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Task A1: Idea Analysis

The document provides an analysis of a smartphone coursework project. It includes a history of smartphones, an overview of smartphone usage, guidelines for proper smartphone usage, and a project timeline and outline. The timeline shows tasks completed from August to October, including idea analysis, planning, prototype development, alpha and beta development, and delivery. The content outline covers the history of smartphones, common smartphone uses, and dos and don'ts. Project costs and required hardware and software are also listed.

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0% found this document useful (0 votes)
116 views

Task A1: Idea Analysis

The document provides an analysis of a smartphone coursework project. It includes a history of smartphones, an overview of smartphone usage, guidelines for proper smartphone usage, and a project timeline and outline. The timeline shows tasks completed from August to October, including idea analysis, planning, prototype development, alpha and beta development, and delivery. The content outline covers the history of smartphones, common smartphone uses, and dos and don'ts. Project costs and required hardware and software are also listed.

Uploaded by

PLAY Z
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as DOCX, PDF, TXT or read online on Scribd
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Task A1 : Idea Analysis

(I) Analysis study

History of Smartphone

A smartphone is a portable device that combines mobile telephone and computing functions into
one unit. They are distinguished from feature phones by their stronger hardware capabilities and
extensive mobile operating systems, which facilitate wider software, internet (including web
browsing over mobile broadband), and multimedia functionality (including music, video,
cameras, and gaming), alongside core phone functions such as voice calls and text messaging.
The first smartphone, created by IBM, was invented in 1992 and released for purchase in 1994. It
was called the Simon Personal Communicator (SPC). While not very compact and sleek, the
device still featured several elements that became staples to every smartphone that followed. In
addition to placing and receiving cellular calls, the touchscreen-equipped Simon could send and
receive faxes and emails. It included an address book, calendar, appointment scheduler,
calculator, world time clock, and notepad, as well as other visionary mobile applications such as
maps, stock reports and news.
By the mid-2000s, the majority of smartphones had a physical QWERTY keyboard. Most used a
"keyboard bar" form factor, like the BlackBerry line, Windows Mobile smartphones, Palm
Treos, and some of the Nokia Eseries. A few hid their full physical QWERTY keyboard in a
sliding form factor, like the Danger Hiptop line. Some even had only a numeric keypad using T9
text input, like the Nokia Nseries and other models in the Nokia Eseries. Resistive touchscreens
with stylus-based interfaces could still be found on a few smartphones, like the Palm Treos,
which had dropped their handwriting input after a few early models that were available in
versions with Graffiti instead of a keyboard.
The late 2000s and early 2010s saw a shift in smartphone interfaces away from devices with
physical keyboards and keypads to ones with large finger-operated capacitive touchscreens.
In January 2007, Apple Computer introduced the iPhone. The iPhone was notable as being the
first device of its kind targeted at the mass market to abandon the use of a stylus, keyboard, or
keypad typical of contemporary smartphones, instead using a large touchscreen for direct finger
input as its main means of interaction.
As the years have rolled by, Apple, Samsung and Google have grown to dominate the scene,
which isn't as diverse as it once was. However, the recent push by Chinese companies like
OnePlus, Huawei and Xiaomi into western markets promises to maintain diversity in terms of
manufacturers.
Overview of Smartphone Usage

People use smartphone for accessing information, searching for information, participating on
social media/networking sites, reading news, using consumer apps or online banking.
Meanwhile, students use smartphones to search for information, communicate with each other's,
ask questions to teacher and attend to online classes.

Do and dont for smartphone usage

Do
Keep your phone and apps up to date
When it comes to OS on your mobile phones, one has to update their mobile platforms whether it
is iOS, Android or Windows to their latest versions. Not just the platform but also the apps you
are using on the phone should be up to date. This would avoid the compatibility issues that lead
to constant crashes, timeouts, and outdated interfaces etc. Hence it’s essential to have updated
platforms and apps.
Defend your phone against malware
Phones are most susceptible to get infected with the malicious software like malware, virus
infection etc. These programs hide in a seemingly harmless app like a ringtone or game, but
contain hidden code designed that exploit or damage your mobile; running the app unleashes the
malware on your phone.
Encrypt all your sensitive information
In case your phone includes data encryption features, do not neglect just use them. Because in
the event of your phone being stolen, offenders will not be able to access your personal
information that’s stored on your phone, if your data is encrypted.

Don’t
Don’t jailbreak your mobile phone
Most of the phones now will run software only those that their operating system trusts.
Jailbreaking / unlocking a phone will enable it to execute untrusted software, which might carry
a harmful virus. Always try downloading the apps only from major app stores like the Windows
Phone Store or Apple’s App Store, etc.
Don’t click dangerous links
Never click on a link in a text message, even one from a friend. If you receive an email asking
you to click a link and log in to your account, never do it from your phone.
“Users are three times more likely to fall for phishing scams on smartphones than on computers,
according to security firm RSA”.
Don’t download malicious apps
TrendMicro, cybersecurity company predicted some time that the Android ecosystem alone will
see 1 million malicious or dangerous apps.
Most of the malicious app always look very safe and legitimate. There is no hundred percent
guarantee that downloading from recognized, trusted sources only.
Official app stores like Android’s Google Play and Apple’s App Store are the safest options. But
those are the sources you need.
Research each app yourself, and before you download, make sure you understand which
information and settings the app can access.

(II) Project Estimation Cost


During a process of ICT coursework, there is some cost involved indirectly
Table below shows the involved cost:

No Item Quantity Cost (RM)


1 35.07
Electricity 315.64 Kwh
2
IK Yellow A4 Copier Paper (70 1 11.50
gsm/500s)
3 1
HP 680 Black/Color Ink Cartridge 97
4 Unifi 2 Month
272
5 Binding Ring 1
2.50
6 Realme 5i 1 559

7 Acer Aspire ES1-432 1 1229

8 HP Deskjet Ink Advantage 2135 1 209

9 Total 1 2415/07
(III) Project Timeline

NO Month AUG SEP OCT


Task Name 1 2 3 4 1 2 3 4 1 2 3 4
1 Idea Analysis

(I) Analysis study

(II) Project Estimation


Cost

(III) Project Timeline

(IV) Content Outline

(V) Content, technology


And delivery analysis

2 Task Planning

(I) Project goals


definition

(II) Skills sets


requirement
(III) Quality of
multimedia attributes
list
(IV) Reviewed content
outline
3 Prototype Development
(I) Screen mock-up
(ii) Content maps and
user interface
(III) Overall map
(IV) Initial prototype
4 Alpha Development
(I) Storyboard and
flowchart design

(II) Final story scripts


(III) Multimedia
production (audio, video
and graphics)

(IV) Originality and


creativity

(V) User-friendliness
(VI) Working prototype
(interaction and
navigation)

5 Beta Development
(I) User testing
(II) Production
modification
(III) User documentation
and packaging

6 Delivery

(I) Preparation of master


CD including appropriate
installers

(II) Packaging and


delivering

(III) Write a final


multimedia production
report consisting a user
manual and technical
documentation

(IV) Content Outline


History of Smartphone
Overview of Smartphone Usage
 accessing information searching for information
 participating on social media/networking sites
 reading news
 using consumer apps
 online banking

Students uses for smartphones


 communicate with each other's
 ask questions to teacher
 attend to online classes
 search for information

Do and don’t for smartphone usage


Do
 Keep your phone and apps up to date
 Defend your phone against malware
 Encrypt all your sensitive information
Don’t
 Don’t jailbreak your mobile phone
 Don’t click dangerous links
 Don’t download malicious apps
Context for video shots
In context of
Communication
Education

(V) Content, technology, and delivery analysis

1. History of Smartphone
2. Overview of Smartphone Usage
3. Do and don’t for smartphone usage

Hardware Software
Acer Aspire ES1-432 Microsoft Office 365
Realme 5i Adobe Photoshop CS5
HP Deskjet Ink Advantage 2135 HP Smart
Audacity

Delivery Analysis Report


I have used CD-based medium for the coursework.

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