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Sheet - Character (Fillable)

The document contains character sheet information for roleplaying games including abilities, skills, equipment, backstory and other character details. It has many sections for tracking stats, inventory, credits and other game mechanics.

Uploaded by

Abner Meneses
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
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0% found this document useful (0 votes)
64 views4 pages

Sheet - Character (Fillable)

The document contains character sheet information for roleplaying games including abilities, skills, equipment, backstory and other character details. It has many sections for tracking stats, inventory, credits and other game mechanics.

Uploaded by

Abner Meneses
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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Class(es) & Level Alignment

Species Background

Experience Points XP Next Level Player’s Name


Character Name

STRENGTH PROFICIENCY BONUS INITIATIVE


____ Saving Throw
Medium Armor Master (feat):
____ Athletics
ARMOR CLASS
Ench. AC Max Weight
HIT POINTS MAXIMUM __________
Bonus DEX

DEXTERITY
____ Saving Throw

____ Acrobatics CURRENT HIT POINTS

____ Sleight of Hand


____ Stealth * ARMOR, SHIELD, PROTECTIONS

CONSTITUTION
____ Saving Throw TEMPORARY HIT POINTS

HIT DICE MAXIMUM __________


INTELLIGENCE
____ Saving Throw
HIT DICE SPENT
____ Investigation
____ Lore Successes Failed
____ Nature ADVANTAGES, RESISTANCES, IMMUNITIES DEATH SAVES

____ Piloting
____ Technology Weapon Attack Damage/Type Range Weight

WISDOM
____ Saving Throw

____ Animal Handling


____ Insight
____ Medicine
____ Perception
____ Survival

CHARISMA
____ Saving Throw

____ Deception
____ Intimidation
____ Performance
____ Persuasion

Proficient Expertise | * Armor penalty


WEAPONS & AMMUNITIONS

PASSIVE WISDOM (PERCEPTION)

INSPIRATION

VISION

SPEED
base hour day

special movement
Refresh after short/long rest | Refresh after long rest | Use
SENSES & MOVEMENT COMBAT FEATURES
Feats, abilities, and other features for quick reference in combat
Place of Birth

Age Gender
Height Weight
Size Hair
Eyes Skin
Appearance
PROFICIENCIES

Personality traits

Ideals
LANGUAGES

Bonds

Flaws

Background Feature

CHARACTER DATA

FEATURES BACKSTORY
Item D B P

Weight: 50 pieces=1 lb.


CREDITS

GEMS AND TREASURE

Where How much When

Loaned, deposited or received values or goods

VALUABLES

STORAGE

Total Weight
Each size category above Medium x2, Tiny creatures ½
Total Weight on Character
PUSH, DRAG
ENCUMBERED HEAVILY ENCUMB. MAX CARRYING
D – Donned LIFT

B – Backpack (max 30 lb.)


Strength x5 lb. Strength x10 lb. Strength x15 lb. Strength x30 lb.
P – Belt Pouch (max 6 lb. per belt pouch)

Speed –10 ft. Spd. –20ft. | Disadvantage on


Str, Dex, Con ability checks, ST, attacks
EQUIPMENT CARRYING CAPACITY
TECH ATTACK MODIFIER: __________ TECH SAVE DC: __________
TECH POINTS FORCE ATTACK MODIFIER: __________ FORCE SAVE DC: __________ FORCE POINTS

LIGHT SIDE: __________ LIGHT SIDE: __________


DARK SIDE: __________ DARK SIDE: __________
POINTS USED POINTS USED
UNIVERSAL: __________ UNIVERSAL: __________

AT-WILL 1st LEVEL

2nd LEVEL 3rd LEVEL

4th LEVEL 5th LEVEL

6th LEVEL 7th LEVEL

8th LEVEL 9th LEVEL

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