Csgo English
Csgo English
{
"Language" "English"
"Tokens"
{
//
-----------------------------------------------------------------------------------
----------
// GAMEUI_ENGLISH.txt
"GameUI_Language_English" "English"
"GameUI_Language_German" "German"
"GameUI_Language_French" "French"
"GameUI_Language_Italian" "Italian"
"GameUI_Language_Korean" "Korean"
"GameUI_Language_Spanish" "Spanish"
"GameUI_Language_Simplified_Chinese" "Simplified_Chinese"
"GameUI_Language_Traditional_Chinese" "Traditional_Chinese"
"GameUI_Language_Russian" "Russian"
"GameUI_Language_Thai" "Thai"
"GameUI_Language_Japanese" "Japanese"
"GameUI_Language_Portuguese" "Portuguese"
"GameUI_Language_Polish" "Polish"
"GameUI_Language_Danish" "Danish"
"GameUI_Language_Dutch" "Dutch"
"GameUI_Language_Finnish" "Finnish"
"GameUI_Language_Norwegian" "Norwegian"
"GameUI_Language_Swedish" "Swedish"
"GameUI_Map" "Map"
"GameUI_Close" "Close"
"GameUI_Load" "Load"
"GameUI_Save" "Save"
"GameUI_SaveAs" "Save As..."
"GameUI_Refresh" "Refresh"
"GameUI_OpenFile" "Open File"
// Map
"Map_Frame_Title" "Map Publish"
// Model
"Model_Frame_Title" "Model Publish"
"MDLFile" "MDL File"
"ModelSource" "Model Source Files"
"Button_Weapon" "Weapon"
"Button_Prop" "Prop"
"Button_Other" "Other"
// Weapon Publish
"Frame_Title" "Weapon Finish Publish"
"Workbench_Files" "Workbench (.txt) File:"
"Image_Files" "Source Image (.tga) file:"
"VTF_Files" "Valve Texture Format (.vtf)
file:"
"NormalVTF_Files" "Valve Texture Format (.vtf)
normal:"
"NormalImage_Files" "Source Normal (.tga) file:"
// Sticker Publish
"Sticker_Frame_Title" "Sticker Publish"
"BaseVTF" "Base VTF"
"ExponentVTF" "Exponent VTF [optional]"
"NormalMapVTF" "Normal Map VTF"
"HologramMaskVTF" "Hologram Mask VTF"
"HologramSpectrumVTF" "Hologram Spectrum VTF"
"BaseSource" "Base Source Image"
"ExponentSource" "Exponent Source Image [optional]"
"NormalMapSource" "Normal Map Source Image"
"HologramMaskSource" "Hologram Mask Source Image"
"HologramSpectrumSource" "Hologram Spectrum Source Image"
// Music kit
"Musickit_Frame_Title" "Music Kit Publish"
"Zipfile" "Zip File"
"GAMEUI_Stat_HeadshotKills" "Headshots"
"GAMEUI_Stat_EnemyWeaponKills" "Kills with Enemy Weapons"
"GAMEUI_Stat_PistolRoundWins" "Pistol Rounds Won"
"GAMEUI_Stat_DecalSprays" "Graffiti Applied"
"GAMEUI_Stat_WinsMapCSAssault" "CS Assault Map Wins"
"GAMEUI_Stat_WinsMapCSCompound" "CS Compound Map Wins"
"GAMEUI_Stat_WinsMapCSHavana" "CS Havana Map Wins"
"GAMEUI_Stat_WinsMapCSItaly" "CS Italy Map Wins"
"GAMEUI_Stat_WinsMapCSMilitia" "CS Militia Map Wins"
"GAMEUI_Stat_WinsMapCSOffice" "CS Office Map Wins"
"GAMEUI_Stat_WinsMapDEAztec" "DE Aztec Map Wins"
"GAMEUI_Stat_WinsMapDECbble" "DE Cobblestone Map Wins"
"GAMEUI_Stat_WinsMapDEChateau" "DE Chateau Map Wins"
"GAMEUI_Stat_WinsMapDEDust2" "DE Dust2 Map Wins"
"GAMEUI_Stat_WinsMapDEDust" "DE Dust Map Wins"
"GAMEUI_Stat_WinsMapDEInferno" "DE Inferno Map Wins"
"GAMEUI_Stat_WinsMapDENuke" "DE Nuke Map Wins"
"GAMEUI_Stat_WinsMapDEPiranesi" "DE Piranesi Map Wins"
"GAMEUI_Stat_WinsMapDEPort" "DE Port Map Wins"
"GAMEUI_Stat_WinsMapDEProdigy" "DE Prodigy Map Wins"
"GAMEUI_Stat_WinsMapDETides" "DE Tides Map Wins"
"GAMEUI_Stat_WinsMapDETrain" "DE Train Map Wins"
"GAMEUI_Stat_WinsMapDEBoathouse" "DE Boathouse Map Wins"
"GAMEUI_Stat_WinsMapDEHouse" "DE House Map Wins"
"GAMEUI_Stat_WinsMapDEMill" "DE Mill Map Wins"
"GAMEUI_Stat_WinsMapDEShacks" "DE Shacks Map Wins"
"GAMEUI_Stat_WinsMapDEBank" "DE Bank Map Wins"
"GAMEUI_Stat_WinsMapDEAlleyway" "DE Alleyway Map Wins"
"GAMEUI_Stat_WinsMapDEDepot" "DE Depot Map Wins"
"GameUI_NumSuffix_E3" "K"
"GameUI_NumSuffix_E6" "M"
"GameUI_NumSuffix_E9" "B"
"GameUI_NumSuffix_E12" "T"
"GameUI_Yes" "Yes"
"GameUI_No" "No"
"GameUI_On" "On"
"GameUI_Off" "Off"
// Xbox 360
"GameUI_A_BUTTON" "A Button"
"GameUI_B_BUTTON" "B Button"
"GameUI_X_BUTTON" "X Button"
"GameUI_Y_BUTTON" "Y Button"
"GameUI_L_TRIGGER" "Left Trigger"
"GameUI_R_TRIGGER" "Right Trigger"
"GameUI_L_SHOULDER" "Left Shoulder"
"GameUI_R_SHOULDER" "Right Shoulder"
"GameUI_Icons_UP" "U"
"GameUI_Icons_DOWN" "D"
"GameUI_Icons_LEFT" "L"
"GameUI_Icons_RIGHT" "R"
"GameUI_Icons_DPAD" "C"
"GameUI_Icons_START" "5"
"GameUI_Icons_BACK" "4"
"GameUI_Icons_STICK1" "6"
"GameUI_Icons_STICK2" "7"
"GameUI_Icons_S1_UP" "6"
"GameUI_Icons_S2_UP" "7"
"GameUI_Icons_LSTICK" "6"
"GameUI_Icons_RSTICK" "7"
"GameUI_Icons_A_BUTTON" "A"
"GameUI_Icons_B_BUTTON" "B"
"GameUI_Icons_X_BUTTON" "X"
"GameUI_Icons_Y_BUTTON" "Y"
"GameUI_Icons_L_SHOULDER" "2"
"GameUI_Icons_R_SHOULDER" "3"
"GameUI_Icons_L_TRIGGER" "0"
"GameUI_Icons_R_TRIGGER" "1"
"GameUI_Icons_LEFTCURSOR" "8"
"GameUI_Icons_RIGHTCURSOR" "9"
"GameUI_Icons_UPCURSOR" "<"
"GameUI_Icons_DOWNCURSOR" ">"
"GameUI_Icons_NONE" "< not assigned >"
// GAMEUI_ENGLISH.txt
//
-----------------------------------------------------------------------------------
----------
//
-----------------------------------------------------------------------------------
----------
// CHAT_ENGLISH.txt
"chat_filterbutton" "Filters"
"filter_joinleave" "Joins/Leaves"
"filter_namechange" "Name Changes"
"filter_publicchat" "Public Chat"
"filter_servermsg" "Server Messages"
"filter_teamchange" "Team Changes"
"filter_achievement" "Achievement Announce"
"chat_say" "Say :"
"chat_say_team" "Say (TEAM) :"
// CHAT_ENGLISH.txt
//
-----------------------------------------------------------------------------------
----------
//
-----------------------------------------------------------------------------------
----------
// vgui_english.txt
"Console_Title" "Console"
"Console_Submit" "Submit"
"FileOpenDialog_Open" "Open"
"FileOpenDialog_Save" "Save"
"FileOpenDialog_Select" "Select"
"FileOpenDialog_Cancel" "Cancel"
"FileOpenDialog_Look_in" "Look in:"
"FileOpenDialog_File_Name" "File name:"
"FileOpenDialog_Directory_Name" "Directory name:"
"FileOpenDialog_File_Type" "File type:"
"FileOpenDialog_Icon" " "
"FileOpenDialog_Name" "Name"
"FileOpenDialog_Type" "Type"
"FileOpenDialog_Col_Name" "Name"
"FileOpenDialog_Col_Size" "Size"
"FileOpenDialog_Col_Type" "Type"
"FileOpenDialog_Col_DateModified" "Date Modified"
"FileOpenDialog_Col_DateCreated" "Date Created"
"FileOpenDialog_Col_Attributes" "Attributes"
"FileOpenDialog_FileType_Folder" "File Folder"
"FileOpenDialog_ToolTip_Up" "Up"
"FileOpenDialog_ToolTip_NewFolder" "New Folder"
"FileOpenDialog_NewFolder_InputTitle" "New Folder"
"FileOpenDialog_NewFolderPrompt" "Name:"
"FileOpenDialog_NewFolder_DefaultName" "New Folder"
"FileOpenDialog_ToolTip_OpenInExplorerButton" "Open In Explorer"
"vgui_ok" "OK"
"vgui_close" "Close"
"vgui_Cancel" "Cancel"
"vgui_select" "Select"
// vgui_english.txt
//
-----------------------------------------------------------------------------------
----------
//
-----------------------------------------------------------------------------------
----------
// CSGO_ENGLISH.txt
"Cstrike_Automatic_Weapon_Switch" "Automatically
switch to picked up weapons (if more powerful)"
"Cstrike_Switch_Weapon_on_Pick_Up" "Switch Weapon on
Pick Up"
"Cstrike_Auto_Apply_Graffiti" "Quick Graffiti
(Apply With Key Release)"
"Cstrike_Auto_Apply_Graffiti_Info" "When enabled,
allows you to apply graffiti quickly by pressing and releasing the graffiti menu
key.\n\nWhen disabled, graffiti is applied only after the 'Fire' key is pressed
while in the graffiti menu."
// Titles.txt strings
"Cstrike_TitlesTXT_Accept_All_Messages"
"Now accepting all text messages"
"Cstrike_TitlesTXT_Accept_Radio"
"Now accepting radio messages"
"Cstrike_TitlesTXT_Affirmative"
"Affirmative."
"Cstrike_TitlesTXT_Alias_Not_Avail"
"The \"%s1\"
is not available for your team to buy."
"Cstrike_TitlesTXT_All_Hostages_Rescued"
"Hostage has been rescued!"
"Cstrike_TitlesTXT_All_Teams_Full"
"All teams are full!"
"Cstrike_TitlesTXT_All_VIP_Slots_Full"
"All 5 VIP slots have been filled up.
Please try again later."
"Cstrike_TitlesTXT_Already_Have_Kevlar"
"You already have Kevlar!"
"Cstrike_TitlesTXT_Already_Have_Kevlar_Helmet"
"You already have Kevlar and a helmet!"
"Cstrike_TitlesTXT_Already_Have_Kevlar_Bought_Helmet"
"You already have Kevlar. Helmet purchased."
"Cstrike_TitlesTXT_Already_Have_Helmet_Bought_Kevlar"
"You already have Helmet. Replenished Kevlar."
"Cstrike_TitlesTXT_Already_Have_One"
"You already have one!"
"Cstrike_TitlesTXT_Auto_Select"
"Auto-Select"
"Cstrike_TitlesTXT_Auto_Team_Balance_Next_Round"
"*** Auto-Team Balance next round ***"
"Cstrike_TitlesTXT_Player_Balanced"
"You have been moved to the other team for game balance."
"Cstrike_TitlesTXT_Teams_Balanced"
"The teams have been balanced."
"Cstrike_TitlesTXT_BOMB"
"BOMB"
"Cstrike_TitlesTXT_Banned_For_Killing_Teammates"
"You have been banned from the server for killing too many teammates."
"Cstrike_TitlesTXT_Bomb_Defusal_Kit"
"Bomb Defusal Kit"
"Cstrike_TitlesTXT_Bomb_Defused"
"The bomb has been defused."
"Cstrike_TitlesTXT_Bomb_Planted"
"The bomb has been planted.\n%s1 seconds to detonation."
"Cstrike_TitlesTXT_Hostage_Being_Taken"
"A hostage is being taken."
"Cstrike_TitlesTXT_C4_Activated_At_Bomb_Spot"
"C4 must be activated at a bomb target"
"Cstrike_TitlesTXT_C4_Arming_Cancelled"
"Arming sequence canceled.
C4 can only be placed at a bomb target."
"Cstrike_TitlesTXT_C4_Defuse_Must_Be_On_Ground"
"You must be on the ground
to defuse the bomb."
"Cstrike_TitlesTXT_C4_Plant_At_Bomb_Spot"
"C4 must be planted at a bomb site."
"Cstrike_TitlesTXT_C4_Plant_Must_Be_On_Ground"
"You must be standing on
the ground to plant the C4."
"Cstrike_TitlesTXT_CAM_OPTIONS"
"Camera Options"
"Cstrike_TitlesTXT_CLASS"
"Class"
"Cstrike_TitlesTXT_CT_Forces"
"CT Forces"
"Cstrike_TitlesTXT_CT_cant_buy"
"CTs aren't allowed to buy
anything on this map."
"Cstrike_TitlesTXT_CTs_Full"
"The CT team is full."
"Cstrike_TitlesTXT_CTs_PreventEscape"
"The CTs have prevented most
of the terrorists from escaping."
"Cstrike_TitlesTXT_CTs_Win"
"Counter-Terrorists Win!"
"Cstrike_TitlesTXT_Cannot_Be_Spectator"
"You cannot become a spectator."
"Cstrike_TitlesTXT_Cannot_Buy_This"
"You cannot buy this item."
"Cstrike_TitlesTXT_Cannot_Carry_Anymore"
"You cannot carry any more."
"Cstrike_TitlesTXT_Cannot_Switch_From_VIP"
"You are the VIP.
You cannot switch roles now."
"Cstrike_TitlesTXT_Cannot_Vote_Map"
"You cannot vote within 3 minutes of a new map."
"Cstrike_TitlesTXT_Cannot_Vote_Need_More_People"
"You can't vote for a map by yourself."
"Cstrike_TitlesTXT_Cannot_Vote_With_Less_Than_Three"
"You can't vote with less than three people on your team."
"Cstrike_TitlesTXT_Cant_buy"
"%s1 seconds have passed.
You can't buy anything now."
"Cstrike_TitlesTXT_Class_descr_not_avail"
"Class description not available."
"Cstrike_TitlesTXT_Command_Not_Available"
"This command is not available to you at this point."
"Cstrike_TitlesTXT_Cover_me"
"Cover Me!"
"Cstrike_TitlesTXT_Regroup_team"
"Regroup Team."
"Cstrike_TitlesTXT_You_take_the_point"
"You take the point."
"Cstrike_TitlesTXT_Taking_fire"
"Taking fire...need assistance!"
"Cstrike_TitlesTXT_Team_fall_back"
"Team, fall back!"
"Cstrike_TitlesTXT_Stick_together_team"
"Stick together, team."
"Cstrike_TitlesTXT_Storm_the_front"
"Storm the front!"
"Cstrike_TitlesTXT_Cheer"
"Cheer!"
"Cstrike_TitlesTXT_Thanks"
"Thanks!"
"Cstrike_TitlesTXT_Compliment"
"Nice!"
"Cstrike_TitlesTXT_Got_Hostages"
"I've got the hostage."
"Cstrike_TitlesTXT_Defusing_Bomb"
"I'm defusing the bomb."
"Cstrike_TitlesTXT_Planting_Bomb"
"I'm planting the bomb."
"Cstrike_TitlesTXT_Report_in_team"
"Report in, team."
"Cstrike_TitlesTXT_Roger_that"
"Roger that."
"Cstrike_TitlesTXT_Need_backup"
"Need backup."
"Cstrike_TitlesTXT_Reporting_in"
"Reporting in."
"Cstrike_TitlesTXT_Negative"
"Negative."
"Cstrike_TitlesTXT_Cstrike_Already_Own_Weapon"
"You already own that weapon."
"Cstrike_TitlesTXT_Sector_clear"
"Sector clear."
"Cstrike_TitlesTXT_DEAD"
"DEAD"
"Cstrike_TitlesTXT_DEATHS"
"DEATHS"
"Cstrike_TitlesTXT_Defusal_Kit"
"Defusal Kit"
"Cstrike_TitlesTXT_Defusing_Bomb_With_Defuse_Kit"
"Defusing bomb WITH defuse kit."
"Cstrike_TitlesTXT_Defusing_Bomb_Without_Defuse_Kit"
"Defusing bomb WITHOUT defuse kit."
"Cstrike_TitlesTXT_Bomb_Already_Being_Defused"
"The bomb is already being defused."
"Cstrike_TitlesTXT_Enemy"
"Enemy"
"Cstrike_TitlesTXT_Enemy_down"
"Enemy down."
"Cstrike_TitlesTXT_Enemy_spotted"
"Enemy spotted."
"Cstrike_TitlesTXT_Equipment"
"Equipment"
"Cstrike_TitlesTXT_Escaping_Terrorists_Neutralized"
"Escaping terrorists have
all been neutralized."
"Cstrike_TitlesTXT_Fire_in_the_hole"
"Fire in the hole!"
"Cstrike_TitlesTXT_Flashbang"
"Flashbang"
"Cstrike_TitlesTXT_Follow_me"
"Follow Me."
"Cstrike_TitlesTXT_Game_Commencing"
"Game Commencing."
"Cstrike_TitlesTXT_Game_added_position"
"You have been added to position %s1 of 5"
"Cstrike_TitlesTXT_Game_bomb_drop"
"%s1 dropped the bomb."
"Cstrike_TitlesTXT_Game_afk_bomb_drop"
"I dropped the bomb."
"Cstrike_TitlesTXT_Game_bomb_pickup"
"%s1 picked up the bomb."
"Cstrike_TitlesTXT_Game_connected"
"%s1 connected."
"Cstrike_TitlesTXT_Game_disconnected"
"%s1 has left the game."
"Cstrike_TitlesTXT_Game_idle_kick"
"%s1 has been idle for too long and has been kicked."
"Cstrike_TitlesTXT_Game_in_position"
"You are already in position %s1 of 5."
"Cstrike_TitlesTXT_Game_join_ct"
"%s1 is joining the Counter-Terrorist force."
"Cstrike_TitlesTXT_Game_join_ct_auto"
"%s1 is joining the Counter-Terrorist force. (auto)"
"Cstrike_TitlesTXT_Game_join_terrorist"
"%s1 is joining the Terrorist force."
"Cstrike_TitlesTXT_Game_join_terrorist_auto"
"%s1 is joining the Terrorist force. (auto)"
"Cstrike_TitlesTXT_Game_kicked"
"Kicked %s1"
"Cstrike_TitlesTXT_Game_last_round"
"* Last Round *"
"Cstrike_TitlesTXT_Game_no_timelimit"
"* No Time Limit *"
"Cstrike_TitlesTXT_Game_radio"
"%s1 (RADIO): %s2"
"Cstrike_TitlesTXT_Game_required_votes"
"Required number of votes for a new map = %s1"
"Cstrike_TitlesTXT_Game_scoring"
"Scoring will not start until both teams have players."
"Cstrike_TitlesTXT_Game_teammate_attack"
"%s1 attacked a teammate."
"Cstrike_TitlesTXT_Game_teammate_kills"
"Teammate kills: %s1 of 3"
"Cstrike_TitlesTXT_Game_timelimit"
"Time Remaining: %s1:%s2"
"Cstrike_TitlesTXT_Game_unknown_command"
"Unknown command: %s1"
"Cstrike_TitlesTXT_Game_vote_cast"
"Vote cast against player # %s1"
"Cstrike_TitlesTXT_Game_vote_not_yourself"
"You can't vote to kick yourself!"
"Cstrike_TitlesTXT_Game_vote_player_not_found"
"Player # %s1 was not found."
"Cstrike_TitlesTXT_Game_vote_players_on_your_team"
"You can only vote for players on your team."
"Cstrike_TitlesTXT_Game_vote_usage"
"Usage: vote <id>"
"Cstrike_TitlesTXT_Game_voted_for_map"
"You voted for map # %s1"
"Cstrike_TitlesTXT_Game_votemap_usage"
"Usage: votemap <id>"
"Cstrike_TitlesTXT_Game_will_restart_in"
"The game will restart in %s1 %s2"
"Cstrike_TitlesTXT_Get_in_position_and_wait"
"Thanks"
"Cstrike_TitlesTXT_Get_out_of_there"
"Get out of there, it's gonna blow!"
"Cstrike_TitlesTXT_Go_go_go"
"Go go go!"
"Cstrike_TitlesTXT_Got_bomb"
"You picked up the bomb."
"Cstrike_TitlesTXT_Got_defuser"
"You picked up a defuse kit!"
"Cstrike_TitlesTXT_HE_Grenade"
"HE Grenade"
"Cstrike_TitlesTXT_Health"
"Health"
"Cstrike_TitlesTXT_High_Explosive_Grenade"
"High-Explosive Grenade"
"Cstrike_TitlesTXT_Hint_cannot_play_because_tk"
"You're not allowed to play this
round because you TK'd last round."
"Cstrike_TitlesTXT_Hint_careful_around_hostages"
"Be careful around hostages. You will lose money if you harm a hostage."
"Cstrike_TitlesTXT_Hint_careful_around_teammates"
"Careful!
Killing teammates will not be tolerated!"
"Cstrike_TitlesTXT_Hint_warning_team_damage_start"
" #WARNING: If you damage your team at the start of another round, you will
be kicked!"
"Cstrike_TitlesTXT_Hint_warning_team_damage"
" #WARNING: Doing more team damage will cause you to be kicked!"
"Cstrike_TitlesTXT_Hint_ct_vip_zone"
"You are in a VIP escape zone.
Escort the VIP to any one of these zones."
"Cstrike_TitlesTXT_Hint_hostage_rescue_zone"
"You are in a hostage rescue zone."
"Cstrike_TitlesTXT_Hint_lead_hostage_to_rescue_point"
"Carry the hostage to the rescue point!"
"Cstrike_TitlesTXT_Hint_lost_money"
"You have lost money for harming a hostage."
"Cstrike_TitlesTXT_Hint_lost_a_level"
"%s1 stole a level from you by killing you with their knife!"
"Cstrike_TitlesTXT_Hint_lost_a_level_generic"
"You have lost a weapon level."
"Cstrike_TitlesTXT_Hint_out_of_ammo"
"You are out of ammunition. Return to a buy zone to get more."
"Cstrike_TitlesTXT_Hint_prevent_hostage_rescue"
"Prevent the Counter-Terrorists from rescuing the hostages!"
"Cstrike_TitlesTXT_Hint_removed_for_next_hostage_killed"
"If you kill one more hostage, you will be removed from the server."
"Cstrike_TitlesTXT_Hint_rescue_the_hostages"
"Rescue the hostages for money."
"Cstrike_TitlesTXT_Hint_reward_for_killing_vip"
"You have been rewarded $2500 for killing the VIP!"
"Cstrike_TitlesTXT_Hint_spotted_a_friend"
"You have spotted a friend."
"Cstrike_TitlesTXT_Hint_spotted_an_enemy"
"You have spotted an enemy."
"Cstrike_TitlesTXT_Hint_terrorist_escape_zone"
"You are in a terrorist escape zone. Prevent the terrorists from getting
here."
"Cstrike_TitlesTXT_Hint_terrorist_vip_zone"
"You are in a VIP escape zone. Prevent the VIP from reaching any one of
these zones."
"Cstrike_TitlesTXT_Hint_try_not_to_injure_teammates"
"Try not to injure your teammates."
"Cstrike_TitlesTXT_Hint_use_nightvision"
"Press the NIGHTVISION key to turn on/off nightvision goggles. Nightvision
can be adjusted by typing: +nvgadjust -nvgadjust at the console."
"Cstrike_TitlesTXT_Hint_win_round_by_killing_enemy"
"You killed an enemy! Win the round by eliminating the opposing force."
"Cstrike_TitlesTXT_Hint_you_are_the_vip"
"You are the VIP Make your way to the safety zones."
"Cstrike_TitlesTXT_Hold_this_position"
"Hold This Position."
"Cstrike_TitlesTXT_Hostage"
"Hostage"
"Cstrike_TitlesTXT_Hostage_down"
"Hostage down."
"Cstrike_TitlesTXT_Hostages_Not_Rescued"
"Hostages have not been rescued!"
"Cstrike_TitlesTXT_Ignore_All_Messages"
"Now ignoring ALL messages"
"Cstrike_TitlesTXT_Ignore_Broadcast_Messages"
"Now ignoring BROADCAST messages"
"Cstrike_TitlesTXT_Ignore_Broadcast_Team_Messages"
"Now ignoring TEAM/BROADCAST messages"
"Cstrike_TitlesTXT_Ignore_Radio"
"Now ignoring RADIO messages"
"Cstrike_TitlesTXT_In_position"
"I'm in position."
"Cstrike_TitlesTXT_Injured_Hostage"
"You injured a hostage!"
"Cstrike_TitlesTXT_Kevlar"
"Kevlar"
"Cstrike_TitlesTXT_Kevlar_Helmet"
"Kevlar+Helmet"
"Cstrike_TitlesTXT_Kevlar_Vest"
"Kevlar Vest"
"Cstrike_TitlesTXT_Kevlar_Vest_Ballistic_Helmet"
"Kevlar Vest + Ballistic Helmet"
"Cstrike_TitlesTXT_Killed_Hostage"
"You killed a hostage!"
"Cstrike_TitlesTXT_Killed_Teammate"
"You killed a teammate!"
"Cstrike_TitlesTXT_Map_Description_not_available"
"Map description not available."
"Cstrike_TitlesTXT_Map_Vote_Extend"
"Map has been extended for 30 minutes."
"Cstrike_TitlesTXT_Map_descr_not_avail"
"Map description not available."
"Cstrike_TitlesTXT_Muted"
"You have muted %s1."
"Cstrike_TitlesTXT_Name_change_at_respawn"
"Your name will be changed after your next respawn."
"Cstrike_TitlesTXT_Name_change_limit_exceeded"
"Name change denied (rate exceeded)."
"Cstrike_TitlesTXT_Not_Enough_Money"
"You have insufficient funds."
"Cstrike_TitlesTXT_Not_Enough_Money_NextRound"
"You have insufficient funds. $%s1 that you just earned cannot be spent this
round."
"Cstrike_TitlesTXT_OBS_CHASE_FREE"
"Free Chase Cam"
"Cstrike_TitlesTXT_OBS_CHASE_LOCKED"
"Locked Chase Cam"
"Cstrike_TitlesTXT_OBS_IN_EYE"
"First Person"
"Cstrike_TitlesTXT_OBS_MAP_CHASE"
"Chase Overview"
"Cstrike_TitlesTXT_OBS_MAP_FREE"
"Free Overview"
"Cstrike_TitlesTXT_OBS_NONE"
"Camera Options"
"Cstrike_TitlesTXT_OBS_ROAMING"
"Free Look"
"Cstrike_TitlesTXT_Only_1_Team_Change"
"Only one team change is allowed."
"Cstrike_TitlesTXT_Cannot_Move_Hostages_Warmup"
"Hostages cannot be rescued during warmup."
"Cstrike_TitlesTXT_Only_CT_Can_Move_Hostages"
"Only Counter-Terrorists can move the hostages."
"Cstrike_TitlesTXT_CanOnlyCarryOneHostage"
"You can only carry one hostage at a time!"
"Cstrike_TitlesTXT_SomeonePickingUpHostage"
"Someone is already picking up that hostage!"
"Cstrike_TitlesTXT_CarryingHostage"
"You're carrying a hostage, take them to the rescue zone!"
"SFUI_Notice_Hostage_Pickup_Must_Be_On_Ground"
"You must be on the ground to pick up hostage."
"Cstrike_WaitScreen_SearchingForGame" "Searching
for Game..."
"Cstrike_WaitScreen_SearchingForDedicatedServer" "Searching for
Dedicated Server..."
"Cstrike_WaitScreen_StoppingSearch" "Cancelling
Search..."
"Cstrike_WaitScreen_JoiningInvite" "Joining
Game..."
"Cstrike_TitlesTXT_Switch_To_BurstFire"
"Switched to burst-fire mode"
"Cstrike_TitlesTXT_Switch_To_FullAuto"
"Switched to automatic"
"Cstrike_TitlesTXT_Switch_To_SemiAuto"
"Switched to semi-automatic"
"Cstrike_TitlesTXT_TRAINING1"
"Use Your BUY key to purchase:
- Sub Machine Gun
- Primary Ammo"
"Cstrike_TitlesTXT_TRAINING2"
"Use your BUY key to purchase:
- Magnum Sniper Rifle"
"Cstrike_TitlesTXT_TRAINING3"
"Use your BUY key to purchase:
- Smoke Grenade"
"Cstrike_TitlesTXT_TRAINING4"
"Collect the C4 from the bench."
"Cstrike_TitlesTXT_TRAINING5"
"Place C4 then retreat to safety."
"Cstrike_TitlesTXT_TRAINING6"
"Defuse the bomb by aiming at bomb and holding ${use}."
"Cstrike_TitlesTXT_TRAINING7"
"Locate and rescue hostages."
"Cstrike_TitlesTXT_Terrorists_Full"
"The Terrorist team is full."
"Cstrike_TitlesTXT_Terrorists_Not_Escaped"
"Terrorists have not escaped."
"Cstrike_TitlesTXT_Terrorists_Win"
"Terrorists Win!"
"Cstrike_TitlesTXT_Too_Many_CTs"
"There are too many CTs!"
"Cstrike_TitlesTXT_Too_Many_Terrorists"
"There are too many Terrorists!"
"Cstrike_TitlesTXT_Unassigned"
"Unassigned"
"Cstrike_TitlesTXT_Unmuted"
"You have unmuted %s1."
"Cstrike_TitlesTXT_VOICE"
"VOICE"
"Cstrike_TitlesTXT_Voice_Properties"
"Voice Properties"
"Cstrike_TitlesTXT_Vote"
"%s1 : %s2 (%s3 vote)"
"Cstrike_TitlesTXT_Votes"
"%s1 : %s2 (%s3 votes)"
"Cstrike_TitlesTXT_WINS"
"WINS"
"Cstrike_TitlesTXT_Wait_3_Seconds"
"Please wait 3 seconds."
"Cstrike_TitlesTXT_Weapon_Cannot_Be_Dropped" "This
weapon cannot be dropped"
"Cstrike_TitlesTXT_Weapon_Not_Available" "This
weapon is not available to you."
"Cstrike_TitlesTXT_Humans_Join_Team_CT"
"Humans can only be CTs!"
"Cstrike_TitlesTXT_Humans_Join_Team_T"
"Humans can only be Terrorists!"
//---------------------------------------------------------------------
------------------------------------------------
//
// New CZ strings start here and extend through the end of the file
//
// Place names used in bot chatter, and in location strings for player
chat
"BombsiteA" "Bombsite A"
"BombsiteB" "Bombsite B"
"BombsiteC" "Bombsite C"
"Hostages" "Hostages"
"HostageRescueZone" "Hostage Rescue Zone"
"VipRescueZone" "VIP Rescue Zone"
"CTSpawn" "CT Start"
"TSpawn" "T Start"
"Bridge" "Bridge"
"Middle" "Middle"
"House" "House"
"Apartment" "Apartment"
"Apartments" "Apartments"
"Market" "Market"
"Sewers" "Sewers"
"Tunnel" "Tunnel"
"Ducts" "Ducts"
"Village" "Village"
"Roof" "Roof"
"Upstairs" "Upstairs"
"Downstairs" "Downstairs"
"Basement" "Basement"
"Crawlspace" "Crawlspace"
"Kitchen" "Kitchen"
"Inside" "Inside"
"Outside" "Outside"
"Tower" "Tower"
"WineCellar" "Wine Cellar"
"Garage" "Garage"
"Courtyard" "Courtyard"
"Water" "Water"
"FrontDoor" "Front Door"
"BackDoor" "Back Door"
"SideDoor" "Side Door"
"BackWay" "Back Way"
"FrontYard" "Front Yard"
"BackYard" "Back Yard"
"SideYard" "Side Yard"
"Lobby" "Lobby"
"Vault" "Vault"
"Elevator" "Elevator"
"DoubleDoors" "Double Doors"
"SecurityDoors" "Security Doors"
"LongHall" "Long Hall"
"SideHall" "Side Hall"
"FrontHall" "Front Hall"
"BackHall" "Back Hall"
"MainHall" "Main Hall"
"FarSide" "Far Side"
"Windows" "Windows"
"Window" "Window"
"Attic" "Attic"
"StorageRoom" "Storage Room"
"ProjectorRoom" "Projector Room"
"MeetingRoom" "Meeting Room"
"ConferenceRoom" "Conference Room"
"ComputerRoom" "Computer Room"
"BigOffice" "Big Office"
"LittleOffice" "Little Office"
"Dumpster" "Dumpster"
"Airplane" "Airplane"
"Underground" "Underground"
"Bunker" "Bunker"
"Mines" "Mines"
"Front" "Front"
"Back" "Back"
"Rear" "Rear"
"Side" "Side"
"Ramp" "Ramp"
"Underpass" "Underpass"
"Overpass" "Overpass"
"Stairs" "Stairs"
"Ladder" "Ladder"
"Gate" "Gate"
"GateHouse" "Gate House"
"LoadingDock" "Loading Dock"
"GuardHouse" "Guard House"
"Entrance" "Entrance"
"VendingMachines" "Vending Machines"
"Loft" "Loft"
"Balcony" "Balcony"
"Alley" "Alley"
"BackAlley" "Back Alley"
"SideAlley" "Side Alley"
"FrontRoom" "Front Room"
"BackRoom" "Back Room"
"SideRoom" "Side Room"
"Crates" "Crates"
"Truck" "Truck"
"Bedroom" "Bedroom"
"FamilyRoom" "Family Room"
"Bathroom" "Bathroom"
"LivingRoom" "Living Room"
"Den" "Den"
"Office" "Office"
"Atrium" "Atrium"
"Entryway" "Entryway"
"Foyer" "Foyer"
"Stairwell" "Stairwell"
"Fence" "Fence"
"Deck" "Deck"
"Porch" "Porch"
"Patio" "Patio"
"Wall" "Wall"
"BoatBar" "Boat Bar"
"BoatStorage" "Boat Storage"
"CTBar" "CT Bar"
"UpperCatwalks" "Upper Catwalks"
"LowerCatwalks" "Lower Catwalks"
"GroundLevel" "Ground Level"
"LockerRoom" "Locker Room"
"BackEntrance" "Back Entrance"
"FrontEntrance" "Front Entrance"
"SnipersNest" "Sniper's Nest"
"BodyShop" "Body Shop"
"BankInterior" "Bank Interior"
"BombSite" "Bomb Site"
"BankExterior" "Bank Exterior"
"Street" "Street"
"GasStation" "Gas Station"
"SideEntrance" "Side Entrance"
"PalaceInterior" "Palace Interior"
"BackAlleys" "Back Alleys"
"CTSideUpper" "CT Side Upper"
"CTSideLower" "CT Side Lower"
"TSideUpper" "T Side Upper"
"TSideLower" "T Side Lower"
"UpperCarousel" "Upper Carousel"
"MidCarousel" "Mid Carousel"
"LowerCarousel" "Lower Carousel"
"CTCorridorDown" "CT Corridor Down"
"CTCorridorUp" "CT Corridor Up"
"TCorridorDown" "T Corridor Down"
"TCorridorUp" "T Corridor Up"
"LeftAlley" "Left Alley"
"RightAlley" "Right Alley"
"BackCourtyard" "Back Courtyard"
"FrontCourtyard" "Front Courtyard"
//DUST2
"MidArch" "Mid Arch"
"OutsideLong" "Outside Long"
"LongDoors" "Long Doors"
"AbovePit" "Above Pit"
"Pit" "Pit"
"APlatform" "A Platform"
"LongA" "Long A"
"ARamp" "A Ramp"
"BackofA" "Back of A"
"Bricks" "Bricks"
"ShortStairs" "Short Stairs"
"Short" "Short"
"Catwalk" "Catwalk"
"Mid" "Mid"
"TopofMid" "Top of Mid"
"MidDoors" "Mid Doors"
"ExtendedA" "Extended A"
"BDoors" "B Doors"
"Hole" "Hole"
"BPlatform" "B Platform"
"BackofB" "Back of B"
"UpperTunnel" "Upper Tunnel"
"TunnelStairs" "Tunnel Stairs"
"LowerTunnel" "Lower Tunnel"
"OutsideTunnel" "Outside Tunnel"
"UnderA" "Under A"
"TRamp" "T Ramp"
//NUKE
"HutRoof" "Hut Roof"
"Secret" "Secret"
"Crane" "Crane"
"Vents" "Vents"
"Decon" "Decon"
"Observation" "Observation"
"Admin" "Admin"
"Toxic" "Toxic"
"Mini" "Mini"
"Control" "Control Room"
"Heaven" "Heaven"
"Hell" "Hell"
"Vending" "Vending"
"Trophy" "Trophy"
"Silo" "Silo"
"SniperBox" "Sniper Box"
"Radio" "Radio"
"Hut" "Hut"
"Crows" "Crows"
"Squeaky" "Squeaky"
"Yellow" "Yellow"
"Main" "Main"
"CTRed" "CT Red"
"Red" "Red"
"Warehouse" "Warehouse"
"BackStairs" "Back Stairs"
"Rafters" "Rafters"
"Forklift" "Forklift"
//Inferno
"Garden" "Garden"
"Ruins" "Ruins"
"Banana" "Banana"
"Logs" "Logs"
"TStairs" "T Stairs"
"SecondMid" "Second Mid"
"Hay" "Hay"
"Quad" "Quad"
"Arch" "Arch"
"Library" "Library"
"Graveyard" "Graveyard"
"LowerMid" "Lower Mid"
//Vertigo
"Floor50" "50th Floor"
"Floor51" "51st Floor"
"LadderBottom" "Ladder Bottom"
"LadderTop" "Ladder Top"
//Militia
"River" "River"
"Shed" "Shed"
"Barn" "Barn"
//Mirage
"Cart" "Cart"
"PalaceAlley" "Palace Alley"
"PalaceTunnel" "Palace Tunnel"
"Shop" "Shop"
"Scaffolding" "Scaffolding"
"Connector" "Connector"
//Overpass
"LowerPark" "Lower Park"
"UpperPark" "Upper Park"
"Fountain" "Fountain"
"Playground" "Playground"
"Restroom" "Restroom"
"Construction" "Construction"
"Canal" "Canal"
"Tunnels" "Tunnels"
"Pipe" "Pipe"
"Walkway" "Walkway"
// Insertion
"Rafts" "Rafts"
"MotorBoats" "Motorboats"
"SeaRock" "Sea Rock"
"BoatHouse" "Boathouse"
"SeaCliff" "Sea Cliff"
"Beach" "Beach"
"YellowHouse" "Yellow House"
"RedHouse" "Red House"
"Villa1stFloor" "Villa 1st Floor"
"Villa2ndFloor" "Villa 2nd Floor"
"DirtRoad" "Dirt Road"
"Road" "Road"
"BackRoad" "Back Road"
"SmallForest" "Small Forest"
"BigForest" "Big Forest"
"EastForest" "East Forest"
"WestForest" "West Forest"
"Glade" "Glade"
"DeadTrees" "Dead Trees"
"BarnRoof" "Barn Roof"
"PowerLines" "Power Lines"
"Helicopter" "Helicopter"
"Helicopters" "Helicopters"
"SidePath" "Side Path"
"Field" "Field"
"InsertionA" "Insertion A"
"InsertionB" "Insertion B"
"InsertionC" "Insertion C"
"InsertionD" "Insertion D"
"DriveWay" "Driveway"
//Train
"Ivy" "Ivy"
"PopDog" "Popdog"
"TMain" "T Main"
"Tunnel1" "Tunnel 1"
"Tunnel2" "Tunnel 2"
"ElectricalBox" "Electrical Box"
// coop_cementplant
"Gravelpit" "Gravel Pit"
"Forest" "Forest"
"Tents" "Tents"
"Dock" "Dock"
"SFUI_WPNHUD_Pistol" "Pistol"
"SFUI_WPNHUD_SMG" "SMG"
"SFUI_WPNHUD_Rifle" "Rifle"
"SFUI_WPNHUD_Heavy" "Heavy"
"SFUI_WPNHUD_Grenade" "Grenade"
"SFUI_WPNHUD_SniperRifle" "Sniper Rifle"
"SFUI_WPNHUD_Shotgun" "Shotgun"
"SFUI_WPNHUD_AK47" "AK-47"
"SFUI_WPNHUD_Aug" "AUG"
"SFUI_WPNHUD_AWP" "AWP"
"SFUI_WPNHUD_DesertEagle" "Desert Eagle"
"SFUI_WPNHUD_Elites" "Dual Berettas"
"SFUI_WPNHUD_Famas" "FAMAS"
"SFUI_WPNHUD_FiveSeven" "Five-SeveN"
"SFUI_WPNHUD_Flashbang" "Flashbang"
"SFUI_WPNHUD_G3SG1" "G3SG1"
"SFUI_WPNHUD_GalilAR" "Galil AR"
"SFUI_WPNHUD_Glock18" "Glock-18"
"SFUI_WPNHUD_HE_Grenade" "High Explosive Grenade"
"SFUI_WPNHUD_Knife" "Knife"
"SFUI_WPNHUD_Knife_T" "Knife"
"SFUI_WPNHUD_Knife_GG" "Gold Knife"
"SFUI_WPNHUD_M249" "M249"
"SFUI_WPNHUD_M4A1" "M4A4"
"SFUI_WPNHUD_M4_SILENCER" "M4A1-S"
"SFUI_WPNHUD_MAC10" "MAC-10"
"SFUI_WPNHUD_P90" "P90"
"SFUI_WPNHUD_Smoke_Grenade" "Smoke Grenade"
"SFUI_WPNHUD_UMP45" "UMP-45"
"SFUI_WPNHUD_xm1014" "XM1014"
"SFUI_WPNHUD_C4" "C4 Explosive"
"SFUI_WPNHUD_Bizon" "PP-Bizon"
"SFUI_WPNHUD_Mag7" "MAG-7"
"SFUI_WPNHUD_Negev" "Negev"
"SFUI_WPNHUD_Sawedoff" "Sawed-Off"
"SFUI_WPNHUD_Tec9" "Tec-9"
"SFUI_WPNHUD_Taser" "Zeus x27"
"SFUI_WPNHUD_Molotov" "Molotov"
"SFUI_WPNHUD_IncGrenade" "Incendiary Grenade"
"SFUI_WPNHUD_Decoy" "Decoy Grenade"
"SFUI_WPNHUD_HKP2000" "P2000"
"SFUI_WPNHUD_MP7" "MP7"
"SFUI_WPNHUD_MP9" "MP9"
"SFUI_WPNHUD_Nova" "Nova"
"SFUI_WPNHUD_P250" "P250"
"SFUI_WPNHUD_CZ75" "CZ75-Auto"
"SFUI_WPNHUD_SCAR20" "SCAR-20"
"SFUI_WPNHUD_SG556" "SG 553"
"SFUI_WPNHUD_SSG08" "SSG 08"
"SFUI_WPNHUD_HEAVYASSAULTSUIT" "Heavy Assault Suit"
"SFUI_WPNHUD_ASSAULTSUIT" "Kevlar + Helmet"
"SFUI_WPNHUD_KEVLAR" "Kevlar Vest"
"SFUI_WPNHUD_DEFUSER" "Defuse Kit"
"SFUI_WPNHUD_CUTTERS" "Rescue Kit"
"SFUI_WPNHUD_REVOLVER" "R8 Revolver"
"SFUI_WPNHUD_USP_SILENCER" "USP-S"
"SFUI_WPNHUD_KnifeBayonet" "Bayonet"
"SFUI_WPNHUD_KnifeFlip" "Flip Knife"
"SFUI_WPNHUD_KnifeGut" "Gut Knife"
"SFUI_WPNHUD_KnifeM9" "M9 Bayonet"
"SFUI_WPNHUD_KnifeKaram" "Karambit"
"SFUI_WPNHUD_KnifeTactical" "Huntsman Knife"
"SFUI_WPNHUD_Knife_Butterfly" "Butterfly Knife"
"SFUI_WPNHUD_PartyPopper" "Party Popper!"
"SFUI_WPNHUD_knife_falchion_advanced" "Falchion Knife"
"SFUI_WPNHUD_knife_push" "Shadow Daggers"
"SFUI_WPNHUD_knife_survival_bowie" "Bowie Knife"
"SFUI_WPNHUD_Healthshot" "Medi-Shot"
"SFUI_WPNHUD_TAGrenade" "Tactical Awareness Grenade"
"SFUI_WPNHUD_Exploding_Barrel" "Exploding Barrel"
"SFUI_Inferno" "fire"
//"%s1 had an accuracy of %s2, while the rest of the Counter-Terrorists had
an accuracy of %s2." // <<<< LONGEST STRING!
"funfact_number_of_overkills" "%s1 killed
%s2 players they were already dominating."
"funfact_shots_fired" "%s2
shots were fired that round."
"funfact_money_spent" "%s1
spent $%s2 that round."
"funfact_grenades_thrown" "%s1
threw %s2 grenades that round."
"funfact_used_all_ammo" "%s1
went completely dry on ammo."
"funfact_survived_multiple_attackers" "%s1
survived attacks from %s2 different enemies."
"funfact_died_from_multiple_attackers" "%s1 took
damage from %s2 enemies before dying."
"funfact_defended_bomb" "%s1
defended the planted bomb from %s2 enemies."
"funfact_items_dropped_value" "%s1 threw
away $%s2 worth of supplies."
"funfact_kill_wounded_enemies" "%s1
finished off %s2 wounded enemies."
"funfact_damage_multiple_enemies" "%s1 did
damage to %s2 enemies."
"funfact_used_multiple_weapons" "%s1
used %s2 different firearms."
"funfact_terrorist_accuracy" "Terrorists
had the best accuracy with %s2%."
"funfact_ct_accuracy" "Count
er-Terrorists had the best accuracy with %s2%."
"funfact_ct_win_no_kills" "Count
er-Terrorists won without killing any Terrorists."
"funfact_t_win_no_kills" "Terro
rists won without killing any Counter-Terrorists."
"funfact_t_win_no_casualties" "Terrorists
won without taking any casualties."
"funfact_ct_win_no_casualties" "Count
er-Terrorists won without taking any casualties."
"funfact_best_terrorist_accuracy" "%s1 had an
accuracy of %s2%, while their team's was %s3%."
"funfact_best_counterterrorist_accuracy" "%s1 had an
accuracy of %s2%, while their team's was %s3%."
"funfact_fallback1"
"The cake is a lie."
"funfact_fallback2"
"Yawn."
"funfact_draw" "Match
was restarted based on player votes."
"funfact_broke_windows" "%s1
shattered %s2 windows."
"funfact_nightvision_damage" "%s1 did %s2
damage while wearing nightvision."
"funfact_defused_with_dropped_kit" "%s1 defused the
bomb with a dropped defuse kit."
"funfact_killed_half_of_enemies" "%s1 killed %s2% of
the enemy team."
"funfact_knife_level_reached" "%s1 players
reached gold knife level."
"funfact_killed_before_dying" "%s1 killed
%s2 players before dying."
"funfact_respawned"
"%s1 respawned %s2 times during the match."
"funfact_default_weapon" "%s1
won the round without picking up any weapons."
"funfact_rounds_without_dying" "%s1
lasted %s2 consecutive rounds without dying."
"funfact_taser_kill" "%s1
tased %s2 players."
"funfact_taser_kill_singular" "%s1 tased
%s2 player."
"funfact_ticking_time" "Terro
rists won despite %s2 CTs trying to defuse the bomb."
"funfact_ct_win_time" "The
CT team eliminated the T team in %s2 seconds."
"funfact_ter_win_time" "The
Terrorist team eliminated the CT team in %s2 seconds."
"funfact_bots_assumed" "%s1
assumed control of %s2 bots that round."
"funfact_domination" "%s1
dominated the most players."
"funfact_revenge" "%s1
got revenge on %s2 players."
"funfact_revenge_singular" "%s1
got revenge on %s2 player."
"funfact_steps_taken" "%s1
ran %s2 steps during the match."
"funfact_quarter_health" "%s1
killed %s2 players while under 25 health."
"funfact_empty_guns" "%s1
ran out of ammo using %s2 guns."
"funfact_slow_trigger" "%s1
died without firing a shot using %s2 guns."
"funfact_pickup_bomb" "%s1
planted bomb after being owned by %s2 teammates."
"funfact_bomb_carriers" "%s1
killed %s2 separate bomb carriers in the last round."
"funfact_knife_bomb_planter" "%s1 won on
knife Level by killing the bomb planter."
"funfact_bomb_planted_before_kill" "No players
were killed prior to the bomb being planted."
"funfact_failed_bomb_plants" "%s2
Terrorists tried planting the bomb that round."
"funfact_knife_without_ammo" "%s1 got %s2
knife kills after running out of ammo."
"funfact_molotov_burns" "%s1
torched %s2 players with fire."
"funfact_survival_time" "%s1
survived the longest: %s2 seconds."
"funfact_pulled_trigger" "%s1
pulled the trigger %s2 times that match."
"funfact_ace"
"Ace! %s1 killed the entire enemy team."
"funfact_defuse_was_close_call_tenths" "%s1 defused
the bomb with 0.%s2 seconds remaining."
"funfact_defuse_was_close_call_hundredths" "%s1 defused
the bomb with 0.0%s2 seconds remaining."
"funfact_defuse_was_close_call_thousandths" "%s1 defused
the bomb with 0.00%s2 seconds remaining."
//Freeze Panel
"FreezePanel_NewNemesis1" "IS DOMINATING YOU"
"FreezePanel_NewNemesis2" ""
"FreezePanel_OldNemesis1" "IS STILL DOMINATING YOU"
"FreezePanel_OldNemesis2" ""
"FreezePanel_Revenge1" "HAS GOTTEN REVENGE"
"FreezePanel_Revenge2" ""
"FreezePanel_KilledSelf" "YOU KILLED YOURSELF"
"FreezePanel_Killer1_KillerWeapon" "killed you with their %s1"
"FreezePanel_Killer1_OthersWeapon" "killed you with <font
color='#adadad'>%s2's</font> %s1"
"FreezePanel_Killer1_YourWeapon" "killed you with your own
%s1"
"FreezePanel_Killer1_Weapon" "killed you with the %s1"
"FreezePanel_Killer1_Weapon_Plural" "killed you with %s1"
"FreezePanel_FinalKillOfTheRound" "FINAL KILL of the round"
"FreezePanel_Killer2" ""
"FreezePanel_HappyHolidays" "WISHES YOU HAPPY HOLIDAYS"
"FreezePanel_ScreenShot" "[F5] Save this moment"
"FreezePanel_DamageTaken" "<font color='#A0A0A0'>Damage
taken: </font><font color='#FFFFFF'><b>%s1</b></font> <font color='#A0A0A0'>
in</font> <font color='#FFFFFF'><b>%s2 hit </b></font> <font color='#A0A0A0'>from
%s3</font>"
"FreezePanel_DamageGiven" "<font color='#A0A0A0'>Damage
given: </font><font color='#FFFFFF'><b>%s1</b></font> <font color='#A0A0A0'>
in</font> <font color='#FFFFFF'><b>%s2 hit </b></font> <font color='#A0A0A0'>to
%s3</font>"
"FreezePanel_DamageTaken_Multi" "<font color='#A0A0A0'>Damage
taken: </font><font color='#FFFFFF'><b>%s1</b></font> <font color='#A0A0A0'>
in</font> <font color='#FFFFFF'><b>%s2 hits </b></font> <font color='#A0A0A0'>from
%s3</font>"
"FreezePanel_DamageGiven_Multi" "<font color='#A0A0A0'>Damage
given: </font><font color='#FFFFFF'><b>%s1</b></font> <font color='#A0A0A0'>
in</font> <font color='#FFFFFF'><b>%s2 hits </b></font> <font color='#A0A0A0'>to
%s3</font>"
"CS_FreezeNemesis" "Nemesis"
"CS_FreezeNewNemesis" "New Nemesis"
"CS_FreezeRevenge" "Revenge"
"csgo_instr_explain_zoom" "Use
the scope"
"csgo_instr_explain_silencer" "Detach or
attach the silencer"
"csgo_instr_explain_inspect" "Hold to
inspect your weapon" // not 'gun', could be knife or tool
"csgo_instr_explain_reload" "Reloa
d your gun"
"csgo_instr_explain_use_door" "Use door"
"csgo_instr_explain_follow_bomber" "Protect the
bomber!"
"csgo_instr_explain_bomb_carrier" "You are the
bomber!"
"csgo_instr_nav_bomb_siteA" "Bomb
Site A"
"csgo_instr_nav_bomb_siteB" "Bomb
Site B"
"csgo_instr_explain_buymenu" "Open the
Buy Menu"
"csgo_instr_explain_buyarmor" "Hint: Buy
armor and helmet"
"csgo_instr_explain_plant_bomb" "Hold
to Plant Bomb"
"csgo_instr_explain_pickup_bomb" "Pick up the
bomb!"
"csgo_instr_explain_prevent_bomb_pickup" "Guard the dropped
bomb!"
"csgo_instr_explain_defend_bomb" "Guard the
bomb!"
"csgo_instr_explain_defuse_kit_carrier" "You have
the defuse kit. You defuse bombs fastest."
"csgo_cycle_weapons_kb" "Cycle
weapons"
"csgo_cycle_weapons_gp" "Cycle
primary weapons"
"csgo_switch_to_items_gp" "Switc
h to an item"
"csgo_cycle_items_gp" "Cycle
secondary items"
"csgo_instr_nav_bomb_site_a" "Bomb site
A"
"csgo_instr_nav_bomb_site_b" "Bomb site
B"
"csgo_instr_defuse_planted_bomb" "Defuse the
bomb!"
"csgo_instr_find_planted_bomb" "Find
the planted bomb!"
"csgo_instr_notify_level" "You
advanced to the next weapon"
"csgo_instr_notify_earned_nade" "You
earned a grenade for getting extra kills"
"csgo_instr_notify_amd_knife" "Earn your
team 2 points by getting the knife kill"
"csgo_instr_notify_amar_knife" "Win
the match by getting a knife kill"
"csgo_prevent_hostage_rescue" "Don't let
the CTs extract this hostage"
"csgo_use_hostage_follow" "Extra
ct the hostages"
"csgo_use_hostage_follow_stop" "Make
the hostage wait"
"csgo_instr_rescue_zone" "Hosta
ge Rescue Zone"
"csgo_hostage_lead_to_hrz" "Take
the hostage to the Rescue Zone"
//////////////////////////
// NOT IMPLEMENTED BELOW
//////////////////////////
"csgo_instr_nav_hostages" "Where
are the hostages"
"csgo_instr_explain_ct_in_bomb_zone" "In bomb
zone as CT"
"csgo_instr_explain_kill_new_round" "You
advanced to the next weapon"
//////////////////////////
// NOT IMPLEMENTED ABOVE
//////////////////////////
// TRAINING MAP
"TR_Grab_ToStartTest" "Pick up to start"
"TR_Grab_ToRestartTest" "Pick up to restart"
"TR_Grab_ToStartAgain" "Pick up"
"TR_UnloadIntoTarget" "Empty your magazine into this target"
"TR_UnloadIntoTarget2" "Empty your magazine into this target"
"TR_CounterTerrorist" "Don't shoot your team!"
"TR_Terrorist" "Shoot the enemy!"
"TR_HitEnemyTeam" "Hit 5 enemy targets"
"TR_HitBurstTarget" "Hit the target 15 times"
"TR_BulletsPenetrate" "Hit the target 15 more times"
"TR_SwitchWeapons" "Switch to your last weapon"
"TR_OutOfAmmo" "You ran out of ammo. Try again."
"TR_OutOfTime" "You took too long. Try again."
"TR_OpenDoor" "Open door"
"TR_LOOKSPIN" "Quick spin 180"
"TR_Tmd_Jump" "Jump"
"TR_Tmd_DowntimeReload" "Reload during down time"
"TR_Tmd_SelGrenThrow" "Select grenade and throw here"
"TR_Tmd_Duck" "Crouch"
"TR_Tmd_RunFasterKnife" "With your knife selected, you run
faster"
"TR_Tmd_ResupplyAmmo" "Resupply your ammo first"
"INPUT_DEVICE_KBMOUSE_NOGLYPH" "KEYBOARD/MOUSE"
"INPUT_DEVICE_GAMEPAD_NOGLYPH" "GAMEPAD"
"INPUT_DEVICE_GAMEPAD_XBOX_NOGLYPH" "GAMEPAD"
"INPUT_DEVICE_GAMEPAD_PS3_NOGLYPH" "wireless controller"
"INPUT_DEVICE_PSMOVE_NOGLYPH" "PlayStation®Move"
"INPUT_DEVICE_HYDRA_NOGLYPH" "HYDRA"
"INPUT_DEVICE_SHARPSHOOTER_NOGLYPH" "PlayStation®Move sharp shooter"
"INPUT_DEVICE_MOVE_NAV_CONTROLLER_NOGLYPH" "Navigation controller"
//////////////////////////
// ECON IMPLEMENTED BELOW
//////////////////////////
//
// Econ date formatting supports the following tokens:
// %year%, %monthshort%, %monthlong%, %mmday% (01-31), %mday% (1-
31), %day% (legacy unlocalized "Jul 30" shouldn't be used), %hour%, %min%, %sec%
//
"Econ_DateFormat" "%monthshort% %mmday%,
%year% (%hour%:%min%:%sec%)"
"Econ_DateFormat_GMT" "%monthshort% %mmday%,
%year% (%hour%:%min%:%sec%) GMT"
"Econ_DateFormat_DateOnly" "%monthshort% %mmday%,
%year%"
"Econ_DateFormat_GMT_DateOnly" "%monthshort% %mmday%,
%year% GMT"
"Econ_Loot_List_Sticker_ProPlayerSignatures" "Sticker can be
autographed by one of the following professional players:"
"Econ_Revolving_Loot_List" "Contains one of the
following:"
"Econ_Revolving_Loot_List_Rare_Item" "or an Exceedingly Rare
Special Item!"
"Exceedingly_Rare_Item" "★ Rare Special Item ★"
"MonthName01_Short" "Jan"
"MonthName01_Long" "January"
"MonthName02_Short" "Feb"
"MonthName02_Long" "February"
"MonthName03_Short" "Mar"
"MonthName03_Long" "March"
"MonthName04_Short" "Apr"
"MonthName04_Long" "April"
"MonthName05_Short" "May"
"MonthName05_Long" "May"
"MonthName06_Short" "Jun"
"MonthName06_Long" "June"
"MonthName07_Short" "Jul"
"MonthName07_Long" "July"
"MonthName08_Short" "Aug"
"MonthName08_Long" "August"
"MonthName09_Short" "Sep"
"MonthName09_Long" "September"
"MonthName10_Short" "Oct"
"MonthName10_Long" "October"
"MonthName11_Short" "Nov"
"MonthName11_Long" "November"
"MonthName12_Short" "Dec"
"MonthName12_Long" "December"
"ItemHistory_ActionWithTime"
"%s1 on %s2"
"ItemHistory_Action_GenericAdd"
"Added"
"ItemHistory_Action_GenericRemove"
"Removed or modified"
"ItemHistory_Action_Traded"
"Traded"
"ItemHistory_Action_Delete"
"You deleted this"
"ItemHistory_Action_Banned"
"Banned"
"ItemHistory_Action_CraftDestroy"
"Used in Trade Up Contract"
"ItemHistory_Action_LimitExceeded"
"Destroyed by backpack limit"
"ItemHistory_Action_SupportDelete"
"Deleted by Steam Support"
"ItemHistory_Action_SupportDeletedByUndo"
"Deleted by Steam Support"
"ItemHistory_Action_NameChanged_Remove"
"Name Tag applied"
"ItemHistory_Action_RemoveItemName_Remove"
"Name Tag removed"
"ItemHistory_Action_StickerApply_Remove"
"Sticker applied"
"ItemHistory_Action_StickerRemove_Remove"
"Sticker removed"
"ItemHistory_Action_UnlockCrate_Remove"
"Used to unlock container"
"ItemHistory_Action_SwapStatTrak_Remove"
"Used to swap StatTrak™ values"
"ItemHistory_Action_ItemTraded_Remove"
"Traded"
"ItemHistory_Action_UseItem"
"Used"
"ItemHistory_Action_SupportRename_Remove"
"Renamed by Steam Support"
"ItemHistory_Action_UnpackItemBundle"
"Unpacked"
"ItemHistory_Action_Unpurchase"
"Refunded"
"ItemHistory_Action_PackageItem_Revoked"
"Revoked"
"ItemHistory_Action_CafeOrSchoolItem_Remove"
"Cafe or school removal"
"ItemHistory_Action_VACBanned_Remove"
"Deleted due to VAC ban"
"ItemHistory_Action_UpgradeThirdPartyPromo"
"Third-party promo upgrade"
"ItemHistory_Action_Expired"
"Expired"
"ItemHistory_Action_TradeRollback_Remove"
"Trade was rolled back"
"ItemHistory_Action_CDKeyRevoke"
"CD key revoked"
"ItemHistory_Action_PurchaseConsumedAsNonItem"
"Consumed at purchase time"
"ItemHistory_Action_EconSetUnowned"
"Traded"
"ItemHistory_Action_EconConvertGameLicense"
"Converted to Game License"
"ItemHistory_Action_GiftDelivery_Add"
"Received as Gift"
"ItemHistory_Action_GiftDelivery_Remove"
"Sent as Gift"
"ItemHistory_Action_PaintKitItem_Remove"
"Painted"
"ItemHistory_Action_GrantQuestReward_Remove"
"Mission reward"
"ItemHistory_Action_ApplyQuestProgress_Remove"
"Mission progress"
"ItemHistory_Action_PurchaseUnlockCrate_Remove"
"Container unlocked at purchase time"
"ItemHistory_Action_Market_Remove"
"Listed on the Steam Community Market"
"ItemHistory_Action_AwardAchievement"
"Earned from unlocking an achievement"
"ItemHistory_Action_QuantityChanged"
"Used"
"ItemHistory_Action_AwardTime"
"Got an item drop"
"ItemHistory_Action_Drop"
"Earned a new rank and got a drop"
"ItemHistory_Action_ManualCreate"
"Created by CS:GO Support"
"ItemHistory_Action_Purchase"
"Purchased from the store"
"ItemHistory_Action_AutoGrantItem"
"Earned"
"ItemHistory_Action_CrossGameAchievement"
"Earned from unlocking an achievement in a different game"
"ItemHistory_Action_AwardGift_Receiver"
"Received a gift"
"ItemHistory_Action_AwardStorePromotionItem"
"Purchased from the store"
"ItemHistory_Action_EarnedItem"
"Earned"
"ItemHistory_Action_AwardThirdPartyPromo"
"Earned a promotional item"
"ItemHistory_Action_SteamWorkshopContributor"
"Earned by being a CS:GO Workshop contributor"
"ItemHistory_Action_StickerApply_Add"
"Sticker applied"
"ItemHistory_Action_StickerRemove_Add"
"Sticker removed"
"ItemHistory_Action_GrantQuestReward_Add"
"Mission reward"
"ItemHistory_Action_PackageItem"
"Earned a promotional item"
"ItemHistory_Action_CDKeyGrant"
"Received by entering product code"
"ItemHistory_Action_TournamentDrop"
"Earned a souvenir drop"
"ItemHistory_Action_TemplateItemGrant"
"Earned"
"ItemHistory_Action_Market_Add"
"Received from the Community Market"
"ItemHistory_Transaction_Delete"
"You deleted"
"ItemHistory_Transaction_Craft"
"Crafted"
"ItemHistory_Transaction_UnlockCrate"
"Unlocked a container"
"ItemHistory_Transaction_UnsealGraffiti"
"Unsealed"
"ItemHistory_Transaction_SupportUndo"
"CS:GO Support undid one or more of your prior actions"
"ItemHistory_Transaction_UpgradeChallengeCoin"
"Leveled up a challenge coin"
"ItemHistory_Transaction_SwapStatTrak"
"Swapped StatTrak™ values"
"ItemHistory_Transaction_Autographed"
"Attached autograph"
// Rarities
"normal" "Normal"
"unique" "Unique"
"vintage" "Vintage"
"community" "Community"
"developer" "Valve"
"selfmade" "Prototype"
"customized" "Customized"
"unusual" "★"
"tournament" "Souvenir"
"genuine" "Genuine"
"rarity3" "Well-Designed"
"rarity4" "Unusual"
"strange" "StatTrak™"
"completed" "Completed"
// Team Usability
"noteam" "Non-Team"
"terrorists" "Terrorists"
"counter-terrorists" "Counter-Terrorists"
// Loadout slots
"LoadoutSlot_Melee" "Melee"
"LoadoutSlot_C4" "C4"
"LoadoutSlot_Secondary" "Pistol"
"LoadoutSlot_SMG" "SMG"
"LoadoutSlot_Rifle" "Rifle"
"LoadoutSlot_Heavy" "Heavy"
"LoadoutSlot_Grenade" "Grenade"
"LoadoutSlot_Equipment" "Equipment"
"LoadoutSlot_Flair" "Display"
"LoadoutSlot_Spray" "Graffiti"
"LoadoutSlot_Spray0" "Graffiti"
// Item types
"CSGO_Type_Equipment" "Equipment"
"CSGO_Type_Grenade" "Grenade"
"CSGO_Type_C4" "C4"
"CSGO_Type_Knife" "Knife"
"CSGO_Type_Pistol" "Pistol"
"CSGO_Type_Rifle" "Rifle"
"CSGO_Type_SMG" "SMG"
"CSGO_Type_SniperRifle" "Sniper Rifle"
"CSGO_Type_Shotgun" "Shotgun"
"CSGO_Type_Machinegun" "Machinegun"
"CSGO_Type_Ticket" "Pass"
"CSGO_Type_Collectible" "Collectible"
"CSGO_Type_MapToken" "Map Stamp"
"CSGO_Type_Tool" "Tool"
"CSGO_Type_Spray" "Graffiti"
"CSGO_Type_WeaponCase" "Container"
"CSGO_Type_Paint" "Paint"
"CSGO_Type_Recipe" "Contract"
"CSGO_Type_Weapon" "Weapon"
"CSGO_Type_StoreBundle" "Bundle"
// Atributes
"Attrib_Marketable" "Can be
listed on the Steam Community Market."
"Attrib_Renamed" "This item has
been renamed.\nOriginal name: \"%s1\""
"Attrib_CustomDesc" "This item
has a user written description."
"Attrib_NameWithCustomNameTag" "Name Tag:
''%s1''"
"Attrib_UseAfterDate" "Can Be Used After
%s1"
"Attrib_TradableAfterDate" "Tradable After
%s1"
"Attrib_MarketableWithRestrictions" "Sellable Immediately on
the Steam Community Market"
"Attrib_CannotTrade" "Cannot Be Traded"
"Attrib_AlwaysTradable" "Always Tradable"
"Attrib_MinutesPlayedAsHrs" "Operation Time
Logged: %s1"
"Attrib_MatchWins" "Competitive
Wins in Operation Maps: %s1"
"Attrib_HasSilencer" "Silencer"
"Attrib_HasBurstMode" "3 Round Burst
Option"
"Attrib_SupplyCrateSeries" "Container Series
#%s1"
"Attrib_KillEater" "This item
features StatTrak™ technology, which tracks certain statistics when equipped by its
owner."
"Attrib_ReferencedItem" "Contains: %s1"
"Attrib_TimeLocalization_Hours" "%s1 Hours"
"Attrib_TimeLocalization_Minutes" "%s1 Minutes"
"Attrib_QuestsComplete" "Operation
Campaign Missions Fulfilled: %s1"
"Attrib_EventsComplete" "Operation Blitz
Missions Fulfilled: %s1"
"Attrib_DeploymentDate" "Deployment Date:
%s1"
"Attrib_OperationBonusXP" "Operation Bonus
Earned: +%s1 XP"
"Attrib_IssueDate" "Date of
Issue: %s1"
"Attrib_SpraysRemaining" "Charges
Remaining: %s1"
"Attrib_SprayTintID" "Graffiti Color"
"Attrib_SpraysHint" "${+attack}
To Apply Graffiti"
"Attrib_SpraysHint_Auto" "Release <b>$
{+spray_menu}</b> To Apply Graffiti"
"CSGO_Spray_Cursor_Hint" "<img
src='info_icon.png' width='14' height='14' vspace='-13'/><b>%s1</b> to enable
cursor" [$WIN32]
"CSGO_No_Sprays" "You do not have
any opened graffiti\n You can get graffiti as an item drop, from an Offer, or from
the Market"
"CSGO_No_Spray_Equipped" "You do not have
any graffiti equipped"
"CSGO_Spray_Auto_Toggle" "Quick Graffiti
(apply graffiti with key release)"
"Attrib_SprayTintValue_0" "Multicolor"
"Attrib_SprayTintValue_1" "Brick Red"
"Attrib_SprayTintValue_2" "Blood Red"
"Attrib_SprayTintValue_3" "Tiger Orange"
"Attrib_SprayTintValue_4" "Dust Brown"
"Attrib_SprayTintValue_5" "Desert Amber"
"Attrib_SprayTintValue_6" "Tracer Yellow"
"Attrib_SprayTintValue_7" "Battle Green"
"Attrib_SprayTintValue_8" "Jungle Green"
"Attrib_SprayTintValue_9" "Frog Green"
"Attrib_SprayTintValue_10" "Cash Green"
"Attrib_SprayTintValue_11" "Wire Blue"
"Attrib_SprayTintValue_12" "Monarch Blue"
"Attrib_SprayTintValue_13" "SWAT Blue"
"Attrib_SprayTintValue_14" "Violent Violet"
"Attrib_SprayTintValue_15" "Monster Purple"
"Attrib_SprayTintValue_16" "Bazooka Pink"
"Attrib_SprayTintValue_17" "Princess Pink"
"Attrib_SprayTintValue_18" "War Pig Pink"
"Attrib_SprayTintValue_19" "Shark White"
//---------------------------------------------------------------------
----------------------
// pre-breakout
"CSGO_Operation_Scorecard_NotActive" "This is a record of
your Competitive performance during this Operation. Complete a competitive match to
activate the Scorecard."
"CSGO_Operation_Scorecard_Desc" "This is a record
of your Competitive performance during this Operation. It records stats from all
Official Competitive Matches, including, but not limited to, current Operation
maps."
// breakout
"CSGO_Scorecard_Title_Active" "Active Duty Scorecard"
"CSGO_Scorecard_Title_Operation" "Operation Scorecard"
"CSGO_Operation_Scorecard_NotStats_Operation" "Complete a competitive
match on an Operation map to activate the Scorecard."
"CSGO_Operation_Scorecard_NotStats_Active" "Complete a
competitive match on an Active Duty map to activate the Scorecard."
"CSGO_competitive_minutes_played" "Time*"
"CSGO_competitive_wins" "Match Wins"
"CSGO_competitive_kills" "Kills"
"CSGO_competitive_hsp" "Headshot Percentage"
"CSGO_competitive_3k" "3-Kill Rounds"
"CSGO_competitive_4k" "4-Kill Rounds"
"CSGO_competitive_5k" "5-Kill Rounds"
"CSGO_competitive_mvps" "MVPs"
"CSGO_competitive_Time_Played" "%s1 hr %s2 min"
"CSGO_operation_minutes_played" "Time*"
"CSGO_operation_wins" "Match Wins"
"CSGO_operation_kills" "Kills"
"CSGO_operation_hsp" "Headshot Percentage"
"CSGO_operation_3k" "3-Kill Rounds"
"CSGO_operation_4k" "4-Kill Rounds"
"CSGO_operation_5k" "5-Kill Rounds"
"CSGO_operation_mvps" "MVPs"
"CSGO_Operation_Leaderboard_Friends" "Name"
"CSGO_Operation_Leaderboard_Type" "Leaderboards"
"CSGO_Operation_Leaderboard_Prev" "Previous"
"CSGO_Operation_Leaderboard_Next" "Next"
"CSGO_Operation_Leaderboard_Active" "Friends Competitive
Leaderboards"
"CSGO_Operation_Leaderboard_Op" "Friends Leaderboards:
Operation Maps"
"CSGO_Operation_Leaderboard_2v2" "Friends Wingman
Leaderboards"
"CSGO_Operation_Leaderboard_5v5" "Friends Weapons Expert
Leaderboards"
"CSGO_Operation_Leaderboard_xp" "Earned XP Leaderboards"
"CSGO_Operation_Leaderboard_Pickem" "Cologne 2014 Pick'Em
Challenge Leaderboard"
"CSGO_Operation_Leaderboard_Pickem_Friends" "FRIENDS"
"CSGO_Operation_Leaderboard_Pickem_Points" "POINTS"
"CSGO_Operation_Leaderboard_Pickem_Percent" "GLOBAL RANK"
"CSGO_Operation_Leaderboard_Loading" "Loading
Leaderboard..."
"CSGO_Operation_Leaderboard_Loading_Type" "Loading %s1
Leaderboard..."
"CSGO_Operation_Leaderboard_NoData" "No Data Found
For\n%s1 Leaderboard"
//Vanguard
"CSGO_official_leaderboard_season_4_hours_cm" "Hours Played"
"CSGO_official_leaderboard_season_4_wins_cm" "Matches Won"
"CSGO_official_leaderboard_season_4_kills_cm" "Kills"
"CSGO_official_leaderboard_season_4_hsp_cm" "Headshot
Percentage"
"CSGO_official_leaderboard_season_4_mvps_cm" "MVPs"
"CSGO_official_leaderboard_season_4_points" "Missions
Completed*"
"CSGO_official_leaderboard_season_4_hours_op" "Hours Played"
"CSGO_official_leaderboard_season_4_wins_op" "Matches Won"
"CSGO_official_leaderboard_season_4_kills_op" "Kills"
"CSGO_official_leaderboard_season_4_hsp_op" "Headshot
Percentage"
"CSGO_official_leaderboard_season_4_mvps_op" "MVPs"
//06
"CSGO_official_leaderboard_season_5_hours_cm" "Hours Played"
"CSGO_official_leaderboard_season_5_wins_cm" "Matches Won"
"CSGO_official_leaderboard_season_5_kills_cm" "Kills"
"CSGO_official_leaderboard_season_5_hsp_cm" "Headshot
Percentage"
"CSGO_official_leaderboard_season_5_mvps_cm" "MVPs"
"CSGO_official_leaderboard_season_5_points" "Missions
Completed*"
"CSGO_official_leaderboard_season_5_hours_op" "Hours Played"
"CSGO_official_leaderboard_season_5_wins_op" "Matches Won"
"CSGO_official_leaderboard_season_5_kills_op" "Kills"
"CSGO_official_leaderboard_season_5_hsp_op" "Headshot
Percentage"
"CSGO_official_leaderboard_season_5_mvps_op" "MVPs"
//07
"CSGO_official_leaderboard_season_6_hours_cm" "Hours Played"
"CSGO_official_leaderboard_season_6_wins_cm" "Matches Won"
"CSGO_official_leaderboard_season_6_kills_cm" "Kills"
"CSGO_official_leaderboard_season_6_hsp_cm" "Headshot
Percentage"
"CSGO_official_leaderboard_season_6_mvps_cm" "MVPs"
"CSGO_official_leaderboard_season_6_points" "Missions
Completed*"
"CSGO_official_leaderboard_season_6_hours_op" "Hours Played"
"CSGO_official_leaderboard_season_6_wins_op" "Matches Won"
"CSGO_official_leaderboard_season_6_kills_op" "Kills"
"CSGO_official_leaderboard_season_6_hsp_op" "Headshot
Percentage"
"CSGO_official_leaderboard_season_6_mvps_op" "MVPs"
//08
"CSGO_official_leaderboard_season_7_hours_cm" "Hours Played"
"CSGO_official_leaderboard_season_7_wins_cm" "Matches Won"
"CSGO_official_leaderboard_season_7_kills_cm" "Kills"
"CSGO_official_leaderboard_season_7_hsp_cm" "Headshot
Percentage"
"CSGO_official_leaderboard_season_7_mvps_cm" "MVPs"
"CSGO_official_leaderboard_season_7_points" "Missions
Completed*"
"CSGO_official_leaderboard_season_7_hours_op" "Hours Played"
"CSGO_official_leaderboard_season_7_wins_op" "Matches Won"
"CSGO_official_leaderboard_season_7_kills_op" "Kills"
"CSGO_official_leaderboard_season_7_hsp_op" "Headshot
Percentage"
"CSGO_official_leaderboard_season_7_mvps_op" "MVPs"
"CSGO_official_leaderboard_season_7_2v2_wins" "Wingman Wins"
"CSGO_official_leaderboard_season_7_2v2_rank" "Wingman Rank"
"CSGO_official_leaderboard_season_7_5v5_wins" "Weapons Expert Wins"
"CSGO_official_leaderboard_season_7_5v5_rank" "Weapons Expert Rank"
"CSGO_official_leaderboard_season_7_xp_guardian" "Guardian XP
Earned"
"CSGO_official_leaderboard_season_7_xp_events" "Events XP Earned"
//---------------------------------------------------------------------
----------------------
// Economy
"ItemNameUniqueFormat" "%s1%s2%s3" //
will turn into "The Battalion's Backup #1"; foreign languages that have
gender/declension can change this to be "Shotgun #1" or whatever
"ItemNameWithQualityFormat" "%s1 %s2%s3" //
will turn into "Strange Shotgun #1"; foreign languages that have gender for
adjectives can change this to be "Shotgun #1 (Strange)" or whatever
"ItemNameCraftNumberFormat" " #%s1"
"TF_Tag_Category_Misc" ""
"TF_Tag_Category_Quality" "Category"
"Tag_Category_Rarity" "Quality"
"TF_Tag_Category_Class" "Team"
"TF_Tag_Category_Type" "Type"
"TF_Tag_Crate" "Container"
"KillEaterEventType_Kills" "StatTrak™
Confirmed Kills"
"KillEaterEventType_OCMVPs" "StatTrak™
Official Competitive MVPs"
"CSGO_KillEater_Hud" "StatTrak™"
"KillEaterRank0" "StatTrak™"
"KillEaterRank1" "StatTrak™"
"KillEaterRank2" "StatTrak™"
"KillEaterRank3" "StatTrak™"
"KillEaterRank4" "StatTrak™"
"KillEaterRank5" "StatTrak™"
"KillEaterRank6" "StatTrak™"
"KillEaterRank7" "StatTrak™"
"KillEaterRank8" "StatTrak™"
"KillEaterRank9" "StatTrak™"
"KillEaterRank10" "StatTrak™"
"KillEaterRank11" "StatTrak™"
"KillEaterRank12" "StatTrak™"
// Item names/descriptions
"CSGO_Ticket_CommunitySeasonOneSpring2013"
"Operation Payback Pass"
"CSGO_Ticket_CommunitySeasonOneSpring2013_Desc" "The
Operation Payback event ran from April 25th to September 2nd, 2013 and rewarded
community map makers with over $180,000. This pass no longer grants access to an
Operation, but may be redeemed for a commemorative Operation Payback Coin."
"CSGO_Collectible_CommunitySeasonOneSpring2013_Coin1" "Operation
Payback Challenge Coin"
"CSGO_Collectible_CommunitySeasonOneSpring2013_Coin1_Desc" "Participate
d in Operation Payback to support community map makers."
"CSGO_Collectible_CommunitySeasonOneSpring2013_Coin2" "Silver
Operation Payback Coin"
"CSGO_Collectible_CommunitySeasonOneSpring2013_Coin2_Desc" "Participate
d in Operation Payback for 10 hours to support community map makers."
"CSGO_Collectible_CommunitySeasonOneSpring2013_Coin3" "Gold
Operation Payback Coin"
"CSGO_Collectible_CommunitySeasonOneSpring2013_Coin3_Desc" "Participate
d in Operation Payback for 50 hours to support community map makers."
"CSGO_Ticket_CommunitySeasonTwoAutumn2013"
"Operation Bravo Pass"
"CSGO_Ticket_CommunitySeasonTwoAutumn2013_Desc" "The
Operation Bravo event ran from September 19th, 2013 to February 5th, 2014. This
pass no longer grants access to an Operation, but may be redeemed for a
commemorative Operation Bravo Coin."
"CSGO_Collectible_CommunitySeasonTwoAutumn2013_Coin1" "Operation
Bravo Challenge Coin"
"CSGO_Collectible_CommunitySeasonTwoAutumn2013_Coin1_Desc" "Participate
d in Operation Bravo."
"CSGO_Collectible_CommunitySeasonTwoAutumn2013_Coin2" "Silver
Operation Bravo Coin"
"CSGO_Collectible_CommunitySeasonTwoAutumn2013_Coin2_Desc" "Participate
d in Operation Bravo."
"CSGO_Collectible_CommunitySeasonTwoAutumn2013_Coin3" "Gold
Operation Bravo Coin"
"CSGO_Collectible_CommunitySeasonTwoAutumn2013_Coin3_Desc" "Participate
d in Operation Bravo."
"CSGO_Ticket_CommunitySeasonThreeSpring2014"
"Operation Phoenix Pass"
"CSGO_Ticket_CommunitySeasonThreeSpring2014_Desc"
"The Operation Phoenix event ran from February 20th, 2014 to June 11th, 2014. This
pass no longer grants access to an Operation, but may be redeemed for a
commemorative Operation Phoenix Coin."
"CSGO_Collectible_CommunitySeasonThreeSpring2014_Coin1" "Opera
tion Phoenix Challenge Coin"
"CSGO_Collectible_CommunitySeasonThreeSpring2014_Coin1_Desc" "Parti
cipated in Operation Phoenix."
"CSGO_Collectible_CommunitySeasonThreeSpring2014_Coin2" "Silve
r Operation Phoenix Coin"
"CSGO_Collectible_CommunitySeasonThreeSpring2014_Coin2_Desc" "Parti
cipated in Operation Phoenix."
"CSGO_Collectible_CommunitySeasonThreeSpring2014_Coin3" "Gold
Operation Phoenix Coin"
"CSGO_Collectible_CommunitySeasonThreeSpring2014_Coin3_Desc" "Parti
cipated in Operation Phoenix."
"CSGO_Ticket_CommunitySeasonFourSummer2014"
"Operation Breakout All Access Pass"
"CSGO_Ticket_CommunitySeasonFourSummer2014_Desc" "The
Operation Breakout event ran from July 2nd, 2014 to October 2nd, 2014. This pass no
longer grants access to an Operation, but may be redeemed for a commemorative
Operation Breakout Coin."
"CSGO_Collectible_CommunitySeasonFourSummer2014_Coin1" "Opera
tion Breakout Challenge Coin"
"CSGO_Collectible_CommunitySeasonFourSummer2014_Coin1_Desc""Participate
d in Operation Breakout."
"CSGO_Collectible_CommunitySeasonFourSummer2014_Coin2" "Silve
r Operation Breakout Coin"
"CSGO_Collectible_CommunitySeasonFourSummer2014_Coin2_Desc""Participate
d in Operation Breakout."
"CSGO_Collectible_CommunitySeasonFourSummer2014_Coin3" "Gold
Operation Breakout Coin"
"CSGO_Collectible_CommunitySeasonFourSummer2014_Coin3_Desc""Participate
d in Operation Breakout."
"CSGO_Ticket_CommunitySeasonFiveSummer2014"
"Operation Vanguard Access Pass"
"CSGO_Ticket_CommunitySeasonFiveSummer2014_Desc" "The
Operation Vanguard event ran from November 11th, 2014 to March 31st, 2015. This
pass no longer grants access to an Operation, but may be redeemed for a
commemorative Operation Vanguard Coin."
"CSGO_Collectible_CommunitySeasonFiveSummer2014_Coin1" "Opera
tion Vanguard Challenge Coin"
"CSGO_Collectible_CommunitySeasonFiveSummer2014_Coin1_Desc""Participate
d in Operation Vanguard."
"CSGO_Collectible_CommunitySeasonFiveSummer2014_Coin2" "Silve
r Operation Vanguard Coin"
"CSGO_Collectible_CommunitySeasonFiveSummer2014_Coin2_Desc""Participate
d in Operation Vanguard."
"CSGO_Collectible_CommunitySeasonFiveSummer2014_Coin3" "Gold
Operation Vanguard Coin"
"CSGO_Collectible_CommunitySeasonFiveSummer2014_Coin3_Desc""Participate
d in Operation Vanguard."
"CSGO_Ticket_CommunitySeasonSix2015" "Opera
tion Bloodhound Access Pass"
"CSGO_Ticket_CommunitySeasonSix2015_Desc" "The
Operation Bloodhound event ran from May 26th, 2015 to October 1st, 2015. This pass
no longer grants access to an Operation, but may be redeemed for a commemorative
Operation Bloodhound Coin."
"CSGO_Collectible_CommunitySeasonSix2015_Coin1" "Operation
Bloodhound Challenge Coin"
"CSGO_Collectible_CommunitySeasonSix2015_Coin1_Desc" "Participated in
Operation Bloodhound."
"CSGO_Collectible_CommunitySeasonSix2015_Coin2" "Silver
Operation Bloodhound Coin"
"CSGO_Collectible_CommunitySeasonSix2015_Coin2_Desc" "Participated in
Operation Bloodhound."
"CSGO_Collectible_CommunitySeasonSix2015_Coin3" "Gold
Operation Bloodhound Coin"
"CSGO_Collectible_CommunitySeasonSix2015_Coin3_Desc" "Participated in
Operation Bloodhound."
"CSGO_Ticket_CommunitySeasonSeven2016" "Opera
tion Wildfire Access Pass"
"CSGO_Ticket_CommunitySeasonSeven2016_Desc" "The
Operation Wildfire event ran from February 17th, 2016 to July 13th, 2016. This pass
no longer grants access to an Operation, but may be redeemed for a commemorative
Operation Wildfire Coin."
"CSGO_Collectible_CommunitySeasonSeven2016_Coin1" "Opera
tion Wildfire Challenge Coin"
"CSGO_Collectible_CommunitySeasonSeven2016_Coin1_Desc" "Participate
d in Operation Wildfire."
"CSGO_Collectible_CommunitySeasonSeven2016_Coin2" "Silve
r Operation Wildfire Coin"
"CSGO_Collectible_CommunitySeasonSeven2016_Coin2_Desc" "Participate
d in Operation Wildfire."
"CSGO_Collectible_CommunitySeasonSeven2016_Coin3" "Gold
Operation Wildfire Coin"
"CSGO_Collectible_CommunitySeasonSeven2016_Coin3_Desc" "Participate
d in Operation Wildfire."
"CSGO_Ticket_CommunitySeasonEight2017"
"Operation Hydra Access Pass"
"CSGO_Ticket_CommunitySeasonEight2017_Desc" "The
Operation Hydra event ran from May 23rd, 2017 to November 14th, 2017. This pass no
longer grants access to an Operation, but may be redeemed for a commemorative
Operation Hydra Coin."
"CSGO_Collectible_CommunitySeasonEight2017_Coin1" "Opera
tion Hydra Challenge Coin"
"CSGO_Collectible_CommunitySeasonEight2017_Coin1_Desc" "Participate
d in Operation Hydra."
"CSGO_Collectible_CommunitySeasonEight2017_Coin2" "Silve
r Operation Hydra Coin"
"CSGO_Collectible_CommunitySeasonEight2017_Coin2_Desc" "Participate
d in Operation Hydra."
"CSGO_Collectible_CommunitySeasonEight2017_Coin3" "Gold
Operation Hydra Coin"
"CSGO_Collectible_CommunitySeasonEight2017_Coin3_Desc" "Participate
d in Operation Hydra."
"CSGO_Collectible_CommunitySeasonEight2017_Coin4" "Diamo
nd Operation Hydra Coin"
"CSGO_Collectible_CommunitySeasonEight2017_Coin4_Desc" "Completed
Operation Hydra."
"CSGO_Collectible_MapTokenMuseum" "Museum Map Coin"
"CSGO_Collectible_MapTokenMuseum_Desc" ""
"CSGO_Collectible_MapTokenDowntown" "Downtown Map Coin"
"CSGO_Collectible_MapTokenDowntown_Desc" ""
"CSGO_Collectible_MapTokenThunder" "Thunder Map Coin"
"CSGO_Collectible_MapTokenThunder_Desc" ""
"CSGO_Collectible_MapTokenFavela" "Favela Map Coin"
"CSGO_Collectible_MapTokenFavela_Desc" ""
"CSGO_Collectible_MapTokenMotel" "Motel Map Coin"
"CSGO_Collectible_MapTokenMotel_Desc" ""
"CSGO_Collectible_MapTokenSeaside" "Seaside Map Coin"
"CSGO_Collectible_MapTokenSeaside_Desc" ""
"CSGO_Collectible_MapTokenLibrary" "Library Map Coin"
"CSGO_Collectible_MapTokenLibrary_Desc" ""
"CSGO_Collectible_MapTokenAgency" "Agency Map Coin"
"CSGO_Collectible_MapTokenAgency_Desc" ""
"CSGO_Collectible_MapTokenAli" "Ali Map Coin"
"CSGO_Collectible_MapTokenAli_Desc" ""
"CSGO_Collectible_MapTokenCache" "Cache Map Coin"
"CSGO_Collectible_MapTokenCache_Desc" ""
"CSGO_Collectible_MapTokenChinatown" "Chinatown Map Coin"
"CSGO_Collectible_MapTokenChinatown_Desc" ""
"CSGO_Collectible_MapTokenGwalior" "Gwalior Map Coin"
"CSGO_Collectible_MapTokenGwalior_Desc" ""
"CSGO_Collectible_MapTokenRuins" "Ruins Map Coin"
"CSGO_Collectible_MapTokenRuins_Desc" ""
"CSGO_Collectible_MapTokenSiege" "Siege Map Coin"
"CSGO_Collectible_MapTokenSiege_Desc" ""
"CSGO_Collectible_MapTokenCastle" "Castle Map Coin"
"CSGO_Collectible_MapTokenCastle_Desc" ""
"CSGO_Collectible_MapTokenInsertion" "Insertion Map
Coin"
"CSGO_Collectible_MapTokenInsertion_Desc" ""
"CSGO_Collectible_MapTokenOvergrown" "Overgrown Map
Coin"
"CSGO_Collectible_MapTokenOvergrown_Desc" ""
"CSGO_Collectible_MapTokenBlackgold" "Black Gold Map
Coin"
"CSGO_Collectible_MapTokenBlackgold_Desc" ""
"CSGO_Collectible_MapTokenRush" "Rush Map Coin"
"CSGO_Collectible_MapTokenRush_Desc" ""
"CSGO_Collectible_MapTokenMist" "Mist Map Coin"
"CSGO_Collectible_MapTokenMist_Desc" ""
"CSGO_Collectible_MapTokenMarquis" "Marquis Map Coin"
"CSGO_Collectible_MapTokenMarquis_Desc" ""
"CSGO_Collectible_MapTokenWorkout" "Workout Map Coin"
"CSGO_Collectible_MapTokenWorkout_Desc" ""
"CSGO_Collectible_MapTokenBackalley" "Backalley Map Coin"
"CSGO_Collectible_MapTokenBackalley_Desc" ""
"CSGO_Collectible_MapTokenSeason" "Season Map Coin"
"CSGO_Collectible_MapTokenSeason_Desc" ""
"CSGO_Collectible_MapTokenBazaar" "Bazaar Map Coin"
"CSGO_Collectible_MapTokenBazaar_Desc" ""
"CSGO_Collectible_MapTokenFacade" "Facade Map Coin"
"CSGO_Collectible_MapTokenFacade_Desc" ""
"CSGO_Collectible_MapTokenLog" "Log Map Coin"
"CSGO_Collectible_MapTokenLog_Desc" ""
"CSGO_Collectible_MapTokenRails" "Rails Map Coin"
"CSGO_Collectible_MapTokenRails_Desc" ""
"CSGO_Collectible_MapTokenResort" "Resort Map Coin"
"CSGO_Collectible_MapTokenResort_Desc" ""
"CSGO_Collectible_MapTokenZoo" "Zoo Map Coin"
"CSGO_Collectible_MapTokenZoo_Desc" ""
"CSGO_Collectible_MapTokenSantorini" "Santorini Map
Coin"
"CSGO_Collectible_MapTokenSantorini_Desc" ""
"CSGO_Collectible_MapTokenCoast" "Coast Map Coin"
"CSGO_Collectible_MapTokenCoast_Desc" ""
"CSGO_Collectible_MapTokenMikla" "Mikla Map Coin"
"CSGO_Collectible_MapTokenMikla_Desc" ""
"CSGO_Collectible_MapTokenRoyal" "Royal Map Coin"
"CSGO_Collectible_MapTokenRoyal_Desc" ""
"CSGO_Collectible_MapTokenEmpire" "Empire Map Coin"
"CSGO_Collectible_MapTokenEmpire_Desc" ""
"CSGO_Collectible_MapTokenTulip" "Tulip Map Coin"
"CSGO_Collectible_MapTokenTulip_Desc" ""
"CSGO_Collectible_MapTokenCruise" "Cruise Map Coin"
"CSGO_Collectible_MapTokenCruise_Desc" ""
"CSGO_CollectibleCoin_DH2013_Champion" "Champion at
DreamHack 2013"
"CSGO_CollectibleCoin_DH2013_Champion_Desc" "This
championship trophy was awarded to the Champion at The 2013 DreamHack SteelSeries
CS:GO Championship."
"CSGO_CollectibleCoin_DH2013_Finalist" "Finalist at
DreamHack 2013"
"CSGO_CollectibleCoin_DH2013_Finalist_Desc" "This
championship trophy was awarded to the Finalist at The 2013 DreamHack SteelSeries
CS:GO Championship."
"CSGO_CollectibleCoin_DH2013_SemiFinalist" "Semifinalis
t at DreamHack 2013"
"CSGO_CollectibleCoin_DH2013_SemiFinalist_Desc" "This championship
trophy was awarded to the Semifinalist at The 2013 DreamHack SteelSeries CS:GO
Championship."
"CSGO_CollectibleCoin_DH2013_QuarterFinalist" "Quarterfinalist
at DreamHack 2013"
"CSGO_CollectibleCoin_DH2013_QuarterFinalist_Desc" "This championship
trophy was awarded to the Quarterfinalist at The 2013 DreamHack SteelSeries CS:GO
Championship."
"CSGO_CollectibleCoin_Kat2014_Champion" "Champion at
EMS One Katowice 2014"
"CSGO_CollectibleCoin_Kat2014_Champion_Desc" "This championship
trophy was awarded to the Champion at The 2014 EMS One Katowice CS:GO
Championship."
"CSGO_CollectibleCoin_Kat2014_Finalist" "Finalist at
EMS One Katowice 2014"
"CSGO_CollectibleCoin_Kat2014_Finalist_Desc" "This championship
trophy was awarded to the Finalist at The 2014 EMS One Katowice CS:GO
Championship."
"CSGO_CollectibleCoin_Kat2014_SemiFinalist" "Semifinalis
t at EMS One Katowice 2014"
"CSGO_CollectibleCoin_Kat2014_SemiFinalist_Desc" "This championship
trophy was awarded to the Semifinalist at The 2014 EMS One Katowice CS:GO
Championship."
"CSGO_CollectibleCoin_Kat2014_QuarterFinalist" "Quarterfinalist
at EMS One Katowice 2014"
"CSGO_CollectibleCoin_Kat2014_QuarterFinalist_Desc" "This championship
trophy was awarded to the Quarterfinalist at The 2014 EMS One Katowice CS:GO
Championship."
"CSGO_CollectibleCoin_Cologne2014_Champion" "Champ
ion at ESL One Cologne 2014"
"CSGO_CollectibleCoin_Cologne2014_Champion_Desc" "This
championship trophy was awarded to the Champion at The ESL One Cologne 2014 CS:GO
Championship."
"CSGO_CollectibleCoin_Cologne2014_Finalist" "Final
ist at ESL One Cologne 2014"
"CSGO_CollectibleCoin_Cologne2014_Finalist_Desc" "This
championship trophy was awarded to the Finalist at The ESL One Cologne 2014 CS:GO
Championship."
"CSGO_CollectibleCoin_Cologne2014_SemiFinalist" "Semifinalis
t at ESL One Cologne 2014"
"CSGO_CollectibleCoin_Cologne2014_SemiFinalist_Desc" "This championship
trophy was awarded to the Semifinalist at The ESL One Cologne 2014 CS:GO
Championship."
"CSGO_CollectibleCoin_Cologne2014_QuarterFinalist" "Quarterfina
list at ESL One Cologne 2014"
"CSGO_CollectibleCoin_Cologne2014_QuarterFinalist_Desc" "This
championship trophy was awarded to the Quarterfinalist at The ESL One Cologne 2014
CS:GO Championship."
"CSGO_CollectibleCoin_Cologne2014_PickEmBronze" "Bronze
Cologne 2014 Pick'Em Trophy"
"CSGO_CollectibleCoin_Cologne2014_PickEmBronze_Desc" "This bronze
trophy was awarded during the ESL One Cologne 2014 Pick'Em Challenge."
"CSGO_CollectibleCoin_Cologne2014_PickEmSilver" "Silver
Cologne 2014 Pick'Em Trophy"
"CSGO_CollectibleCoin_Cologne2014_PickEmSilver_Desc" "This silver
trophy was awarded during the ESL One Cologne 2014 Pick'Em Challenge."
"CSGO_CollectibleCoin_Cologne2014_PickEmGold" "Gold
Cologne 2014 Pick'Em Trophy"
"CSGO_CollectibleCoin_Cologne2014_PickEmGold_Desc" "This gold
trophy was awarded during the ESL One Cologne 2014 Pick'Em Challenge."
"CSGO_CollectibleCoin_DHW2014_Champion" "Champion at
DreamHack Winter 2014"
"CSGO_CollectibleCoin_DHW2014_Champion_Desc" "This championship
trophy was awarded to the Champion at The DreamHack Winter 2014 CS:GO
Championship."
"CSGO_CollectibleCoin_DHW2014_Finalist" "Finalist at
DreamHack Winter 2014"
"CSGO_CollectibleCoin_DHW2014_Finalist_Desc" "This championship
trophy was awarded to the Finalist at The DreamHack Winter 2014 CS:GO
Championship."
"CSGO_CollectibleCoin_DHW2014_SemiFinalist" "Semifinalis
t at DreamHack Winter 2014"
"CSGO_CollectibleCoin_DHW2014_SemiFinalist_Desc" "This championship
trophy was awarded to the Semifinalist at The DreamHack Winter 2014 CS:GO
Championship."
"CSGO_CollectibleCoin_DHW2014_QuarterFinalist" "Quarterfinalist
at DreamHack Winter 2014"
"CSGO_CollectibleCoin_DHW2014_QuarterFinalist_Desc" "This championship
trophy was awarded to the Quarterfinalist at The DreamHack Winter 2014 CS:GO
Championship."
"CSGO_CollectibleCoin_DHW2014_PickEmBronze" "Bronze
DreamHack 2014 Pick'Em Trophy"
"CSGO_CollectibleCoin_DHW2014_PickEmBronze_Desc" "This bronze
trophy was awarded during the DreamHack Winter 2014 Pick'Em Challenge."
"CSGO_CollectibleCoin_DHW2014_PickEmSilver" "Silver
DreamHack 2014 Pick'Em Trophy"
"CSGO_CollectibleCoin_DHW2014_PickEmSilver_Desc" "This silver
trophy was awarded during the DreamHack Winter 2014 Pick'Em Challenge."
"CSGO_CollectibleCoin_DHW2014_PickEmGold" "Gold DreamHack
2014 Pick'Em Trophy"
"CSGO_CollectibleCoin_DHW2014_PickEmGold_Desc" "This gold trophy
was awarded during the DreamHack Winter 2014 Pick'Em Challenge."
"CSGO_CollectibleCoin_Kat2015_Champion" "Champion at
ESL One Katowice 2015"
"CSGO_CollectibleCoin_Kat2015_Champion_Desc" "This championship
trophy was awarded to the Champion at The ESL One Katowice 2015 CS:GO
Championship."
"CSGO_CollectibleCoin_Kat2015_Finalist" "Finalist at
ESL One Katowice 2015"
"CSGO_CollectibleCoin_Kat2015_Finalist_Desc" "This championship
trophy was awarded to the Finalist at The ESL One Katowice 2015 CS:GO
Championship."
"CSGO_CollectibleCoin_Kat2015_SemiFinalist" "Semifinalis
t at ESL One Katowice 2015"
"CSGO_CollectibleCoin_Kat2015_SemiFinalist_Desc" "This championship
trophy was awarded to the Semifinalist at The ESL One Katowice 2015 CS:GO
Championship."
"CSGO_CollectibleCoin_Kat2015_QuarterFinalist" "Quarterfinalist
at ESL One Katowice 2015"
"CSGO_CollectibleCoin_Kat2015_QuarterFinalist_Desc" "This championship
trophy was awarded to the Quarterfinalist at The ESL One Katowice 2015 CS:GO
Championship."
"CSGO_CollectibleCoin_Kat2015_PickEmBronze" "Bronze
Katowice 2015 Pick'Em Trophy"
"CSGO_CollectibleCoin_Kat2015_PickEmBronze_Desc" "This bronze
trophy was awarded during the ESL One Katowice 2015 Pick'Em Challenge."
"CSGO_CollectibleCoin_Kat2015_PickEmSilver" "Silver
Katowice 2015 Pick'Em Trophy"
"CSGO_CollectibleCoin_Kat2015_PickEmSilver_Desc" "This silver
trophy was awarded during the ESL One Katowice 2015 Pick'Em Challenge."
"CSGO_CollectibleCoin_Kat2015_PickEmGold" "Gold Katowice
2015 Pick'Em Trophy"
"CSGO_CollectibleCoin_Kat2015_PickEmGold_Desc" "This gold trophy
was awarded during the ESL One Katowice 2015 Pick'Em Challenge."
"CSGO_CollectibleCoin_Cologne2015_Champion" "Champ
ion at ESL One Cologne 2015"
"CSGO_CollectibleCoin_Cologne2015_Champion_Desc" "This
championship trophy was awarded to the Champion at The ESL One Cologne 2015 CS:GO
Championship."
"CSGO_CollectibleCoin_Cologne2015_Finalist" "Final
ist at ESL One Cologne 2015"
"CSGO_CollectibleCoin_Cologne2015_Finalist_Desc" "This
championship trophy was awarded to the Finalist at The ESL One Cologne 2015 CS:GO
Championship."
"CSGO_CollectibleCoin_Cologne2015_SemiFinalist" "Semifinalis
t at ESL One Cologne 2015"
"CSGO_CollectibleCoin_Cologne2015_SemiFinalist_Desc" "This championship
trophy was awarded to the Semifinalist at The ESL One Cologne 2015 CS:GO
Championship."
"CSGO_CollectibleCoin_Cologne2015_QuarterFinalist" "Quarterfina
list at ESL One Cologne 2015"
"CSGO_CollectibleCoin_Cologne2015_QuarterFinalist_Desc" "This
championship trophy was awarded to the Quarterfinalist at The ESL One Cologne 2015
CS:GO Championship."
"CSGO_CollectibleCoin_Cologne2015_PickEmBronze" "Bronze
Cologne 2015 Pick'Em Trophy"
"CSGO_CollectibleCoin_Cologne2015_PickEmBronze_Desc" "This bronze
trophy was awarded during the ESL One Cologne 2015 Pick'Em Challenge."
"CSGO_CollectibleCoin_Cologne2015_PickEmSilver" "Silver
Cologne 2015 Pick'Em Trophy"
"CSGO_CollectibleCoin_Cologne2015_PickEmSilver_Desc" "This silver
trophy was awarded during the ESL One Cologne 2015 Pick'Em Challenge."
"CSGO_CollectibleCoin_Cologne2015_PickEmGold" "Gold
Cologne 2015 Pick'Em Trophy"
"CSGO_CollectibleCoin_Cologne2015_PickEmGold_Desc" "This gold
trophy was awarded during the ESL One Cologne 2015 Pick'Em Challenge."
"CSGO_CollectibleCoin_Cluj2015_PickEmBronze" "Bronze
Cluj-Napoca 2015 Pick'Em Trophy"
"CSGO_CollectibleCoin_Cluj2015_PickEmBronze_Desc" "This bronze
trophy was awarded during the DreamHack Cluj-Napoca 2015 Pick'Em Challenge."
"CSGO_CollectibleCoin_Cluj2015_PickEmSilver" "Silver
Cluj-Napoca 2015 Pick'Em Trophy"
"CSGO_CollectibleCoin_Cluj2015_PickEmSilver_Desc" "This silver
trophy was awarded during the DreamHack Cluj-Napoca 2015 Pick'Em Challenge."
"CSGO_CollectibleCoin_Cluj2015_PickEmGold" "Gold
Cluj-Napoca 2015 Pick'Em Trophy"
"CSGO_CollectibleCoin_Cluj2015_PickEmGold_Desc" "This gold
trophy was awarded during the DreamHack Cluj-Napoca 2015 Pick'Em Challenge."
"CSGO_CollectibleCoin_Cluj2015_FantasyBronze" "Bronze
Cluj-Napoca 2015 Fantasy Trophy"
"CSGO_CollectibleCoin_Cluj2015_FantasyBronze_Desc" "This bronze
trophy was awarded during the DreamHack Cluj-Napoca 2015 Fantasy Team Challenge."
"CSGO_CollectibleCoin_Cluj2015_FantasySilver" "Silver
Cluj-Napoca 2015 Fantasy Trophy"
"CSGO_CollectibleCoin_Cluj2015_FantasySilver_Desc" "This silver
trophy was awarded during the DreamHack Cluj-Napoca 2015 Fantasy Team Challenge."
"CSGO_CollectibleCoin_Cluj2015_FantasyGold" "Gold
Cluj-Napoca 2015 Fantasy Trophy"
"CSGO_CollectibleCoin_Cluj2015_FantasyGold_Desc" "This gold
trophy was awarded during the DreamHack Cluj-Napoca 2015 Fantasy Team Challenge."
"CSGO_CollectibleCoin_Cluj2015_Champion" "Champion at
DreamHack Cluj-Napoca 2015"
"CSGO_CollectibleCoin_Cluj2015_Champion_Desc" "This
championship trophy was awarded to the Champion at the DreamHack Cluj-Napoca 2015
CS:GO Championship."
"CSGO_CollectibleCoin_Cluj2015_Finalist" "Finalist at
DreamHack Cluj-Napoca 2015"
"CSGO_CollectibleCoin_Cluj2015_Finalist_Desc" "This
championship trophy was awarded to the Finalist at the DreamHack Cluj-Napoca 2015
CS:GO Championship."
"CSGO_CollectibleCoin_Cluj2015_Semifinalist" "Semifinalis
t at DreamHack Cluj-Napoca 2015"
"CSGO_CollectibleCoin_Cluj2015_Semifinalist_Desc" "This
championship trophy was awarded to the Semifinalist at the DreamHack Cluj-Napoca
2015 CS:GO Championship."
"CSGO_CollectibleCoin_Cluj2015_Quarterfinalist" "Quarterfina
list at DreamHack Cluj-Napoca 2015"
"CSGO_CollectibleCoin_Cluj2015_Quarterfinalist_Desc" "This championship
trophy was awarded to the Quarterfinalist at the DreamHack Cluj-Napoca 2015 CS:GO
Championship."
"CSGO_CollectibleCoin_Columbus2016_PickEmBronze" "Bronz
e Columbus 2016 Pick'Em Trophy"
"CSGO_CollectibleCoin_Columbus2016_PickEmBronze_Desc" "This bronze
trophy was awarded during the MLG Columbus 2016 Pick'Em Challenge."
"CSGO_CollectibleCoin_Columbus2016_PickEmSilver" "Silve
r Columbus 2016 Pick'Em Trophy"
"CSGO_CollectibleCoin_Columbus2016_PickEmSilver_Desc" "This silver
trophy was awarded during the MLG Columbus 2016 Pick'Em Challenge."
"CSGO_CollectibleCoin_Columbus2016_PickEmGold" "Gold
Columbus 2016 Pick'Em Trophy"
"CSGO_CollectibleCoin_Columbus2016_PickEmGold_Desc" "This
gold trophy was awarded during the MLG Columbus 2016 Pick'Em Challenge."
"CSGO_CollectibleCoin_Columbus2016_FantasyBronze" "Bronz
e Columbus 2016 Fantasy Trophy"
"CSGO_CollectibleCoin_Columbus2016_FantasyBronze_Desc" "This
bronze trophy was awarded during the MLG Columbus 2016 Fantasy Team Challenge."
"CSGO_CollectibleCoin_Columbus2016_FantasySilver" "Silve
r Columbus 2016 Fantasy Trophy"
"CSGO_CollectibleCoin_Columbus2016_FantasySilver_Desc" "This
silver trophy was awarded during the MLG Columbus 2016 Fantasy Team Challenge."
"CSGO_CollectibleCoin_Columbus2016_FantasyGold" "Gold
Columbus 2016 Fantasy Trophy"
"CSGO_CollectibleCoin_Columbus2016_FantasyGold_Desc" "This gold
trophy was awarded during the MLG Columbus 2016 Fantasy Team Challenge."
"CSGO_CollectibleCoin_Columbus2016_Champion" "Champ
ion at MLG Columbus 2016"
"CSGO_CollectibleCoin_Columbus2016_Champion_Desc" "This
championship trophy was awarded to the Champion at the MLG Columbus 2016 CS:GO
Championship."
"CSGO_CollectibleCoin_Columbus2016_Finalist" "Final
ist at MLG Columbus 2016"
"CSGO_CollectibleCoin_Columbus2016_Finalist_Desc" "This
championship trophy was awarded to the Finalist at the MLG Columbus 2016 CS:GO
Championship."
"CSGO_CollectibleCoin_Columbus2016_Semifinalist" "Semif
inalist at MLG Columbus 2016"
"CSGO_CollectibleCoin_Columbus2016_Semifinalist_Desc" "This
championship trophy was awarded to the Semifinalist at the MLG Columbus 2016 CS:GO
Championship."
"CSGO_CollectibleCoin_Columbus2016_Quarterfinalist" "Quart
erfinalist at MLG Columbus 2016"
"CSGO_CollectibleCoin_Columbus2016_Quarterfinalist_Desc" "This
championship trophy was awarded to the Quarterfinalist at the MLG Columbus 2016
CS:GO Championship."
"CSGO_CollectibleCoin_Cologne2016_PickEmBronze" "Bronze
Cologne 2016 Pick'Em Trophy"
"CSGO_CollectibleCoin_Cologne2016_PickEmBronze_Desc" "This bronze
trophy was awarded during the ESL One Cologne 2016 Pick'Em Challenge."
"CSGO_CollectibleCoin_Cologne2016_PickEmSilver" "Silver
Cologne 2016 Pick'Em Trophy"
"CSGO_CollectibleCoin_Cologne2016_PickEmSilver_Desc" "This silver
trophy was awarded during the ESL One Cologne 2016 Pick'Em Challenge."
"CSGO_CollectibleCoin_Cologne2016_PickEmGold" "Gold
Cologne 2016 Pick'Em Trophy"
"CSGO_CollectibleCoin_Cologne2016_PickEmGold_Desc" "This
gold trophy was awarded during the ESL One Cologne 2016 Pick'Em Challenge."
"CSGO_CollectibleCoin_Cologne2016_FantasyBronze" "Bronz
e Cologne 2016 Fantasy Trophy"
"CSGO_CollectibleCoin_Cologne2016_FantasyBronze_Desc" "This bronze
trophy was awarded during the ESL One Cologne 2016 Fantasy Team Challenge."
"CSGO_CollectibleCoin_Cologne2016_FantasySilver" "Silve
r Cologne 2016 Fantasy Trophy"
"CSGO_CollectibleCoin_Cologne2016_FantasySilver_Desc" "This silver
trophy was awarded during the ESL One Cologne 2016 Fantasy Team Challenge."
"CSGO_CollectibleCoin_Cologne2016_FantasyGold" "Gold
Cologne 2016 Fantasy Trophy"
"CSGO_CollectibleCoin_Cologne2016_FantasyGold_Desc" "This gold
trophy was awarded during the ESL One Cologne 2016 Fantasy Team Challenge."
"CSGO_CollectibleCoin_Cologne2016_Champion" "Champ
ion at ESL One Cologne 2016"
"CSGO_CollectibleCoin_Cologne2016_Champion_Desc" "This
championship trophy was awarded to the Champion at the ESL One Cologne 2016 CS:GO
Championship."
"CSGO_CollectibleCoin_Cologne2016_Finalist" "Final
ist at ESL One Cologne 2016"
"CSGO_CollectibleCoin_Cologne2016_Finalist_Desc" "This
championship trophy was awarded to the Finalist at the ESL One Cologne 2016 CS:GO
Championship."
"CSGO_CollectibleCoin_Cologne2016_Semifinalist" "Semifinalis
t at ESL One Cologne 2016"
"CSGO_CollectibleCoin_Cologne2016_Semifinalist_Desc" "This
championship trophy was awarded to the Semifinalist at the ESL One Cologne 2016
CS:GO Championship."
"CSGO_CollectibleCoin_Cologne2016_Quarterfinalist" "Quart
erfinalist at ESL One Cologne 2016"
"CSGO_CollectibleCoin_Cologne2016_Quarterfinalist_Desc" "This
championship trophy was awarded to the Quarterfinalist at the ESL One Cologne 2016
CS:GO Championship."
"CSGO_CollectibleCoin_Atlanta2017_PickEmBronze" "Bronze
Atlanta 2017 Pick'Em Trophy"
"CSGO_CollectibleCoin_Atlanta2017_PickEmBronze_Desc" "This bronze
trophy was awarded during the ELEAGUE Atlanta 2017 Pick'Em Challenge."
"CSGO_CollectibleCoin_Atlanta2017_PickEmSilver" "Silver
Atlanta 2017 Pick'Em Trophy"
"CSGO_CollectibleCoin_Atlanta2017_PickEmSilver_Desc" "This silver
trophy was awarded during the ELEAGUE Atlanta 2017 Pick'Em Challenge."
"CSGO_CollectibleCoin_Atlanta2017_PickEmGold" "Gold
Atlanta 2017 Pick'Em Trophy"
"CSGO_CollectibleCoin_Atlanta2017_PickEmGold_Desc" "This
gold trophy was awarded during the ELEAGUE Atlanta 2017 Pick'Em Challenge."
"CSGO_CollectibleCoin_Atlanta2017_Champion" "Champ
ion at ELEAGUE Atlanta 2017"
"CSGO_CollectibleCoin_Atlanta2017_Champion_Desc" "This
championship trophy was awarded to the Champion at the ELEAGUE Atlanta 2017 CS:GO
Championship."
"CSGO_CollectibleCoin_Atlanta2017_Finalist" "Final
ist at ELEAGUE Atlanta 2017"
"CSGO_CollectibleCoin_Atlanta2017_Finalist_Desc" "This
championship trophy was awarded to the Finalist at the ELEAGUE Atlanta 2017 CS:GO
Championship."
"CSGO_CollectibleCoin_Atlanta2017_Semifinalist" "Semifinalis
t at ELEAGUE Atlanta 2017"
"CSGO_CollectibleCoin_Atlanta2017_Semifinalist_Desc" "This
championship trophy was awarded to the Semifinalist at the ELEAGUE Atlanta 2017
CS:GO Championship."
"CSGO_CollectibleCoin_Atlanta2017_Quarterfinalist" "Quart
erfinalist at ELEAGUE Atlanta 2017"
"CSGO_CollectibleCoin_Atlanta2017_Quarterfinalist_Desc" "This
championship trophy was awarded to the Quarterfinalist at the ELEAGUE Atlanta 2017
CS:GO Championship."
"CSGO_CollectibleCoin_Krakow2017_PickEmBronze" "Bronze
Krakow 2017 Pick'Em Trophy"
"CSGO_CollectibleCoin_Krakow2017_PickEmBronze_Desc" "This bronze
trophy was awarded during the PGL Krakow 2017 Pick'Em Challenge."
"CSGO_CollectibleCoin_Krakow2017_PickEmSilver" "Silver
Krakow 2017 Pick'Em Trophy"
"CSGO_CollectibleCoin_Krakow2017_PickEmSilver_Desc" "This silver
trophy was awarded during the PGL Krakow 2017 Pick'Em Challenge."
"CSGO_CollectibleCoin_Krakow2017_PickEmGold" "Gold
Krakow 2017 Pick'Em Trophy"
"CSGO_CollectibleCoin_Krakow2017_PickEmGold_Desc" "This
gold trophy was awarded during the PGL Krakow 2017 Pick'Em Challenge."
"CSGO_CollectibleCoin_Krakow2017_Champion" "Champ
ion at PGL Krakow 2017"
"CSGO_CollectibleCoin_Krakow2017_Champion_Desc" "This
championship trophy was awarded to the Champion at the PGL Krakow 2017 CS:GO
Championship."
"CSGO_CollectibleCoin_Krakow2017_Finalist" "Final
ist at PGL Krakow 2017"
"CSGO_CollectibleCoin_Krakow2017_Finalist_Desc" "This
championship trophy was awarded to the Finalist at the PGL Krakow 2017 CS:GO
Championship."
"CSGO_CollectibleCoin_Krakow2017_Semifinalist" "Semifinalis
t at PGL Krakow 2017"
"CSGO_CollectibleCoin_Krakow2017_Semifinalist_Desc" "This
championship trophy was awarded to the Semifinalist at the PGL Krakow 2017 CS:GO
Championship."
"CSGO_CollectibleCoin_Krakow2017_Quarterfinalist" "Quart
erfinalist at PGL Krakow 2017"
"CSGO_CollectibleCoin_Krakow2017_Quarterfinalist_Desc" "This
championship trophy was awarded to the Quarterfinalist at the PGL Krakow 2017 CS:GO
Championship."
"CSGO_CollectibleCoin_Boston2018_PickEmBronze" "Bronze
Boston 2018 Pick'Em Trophy"
"CSGO_CollectibleCoin_Boston2018_PickEmBronze_Desc" "This bronze
trophy was awarded during the ELEAGUE Boston 2018 Pick'Em Challenge."
"CSGO_CollectibleCoin_Boston2018_PickEmSilver" "Silver
Boston 2018 Pick'Em Trophy"
"CSGO_CollectibleCoin_Boston2018_PickEmSilver_Desc" "This silver
trophy was awarded during the ELEAGUE Boston 2018 Pick'Em Challenge."
"CSGO_CollectibleCoin_Boston2018_PickEmGold" "Gold
Boston 2018 Pick'Em Trophy"
"CSGO_CollectibleCoin_Boston2018_PickEmGold_Desc" "This
gold trophy was awarded during the ELEAGUE Boston 2018 Pick'Em Challenge."
"CSGO_CollectibleCoin_Boston2018_Champion" "Champ
ion at ELEAGUE Boston 2018"
"CSGO_CollectibleCoin_Boston2018_Champion_Desc" "This
championship trophy was awarded to the Champion at the ELEAGUE Boston 2018 CS:GO
Championship."
"CSGO_CollectibleCoin_Boston2018_Finalist" "Final
ist at ELEAGUE Boston 2018"
"CSGO_CollectibleCoin_Boston2018_Finalist_Desc" "This
championship trophy was awarded to the Finalist at the ELEAGUE Boston 2018 CS:GO
Championship."
"CSGO_CollectibleCoin_Boston2018_Semifinalist" "Semifinalis
t at ELEAGUE Boston 2018"
"CSGO_CollectibleCoin_Boston2018_Semifinalist_Desc" "This
championship trophy was awarded to the Semifinalist at the ELEAGUE Boston 2018
CS:GO Championship."
"CSGO_CollectibleCoin_Boston2018_Quarterfinalist" "Quart
erfinalist at ELEAGUE Boston 2018"
"CSGO_CollectibleCoin_Boston2018_Quarterfinalist_Desc" "This
championship trophy was awarded to the Quarterfinalist at the ELEAGUE Boston 2018
CS:GO Championship."
//
/// Purchasable game license
"CSGO_Purchasable_Game_License_Short" "Game License"
"CSGO_Purchasable_Game_License" "Counter-Strike:
Global Offensive Game License"
"CSGO_Purchasable_Game_License_Desc" "This is a purchased
game license for Counter-Strike: Global Offensive"
"CSGO_Purchasable_Game_License_Desc_PW" "Counter-Strike: Global
Offensive is available for free to Perfect World customers who complete identity
verification on their account. Perfect World accounts with identity verification
also get instant CS:GO Prime status.\n\nThis game license allows customers, who are
unable to complete identity verification and get the game for free, to purchase a
Counter-Strike: Global Offensive Perfect World game license for 8800 点. This
license provides access to low-latency official game servers in China and ability
to play with friends using the Perfect World CS:GO Launcher."
//
/// Collectible pins
"CSGO_Collectible_Pin_DustII" "Dust II
Pin"
"CSGO_Collectible_Pin_DustII_Desc" "This is a Series 1
collectible pin. It can be displayed on your CS:GO profile."
"CSGO_Collectible_Pin_GuardianElite"
"Guardian Elite Pin"
"CSGO_Collectible_Pin_GuardianElite_Desc" "This is a Series 1
collectible pin. It can be displayed on your CS:GO profile."
"CSGO_Collectible_Pin_Mirage"
"Mirage Pin"
"CSGO_Collectible_Pin_Mirage_Desc" "This is a Series 1
collectible pin. It can be displayed on your CS:GO profile."
"CSGO_Collectible_Pin_Inferno"
"Inferno Pin"
"CSGO_Collectible_Pin_Inferno_Desc" "This is a Series 1
collectible pin. It can be displayed on your CS:GO profile."
"CSGO_Collectible_Pin_Victory"
"Victory Pin"
"CSGO_Collectible_Pin_Victory_Desc" "This is a Series 1
collectible pin. It can be displayed on your CS:GO profile."
"CSGO_Collectible_Pin_Militia"
"Militia Pin"
"CSGO_Collectible_Pin_Militia_Desc" "This is a Series 1
collectible pin. It can be displayed on your CS:GO profile."
"CSGO_Collectible_Pin_Guardian" "Guardian
Pin"
"CSGO_Collectible_Pin_Guardian_Desc" "This is a Series 1
collectible pin. It can be displayed on your CS:GO profile."
"CSGO_Collectible_Pin_Tactics"
"Tactics Pin"
"CSGO_Collectible_Pin_Tactics_Desc" "This is a Series 1
collectible pin. It can be displayed on your CS:GO profile."
"CSGO_Collectible_Pin_welcome_to_the_clutch" "Welcome to
the Clutch Pin"
"CSGO_Collectible_Pin_welcome_to_the_clutch_desc" "This is a
Series 3 collectible pin. It can be displayed on your CS:GO profile."
"CSGO_Item_Desc_HKP2000"
"Accurate and controllable, the German-made P2000 is a
serviceable first-round pistol that works best against unarmored opponents."
"CSGO_Item_Desc_AK47"
"Powerful and reliable, the AK-47 is one of the most popular
assault rifles in the world. It is most deadly in short, controlled bursts of
fire."
"CSGO_Item_Desc_Glock18"
"The Glock 18 is a serviceable first-round pistol that works best
against unarmored opponents and is capable of firing three-round bursts."
"CSGO_Item_Desc_DesertEagle"
"As expensive as it is powerful, the Desert Eagle is an iconic pistol
that is difficult to master but surprisingly accurate at long range."
"CSGO_Item_Desc_Elites"
"Firing two large-mag Berettas at once will lower accuracy and
increase load times. On the bright side, you'll get to fire two large-mag Berettas
at once."
"CSGO_Item_Desc_FiveSeven"
"Highly accurate and armor-piercing, the pricy Five-Seven is a
slow-loader that compensates with a generous 20-round magazine and forgiving
recoil."
"CSGO_Item_Desc_P250"
"A low-recoil firearm with a high rate of fire, the P250 is a
relatively inexpensive choice against armored opponents."
"CSGO_Item_Desc_CZ75a"
"A fully automatic variant of the CZ75, the CZ75-Auto is the
ideal short-term choice for turning the tables and gaining your opponents weapon.
But with very little ammo in the magazine, strong trigger discipline is required."
"CSGO_Item_Desc_Tec9"
"An ideal pistol for the Terrorist on the move, the Tec-9 is
lethal in close quarters and features a high magazine capacity."
"CSGO_Item_Desc_Taser"
"Perfect for close-range ambushes and enclosed area encounters,
the single-shot x27 Zeus is capable of incapacitating an enemy in a single hit."
"CSGO_Item_Desc_Bizon"
"The Bizon SMG is low-damage, but offers a uniquely designed
high-capacity drum magazine that reloads quickly."
"CSGO_Item_Desc_Mac10"
"Essentially a box that bullets come out of, the MAC-10 SMG
boasts a high rate of fire, with poor spread accuracy and high recoil as trade-
offs."
"CSGO_Item_Desc_MP7"
"Versatile but expensive, the German-made MP7 SMG is the perfect
choice for high-impact close-range combat."
"CSGO_Item_Desc_MP9"
"Manufactured in Switzerland, the cutting-edge MP9 SMG is an
ergonomic polymer weapon favored by private security firms."
"CSGO_Item_Desc_P90"
"Easily recognizable for its unique bullpup design, the P90 a
great weapon to shoot on the move due to its high-capacity magazine and low
recoil."
"CSGO_Item_Desc_UMP45"
"The misunderstood middle child of the SMG family, the UMP45's
small magazine is the only drawback to an otherwise versatile close-quarters
automatic."
"CSGO_Item_Desc_Aug"
"Powerful and accurate, the AUG scoped assault rifle compensates
for its long reload times with low spread and a high rate of fire."
"CSGO_Item_Desc_GalilAR"
"A less expensive option among the terrorist-exclusive assault
rifles, the Galil AR is a serviceable weapon in medium to long-range combat."
"CSGO_Item_Desc_Famas"
"A cheap option for cash-strapped players, the FAMAS effectively
fills the niche between more expensive rifles and the less-effective SMGs."
"CSGO_Item_Desc_M4A4"
"More accurate but less damaging than its AK-47 counterpart, the
M4A4 is the full-auto assault rifle of choice for CTs."
"CSGO_Item_Desc_SG553"
"The terrorist-exclusive SG553 is a premium scoped alternative to
the AK47 for effective long-range engagement."
"CSGO_Item_Desc_AWP"
"High risk and high reward, the infamous AWP is recognizable by
its signature report and one-shot, one-kill policy."
"CSGO_Item_Desc_G3SG1"
"The pricy G3SG1 lowers movement speed considerably but
compensates with a higher rate of fire than other sniper rifles."
"CSGO_Item_Desc_SCAR20"
"The SCAR-20 is a semi-automatic sniper rifle that trades a high
rate of fire and powerful long-distance damage for sluggish movement speed and big
price tag."
"CSGO_Item_Desc_SSG08"
"The SSG08 bolt-action is a low-damage but very cost-effective
sniper rifle, making it a smart choice for early-round long-range marksmanship."
"CSGO_Item_Desc_Mag7"
"The CT-exclusive Mag-7 delivers a devastating amount of damage
at close range. Its rapid magazine-style reloads make it a great tactical choice."
"CSGO_Item_Desc_Nova"
"The Nova's rock-bottom price tag makes it a great ambush weapon
for a cash-strapped team."
"CSGO_Item_Desc_SawedOff"
"The classic Sawed-Off deals very heavy close-range damage, but
with its low accuracy, high spread and slow rate of fire, you'd better kill what
you hit."
"CSGO_Item_Desc_XM1014"
"The XM1014 is a powerful fully automatic shotgun that justifies
its heftier price tag with the ability to paint a room with lead fast."
"CSGO_Item_Desc_M249"
"A strong open-area LMG, the M249 is the perfect choice for
players willing to trade a slow fire rate for increased accuracy and a high ammo
capacity."
"CSGO_Item_Desc_Negev"
"The Negev is a beast that can keep the enemy at bay with its
pin-point supressive fire, provided you have the luxury of time to gain control
over it."
"CSGO_Item_Desc_C4"
"Stable and resistant to most physical shocks, this
improvised plastic explosive has a detonation velocity of over 8,000 miles per
second when ignited."
"CSGO_Item_Desc_HE_Grenade"
"The high explosive fragmentation grenade administers high damage
through a wide area, making it ideal for clearing out hostile rooms."
"CSGO_Item_Desc_Flashbang"
"The non-lethal flashbang grenade temporarily blinds anybody
within its concussive blast, making it perfect for flushing out closed-in areas.
Its loud explosion also temporarily masks the sound of footsteps."
"CSGO_Item_Desc_Smoke_Grenade"
"The smoke grenade creates a medium-area smoke screen. It can
effectively hide your team from snipers, or even just create a useful distraction."
"CSGO_Item_Desc_Decoy_Grenade"
"When thrown, the decoy grenade emulates the sound of the most
powerful weapon you are carrying, creating the illusion of additional supporting
forces."
"CSGO_Item_Desc_Molotov"
"The Molotov is a powerful and unpredictable area denial weapon
that bursts into flames when thrown on the ground, injuring any player in its
radius."
"CSGO_Item_Desc_Incindiary_Grenade"
"When thrown, the incendiary grenade releases a high-temperature
chemical reaction capable of burning anyone within its wide blast radius."
"CSGO_Item_desc_Knife"
"Quiet and always available, the knife has a fast, low-damage
primary attack and a slow, high-damage secondary attack. A backstab will earn quiet
players an instant kill."
"CSGO_Item_desc_Knife_T"
"Quiet and always available, the knife has a fast, low-damage
primary attack and a slow, high-damage secondary attack. A backstab will earn quiet
players an instant kill."
"CSGO_Item_desc_m4a1_silencer"
"With a smaller magazine than its unmuffled counterpart, the silenced M4A1
provides quieter shots with less recoil and better accuracy."
"CSGO_Item_Desc_usp_silencer"
"A fan favorite from Counter-Strike Source, the Silenced USP Pistol has
a detachable silencer that gives shots less recoil while suppressing attention-
getting noise."
"CSGO_Item_Desc_Revolver" "The R8 Revolver
delivers a highly accurate and powerful round at the expense of a lengthy trigger-
pull. Firing rapidly by fanning the hammer may be the best option when point-blank
stopping power is required."
"CSGO_Item_Desc_Knife_Bayonet" "Relatively unchanged in
its design since World War II, the bayonet still retains a place in modern military
strategy. Bayonet charges have continued to be effective as recently as the second
Gulf War and the war in Afghanistan."
"CSGO_Item_Desc_Knife_Flip" "Flip knives sport a
Persian-style back-swept blade with an acute point. While the point itself may be
fragile, the overall design of the flip knife's design is surprisingly durable."
"CSGO_Item_Desc_Knife_Gut" "The most notable
feature of a gut knife is the gut hook on the spine of the blade. Originally
popularized as an aid for field dressing game, the gut hook is also effective at
cutting through fibrous materials like rope, webbing, or safety belts with ease."
"CSGO_Item_Desc_KnifeM9" "This is the M-9
bayonet. Originally intended to be mounted on a rifle, it is also well suited to
close-quarters combat."
"CSGO_Item_Desc_Knife_Karam" "With its curved blade
mimicking a tiger's claw, the karambit was developed as part of the southeast Asian
martial discipline of silat. The knife is typically used with a reverse grip, with
the finger ring on the index finger."
"CSGO_Item_Desc_KnifeTactical" "A knife designed for
modern tactical uses, the blade is well suited for a range of both combat and
utilitarian needs. The unique Tanto point allows for maximum penetration through
even the toughest of surfaces."
"CSGO_Item_Desc_Knife_Butterfly" "This is a custom-designed
balisong, commonly known as a butterfly knife. The defining characteristic of this
weapon is the fan-like opening of a freely pivoting blade, allowing rapid
deployment or concealment. As a result, butterfly knives are outlawed in many
countries."
"CSGO_Item_Desc_Knife_Falchion_Advanced" "A modern homage to a falchion
sword, this clip point blade has a curved edge."
"CSGO_Item_Desc_knife_push" "Designed for efficient
brutality, using a push dagger is as simple as throwing a punch or two."
"CSGO_Item_Desc_knife_survival_bowie" "This full-tang sawback Bowie
knife is designed for heavy use in brutal survival situations."
"CSGO_crate_valve_1" "CS:GO Weapon Case"
"CSGO_base_crate_key" "CS:GO Case Key"
"CSGO_base_crate_key_desc" "This key will open any
Valve Series Weapon Case. Non-Valve Series cases (e.g. The eSports Weapon Case)
require their own key to open."
"CSGO_crate_esports_2013" "eSports 2013 Case"
"CSGO_crate_esports_2013_desc" "A portion
of the proceeds from the key used to unlock this will help support CS:GO
professional tournament prize pools."
"CSGO_esports_crate_key_1" "eSports Key"
"CSGO_esports_crate_key_1_desc" "This key opens any
eSports Case.\n\nA portion of the proceeds from the sale of this key will go
towards one of the established community-run CS:GO tournaments. Stay tuned for
further announcements."
"CSGO_crate_operation_ii" "Operation Bravo Case"
"CSGO_crate_valve_2" "CS:GO Weapon Case 2"
//
// Sprays capsule vcap1
//
"coupon_crate_sprays_vcap1" "CS:GO Graffiti Box"
"CSGO_crate_sprays_vcap1" "CS:GO Graffiti Box"
"CSGO_crate_sprays_vcap1_desc" ""
"SprayKit_vcap1_ace_01" "Ace"
"SprayKit_desc_vcap1_ace_01" ""
"SprayKit_vcap1_banana" "Banana"
"SprayKit_desc_vcap1_banana" ""
"SprayKit_vcap1_cerberus" "Cerberus"
"SprayKit_desc_vcap1_cerberus" ""
"SprayKit_vcap1_clutch_01" "Clutch King"
"SprayKit_desc_vcap1_clutch_01" ""
"SprayKit_vcap1_crown" "Crown"
"SprayKit_desc_vcap1_crown" ""
"SprayKit_vcap1_ct" "Guardian"
"SprayKit_desc_vcap1_ct" ""
"SprayKit_vcap1_ez_02" "EZ"
"SprayKit_desc_vcap1_ez_02" ""
"SprayKit_vcap1_fireserpent" "Fire Serpent"
"SprayKit_desc_vcap1_fireserpent" ""
"SprayKit_vcap1_howling_dawn" "Howling Dawn"
"SprayKit_desc_vcap1_howling_dawn" ""
"SprayKit_vcap1_kisses" "Kisses"
"SprayKit_desc_vcap1_kisses" ""
"SprayKit_vcap1_lemon_squeeze" "Easy Peasy"
"SprayKit_desc_vcap1_lemon_squeeze" ""
"SprayKit_vcap1_nice_shot_color" "Nice Shot"
"SprayKit_desc_vcap1_nice_shot_color" ""
"SprayKit_vcap1_phoenix" "Phoenix"
"SprayKit_desc_vcap1_phoenix" ""
"SprayKit_vcap1_realmvp_02" "Real MVP"
"SprayKit_desc_vcap1_realmvp_02" ""
"SprayKit_vcap1_ripip" "R.I.P.I.P."
"SprayKit_desc_vcap1_ripip" ""
"SprayKit_vcap1_target_02" "Skull n' Crosshairs"
"SprayKit_desc_vcap1_target_02" ""
"SprayKit_vcap1_welcome_clutch" "Welcome to the Clutch"
"SprayKit_desc_vcap1_welcome_clutch" ""
"SprayKit_vcap1_wings" "Wings"
"SprayKit_desc_vcap1_wings" ""
//
// Std sprays
//
"SprayKit_std_axes_crossed" "X-Axes"
"SprayKit_desc_std_axes_crossed" ""
"SprayKit_std_bubble_dead" "Death Sentence"
"SprayKit_desc_std_bubble_dead" ""
"SprayKit_std_chess_king" "Chess King"
"SprayKit_desc_std_chess_king" ""
"SprayKit_std_crown" "King Me"
"SprayKit_desc_std_crown" ""
"SprayKit_std_dollar" "Keep the Change"
"SprayKit_desc_std_dollar" ""
"SprayKit_std_double_kill" "Double"
"SprayKit_desc_std_double_kill" ""
"SprayKit_std_eco_pistol" "Eco"
"SprayKit_desc_std_eco_pistol" ""
"SprayKit_std_emo_angry" "Tilt"
"SprayKit_desc_std_emo_angry" ""
"SprayKit_std_emo_brainless" "Speechless"
"SprayKit_desc_std_emo_brainless" ""
"SprayKit_std_emo_despair" "QQ"
"SprayKit_desc_std_emo_despair" ""
"SprayKit_std_emo_happy" "Mr. Teeth"
"SprayKit_desc_std_emo_happy" ""
"SprayKit_std_emo_ninja" "Ninja"
"SprayKit_desc_std_emo_ninja" ""
"SprayKit_std_emo_worry" "Worry"
"SprayKit_desc_std_emo_worry" ""
"SprayKit_std_evil_eye" "Rage Mode"
"SprayKit_desc_std_evil_eye" ""
"SprayKit_std_eyeball" "Eye Spy"
"SprayKit_desc_std_eyeball" ""
"SprayKit_std_gg_01" "GGEZ"
"SprayKit_desc_std_gg_01" ""
"SprayKit_std_gg_02" "GGWP"
"SprayKit_desc_std_gg_02" ""
"SprayKit_std_glhf" "GLHF"
"SprayKit_desc_std_glhf" ""
"SprayKit_std_gunsmoke" "Quickdraw"
"SprayKit_desc_std_gunsmoke" ""
"SprayKit_std_hand_butterfly" "Backstab"
"SprayKit_desc_std_hand_butterfly" ""
"SprayKit_std_hand_loser" "Loser"
"SprayKit_desc_std_hand_loser" ""
"SprayKit_std_hat_sherif" "Sheriff"
"SprayKit_desc_std_hat_sherif" ""
"SprayKit_std_headstone_rip" "Tombstone"
"SprayKit_desc_std_headstone_rip" ""
"SprayKit_std_heart" "Heart"
"SprayKit_desc_std_heart" ""
"SprayKit_std_hl_eightball" "8-Ball"
"SprayKit_desc_std_hl_eightball" ""
"SprayKit_std_hl_lambda" "Lambda"
"SprayKit_desc_std_hl_lambda" ""
"SprayKit_std_hl_smiley" "Still Happy"
"SprayKit_desc_std_hl_smiley" ""
"SprayKit_std_jump_shot" "Jump Shot"
"SprayKit_desc_std_jump_shot" ""
"SprayKit_std_karambit" "Karambit"
"SprayKit_desc_std_karambit" ""
"SprayKit_std_knives_crossed" "X-Knives"
"SprayKit_desc_std_knives_crossed" ""
"SprayKit_std_moly" "Toasted"
"SprayKit_desc_std_moly" ""
"SprayKit_std_necklace_dollar" "Bling"
"SprayKit_desc_std_necklace_dollar" ""
"SprayKit_std_no_scope" "Noscope"
"SprayKit_desc_std_no_scope" ""
"SprayKit_std_piggles" "Piggles"
"SprayKit_desc_std_piggles" ""
"SprayKit_std_popdog" "Popdog"
"SprayKit_desc_std_popdog" ""
"SprayKit_std_rooster" "Cocky"
"SprayKit_desc_std_rooster" ""
"SprayKit_std_salty" "NaCl"
"SprayKit_desc_std_salty" ""
"SprayKit_std_sorry" "Sorry"
"SprayKit_desc_std_sorry" ""
"SprayKit_std_tongue" "Eat It"
"SprayKit_desc_std_tongue" ""
"SprayKit_std_wings" "Take Flight"
"SprayKit_desc_std_wings" ""
"SprayKit_std_gtg" "GTG"
"SprayKit_desc_std_gtg" ""
//
// Overwatch localized names
//
"CSGO_Overwatch_TheSuspect" "The Suspect"
"CSGO_FakePlayer_Albatross" "Albatross"
"CSGO_FakePlayer_Alpha" "Alpha"
"CSGO_FakePlayer_Anchor" "Anchor"
"CSGO_FakePlayer_Banjo" "Banjo"
"CSGO_FakePlayer_Bell" "Bell"
"CSGO_FakePlayer_Beta" "Beta"
"CSGO_FakePlayer_Blackbird" "Blackbird"
"CSGO_FakePlayer_Bulldog" "Bulldog"
"CSGO_FakePlayer_Canary" "Canary"
"CSGO_FakePlayer_Cat" "Cat"
"CSGO_FakePlayer_Calf" "Calf"
"CSGO_FakePlayer_Cyclone" "Cyclone"
"CSGO_FakePlayer_Daisy" "Daisy"
"CSGO_FakePlayer_Dalmatian" "Dalmatian"
"CSGO_FakePlayer_Dart" "Dart"
"CSGO_FakePlayer_Delta" "Delta"
"CSGO_FakePlayer_Diamond" "Diamond"
"CSGO_FakePlayer_Donkey" "Donkey"
"CSGO_FakePlayer_Duck" "Duck"
"CSGO_FakePlayer_Emu" "Emu"
"CSGO_FakePlayer_Eclipse" "Eclipse"
"CSGO_FakePlayer_Flamingo" "Flamingo"
"CSGO_FakePlayer_Flute" "Flute"
"CSGO_FakePlayer_Frog" "Frog"
"CSGO_FakePlayer_Goose" "Goose"
"CSGO_FakePlayer_Hatchet" "Hatchet"
"CSGO_FakePlayer_Heron" "Heron"
"CSGO_FakePlayer_Husky" "Husky"
"CSGO_FakePlayer_Hurricane" "Hurricane"
"CSGO_FakePlayer_Iceberg" "Iceberg"
"CSGO_FakePlayer_Iguana" "Iguana"
"CSGO_FakePlayer_Kiwi" "Kiwi"
"CSGO_FakePlayer_Kite" "Kite"
"CSGO_FakePlayer_Lamb" "Lamb"
"CSGO_FakePlayer_Lily" "Lily"
"CSGO_FakePlayer_Macaw" "Macaw"
"CSGO_FakePlayer_Manatee" "Manatee"
"CSGO_FakePlayer_Maple" "Maple"
"CSGO_FakePlayer_Mask" "Mask"
"CSGO_FakePlayer_Nautilus" "Nautilus"
"CSGO_FakePlayer_Ostrich" "Ostrich"
"CSGO_FakePlayer_Octopus" "Octopus"
"CSGO_FakePlayer_Pelican" "Pelican"
"CSGO_FakePlayer_Puffin" "Puffin"
"CSGO_FakePlayer_Pyramid" "Pyramid"
"CSGO_FakePlayer_Rattle" "Rattle"
"CSGO_FakePlayer_Robin" "Robin"
"CSGO_FakePlayer_Rose" "Rose"
"CSGO_FakePlayer_Salmon" "Salmon"
"CSGO_FakePlayer_Seal" "Seal"
"CSGO_FakePlayer_Shark" "Shark"
"CSGO_FakePlayer_Sheep" "Sheep"
"CSGO_FakePlayer_Snake" "Snake"
"CSGO_FakePlayer_Sonar" "Sonar"
"CSGO_FakePlayer_Stump" "Stump"
"CSGO_FakePlayer_Sparrow" "Sparrow"
"CSGO_FakePlayer_Toaster" "Toaster"
"CSGO_FakePlayer_Toucan" "Toucan"
"CSGO_FakePlayer_Torus" "Torus"
"CSGO_FakePlayer_Violet" "Violet"
"CSGO_FakePlayer_Vortex" "Vortex"
"CSGO_FakePlayer_Vulture" "Vulture"
"CSGO_FakePlayer_Wagon" "Wagon"
"CSGO_FakePlayer_Whale" "Whale"
"CSGO_FakePlayer_Woodpecker" "Woodpecker"
"CSGO_FakePlayer_Zebra" "Zebra"
"CSGO_FakePlayer_Zigzag" "Zigzag"
//
// Coop and guardian bots localized names
//
"CSGO_FakePlayer_GOTV" "GOTV"
"CSGO_FakePlayer_Heavy" "Heavy"
"CSGO_FakePlayer_Elite" "Elite"
"CSGO_FakePlayer_Expert" "Expert"
"CSGO_FakePlayer_Phoenix" "Phoenix"
"CSGO_FakePlayer_Attacker" "Attacker"
//
// Bot profiles localized names
//
"CSGO_FakePlayer_Cliffe" "Cliffe"
"CSGO_FakePlayer_Minh" "Minh"
"CSGO_FakePlayer_Crusher" "Crusher"
"CSGO_FakePlayer_Garret" "Garret"
"CSGO_FakePlayer_Rock" "Rock"
"CSGO_FakePlayer_Wolf" "Wolf"
"CSGO_FakePlayer_Gunner" "Gunner"
"CSGO_FakePlayer_Vitaliy" "Vitaliy"
"CSGO_FakePlayer_Ridgway" "Ridgway"
"CSGO_FakePlayer_Steel" "Steel"
"CSGO_FakePlayer_Stone" "Stone"
"CSGO_FakePlayer_Arnold" "Arnold"
"CSGO_FakePlayer_Brett" "Brett"
"CSGO_FakePlayer_Kurt" "Kurt"
"CSGO_FakePlayer_Kyle" "Kyle"
"CSGO_FakePlayer_Moe" "Moe"
"CSGO_FakePlayer_Quade" "Quade"
"CSGO_FakePlayer_Quintin" "Quintin"
"CSGO_FakePlayer_Ringo" "Ringo"
"CSGO_FakePlayer_Rip" "Rip"
"CSGO_FakePlayer_Zach" "Zach"
"CSGO_FakePlayer_Cory" "Cory"
"CSGO_FakePlayer_Quinn" "Quinn"
"CSGO_FakePlayer_Seth" "Seth"
"CSGO_FakePlayer_Vinny" "Vinny"
"CSGO_FakePlayer_Brian" "Brian"
"CSGO_FakePlayer_Chad" "Chad"
"CSGO_FakePlayer_Chet" "Chet"
"CSGO_FakePlayer_Gabe" "Gabe"
"CSGO_FakePlayer_Hank" "Hank"
"CSGO_FakePlayer_Ivan" "Ivan"
"CSGO_FakePlayer_Jim" "Jim"
"CSGO_FakePlayer_Joe" "Joe"
"CSGO_FakePlayer_John" "John"
"CSGO_FakePlayer_Tony" "Tony"
"CSGO_FakePlayer_Tyler" "Tyler"
"CSGO_FakePlayer_Victor" "Victor"
"CSGO_FakePlayer_Vladimir" "Vladimir"
"CSGO_FakePlayer_Zane" "Zane"
"CSGO_FakePlayer_Zim" "Zim"
"CSGO_FakePlayer_Adrian" "Adrian"
"CSGO_FakePlayer_Brad" "Brad"
"CSGO_FakePlayer_Connor" "Connor"
"CSGO_FakePlayer_Dave" "Dave"
"CSGO_FakePlayer_Dan" "Dan"
"CSGO_FakePlayer_Derek" "Derek"
"CSGO_FakePlayer_Don" "Don"
"CSGO_FakePlayer_Eric" "Eric"
"CSGO_FakePlayer_Erik" "Erik"
"CSGO_FakePlayer_Finn" "Finn"
"CSGO_FakePlayer_Jeff" "Jeff"
"CSGO_FakePlayer_Kevin" "Kevin"
"CSGO_FakePlayer_Reed" "Reed"
"CSGO_FakePlayer_Rick" "Rick"
"CSGO_FakePlayer_Ted" "Ted"
"CSGO_FakePlayer_Troy" "Troy"
"CSGO_FakePlayer_Wade" "Wade"
"CSGO_FakePlayer_Wayne" "Wayne"
"CSGO_FakePlayer_Xander" "Xander"
"CSGO_FakePlayer_Xavier" "Xavier"
"CSGO_FakePlayer_Adam" "Adam"
"CSGO_FakePlayer_Andy" "Andy"
"CSGO_FakePlayer_Chris" "Chris"
"CSGO_FakePlayer_Colin" "Colin"
"CSGO_FakePlayer_Dennis" "Dennis"
"CSGO_FakePlayer_Doug" "Doug"
"CSGO_FakePlayer_Duffy" "Duffy"
"CSGO_FakePlayer_Gary" "Gary"
"CSGO_FakePlayer_Grant" "Grant"
"CSGO_FakePlayer_Greg" "Greg"
"CSGO_FakePlayer_Ian" "Ian"
"CSGO_FakePlayer_Jerry" "Jerry"
"CSGO_FakePlayer_Jon" "Jon"
"CSGO_FakePlayer_Keith" "Keith"
"CSGO_FakePlayer_Mark" "Mark"
"CSGO_FakePlayer_Matt" "Matt"
"CSGO_FakePlayer_Mike" "Mike"
"CSGO_FakePlayer_Nate" "Nate"
"CSGO_FakePlayer_Paul" "Paul"
"CSGO_FakePlayer_Scott" "Scott"
"CSGO_FakePlayer_Steve" "Steve"
"CSGO_FakePlayer_Tom" "Tom"
"CSGO_FakePlayer_Yahn" "Yahn"
"CSGO_FakePlayer_Alfred" "Alfred"
"CSGO_FakePlayer_Bill" "Bill"
"CSGO_FakePlayer_Brandon" "Brandon"
"CSGO_FakePlayer_Calvin" "Calvin"
"CSGO_FakePlayer_Dean" "Dean"
"CSGO_FakePlayer_Dustin" "Dustin"
"CSGO_FakePlayer_Ethan" "Ethan"
"CSGO_FakePlayer_Harold" "Harold"
"CSGO_FakePlayer_Henry" "Henry"
"CSGO_FakePlayer_Irving" "Irving"
"CSGO_FakePlayer_Jason" "Jason"
"CSGO_FakePlayer_Jenssen" "Jenssen"
"CSGO_FakePlayer_Josh" "Josh"
"CSGO_FakePlayer_Martin" "Martin"
"CSGO_FakePlayer_Nick" "Nick"
"CSGO_FakePlayer_Norm" "Norm"
"CSGO_FakePlayer_Orin" "Orin"
"CSGO_FakePlayer_Pat" "Pat"
"CSGO_FakePlayer_Perry" "Perry"
"CSGO_FakePlayer_Ron" "Ron"
"CSGO_FakePlayer_Shawn" "Shawn"
"CSGO_FakePlayer_Tim" "Tim"
"CSGO_FakePlayer_Will" "Will"
"CSGO_FakePlayer_Wyatt" "Wyatt"
"CSGO_FakePlayer_Albert" "Albert"
"CSGO_FakePlayer_Allen" "Allen"
"CSGO_FakePlayer_Bert" "Bert"
"CSGO_FakePlayer_Bob" "Bob"
"CSGO_FakePlayer_Cecil" "Cecil"
"CSGO_FakePlayer_Clarence" "Clarence"
"CSGO_FakePlayer_Elliot" "Elliot"
"CSGO_FakePlayer_Elmer" "Elmer"
"CSGO_FakePlayer_Ernie" "Ernie"
"CSGO_FakePlayer_Eugene" "Eugene"
"CSGO_FakePlayer_Fergus" "Fergus"
"CSGO_FakePlayer_Ferris" "Ferris"
"CSGO_FakePlayer_Frank" "Frank"
"CSGO_FakePlayer_Frasier" "Frasier"
"CSGO_FakePlayer_Fred" "Fred"
"CSGO_FakePlayer_George" "George"
"CSGO_FakePlayer_Graham" "Graham"
"CSGO_FakePlayer_Harvey" "Harvey"
"CSGO_FakePlayer_Irwin" "Irwin"
"CSGO_FakePlayer_Larry" "Larry"
"CSGO_FakePlayer_Lester" "Lester"
"CSGO_FakePlayer_Marvin" "Marvin"
"CSGO_FakePlayer_Neil" "Neil"
"CSGO_FakePlayer_Niles" "Niles"
"CSGO_FakePlayer_Oliver" "Oliver"
"CSGO_FakePlayer_Opie" "Opie"
"CSGO_FakePlayer_Ryan" "Ryan"
"CSGO_FakePlayer_Toby" "Toby"
"CSGO_FakePlayer_Ulric" "Ulric"
"CSGO_FakePlayer_Ulysses" "Ulysses"
"CSGO_FakePlayer_Uri" "Uri"
"CSGO_FakePlayer_Waldo" "Waldo"
"CSGO_FakePlayer_Wally" "Wally"
"CSGO_FakePlayer_Walt" "Walt"
"CSGO_FakePlayer_Wesley" "Wesley"
"CSGO_FakePlayer_Yanni" "Yanni"
"CSGO_FakePlayer_Yogi" "Yogi"
"CSGO_FakePlayer_Yuri" "Yuri"
//
// Events announcements
// Localization warning: these strings contain special characters to
control color-coding and care should be taken when localizing
//
"CSGO_Tournament_Event_AnnouncementChat1" "#%event% %stage% match is
now starting#"
"CSGO_Tournament_Event_AnnouncementChat2" "#%team0%# -vs- #%team1%# on
%map%#"
"CSGO_Tournament_Event_AnnouncementChat3" "#Watch the match from the
main menu WATCH tab#"
"CSGO_Tournament_Event_AnnouncementLobby" "\n<font color=\"#40FF40\">
%event% %stage% match is now starting</font>\n<font color=\"#5e98d9\">
%team0%</font><font color=\"#40FF40\"> -vs- </font><font color=\"#e4ae39\">
%team1%</font><font color=\"#40FF40\"> on %map%\nWatch the match from the main menu
WATCH tab</font>\n"
//
// Authentication keys
//
"CSGO_SupportGameAuthKey_Type_9" "2016 MLG Columbus Pick'Em
and Fantasy Management"
"CSGO_SupportGameAuthKey_Desc_9" "Third-party websites and
applications can use this authentication code to access your 2016 MLG Columbus
Pick'Em Challenge predictions and Fantasy game lineups, and help you place
tournament team stickers and tournament player autographs that you own as your
predictions and fantasy roster picks during 2016 MLG Columbus CS:GO
Championship.<br/><br/>Using your tournament sticker to make your Pick'Em
predictions will lock that sticker to be unusable and untradable until the end of
the match day. Using your player autograph for your fantasy roster pick will lock
that sticker to be unusable and untradable until the end of the tournament.
Removing predictions at a later time will not undo the lock."
"CSGO_SupportGameAuthKey_Type_10" "2016 Cologne Pick'Em and
Fantasy Management"
"CSGO_SupportGameAuthKey_Desc_10" "Third-party websites and
applications can use this authentication code to access your 2016 Cologne Pick'Em
Challenge predictions and Fantasy game lineups, and help you place tournament team
stickers and tournament player autographs that you own as your predictions and
fantasy roster picks during 2016 Cologne CS:GO Championship.<br/><br/>Using your
tournament sticker to make your Pick'Em predictions will lock that sticker to be
unusable and untradable until the end of the match day. Using your player autograph
for your fantasy roster pick will lock that sticker to be unusable and untradable
until the end of the tournament. Removing predictions at a later time will not undo
the lock."
"CSGO_SupportGameAuthKey_Type_11" "2017 Atlanta Pick'Em
Management"
"CSGO_SupportGameAuthKey_Desc_11" "Third-party websites and
applications can use this authentication code to access your 2017 Atlanta Pick'Em
Challenge predictions, and help you place tournament team stickers that you own as
your predictions during 2017 Atlanta CS:GO Championship.<br/><br/>Using your
tournament sticker to make your Pick'Em predictions will lock that sticker to be
unusable and untradable until the end of the tournament stage. Removing predictions
at a later time will not undo the lock."
"CSGO_SupportGameAuthKey_Type_12" "2017 Krakow Pick'Em
Management"
"CSGO_SupportGameAuthKey_Desc_12" "Third-party websites and
applications can use this authentication code to access your 2017 Krakow Pick'Em
Challenge predictions, and help you place tournament team stickers that you own as
your predictions during 2017 Krakow CS:GO Championship.<br/><br/>Using your
tournament sticker to make your Pick'Em predictions will lock that sticker to be
unusable and untradable until the end of the tournament stage. Removing predictions
at a later time will not undo the lock."
"CSGO_SupportGameAuthKey_Type_13" "2018 Boston Pick'Em
Management"
"CSGO_SupportGameAuthKey_Desc_13" "Third-party websites and
applications can use this authentication code to access your 2018 Boston Pick'Em
Challenge predictions, and help you place tournament team stickers that you own as
your predictions during 2018 Boston CS:GO Championship.<br/><br/>Using your
tournament sticker to make your Pick'Em predictions will lock that sticker to be
unusable and untradable until the end of the tournament stage. Removing predictions
at a later time will not undo the lock."
// Events strings
//
"CSGO_Tournament_Event_Name_1" "The 2013 DreamHack
SteelSeries CS:GO Championship"
"CSGO_Tournament_Event_NameShort_1" "2013 DreamHack Winter"
"CSGO_Tournament_Event_Name_2" "The Valve Test
Championship"
"CSGO_Tournament_Event_NameShort_2" "The Valve Test Championship"
"CSGO_Tournament_Event_Name_3" "The 2014 EMS One
Katowice CS:GO Championship"
"CSGO_Tournament_Event_NameShort_3" "2014 EMS One Katowice"
"CSGO_Tournament_Event_Name_4" "ESL One Cologne 2014
CS:GO Championship"
"CSGO_Tournament_Event_NameShort_4" "2014 ESL One Cologne"
"CSGO_Tournament_Event_Name_5" "The 2014 DreamHack
CS:GO Championship"
"CSGO_Tournament_Event_NameShort_5" "2014 DreamHack Winter"
"CSGO_Tournament_Event_Name_6" "2015 ESL One Katowice
CS:GO Championship"
"CSGO_Tournament_Event_NameShort_6" "2015 ESL One Katowice"
"CSGO_Tournament_Event_Name_7" "2015 ESL One Cologne
CS:GO Championship"
"CSGO_Tournament_Event_NameShort_7" "2015 ESL One Cologne"
"CSGO_Tournament_Event_Name_8" "2015 DreamHack Cluj-
Napoca CS:GO Championship"
"CSGO_Tournament_Event_NameShort_8" "2015 DreamHack Cluj-Napoca"
"CSGO_Tournament_Event_Name_9" "2016 MLG Columbus CS:GO
Championship"
"CSGO_Tournament_Event_NameShort_9" "2016 MLG Columbus"
"CSGO_Tournament_Event_Name_10" "2016 ESL One Cologne
CS:GO Championship"
"CSGO_Tournament_Event_NameShort_10" "2016 ESL One Cologne"
"CSGO_Tournament_Event_Name_11" "2017 ELEAGUE Atlanta
CS:GO Championship"
"CSGO_Tournament_Event_NameShort_11" "2017 ELEAGUE Atlanta"
"CSGO_Tournament_Event_Name_12" "2017 PGL Krakow CS:GO
Championship"
"CSGO_Tournament_Event_NameShort_12" "2017 PGL Krakow"
"CSGO_Tournament_Event_Name_13" "2018 ELEAGUE Boston
CS:GO Championship"
"CSGO_Tournament_Event_NameShort_13" "2018 ELEAGUE Boston"
"CSGO_Tournament_Event_Stage_1" "Exhibition"
"CSGO_Tournament_Event_Stage_2" "Group Stage"
"CSGO_Tournament_Event_Stage_3" "BYOC"
"CSGO_Tournament_Event_Stage_4" "Valve Pre-Event Test"
"CSGO_Tournament_Event_Stage_5" "Quarterfinal"
"CSGO_Tournament_Event_Stage_6" "Quarterfinal"
"CSGO_Tournament_Event_Stage_7" "Quarterfinal"
"CSGO_Tournament_Event_Stage_8" "Semifinal"
"CSGO_Tournament_Event_Stage_9" "Semifinal"
"CSGO_Tournament_Event_Stage_10" "Semifinal"
"CSGO_Tournament_Event_Stage_11" "Grand Final"
"CSGO_Tournament_Event_Stage_12" "Grand Final"
"CSGO_Tournament_Event_Stage_13" "Grand Final"
"CSGO_Tournament_Event_Stage_14" "All-Star"
"CSGO_Tournament_Event_Stage_15" "Group Stage"
"CSGO_Tournament_Event_Stage_16" "Group Stage"
"CSGO_Tournament_Event_Stage_17" "Group Stage"
"CSGO_Tournament_Event_Stage_18" "Qualification"
"CSGO_Tournament_Event_Stage_19" "Qualification"
"CSGO_Tournament_Event_Stage_20" "Qualification"
"CSGO_Tournament_Event_Stage_21" "Group Stage"
"CSGO_Tournament_Event_Stage_22" "Group Stage"
"CSGO_Tournament_Event_Stage_23" "Group Stage"
"CSGO_Tournament_Event_Stage_24" "Group Stage"
"CSGO_Tournament_Event_Stage_25" "Group Stage"
"CSGO_Tournament_Event_Stage_26" "Group Stage"
"CSGO_Tournament_Event_Stage_27" "Preliminary Stage"
"CSGO_Tournament_Event_Stage_28" "Preliminary Stage"
"CSGO_Tournament_Event_Stage_29" "Preliminary Stage"
"CSGO_Tournament_Event_Stage_30" "Preliminary Stage"
"CSGO_Tournament_Event_Stage_31" "Preliminary Stage"
"CSGO_Tournament_Event_Stage_32" "Preliminary Stage"
"CSGO_Tournament_Event_Stage_33" "Preliminary Stage"
"CSGO_Tournament_Event_Stage_Display_1" "Exhibition"
"CSGO_Tournament_Event_Stage_Display_2" "Group Stage |
First Stage"
"CSGO_Tournament_Event_Stage_Display_3" "BYOC"
"CSGO_Tournament_Event_Stage_Display_4" "Valve Pre-Event
Test"
"CSGO_Tournament_Event_Stage_Display_5" "Quarterfinal |
Match 1 of 3"
"CSGO_Tournament_Event_Stage_Display_6" "Quarterfinal |
Match 2 of 3"
"CSGO_Tournament_Event_Stage_Display_7" "Quarterfinal |
Decider Match"
"CSGO_Tournament_Event_Stage_Display_8" "Semifinal | Match
1 of 3"
"CSGO_Tournament_Event_Stage_Display_9" "Semifinal | Match
2 of 3"
"CSGO_Tournament_Event_Stage_Display_10" "Semifinal | Decider
Match"
"CSGO_Tournament_Event_Stage_Display_11" "Grand Final | Match 1
of 3"
"CSGO_Tournament_Event_Stage_Display_12" "Grand Final | Match 2
of 3"
"CSGO_Tournament_Event_Stage_Display_13" "Grand Final | Decider
Match"
"CSGO_Tournament_Event_Stage_Display_14" "All-Star"
"CSGO_Tournament_Event_Stage_Display_15" "Group Stage | Winners
Match"
"CSGO_Tournament_Event_Stage_Display_16" "Group Stage |
Elimination Match"
"CSGO_Tournament_Event_Stage_Display_17" "Group Stage | Decider
Match"
"CSGO_Tournament_Event_Stage_Display_18" "Qualification | Match 1
of 3"
"CSGO_Tournament_Event_Stage_Display_19" "Qualification | Match 2
of 3"
"CSGO_Tournament_Event_Stage_Display_20" "Qualification | Decider
Match"
"CSGO_Tournament_Event_Stage_Display_21" "Group Stage | Decider
Match 1 of 3"
"CSGO_Tournament_Event_Stage_Display_22" "Group Stage | Decider
Match 2 of 3"
"CSGO_Tournament_Event_Stage_Display_23" "Group Stage | Decider
Match"
"CSGO_Tournament_Event_Stage_Display_24" "Group Stage | Upper
Group"
"CSGO_Tournament_Event_Stage_Display_25" "Group Stage | Lower
Group"
"CSGO_Tournament_Event_Stage_Display_26" "Group Stage | Middle
Group"
"CSGO_Tournament_Event_Stage_Display_27" "Preliminary Stage |
First Stage"
"CSGO_Tournament_Event_Stage_Display_28" "Preliminary Stage |
Winners Match"
"CSGO_Tournament_Event_Stage_Display_29" "Preliminary Stage |
Elimination Match"
"CSGO_Tournament_Event_Stage_Display_30" "Preliminary Stage |
Decider Match"
"CSGO_Tournament_Event_Stage_Display_31" "Preliminary Stage |
Upper Pool"
"CSGO_Tournament_Event_Stage_Display_32" "Preliminary Stage |
Lower Pool"
"CSGO_Tournament_Event_Stage_Display_33" "Preliminary Stage |
Middle Group"
// Team names
"CSGO_TeamID_1" "Ninjas in Pyjamas"
"CSGO_TeamID_2" "Astana Dragons"
"CSGO_TeamID_3" "compLexity Gaming"
"CSGO_TeamID_4" "VeryGames"
"CSGO_TeamID_5" "iBUYPOWER"
"CSGO_TeamID_6" "Fnatic"
"CSGO_TeamID_7" "Clan-Mystik"
"CSGO_TeamID_8" "We got game"
"CSGO_TeamID_9" "LGB eSports"
"CSGO_TeamID_10" "Copenhagen Wolves"
"CSGO_TeamID_11" "Universal Soldiers"
"CSGO_TeamID_12" "Natus Vincere"
"CSGO_TeamID_13" "n!faculty"
"CSGO_TeamID_14" "SK Gaming"
"CSGO_TeamID_15" "Xapso"
"CSGO_TeamID_16" "[R]eason Gaming"
"CSGO_TeamID_17" "Valve Squad Alpha"
"CSGO_TeamID_18" "Valve Squad Bravo"
"CSGO_TeamID_20" "NiP Team A"
"CSGO_TeamID_21" "NiP Team B"
"CSGO_TeamID_22" "Team Tomi"
"CSGO_TeamID_23" "Team Duncan"
"CSGO_TeamID_24" "Team Dignitas"
"CSGO_TeamID_25" "HellRaisers"
"CSGO_TeamID_26" "Team LDLC.com"
"CSGO_TeamID_27" "Titan"
"CSGO_TeamID_28" "3DMAX"
"CSGO_TeamID_29" "mousesports"
"CSGO_TeamID_30" "Reason Gaming"
"CSGO_TeamID_31" "Virtus.Pro"
"CSGO_TeamID_32" "Vox Eminor"
"CSGO_TeamID_33" "Cloud9"
"CSGO_TeamID_34" "dAT team"
"CSGO_TeamID_35" "Epsilon eSports"
"CSGO_TeamID_36" "London Conspiracy"
"CSGO_TeamID_37" "MTS GameGod Wolf"
"CSGO_TeamID_38" "myXMG"
"CSGO_TeamID_39" "PENTA Sports"
"CSGO_TeamID_40" "Bravado Gaming"
"CSGO_TeamID_41" "Planetkey Dynamics"
"CSGO_TeamID_42" "ESC Gaming"
"CSGO_TeamID_43" "Flipsid3 Tactics"
"CSGO_TeamID_44" "x6tence"
"CSGO_TeamID_45" "Team Orbit"
"CSGO_TeamID_46" "Team EnVyUs"
"CSGO_TeamID_47" "Vexed Gaming"
"CSGO_TeamID_48" "Team Liquid"
"CSGO_TeamID_49" "Counter Logic Gaming"
"CSGO_TeamID_50" "Keyd Stars"
"CSGO_TeamID_51" "TSM Kinguin"
"CSGO_TeamID_52" "Cloud9 G2A"
"CSGO_TeamID_53" "Renegades"
"CSGO_TeamID_54" "Team Immunity"
"CSGO_TeamID_55" "Team Kinguin"
"CSGO_TeamID_56" "Team eBettle"
"CSGO_TeamID_57" "Luminosity Gaming"
"CSGO_TeamID_58" "Team SoloMid"
"CSGO_TeamID_59" "G2 Esports"
"CSGO_TeamID_60" "Astralis"
"CSGO_TeamID_61" "FaZe Clan"
"CSGO_TeamID_62" "Splyce"
"CSGO_TeamID_63" "Gambit Esports"
"CSGO_TeamID_64" "All-Star Team America"
"CSGO_TeamID_65" "All-Star Team Europe"
"CSGO_TeamID_66" "OpTic Gaming"
"CSGO_TeamID_67" "GODSENT"
"CSGO_TeamID_68" "North"
"CSGO_TeamID_69" "BIG"
"CSGO_TeamID_70" "Vega Squadron"
"CSGO_TeamID_71" "Immortals"
"CSGO_TeamID_72" "Sprout Esports"
"CSGO_TeamID_73" "Space Soldiers"
"CSGO_TeamID_74" "Tyloo"
"CSGO_TeamID_75" "Avangar"
"CSGO_TeamID_76" "Quantum Bellator Fire"
"CSGO_TeamID_77" "Misfits Gaming"
"CSGO_TeamID_78" "100 Thieves"
"CSGO_TeamID_79" "Flash Gaming"
// SET DESCRIPTIONS
/////////////////
// lootlist override strings
//////////////////
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
//////
// Season/Operation Challenge coin level up chat text
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
//////
"SEASON1_Coin_LevelUp_Silver" " #%s1# has leveled up their #Operation
Bravo Challenge Coin# to #SILVER!"
"SEASON1_Coin_LevelUp_Gold" " #%s1# has leveled up their
#Operation Bravo Challenge Coin# to GOLD!!"
"SEASON3_Coin_LevelUp_Silver" " #%s1# has leveled up their #Operation
Phoenix Challenge Coin# to #SILVER!"
"SEASON3_Coin_LevelUp_Gold" " #%s1# has leveled up their
#Operation Phoenix Challenge Coin# to GOLD!!"
"SEASONX_Coin_LevelUp_Silver" " #%s1# has leveled up their #Operation
Challenge Coin# to #SILVER!"
"SEASONX_Coin_LevelUp_Gold" " #%s1# has leveled up their
#Operation Challenge Coin# to GOLD!!"
"SEASONX_Coin_LevelUp_Platinum" " #%s1# has leveled up their
#Operation Challenge Coin# to DIAMOND!!!"
// Music Kits
"CSGO_musickit_desc" "This Music Kit will
replace all of the music in the game and is shareable with anyone you are playing
with. It also includes an MVP Anthem that plays for everyone in the match when you
are MVP.\n\nThe Music Kit replaces the following music:\n- Main Menu\n- Round Start
and End\n- Map Objective\n- Ten Second Warning\n- Death Camera"
"musickit_valve_csgo_01" "CS:GO"
"musickit_valve_csgo_01_desc" "The default CS:GO music.
It's classic."
"musickit_proxy_01" "Proxy,
Battlepack"
"musickit_proxy_01_desc" "Russian Heavy
Electronica Artist PROXY brings his own Unique heavy artillery to Counter Strike.
Hybrid audio Weaponry fused with the finest studio technology makes this pack
unique."
"coupon_proxy_01" "MusicKit | Proxy,
Battlepack"
"coupon_proxy_01_stattrak" "StatTrak™ MusicKit | Proxy,
Battlepack"
//////////////////
///////////////////////////////////////////////////////////////////////////////////
////////////////////////////
// Quests!
"quest" "Missi
on"
"quest_desc" ""
"quest_totalgoal_points_desc" "Total %actions% require
d: <b>%points%</b>" // special non-breaking space characters in this string, edit
carefully!
"quest_attrremaining_points_desc" "Remaining %actions%:
<b>%points%</b>" // special non-breaking space characters in this string, edit
carefully!
"quest_uncommitted_points_desc" "Remaining %action
s%: <b>%points%</b> (<b>%points uncommitted%</b> earned this match)" // special
non-breaking space characters in this string, edit carefully!
"quest_uncommitted_points_warn" " * <i>%actions%
will be recorded at end of match</i>"
"quest_reward_desc" "This
mission rewards from\n<b>%s1</b>:"
"quest_reward_xp" "Missi
on Reward: <b>%s1</b> XP"
"quest_event_totalgoal_points_desc" "Earn
boosted XP for every <b>%action%</b> during this event."
"quest_bonus_desc" "Bonus
: +<b>%xpperbonusaction%</b> XP per %action%—<i>%xpbonuscondition%.</i>"
"quest_bonus_fractional_desc" "Bonus: +<b>
%xpperbonusactions%</b> XP per <b>%n_actions%</b> %actions%—<i>%xpbonuscondition
%.</i>"
"quest_bonus_single_desc" "Bonus: +<b>
%xpperbonusaction%</b> XP—<i>%xpbonuscondition%.</i>"
"quest_target_chicken"
"chicken "
"quest_target_human_or_chicken"
"human or chicken "
"quest_target_headshot"
"headshot "
"quest_action_plural_act_kill_human"
"kills"
"quest_action_singular_act_kill_human"
"kill"
"quest_action_plural_act_kill_chicken"
"kills"
"quest_action_singular_act_kill_chicken"
"kill"
"quest_action_plural_act_kill_target"
"assassinations"
"quest_action_singular_act_kill_target"
"assassination"
"quest_action_plural_act_damage"
"damage"
"quest_action_singular_act_damage"
"damage point inflicted"
"quest_action_plural_act_win_match"
"wins"
"quest_action_singular_act_win_match"
"win"
"quest_action_plural_act_win_round"
"round wins"
"quest_action_singular_act_win_round"
"round win"
"quest_action_plural_act_dm_bonus_points"
"points"
"quest_action_singular_act_dm_bonus_points"
"point"
"quest_action_plural_act_flashbang_enemy"
"enemy flashes"
"quest_action_singular_act_flashbang_enemy"
"enemy flash"
"quest_action_plural_act_pick_up_hostage"
"hostage pick ups"
"quest_action_singular_act_pick_up_hostage"
"hostage pick up"
"quest_action_plural_act_rescue_hostage"
"hostage rescues"
"quest_action_singular_act_rescue_hostage"
"hostage rescue"
"quest_action_plural_act_defuse_bomb"
"bomb defusals"
"quest_action_singular_act_defuse_bomb"
"bomb defusal"
"quest_action_plural_act_plant_bomb"
"bomb plants"
"quest_action_singular_act_plant_bomb"
"bomb plant"
"quest_action_singular_act_income"
"dollar"
"quest_action_plural_act_income"
"money"
"quest_action_singular_act_spend"
"dollar"
"quest_action_plural_act_spend"
"money"
"quest_action_singular_headshot_kill"
"headshot kill"
"quest_action_plural_headshot_kill"
"headshot kills"
"quest_action_singular_multikill"
"multi-kill round"
"quest_action_plural_multikill"
"multi-kill rounds"
//
"quest_action_plural_bomb_plants_or_defuses"
"bomb plants or defusals"
"quest_action_singular_bomb_plants_or_defuses"
"bomb plant or defusal"
"quest_action_plural_rescue_or_kill_hostages"
"hostage rescues or rescuers killed"
"quest_action_singular_rescue_or_kill_hostages"
"hostage rescue or rescuer kill"
"quest_action_plural_damage_burn"
"burn damage"
"quest_action_singular_damage_burn"
"points of burn damage"
"quest_commandverb_default"
"Score"
"quest_commandverb_deal"
"Deal"
"quest_commandverb_earn"
"Earn"
"quest_commandverb_spend"
"Spend"
"quest_commandverb_execute"
"Execute"
"emptystring"
""
////
"quest_condition_item_own"
"your own"
"quest_condition_item_borrowed"
"someone else's"
"quest_condition_item_borrowed_teammate"
"teammate's"
"quest_condition_item_borrowed_enemy"
"enemy's"
"quest_condition_item_borrowed_victim"
"victim's own"
"quest_condition_item_nondefault"
"pretty"
"quest_LoadoutSlot_Melee"
"knife"
"quest_LoadoutSlot_Secondary"
"pistol"
"quest_LoadoutSlot_SMG"
"SMG"
"quest_LoadoutSlot_Rifle"
"rifle"
"quest_LoadoutSlot_Heavy"
"heavy weapon"
"quest_LoadoutSlot_Grenade"
"grenade"
"quest_item_default"
"weapon"
////
"quest_event_ending"
"Ends in %s1 minutes"
"quest_event_soon_hours"
"Starts in %s1 hours"
"quest_event_soon_hms"
"Starts in %s1:%s2:%s3"
"quest_event_today"
"Today %s1:%s2"
"quest_event_future"
"Starts %s1 %s2 %s3:%s4"
"quest_event_timer"
"Starts in %s1"
////
/////////////////////////////////////////////////////////////////
// win quests
"Quest_Win_a_Mode"
"Threat Neutralized: <b>%gamemode%</b>"
"Quest_Win_a_Mode_desc" "Win
one match of <b>%gamemode%</b>."
"Quest_Win_a_Mapgroup" "End
Game: <b>%gamemode%, %mapgroup%</b>"
"Quest_Win_a_Mapgroup_desc" "Score <b>
%gamemode%</b> %actions% in matches of <b>%mapgroup%</b>."
"Quest_Win_a_Map"
"End Game: <b>%gamemode%, %map%</b>"
"Quest_Win_a_Map_desc" "Score
<b>%gamemode%</b> %actions% in matches of <b>%map%</b>."
"Quest_Win_Rounds_Map" "Engag
ement: <b>%gamemode%, %mapgroup%</b>"
"Quest_Win_Rounds_Map_desc" "Score <b>
%gamemode%</b> %actions% in matches on <b>%mapgroup%</b>."
"Quest_Win_Rounds_Map_Short" "Round Wins"
// equipment quests
"Quest_Weapon_Mode"
"Equipment Proficiency: <b>%gamemode%</b>, <b>%weapon%</b>"
"Quest_Weapon_Mode_desc" "Score
<b>%weapon%</b> %optional_target%%actions% in <b>%gamemode%</b> matches."
"Quest_Weapon_Mapgroup" "Equipment
Proficiency: <b>%mapgroup%</b>, <b>%weapon%</b>"
"Quest_Weapon_Mapgroup_desc" "Score <b>%weapon
%</b> %optional_target%%actions% in <b>%gamemode%: %mapgroup%</b> matches."
"Quest_WeaponDamage_Mapgroup_desc" "Deal <b>
%weapon%</b> %optional_target%%actions% to enemies in <b>%gamemode%: %mapgroup%</b>
matches."
"Quest_Weapon_Within_3_Mapgroup" "Graduation:
<b>%mapgroup%</b>, <b>%weapon%</b>"
"Quest_Weapon_Within_3_Mapgroup_desc" "Score <b>
%weapon%</b> %optional_target%%actions%<i> within your first 3 shots of the
round,</i> in <b>%gamemode%: %mapgroup%</b> matches."
"Quest_Weapon_Map" "Equip
ment Proficiency: <b>%map%</b>, <b>%weapon%</b>"
"Quest_Weapon_Map_desc" "Score
<b>%weapon%</b> %optional_target%%actions% in <b>%gamemode%: %map%</b> matches."
"Quest_Weapon_Map_Team_desc" "As a <b>%team%</b>, score <b>
%weapon%</b> %optional_target%%actions% in <b>%gamemode%: %map%</b> matches."
"Quest_Weapon_Mapgroup_Team_desc" "As a <b>%team%</b>, score
<b>%weapon%</b> %optional_target%%actions% in <b>%gamemode%: %mapgroup%</b>
matches."
"Quest_Unique_Weapon_Mapgroup" "Weapo
ns Expert: <b>%mapgroup%</b>"
"Quest_Unique_Weapon_Mapgroup_desc" "Within <b>
%gamemode%: %mapgroup%</b> matches, earn mission progress for each %action%
<i>accomplished with a unique weapon</i>."
"Quest_Unique_Weapon_Mapgroup_Team_desc" "As a
<b>%team%</b> in <b>%gamemode%: %mapgroup%</b> matches, earn mission progress for
each %action% <i>accomplished with a unique weapon</i>."
"Quest_Defend_Bomb_Mapgroup_desc" "Score
%actions% <i>after the bomb has been planted</i> in <b>%gamemode%: %mapgroup%</b>
matches."
// Hostage quests
"Quest_Rescue_Map" "Hostage
Extraction: <b>%map%</b>"
"Quest_Rescue_Map_Desc" "Score %actions%
in <b>%gamemode%: %map%</b> matches."
"Quest_PlantBomb_Mapgroup"
"Explosives Expert: <b>%mapgroup%</b>"
"Quest_PlantBomb_Mapgroup_Desc" "Execute
%actions% in <b>%gamemode%: %mapgroup%</b> matches."
// Assassination
"Quest_Assassination"
"%victim_team% Assassination: <b>%target%</b>"
"Quest_Assassination_desc" "Find and
kill the %victim_team% <b>%target%</b> in <b>%gamemode%: %map%</b> matches."
"quest_target_turner"
"Turner"
"quest_target_jackson"
"Jackson"
"quest_target_chapel"
"Chapel"
"quest_target_sergei"
"Sergei"
// Income
"Quest_Income_Mapgroup" "Gross
Income: <b>$1,000,000</b>"
"Quest_Income_Mapgroup_desc" "Earn a total of
$1,000,000 in <b>%gamemode%: %mapgroup%</b> matches."
"Quest_Income_Mapgroup_Team_desc" "As a <b>%team%</b>, earn a
total of $1,000,000 in <b>%gamemode%: %mapgroup%</b> matches."
"Quest_Spend_Mapgroup_Team_desc" "As a <b>%team%</b>, spend a
total of $1,000,000 in <b>%gamemode%: %mapgroup%</b> matches."
"Quest_DMBonusPoints_Map" "Maste
r of Arms: <b>%map%</b>"
"Quest_DMBonusPoints_Map_desc" "Earn points using
the Bonus Weapon in <b>Deathmatch: %map%</b> matches."
// play quests
"Quest_Kills_Mapgroup" "Threat
Recon: <b>%gamemode%</b>, <b>%mapgroup%</b>"
"Quest_Kills_Mapgroup_desc" "Score
%optional_target%%actions% in <b>%gamemode%: %mapgroup%</b> matches."
"Quest_Kills_Mapgroup_cond_desc" "Score %optional_target%
%actions%—<i>%condition%</i>—in <b>%gamemode%: %mapgroup%</b> matches."
"Quest_Kills_Mapgroup_Team_desc" "As a <b>%team%</b>, score
%optional_target%%actions% in <b>%gamemode%: %mapgroup%</b> matches."
"Quest_Headshots_Mapgroup" "Heads
hot: <b>%gamemode%</b>, <b>%mapgroup%</b>"
"Quest_Headshots_Mapgroup_desc" "Score
headshot %actions% in <b>%gamemode%: %mapgroup%</b> matches."
"Quest_Kills_Map"
"Threat Recon: <b>%gamemode%</b>, <b>%map%</b>"
"Quest_Kills_Map_desc" "Score
%optional_target%%actions% in <b>%gamemode%: %map%</b> matches."
"Quest_Kills_Mode" "<b>
%gamemode%</b> Threat Recon"
"Quest_Kills_Mode_desc" "Score
%optional_target%%actions% in <b>%gamemode%</b> matches."
// chicken quests
"quest_team_ct"
"Counter-Terrorist"
"quest_team_terrorist" "Terrorist"
// Coop quests
"Quest_Guardian_Bomb" "Guard
ian Co-op Challenge: <b>%map%</b>, <b>%weapon%</b>"
"Quest_Guardian_Bomb_Desc" "Guard
ian Co-op Challenge: Play as a <b>%team%</b> with a partner and protect the
bombsite from enemies on <b>%map%</b>.<br><br>Score a <b>%action%</b> by getting
<b>%kills%</b> enemy kills with <b>%weapon%</b>. <b>%extradetails%</b>"
"Quest_Guardian_Desc_op08" "Guard
ian Co-op Challenge: Play as a <b>%team%</b> with a partner and protect the
bombsite from enemies on <b>%map%</b>.<br><br>Score a <b>%action%</b> by getting
<b>%kills%</b> %killtype% with <b>%weapon%</b>. <b>%extradetails%</b>%presence%"
"Quest_Coop_Desc_Rescue" "Co-op
Strike: Play as a <b>%team%</b> with a partner and <b>rescue the hostage</b> from
<b>%map%</b>.<br><br><b>%extradetails%</b>"
"Quest_Coop_Desc_Recon" "Co-op
Strike: Play as a <b>%team%</b> with a partner and <b>gather intel</b> from <b>%map
%</b>.<br><br><b>%extradetails%</b>"
"Quest_Coop_Desc_Bomb" "Co-op
Strike: Play as a <b>%team%</b> with a partner and <b>Blow up</b> the <b>%map
%</b>.<br><br><b>%extradetails%</b>"
"Quest_Guardian_Hostage" "Guard
ian Co-op Challenge: <b>%map%</b>, <b>%weapon%</b>"
"Quest_Guardian_Hostage_Desc" "Guardian
Co-op Challenge: Play as a <b>%team%</b> with a partner and prevent the Counter-
Terrorists from reaching the Hostages on <b>%map%</b>.<br><br>Score a <b>%action
%</b> by getting <b>%kills%</b> enemy kills with <b>%weapon%</b>. <b>%extradetails
%</b>"
"quest_guardian_kills_5" "5"
"quest_guardian_kills_10" "10"
"quest_guardian_kills_15" "15"
"quest_guardian_kills_20" "20"
"quest_guardian_kills_25" "25"
"quest_guardian_kills_30" "30"
"quest_guardian_kills_35" "35"
"quest_guardian_kills_40" "40"
"quest_guardian_kills_45" "45"
"quest_guardian_kills_50" "50"
"quest_presence_empty" ""
"quest_presence_heavy" "<br><
br><b>ADVISORY</b>: Expect <i>heavy</i> resistance in the area!"
"quest_guardian_empty" ""
"quest_guardian_cantbuy" "<i>Cannot buy on this mission.</i>"
"quest_guardian_maxmoneylimit" "<i>Max money is limited on this
mission.</i>"
"quest_guardian_killrewardsonly" "<i>Can only earn money from kill
rewards.</i>"
"quest_guardian_moneyreset" "<i>Money is reset after mission failure.</i>"
"quest_guardian_heavyarmor" "<i>Heavy Assault Suit is available.</i>"
"quest_guardian_noarmor" "<i>Armor is not available.</i>"
"quest_guardian_heavyarmorresetmoney" "<i>Heavy Assault Suit is
available. Money is reset after mission failure.</i>"
//"quest_guardian_maxmoney_16000" "$16000"
//"quest_guardian_maxmoney_10000" "$10000"
//"quest_guardian_maxmoney_6000" "$6000"
//"quest_guardian_maxmoney_3200" "$3200"
//"quest_guardian_maxmoney_0" "$0"
"quest_hud_guardian_adjective_unscoped" "<i>unscoped</i>"
"quest_hud_guardian_adjective_enemy_weapon" "<i>enemy's</i>"
"quest_hud_guardian_condition_blind_enemy" "<i>blind
enemy</i>"
"quest_hud_guardian_condition_headshots" "<i>headshot</i>"
// bonus tokens
"quest_bonus_chickenstreak_2" "when in a
chicken kill streak of 2 or more"
"quest_bonus_chickenstreak_3" "when in a
chicken kill streak of 3 or more"
// OperationalPoints
"Quest_OperationalPoints_1" "★"
"Quest_OperationalPoints_2" "★★"
"Quest_OperationalPoints_3" "★★★"
// Hud Message
"Quest_ProgressMadeMessage1" "
#Mission points to be credited at match end: +%s1."
///////////////////////////////////////////////////////////////////////////////////
////////////////////////////
// Campaigns
// Mission Objectives
"Op_bloodhound_Sebastien_501" "<b>Sebastien
Hennequet</b>: Hello, my name is Sebastien Hennequet, and I'll be your CO for
Operation Bloodhound. Our purpose? Track down one of the most dangerous operators
working for The Phoenix. Under my training you will become more than a soldier...
you'll become a hunter. But before we begin our work with a rifle, you have to
learn how to live long enough to get one. Become an expert with your sidearm, it's
the fastest way to get the resources you'll need."
"Op_bloodhound_Sebastien_502" "<b>Sebastien
Hennequet</b>: Until he betrayed us all, Chase Turner was a decorated member of the
Coalition Taskforce. It's suicide to engage him one on one, but with the right
coordination we can kill him before he knows he's in your crosshairs. The AWP is
reliable and deadly, and the first tool of the trade you need to master."
"Op_bloodhound_Sebastien_503" "<b>Sebastien
Hennequet</b>: Despite what Lt. Sabri may think, our victory depends on teamwork,
not individual performance. You're not alone out there: so even if you can't get a
kill shot, sometimes wounding the enemy can be enough to tip the scales. Use the
SSG08 to support your allies."
"Op_bloodhound_Sebastien_504" "<b>Sebastien
Hennequet</b>: Since aligning himself with Valeria, Turner does whatever he can to
keep us off balance... forcing us to panic and lose focus. But precision is the
hallmark of a great operator... it's easy to wield an Aug like a cudgel, but can
you use it as a scalpel?"
"Op_bloodhound_Sebastien_505" "<b>Sebastien
Hennequet</b>: We've launched 5 unsuccessful attempts on Turners life... he evaded
us twice by using bad intel to trap us: if that happens to you, you need to be
prepared for anything."
"Op_bloodhound_Sebastien_510" "<b>Sebastien
Hennequet</b>: The success or failure of our missions hinge on brief moments:
looking around the right corner... pulling the trigger at the right time... I'm
giving you three shots to kill your target... you should need only one."
"Op_bloodhound_Sebastien_511" "<b>Sebastien
Hennequet</b>: It's graduation day. We've identified the location of Sergei, one
of Valeria's low ranking lieutenants. Find him. Kill him...and prove to me that
you're ready to hunt Turner."
"Op_bloodhound_Sebastien_512" "<b>Sebastien
Hennequet</b>: We received word that Turner's terrorist cell has mobilized, this
our last chance for weapons training before we go on the hunt."
"Op_bloodhound_Sebastien_513" "<b>Sebastien
Hennequet</b>: This doesn't make any sense... The Phoenix are raiding Season, but
that target doesn't fit in Turner's MO... the target's not political, and the
battlefield is too claustrophobic. Be careful when you're leaving bombsite A...
there a ladder that leads you to a perfect sniping roost: Turner might be waiting
for you."
"Op_bloodhound_Sebastien_514" "<b>Sebastien
Hennequet</b>: Turner's greatest blow against us came when he assassinated Lord
William, one of the Coalition Taskforce's biggest political and financial
supporters. By holding control of a tower he was able to pick off every operator
we sent to Rescue Lord William... we can never let history repeat itself."
"Op_bloodhound_Sebastien_515" "<b>Sebastien
Hennequet</b>: We noticed Phoenix activity at an abandoned rail yard... be careful
as you secure the area: It may look like you're surrounded by cover but there are
plenty of places that overlook the yard, particularly at bombsite B."
"Op_bloodhound_Sebastien_516" "<b>Sebastien
Hennequet</b>: We tracked Turner's men to a shopping district the Maghreb region:
tread softly when moving down side alleys to bombsite B. There's a house with
excellent visibility where Turner's men can plan an ambush. "
"Op_bloodhound_Sebastien_517" "<b>Sebastien
Hennequet</b>: Turner knows we're getting close: he's making a move on various soft
targets all around the globe... he wants to use these hostage scenarios to divide
the Coalition's resources and pick us off one at a time."
"Op_bloodhound_Sebastien_506" "<b>Sebastien
Hennequet</b>: The man we hunt is Chase Turner. He was a friend to many of us, and
a protégé of mine... the most gifted sniper I ever trained. Valeria's words have
twisted him beyond recognition, and when the time comes it will fall on us to put
him down. Let's begin your training with the SSG08."
"Op_bloodhound_Sebastien_507" "<b>Sebastien
Hennequet</b>: There's a reason why the AWP is the bread and butter for many a
marksman. I've seen firsthand how one pull of the trigger can change the world...
perfect your aim, and you might do the same one day."
"Op_bloodhound_Sebastien_508" "<b>Sebastien
Hennequet</b>: Let's see if you have the discipline to learn what Lt. Sabri
couldn't. Not all precision instruments come with a scope. In the right hands, a
Desert Eagle is still effective at long range and is a fraction of the cost of an
AWP. And as you know... early success can shape the rest of the battle."
"Op_bloodhound_Sebastien_509" "<b>Sebastien
Hennequet</b>: We can't always control the terms of a skirmish, and the unfortunate
reality of war is that rifles aren't cheap. If Turner comes for you, you might not
have your preferred rifle, and if that happens you have to be prepared to use
whatever is on hand."
"Op_bloodhound_Sebastien_518" "<b>Sebastien
Hennequet</b>: Before Turner became a traitor he was a world class operator. With
his instincts and ability to control sightlines he was once able to single handedly
stop a terrorist plot to destroy the bay area zoo. The way he told the story, he
said he was able to kill The Phoenix and enjoy a dolphin show at the same time."
"Op_bloodhound_Sebastien_519" "<b>Sebastien
Hennequet</b>: The seeds of Turner's betrayal began after a routine operation in
the Maghreb region. Valeria's agents were looking to bomb a shopping district, and
we moved to stop them. He must have killed a dozen men from the palace interior,
but after the skirmish he came home changed... Valeria had reached out to him: and
he was swayed by her silver tongue."
"Op_bloodhound_Sebastien_520" "<b>Sebastien
Hennequet</b>: Turner's forces are bearing down on you. Remember your training and
use the AWP to control the bombsite. It's just the two of you out there, so be
smart and cover each other's backs. "
"Op_bloodhound_Sebastien_521" "<b>Sebastien
Hennequet</b>: Valeria sent Turner on a mission to prove his devotion to the cause
- the hijacking and transport of weapons grade plutonium. One of his favorite
tactics was taking control of offices overlooking the train yard, converting them
to effective sniper's nests."
"Op_bloodhound_Sebastien_522" "<b>Sebastien
Hennequet</b>: His place in The Phoenix secured, Turner spearheaded an assault on
one of Lord William's estates... the battle was long and brutal. Turner raced to
hold control of a tower on the property, holding off our forces while his new
allies sought to complete their mission. In the end we failed: Lord William was
dead."
"Op_bloodhound_Sebastien_523" "<b>Sebastien
Hennequet</b>: We sought Turner out more aggressively, but it didn't matter: he
didn't just have knowledge of our tactics... he knew how to exploit every operator
leading the Taskforce. He launched a plot to kill Kotaro Izaki... using his hatred
of Elliott Kingsman to lure him to the Season Corporation."
"Op_bloodhound_Sebastien_524" "<b>Sebastien
Hennequet</b>: The death of Lord William sent ripples across Europe. Soon
Anarchists spouting the propaganda of The Phoenix took to the streets. The only
reason we held them off was because we were able to maintain the upper park."
"Op_bloodhound_Sebastien_525" "<b>Sebastien
Hennequet</b>: Our last encounter with Turner was our most chilling. He was using
the rafters at bombsite B to pick us off one by one. We drove them off... but not
before they were able to destroy information regarding their cell: all we know for
sure is that The Phoenix are preparing to hit a new civilian target."
"Op_bloodhound_Sebastien_526" "<b>Sebastien
Hennequet</b>: This is the moment we've been waiting for: We've confirmed that
Turner is among the operators at this hostage situation. If you see him in the
engagement, don't hesitate to take him out."
"Op_bloodhound_Sebastien_521_new" "<b>Sebastien
Hennequet</b>: Turner's cell is licking its wounds, but we can't afford to be
complacent. It's time for another weapons training exercise... when Turner peeks
his head out, we'll be ready to take it off."
"Op_bloodhound_Sebastien_526_new" "<b>Sebastien
Hennequet</b>: Turner's men are spreading across the Maghreb, looking to destroy
villages that are unsympathetic to The Phoenix's cause. In order to protect these
people, we need to split up. Take another operator and guard the bombsite.
Remember, this isn't a standard mission: do not. Leave. The bombsite."
"Op_bloodhound_Sebastien_527" "<b>Sebastien
Hennequet</b>: In the field we always have to reassess our surroundings and
improvise. This exercise is about not relying on Coalition resources... take out
the enemy, then use their own weapons against them."
"Op_bloodhound_Sebastien_528" "<b>Sebastien
Hennequet</b>: I received word that your transport chopper was shot down over the
Maghreb. Evac is coming, but it's going to take time. The two of you can survive
this, just stick together and remember what I've taught you."
"Op_Bloodhound_booth_529" "<b>Booth</b>: So
you're the operator everyone's all in a fuss about. I'm sure helping out Mr.
Hennequet on his vengeance quest is fun, but if you're interested in being more
than an old man's catspaw, we should talk. The name's Booth... and I'm always
looking for talented individuals to make money with."
"Op_Bloodhound_booth_530" "<b>Booth</b>:
What do you say we do a little Zen exercise? While you're on the field, hunt some
chickens for me. Naturally I'm sure you're wondering why I'd ask for something so
ludicrous. Maybe I'm looking for you to test my wares... perhaps I'm judging how
well you follow instructions... or maybe I just really hate chickens. Either way,
do what I ask and you will be rewarded."
"Op_Bloodhound_booth_531" "<b>Booth</b>: As
much as I like to believe that people respect my business practices, the reality is
that I sell guns to people who like to use them.... And eventually they might want
to use them on me. Show me that you can take whatever the world throws at you, and
let the bodies of your enemies tell the story of your victory. Do this... and I
will happily put you on retainer."
"Op_Bloodhound_booth_531_turner" "<b>Booth</b>:
Chase Turner was a man of conviction and talent... it's a shame that you killed
him. But there's no point in dwelling on the past, we need to move forward.
Killing Turner puts you into a very special tier of operators... and I have a
special task for someone with your skillset."
"Op_bloodhound_Sebastien_502_Turner" "<b>Sebastie
n Hennequet</b>: Until he betrayed us all, Chase Turner was a decorated member of
the Coalition Taskforce. Seeing as you're the one who put him down... it's only
fitting you carry on his legacy with the AWP."
"Op_bloodhound_Sebastien_504_turner" "<b>Sebastie
n Hennequet</b>: There's someone I'd like to meet, a defector from the Coalition
Taskforce named Chase Turner. But before you do, I have a final test for you.
Stand with your new brothers and sisters against your old ones... don't let our
hostages be taken from us."
"Op_bloodhound_Sebastien_505_turner" "<b>Sebastie
n Hennequet</b>: With Turner dead, you can bet Valeria will be looking for
vengeance... being able to adapt will be key to your survival."
"Op_bloodhound_Sebastien_512_turner" "<b>Sebastie
n Hennequet</b>: Turner may be dead, but his cell is still out there. We must
stay vigilant and keep our skills sharp."
"Op_bloodhound_Sebastien_513_turner" "<b>Sebastie
n Hennequet</b>: The Phoenix are raiding the Season Corporation, we need to deploy
now!"
"Op_bloodhound_Sebastien_516_turner" "<b>Sebastie
n Hennequet</b>: An anonymous tip reported Phoenix activity in a small town in the
Maghreb. Something about this doesn't feel right... be careful when moving down
the side alleys... there may be an ambush."
"Op_bloodhound_Sebastien_517_turner" "<b>Sebastie
n Hennequet</b>: The Phoenix are making a move on various soft targets all around
the globe... get out there and save those hostages!"
"Op_bloodhound_Sebastien_506_turner" "<b>Sebastie
n Hennequet</b>: Chase Turner was a friend to many of us, and a protégé of mine...
I take no joy in his death, but he had to be put down. Ah, we mustn't dwell in the
past... but look towards the future."
"Op_bloodhound_Sebastien_509_turner" "<b>Sebastie
n Hennequet</b>: We can't always control the terms of a skirmish, and the
unfortunate reality of war is that rifles aren't cheap. If Valeria comes for you,
you might not have your preferred rifle, and if that happens you have to be
prepared to use whatever is on hand."
"Op_bloodhound_Sebastien_520_turner" "<b>Sebastie
n Hennequet</b>: Phoenix forces are bearing down on you. Remember your training
and use the AWP to control the bombsite. It's just the two of you out there, so be
smart and cover each other's backs."
"Op_bloodhound_Sebastien_521_new_turner" "<b>Sebastien
Hennequet</b>: Turner's cell is licking it's wounds, but we can't afford to be
complacent. It's time for another weapons training exercise..."
"Op_bloodhound_Sebastien_525_turner" "<b>Sebastie
n Hennequet</b>: We once encountered Turner in a compound like this one... He was
using the rafters at bombsite B to pick us off one by one. We drove them off...
but not before they were able to destroy information regarding their cell: all we
know for sure is that the Phoenix are preparing to hit a new civilian target."
"Op_bloodhound_Valeria_Two_Sides_sub" "<b>Valeria
Jenner</b>: Evil. Criminal. Terrorist. The reality is that I am none of these
things. My name is Valeria Jenner, and I am the voice of The Phoenix... and The
Phoenix... is the voice of freedom. It's said that you have talents that can be of
use to The Struggle. It's time for you to prove you have the skills you claim to
have. "
"Op_bloodhound_Valeria_spark_sub" "<b>Valeria
Jenner</b>: You're not the first person whose eyes were opened to the hypocrisy
that surrounds us. To understand that for freedom to truly reign, we must burn
down governments. Burn down religion. Burn down the bourgeoisie... and only from
those ashes can mankind rise pure and clean. It's your turn to follow the path of
The Phoenix... it's your turn to light the spark of revolution."
"Op_bloodhound_Valeria_Flames_sub" "<b>Valeria
Jenner</b>: Fire is the weapon of the revolution. Like us, fire breathes. Like
us, fire spreads. Yes it takes lives, but without fire we would sit in darkness
and die in the cold. Do not be afraid of fire... master it."
"Op_bloodhound_Valeria_tyrants_sub" "<b>Valeria
Jenner</b>: We fight to unseat tyrants with resources superior to our own. That's
why we need to leverage surprise; striking fast and hard. Lie in wait with your
shotgun... then act decisively."
"Op_bloodhound_Valeria_booth_sub" "<b>Valeria
Jenner</b>: Like it or not, the Arms Dealer named Booth plays a pivotal role in The
Struggle. Yes, he plays both sides but without his wares we wouldn't be able to
topple tyrants. Work with him. Use him. But never trust him."
"Op_bloodhound_Valeria_meet_mentor_sub" "<b>Valeria
Jenner</b>: There's someone I'd like you to meet, a defector from the Coalition
Taskforce named Chase Turner. But before you do, I have a final test for you.
Stand with your new brothers and sisters against your old ones... don't let our
hostages be taken from us."
"Op_bloodhound_Valeria_labels_turner" "<b>Valeria
Jenner</b>: The media loves to label everything. Civilian Casualties... Military
Casualties... when the reality is that a life is a life. Everyone on this Earth
plays a role in The Struggle... and we all are culpable for our actions. The men
and women we capture are not random people, caught in the wrong place at the wrong
time. They are targeted for a reason... and we must never let them be taken from
us."
"Op_bloodhound_Valeria_dead_turner_sub" "<b>Valeria
Jenner</b>: Turner is dead. Struck down by a father who couldn't bear to see his
son outshine him. A reckoning will be coming for Mr. Hennequet... but for now I
want him to hurt like we do. I've located one of his star pupils, an operator
named Jackson. Find him. Kill him. And bring justice for The Phoenix."
"Op_bloodhound_Valeria_loyalty_sub" "<b>Valeria
Jenner</b>: Your loyalty has been proven... and now The Phoenix has special need of
you. A nuclear facility we aim to take over has recently remodeled its toxic
room. I'm sending you and a fellow brother to secure the engineers responsible for
the re-design. We need to know what changes are coming."
"Op_bloodhound_Valeria_resources_sub" "<b>Valeria
Jenner</b>: We never know what resources we'll have available in the field, so it's
important to be able to fight with a variety of weapons... not just the ones you're
familiar with."
"Op_bloodhound_Valeria_conflict_sub" "<b>Valeria
Jenner</b>: Some conflicts feel never ending. The same dance that continues over
and over. Lesser men look to this and see futility, but The Phoenix sees hope. As
long as people are willing to die for what they believe is right, the cause is not
lost. We are not defined by our failures until the moment we refuse to stand back
up."
"Op_bloodhound_Valeria_role_turner_sub" "<b>Valeria
Jenner</b>: Turner played an important role in The Struggle, and it now falls on
you to walk in his footsteps. Master the AWP... carry on a great man's legacy."
"Op_bloodhound_Valeria_message_sub" "<b>Valeria
Jenner</b>: The world is not yet ready for our message, but that doesn't mean our
message does not need to be spread. In time, fear will give way to understanding,
and The Phoenix will be regarded as the heroes we are."
"Op_bloodhound_Valeria_pollock_turner_sub" "<b>Va
leria Jenner</b>: Comparing Javier and Turner's technique is like comparing
Pollock and Kandinsky ... both are masters, but one is significantly more messy.
Not every assassination calls for a bloodbath. When I call on you, I expect your
kills to be clean and precise."
"Op_bloodhound_Valeria_blunt_turner_sub" "<b>Valeria
Jenner</b>: Marcus Chapel is Sebastien Hennequet's best friend. Loyal. Courageous.
And an expert marksman. He's also insanely predictable which is why I was able to
lure him here. Stalk him and end his life... so that Hennequet will live out the
rest of his in sorrow and misery."
"Op_bloodhound_Valeria_smg_sub" "<b>Valeria
Jenner</b>: The Phoenix has no need of cowards. Often our victories hinge on
relentless aggression... that's where SMGs come in. Light enough to move swiftly,
but a fast enough rate of fire to keep our enemies pinned down."
"Op_bloodhound_Valeria_knife_sub" "<b>Valeria
Jenner</b>: If you want to fight for change, there's something I need you to do.
Kill a man with a knife. Feel his blood on your hands, Do not ignore it, Do not
sugar coat it, Accept it. For The Phoenix does not lie... not to the sleeping
world... nor to ourselves."
"Op_bloodhound_Valeria_open_house_sub" "<b>Valeria
Jenner</b>: Booth is hosting another one of his open houses... go and try out his
wares... there may be a weapon you've overlooked that could suit you."
"Op_bloodhound_Valeria_rebirth_sub" "<b>Valeria
Jenner</b>: The Phoenix is the symbol of rebirth... every skirmish we engage in,
whether it is our fifth or our fiftieth is a new beginning. Seize that opportunity
and strike our oppressors down... then break their morale by turning their own
weapons against them."
"Op_bloodhound_Valeria_underhill_turner_sub" "<b>Valeria
Jenner</b>: People want to believe that change comes from within the system, but
you and I both know better. The system protects corporate stooges like Underhill
and Murphy as they line their pockets promoting industries that cripple the common
man. Today their ivory tower begins to fall."
"Op_bloodhound_Valeria_maghreb_turner_sub" "<b>Va
leria Jenner</b>: Felix launched a campaign against us in the Maghreb... Operation
Vanguard he called it. It was a killing field. One by one Turner executed our
brothers and sisters as they valiantly tried to place an explosive device. It was
in that moment a question took root in his mind. What cause could motivate these
people to throw their lives away with such determination. He sought me out... and
I provided answers."
"Op_bloodhound_Valeria_bank_turner_sub" "<b>Valeria
Jenner</b>: I don't know how, but Felix learned about our bank heist and his jack-
booted thugs are en route. It falls on you two to steel your resolve and cut the
oppressors down."
"Op_bloodhound_Valeria_fruitless_turner_sub" "<b>Valeria
Jenner</b>: We have shown the world that the struggle is not fruitless... now
anarchists have spread throughout Europe... eager to break the government's gilded
cage."
"Op_bloodhound_Valeria_fear_turner_sub" "<b>Valeria
Jenner</b>: Fear is a construct of the mind, and it's something our enemies wield
with alarming grace. You see; when people are scared, they turn to those with
authority for solutions, because they're conditioned to feel powerless. That's why
engaging with nuclear options is critical: Once we show that the ivory tower can do
nothing to save them...they will rise to help themselves."
"Op_bloodhound_Valeria_elysee_turner_sub" "<b>Valeria
Jenner</b>: Titans of industry all flocked to the Elysee resort - a temple of
excess designed to coddle CEOs who made their fortunes on the backs of laborers.
They'd laugh as they clinked glasses full champagne... each flute filled with one
month's salary of their employees. But soon they would stop laughing."
"Op_bloodhound_Valeria_history_turner_sub" "<b>Va
leria Jenner</b>: History may be written by the victors, but that doesn't mean we
have to buy the book. We lost the battle in Maghreb, but we gained the loyalty of
Turner. Now, Turner is dead, but we have gained you. The Coalition believes that
they've struck a blow against us, but like the story of Turner's defection, like
the story of our namesake... defeat is never the end. The Phoenix can never die."
"Op_bloodhound_Valeria_cobble_turner_sub" "<b>Valeria
Jenner</b>: The capture of Lord William is one of The Phoenix's greatest triumphs.
Turner lead a small unit to William's estate, dragging that sniveling worm out
from his ivory tower. The Coalition Taskforce tried in vain to save him... but
Turner laid them low with the SSG08."
"Op_bloodhound_Valeria_journalist_turner_sub" "<b>Chase
Turner</b>: That journalist we captured during operation Vanguard seems to have
more friends we thought. Our safehouse has been compromised, and Felix's thugs are
coming in force. Support isn't coming. It's up to you two to hold the line."
"Op_Bloodhound_Turner_intro" "<b>Chase
Turner</b>: Nice to meet you, I'm Chase Turner. I wish I had time to give a fancy
speech but we got a problem. Sebastien Hennequet has sent an Operator named
Jackson to assassinate Valeria. Nothing is more important than her survival."
"Op_Bloodhound_Turner_headshot" "<b>Chase
Turner</b>: Our battles are fought in the streets. In businesses. In people's
homes. And for that reason it's critical that when we send a bullet downfield it
hits its intended target. We're not butchers. We're surgeons."
"Op_Bloodhound_Turner_prodigy" "<b>Chase
Turner</b>: Before I became a freedom fighter I was a sniper... trained by the
best. Sebastien called me a prodigy, but I'm not so sure that being able to
reliably kill a man who doesn't even know you're there is something to be proud
of... regardless, the skills I learned have kept me alive. When securing
Underhill and Murphy, be sure to maintain sightlines on the room with the metal
detector... you're asking to be flanked if you don't."
"Op_Bloodhound_Turner_hero" "<b>Chase
Turner</b>: I hate this part of the world... too many bad memories. Back when I
was in the Taskforce they heralded me as a hero because I was able to hold bombsite
A single handedly. Hero... I just posted up by some barrels with good visibility
and killed anyone with the courage to think for themselves. I was no hero... I was
a monster."
"Op_Bloodhound_Turner_cobble" "<b>Chase
Turner</b>: Lord William was one of the major backers of the Coalition Taskforce,
but his money was as dirty as it came. Abducting William was easy. Waiting for
evac... now that was the hard part."
"Op_Bloodhound_Turner_chaos" "<b>Chase
Turner</b>: We're trained at a young age that chaos is wrong. That we need order
for society to survive... but the reality is that order doesn't serve the common
man... order serves those in power. The ones that get to tell people's children to
fight their battles... who impose their laws and faith unto others for a nebulous
greater good with impossible standards. It's a con job. We shouldn't fear people
thinking for themselves."
"Op_Bloodhound_Turner_valeria" "<b>Chase
Turner</b>: When Valeria first asked me to steal nuclear materials, I balked: if I
was wrong about her... if my trust was misplaced.... I would be giving a mad woman
the ability to kill millions. But my faith was rewarded. Valeria doesn't want to
destroy world. She wants to save it."
"Op_Bloodhound_Turner_underhill" "<b>Chase
Turner</b>: Underhill and Murphy is gathering their clients for an all-paid
bacchanal at the Elysee Resort. Those men and women care about profit margins, not
people... but soon they won't be rewarded for their avarice."
"Op_Bloodhound_Turner_shame" "<b>Chase
Turner</b>: I'm ashamed of the things that I've done in the name of my country...
but I can't wallow in that misery. All I can do now is try to change the world for
the better. And yes, our new world will be built atop the bodies of the fallen but
change isn't easy. We aren't fighting soldiers... we aren't fighting peace
keepers... we're fighting learned helplessness. And when this sleeping world
awakes... it will thank us."
"Op_Bloodhound_Turner_blunt" "<b>Chase
Turner</b>: Well, we must be doing something right... The Taskforce is sending a
top notch sniper to kill us. Chapel trained with me under Sebastien Hennequet;
he's one the best... but it won't be good enough. Find him and put him down before
he does the same to you."
"Op_Bloodhound_Turner_booth" "<b>Chase
Turner</b>: Someone sold us out, and now a simple bank job's about to turn into a
standoff. Hang tight. I'm bringing a cell to pull you and your partner out. I'm
not leaving one of our own behind."
"Op_Bloodhound_Turner_journalist" "<b>Chase
Turner</b>: When I defected during Operation Vanguard, I took something with me...
a journalist named Alex Kincaide. We thought Kincaide was secure at one of our
safehouses but the Coalition Taskforce has compromised the location. Valeria needs
that journalist. Take a friend for backup and make sure no one touches Kincaide."
"op_bloodhound_turner_AWP" "<b>Chase
Turner</b>: Hennequet was wrong about a lot of things, but had one thing right: one
bullet can change the world. I want you to get comfortable with the AWP. Yes it's
expensive, but sniper rifles don't come more blue chip. Let's stick with the
basics here... Rome wasn't built in a day."
"op_bloodhound_booth_Spend_sub" "<b>Booth</b
>: I've been waiting for you... Valeria said she was sending someone new to pick up
her latest shipment of goodies. I'm dying to see what you're going to buy for
her."
"op_bloodhound_booth_flash_sub" "<b>Booth</b
>: Flashbangs are wonderful little things: They can buy you time for an escape or
they can create an opportunity for a kill... and fortunately for you, I happen to
have a surplus I'm dying to unload."
"op_bloodhound_booth_bomb_sub" "<b>Booth</b
>: A farmer would never plant a seed and walk away. No... he nurtures his crops,
protecting them from being nicked by nasty little creatures. So it is with plastic
explosives. Show me that you can be a reliable demolitionist, and you'll be
rewarded."
"op07_subtitle_701" "<b>Felix
Riley:</b> Operation Bloodhound was a success. Turner is dead, and the Phoenix
are still recovering from their loss. Now is the time to put on the pressure… to
hit multiple Phoenix operations at once… to spread like wildfire. My name is Major
Felix Riley, and together we're going to stop Valeria."
"op07_subtitle_702" "<b>Felix
Riley:</b> Ladies and Gentlemen, the Phoenix have occupied a cruise ship and it
falls on us to stop them. Remember, just because you're engaging enemies on the
lido deck doesn't mean there's time for short-poured mai tais. Good luck."
"op07_subtitle_703" "<b>Felix
Riley:</b> The Phoenix have dug into the ship and are holding hostages. I want
every passenger, every crew member, every second rate entertainer accounted for. I
won't stand for another Vanguard incident."
"op07_subtitle_704" "<b>Felix
Riley:</b> I'll make no excuses or pretenses: I hate chickens. Hate them. I want
them off my battlefield."
"op07_subtitle_705" "<b>Felix
Riley:</b> We just received word that the Phoenix have made a play in Turkey.
Resolve the situation."
"op07_subtitle_706" "<b>Felix
Riley:</b> Keep your shoes on. Ignore the metal detectors. And give those
bastards hell."
"op07_subtitle_707" "<b>Felix
Riley:</b> Serenity is a lie: a security blanket that lulls you into complacency:
stay alert… stay vigilant… and stay alive."
"op07_subtitle_708" "<b>Felix
Riley:</b> Jungle Warfare has always been chaotic, and this exercise will be no
exception."
"op07_subtitle_709" "<b>Felix
Riley:</b> Valeria didn't send her goons to Italy for a gelato run. Find them and
eliminate them."
"op07_subtitle_710" "<b>Felix
Riley:</b> One of Booth's rivals has set up shop underneath Empire Taxi's fleet
garage. We can't let the Phoenix gain control of the compound."
"op07_subtitle_711" "<b>Felix
Riley:</b> Santorini is the gem of the Greek isles… we won't let it be tarnished
by the Phoenix."
"op07_subtitle_712" "<b>Felix
Riley:</b> A sniper rifle in the right hands can entirely change the direction of
a battle… it's Sebastien's weapon of choice."
"op07_subtitle_713" "<b>Felix
Riley:</b> These are the least expensive assault rifles you can buy: they're not
flashy, but they're perfect for an Operator on a budget."
"op07_subtitle_714" "<b>Felix
Riley:</b> Stop the Phoenix: and reclaim Santorini for its people."
"op07_subtitle_715" "<b>Felix
Riley:</b> In the wake of Turners death, maintaining our marksman advantage over
the Phoenix is imperative."
"op07_subtitle_716" "<b>Felix
Riley:</b> A quaint Dutch village has turned into a battleground: protect the
village and stop The Phoenix."
"op07_subtitle_717" "<b>Felix
Riley:</b> Time to see how you handle CQC scenarios."
"op07_subtitle_718" "<b>Felix
Riley:</b> With the exception of us controlling the weapons you'll be using, this
is about as close to the real thing as you're going to get."
"op07_subtitle_719" "<b>Felix
Riley:</b> This is the heart of what we do. The Phoenix will stop at nothing to
plant their explosives… we have to be as committed to defusing them."
"op07_subtitle_720" "<b>Felix
Riley:</b> A disoriented enemy is an enemy that is not murdering you or your
teammates. Get proficient with flashbangs, and use them to gain position on your
opponents."
"op07_subtitle_721" "<b>Felix
Riley:</b> Some people, like Sebastien, like to keep their distance… some people,
like Kotaro, like to be up close and personal… this exercise is more up Kotaro's
alley."
"op07_subtitle_722" "<b>Felix
Riley:</b> Take on the role of sniper, and give your team the support they need.
Be patient and precise… your fellow operators are counting on you."
"op07_subtitle_723" "<b>Felix
Riley:</b> You're a part of a team… if you need something and don't have enough
money, don't be afraid to ask your allies to provide you with a weapon."
"op07_subtitle_724" "<b>Felix
Riley:</b> If you want to fight the Phoenix, you need to learn how to think like
them. Their strategies are always evolving, and ours should follow suit."
"op07_subtitle_725" "<b>Felix
Riley:</b> Molotov's are a great way to lock down an area and control enemy
movement, so get used to carrying petrol in a beer bottle."
"op07_subtitle_726" "<b>Felix
Riley:</b> If you want to survive, it's important that you look to your team for
support when you need it. Use an ally's weapon to stop The Phoenix."
"op07_subtitle_727" "<b>Felix
Riley:</b> The pistol can be a challenging weapon, but if you can master it you
will be able to get an early advantage on your opponents."
"op07_subtitle_728" "<b>Felix
Riley:</b> Time to put together everything you've learned: good luck, and make us
all proud."
"op07_subtitle_729" "<b>Felix
Riley:</b> We don't always have the luxury of buying the weapons we want… use
whatever weapon you can find."
"op07_subtitle_730" "<b>Felix
Riley:</b> Sidearms are reliable, lethal, and above all: cheap. The more
comfortable you are with them, the sooner you can afford a quality rifle."
"op07_subtitle_731" "<b>Felix
Riley:</b> No more restraints. No more rules. All that matters in combat is
victory. Do not fail."
"op07_subtitle_801" "<b>Kotaro
Izaki:</b> Hello. I'm Kotaro Izaki, and this is Carmen Cocinero.\n\n<b>Carmen
Cocinero:</b> Hey.\n\n<b>Kotaro Izaki:</b> It's my pleasure to inform you that
you've been selected to join a special branch of the Coalition
Taskforce.\n\n<b>Carmen Cocinero:</b> Lucky you.\n\n<b>Kotaro Izaki:</b> Our
missions do not follow the standard rules of engagement. We work in pairs, relying
on teamwork to take out overwhelming force.\n\n<b>Carmen Cocinero:</b> Let's see
what you got."
"op07_subtitle_802" "<b>Carmen
Cocinero:</b> Felix likes to trumpet the success of Operation Bloodhound, but he
still has egg on his face after Alex Kincaide got captured during Vanguard. Once
we get you two up to speed we're going to clean up his mess."
"op07_subtitle_803" "<b>Kotaro
Izaki:</b> When we go after Kincaide you'll have very little support in the field…
get comfortable with using the weapons of our enemies against them."
"op07_subtitle_804" "<b>Kotaro
Izaki:</b> Alex Kincaide has been a Phoenix captive since Operation Vanguard….
that ends today. It took months, but I was able to get intel on Kincaide's
location: a cement factory owned by industrialist and Phoenix sympathizer Franz
Kriegeld.\n\n<b>Carmen Cocinero:</b> Get in the factory, and extract Kincaide -
once he's safe we'll find a way to nail Kriegeld."
"op07_subtitle_805" "<b>Alex
Kincaide:</b> Franz and Valeria would argue all the time; but one thing they both
agreed on was that the Empire Taxi Company had to go - I don't know what a bunch of
New York cabbies did to piss off The Phoenix, but they're going to hit there next."
"op07_subtitle_806" "<b>Alex
Kincaide:</b> In one of our interviews, Valeria told me The Phoenix weren't
finished destroying Lord William's legacy - they're looking to attack all of his
estates."
"op07_subtitle_807" "<b>Alex
Kincaide:</b> Kriegeld is wielding The Phoenix like a sword, using them to target
industries that he's competing with."
"op07_subtitle_808" "<b>Kotaro
Izaki:</b> Great job extracting Kincaide, Carmen couldn't have done it
better.\n\n<b>Carmen Cocinero:</b> Now that he's safe: let's focus on
Kriegeld.\n\n<b>Kotaro Izaki:</b> We'll get to that… I had something else in
mind."
"op07_subtitle_809" "<b>Booth:</b>
Now I may be mistaken, but you strike me as an enterprising individual with an eye
for opportunity... The name's Booth, and I think we can help each other out. You
need guns for your war, and I need money for single malt scotch. If you showcase
some of my weapons on the battlefield I'll make sure something nice falls off the
truck for you."
"op07_subtitle_810" "<b>Booth:</b>
Conflict has been around ever since the first caveman learned how to pick up a
rock... it's human nature that drives us to war. And seeing as you can't fight
human nature it seems like I might as well make a little money out of it, right?
<i>Right</i>."
"op07_subtitle_811" "<b>Kotaro
Izaki:</b> My source just informed me of another Operation being spearheaded by
some of Valeria's hired thugs. Let's move."
"op07_subtitle_812" "<b>Carmen
Cocinero:</b> Kotaro, Felix wants to talk to us…\n\n<b>Kotaro Izaki:</b> It can
wait. There's still work to do."
"op07_subtitle_813" "<b>Booth:</b>
Some bleeding hearts question the ethics of arming two sides of the same conflict
but people like you and me understand the way the world works. There are no
<i>good guys</i> and <i>bad guys</i>, everyone is a hero in their own story. Don't
get me wrong, I don't subscribe to that whole load of bollocks that Valeria Jenner
is peddling; but at the end of the day it's a bit like having a great aunt that
pinches your cheeks every time you see her. Does she annoy the piss out of you?
Yes. Do you turn down her birthday present? Fuck no."
"op07_subtitle_814" "<b>Felix
Riley:</b> Kotaro, I need your people stateside: we have an opportunity to catch
Kriegeld red handed.\n\n<b>Kotaro Izaki:</b> But sir, we're just starting to see
results here in Europe, I need more ti-\n\n<b>Felix Riley:</b> After you finish
this op you're going back to the States…that's an order Kotaro.\n\n<b>Kotaro
Izaki:</b> Yes sir."
"op07_subtitle_815" "<b>Booth:</b> If
you're feeling any pangs of guilt about working with me I wouldn't worry too much
about it. People in our lines of work don't tend to live long, so I say just enjoy
the ride as long as you can."
"op07_subtitle_816" "<b>Felix
Riley:</b> We just got the full debrief from Kincaide. Franz Kriegeld is using
his business as a front to help finance the Phoenix... but if we're going to start
freezing his assets we're going to need proof. I don't like sending you back into
the lion's den, but this is our chance to deal some lasting damage to The Phoenix."
"op07_subtitle_817" "<b>Carmen
Cocinero:</b> Kotaro, what are you doing?\n\n<b>Kotaro Izaki:</b> Following the
money.\n\n<b>Carmen Cocinero:</b> We're not authorized to-\n\n<b>Kotaro Izaki:</b>
You of all people don't get to lecture me on procedure. Valeria has been using
Elliot Kingsman's goons to bolster her numbers and now we have proof. I'm going
after Kingsman… are you with me or not?\n\n<b>Carmen Cocinero:</b> *sigh* I'm with
you."
"op07_subtitle_818" "<b>Carmen
Cocinero:</b> I still think this is a terrible idea.\n\n<b>Kotaro Izaki:</b> It's
for posterity.\n\n<b>Carmen Cocinero:</b> It's for our court martial.
\n\n<b>Kotaro Izaki:</b> Just say your damn name.\n\n<b>Carmen Cocinero:</b>
*sigh* I'm Carmen Cocinero\n\n<b>Kotaro Izaki:</b> and I'm Kotaro Izaki. In the
event that we fail, this recording is proof that we are operating as individuals,
not as sanctioned members of the Coalition Taskforce.\n\n<b>Carmen Cocinero:</b>
But we wouldn't mind a pardon…\n\n<b>Kotaro Izaki:</b> Carmen...\n\n<b>Carmen
Cocinero:</b> <i>I</i> wouldn't mind a pardon."
"op07_subtitle_819" "<b>Felix
Riley:</b> Carmen and Kotaro may be AWOL, but our focus can't change: we need to
stop The Phoenix."
"op07_subtitle_820" "<b>Felix
Riley:</b> The financials you stole from Kriegeld aren't just going to help us
freeze his assets… they're a road map for future Phoenix Operations."
"op07_subtitle_821" "<b>Kotaro
Izaki:</b> We're getting close to Kingsman: I can feel it.\n\n<b>Carmen
Cocinero:</b> Kotaro: they're baiting us… Kingsman didn't show at the last two
jobs… it's a trap.\n\n<b>Kotaro Izaki:</b> Of course it's a trap - but someone has
to be there to spring it.\n\n<b>Carmen Cocinero:</b> This is insane.\n\n<b>Kotaro
Izaki:</b> You're free to go whenever you want Carmen.\n\n<b>Carmen Cocinero:</b>
No… we're in this together."
"op07_subtitle_822" "<b>Felix
Riley:</b> We just received word that Valeria is en route to the cement factory:
Finish up your business in the Maghreb and return to the states: this could be our
best chance to take her out."
"op07_subtitle_823" "<b>Booth:</b>
Hello again, it's your old friend Booth. Now obviously as a businessman I make it
a point not to choose sides, and as such I would never reveal critical information
to either the Coalition Taskforce or The Phoenix. My daughter however, does not
seem to share my love of discretion and is now marked for death by Valeria. Again,
it would be inappropriate of me to interfere or ask for any favors; however, I
imagine if you helped extract Imogen from the Phoenix base she is now hiding in,
she would be quite grateful for your assistance."
"op07_subtitle_824" "<b>Imogen:</b>
Thank you for saving me… I owe you, and I always repay my debts. Now, a little
birdie told me Valeria survived our fireworks show, but her blood is in the water
and sharks are circling. Different cells are stepping up activity to prove that
they are strong enough to lead The Phoenix. You push back these splinter groups,
and The Phoenix will remain leaderless until Valeria recovers."
"op07_subtitle_825" "<b>Imogen:</b>
Franz Kriegeld was Valeria's heir apparent - it's his money that helped finance the
operation and he felt he should be in charge… however now that his assets are being
frozen he's looking to prove he has other skills that are useful to The Phoenix."
"op07_subtitle_826" "<b>Imogen:</b>
While Valeria recovers, it falls on Naomi to maintain the status quo and show that
the powerbase of The Phoenix has not eroded. She's a zealot who truly believes in
her cause."
"op07_subtitle_827" "<b>Imogen:</b>
Since Turner's death, Valeria had sought to find his replacement… she found him in
Mikha Biton: a mossad operative who has crossed over to The Phoenix. He's still a
relative unknown, but there's few things more dangerous than someone looking to
prove themselves."
// Mission Names
////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
////////////////////////////
"CSGO_Tool_Name_TagTag" "Tag"
"CSGO_Tool_Name_Tag" "Name Tag"
"CSGO_Tool_Name_Tag_Desc" "This item will
rename a weapon. A custom engraved nameplate will be applied to the weapon and
viewable in game."
"CSGO_Tool_Desc_Tag" "Description Tag"
"CSGO_Tool_Desc_Tag_Desc" "Customizes a
weapon with a custom description."
"CSGO_Tool_WeaponCase_KeyTag" "Key"
"CSGO_Tool_WeaponCase_Key" "CS:GO Case Key"
"CSGO_Tool_WeaponCase_Key_Desc" "This key will
open any Valve Series Weapon Case. Non-Valve Series cases (e.g. eSports Case)
require their own key to open."
"CSGO_Tool_GiftTag" "Gift"
"CSGO_Tool_Gift1Player" "Gift Package"
"CSGO_Tool_Gift1Player_desc" "When used, a random
player in your match will get a random item as a gift from you."
"CSGO_Tool_Gift9Players" "Pallet of
Presents"
"CSGO_Tool_Gift9Players_desc" "When used, up to 9
other players in your match will get a random item as a gift from you."
"CSGO_Tool_Gift25Spectators" "Audience Participation
Parcel"
"CSGO_Tool_Gift25Spectators_desc" "When used, up to 25
viewers watching your match will get a random item as a gift from you."
"CSGO_Tool_Sticker" "Sticker"
"CSGO_Tool_Sticker_Desc" "This sticker can
be applied to any weapon you own and can be scraped to look more worn. You can
scrape the same sticker multiple times, making it a bit more worn each time, until
it is removed from the weapon."
"CSGO_Tool_SprayPaint" "Graffiti"
"CSGO_Tool_SprayPaint_Desc" "This graffiti can
be applied to the in-game world. You can apply it until you run out of charges."
//////////////////////////////////////////////
//
/// Coupons
//
//////////////////////////////////////////////
"coupon" "Offer"
"coupon_desc" "You have
been selected to receive a limited time offer to purchase this item."
"coupon_desc_steam" "This player
has been selected to receive a limited time offer to purchase this item."
//////////////////////////////////////////////
//
/// Stickers
//
//////////////////////////////////////////////
"StickerKit_dh_gologo1" "Shooter"
"StickerKit_desc_dh_gologo1" "StickerKit_desc_dh_golo
go1"
"StickerKit_dh_mountain" "Mountain"
"StickerKit_desc_dh_mountain" "StickerKit_desc_dh_moun
tain"
"StickerKit_std_fearsome" "Fearsome"
"StickerKit_desc_std_fearsome" ""
"StickerKit_std_guarding_hell" "Cerberus"
"StickerKit_desc_std_guarding_hell" ""
"StickerKit_std_vigilance" "Vigilance"
"StickerKit_desc_std_vigilance" ""
"StickerKit_std2_banana" "Banana"
"StickerKit_desc_std2_banana" ""
"StickerKit_std2_metal" "Metal"
"StickerKit_desc_std2_metal" ""
"StickerKit_kat2014_ibuypower" "iBUYPOWER |
Katowice 2014"
"StickerKit_desc_kat2014_ibuypower" ""
"StickerKit_kat2014_mystik" "Clan-Mystik |
Katowice 2014"
"StickerKit_desc_kat2014_mystik" ""
"StickerKit_kat2014_virtuspro" "Virtus.Pro |
Katowice 2014"
"StickerKit_desc_kat2014_virtuspro" ""
"StickerKit_cologne2014_hellraisers" "HellRaisers
| Cologne 2014"
"StickerKit_desc_cologne2014_hellraisers" ""
"StickerKit_cologne2014_hellraisers_holo" "HellRaisers
(Holo) | Cologne 2014"
"StickerKit_desc_cologne2014_hellraisers_holo" ""
"StickerKit_cologne2014_hellraisers_foil" "HellRaisers
(Foil) | Cologne 2014"
"StickerKit_desc_cologne2014_hellraisers_foil" ""
"StickerKit_cologne2014_ninjasinpyjamas" "Ninjas in
Pyjamas | Cologne 2014"
"StickerKit_desc_cologne2014_ninjasinpyjamas" ""
"StickerKit_cologne2014_ninjasinpyjamas_holo" "Ninjas in
Pyjamas (Holo) | Cologne 2014"
"StickerKit_desc_cologne2014_ninjasinpyjamas_holo" ""
"StickerKit_cologne2014_ninjasinpyjamas_foil" "Ninjas in
Pyjamas (Foil) | Cologne 2014"
"StickerKit_desc_cologne2014_ninjasinpyjamas_foil" ""
"StickerKit_cologne2014_teamdignitas" "Team
Dignitas | Cologne 2014"
"StickerKit_desc_cologne2014_teamdignitas" ""
"StickerKit_cologne2014_teamdignitas_holo" "Team
Dignitas (Holo) | Cologne 2014"
"StickerKit_desc_cologne2014_teamdignitas_holo" ""
"StickerKit_cologne2014_teamdignitas_foil" "Team
Dignitas (Foil) | Cologne 2014"
"StickerKit_desc_cologne2014_teamdignitas_foil" ""
"StickerKit_cologne2014_virtuspro" "Virtus.Pro |
Cologne 2014"
"StickerKit_desc_cologne2014_virtuspro" ""
"StickerKit_cologne2014_copenhagenwolves" "Copenhagen
Wolves | Cologne 2014"
"StickerKit_desc_cologne2014_copenhagenwolves" ""
"StickerKit_cologne2014_copenhagenwolves_holo" "Copenhagen
Wolves (Holo) | Cologne 2014"
"StickerKit_desc_cologne2014_copenhagenwolves_holo" ""
"StickerKit_cologne2014_copenhagenwolves_foil" "Copenhagen
Wolves (Foil) | Cologne 2014"
"StickerKit_desc_cologne2014_copenhagenwolves_foil" ""
"StickerKit_cologne2014_epsilonesports" "Epsilon
eSports | Cologne 2014"
"StickerKit_desc_cologne2014_epsilonesports" ""
"StickerKit_cologne2014_epsilonesports_holo" "Epsilon
eSports (Holo) | Cologne 2014"
"StickerKit_desc_cologne2014_epsilonesports_holo" ""
"StickerKit_cologne2014_epsilonesports_foil" "Epsilon
eSports (Foil) | Cologne 2014"
"StickerKit_desc_cologne2014_epsilonesports_foil" ""
"StickerKit_cologne2014_ibuypower" "iBUYPOWER |
Cologne 2014"
"StickerKit_desc_cologne2014_ibuypower" ""
"StickerKit_cologne2014_londonconspiracy" "London
Conspiracy | Cologne 2014"
"StickerKit_desc_cologne2014_londonconspiracy" ""
"StickerKit_cologne2014_londonconspiracy_holo" "London
Conspiracy (Holo) | Cologne 2014"
"StickerKit_desc_cologne2014_londonconspiracy_holo" ""
"StickerKit_cologne2014_londonconspiracy_foil" "London
Conspiracy (Foil) | Cologne 2014"
"StickerKit_desc_cologne2014_londonconspiracy_foil" ""
"StickerKit_comm01_backstab" "Backstab"
"StickerKit_desc_comm01_backstab" ""
"StickerKit_comm01_black_king" "King on the
Field"
"StickerKit_desc_comm01_black_king" ""
// comm02
"StickerKit_comm02_blitzkrieg" "Blitzkrieg"
"StickerKit_desc_comm02_blitzkrieg" ""
"coupon_blitzkrieg" "Sticker |
Blitzkrieg"
"StickerKit_comm02_handmadeflash" "Flashbang"
"StickerKit_desc_comm02_handmadeflash" ""
"coupon_handmadeflash" "Sticker | Flashbang"
"StickerKit_comm02_terrorized" "Terrorized"
"StickerKit_desc_comm02_terrorized" ""
"coupon_terrorized" "Sticker |
Terrorized"
"StickerKit_comm02_doomed" "Doomed"
"StickerKit_desc_comm02_doomed" ""
"coupon_doomed" "Sticker | Doomed"
"StickerKit_comm02_witch" "Witch"
"StickerKit_desc_comm02_witch" ""
"coupon_witch" "Sticker | Witch"
"StickerKit_comm02_zombielover" "Zombie Lover"
"StickerKit_desc_comm02_zombielover" ""
"coupon_zombielover" "Sticker | Zombie Lover"
"StickerKit_comm02_flickshot" "Flickshot"
"StickerKit_desc_comm02_flickshot" ""
"coupon_flickshot" "Sticker |
Flickshot"
"StickerKit_comm02_robot_head" "Robo"
"StickerKit_desc_comm02_robot_head" ""
"coupon_robot_head" "Sticker | Robo"
"StickerKit_comm02_witchcraft" "Witchcraft"
"StickerKit_desc_comm02_witchcraft" ""
"coupon_witchcraft" "Sticker |
Witchcraft"
"StickerKit_comm02_dinked" "Dinked"
"StickerKit_desc_comm02_dinked" ""
"coupon_dinked" "Sticker | Dinked"
"StickerKit_eslkatowice2015_counterlogic" "Counter
Logic Gaming | Katowice 2015"
"StickerKit_desc_eslkatowice2015_counterlogic" ""
"StickerKit_eslkatowice2015_counterlogic_foil" "Counter
Logic Gaming (Foil) | Katowice 2015"
"StickerKit_desc_eslkatowice2015_counterlogic_foil" ""
"StickerKit_eslkatowice2015_counterlogic_holo" "Counter
Logic Gaming (Holo) | Katowice 2015"
"StickerKit_desc_eslkatowice2015_counterlogic_holo" ""
"StickerKit_eslkatowice2015_counterlogic_gold" "Counter
Logic Gaming (Gold) | Katowice 2015"
"StickerKit_desc_eslkatowice2015_counterlogic_gold" ""
"StickerKit_eslkatowice2015_flipsid3" "Flipsid3
Tactics | Katowice 2015"
"StickerKit_desc_eslkatowice2015_flipsid3" ""
"StickerKit_eslkatowice2015_flipsid3_foil" "Flipsid3
Tactics (Foil) | Katowice 2015"
"StickerKit_desc_eslkatowice2015_flipsid3_foil" ""
"StickerKit_eslkatowice2015_flipsid3_holo" "Flipsid3
Tactics (Holo) | Katowice 2015"
"StickerKit_desc_eslkatowice2015_flipsid3_holo" ""
"StickerKit_eslkatowice2015_flipsid3_gold" "Flipsid3
Tactics (Gold) | Katowice 2015"
"StickerKit_desc_eslkatowice2015_flipsid3_gold" ""
"StickerKit_eslkatowice2015_hellraisers" "HellRaisers |
Katowice 2015"
"StickerKit_desc_eslkatowice2015_hellraisers" ""
"StickerKit_eslkatowice2015_hellraisers_foil" "HellRaisers
(Foil) | Katowice 2015"
"StickerKit_desc_eslkatowice2015_hellraisers_foil" ""
"StickerKit_eslkatowice2015_hellraisers_holo" "HellRaisers
(Holo) | Katowice 2015"
"StickerKit_desc_eslkatowice2015_hellraisers_holo" ""
"StickerKit_eslkatowice2015_hellraisers_gold" "HellRaisers
(Gold) | Katowice 2015"
"StickerKit_desc_eslkatowice2015_hellraisers_gold" ""
"StickerKit_eslkatowice2015_ninjasinpyjamas" "Ninjas in
Pyjamas | Katowice 2015"
"StickerKit_desc_eslkatowice2015_ninjasinpyjamas" ""
"StickerKit_eslkatowice2015_ninjasinpyjamas_foil" "Ninjas in
Pyjamas (Foil) | Katowice 2015"
"StickerKit_desc_eslkatowice2015_ninjasinpyjamas_foil" ""
"StickerKit_eslkatowice2015_ninjasinpyjamas_holo" "Ninjas in
Pyjamas (Holo) | Katowice 2015"
"StickerKit_desc_eslkatowice2015_ninjasinpyjamas_holo" ""
"StickerKit_eslkatowice2015_ninjasinpyjamas_gold" "Ninjas in
Pyjamas (Gold) | Katowice 2015"
"StickerKit_desc_eslkatowice2015_ninjasinpyjamas_gold" ""
"StickerKit_eslkatowice2015_virtuspro" "Virtus.pro
| Katowice 2015"
"StickerKit_desc_eslkatowice2015_virtuspro" ""
"StickerKit_eslkatowice2015_virtuspro_foil" "Virtus.pro (Foil)
| Katowice 2015"
"StickerKit_desc_eslkatowice2015_virtuspro_foil" ""
"StickerKit_eslkatowice2015_virtuspro_holo" "Virtus.pro (Holo)
| Katowice 2015"
"StickerKit_desc_eslkatowice2015_virtuspro_holo" ""
"StickerKit_eslkatowice2015_virtuspro_gold" "Virtus.pro (Gold)
| Katowice 2015"
"StickerKit_desc_eslkatowice2015_virtuspro_gold" ""
"StickerKit_enfu_chicken" "Chabo"
"StickerKit_desc_enfu_chicken" ""
"StickerKit_enfu_bombsquad" "Bombsquad"
"StickerKit_desc_enfu_bombsquad" ""
"StickerKit_enfu_bombsquad_foil" "Bombsquad (Foil)"
"StickerKit_desc_bombsquad_foil" ""
"StickerKit_enfu_guru" "The Guru"
"StickerKit_desc_enfu_guru" ""
"StickerKit_enfu_ninja" "Silent Ninja"
"StickerKit_desc_enfu_ninja" ""
"StickerKit_enfu_ninja_foil" "Silent Ninja (Foil)"
"StickerKit_desc_enfu_ninja_foil" ""
"StickerKit_enfu_samurai" "The Samurai"
"StickerKit_desc_enfu_samurai" ""
"StickerKit_enfu_skullfulilboney" "Skull Lil Boney"
"StickerKit_desc_enfu_skullfulilboney" ""
"StickerKit_enfu_skullfuskulltorgeist" "Skulltorgeist"
"StickerKit_desc_enfu_skullfuskulltorgeist" ""
"StickerKit_enfu_skullfutrooop" "Skull Troop"
"StickerKit_desc_enfu_skullfutrooop" ""
"StickerKit_enfu_soldier" "Salute!"
"StickerKit_desc_enfu_soldier" ""
"StickerKit_enfu_spartan" "The Spartan"
"StickerKit_desc_enfu_spartan" ""
"StickerKit_enfu_unicorn" "Unicorn"
"StickerKit_desc_enfu_unicorn" ""
"StickerKit_enfu_unicorn_holo" "Unicorn (Holo)"
"StickerKit_desc_enfu_unicorn_holo" ""
"StickerKit_enfu_zombie" "The Zombie"
"StickerKit_desc_enfu_zombie" ""
"StickerKit_comm02_drugwarveteran" "Drug War Veteran"
"StickerKit_desc_comm02_drugwarveteran" ""
"coupon_drugwarveteran" "Sticker | Drug War
Veteran"
"StickerKit_comm02_baackstabber" "Baaa-ckstabber!"
"StickerKit_desc_comm02_baackstabber" ""
"coupon_baackstabber" "Sticker | Baaa-
ckstabber!"
//
// ESL One Cologne 2015 item names
//
//
// ESL One Cologne 2015 team sticker names
//
"CSGO_crate_signature_pack_eslcologne2015_group_1" "Autograph
Capsule | Group A (Foil) | Cologne 2015"
"CSGO_crate_signature_pack_eslcologne2015_group_1_desc" "This capsule
contains a single Foil sticker autographed by one of the players from Group A teams
at ESL One Cologne 2015: Ninjas in Pyjamas, Team SoloMid, Renegades, Counter Logic
Gaming.\n\n50% of the proceeds from the sale of this capsule support the included
players and organizations.\n\nThat sticker can be applied to any weapon you own and
can be scraped to look more worn. You can scrape the same sticker multiple times,
making it a bit more worn each time, until it is removed from the weapon."
"CSGO_crate_signature_pack_eslcologne2015_group_2" "Autograph
Capsule | Group B (Foil) | Cologne 2015"
"CSGO_crate_signature_pack_eslcologne2015_group_2_desc" "This capsule
contains a single Foil sticker autographed by one of the players from Group B teams
at ESL One Cologne 2015: Team EnVyUs, Luminosity Gaming, Team Kinguin, Flipsid3
Tactics.\n\n50% of the proceeds from the sale of this capsule support the included
players and organizations.\n\nThat sticker can be applied to any weapon you own and
can be scraped to look more worn. You can scrape the same sticker multiple times,
making it a bit more worn each time, until it is removed from the weapon."
"CSGO_crate_signature_pack_eslcologne2015_group_3" "Autograph
Capsule | Group C (Foil) | Cologne 2015"
"CSGO_crate_signature_pack_eslcologne2015_group_3_desc" "This capsule
contains a single Foil sticker autographed by one of the players from Group C teams
at ESL One Cologne 2015: Fnatic, Natus Vincere, Titan, Team eBettle.\n\n50% of the
proceeds from the sale of this capsule support the included players and
organizations.\n\nThat sticker can be applied to any weapon you own and can be
scraped to look more worn. You can scrape the same sticker multiple times, making
it a bit more worn each time, until it is removed from the weapon."
"CSGO_crate_signature_pack_eslcologne2015_group_4" "Autograph
Capsule | Group D (Foil) | Cologne 2015"
"CSGO_crate_signature_pack_eslcologne2015_group_4_desc" "This capsule
contains a single Foil sticker autographed by one of the players from Group D teams
at ESL One Cologne 2015: Virtus.Pro, mousesports, Cloud9 G2A, Team Immunity.\n\n50%
of the proceeds from the sale of this capsule support the included players and
organizations.\n\nThat sticker can be applied to any weapon you own and can be
scraped to look more worn. You can scrape the same sticker multiple times, making
it a bit more worn each time, until it is removed from the weapon."
//
// MLG Columbus 2016 Strings Block Begin
// ======================================
//
// Strings for all team stickers and capsules for MLG Columbus 2016
//
// ======================================
// MLG Columbus 2016 Strings Block End
//
//
// MLG Columbus 2016 Strings Block Begin
// ======================================
//
// Strings for all team stickers and capsules for Cologne 2016
//
// ======================================
// ESL One Cologne 2016 Strings Block End
//
//
// ELEAGUE Atlanta 2017 Strings Block Begin
// ======================================
//
// Strings for all team stickers and capsules for Atlanta 2017
//
// ======================================
// ELEAGUE Atlanta 2017 Strings Block End
//
//
// PGL Krakow 2017 Strings Block Begin
// ======================================
//
// Strings for all team stickers and capsules for Krakow 2017
//
// ======================================
// PGL Krakow 2017 Strings Block End
//
//
// ELEAGUE Boston 2018 Strings Block Begin
// ======================================
//
// Strings for all team stickers and capsules for Boston 2018
//
// ======================================
// ELEAGUE Boston 2018 Strings Block End
//
//
// Community contributions
//
"StickerKit_comm02_pandamonium" "Pandamonium"
"StickerKit_desc_comm02_pandamonium" ""
"coupon_pandamonium" "Sticker | Pandamonium"
"StickerKit_comm02_trekt" "T-Rekt"
"StickerKit_desc_comm02_trekt" ""
"coupon_trekt" "Sticker | T-Rekt"
"StickerKit_comm02_warowl" "Warowl"
"StickerKit_desc_comm02_warowl" ""
"coupon_warowl" "Sticker | Warowl"
//Pinups stickers//
"StickerKit_pinups_ivette" "Ivette"
"StickerKit_desc_pinups_ivette" ""
"StickerKit_pinups_kimberly" "Kimberly"
"StickerKit_desc_pinups_kimberly" ""
"StickerKit_pinups_martha" "Martha"
"StickerKit_desc_pinups_martha" ""
"StickerKit_pinups_merietta" "Merietta"
"StickerKit_desc_pinups_merietta" ""
"StickerKit_pinups_scherry" "Sherry"
"StickerKit_desc_pinups_scherry" ""
"StickerKit_pinups_tamara" "Tamara"
"StickerKit_desc__pinups_tamara" ""
"StickerKit_slid3_boom" "Boom"
"StickerKit_desc_slid3_boom" ""
"StickerKit_slid3_countdown" "Countdown"
"StickerKit_desc_slid3_countdown" ""
"StickerKit_team_roles_support" "Support"
"StickerKit_desc_team_roles_support" ""
//Bestiary stickers//
"StickerKit_bestiary_basilisk" "Basilisk"
"StickerKit_desc_bestiary_basilisk" ""
"StickerKit_bestiary_dragon" "Dragon"
"StickerKit_desc_bestiary_dragon" ""
"StickerKit_bestiary_hippocamp" "Hippocamp"
"StickerKit_desc_bestiary_hippocamp" ""
"StickerKit_bestiary_manticore" "Manticore"
"StickerKit_desc_bestiary_manticore" ""
"StickerKit_bestiary_pegasus" "Pegasus"
"StickerKit_desc_bestiary_pegasus" ""
"StickerKit_bestiary_sphinx" "Sphinx"
"StickerKit_desc_bestiary_sphinx" ""
//Sugarface stickers//
"StickerKit_sugarface_boris" "Boris"
"StickerKit_desc_sugarface_boris" ""
"StickerKit_sugarface_max" "Max"
"StickerKit_desc_sugarface_max" ""
"StickerKit_sugarface_stan" "Stan"
"StickerKit_desc_sugarface_stan" ""
"StickerKit_sugarface_jack" "Jack"
"StickerKit_desc_sugarface_jack" ""
"StickerKit_sugarface_perry" "Perry"
"StickerKit_desc_sugarface_perry" ""
"StickerKit_sugarface_viggo" "Viggo"
"StickerKit_desc_sugarface_viggo" ""
"StickerKit_sugarface_joan" "Joan"
"StickerKit_desc_sugarface_joan" ""
"StickerKit_illuminate_cheongsam_2" "Cheongsam"
"StickerKit_desc_illuminate_cheongsam_2" ""
"StickerKit_illuminate_chinese_dragon" "Guardian
Dragon"
"StickerKit_desc_illuminate_chinese_dragon" ""
"StickerKit_illuminate_hotpot" "Hotpot"
"StickerKit_desc_illuminate_hotpot" ""
"StickerKit_illuminate_noodles" "Noodles"
"StickerKit_desc_illuminate_noodles" ""
"StickerKit_illuminate_huaji" "Huaji"
"StickerKit_desc_illuminate_huaji" ""
"StickerKit_illuminate_nezha" "Nezha"
"StickerKit_desc_illuminate_nezha" ""
"StickerKit_illuminate_fury" "Rage"
"StickerKit_desc_illuminate_fury" ""
"StickerKit_illuminate_panda" "Non-Veg"
"StickerKit_desc_illuminate_panda" ""
"StickerKit_illuminate_longevity" "Longevity"
"StickerKit_desc_illuminate_longevity" ""
"StickerKit_illuminate_pixiu" "Pixiu"
"StickerKit_desc_illuminate_pixiu" ""
"StickerKit_illuminate_shaolin_1" "Shaolin"
"StickerKit_desc_illuminate_shaolin_1" ""
//Illuminate graffiti//
"SprayKit_desc_illuminate1_cheongsam_1" ""
"SprayKit_desc_illuminate1_cheongsam_2" ""
"SprayKit_desc_illuminate1_chinese_dragon" ""
"SprayKit_desc_illuminate1_fury" ""
"SprayKit_desc_illuminate1_god_of_fortune" ""
"SprayKit_desc_illuminate1_hotpot" ""
"SprayKit_desc_illuminate1_koi_2" ""
"SprayKit_desc_illuminate1_longevity" ""
"SprayKit_desc_illuminate1_nezha" ""
"SprayKit_desc_illuminate1_noodles" ""
"SprayKit_desc_illuminate1_panda" ""
"SprayKit_desc_illuminate1_pixiu" ""
"SprayKit_desc_illuminate1_red_koi" ""
"SprayKit_desc_illuminate1_rice" ""
"SprayKit_desc_illuminate1_rice_pudding" ""
"SprayKit_desc_illuminate1_shaolin_1" ""
"SprayKit_desc_illuminate1_toytiger" ""
"SprayKit_desc_illuminate1_zombie" ""
// TONE MODULES
// Sprays
"StickerKit_comm01_rekt" "Rekt"
"StickerKit_desc_comm01_rekt" ""
// Paint Kits
"PaintKit_Default" "Unnamed
Paint Kit"
"PaintKit_Default_Tag" "-"//
"PaintKit_sp_spitfire_famas_Tag" "Spitfire"
"PaintKit_sp_hazard_Tag" "Hazard"
"PaintKit_aq_rust" "Although
the exterior surfaces have rusted, this firearm is still perfectly operational."
"PaintKit_aq_rust_Tag" "Rusty"
// COMMUNITY CASE 1
// COMMUNITY CASE 2
"PaintKit_cu_aug_chameleonaire_tag" "Chameleon"
"PaintKit_cu_aug_chameleonaire" "It has been
custom painted with the image of a chameleon.\n\n<i>Subtlety can make all the
difference</i>"
"PaintKit_cu_ump_corporal_tag" "Corporal"
"PaintKit_cu_ump_corporal" "It has been
custom painted in a military motif.\n\n<i>Respect can never be taken, only
earned</i>"
"PaintKit_cu_p90_trigon_tag" "Trigon"
"PaintKit_cu_p90_trigon" "It has been
custom painted in contrasting orange, grey and black.\n\n<i>Become a human
typhoon</i>"
"PaintKit_cu_mac10_redhot_tag" "Heat"
"PaintKit_cu_mac10_redhot" "It has been
custom painted to look as though it just came out of the forge.\n\n<i>Make some
outlines of your own</i>"
"PaintKit_sp_negev_turq_terrain_tag" "Terrain"
"PaintKit_sp_negev_turq_terrain" "It has been painted
using a hydrographic with a terrain motif.\n\n<i>For someone who is supposed to be
impartial, your daughter made an interesting choice for companionship - The Father
and The Phoenix Part 1</i>"
"PaintKit_cu_nova_antique_tag" "Antique"
"PaintKit_cu_nova_antique" "It has been
painted using a combination of hydrographics and dry-transfer decals to create the
look of a wood stock and gold inlay.\n\n<i>With age comes wisdom and stopping
power</i>"
"PaintKit_an_famas_sgt_tag" "Sergeant"
"PaintKit_an_famas_sgt" "It has been given
a patina of varying depth using masking fluid to create a military motif, sealed
with a satin finish.\n\n<i>Lead by example</i>"
// COMMUNITY CASE 3
"PaintKit_cu_tec_isaac_tag" "Isaac"
"PaintKit_cu_tec_isaac" "It has been
custom painted with a sci-fi design."
"PaintKit_cu_rubber_ak47_Tag" "Vulcan"
"PaintKit_cu_rubber_ak47" "It has been
custom painted in a sports inspired design."
"PaintKit_cu_immortal_ssg08_Tag" "Slashed"
"PaintKit_cu_immortal_ssg08" "It has been painted
using a hydrographic in a claw mark pattern."
"PaintKit_cu_progressiv_aug_Tag" "Torque"
"PaintKit_cu_progressiv_aug" "It has been custom
painted with a robotics inspired pattern."
"PaintKit_cu_retribution_beretta_Tag" "Retribution"
"PaintKit_cu_retribution_beretta" "It has been custom
painted in a military themed design."
"PaintKit_cu_howling_tag" "Howl"
"PaintKit_cu_howling" "It has been custom
painted with the image of a snarling wolf."
"PaintKit_cu_decay_mac10_tag" "Curse"
"PaintKit_cu_decay_mac10" "It has been
custom painted with a graphic image of a mummy."
"PaintKit_cu_cyrex_tag" "Cyrex"
"PaintKit_cu_cyrex" "It has been
custom painted with a high-tech design in black, white, and red.\n\n<i>Sebastien is
coming for me Valeria... we don't have much time - Chase Turner, Coalition
Defector</i>"
"PaintKit_cu_spitfire_tag" "Orion"
"PaintKit_cu_spitfire" "It has been custom
painted in a modern graphic style."
"PaintKit_am_gyrate_tag" "Twist"
"PaintKit_am_gyrate" "It has been painted
with a spiral design leaving the handle white."
"PaintKit_an_royalbleed_tag" "Module"
"PaintKit_an_royalbleed" "It has been
painted using metallic paints with an overlayed hexagonal pattern."
"PaintKit_cu_titanstorm_tag" "Desert-Strike"
"PaintKit_cu_titanstorm" "It has been
custom painted with a high-tech design in tan and black."
"PaintKit_cu_korupt_tag" "Tatter"
"PaintKit_cu_korupt" "It has been custom
painted with a high-tech design reminiscent of flames."
"PaintKit_cu_kaiman_tag" "Caiman"
"PaintKit_cu_kaiman" "It has been custom
painted with an image of a Caiman."
"PaintKit_cu_bizon-osiris_tag" "Osiris"
"PaintKit_cu_bizon-osiris" "It has been
custom painted with a high-tech design in black, white, and amber."
"PaintKit_cu_c75a-tiger_tag" "Tigris"
"PaintKit_cu_c75a-tiger" "It has been
custom painted with high-gloss paint in a tiger stripe motif."
"PaintKit_cu_deagle_aureus_tag" "Conspiracy"
"PaintKit_cu_deagle_aureus" "It has been
painted with dark, metallic paint and pale yellow accents."
"PaintKit_cu_nova_koi_tag" "Koi"
"PaintKit_cu_nova_koi" "It has been
custom painted with variegated koi scales."
"PaintKit_cu_p2000_ivory_tag" "Ivory"
"PaintKit_cu_p2000_ivory" "It has faux ivory
parts."
"PaintKit_cu_bittersweet_tag" "Supernova"
"PaintKit_cu_bittersweet" "It has been
painted with a hydrographic in a cosmic pattern with concentric circles."
"PaintKit_aq_leviathan_tag" "Abyss"
"PaintKit_aq_leviathan" "It has been
painted with a hydrographic in an oceanic pattern."
"PaintKit_hy_lines_orange_tag" "Labyrinth"
"PaintKit_hy_lines_orange" "It has been
painted with subtle orange linework."
"PaintKit_cu_tribute_ak47"
"It has been distressed, block printed, and painted with graffiti.\n\n<i>One day
they will ask why we fight, and when they do they will understand - Naomi,
Bodyguard to Valeria Jenner</i>"
"PaintKit_cu_tribute_ak47_Tag"
"Wasteland Rebel"
"PaintKit_aq_glock_coiled"
"The steel slide has been painted using a combination of stenciling and hand-
painting using oil paints.\n\n<i>The only way to make diamonds is by applying
pressure</i>"
"PaintKit_aq_glock_coiled_Tag"
"Grinder"
"PaintKit_am_g3sg1_murky"
"It has been anodized then painted using a leopard-spot hydrographic.\n\n<i>There
is always some place darker you can go</i>"
"PaintKit_am_g3sg1_murky_Tag" "Murky
"
"PaintKit_aq_m4a1s_basilisk" "It
has been etched with a basilisk.\n\n<i>It's rude to stare, but war isn't the time
for pleasantries</i>"
"PaintKit_aq_m4a1s_basilisk_Tag" "Basil
isk"
"PaintKit_cu_m4a4_griffin"
"It has been hand-painted with an illustration of a griffin.\n\n<i>Felix handpicked
his team from operators all over the world... and while people question their
personalities, they never question the results</i>"
"PaintKit_cu_m4a4_griffin_Tag"
"Griffin"
"PaintKit_sp_mag7_firebitten" "It
has been spray-painted in layers then distressed to give the appearance of burning
edges.\n\n<i>It always begins with a tiny spark</i>"
"PaintKit_sp_mag7_firebitten_Tag" "Fires
tarter"
"PaintKit_cu_mp9_chevron"
"It has been painted using a striped hydrographic arranged in a chevron
pattern.\n\n<i>Throw enough downfield and you're bound to hit the bullseye
eventually</i>"
"PaintKit_cu_mp9_chevron_Tag" "Dart"
"PaintKit_aq_p250_cartel_Tag" "Carte
l"
"PaintKit_cu_p2000_fire_elemental" "It
has been custom painted with the image of a creature made of fire in a graphic
style.\n\n<i>Sometimes playing with fire is a good thing</i>"
"PaintKit_cu_p2000_fire_elemental_Tag" "Fire
Elemental"
"PaintKit_aq_sawedoff_blackgold" "It
has been lacquered in black and gold using a scotch thistle motif.\n\n<i>You don't
have to hold your pinky out when pulling the trigger, but it's a nice touch</i>"
"PaintKit_aq_sawedoff_blackgold_Tag" "Highw
ayman"
"PaintKit_cu_scar20_intervention" "It
has been heat wrapped with vinyl pre-printed in a modern orange and blue
design.\n\n<i>beep. beep. beeeeeeeeeeeep...</i>"
"PaintKit_cu_scar20_intervention_Tag" "Cardi
ac"
"PaintKit_sp_ump45_d-visions" "It
has been screen printed with a nautilus design.\n\n<i>Carcosa is calling</i>"
"PaintKit_sp_ump45_d-visions_Tag"
"Delusion"
"PaintKit_cu_xm1014_caritas" "It
has been hand painted with the image of a woman with long hair.\n\n<i>I'm not here
for what I need; I'm here for something I want - Imogen and The Oni Part 2</i>"
"PaintKit_cu_xm1014_caritas_Tag" "Tranq
uility"
"PaintKit_aq_p250_cartel"
"It has been engraved with skeletons, flowers and serpents.\n\n<i>One little
squeeze turns every morning into the Day of the Dead</i>"
// re-use "PaintKit_aq_p250_cartel_Tag"
"PaintKit_am_awp_glory"
"It has been given a base coat of blue metallic paint then hand-painted with
metallic gold swirls and accents.\n\n<i>Turn some heads before you take them
off</i>"
"PaintKit_am_awp_glory_Tag"
"Man-o'-war"
"PaintKit_cu_elites_urbanstorm"
"It has been custom painted with urban camo and blue accents.\n\n<i>With lightning
always comes thunder</i>"
"PaintKit_cu_elites_urbanstorm_Tag" "Urban
Shock"
"PaintKit_aq_deagle_naga"
"It has been engraved with a mythological motif.\n\n<i>A beast in Indian mythology
as well as on the battlefield</i>"
"PaintKit_aq_deagle_naga_Tag" "Naga"
"PaintKit_cu_galil_abrasion" "It
has been hand-painted and distressed. The skull painted over the dust cover
appears to chatter when the bolt reciprocates.\n\n<i>Some say that when you laugh,
the world laughs with you...but when Chatterbox laughs there are only screams</i>"
"PaintKit_cu_galil_abrasion_Tag" "Chatt
erbox"
"PaintKit_cu_glock_deathtoll" "It
has been painted using a hydrographic of skulls over a silver metallic paint
base.\n\n<i>Intimidation is the sincerest form of flattery</i>"
"PaintKit_cu_glock_deathtoll_Tag" "Catac
ombs"
"PaintKit_cu_m4a4_ancestral" "It
has been custom painted with the image of a dragon in red and blue.\n\n<i>A weapon
worthy of The Monkey King himself - Booth, Arms Dealer</i>"
"PaintKit_cu_m4a4_ancestral_Tag" "龍王
(Dragon King)"
"PaintKit_cu_m249_sektor"
"It has been custom painted with a sci-fi design.\n\n<i>Coverfire never looked so
good</i>"
"PaintKit_cu_m249_sektor_Tag" "Syste
m Lock"
"PaintKit_am_mac10_malachite" "It
has been painted using metallic effect paints and given a wavy pattern using a
rubber comb tool.\n\n<i>Bright colors hide a gun with a dark purpose</i>"
"PaintKit_am_mac10_malachite_Tag" "Malac
hite"
"PaintKit_cu_mp9_deadly_poison"
"It has been custom painted with dynamic, angular shapes and a stylized
spider.\n\n<i>It's not the first bite that kills you, it's the 29 that come
after</i>"
"PaintKit_cu_mp9_deadly_poison_Tag" "Deadl
y Poison"
"PaintKit_cu_p250_mandala"
"It has been custom painted with circular motifs.\n\n<i>This one is steeped in
tradition and blood</i>"
"PaintKit_cu_p250_mandala_Tag"
"Muertos"
"PaintKit_cu_sawedoff_deva"
"It has been hand painted with the image of a woman with wings.\n\n<i>Serenity is a
luxury few can afford - Valeria Jenner, Revolutionary</i>"
"PaintKit_cu_sawedoff_deva_Tag"
"Serenity"
"PaintKit_aq_scar20_leak"
"It has been sponged and brush-painted with blue metallic effect paints.\n\n<i>The
founder of Season Corporation had this piece commissioned after being rescued by
renowned Operator Kotaro Izaki</i>"
"PaintKit_aq_scar20_leak_Tag" "Grott
o"
"PaintKit_aq_xm1014_sigla"
"It has been painted using a translucent hydrographic with a terrain map motif over
metallic silver paint.\n\n<i>Sometimes you need an unstable element to solve your
problems - Kotaro Izaki, Breach Expert</i>"
"PaintKit_aq_xm1014_sigla_Tag"
"Quicksilver"
"PaintKit_an_tiger_orange"
"It has been anodized orange and hand-etched in a tiger stripe pattern.\n\n<i>Like
the tiger it is rare... like the tiger it is deadly...</i>"
"PaintKit_an_tiger_orange_Tag"
"Tiger Tooth"
"PaintKit_am_marble_fade"
"It has been painted with black and silver metallic paints using a marbleizing
medium, then candy coated in three colors.\n\n<i>The blade is made of many colors,
but soon it all looks red</i>"
"PaintKit_am_marble_fade_Tag" "Marbl
e Fade"
"PaintKit_am_marbleized"
"It has been painted with black and silver metallic paints using a marbleizing
medium, then candy coated.\n\n<i>Getting lost in its color can prove fatal</i>"
"PaintKit_am_marbleized_Tag" "Doppl
er"
// COMMUNITY CASE 7
"PaintKit_cu_ak47_mastery"
"It has been custom painted using a combination of hydrographics and careful
stenciling and detailed with heat-transfer decals.\n\n<i>Tread softly
Naomi...people in your line of work aren't known for their longevity - The Shield
and The Serpent Part 2</i>"
"PaintKit_cu_ak47_mastery_Tag"
"Elite Build"
"PaintKit_aq_mp7_ultramodern" "It
has been painted with black oil-based paint and given brushed stainless steel parts
and inlay.\n\n<i>Perfect for the Operator that values sophistication as well as
firepower - Booth, Arms Dealer</i>"
"PaintKit_aq_mp7_ultramodern_Tag" "Armor
Core"
"PaintKit_aq_awp_twine"
"It has been painted with the image of a skull and roots using high-durability
enamel paints.\n\n<i>There are some roots you don't want to take hold</i>"
"PaintKit_aq_awp_twine_Tag"
"Worm God"
"PaintKit_am_bronze_sparkle" "It
has been painted in an art deco pattern using metallic automotive
paints.\n\n<i>Everyone's searching for silver and gold</i>"
"PaintKit_am_bronze_sparkle_Tag" "Bronz
e Deco"
"PaintKit_aq_p250_contour"
"It has been custom painted in a modern blue and grey design that complements the
weapon's form.\n\n<i>Your skills aren't in question, your attitude is - The Teacher
and The Iconoclast Part 1</i>"
"PaintKit_aq_p250_contour_Tag"
"Valence"
"PaintKit_cu_fiveseven_banana"
"It's a banana.\n\n<i>Sometimes it's ok to play with your food</i>"
"PaintKit_cu_fiveseven_banana_Tag"
"Monkey Business"
"PaintKit_cu_galil_eco"
"It has been painted white and green and detailed with heat-transfer
decals.\n\n<i>For enough money, Elite Crew will take any cause on as their own</i>"
"PaintKit_cu_galil_eco_Tag"
"Eco"
"PaintKit_aq_famas_jinn"
"It has been inlaid with gold and nickel and engraved with the image of a
jinn.\n\n<i>Be careful what you wish for</i>"
"PaintKit_aq_famas_jinn_Tag" "Djinn
"
"PaintKit_cu_m4a1_hyper_beast"
"It has been custom painted with a beastly creature in psychedelic
colors.\n\n<i>You really want to impress me Booth? Make this black light sensitive
- Rona Sabri, Rising Star</i>"
"PaintKit_cu_m4a1_hyper_beast_Tag" "Hyper
Beast"
"PaintKit_cu_mac10_neonrider"
"It has been custom painted with the image of a deadly biker.\n\n<i>One part
firearm, two parts trapper keeper</i>"
"PaintKit_cu_mac10_neonrider_Tag"
"Neon Rider"
"PaintKit_cu_sawedoff_origami"
"It has been custom painted with an origami-inspired design.\n\n<i>It takes
time to build something beautiful, but only a moment to destroy it</i>"
"PaintKit_cu_sawedoff_origami_Tag"
"Origami"
"PaintKit_cu_cz75_precision" "It
has been custom painted with a red and grey racing theme.\n\n<i>We only get one
chance at this, let's do it right - Felix Riley, Commanding Officer</i>"
"PaintKit_cu_cz75_precision_Tag" "Pole
Position"
"PaintKit_am_ump_racer"
"It has been custom painted with an old-fashioned racing motif.\n\n<i>Don't forget
your helmet</i>"
"PaintKit_am_ump_racer_Tag"
"Grand Prix"
// XP DROPS
"PaintKit_cu_chronos_g3sg1"
"It has been decorated with a hydrographic of watch mechanisms in psychedelic
colors and accented with heat transfer decals.\n\n<i>In time, all things are
possible</i>"
"PaintKit_cu_chronos_g3sg1_Tag"
"Chronos"
"PaintKit_hy_hades"
"It has been painted with a hydrographic of ancient Greek helmets.\n\n<i>If
she wanted me to conduct an interview, there was probably an easier way to book it
- The Shield and The Storyteller Part 2</i>"
"PaintKit_hy_hades_Tag"
"Hades"
"PaintKit_hy_icarus"
"It has been painted with a hydrographic of feathers and melted wax around a sun
motif.\n\n<i>Turner's betrayal is my failure... I have to make this right -
Sebastien Hennequet, Sniper</i>"
"PaintKit_hy_icarus_Tag"
"Icarus Fell"
"PaintKit_cu_labyrinth"
"It has been painted with a hydrographic of an isometric labyrinth.\n\n<i>There's
no escape from me</i>"
"PaintKit_cu_labyrinth_Tag"
"Minotaur's Labyrinth"
"PaintKit_sp_labyrinth1"
"It has been spray-painted with a stencil of an isometric labyrinth.\n\n<i>Kings
are just men... and no man should be worshipped - Valeria Jenner,
Revolutionary</i>"
"PaintKit_sp_labyrinth1_Tag" "Aster
ion"
"PaintKit_sp_labyrinth2"
"It has been spray-painted with a stencil of an isometric
labyrinth.\n\n<i>Personally I prefer the 4th edition, but the customer is always
right - Booth, Arms Dealer</i>"
"PaintKit_sp_labyrinth2_Tag" "Pathf
inder"
"PaintKit_sp_labyrinth3"
"It has been spray-painted with a stencil of an isometric
labyrinth.\n\n<i>Imogen... if they ever find out what you did, it may cost us
everything - A Family Affair Part 1</i>"
"PaintKit_sp_labyrinth3_Tag" "Daeda
lus"
"PaintKit_cu_medusa_awp"
"It has been custom painted with the image of a gorgon.\n\n<i>If you can see me,
you're already dead</i>"
"PaintKit_cu_medusa_awp_Tag" "Medus
a"
"PaintKit_gs_mother_of_pearl_elite" "It
has been given painted mother-of-pearl grips and a dark forced patina.\n\n<i>Square
gum not included</i>"
"PaintKit_gs_mother_of_pearl_elite_Tag" "Dueli
st"
"PaintKit_aa_pandora"
"It has been airbrushed with cartoon spirits.\n\n<i> The world is in flames, but at
least we have hope</i>"
"PaintKit_aa_pandora_Tag"
"Pandora's Box"
"PaintKit_cu_poseidon"
"It has been custom painted with a depiction of a battle between Pisces and
Poseidon.\n\n<i>Three can keep a secret if two of them are dead</i>"
"PaintKit_cu_poseidon_Tag"
"Poseidon"
"PaintKit_hy_zodiac1"
"It has been painted with a hydrographic in a zodiac motif.\n\n<i>Today's a great
day to find romance and kill your rivals</i>"
"PaintKit_hy_zodiac1_Tag"
"Moon in Libra"
"PaintKit_hy_zodiac2"
"It has been painted with a hydrographic in a zodiac motif.\n\n<i>It's going to be
a rough month for your enemies</i>"
"PaintKit_hy_zodiac2_Tag"
"Sun in Leo"
"PaintKit_hy_zodiac3"
"It has been painted with a hydrographic in a zodiac motif.\n\n<i>Who knows what
the future holds</i>"
"PaintKit_hy_zodiac3_Tag"
"Shipping Forecast"
"PaintKit_so_khaki_green"
"It has individual parts spray-painted solid colors in a khaki green and black
color scheme.\n\n<i>Who he was doesn't change who he has become. Don't worry
Felix... I'll stop him - The Paladin and The Teacher Part 2</i>"
"PaintKit_so_khaki_green_Tag" "Para
Green"
"PaintKit_cu_anime_aug"
"It has been decorated with a heat transfer vinyl of an anime magazine
cover.\n\n<i>Yatta!</i>"
"PaintKit_cu_anime_aug_Tag"
"Akihabara Accept"
"PaintKit_am_bamboo_jungle"
"It has been painted with a bamboo motif using metallic paints.\n\n<i>Notice how
Gunsmith Yukako used the wood of the AK-47 to accentuate her verdant theme... make
no mistake: Hydroponic is as beautiful and deadly as nature itself - Imogen, Arms
Dealer In Training</i>"
"PaintKit_am_bamboo_jungle_Tag"
"Hydroponic"
"PaintKit_hy_bamboo_jungle_ink"
"It has been painted with a hydrographic of brush-painted bamboo.\n\n<i>Insert
shoot pun here</i>"
"PaintKit_hy_bamboo_jungle_ink_Tag" "Bambo
o Print"
"PaintKit_hy_bamboo_jungle_black" "It
has been painted with a hydrographic of brush-painted bamboo.\n\n<i>Kotaro lost his
son to this gun... and one day he'll use it to stop the man responsible</i>"
"PaintKit_hy_bamboo_jungle_black_Tag" "Bambo
o Shadow"
"PaintKit_hy_bamboo_jungle"
"It has been painted with a hydrographic of brush-painted bamboo.\n\n<i>I still
think it should have a panda - Booth, Arms Dealer</i>"
"PaintKit_hy_bamboo_jungle_Tag"
"Bamboo Forest"
"PaintKit_am_geometric_steps" "It
has been painted with a geometric motif in metallic paints.\n\n<i>Serenity
now...</i>"
"PaintKit_am_geometric_steps_Tag" "Aqua
Terrace"
"PaintKit_hy_geometric_steps" "It
has been painted with a hydrographic in a geometric motif."
"PaintKit_hy_geometric_steps_Tag" "Geo
Steps"
"PaintKit_hy_geometric_steps_green" "It
has been painted with a hydrographic in a geometric motif.\n\n<i>Hey Sabri, you
should take this one... it's loud like you - Carmen Cocinero, Extraction
Expert</i>"
"PaintKit_hy_geometric_steps_green_Tag" "Count
er Terrace"
"PaintKit_hy_geometric_steps_yellow" "It
has been painted with a hydrographic in a geometric motif.\n\n<i>You're too
trusting Valeria... it will get you killed - Franz Kriegeld, Phoenix Tactician</i>"
"PaintKit_hy_geometric_steps_yellow_Tag" "Terrace"
"PaintKit_hy_kimono_diamonds" "It
has been painted with a hydrographic in a geometric motif.\n\n<i>I know I'm asking
a lot of you... Turner was like your son - The Paladin and The Teacher Part 1</i>"
"PaintKit_hy_kimono_diamonds_Tag" "Neon
Kimono"
"PaintKit_hy_kimono_diamonds_orange" "It
has been painted with a hydrographic in a geometric motif.\n\n<i>Tradition is a
powerful thing</i>"
"PaintKit_hy_kimono_diamonds_orange_Tag" "Orange
Kimono"
"PaintKit_hy_kimono_diamonds_red" "It
has been painted with a hydrographic in a geometric motif.\n\n<i>Turner, all men
can be broken... it's just a matter of finding the right pressure point - The
Traitor and The Truthseeker Part 2</i>"
"PaintKit_hy_kimono_diamonds_red_Tag" "Crims
on Kimono"
"PaintKit_sp_kimono_diamonds" "It
has been spray-painted with a geometric motif.\n\n<i>Come Booth, let me show you
what I've been working on - Yukako, Gunsmith</i>"
"PaintKit_sp_kimono_diamonds_Tag" "Mint
Kimono"
"PaintKit_am_seastorm"
"It has been painted with a hydrographic of a stormy sea over a blue metallic base
coat.\n\n<i>I don't hate you Sebastien... I pity you - Chase Turner, Coalition
Defector</i>"
"PaintKit_am_seastorm_Tag"
"Midnight Storm"
"PaintKit_am_seastorm_blood" "It
has been painted with a hydrographic of a stormy sea over a red metallic base
coat.\n\n<i>You think it's the same, but look again... subtlety makes all the
difference</i>"
"PaintKit_am_seastorm_blood_Tag" "Sunse
t Storm 壱"
"PaintKit_am_seastorm_shojo_Tag" "Sunse
t Storm 弐"
"PaintKit_am_kimono_sunrise" "It
has been painted with a sunrise in metallic paints.\n\n<i>The sun rises on the just
and unjust alike</i>"
"PaintKit_am_kimono_sunrise_Tag" "Daybr
eak"
"PaintKit_so_keycolors"
"It has individual parts spray-painted solid colors in a blue and orange color
scheme.\n\n<i>The great equalizer</i>"
"PaintKit_am_so_keycolors_Tag"
"Impact Drill"
"PaintKit_so_aqua"
"It has individual parts spray-painted solid colors in an aqua and tan color
scheme.\n\n<i>Mine.</i>"
"PaintKit_so_aqua_Tag"
"Seabird"
// END XP DROPS
// COMMUNITY CASE 8
"PaintKit_cu_ak47_courage_alt"
"It has been custom painted with the image of a pod of
dolphins.\n\n<i>Is there an echo in here?</i>"
"PaintKit_cu_ak47_courage_alt_Tag"
"Aquamarine Revenge"
"PaintKit_cu_cz75a_chastizer"
"It has been custom painted with curved shapes.\n\n<i>Float like a butterfly,
sting like a relentless hateful insect</i>"
"PaintKit_cu_cz75a_chastizer_Tag"
"Yellow Jacket"
"PaintKit_am_famas_dots"
"It has been painted with a translucent hydrographic over a metallic base
coat.\n\n<i>I know. But it was the right thing to do... - A Family Affair Part
2</i>"
"PaintKit_am_famas_dots_Tag"
"Neural Net"
"PaintKit_cu_galilar_particles"
"It has been custom painted with a graphic design of stripes and
pixellated particles.\n\n<i>The perfect thing for a hot summer's day</i>"
"PaintKit_cu_galilar_particles_Tag"
"Rocket Pop"
"PaintKit_aq_glock18_flames_blue"
"It has been given a blue patina which has been polished off parts of
the slide to result in a graphic flame design.\n\n<i>KNOCK KNOCK</i>"
"PaintKit_aq_glock18_flames_blue_Tag"
"Bunsen Burner"
"PaintKit_cu_m4a4_evil_daimyo"
"It has been custom painted with a graphic design in red and
black.\n\n<i>Carmen. I found him...- The Oni and The Valkyrie Part 1</i>"
"PaintKit_cu_m4a4_evil_daimyo_Tag"
"Evil Daimyo"
"PaintKit_cu_mp7_nemsis"
"It has been custom painted with the image of a metallic monster.\n\n<i>It's
coming for you</i>"
"PaintKit_cu_mp7_nemsis_Tag"
"Nemesis"
"PaintKit_am_mp9_nitrogen"
"It has been painted with red and purple metallic paints over a black base
coat.\n\n<i>Who says diamonds are a girl's best friend?</i>"
"PaintKit_am_mp9_nitrogen_Tag"
"Ruby Poison Dart"
"PaintKit_cu_negev_annihilator"
"It has been custom painted with a monstrous design and then
distressed.\n\n<i>Get back here, I'm talking to you!</i>"
"PaintKit_cu_negev_annihilator_Tag"
"Loudmouth"
"PaintKit_cu_nova_ranger"
"It has been painted with a brush stroke hydrographic and detailed with heat-
transfer decals.\n\n<i>Who's keeping score?</i>"
"PaintKit_cu_nova_ranger_Tag"
"Ranger"
"PaintKit_aq_p2000_boom"
"It has been custom painted with a hand making an aiming gesture.\n\n<i>No
more fun and games</i>"
"PaintKit_aq_p2000_boom_Tag"
"Handgun"
"PaintKit_cu_ump45_uproar"
"It has been painted using a combination of hydrographics and heat-transfer
decals.\n\n<i>If you didn't want collateral damage, perhaps you should have been
more specific... - Javier Alviso, Fist of the Phoenix</i>"
"PaintKit_cu_ump45_uproar_Tag"
"Riot"
"PaintKit_cu_usp_progressiv"
"It has been custom painted in a modern black, white and yellow
design.\n\n<i>They're manipulating you Kotaro. And if you can't see that, you're
in more trouble than you know... - Felix Riley, Commanding Officer</i>"
"PaintKit_cu_usp_progressiv_Tag"
"Torque"
"PaintKit_cu_ak47_winter_sport"
"It has been painted in vibrant arctic colors.\n\n<i>I like to work in
the snow... it always leaves a pretty picture - Javier Alviso, Fist of the
Phoenix</i>"
"PaintKit_cu_ak47_winter_sport_Tag"
"Frontside Misty"
"PaintKit_cu_dualberretta_dragons"
"It has dragons laser-etched on the slide and barrel.\n\n<i>Marian was
always cooler than Sylvia</i>"
"PaintKit_cu_dualberretta_dragons_Tag"
"Dualing Dragons"
"PaintKit_cu_famas_lenta"
"It has been stenciled using masking tape then distressed.\n\n<i>What's red
and white and fires full auto?</i>"
"PaintKit_cu_famas_lenta_Tag"
"Survivor Z"
"PaintKit_gs_g3sg1_flux_purple"
"It has been painted with purple and silver metallic paints.\n\n<i>A
plan is a list of things that don't happen</i>"
"PaintKit_gs_g3sg1_flux_purple_Tag"
"Flux"
"PaintKit_gs_galil_nightwing"
"It has been highlighted with metallic blue paint. The stock and magazine
bare its designer's mark.\n\n<i>Eventually you need to step outside of your
mentor's shadow</i>"
"PaintKit_gs_galil_nightwing_Tag"
"Stone Cold"
"PaintKit_gs_glock18_wrathys"
"It has lost souls custom painted on the slide.\n\n<i>First it pierces the
shroud, then it pierces the shadow</i>"
"PaintKit_gs_glock18_wrathys_Tag"
"Wraiths"
"PaintKit_gs_m249_nebula_crusader"
"It has been custom painted to look like a classic arcade
cabinet.\n\n<i>You can use it, but you better put up a quarter first</i>"
"PaintKit_gs_m249_nebula_crusader_Tag"
"Nebula Crusader"
"PaintKit_gs_m4a1s_snakebite_gold"
"It has been painted with a hydrographic of an attacking
snake.\n\n<i>The viper can strike from anywhere</i>"
"PaintKit_gs_m4a1s_snakebite_gold_Tag"
"Golden Coil"
"PaintKit_cu_mac10_alekhya_duo"
"It has been custom painted with an Ancient Egyptian motif.\n\n<i>Can
you stand against it's wrathful gaze?</i>"
"PaintKit_cu_mac10_alekhya_duo_Tag"
"Rangeen"
"PaintKit_cu_mag7_myrcene"
"It has been custom painted with a futuristic graphic design.\n\n<i>Keep him
safe, Carmen - The Valkyrie and The Paramour Part 1</i>"
"PaintKit_cu_mag7_myrcene_Tag"
"Cobalt Core"
"PaintKit_cu_mp7_classified"
"It has been -REDACTED-\n\n<i>If I do what you want, will you let me go? -
The Phoenix and The Storyteller Part 2</i>"
"PaintKit_cu_mp7_classified_Tag"
"Special Delivery"
"PaintKit_hy_p250_crackshot"
"It has been custom painted with a vibrant hydrographic.\n\n<i>Sometimes a
subtle nudge is all it takes to get what you want - Franz Kriegeld, Phoenix
Tactician</i>"
"PaintKit_hy_p250_crackshot_Tag"
"Wingshot"
"PaintKit_gs_scar20_peacemaker03"
"It has been given a camouflage pattern with metallic
paint.\n\n<i>Listen up people... Izaki and Cocinero may be AWOL, but our mission
remains the same: we're saving Alex Kincaide - Felix Riley, Commanding Officer</i>"
"PaintKit_gs_scar20_peacemaker03_Tag"
"Green Marine"
"PaintKit_cu_ssg08_technicality"
"It has been custom painted with a yellow and orange hydrographic then
slightly distressed.\n\n<i>A win with an asterisk is still a win - Rona Sabri,
Rising Star</i>"
"PaintKit_cu_ssg08_technicality_Tag"
"Big Iron"
"PaintKit_cu_usp_kill_confirmed"
"It has been custom painted with the image of a bullet shattering a
skull.\n\n<i>2 in the chest, 1 in the head</i>"
"PaintKit_cu_usp_kill_confirmed_Tag"
"Kill Confirmed"
"PaintKit_aq_xm1014_scumbria"
"It has been subtly painted with metallic paints.\n\n<i>Let's not be hasty:
there may be another way to get Valeria's attention... - A Father's Love Part
3</i>"
"PaintKit_aq_xm1014_scumbria_Tag"
"Scumbria"
// END CRATE_COMMUNITY_9
// CRATE_COMMUNITY_10
"PaintKit_cu_ak47_point_disarray"
"It has been custom painted with a geometric hydrographic.\n\n<i>Up
close it is chaos... from a distance it is beauty - Franz Kriegeld, Phoenix
Tactician</i>"
"PaintKit_cu_ak47_point_disarray_Tag"
"Point Disarray"
"PaintKit_am_aug_jumble"
"It has been custom painted with a two tone knotwork pattern.\n\n<i>Kotaro
doesn't need our protection - The Valkyrie and The Paramour Part 2</i>"
"PaintKit_am_aug_jumble_Tag"
"Ricochet"
"PaintKit_cu_bizon_noxious"
"It has been custom painted to give the illusion of irradiated
ammo.\n\n<i>Sometimes grunts have the upper hand</i>"
"PaintKit_cu_bizon_noxious_Tag"
"Fuel Rod"
"PaintKit_aq_deagle_corinthian"
"It has been laser-etched and given a custom leather
grip.\n\n<i>Protect. Hope. Trust. Persevere.</i>"
"PaintKit_aq_deagle_corinthian_Tag"
"Corinthian"
"PaintKit_cu_fiveseven_retrobution"
"It was been custom painted with a retro hydrographic.\n\n<i>Some
things never go out of style</i>"
"PaintKit_cu_fiveseven_retrobution_Tag"
"Retrobution"
"PaintKit_cu_g3sg1_executioner"
"It has been hand painted with a gruesome display of bone.\n\n<i>I
always take a trophy - Javier Alviso, Fist of the Phoenix</i>"
"PaintKit_cu_g3sg1_executioner_Tag"
"The Executioner"
"PaintKit_gs_m4a4_royal_squire"
"It has been painstakingly etched and painted to give a sense of
grandeur.\n\n<i>This phonecall never happened, do you understand? - The Paladin and
the Father Part 1</i>"
"PaintKit_gs_m4a4_royal_squire_Tag"
"Royal Paladin"
"PaintKit_cu_negev_impact"
"It has been custom painted with a hydrographic reminiscent of heavy
machinery.\n\n<i>Feared by Queens. Beloved by Bishops.</i>"
"PaintKit_cu_negev_impact_Tag"
"Power Loader"
"PaintKit_am_p2000_imperial_red"
"It has been laser-etched and painted with red and yellow
metallics.\n\n<i>My feelings are irrelevant Keo, I have an empire to protect -
Booth, Arms Dealer</i>"
"PaintKit_am_p2000_imperial_red_Tag"
"Imperial"
"PaintKit_cu_p90_shapewood"
"The wooden stock has been hand-carved, sanded, and laminated.\n\n<i>Tweezers
not included</i>"
"PaintKit_cu_p90_shapewood_Tag"
"Shapewood"
"PaintKit_gs_sawedoff_necromancer"
"It has been given a skull hydrographic and hand painted gold
accents.\n\n<i>Rosencrantz and Guildenstern never had a chance...</i>"
"PaintKit_gs_sawedoff_necromancer_Tag"
"Yorick"
"PaintKit_hy_scar20_jungler"
"It has been painted with vibrant shades of green.\n\n<i>Valeria is getting
bolder... the time has come to take the fight to her - Felix Riley, Commanding
Officer</i>"
"PaintKit_hy_scar20_jungler_Tag"
"Outbreak"
"PaintKit_gs_sg553_tiger_moth"
"It has been custom painted with a moth wing pattern.\n\n<i>Valeria is
getting bolder... the time has come to take the fight to her - Felix Riley,
Commanding Officer</i>"
"PaintKit_gs_sg553_tiger_moth_Tag"
"Tiger Moth"
"PaintKit_cu_tec9_avalanche"
"It has been custom painted with a sleek and futuristic
hydrographic.\n\n<i>We must be smart how we move against her, one wrong move and
she'll come crashing down on both of us - The Serpent and the Truth Seeker</i>"
"PaintKit_cu_tec9_avalanche_Tag"
"Avalanche"
"PaintKit_aq_xm1014_hot_rod"
"Metallic paint has been used to add flames.\n\n<i>Sometimes a bunsen isn't
enough...</i>"
"PaintKit_aq_xm1014_hot_rod_Tag"
"Teclu Burner"
// END CRATE_COMMUNITY_10
// COMMUNITY_11
"PaintKit_gs_ak47_supercharged"
"The body of the rifle has been painted bright yellow and the magazine
has been custom painted to look like machinery.\n\n<i>Live your life a quarter mag
at a time</i>"
"PaintKit_gs_ak47_supercharged_Tag"
"Fuel Injector"
"PaintKit_cu_awp_mastery"
"It has been custom painted using a combination of hydrographics and
careful stenciling and detailed with heat-transfer decals.\n\n<i>Chase Turner was a
great man... you have big shoes to fill – The Phoenix and The Initiate, Part 1</i>"
//re-use "PaintKit_cu_ak47_mastery_Tag"
"PaintKit_cu_bizon_citizen"
"It has been given a custom camouflage pattern accented with florescent
paint.\n\n<i>That's not crashing waves you hear...</i>"
"PaintKit_cu_bizon_citizen_Tag"
"Photic Zone"
"PaintKit_aq_deserteagle_kumichodragon"
"Dragons have been laser-etched onto the slide and grip.\n\n<i>I'm a big fan
of your work Yukako, we should talk... -Huxley, The Competition</i>"
"PaintKit_aq_deserteagle_kumichodragon_Tag"
"Kumicho Dragon"
"PaintKit_aq_dualberettas_cartel"
"It has been engraved with skeletons, flowers and serpents.\n\n<i>That's why
Huxley is doing the heavy lifting, all we have to is nudge her forward... - The
Serpent and The Truth Seeker, Part 2</i>"
// re-use "PaintKit_aq_p250_cartel_Tag"
"PaintKit_aq_famas_contour"
"It has been custom painted in a modern red and grey design that
complements the weapon's form.\n\n<i>We're always stronger together</i>"
// re-use "PaintKit_aq_p250_contour_Tag"
"PaintKit_cu_fiveseven_augmented"
"It has been given a light blue DDPAT hydrographic as well as a custom
painted slide.\n\n<i>I don't profit from war, I profit from the human condition...
- Booth, Arms Dealer</i>"
"PaintKit_cu_fiveseven_augmented_Tag"
"Triumvirate"
"PaintKit_gs_glock18_award"
"It has been painstakingly engraved.\n\n<i>Naomi understands that one
day she will die for Valeria</i>"
"PaintKit_gs_glock18_award_Tag"
"Royal Legion"
"PaintKit_gs_m4a4_pioneer"
"All corners have been cut off the receipt of purchase.\n\n<i>Beware
those who speak of the watchtower</i>"
"PaintKit_gs_m4a4_pioneer_Tag"
"The Battlestar"
"PaintKit_am_mac10_electricity"
"It has been given a hydrographic of vibrant alligator
skin.\n\n<i>Airboat not included</i>"
"PaintKit_am_mac10_electricity_Tag"
"Lapis Gator"
"PaintKit_gs_mag7_praetorian"
"It has been distinguishly painted with metallics.\n\n<i>The spire is
forming</i>"
"PaintKit_gs_mag7_praetorian_Tag"
"Praetorian"
"PaintKit_sp_mp7_impire"
"It has been given a hydrographic of a mob of imps,\n\n<i>Decimation
has never been so adorable</i>"
"PaintKit_sp_mp7_impire_Tag"
"Impire"
"PaintKit_cu_nova_hyperbeast"
"It has been custom painted with a beastly creature in psychedelic
colors.\n\n<i>They call you The Oni, right? Such a scary name for such a sad man...
– Elliot Kingsman, Mercenary</i>"
// re-use "PaintKit_cu_m4a1_hyper_beast_Tag"
"PaintKit_cu_ssg08_necropos"
"It has been hand painted with nefarious runes.\n\n<i>Every carpenter needs
their hammer, every tailor their spindle...</i>"
"PaintKit_cu_ssg08_necropos_Tag"
"Necropos"
"PaintKit_gs_tec9_jambiya"
"It has been hand painted and laser-etched with middle eastern
patterns.\n\n<i>Shahrazad told 1000 tales... this is the last one you'll hear</i>"
"PaintKit_gs_tec9_jambiya_Tag"
"Jambiya"
"PaintKit_gs_usp_voltage"
"It has been given a custom engraved silencer and slide.\n\n<i>You got
what you wanted, now do you know what that means? – Booth, Arms Dealer</i>"
"PaintKit_gs_usp_voltage_Tag"
"Lead Conduit"
// END COMMUNITY_11
// COMMUNITY_12
"PaintKit_cu_aug_swallows"
"It has been given a hydrographic of birds flying through clouds.\n\n<i>Some
birds represent harmony and peace... these are not those birds</i>"
"PaintKit_cu_aug_swallows_Tag"
"Fleet Flock"
"PaintKit_cu_bizon_Curse"
"It has been custom painted in an Egyptian theme.\n\n<i>Its trigger weighs
lighter than a feather</i>"
"PaintKit_cu_bizon_Curse_Tag"
"Judgement of Anubis"
"PaintKit_gs_cz75a_redastor"
"It has been hand painted with red and white accents.\n\n<i>Booth has become
synonymous with family drama; and who has time for drama when we're talking
business - Huxley, The Competition</i>"
"PaintKit_gs_cz75a_redastor_Tag"
"Red Astor"
"PaintKit_gs_dualberettas_ventilators"
"These pistols have been elegantly painted in chrome.\n\n<i>A
weapon for artists, by artists</i>"
"PaintKit_gs_dualberettas_ventilators_Tag"
"Ventilators"
"PaintKit_sp_g3sg1_militiaorange"
"Stencils and orange spray paint gave this rifle its signature
look.\n\n<i>Become a modern day Shere Khan</i>"
"PaintKit_sp_g3sg1_militiaorange_Tag"
"Orange Crash"
"PaintKit_gs_galilar_incenerator"
"It has been given crimson accents and a hand painted icon.\n\n<i>Booth
had this weapon commissioned for Valeria in an attempt to smooth things over with
the Phoenix</i>"
"PaintKit_gs_galilar_incenerator_Tag"
"Firefight"
"PaintKit_cu_m249_spectre"
"It has been painted in a sleek and contemporary manner.\n\n<i>The Phoenix
civil war is about to begin</i>"
"PaintKit_cu_m249_spectre_Tag"
"Spectre"
"PaintKit_cu_m4a1s_soultaker"
"It has been hand painted in vibrant colors and accentuated by a smiley face
on the stock.\n\n<i>Protect what is yours</i>"
"PaintKit_cu_m4a1s_soultaker_Tag"
"Chantico's Fire"
"PaintKit_am_mp9_bioleak"
"Varying shades of green create the illusion of a chemical
spill.\n\n<i>BEWARE DIRECT EXPOSURE</i>"
"PaintKit_am_mp9_bioleak_Tag"
"Bioleak"
"PaintKit_hy_p2000_oceani"
"It has been given a black base coat then accented with blue
designs.\n\n<i>Has anyone heard from Kotaro or Carmen? - Felix Riley, Commanding
Officer</i>"
"PaintKit_hy_p2000_oceani_Tag"
"Oceanic"
"PaintKit_cu_p250_asiimov"
"It has been custom painted with a sci-fi design.\n\n<i>If you think I need a
rifle to kill a man, you have no idea who you're talking to... - Mikha Biton,
Phoenix Sniper</i>"
"PaintKit_cu_p250_asiimov_Tag"
"Asiimov"
"PaintKit_gs_sawedoff_fubar"
"This well-traveled shotgun has tick marks carved into the barrel.\n\n<i>It
starts with a bang... it ends with silence</i>"
"PaintKit_gs_sawedoff_fubar_Tag"
"Fubar"
"PaintKit_cu_sg553_atlas"
"It has been given a modern camouflage hydrographic.\n\n<i>It was once a
design earmarked for the Coalition Taskforce, but Huxley engaged in corporate
espionage to make it a Phoenix exclusive</i>"
"PaintKit_cu_sg553_atlas_Tag"
"Atlas"
"PaintKit_gs_ssg08_armacore"
"It has been painted white and given arctic blue accents.\n\n<i>I can never
replace what was taken from us... but I can take even more from them - The Phoenix
and The Initiate Part 2</i>"
"PaintKit_gs_ssg08_armacore_Tag"
"Ghost Crusader"
"PaintKit_am_tec9_redblast"
"The barrel has been given a flame decal.\n\n<i>I hate being right all the
time - Carmen Cocinero, Extraction Expert</i>"
"PaintKit_am_tec9_redblast_Tag"
"Re-Entry"
"PaintKit_cu_ump45_primalsaber"
"It has been given a decal of a sabertooth tiger skull\n\n<i>Every
predator eventually meets their end</i>"
"PaintKit_cu_ump45_primalsaber_Tag"
"Primal Saber"
"PaintKit_cu_xm1014_spectrum"
"A vision in black and white chrome, this shotgun is best used on formal
occasions.\n\n<i>We have Izaki and Cocinero. You need them for anything or can I
just kill them now? - The Mercenary and The Serpent Part 1</i>"
"PaintKit_cu_xm1014_spectrum_Tag"
"Black Tie"
// END COMMUNITY_12
// COMMUNITY_13 UNUSUAL
"Paintkit_cu_lore"
"It has been custom painted with knotwork."
"Paintkit_cu_lore_Tag" "Lore"
"Paintkit_cu_stonewash" "It
has been stonewashed and given a black laminate handle."
"Paintkit_cu_stonewash_Tag" "Black
Laminate"
"PaintKit_am_marbleized_g" "It
has been painted with black and silver metallic paints using a marbleizing medium,
then candy coated."
"PaintKit_am_marbleized_g_Tag" "Gamma
Doppler"
"PaintKit_gs_autotronic" "It
has been anodized red and uses steel mesh to lighten the weight."
"PaintKit_gs_autotronic_Tag" "Autotronic"
"PaintKit_hy_ocean_knife" "It
has been painted using a blue camo hydrographic."
// Re-use "Paintkit_hy_ocean_Tag" "Bright Water"
"PaintKit_am_marked_up" "It
has been painted black and purple, then decorated with a metallic marker."
"PaintKit_am_marked_up_Tag" "Freeh
and"
// END COMMUNITY_13_UNUSUAL
// COMMUNITY_13
"PaintKit_gs_aug_aristocrat"
"It has silver filigree appliqués over an light blue anodized base."
"PaintKit_gs_aug_aristocrat_Tag"
"Aristocrat"
"PaintKit_gs_awp_phobos"
"It is constructed of metal panels and durable electronic components."
"PaintKit_gs_awp_phobos_Tag"
"Phobos"
"PaintKit_cu_five_seven_daimyo"
"It has been custom painted with a graphic design in violet and black."
"PaintKit_cu_five_seven_daimyo_Tag"
"Violent Daimyo"
"PaintKit_cu_glock_wasteland_rebel"
"It has been distressed, block printed, and painted with graffiti."
"PaintKit_cu_glock_wasteland_rebel_Tag"
"Wasteland Rebel"
"PaintKit_gs_m4a1_mecha_industries"
"It is constructed of hardened ceramic panels."
"PaintKit_gs_m4a1_mecha_industries_Tag"
"Mecha Industries"
"PaintKit_cu_m4a4_desolate_space"
"It has been custom painted with a space theme."
"PaintKit_cu_m4a4_desolate_space_Tag"
"Desolate Space"
"PaintKit_aq_mac_10_alien_camo"
"It has been painted using a red and purple hydrographic over a
metallic base coat."
"PaintKit_aq_mac_10_alien_camo_Tag"
"Carnivore"
"PaintKit_aq_nova_sci_fi"
"It has been painted with hydrographic a silver panel motif over a purple
pattern base."
"PaintKit_aq_nova_sci_fi_Tag"
"Exo"
"PaintKit_gs_p2000_imperial_dragon"
"It has custom painted with the motif of a dragon using red metallic
paints."
"PaintKit_gs_p2000_imperial_dragon_Tag"
"Imperial Dragon"
"PaintKit_gs_p250_metal_panels"
"It has been decorated with riveted metal panels."
"PaintKit_gs_p250_metal_panels_Tag"
"Iron Clad"
"PaintKit_gs_p90_full_throttle"
"It has been painted with a flame motif in orange and blue metallic
paints."
"PaintKit_gs_p90_full_throttle_Tag"
"Chopper"
"PaintKit_gs_pp_bizon_harvester"
"It has been decorated with a bio-mechanical motif."
"PaintKit_gs_pp_bizon_harvester_Tag"
"Harvester"
"PaintKit_cu_r8_cybersport"
"It has been decorated with red accents over silver and black panels."
"PaintKit_cu_r8_cybersport_Tag"
"Reboot"
"PaintKit_cu_sawed_off_lime"
"It has been custom painted with swooping curves in lime green and white."
"PaintKit_cu_sawed_off_lime_Tag"
"Limelight"
"PaintKit_gs_scar20_bloodsport"
"It has been covered in white logo decals over a red and black
hydrographic."
"PaintKit_gs_scar20_bloodsport_Tag"
"Bloodsport"
"PaintKit_cu_sg553_aerial"
"It has been painted with silver and yellow and given a white wing
decal."
"PaintKit_cu_sg553_aerial_Tag"
"Aerial"
"PaintKit_am_tec_9_sea_salt"
"It has been painted with a blue and white abstract hydrographic."
"PaintKit_am_tec_9_sea_salt_Tag"
"Ice Cap"
// END COMMUNITY_13
// WEARABLES
"CSGO_Wearable_t_studdedgloves" "Bloodhound
Gloves"
"CSGO_Wearable_t_studdedgloves_Desc" "These fingerless gloves
have been decorated with metal studs and the Operation Bloodhound logo."
// END WEARABLES
// WEARABLE PAINTKITS
"PaintKit_cu_AK47_Anarchy"
"It has been given an eclectic mix of hydrographic decals then drip
painted.\n\n<i>No suicide squad would be complete without it</i>"
"PaintKit_cu_AK47_Anarchy_Tag"
"Neon Revolution"
"PaintKit_gs_AUG_Syd_Mead"
"It has been custom designed by renowned artist Syd Mead.\n\n<i>In the past
he gave us visions of the future; in the present he placed the future in our
hands...</i>"
"PaintKit_gs_AUG_Syd_Mead_Tag"
"Syd Mead"
"PaintKit_gs_CZ75_Tread"
"It has been painstakingly etched by hand.\n\n<i>Couture firearms have taken
the Czech Republic by storm</i>"
"PaintKit_gs_CZ75_Tread_Tag"
"Imprint"
"PaintKit_aq_Desert_Eagle_Constable"
"It has been designed to help the future of law enforcement stop creeps.\n\n<i>Your
move...</i>"
"PaintKit_aq_Desert_Eagle_Constable_Tag"
"Directive"
"PaintKit_gs_FAMAS_Rally"
"It has been given custom decals that resemble a mud-splattered car
chassis.\n\n<i>Safety first</i>"
"PaintKit_gs_FAMAS_Rally_Tag"
"Roll Cage"
"PaintKit_aq_Five_Seven_Scumbria"
"It has been discretely painted with stripes.\n\n<i>You can't leave him to die,
Felix; you have to save him - The Daughter and the Paladin Part 1</i>"
"PaintKit_aq_Five_Seven_Scumbria_Tag"
"Scumbria"
"PaintKit_gs_G3SG1_Ventilator"
"It has been given an elegant black and chrome paintjob and a custom rubber
stock.\n\n<i>Don't worry Naomi, I'll make Felix pay - Mikha Biton, Phoenix
Sniper</i>"
"PaintKit_gs_G3SG1_Ventilator_Tag"
"Ventilator"
"PaintKit_cu_Glock18_Weasel"
"It has been given a hydrographic of Bobby the Mischievous Weasel. Don't mess with
Bobby.\n\n<i>Just because he's cute, doesn't mean he doesn't bite</i>"
"PaintKit_cu_Glock18_Weasel_Tag"
"Weasel"
"PaintKit_cu_MAG7_Tribal"
"It has been custom painted to give the illusion of a rock
craving.\n\n<i>Conflict existed since the first caveman learned how to pick up a
rock – Booth, Arms Dealer</i>"
"PaintKit_cu_MAG7_Tribal_Tag"
"Petroglyph"
"PaintKit_cu_MP9_Narcis"
"It has been painted white and given a stark red magazine.\n\n<i>Perfect for
shooting toasters</i>"
"PaintKit_cu_MP9_Narcis_Tag"
"Airlock"
"PaintKit_hy_Negev_Dazzle"
"It has been covered in blue and white zebra stripe decals.\n\n<i>Finally, a
gun for trivia lovers</i>"
"PaintKit_hy_Negev_Dazzle_Tag"
"Dazzle"
"PaintKit_cu_P90_Grimm"
"It has been given a hydrographic of murderous specters, then dry brushed
with green accents.\n\n<i>Imogen... are you selling me a gun or a velvet poster? –
Rona Sabri, Rising Star</i>"
"PaintKit_cu_P90_Grimm_Tag"
"Grim"
"PaintKit_gs_SCAR20_Powercore"
"It has been custom painted in green with yellow accents, then given a USB
code for quick checkout.\n\n<i>Rule No. 1 – Challenge demands satisfaction</i>"
"PaintKit_gs_SCAR20_Powercore_Tag"
"Powercore"
"PaintKit_cu_SG556_Triarch"
"This rifle was commissioned by royalty and given custom desert
camo.\n\n<i>Remind them of your love</i>"
"PaintKit_cu_SG556_Triarch_Tag"
"Triarch"
"PaintKit_gs_TEC9_Supercharged"
"The body has been painted yellow and the magazine has been given a belt
engine hydrographic. A hand-stitched leather grip completes this Seattle
classic.\n\n<i>Pit crew not included</i>"
"PaintKit_gs_TEC9_Supercharged_Tag"
"Fuel Injector"
"PaintKit_cu_UMP45_Metritera"
"It has been given a hydrographic of a topographical map.\n\n<i>This is going to be
a short meeting...</i>"
"PaintKit_cu_UMP45_Metritera_Tag"
"Briefing"
"PaintKit_hy_XM1014_Fractal_Blue"
"It has been custom painted with smokey greys and vibrant blues.\n\n<i>Patience,
Elliott; they still have a role to play... - The Mercenary and The Serpent Part
2</i>"
"PaintKit_hy_XM1014_Fractal_Blue_Tag"
"Slipstream"
// END GAMMA 2
// COMMUNITY_15
"PaintKit_am_czv2_mf"
"The slide has been given a decal that resembles a polymer formula.\n\n<i>You're
not dealing with The Phoenix anymore, we know how to take care of our own... - The
Daughter and the Paladin Part 2</i>"
"PaintKit_am_czv2_mf_Tag"
"Polymer"
"PaintKit_aq_glock_dark-fall"
"The slide has been laser etched to depict ivy and thorns.\n\n<i>Left
unchecked, any garden becomes a tangled mass of weeds</i>"
"PaintKit_aq_glock_dark-fall_Tag"
"Ironwork"
"PaintKit_cu_ssg08_dragonfire_scope"
"It has been given a hydrographic of a monstrous dragon snorting
fire.\n\n<i>Sit on your horde and wait for any who come to take it</i>"
"PaintKit_cu_ssg08_dragonfire_scope_Tag"
"Dragonfire"
"PaintKit_gs_dual_berettas_golden_venice"
"Between the green dyed pearl handled grips, gryphon side plates,
and laser etched slide; these pistols redefine elegance.\n\n<i>Face off and release
the doves</i>"
"PaintKit_gs_dual_berettas_golden_venice_Tag"
"Royal Consorts"
"PaintKit_gs_famas_mecha"
"It's stark white and black design make it feel like it came from a sci-fi
show.\n\n<i>Spikey blue hair and robot companion not included</i>"
"PaintKit_gs_famas_mecha_Tag"
"Mecha Industries"
"PaintKit_gs_final_pooldeadv2"
"It has been painted metallic blue and given a skull decal.\n\n<i>Get
your head out of the clouds</i>"
"PaintKit_gs_final_pooldeadv2_Tag"
"Cirrus"
"PaintKit_gs_g3sg1_viper_yellow"
"It has been given yellow and grey accents.\n\n<i>A moment of pain.
Then nothing.</i>"
"PaintKit_gs_g3sg1_viper_yellow_Tag"
"Stinger"
"PaintKit_cu_galil_ar-camo"
"It has been custom pained in black and camo.\n\n<i>Mikah Baton is about to
begin his campaign against the Coalition Taskforce</i>"
"PaintKit_cu_galil_ar-camo_Tag"
"Black Sand"
"PaintKit_aa_hide-mp9"
"It has been custom painted grey and tan.\n\n<i>We must prepare for
retaliation - Felix Riley, Commanding Officer</i>"
"PaintKit_aa_hide-mp9_Tag"
"Sand Scale"
"PaintKit_cu_m4a1_flashback"
"It has been hand painted in an attempt to make a suggestion about the
duality of man.\n\n<i>For the joker in all of us</i>"
"PaintKit_cu_m4a1_flashback_Tag"
"Flashback"
"PaintKit_gs_m4a4_sector"
"This Sektor Industry firearm has been sleekly painted in yellow and
green.\n\n<i>There's one at every party</i>"
"PaintKit_gs_m4a4_sector_Tag"
"Buzz Kill"
"PaintKit_am_mag7_malform"
"It has been lightly stenciled in turquoise.\n\n<i>You're right, losing is a
new experience for me – The Oni and The Valkyrie Part 2</i>"
"PaintKit_am_mag7_malform_Tag"
"Sonar"
"PaintKit_am_nova_sand"
"It has been covered in a lizard skin decal.\n\n<i>You're acting like you've never
been held captive by mercenaries before – The Oni and The Valkyrie Part 1</i>"
"PaintKit_am_nova_sand_Tag"
"Gila"
"PaintKit_gs_p2000-sport"
"The grip and slide have been painted metallic green.\n\n<i>The grass is
always redder on the opposing side</i>"
"PaintKit_gs_p2000-sport_Tag"
"Turf"
"PaintKit_gs_p90_shallow_grave"
"The grips have been painted to resemble rune stones, and a
hydrographic of a skeleton has been applied to the stock.\n\n<i>With the amount of
bodies you're racking up, who has time to dig?</i>"
"PaintKit_gs_p90_shallow_grave_Tag"
"Shallow Grave"
"PaintKit_cu_usp_cyrex"
"It was been given discreet red highlights to give off a futuristic
feel.\n\n<i>Imogen was the past Felix, I'm the future - Huxley, The
Competition</i>"
"PaintKit_cu_usp_cyrex_Tag"
"Cyrex"
"PaintKit_cu_wp_sawedoff"
"Someone has been keeping track of kills on the barrel.\n\n<i>A perfect gift
for the sociopath that has everything...</i>"
"PaintKit_cu_wp_sawedoff_Tag"
"Wasteland Princess"
// END COMMUNITY_15
// COMMUNITY_16
"PaintKit_gs_ak47_bloodsport"
""
"PaintKit_gs_ak47_bloodsport_Tag"
"Bloodsport"
"PaintKit_cu_awp_psychopath"
""
"PaintKit_cu_awp_psychopath_Tag"
"Fever Dream"
"PaintKit_hy_bizon_torn_green"
""
"PaintKit_hy_bizon_torn_green_Tag"
"Jungle Slipstream"
"PaintKit_cu_blueprint_scar"
""
"PaintKit_cu_blueprint_scar_Tag"
"Blueprint"
"PaintKit_gs_cz_snakes_purple"
""
"PaintKit_gs_cz_snakes_purple_Tag"
"Xiangliu"
"PaintKit_gs_m4a1_decimator"
""
"PaintKit_gs_m4a1_decimator_Tag"
"Decimator"
"PaintKit_cu_desert_eagle_corroden"
""
"PaintKit_cu_desert_eagle_corroden_Tag"
"Oxide Blaze"
"PaintKit_cu_fiveseven_vein"
""
"PaintKit_cu_fiveseven_vein_Tag"
"Capillary"
"PaintKit_sp_galil_wave"
""
"PaintKit_sp_galil_wave_Tag"
"Crimson Tsunami"
"PaintKit_sp_m249_frog_original"
""
"PaintKit_sp_m249_frog_original_Tag"
"Emerald Poison Dart"
"PaintKit_sp_mp7_tribal_yellow"
""
"PaintKit_sp_mp7_tribal_yellow_Tag"
"Akoben"
"PaintKit_am_p250_sputnik"
""
"PaintKit_am_p250_sputnik_Tag"
"Ripple"
"PaintKit_aa_mac10_the_last_dive"
""
"PaintKit_aa_mac10_the_last_dive_Tag"
"Last Dive"
"PaintKit_gs_ump_abyss"
""
"PaintKit_gs_ump_abyss_Tag"
"Scaffold"
"PaintKit_cu_usps_noir"
""
"PaintKit_cu_usps_noir_Tag"
"Neo-Noir"
"PaintKit_aq_xm_leaf_fade"
""
"PaintKit_aq_xm_leaf_fade_Tag"
"Seasons"
"PaintKit_aq_sawedoff_zander2"
""
"PaintKit_aq_sawedoff_zander2_Tag"
"Zander"
// END COMMUNITY_16
// COMMUNITY_17
"PaintKit_hy_p90_barebones_blue"
""
"PaintKit_hy_p90_barebones_blue_Tag"
"Death Grip"
"PaintKit_cu_usps_blueprint"
""
"PaintKit_cu_usps_blueprint_Tag"
"Blueprint"
"PaintKit_gs_ak_colony01_red"
""
"PaintKit_gs_ak_colony01_red_Tag"
"Orbit Mk01"
"PaintKit_gs_dualberettas_cobra"
""
"PaintKit_gs_dualberettas_cobra_Tag"
"Cobra Strike"
"PaintKit_sp_famas_macabre"
""
"PaintKit_sp_famas_macabre_Tag"
"Macabre"
"PaintKit_cu_fiveseven_hyperbeast"
""
"PaintKit_cu_fiveseven_hyperbeast_Tag"
"Hyper Beast"
"PaintKit_cu_galil_candychaos"
""
"PaintKit_cu_galil_candychaos_Tag"
"Sugar Rush"
"PaintKit_cu_awp_hannya"
""
"PaintKit_cu_awp_hannya_Tag"
"Oni Taiji"
"PaintKit_cu_m4a1s_metritera"
""
"PaintKit_cu_m4a1s_metritera_Tag"
"Briefing"
"PaintKit_cu_m4a4_hellfire"
""
"PaintKit_cu_m4a4_hellfire_Tag"
"Hellfire"
"PaintKit_am_mac10_aloha"
""
"PaintKit_am_mac10_aloha_Tag"
"Aloha"
"PaintKit_am_mag7_caustic"
""
"PaintKit_am_mag7_caustic_Tag"
"Hard Water"
"PaintKit_aq_ump45_flameflower"
""
"PaintKit_aq_ump45_flameflower_Tag"
"Metal Flowers"
"PaintKit_cu_p2000_hunter"
""
"PaintKit_cu_p2000_hunter_Tag"
"Woodsman"
"PaintKit_cu_p250_axiom"
""
"PaintKit_cu_p250_axiom_Tag"
"Red Rock"
"PaintKit_cu_ssg08_deathshead"
""
"PaintKit_cu_ssg08_deathshead_Tag"
"Death's Head"
"PaintKit_aq_tec9_chalk_pattern"
""
"PaintKit_aq_tec9_chalk_pattern_Tag"
"Cut Out"
// END COMMUNITY_17
// COMMUNITY_18
"PaintKit_aq_sawed-off_flower"
""
"PaintKit_aq_sawed-off_flower_Tag"
"Morris"
"PaintKit_cu_aug_orange_triangle"
""
"PaintKit_cu_aug_orange_triangle_Tag"
"Triqua"
"PaintKit_gs_ak47_empress"
""
"PaintKit_gs_ak47_empress_Tag"
"The Empress"
"PaintKit_cu_bizon_all_in"
""
"PaintKit_cu_bizon_all_in_Tag"
"High Roller"
"PaintKit_gs_g3sg1_cetme_redux"
""
"PaintKit_gs_g3sg1_cetme_redux_Tag"
"Hunter"
"PaintKit_cu_p250_cybercroc"
""
"PaintKit_cu_p250_cybercroc_Tag"
"See Ya Later"
"PaintKit_cu_mp9_goo"
""
"PaintKit_cu_mp9_goo_Tag"
"Goo"
"PaintKit_cu_glock_indigo"
""
"PaintKit_cu_glock_indigo_Tag"
"Off World"
"PaintKit_gs_m4a1_shatter"
""
"PaintKit_gs_m4a1_shatter_Tag"
"Leaded Glass"
"PaintKit_am_mac10_oceani"
""
"PaintKit_gs_r8_llamacannon"
""
"PaintKit_gs_r8_llamacannon_Tag"
"Llama Cannon"
"PaintKit_cu_tec9_cracked_opal"
""
"PaintKit_cu_tec9_cracked_opal_Tag"
"Cracked Opal"
"PaintKit_hy_scar20_jungle_slipstream"
""
"PaintKit_gs_sg553_phantom"
""
"PaintKit_gs_sg553_phantom_Tag"
"Phantom"
"PaintKit_gs_cz75_tacticat"
""
"PaintKit_gs_cz75_tacticat_Tag"
"Tacticat"
"PaintKit_cu_ump45_x-ray_machine"
""
"PaintKit_cu_ump45_x-ray_machine_Tag"
"Exposure"
"PaintKit_aq_xm1014_ziggy_anarchy"
""
"PaintKit_aq_xm1014_ziggy_anarchy_Tag"
"Ziggy"
// END COMMUNITY_18
//Recipes
"CSGO_Recipe_TradeUp" "Trade Up
Contract"
"CSGO_Recipe_TradeUp_Desc" "In exchange for
10 items of identical quality, you will receive a single item of a quality one
higher, from a collection of one of the items you provided."
"CSGO_Recipe_TradeUp_Desc_html" "Exchange:
<b><font color='#FFFFFF'>10 items of identical quality</font></b>\nReceive:
<b><font color='#FFFFFF'>1 item of the next highest quality, from a collection of
one of the items provided</font></b>"
"CSGO_Swap_Stattrak_Title" "StatTrak™ Swap
Tool"
"CSGO_Swap_Stattrak_Desc_html" "<b><font
color='#FFFFFF'>Pick two of the same item type\nSwap StatTrak™ values between
them</font></b>"
//----------------------------------------------
// Store
"Econ_Store_PurchaseType_Standard" "%s1"
"Store_IntroTitle2" "Welcome!"
"Store_ClassImageMouseover" "This item can be used by %s1."
"Store_ClassImageMouseoverBundle" "This bundle contains items
that can be used by %s1."
"Store_Zoom" "Zoom"
"Store_StartShopping" "START SHOPPING"
"Store_FilterLabel" "SHOW:"
"Store_DuplicateItemInCart" "There is already an item of that
type in your shopping cart."
"Store_DuplicateItemInBackpack" "There is already an item of that
type in your inventory."
"Store_Close" "CLOSE"
// Store Categories
"Store_Home" "HOME"
"Store_Wearables" "WEARABLES"
"Store_Weapons" "WEAPONS"
"Store_Misc" "MISC"
"Store_Bundles" "BUNDLES"
"Store_Price_New" "NEW!"
"Store_Sealed" "SEALED"
"Store_Price_Sale" "SALE!"
"Store_OK" "DONE"
"Store_CANCEL" "CANCEL"
"Store_NowAvailable" "NOW AVAILABLE"
"Store_Cart" "(%s1)"
"Store_Checkout" "CHECKOUT"
"Store_AddToCart" "ADD TO CART"
//----------------------------------------------
// Items
"Item" "ITEM"
//"SelectedItemNumber" "#%selecteditem%"
"NewItemsAcquired" "%s1 NEW ITEMS ACQUIRED!"
"NewItemAcquired" "NEW ITEM ACQUIRED!"
"NewItemNumOutOfMax" "(ITEM %s1 of %s2)"
"CSGOEcon_SelectCT" "Counter-Terrorist"
"CSGOEcon_SelectTerrorist" "Terrorist"
"CSGOEcon_SelectNoItemSlot" "None"
"CSGOEcon_NoItemsToEquip" "No Items To Equip"
"CSGOEcon_Equip" "Equip"
"CSGOEcon_Default" "(default) "
"BackpackTitle" "Inventory"
"CustomizeTitle" "Customize"
"L4D360UI_Back_Caps" "BACK"
"OpenGeneralLoadout" "OPEN LOADOUT..."
"DiscardItem" "Permanently Discard"
"DeleteConfirmTitle" "ARE YOU SURE?"
"ConfirmTitle" "ARE YOU SURE?"
"ConfirmButtonText" "CONTINUE"
"DeleteItemConfirmText" "Deleting this item will
permanently destroy it. This cannot be undone."
"MultiDeleteItemConfirmText" "Deleting these items will permanently
destroy all of them. This cannot be undone."
"X_DeleteConfirmButton" "X YEAH, DELETE IT"
"Backpack_Delete_Item" "INVENTORY - OUT OF ROOM"
"DiscardExplanation" "You've received this item, but you
don't have room for it in your inventory."
"DiscardExplanation2" "Delete an item below to make room
or press discard to throw your new item away."
"DeleteConfirmDefault" "Delete?"
"Discarded" "DISCARDED!"
//////////////////////////
// ECON IMPLEMENTED ABOVE
//////////////////////////
// CSGO_ENGLISH.txt
//
-----------------------------------------------------------------------------------
----------
//
-----------------------------------------------------------------------------------
----------
// SFUI_ENGLISH.txt
"SFUI_GameMode_casual" "Casual"
"SFUI_GameMode_competitive" "Competitive"
"SFUI_GameMode_scrimcomp2v2" "Wingman"
"SFUI_GameMode_scrimcomp5v5" "Weapons Expert"
"SFUI_GameMode_skirmish" "War Games"
"SFUI_GameMode_gungameProgressive" "Arms Race"
"SFUI_GameMode_GungameTrBomb" "Demolition"
"SFUI_GameMode_deathmatch" "Deathmatch"
"SFUI_GameMode_cooperative" "Guardian"
"SFUI_GameMode_coopmission" "Co-op Strike"
"SFUI_HalftimePrompt" "HALFTIME"
//Tournament Ban/pick
"SFUI_Picked_Start_Team" "Start as %s1"
"SFUI_Picked_Veto" "Veto %s1"
"SFUI_Picked_Map" "Pick %s1"
"SFUI_List_Title" "Make Selection"
"SFUI_List_Title_Veto" "<b>Veto</b> a Map"
"SFUI_List_Title_Pick" "Pick a map to <b>Play</b>"
"SFUI_Map_cs_workout" "Workout"
"SFUI_Map_cs_backalley" "Back Alley"
"SFUI_Map_de_marquis" "Marquis"
"SFUI_Map_de_facade" "Facade"
"SFUI_Map_de_season" "Season"
"SFUI_Map_de_bazaar" "Bazaar"
"SFUI_Map_de_rails" "Rails"
"SFUI_Map_de_zoo" "Zoo"
"SFUI_Map_de_log" "Log"
"SFUI_Map_de_resort" "Resort"
"SFUI_Map_gd_rialto" "Rialto"
"SFUI_Map_gd_bank" "Bank"
"SFUI_Map_gd_lake" "Lake"
"SFUI_Map_gd_cbble" "Cobblestone"
"SFUI_Map_gd_crashsite" "Crashsite"
"SFUI_Map_gd_sugarcane" "Sugarcane"
"SFUI_Map_coop_cementplant" "Phoenix Compound"
"SFUI_Map_cs_cruise" "Cruise"
"SFUI_Map_de_coast" "Coast"
"SFUI_Map_de_empire" "Empire"
"SFUI_Map_de_royal" "Royal"
"SFUI_Map_de_mikla" "Mikla"
"SFUI_Map_de_santorini" "Santorini"
"SFUI_Map_de_tulip" "Tulip"
"SFUI_Map_de_austria" "Austria"
"SFUI_Map_de_lite" "Lite"
"SFUI_Map_de_thrill" "Thrill"
"SFUI_Map_de_shipped" "Shipped"
"SFUI_Map_de_canals" "Canals"
"SFUI_Maps_Workshop_Title" "Workshop"
"SFUI_Maps_Offical_Title" "Common"
"SFUI_No_Subscribed_Maps_Title" "No <font color='#336699'>%s1</font>
maps subscribed with <font color='#336699'>%s2</font> in their name, tags or
description."
"SFUI_No_Subscribed_Modes_Title" "No <font color='#336699'>%s1</font>
maps subscribed."
"SFUI_No_Subscribed_Maps_Desc" "Visit the maps workshop and subscribe
to maps."
"SFUI_View_Maps_Workshop" "View Workshop"
"SFUI_View_Map_In_Workshop" "VIEW MAP IN WORKSHOP"
"SFUI_Launch_Local_Workshop_Map" "TEST MAP"
"SFUI_Find_Server_Workshop_Map" "COMMUNITY QUICK-PLAY"
"SFUI_Start_ListenServer_Workshop_Map" "START LOCAL SERVER"
"SFUI_Map_Workshop_Tags" "Tags: "
"SFUI_Launch_Local_Workshop_Map_Hint" "Test the map on a local
private server"
"SFUI_Find_Server_Workshop_Map_Hint" "Find a community server running
this map and play on that server"
"SFUI_Back_To_Lobby" "Back To Lobby"
"SFUI_Filter_Workshop_Title" "Filter game modes"
"SFUI_Refresh_Workshop_Maps" "Refresh map list"
"SFUI_Open_Workshop" "View Workshop"
"SFUI_Open_Map_Workshop" "View selection in Workshop"
"SFUI_Workshop_Desc_Sp" "CS:GO Maps Workshop is a hub
for community created maps. You can subscribe them and try them locally with
bots."
"SFUI_Workshop_Desc" "CS:GO Maps Workshop is a hub
for community created maps. You can subscribe them and use Community Quick-Play to
find the best community server running a map."
//Vanguard Maps
"SFUI_Map_Tooltip_Desc_bazaar" "A middle eastern shopping
district is transformed into a battle ground when targeted by a bomb plot."
"SFUI_Map_Tooltip_Desc_season" "Season Corporation, a Japanese
bio-research facility, has its white walls painted red by a Phoenix demolition
attack."
"SFUI_Map_Tooltip_Desc_facade" "Criminals raid Allied
Distribution in an attempt to destroy critical evidence before Counter-Terrorists
can react."
"SFUI_Map_Tooltip_Desc_marquis" "The streets and metro of
urban France are targeted by an Anarchist plot in this fast-paced defuse scenario."
"SFUI_Map_Tooltip_Desc_backalley" "Urban back alleys and loading
docks host the close-quarters combat of a daring hostage rescue."
"SFUI_Map_Tooltip_Desc_workout" "A pristine sports complex becomes
the site of an intense hostage rescue mission."
//Bloodhound Maps
"SFUI_Map_tooltip_desc_log" "Cut down more than trees, as a long-
ranged battle breaks out at a logging facility."
"SFUI_Map_tooltip_desc_rails" "A decrepit rail yard becomes an
industrial killing field in this night-time engagement."
"SFUI_Map_tooltip_desc_zoo" "Terrorists have arrived at the Bay Area
Zoo, and they didn't come for the dolphin show."
"SFUI_Map_tooltip_desc_resort" "Once a temple to excess and
wealth, the luxurious Elysee Resort has been transformed into a high-stakes
firefight."
"SFUI_Map_Tooltip_desc_agency" "Over the years, the offices of
Underhill and Murphy have been home to rich clients, modern art, and hostage
situations."
//Breakout Maps
"SFUI_Map_Tooltip_Desc_blackgold" "Designed as a tight, fast-
paced defuse map with three avenues of attack, Black Gold is set on top of an off-
shore oil rig."
"SFUI_Map_Tooltip_Desc_castle" "Intense nighttime battles form
in caves, the forest and room-to-room as terrorists attempt to destroy this
historic castle built into the side of a mountain."
"SFUI_Map_Tooltip_Desc_insertion" "This large open map features
non-linear hostage rescue. Counter-Terrorists choose one of four spawn positions to
raid a quaint cottage. Terrorists must prepare for an assault from any angle and
guard the hostages closely."
"SFUI_Map_Tooltip_Desc_mist" "Vertical combat in close
quarters on a rainy night on this mountaintop Radar Station."
"SFUI_Map_Tooltip_Desc_overgrown" "Tactical fights are required
through the contested middle in this dilapidated shipyard by the sea."
"SFUI_Map_Tooltip_Desc_rush" "An open layout provides a mix
of long-range and close quarters combat with dangerous chokepoints and quick
rotations. Welcome to the jungle."
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
//////
//Blog
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
//////
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
//////
//Main Menu
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
//////
"SFUI_MainMenu_TeamIcon_CT" "CT"
"SFUI_MainMenu_TeamIcon_T" "T"
"SFUI_MainMenu_TimerDesc_Text" "Competitive
Cooldown"
"SFUI_MainMenu_Competitive_Ban_Title" "Competitive Cooldown"
"SFUI_MainMenu_Rollback_Ban_Title" "Party Member Banned"
"SFUI_MainMenu_Global_Ban_Title" "Global Cooldown"
"SFUI_MainMenu_Temporary_Ban_Title" "Temporary Cooldown"
"SFUI_MainMenu_Competitive_Ban_Confirm_Title" "Competitive
Cooldown Expired"
"SFUI_MainMenu_OfficalBanTimerDesc_Text" "Violation Cooldown"
"SFUI_MainMenu_Days_Text" "Days"
"SFUI_MainMenu_ServerBrowserWarning_Legend" "${cancel} Back $
{confirm} OK"
"SFUI_MainMenu_ServerBrowserWarning_NeverShow" "NEVER SHOW AGAIN"
"SFUI_PlayMenuTitle" "PLAY"
"SFUI_PlayMenu_Online" "MATCHMAKING"
"SFUI_PlayMenu_Offline" "LOCAL PLAY"
"SFUI_PlayMenu_QuickMatchButton" "QUICK MATCH" [$WIN32||$X360]
"SFUI_PlayMenu_CustomMatchButton" "FIND A GAME" [!$X360]
"SFUI_PlayMenu_CustomMatchButton" "CUSTOM MATCH" [$X360]
"SFUI_PlayMenu_QuickMatchButton" "QUICK MATCH" [$PS3]
"SFUI_PlayMenu_CustomMatchButton" "FIND A GAME" [$PS3]
"SFUI_PlayMenu_BrowseServersButton" "BROWSE COMMUNITY SERVERS"
"SFUI_PlayMenu_ReportServer" "REPORT THIS SERVER"
"SFUI_PlayMenu_CommunityQuickplay" "COMMUNITY QUICK-PLAY"
"SFUI_PlayMenu_FriendsMatchButton" "JOIN XBOX LIVE PARTY GAME" [$X360]
"SFUI_PlayMenu_FriendsMatchButton" "PLAY WITH FRIENDS" [$WIN32||$PS3]
"SFUI_PlayMenu_FriendsMatchCompetitiveButton" "PLAY WITH FRIENDS"
"SFUI_PlayMenu_FriendsMatchWingmanButton" "PLAY WITH FRIENDS
(WINGMAN)"
"SFUI_PlayMenu_InsigniaMatchButton" "PLAY WITH INSIGNIA"
"SFUI_PlayMenu_WithBotsButton" "OFFLINE WITH BOTS" [$WIN32]
"SFUI_PlayMenu_WithBotsButton" "OFFLINE WITH BOTS" [$X360||
$PS3]
"SFUI_Overwatch_Res_Postpone_Desc" ""
"SFUI_Overwatch_Res_Instructions" "Now that you've reviewed the
evidence, it is your duty to determine the facts for each of the categories below.
Note that for each category of disruption you should <b>presume the suspect to be
innocent</b>. Only if you are confident that you witnessed behavior that would be
agreed upon by the CS:GO community to be disruptive, anti-competitive, and/or anti-
social <b>beyond a reasonable doubt</b> should you select '<b>Evident Beyond a
Reasonable Doubt</b>'. If you are not 100% confident in your decision, you should
select '<b>Insufficient Evidence</b>'.\n\nIf you don't feel that you were able to
dedicate the appropriate attention level required to reach a verdict, please click
on <b>POSTPONE JUDGEMENT</b>. The case will remain available for you to review at a
later time."
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
//////
//Main Menu : Profile Submenu
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
//////
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
//////
//Main Menu : Inventory Panel
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
//////
"SFUI_InvPanel_Loadout_Title" "Loadout"
"SFUI_InvPanel_Inventory_Title" "Inventory"
"SFUI_InvPanel_Market_Title" "Community Market"
"SFUI_InvPanel_filter_Text" "Filter Name"
"SFUI_InvPanel_filter_title" "Filter:"
"SFUI_InvPanel_filter_all" "All"
"SFUI_InvPanel_filter_heavy" "Heavy"
"SFUI_InvPanel_filter_secondary" "Pistols"
"SFUI_InvPanel_filter_rifle" "Rifles"
"SFUI_InvPanel_filter_smg" "Smgs"
"SFUI_InvPanel_filter_melee" "Knives"
"SFUI_InvPanel_filter_gloves" "Gloves"
"SFUI_InvPanel_filter_clothing" "Gloves"
"SFUI_InvPanel_filter_flair0" "Display"
"SFUI_InvPanel_filter_musickit" "Music Kits"
"SFUI_InvPanel_filter_item_definition:sticker" "Stickers"
"SFUI_InvPanel_filter_spray" "Graffiti"
"SFUI_InvPanel_filter_equipped" "Hide Equipped Items"
"SFUI_InvPanel_filter_default" "Hide Default Items"
"SFUI_InvPanel_filter_not_equipment" "Contracts, Cases, Keys..."
"SFUI_InvPanel_filter_any_equipment" "All Weapons"
"SFUI_InvPanel_filter_only_weapons" "All Weapons"
"SFUI_InvPanel_empty_slot" "Empty"
"SFUI_InvPanel_sort_title" "Sort:"
"SFUI_InvPanel_sort_unsorted" "Unsorted"
"SFUI_InvPanel_sort_inv_sort_age" "Acquired"
"SFUI_InvPanel_sort_oldest" "Reverse Acquired"
"SFUI_InvPanel_sort_inv_sort_alpha" "Alphabetical"
"SFUI_InvPanel_sort_alphadescend" "Reverse Alphabetical"
"SFUI_InvPanel_sort_inv_sort_rarity" "Quality"
"SFUI_InvPanel_sort_leastrare" "Reverse Quality"
"SFUI_InvPanel_sort_inv_sort_slot" "Equip Slot"
"SFUI_InvPanel_sort_inv_sort_collection" "Collection"
"SFUI_InvPanel_sort_inv_sort_equipped" "Equipped"
"SFUI_InvTooltip_Team" "Team:"
"SFUI_InvTooltip_WeaponType" "Type:"
"SFUI_InvTooltip_Set" "Collection:"
"SFUI_InvTooltip_SetTag" "Collection"
"SFUI_InvTooltip_MusicKitCapsuleTag" "Music Kit Collection"
"SFUI_InvTooltip_StickerCapsuleTag" "Sticker Collection"
"SFUI_InvTooltip_SprayCapsuleTag" "Graffiti Collection"
"SFUI_InvTooltip_StickerCategoryTag" "Sticker Type"
"SFUI_InvTooltip_StickerCategory_TeamLogo" "Team Logo"
"SFUI_InvTooltip_StickerCategory_PlayerSignature" "Player Autograph"
"SFUI_InvTooltip_StickerCategory_Tournament" "Tournament"
"SFUI_InvTooltip_StickerCategory_Decorative" "Decorative"
"SFUI_InvTooltip_set_inferno" "Inferno"
"SFUI_InvTooltip_set_dust" "Dust"
"SFUI_InvTooltip_set_vertigo" "Vertigo"
"SFUI_InvTooltip_set_aztec" "Aztec"
"SFUI_InvTooltip_set_assault" "Assault"
"SFUI_InvTooltip_set_militia" "Militia"
"SFUI_InvTooltip_set_nuke" "Nuke"
"SFUI_InvTooltip_set_office" "Office"
"SFUI_InvTooltip_set_esports" "eSports"
"SFUI_InvTooltip_Wear" "Exterior:"
"SFUI_InvTooltip_WearTag" "Exterior"
"SFUI_InvTooltip_Wear_Amount_0" "Factory New"
"SFUI_InvTooltip_Wear_Amount_1" "Minimal Wear"
"SFUI_InvTooltip_Wear_Amount_2" "Field-Tested"
"SFUI_InvTooltip_Wear_Amount_3" "Well-Worn"
"SFUI_InvTooltip_Wear_Amount_4" "Battle-Scarred"
"SFUI_InvTooltip_Wear_Amount_NA" "Not Painted"
"SFUI_InvTooltip_TournamentTag" "Tournament"
"SFUI_InvTooltip_TournamentTeamTag" "Team"
"SFUI_InvTooltip_ProPlayerTag" "Professional Player"
"SFUI_InvTooltip_ProPlayerTagFmt" "%s1 (%s2)"
"SFUI_InvTooltip_heavy" "Heavy"
"SFUI_InvTooltip_secondary" "Pistol"
"SFUI_InvTooltip_rifle" "Rifle"
"SFUI_InvTooltip_smg" "SMG"
"SFUI_InvTooltip_melee" "Knife"
"SFUI_InvTooltip_flair0" "Display"
"SFUI_InvTooltip_Consumable" "This item is a limited-use item
\nNumber of uses: 1"
"SFUI_InvTooltip_ConsumableSpray" "This item is a limited-use item
\nUnseal it once for <b>50</b> charges"
"SFUI_InvTooltip_ConsumableSprayPaint" "This item is a limited-use
item \nAutomatically removed when out of charges"
"SFUI_InvTooltip_SprayPaint_Not_Equipped" "No Graffiti Equipped"
"SFUI_InvTooltip_Default_Tool" "This item can be used
multiple times\nNumber of uses: Unlimited"
"SFUI_InvTooltip_Crate" "You must use the <b>%s1</b>
to open this container"
"SFUI_InvTooltip_Keyless_Case" "This package does not require a
key to open"
"SFUI_InvTooltip_MusicKit" "Music Kit"
"SFUI_InvTooltip_Clothing" "Gloves"
"SFUI_InvAction_Choose_Item" "<b><font color='#FFFFFF'>Choose an
item</b></font> to use with your <b><font color='#FFFFFF'>%s1</b></font>"
"SFUI_InvAction_Choose_Tool_decodable" "<b><font
color='#FFFFFF'>Choose a Key</b></font> to open <b><font color='#FFFFFF'>
%s1</b></font>"
"SFUI_InvAction_Choose_Tool_nameable" "<b><font
color='#FFFFFF'>Choose a Name Tag</b></font> to use on <b><font color='#FFFFFF'>
%s1</b></font>"
"SFUI_InvAction_Choose_Tool_can_sticker" "<b><font
color='#FFFFFF'>Choose a Sticker</b></font> to use on <b><font color='#FFFFFF'>
%s1</b></font>"
"SFUI_InvAction_Choose_Item_decodable" "<b><font
color='#FFFFFF'>Choose a Container</b></font> to open with your <b><font
color='#FFFFFF'>%s1</b></font>"
"SFUI_InvAction_Choose_Item_nameable" "<b><font
color='#FFFFFF'>Choose a Weapon</b></font> to use with your <b><font
color='#FFFFFF'>%s1</b></font>"
"SFUI_InvAction_Choose_Item_can_sticker" "<b><font
color='#FFFFFF'>Choose a Weapon</b></font> to use with your <b><font
color='#FFFFFF'>%s1</b></font>"
"SFUI_InvActionPreview_Choose_Item_can_sticker" "<b><font
color='#FFFFFF'>Choose a Weapon</b></font> to preview with <b><font
color='#FFFFFF'>%s1</b></font>"
"SFUI_InvAction_No_Items" "<b><font color='#FFFFFF'>You
have no items</b></font> that you can use with <b><font color='#FFFFFF'>
%s1</b></font>"
"SFUI_InvActionPreview_No_Items" "<b><font color='#FFFFFF'>You have
no items</b></font> that you can try out with <b><font color='#FFFFFF'>
%s1</b></font>"
"SFUI_InvAction_SelectGift" "<b><font color='#FFFFFF'>Select a
gift to give"
"SFUI_InvAction_Choose_Name_Tag" "Choose a Weapon to name with your
%s1"
"SFUI_InvUse_Header_Crate" "Use the <b><font color='#FFFFFF'>
%s1</b></font> to open the <b><font color='#FFFFFF'>%s2</b></font>"
"SFUI_InvUse_Header_decodable" "Inspecting the <b><font
color='#FFFFFF'>%s1</b></font>"
"SFUI_InvUse_Header_decodableKeyless""Inspecting the <b><font
color='#FFFFFF'>%s1</b></font>"
"SFUI_InvUse_Header_nameable" "Use Name Tag on <b><font
color='#FFFFFF'>%s1</b></font>"
"SFUI_InvUse_Header_can_sticker" "Use Sticker on <b><font
color='#FFFFFF'>%s1</b></font>"
"SFUI_InvUse_HeaderPreview_can_sticker" "Previewing Sticker on
<b><font color='#FFFFFF'>%s1</b></font>"
"SFUI_InvUse_Header_Desc" "Use <b><font color='#FFFFFF'>
%s1</b></font> to change the description of <b><font color='#FFFFFF'>
%s2</b></font>"
"SFUI_InvUse_Header_Sticker_Wear" "Scrape Sticker"
"SFUI_InvUse_BuyItem_Panel_Header" "Choose a Key to Buy"
"SFUI_InvUse_Warning_use_decodable" "Key can only be used once"
"SFUI_InvUse_Warning_use_decodableKeyless" "This Container can only be
opened once"
"SFUI_InvUse_Warning_use_nameable" "A Name Tag can only be used once"
"SFUI_InvUse_Warning_use_can_sticker" "A sticker can only be applied
once"
"SFUI_InvUse_Warning_use_can_sticker_traderestricted" "This non-
tradable sticker can only be applied once.\nYour weapon will be non-tradable until
%s1"
"SFUI_InvUse_Warning_use_can_sticker_marketrestricted" "This non-
tradable and non-marketable sticker can only be applied once.\nYour weapon will be
non-tradable and non-marketable until %s1"
"SFUI_InvUse_Warning_usePreview_can_sticker" "Buying this sticker will
add it to your inventory. You will be able to apply it after the purchase."
"SFUI_InvUse_Warning_decodable" "Choose a key from your
inventory to open this Container"
"SFUI_InvUse_Warning_nameable" "Choose a Name Tag from your
inventory to use on this Weapon"
"SFUI_InvUse_Warning_buy_decodable" "You need a <b><font
color='#FFFFFF'>%s1</b></font> to open this Container"
"SFUI_InvUse_Warning_buy_nameable" "You need a <b><font
color='#FFFFFF'>%s1</b></font> to rename this Weapon"
"SFUI_InvUse_Open_Crate_Decoding" "Unlocking Container..."
"SFUI_InvUse_Open_Crate_Got_Item" "You got a new Item"
"SFUI_InvUse_Continue" "Continue"
"SFUI_InvUse_Equip_MusicKit" "Equip Music Kit"
"SFUI_InvUse_Get_nameable" "Buy Name Tag %s1"
"SFUI_InvUse_Get_nameable_multi" "Buy Name Tags %s1"
"SFUI_InvUse_store_disabled_beta" "Store Disabled in Beta"
"SFUI_InvUse_Get_decodable" "Buy Key %s1"
"SFUI_InvUse_Get_decodable_multi" "Buy Keys %s1"
"SFUI_InvUse_Get_pass" "Buy Pass %s1"
"SFUI_InvUse_Get_pass_multi" "Buy Pass %s1"
"SFUI_InvUse_Get_Quantity" "QTY %s1"
"SFUI_InvUse_Use_decodable" "Use Key"
"SFUI_InvUse_Use_decodableKeyless" "Open Package"
"SFUI_InvUse_Use_KeylessCapsule" "Open Capsule"
"SFUI_InvUse_Use_KeylessCapsuleDefault" "Open"
"SFUI_ItemInfo_FinishStyle_0" "None"
"SFUI_ItemInfo_FinishStyle_1" "Solid Color"
"SFUI_ItemInfo_FinishStyle_2" "Hydrographic"
"SFUI_ItemInfo_FinishStyle_3" "Spray-Paint"
"SFUI_ItemInfo_FinishStyle_4" "Anodized"
"SFUI_ItemInfo_FinishStyle_5" "Anodized Multicolored"
"SFUI_ItemInfo_FinishStyle_6" "Anodized Airbrushed"
"SFUI_ItemInfo_FinishStyle_7" "Custom Paint Job"
"SFUI_ItemInfo_FinishStyle_8" "Patina"
"SFUI_ItemInfo_FinishStyle_9" "Gunsmith"
"SFUI_ItemInfo_FinishStyle_Unknown" "Unknown"
"SFUI_ItemInfo_WearAmount_None" "None"
"SFUI_ItemInfo_WearAmount_Full" "Full"
"CSGO_PickEm_NA_Title" "<b><font
color='#FFFFFF'>%s1's</font></b> Sticker is not Available"
///////////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////
"CSGO_Inventory_Weapon_Category_Any" "Any"
"CSGO_Inventory_Weapon_Category_Pistols" "Pistols"
"CSGO_Inventory_Weapon_Category_Rifles" "Rifles"
"CSGO_Inventory_Weapon_Category_Heavy" "Heavy"
"CSGO_Inventory_Weapon_Category_Smgs" "SMGs"
"CSGO_Inventory_Weapon_Category_Gear" "Gear"
"CSGO_Inventory_Weapon_Category_Grenades" "Grenades"
"CSGO_Inventory_Weapon_Category_None" "None"
"CSGO_Inventory_Team_Any" "Any"
"CSGO_Inventory_Team_CT" "Counter-
Terrorist"
"CSGO_Inventory_Team_T" "Terrorist"
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
//////
//Main Menu : Help Submenu
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
//////
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
//////
//Pause Menu
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
//////
"gameui_paused" "SERVE
R PAUSED"
"SFUI_PAUSE" "MENU"
"SFUI_PauseMenu_ResumeGameButton" "RESUME GAME"
"SFUI_PauseMenu_SwitchTeamsButton" "CHOOSE TEAM"
"SFUI_PauseMenu_CallVoteButton" "CALL
VOTE..."
"SFUI_PauseMenu_InviteButton" "INVITE..."
"SFUI_PauseMenu_LeaderboardsButton" "LEADERBOARDS"
"SFUI_PauseMenu_AchievementsButton" "ACHIEVEMENTS"
"SFUI_PauseMenu_AchievementsButton" "ACHIEVEMENTS"
[$X360]
"SFUI_PauseMenu_AchievementsButton" "TROPHIES" [$PS3]
"SFUI_PauseMenu_MedalButton" "ACHIEVEMENTS &
STATS"
"SFUI_PauseMenu_MedalButton" "AWARDS & STATS"
[$X360]
"SFUI_PauseMenu_OpenLoadout" "INVENTORY"
"SFUI_PauseMenu_OpenLoadout_Competitive" "INVENTORY <font
size='12'>(disabled in Competitive Mode)</font>"
"SFUI_PauseMenu_OpenLoadout_Disabled" "INVENTORY <font
size='12'>(disabled when you are alive)</font>"
"SFUI_PauseMenu_OpenLoadoutGift" "GIVE A GIFT"
"SFUI_MainMenu_Queue_Abandon_Title" "ABANDON
COMPETITIVE MATCH?"
"SFUI_MainMenu_Queue_Abandon_Message" "If you abandon
the match no one will be able to take your place, and you can reconnect to this
match from the Main Menu. Abandoning this game will apply a Competitive Matchmaking
cooldown period. Do you wish to disconnect now?"
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
//////
// Date formatting
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
//////
"SFUI_Date_Format_JustNow" "Just Now"
"SFUI_Date_Format_Today" "Today"
"SFUI_Date_Format_Yesterday" "Yesterday"
"SFUI_Date_Format_Month1" "Jan"
"SFUI_Date_Format_Month2" "Feb"
"SFUI_Date_Format_Month3" "Mar"
"SFUI_Date_Format_Month4" "Apr"
"SFUI_Date_Format_Month5" "May"
"SFUI_Date_Format_Month6" "Jun"
"SFUI_Date_Format_Month7" "Jul"
"SFUI_Date_Format_Month8" "Aug"
"SFUI_Date_Format_Month9" "Sep"
"SFUI_Date_Format_Month10" "Oct"
"SFUI_Date_Format_Month11" "Nov"
"SFUI_Date_Format_Month12" "Dec"
"SFUI_Date_Format_DayOfWeek0" "Sun"
"SFUI_Date_Format_DayOfWeek1" "Mon"
"SFUI_Date_Format_DayOfWeek2" "Tue"
"SFUI_Date_Format_DayOfWeek3" "Wed"
"SFUI_Date_Format_DayOfWeek4" "Thu"
"SFUI_Date_Format_DayOfWeek5" "Fri"
"SFUI_Date_Format_DayOfWeek6" "Sat"
"SFUI_Date_Format_DayOfMonth01" "1st"
"SFUI_Date_Format_DayOfMonth02" "2nd"
"SFUI_Date_Format_DayOfMonth03" "3rd"
"SFUI_Date_Format_DayOfMonth04" "4th"
"SFUI_Date_Format_DayOfMonth05" "5th"
"SFUI_Date_Format_DayOfMonth06" "6th"
"SFUI_Date_Format_DayOfMonth07" "7th"
"SFUI_Date_Format_DayOfMonth08" "8th"
"SFUI_Date_Format_DayOfMonth09" "9th"
"SFUI_Date_Format_DayOfMonth10" "10th"
"SFUI_Date_Format_DayOfMonth11" "11th"
"SFUI_Date_Format_DayOfMonth12" "12th"
"SFUI_Date_Format_DayOfMonth13" "13th"
"SFUI_Date_Format_DayOfMonth14" "14th"
"SFUI_Date_Format_DayOfMonth15" "15th"
"SFUI_Date_Format_DayOfMonth16" "16th"
"SFUI_Date_Format_DayOfMonth17" "17th"
"SFUI_Date_Format_DayOfMonth18" "18th"
"SFUI_Date_Format_DayOfMonth19" "19th"
"SFUI_Date_Format_DayOfMonth20" "20th"
"SFUI_Date_Format_DayOfMonth21" "21st"
"SFUI_Date_Format_DayOfMonth22" "22nd"
"SFUI_Date_Format_DayOfMonth23" "23rd"
"SFUI_Date_Format_DayOfMonth24" "24th"
"SFUI_Date_Format_DayOfMonth25" "25th"
"SFUI_Date_Format_DayOfMonth26" "26th"
"SFUI_Date_Format_DayOfMonth27" "27th"
"SFUI_Date_Format_DayOfMonth28" "28th"
"SFUI_Date_Format_DayOfMonth29" "29th"
"SFUI_Date_Format_DayOfMonth30" "30th"
"SFUI_Date_Format_DayOfMonth31" "31st"
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
//////
//How To Play
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
//////
"SFUI_HowToPlay_GettingStartedContents" "<font
size='24'>CHOOSING A TEAM</font><br/>You can choose to play on either the Counter-
Terrorist or Terrorist team as long as there is room for you to join. Choosing the
'Auto-Select' option assigns you to a team randomly. Each team has different
weapons available to it as well as different objectives. <br/><br/><font
size='24'>SCORE</font><br/>You can view your individual score (and those of your
teammates and opponents) on the scoreboard by pressing ${togglescores}. Scoring
events:<br/>6 points for defusing a bomb<br/>2 points for killing an enemy<br/>2
points for planting a bomb<br/>2 points for rescuing one hostage<br/>1 point for
assisting with a kill<br/>-2 points for killing yourself<br/>-2 points for killing
a hostage<br/>-2 points for killing a teammate<br/><br/><font size='24'>MY
AWARDS</font><br/>Stats, awards and leaderboard rankings help you gauge your
personal performance. You must be signed into your PlayStation®Network profile to
earn Trophies and awards, to save your stats, or to post to the
leaderboards.<br/><br/><font size='24'>OFFLINE WITH BOTS</font><br/>Offline mode
lets you explore the game at your own pace by competing with computer-controlled
opponents. You can adjust the difficulty of Offline mode by setting the skill level
of the bot opponents.<br/>"[$PS3]
"SFUI_HowToPlay_GettingStartedContents" "<font
size='24'>CHOOSING A TEAM</font><br/>You can choose to play on either the Counter-
Terrorist or Terrorist team as long as there is room for you to join. Choosing the
'Auto-Select' option assigns you to a team randomly. Each team has different
weapons available to it as well as different objectives. <br/><br/><font
size='24'>SCORE</font><br/>You can view your individual score (and those of your
teammates and opponents) on the scoreboard by pressing ${togglescores}. Scoring
events:<br/>6 points for defusing a bomb<br/>2 points for killing an enemy<br/>2
points for planting a bomb<br/>2 points for rescuing one hostage<br/>1 point for
assisting with a kill<br/>-2 points for killing yourself<br/>-2 points for killing
a hostage<br/>-2 points for killing a teammate<br/><br/><font size='24'>MY
AWARDS</font><br/>Achievements, stats, awards and leaderboard rankings help you
gauge your personal performance. You must be signed into your Steam profile to
earn achievements and awards, to save your stats, or to post to the
leaderboards.<br/><br/><font size='24'>OFFLINE WITH BOTS</font><br/>Offline mode
lets you explore the game at your own pace by competing with computer-controlled
opponents. You can adjust the difficulty of Offline mode by setting the skill level
of the bot opponents.<br/>"[$WIN32]
"SFUI_HowToPlay_PlayOnline" "Play
Options"
"SFUI_HowToPlay_PlayOnlineContents" "<font size='24'>
QUICKMATCH</font><br/>This lets you get into a game quickly, but you don't get to
choose preferences.<br/><br/><font size='24'>FIND A GAME</font><br/>From here you
can choose the game type, mode, and map you'd like to play. <br/><br/><font
size='24'>LOCAL PLAY</font><br/>You can play all maps and modes against bots by
selecting the CREATE A GAME option from the Play Menu.<br/><br/><font
size='28'>WEAPONS COURSE</font><br/>The weapons course gives you the basics of
using firearms and equipment, and dealing with them when they're used against
you.<br/>"
"SFUI_HowToPlay_Controls" "Controls"[$
X360]
"SFUI_HowToPlay_Controls" "Gamepad
Controls"[$WIN32||$OSX]
"SFUI_HowToPlay_Controls" "wireless
controller"[$PS3]
"SFUI_HowToPlay_ControlsContents" "DEFAULT
CONTROLS<br/><br/><br/><br/><br/> <img src =
'CS15_Controller_Flyouts_gamepad.png' width='360' height='200'/>"[$WIN32||$X360]
"SFUI_HowToPlay_ControlsContents" "DEFAULT
CONTROLS<br/><br/><br/><br/><br/> <img src =
'CS15_Controller_Flyouts_ps3_03.png' width='360' height='200'/>"[$PS3]
"SFUI_HowToPlay_HUD" "HUD"
"SFUI_HowToPlay_HUDContents" "<img src =
'hud_crosshairs.png' width='352' height='220'/><br/><font
size='24'>CROSSHAIRS</font><br/>The crosshairs display your accuracy. The smaller
the crosshair, the more accurate your shots will be. Firing a gun full auto will
make your accuracy worse. When you stop firing, your accuracy will return to
normal.<br/><img src = 'hud_health_armor_flyout.png' width='352'
height='220'/><br/><font size='24'>HEALTH AND ARMOR METERS</font><br/>When your
health meter reaches 0, you will die. Once you lose health, it will never increase
until you respawn. Armor reduces the amount of damage you take, but will degrade
with each shot. <br/><img src = 'hud_buyzone_money.png' width='352'
height='220'/><br/><font size='24'>BUY ZONE ICON</font><br/>The Buy Zone icon
appears when you are inside the Buy Zone and there is still time left to purchase
equipment.<br/><img src = 'hud_weapon_panel_ammo.png' width='352'
height='220'/><br/><font size='24'>WEAPONS AND AMMO</font><br/>Your equipment is
displayed in the lower right corner of the screen. The left side of the ammo
display shows how much ammo is in your current magazine, and the right side shows
the amount of reserve ammo for the equipped weapon.<br/><img src = 'hud_radar.png'
width='352' height='220'/><br/><font size='24'>RADAR</font><br/>The radar in the
upper left shows the location of teammates, rescue zones, bomb sites and enemies
that are visible to you or one of your teammates.<br/><img src =
'hud_voice_display.png' width='352' height='220'/><br/><font
size='24'>COMMUNICATION DISPLAY</font><br/>The Communication Display shows the
identity and location of speaking players. Special item alerts will appear here if
a bomb or defuse kit is dropped. This area of the HUD also reports thrown grenade
alerts and player connection status.<br/><img src = 'hud_bomb_carrier.png'
width='352' height='220'/><br/><font size='24'>BOMB CARRIER ICON</font><br/>If you
see this, you are carrying the bomb. Find a bomb zone and plant it!<br/><img src =
'hud_defuse_kit.png' width='352' height='220'/><br/><font size='24'> DEFUSE KIT
ICON</font><br/>The defuse kit icon indicates that you are carrying the defuse
kit.<br/><img src = 'hud_hostage_zone.png' width='352' height='220'/><br/><font
size='24'>RESCUE ZONE ICON</font><br/>The rescue zone indicator is present when you
are inside a rescue zone.<br/><img src = 'hud_miniscoreboard.png' width='352'
height='220'/><br/><font size='24'>MINI SCOREBOARD</font><br/>The Mini Scoreboard
gives a quick summary of the players in the game and their status. The scoreboard
also displays the amount of time left before the round ends.<br/><img src =
'hud_hostage_status.png' width='352' height='220'/><br/><font size='24'>HOSTAGE
ICON</font><br/>The hostage icons show hostage status. Bright green with a dollar
sign indicates a rescued hostage. The green running figure indicates a hostage in
transit. The green standing figure indicates a hostage waiting to be rescued. An
orange outline indicates a dead hostage.<br/><img src = 'hud_planted_bomb.png'
width='352' height='220'/><br/><font size='24'>BOMB PLANTED ICON</font><br/>The
Bomb Planted icon appears when the Terrorists have planted the bomb.<br/>"
"SFUI_HowToPlay_HUDContents2" " "
"SFUI_HowToPlay_Tactics" "Tactics"
"SFUI_HowToPlay_TacticsContents" "<font
size='24'>ACCURACY</font><br/>Like real weapons, Counter-Strike weapons recoil when
they are fired. The longer a fully automatic weapon is fired, the more inaccurate
it will become. It will return to its normal accuracy shortly after you stop
firing. Moving while firing decreases your accuracy, and jumping reduces the
accuracy even more.<br/><br/><font size='24'>WEAPON SWAPPING</font><br/>in the two
Classic modes, dead players drop their weapons. To swap your weapon for one on the
ground, aim at the dropped weapon and press ${+use}. Alternately, you can drop your
current weapon by pressing ${drop} and then simply walk over the desired
weapon.<br/><br/><font size='24'>HEADSHOTS</font><br/>Headshots do much more damage
than shots to the body. You can often kill an enemy with one well-placed shot to
the head.<br/><br/><font size='24'>BEING A TEAM PLAYER</font><br/>Teams that work
well together as a unit win more. When you are playing with other people, use
headsets to communicate and coordinate with your team members. Assign roles and
duties. You can monitor player status on the Scoreboard screen and the in-game
mini-scoreboard. Pay attention to the Notification Area in the upper right corner
and the Mini Map in the upper left corner of your screen. The Notification Area
will display a dead player's name and who killed them. The Mini Map will briefly
display where a teammate was killed.<br/><br/><font size='24'>LEARN THE
MAPS</font><br/>Explore the maps offline against bots. Get to know each map, and
all of its routes and ambush spots. When playing against humans, take advantage of
the Spectate mode to observe how other players navigate the maps.<br/><br/><font
size='24'>USE YOUR GRENADES</font><br/>All types of grenades are useful. HE
grenades can flush out enemies. Smoke grenades create cover from sniper fire.
Flashbangs temporarily blind and deafen enemies, making it very difficult for them
to accurately target you. Molotov cocktails and Incendiary grenades can create a
flaming barrier to entry or exit points. Decoy grenades produce team specific
noise to confuse your opponents, and even affect the enemy's Mini Map
display.<br/><br/><font size='24'>KEEP MOVING</font><br/>Constant movement will
make you a difficult target. Movement while in crouch and walking states is useful
when attempting to ambush an enemy or assuming a sniper role.<br/><br/><font
size='24'>MIX UP YOUR TACTICS</font><br/>Do not go back to the well too often. If
you continue to follow your same course of action because it worked great once,
assume that your earlier victims will catch on and be waiting for you to pull the
same tactic the next round.<br/><br/><font size='24'>OBJECTIVE UNDER
GUARD</font><br/>When defusing or planting the bomb or approaching the hostages,
check to make sure an enemy isn't waiting nearby to ambush you.<br/><br/><font
size='24'>RELOAD OFTEN</font><br/>Reload often. If you run out of ammo in the
middle of a firefight, switch to your other weapons instead of trying to reload
exposed and under fire.<br/><br/><font size='24'>STEALTH</font><br/>Stealth is
vitally important in Counter-Strike. When a player runs, their footsteps can be
heard. To prevent this, switch to walk mode by pressing ${+speed} when trying to
avoid detection. Also be wary of doors and ladders. These will often emit a sound
that may give your position away.<br/><br/><font size='30'>STAY
ALIVE</font><br/>Running into a firefight guns blazing will generally get you
killed. Savvy players will take cover as often as possible, and use their
surroundings to their advantage. Work with your teammates to defeat the
enemy.<br/>"
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
//////
//Medals & Stats Screen
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
//////
"SFUI_Medals_Title" "ACHIEVEMENT
S"
"SFUI_Medals_Title" "AWARDS"
[$X360]
"SFUI_Medals_Title" "AWARDS"
[$PS3]
"SFUI_Stats_Title" "STATS"
"SFUI_MedalsStats_OverallT" "Overall Stats"
"SFUI_MedalsStats_LastMatchT" "Last Match Stats"
"SFUI_MedalsStats_MedalT" "Achievements"
"SFUI_MedalsStats_Help" "${cancel} Back"
"SFUI_MedalCategory_CatTitle" "Category"
"SFUI_MedalCategory_AwardTitle" "Achievements"
"SFUI_MedalCategory_StatusBar" "Achievements
Required for Medals"
"SFUI_MedalELo_Title" "Your Competitive
Skill Group"
"SFUI_MedalsInfo_Unlocked" "Completed"
"SFUI_MedalCategory_Recent" "Recently
Unlocked"
"SFUI_MedalCategory_No_Medals" "No Achievements
Unlocked"
"SFUI_MedalCategory_TeamAndObjective" "Team Tactics"
"SFUI_MedalCategory_Combat" "Combat Skills"
"SFUI_MedalCategory_Weapon" "Weapon
Specialist"
"SFUI_MedalCategory_Map" "Global Expertise"
"SFUI_MedalCategory_GunGame" "Arms Race & Demolition"
"SFUI_MedalCategory_TeamAndObjective_HTML" "<font
color='#72b4d0'>Team Tactics</font>"
"SFUI_MedalCategory_Combat_HTML" "<font
color='#c5945d'>Combat Skills</font>"
"SFUI_MedalCategory_Weapon_HTML" "<font
color='#d7cc59'>Weapon Specialist</font>"
"SFUI_MedalCategory_Map_HTML" "<font
color='#97c572'>Global Expertise</font>"
"SFUI_MedalCategory_GunGame_HTML" "<font
color='#7782d8'>Arms Race & Demolition</font>"
"SFUI_MedalCategory_TeamAndObjective_CAPHTML" "<font
color='#72b4d0'>TEAM TACTICS</font>"
"SFUI_MedalCategory_Combat_CAPHTML" "<font
color='#c5945d'>COMBAT SKILLS</font>"
"SFUI_MedalCategory_Weapon_CAPHTML" "<font
color='#d7cc59'>WEAPON SPECIALIST</font>"
"SFUI_MedalCategory_Map_CAPHTML" "<font
color='#97c572'>GLOBAL EXPERTISE</font>"
"SFUI_MedalCategory_GunGame_CAPHTML" "<font
color='#7782d8'>ARMS RACE & DEMOLITION</font>"
"SFUI_MedalCategory_Season1_CAPHTML" "<font
color='#65de76'>OPERATION BRAVO</font>"
"SFUI_MedalCategory_Season2_CAPHTML" "<font
color='#65de76'>OPERATION PAYBACK</font>"
"SFUI_MedalCategory_Season3_CAPHTML" "<font
color='#65de76'>OPERATION PHOENIX</font>"
"SFUI_MedalCategory_Season4_CAPHTML" "<font
color='#65de76'>OPERATION BREAKOUT</font>"
"SFUI_MedalCategory_Season5_CAPHTML" "<font
color='#65de76'>OPERATION VANGUARD</font>"
"SFUI_MedalCategory_Season6_CAPHTML" "<font
color='#65de76'>OPERATION BLOODHOUND</font>"
"SFUI_MedalCategory_Season7_CAPHTML" "<font
color='#65de76'>OPERATION WILDFIRE</font>"
"SFUI_MedalCategory_Season8_CAPHTML" "<font
color='#65de76'>OPERATION HYDRA</font>"
"SFUI_Medal_RankName_0" "None"
"SFUI_Medal_RankName_1" "Bronze"
"SFUI_Medal_RankName_2" "Silver"
"SFUI_Medal_RankName_3" "Gold"
"SFUI_TEAM" "Team"
"SFUI_FAVORITEWEAPON" "Favorite Weapon"
"SFUI_PERFORMANCE" "Performance
"
"SFUI_MISCELLANEOUS" "Miscellaneous"
"SFUI_FAVORITEMAP" "Favorite
Map"
"SFUI_XP_RankName_0" ""
"SFUI_XP_RankName_1" "Recruit"
"SFUI_XP_RankName_2" "Private"
"SFUI_XP_RankName_3" "Private"
"SFUI_XP_RankName_4" "Private"
"SFUI_XP_RankName_5" "Corporal"
"SFUI_XP_RankName_6" "Corporal"
"SFUI_XP_RankName_7" "Corporal"
"SFUI_XP_RankName_8" "Corporal"
"SFUI_XP_RankName_9" "Sergeant"
"SFUI_XP_RankName_10" "Sergeant"
"SFUI_XP_RankName_11" "Sergeant"
"SFUI_XP_RankName_12" "Sergeant"
"SFUI_XP_RankName_21" "Lieutenant"
"SFUI_XP_RankName_22" "Lieutenant"
"SFUI_XP_RankName_23" "Lieutenant"
"SFUI_XP_RankName_24" "Lieutenant"
"SFUI_XP_RankName_25" "Captain"
"SFUI_XP_RankName_26" "Captain"
"SFUI_XP_RankName_27" "Captain"
"SFUI_XP_RankName_28" "Captain"
"SFUI_XP_RankName_29" "Major"
"SFUI_XP_RankName_30" "Major"
"SFUI_XP_RankName_31" "Major"
"SFUI_XP_RankName_32" "Major"
"SFUI_XP_RankName_33" "Colonel"
"SFUI_XP_RankName_34" "Colonel"
"SFUI_XP_RankName_35" "Colonel"
"SFUI_XP_RankName_36" "Brigadier
General"
"SFUI_XP_RankName_38" "Lieutenant
General"
"SFUI_XP_RankName_39" "General"
"SFUI_RankType_Competitive" "Compe
titive"
"SFUI_RankType_Wingman" "Wingm
an"
"SFUI_RankType_ScrimComp2v2_2017" "Operation
Hydra Wingman"
"SFUI_RankType_ScrimComp5v5_2017" "Operation
Hydra Weapons Expert"
"SFUI_Scoreboard_RankTypeWins" "%s1
%s2 Matches Won"
"SFUI_Scoreboard_RankTypeWins_Single" "%s1 %s2
Match Won"
"SFUI_Scoreboard_RankTypeWins_NoSkillGroup" "Win <b>
%s1</b> %s2 matches to display your Skill Group"
"SFUI_Scoreboard_RankTypeWins_NoSkillGroup_Single" "Win <b>%s1</b>
%s2 match to display your Skill Group"
"SFUI_Scoreboard_RankTypeWins_SkillGroupExpired" "Skill Group
expired due to inactivity, win 1 %s1 match to display it"
"SFUI_Scoreboard_XPBar_Tooltip" "%s3<b
>Your Active XP Bonuses:</b>\n +%s4\n\nYour current XP is %s1 (%s2 XP needed for
your next Rank)\n\nXP is earned by completing matches in any mode and by completing
missions."
"SFUI_Scoreboard_XPBar_TooltipMax" "%s3<b>Your
Active XP Bonuses:</b>\n +%s4\n\nYour current XP is %s1\n\nXP is earned by
completing matches in any mode and by completing missions."
"SFUI_Scoreboard_XPBar_TooltipNoBonuses" "Your current XP
is %s1 (%s2 XP needed for your next Rank)\n\nXP is earned by completing matches in
any mode and by completing missions."
"SFUI_Scoreboard_XPBar_TooltipNoBonusesMax" "Your
current XP is %s1"
"SFUI_Scoreboard_XPBar_TooltipInspectProfile" "Current XP is %s1
(%s2 XP needed for next Rank)"
"SFUI_Scoreboard_XPBar_TooltipInspectProfileMax" "Current XP is
%s1"
"SFUI_Redeem_Service_Medal" "Get
Service Medal"
"SFUI_Redeem_Service_XpBarToolTip" "Congratulat
ions, you have reached Global General Rank! You are eligible to get a displayable
Service Medal to show off your accomplishments. Getting your Service Medal will
allow you to rise through the ranks again on your journey towards Global General
Rank and your next Service Medal."
"SFUI_Redeem_Service_Medal_NewYear" "If you want
to get next year's issue of Service Medal, please wait %s1 hours before
proceeding."
//for main menu display
"SFUI_PersonaNotification_Msg_4" "You have submitted
accurate verdicts and qualified for an Overwatch Investigator XP reward! You can
collect your reward at the end of a match on official servers. Thank you for
serving as an Overwatch Investigator."
"SFUI_PersonaNotification_Msg_5" "One or more players
that you recently reported were convicted and permanently banned from official
CS:GO servers. Thank you for helping the CS:GO community."
"SFUI_PersonaNotification_Msg_6" "One or more members of
your recent competitive parties were convicted of cheating and permanently banned
from official CS:GO servers. All their associates, including you, have been
penalized. Your CS:GO Profile Rank, competitive wins, and Skill Group were
adjusted."
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
//////
//Message Box
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
//////
"SFUI_MBox_OKButton" "OK"
"SFUI_MBox_CancelButton" "Cancel"
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
//////
//Loading screen
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
//////
"SFUI_LOADING" "Loading..."
"SFUI_LOADING_CAPS" "LOADING..."
"SFUI_Loading_Default_Text" "Downloading New Map"
"SFUI_StartCT" "CT Start"
"SFUI_StartT" "T Start"
"SFUI_BuyZoneCT" "CT Buy Zone"
"SFUI_BuyZoneT" "T Buy Zone"
"SFUI_HostageZone" "Hostage Zone"
"SFUI_HostageRescueZone" "Hostage Rescue Zone"
"SFUI_BombZoneA" "Bomb Site A"
"SFUI_BombZoneB" "Bomb Site B"
"SFUI_Continue" "CONTINUE"
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
//////
//Scoreboard
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
//////
"SFUI_ScoreboardTitle" ""
"SFUI_PlayerDetails_SubmittedCommend" "You've
submitted a commendation for"
"SFUI_PlayerDetails_SubmittedReport" "You've submitted
a report for"
"SFUI_Scoreboard_1st" "1st"
"SFUI_Scoreboard_2nd" "2nd"
"SFUI_Scoreboard_1st_Half" "1st Half"
"SFUI_Scoreboard_Halftime" "Halftime"
"SFUI_Scoreboard_2nd_Half" "2nd Half"
"SFUI_Scoreboard_Overtime" "Overtime"
"SFUI_Scoreboard_OvertimeHalftime" "Overtime Intermission"
"SFUI_Scoreboard_Overtime1stHalf" "Overtime 1st Half"
"SFUI_Scoreboard_Overtime2ndHalf" "Overtime 2nd Half"
"SFUI_Scoreboard_Final" "Final"
"SFUI_Scoreboard_Final_Won" "WINNER!"
"SFUI_Scoreboard_Final_Surrendered" "SURRENDERED"
"SFUI_Scoreboard_Final_Lost" "Your Team Lost!"
"SFUI_Scoreboard_Final_Tie" "Tied!"
"SFUI_Scoreboard_GG_The_Winner" "%s1 won!"
"SFUI_Scoreboard_Team_One" "Team One"
"SFUI_Scoreboard_Team_Two" "Team Two"
"SFUI_Scoreboard_Switch_In" "Team Switch In: %s1"
"SFUI_Scoreboard_Overtime_In" "Overtime Resumes In: %s1"
"SFUI_Scoreboard_Next_In" "Next Match Starts In: %s1"
"SFUI_Scoreboard_MapVoteEnd_In" "Map Vote Ends In: %s1"
"SFUI_Scoreboard_Next_Map_In" "Loading %s1 In: %s2"
"SFUI_Scoreboard_MapShutdown_In" "Map Shutting Down In: %s1"
"SFUI_Scoreboard_VoteStatus" "Yes Votes %s1/%s2 : %s3"
"SFUI_Scoreboard_NormalPlayer" "%s1"
///////////////////////////////////////////////////////////////////////
// VOTING
///////////////////////////////////////////////////////////////////////
"SFUI_Vote_None" ""
"SFUI_Vote_KickPlayer" "Kick Player..."
"SFUI_Vote_TeamSwitch" "Swap Teams"
"SFUI_Vote_ScrambleTeams" "Scramble Teams"
"SFUI_Vote_RestartMatch" "Restart Match"
"SFUI_Vote_ChangeMap" "Change Map..."
"SFUI_Vote_Change_MultiSkirmish" "Change War Game..."
"SFUI_Vote_NextMap" "Choose Next Map..."
"SFUI_Vote_NextMap_MultiSkirmish" "Choose Next War Game..."
"SFUI_Vote_pause_match" "Pause the match during freezetime?"
"SFUI_Vote_unpause_match" "Unpause the match and resume
freezetime?"
"SFUI_Vote_loadbackup" "Load round backup\n%s1?"
"SFUI_Vote_ready_for_match" "Begin warmup countdown to match
start?"
"SFUI_Vote_not_ready_for_match" "Abort match start and return to
infinite warmup?"
"SFUI_Vote_StartTimeoutTournament" "Call a Tactical Timeout"
"SFUI_Vote_StartTimeout" "Call a Tactical Timeout"
"SFUI_Vote_CancelSubselection" "${cancel}Back"
//Used
"SFUI_VOTING_CALL_VOTE" "CALL VOTE"
"SFUI_VOTING_VOTE_TARGET" "MAKE SELECTION"
"SFUI_vote_header" "Vote by: %s1"
"SFUI_vote_yes_pc_instruction" "F1 for YES"
"SFUI_vote_no_pc_instruction" "F2 for NO"
"SFUI_vote_yes_confirmation_pc_instruction" "You voted <font
color='#00ff12'>YES</font>"
"SFUI_vote_no_confirmation_pc_instruction" "You voted <font
color='#ff0000'>NO</font>"
"SFUI_vote_yes_console_instruction" "Press ${dpadleft} for YES"
"SFUI_vote_no_console_instruction" "Press ${dpadright} for NO"
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
//////
//Team Select
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
//////
"SFUI_Choose_Team" "CHOOSE TEAM"
//PC/X360 versions
"SFUI_InitialTeamNavNoSpectate" "${confirm} Accept ${dpad} Select
${west} Auto select ${altstart} Scoreboard" [$WIN32||$X360]
"SFUI_InitialTeamNavWithSpectate" "${confirm} Accept ${dpad}
Select ${west} Auto select ${lshoulder} Spectate ${altstart}
Scoreboard" [$WIN32||$X360]
"SFUI_TeamNavNoSpectate" "${cancel} Back ${confirm} Accept $
{dpad} Select ${west} Auto select ${altstart} Scoreboard" [$WIN32||$X360]
"SFUI_TeamNavWithSpectate" "${cancel} Back ${confirm} Accept $
{dpad} Select ${west} Auto select ${lshoulder} Spectate ${altstart}
Scoreboard" [$WIN32||$X360]
//PS3 versions
"SFUI_InitialTeamNavNoSpectate" "${confirm} Accept ${dpad} Select
${west} Auto select ${north} Scoreboard" [$PS3]
"SFUI_InitialTeamNavWithSpectate" "${confirm} Accept ${dpad}
Select ${west} Auto select ${lshoulder} Spectate ${north} Scoreboard"
[$PS3]
"SFUI_TeamNavNoSpectate" "${cancel} Back ${confirm} Accept $
{dpad} Select ${west} Auto select ${north} Scoreboard" [$PS3]
"SFUI_TeamNavWithSpectate" "${cancel} Back ${confirm} Accept $
{dpad} Select ${west} Auto select ${lshoulder} Spectate ${north}
Scoreboard" [$PS3]
"SFUIHUD_playerid_sameteam" "<font
color='#6E7D5C'>Friend: %s1 Health: %s2</font>"
"SFUIHUD_playerid_diffteam" "<font color='#CC0000'>Enemy:
%s1</font>"
"SFUIHUD_playerid_specteam" "<font color='#6E7D5C'>
%s1</font>"
"SFUIHUD_playerid_overhead_dropshadow" "<font color='#000000'>
%s1 %s2</font>"
"SFUIHUD_hostageid" "<font
color='#e5da25'>Hostage</font><font color='#dcdac0'> %s1</font>"
"SFUIHUD_hostageid_use_lead" "<font color='#e5da25'>${use} Pick
Up Hostage</font><font color='#dcdac0'> %s1</font>"
"SFUIHUD_hostageid_use_leave" "<font color='#e5da25'>${use} Stop
Hostage</font><font color='#dcdac0'> %s1</font>"
"SFUIHUD_hostageid_following" "<font color='#e5da25'>Hostage
(Following %s1)</font><font color='#dcdac0'> %s2</font>"
"SFUIHUD_hostageid_nh" "<font
color='#e5da25'>Hostage</font>"
"SFUIHUD_hostagename_nh" "<font
color='#e5da25'>%s1</font>"
"SFUIHUD_hostageid_nh_use_lead" "<font color='#e5da25'>${use}
Pick Up Hostage</font>"
"SFUIHUD_hostageid_nh_use_leave" "<font color='#e5da25'>${use}
Stop Hostage</font>"
"SFUIHUD_hostageid_nh_following" "<font
color='#e5da25'>Hostage (Following %s1)</font>"
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
//////
//HUD: Help/Medals/Defuse Info Panel
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
//////
"SFUIHUD_InfoPanel_HelpTitle" ""
"SFUIHUD_InfoPanel_PriorityMsgTitle" "Alert"
"SFUIHUD_InfoPanel_DefuseTitle" "Defuse Time:"
"SFUIHUD_InfoPanel_DefuseText" "You are defusing the
bomb."
"SFUIHUD_InfoPanel_DefuseText_NoKit" "You are defusing the
bomb\nwithout a kit."
"SFUIHUD_InfoPanel_Spec_DefuseText" "%s1 is defusing the
bomb."
"SFUIHUD_InfoPanel_Spec_DefuseText_NoKit" "%s1 is defusing the
bomb\nwithout a kit."
"SFUIHUD_InfoPanel_HostageTitle" "Time:"
"SFUIHUD_InfoPanel_HostageText" "You are picking
up a hostage."
"SFUIHUD_InfoPanel_Coop_DeployingIn3" "Deploying
in 3"
"SFUIHUD_InfoPanel_Coop_DeployingIn2" "Deploying
in 2"
"SFUIHUD_InfoPanel_Coop_DeployingIn1" "Deploying
in 1"
"SFUIHUD_InfoPanel_Coop_DeployingHARDIn3" "Deploying
on HARD in 3"
"SFUIHUD_InfoPanel_Coop_DeployingHARDIn2" "Deploying
on HARD in 2"
"SFUIHUD_InfoPanel_Coop_DeployingHARDIn1" "Deploying
on HARD in 1"
"SFUIHUD_InfoPanel_Coop_WaitingDeploying" "Waiting to
deploy"
"SFUIHUD_InfoPanel_Coop_DeployCancelled" "Deploy cancelled"
"SFUIHUD_InfoPanel_Coop_Deploying" "Deploying!"
"SFUIHUD_InfoPanel_Coop_DeployMissionBust" "Counter-
Terrorists failed to deploy in time, mission failed!"
"SFUIHUD_InfoPanel_Coop_CollectCoin" "Colle
ctable coin acquired %s1/3"
"SFUIHUD_InfoPanel_Coop_ThumbInsert" "Thumb
stick inserted.\nThe data transferring!"
"SFUIHUD_InfoPanel_Coop_ThumbReady" "Thumb
stick is ready to be retrieved!"
"SFUIHUD_InfoPanel_Coop_Thumb2Insert" "Thumb
stick retrieved.\nNow installing virus!"
"SFUIHUD_InfoPanel_Coop_Thumb2Ready" "Thumb
stick 2 ready!"
"SFUIHUD_InfoPanel_Coop_Thumb2Retrieved" "Virus
thumbstick retrieved!"
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
//////
//HUD: Spectator
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
//////
"SFUI_SpecStat_type_kills" "K"
"SFUI_SpecStat_type_assists" "A"
"SFUI_SpecStat_type_deaths" "D"
"SFUI_SpecStat_type_adr" "ADR"
"SFUI_SpecStat_type_3k" "3K"
"SFUI_SpecStat_type_4k" "4K"
"SFUI_SpecStat_type_5k" "5K"
"SFUI_SpecStat_type_hsp" "HS%"
"SFUI_SpecStat_type_cashearned" "$ Earned"
"SFUI_SpecStat_type_objective" "OBJ"
"SFUI_SpecStat_First_Half" "1st"
"SFUI_SpecStat_Second_Half" "2nd"
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
//////
//HUD: Spectator Map Overview
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
//////
"SFUIHUD_MapOverview_ClearColor" "[SPACE] Clear Drawing"
"SFUIHUD_MapOverview_Close" "${+duck} Close"
"SFUIHUD_MapOverview_Graph_Close" "${lastinv} Close"
"SFUIHUD_MapOverview_Overview" "${lastinv} Overview"
"SFUIHUD_MapOverview_NextColor1" "[Z]"
"SFUIHUD_MapOverview_NextColor2" "[X]"
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
//////
//Class Select
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
//////
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
//////
//Item Drop Reveal Panel
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
//////
"SFUI_ItemDrop_ItemsHaveDroppedGeneric" "Items have been
acquired this round!"
"SFUI_ItemDrop_ItemHasDropped" "<font color='#e2d693'>
%s1</font> item dropped!"
"SFUI_ItemDrop_ItemsHaveDropped" "TOTAL ITEMS DROPPED: <font
color='#e3dfc8'>%s1</font> items dropped!"
"SFUI_ItemDrop_ItemHasDroppedYou" "<font color='#ffd800'>
%s1</font> item for you!"
"SFUI_ItemDrop_ItemsHaveDroppedYou" "ITEMS FOR YOU: <font
color='#ffd800'>%s1</font>"
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
//////
//Win Panel
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
//////
"Overwatch_Error_FilesAccess" "Failed to
allocate disk space to download evidence."
"Overwatch_Error_DownloadFailed" "Failed to
download evidence, please try again later."
"Overwatch_Error_ExtractionFailed" "Downloaded
evidence was invalid or corrupt, please try again later."
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
//////
//Notice Text
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
//////
"SFUI_CooldownExplanationReason_Kicked"
"You were kicked from the last match"
"SFUI_CooldownExplanationReason_Abandon" "You
abandoned the last match"
"SFUI_CooldownExplanationReason_Abandon_Grace" "Resol
ving matchmaking state for your account"
"SFUI_CooldownExplanationReason_DisconnectedTooLong" "You failed
to reconnect to the last match"
"SFUI_CooldownExplanationReason_DisconnectedTooLong_Grace" "Resolving
matchmaking state after the last match"
"SFUI_CooldownExplanationReason_SkillGroupCalibration" "Congr
atulations on your recent competitive wins! Before you play competitive matches
further please wait for matchmaking servers to calibrate your Skill Group placement
based on your latest performance."
"SFUI_CooldownExplanationReason_FailedToConnect""You failed to connect
by match start."
"SFUI_CooldownExplanationReason_TK_Spawn" "You killed a teammate
at round start"
"SFUI_CooldownExplanationReason_TK_Limit" "You killed too many
teammates"
"SFUI_CooldownExplanationReason_TH_Spawn" "You did too much damage
to your teammates at round start"
"SFUI_CooldownExplanationReason_TH_Limit" "You did too much damage
to your teammates"
"SFUI_CooldownExplanationReason_OfficialBan" "This account is
permanently Untrusted"
"SFUI_CooldownExplanationReason_KickedTooMuch" "You were kicked from
too many recent matches"
"SFUI_CooldownExplanationReason_KickAbuse" "You have kicked
too many teammates in recent matches"
"SFUI_CooldownExplanationReason_ConvictedForCheating" "Convicted by
Overwatch - Majorly Disruptive"
"SFUI_CooldownExplanationReason_ConvictedForBehavior" "Convicted by
Overwatch - Minorly Disruptive"
"SFUI_CooldownExplanationReason_GsltViolation" "A server using
your game server login token has been banned. Your account is now permanently
banned from operating game servers, and you have a cooldown from connecting to game
servers."
"SFUI_CooldownExplanationReason_Expired_Cooldown" "<b>Your
cooldown has expired. Subsequent cooldowns may be longer.\nCooldown Reason</b>: "
"SFUI_Notice_Killed_Teammate" "You killed a
teammate!"
"SFUI_Notice_Game_teammate_kills" " #WARNING: You
will be banned from the server if you kill %s1 more teammates!"
"SFUI_Notice_Banned_For_TK_Start" " #You are being
banned from the server for killing a teammate at round start."
"SFUI_Notice_Banned_For_Killing_Teammates" " #You are being
banned from the server for killing too many teammates."
"SFUI_Notice_Hint_careful_around_teammates" "Careful! Shooting
at teammates will lower your score."
"SFUI_Notice_Hint_Bot_Takeover" "You are
playing as BOT %s1."
"SFUI_Notice_Hint_reward_for_killing_vip" "You have been rewarded
$2500 for killing the VIP!"
"SFUI_Notice_Hint_win_round_by_killing_enemy" "You killed an enemy!
Work with your team to eliminate them all!"
"SFUI_Notice_Game_scoring" "Scoring
will not start until both teams have players."
"SFUI_Notice_Auto_Team_Balance_Next_Round" "*** Auto-Team
Balance next round ***"
"SFUI_Notice_Game_will_restart_in" "The game will
restart in %s1 %s2"
"SFUI_Notice_Player_Balanced" "You have been
moved to the other team for game balance."
"SFUI_Notice_Teams_Balanced" "The teams have
been balanced."
"SFUI_Notice_Target_Bombed" "Target
successfully bombed!"
"SFUI_Notice_VIP_Assassinated" "VIP has
been assassinated!"
"SFUI_Notice_Terrorists_Escaped" "The terrorists
have escaped!"
"SFUI_Notice_Terrorists_Win" "Terrorists Win!"
"SFUI_Notice_Hostages_Not_Rescued" "Hostages have not
been rescued!"
"SFUI_Notice_VIP_Not_Escaped" "VIP has not
escaped."
"SFUI_Notice_VIP_Escaped" "The VIP has
escaped!"
"SFUI_Notice_CTs_PreventEscape" "The CTs
have prevented most of the terrorists from escaping."
"SFUI_Notice_Escaping_Terrorists_Neutralized" "Escaping terrorists
have all been neutralized."
"SFUI_Notice_Bomb_Defused" "The bomb
has been defused."
"SFUI_Notice_CTs_Win" "Counter-
Terrorists Win!"
"SFUI_Notice_All_Hostages_Rescued" "Hostage has been
rescued!"
"SFUI_Notice_Target_Saved" "Target has
been saved!"
"SFUI_Notice_Terrorists_Not_Escaped" "Terrorists have
not escaped."
"SFUI_Notice_Game_Commencing" "Game Commencing."
"SFUI_Notice_Round_Draw" "Round
Draw!"
"SFUI_Notice_Terrorists_Surrender" "Terrorists Surrender"
"SFUI_Notice_CTs_Surrender" "CTs Surrender"
"SFUI_Notice_Knife_Level_You" "You've reached gold knife
level!"
"SFUI_Notice_Knife_Level_Chat" "<font
color='#fff000'>%s1 has reached gold knife level!</font>"
"SFUI_Notice_Knife_Level" "%s1 has reached gold
knife level!"
"SFUI_Notice_Stolen_Leader" "%s1 has taken the
leader position from you!"
"SFUI_Notice_Gun_Game_Leader" "You are the new match
leader."
"SFUI_Notice_Gun_Game_Team_Leader" "You are now your team's
leader."
"SFUI_Notice_CTs_Clinched_Match" "CTs clinched the match with
the most wins."
"SFUI_Notice_Ts_Clinched_Match" "Terrorists clinched the
match with the most wins."
"SFUI_ARFlashAlert_ReachedLevel" "Reached Level %s1 /
%s2"
"SFUI_ARFlashAlert_BonusGrenade" "Bonus Grenade Earned!"
"SFUI_ARFlashAlert_NextWeapon" "Next Weapon
Acquired"
"SFUI_Notice_YouDroppedWeapon" "You dropped your
%s1"
"SFUI_Notice_CannotDropWeapon" "You cannot drop
your %s1"
"SFUI_Healthshot_AlreadyAtMax" "You are already
at max health"
//e3af22
"SFUI_Notice_DM_BuyMenu_RandomON" "<font
color='#e8ad21'>INVULNERABLE</font>\n[%s1] Open the Buy Menu (%s2)\n[%s3] Random
Weapons <font color='#69cf31'>ON</font>"
"SFUI_Notice_DM_BuyMenu_RandomOFF" "<font
color='#e8ad21'>INVULNERABLE</font>\n[%s1] Open the Buy Menu (%s2)\n[%s3] Random
Weapons <font color='#cf4731'>OFF</font>"
"SFUI_Notice_DM_BuyMenuExpire_RandomON" "<font
color='#808080'>INVULNERABILITY EXPIRED</font>\nBuy time expired\n[%s1] Random
Weapons <font color='#69cf31'>ON</font>"
"SFUI_Notice_DM_BuyMenuExpire_RandomOFF" "<font
color='#808080'>INVULNERABILITY EXPIRED</font>\nBuy time expired\n[%s1] Random
Weapons <font color='#cf4731'>OFF</font>"
"SFUI_Notice_DM_InvulnExpire_RandomON" "<font
color='#808080'>INVULNERABILITY CANCELLED</font>\nBuy time expired\n[%s1] Random
Weapons <font color='#69cf31'>ON</font>"
"SFUI_Notice_DM_InvulnExpire_RandomOFF" "<font
color='#808080'>INVULNERABILITY CANCELLED</font>\nBuy time expired\n[%s1] Random
Weapons <font color='#cf4731'>OFF</font>"
"SFUI_DMPoints_KillAwardBonus" "+%s1
POINTS"
"SFUI_DMPoints_KillAwardBonus_Team" "+%s1 VP" //
translator note: "victory point"
"SFUI_DMPoints_KillAwardBonus_Team_Plural" "+%s1 VPs" //
translator note: "victory points"
"SFUI_DMPoints_KillAwardBonus_Dogtag" "+%s1 DOGTAG"
"SFUI_DMPoints_KillAwardBonus_Dogtag_Plural" "+%s1 DOGTAGS"
"SFUI_DMPoints_BonusWeapon" "<font
size='15' color='#868686'>BONUS WEAPON : </font><b><font size='18' color='#CCCCCC'>
%s1</font></b>"
"SFUI_Notice_DM_RandomON" "Random
weapons are now ON"
"SFUI_Notice_DM_RandomOFF" "Random
weapons are now OFF"
"SFUI_Notice_WaitToRespawn" "\nPLEASE
WAIT TO RESPAWN"
"SFUI_Notice_WaveRespawnIn" "\nRESPAWN
IN %s1"
"SFUI_Notice_WaveRespawning" "\nRESPAWNIN
G"
"SFUI_Notice_NextWaveIn" "WAVE
COMPLETED!\n<font color='#6c6d4f'>Next wave in %s1 seconds</font>"
"SFUI_Notice_NewWaveBegun_CT0" "Prote
ct the bombsite!\n<font color='#6c6d4f'>Wave %s1</font>"
"SFUI_Notice_NewWaveBegun_T0" "Protect the
hostage!\n<font color='#6c6d4f'>Wave %s1</font>"
"SFUI_Notice_NewWaveBegun_CT1" "Enemi
es spotted!\n<font color='#6c6d4f'>Wave %s1</font>"
"SFUI_Notice_NewWaveBegun_CT2" "Enemi
es inbound!\n<font color='#6c6d4f'>Wave %s1</font>"
"SFUI_Notice_NewWaveBegun_CT3" "A new
wave is approaching!\n<font color='#6c6d4f'>Wave %s1</font>"
"SFUI_Notice_NewWaveBegun_CT4" "New
attackers advancing!\n<font color='#6c6d4f'>Wave %s1</font>"
"SFUI_Notice_NewWaveBegun_CT5" "More
hostiles incoming!\n<font color='#6c6d4f'>Wave %s1</font>"
"SFUI_Notice_NewWaveBegun_CT6" "Incom
ing Insurgents!\n<font color='#6c6d4f'>Wave %s1</font>"
"SFUI_Notice_NewWaveBegun_CT7" "Prote
ct the bombsite!\n<font color='#6c6d4f'>Wave %s1</font>"
"SFUI_Notice_NewWaveBegun_CT8" "Watch
each other's backs!\n<font color='#6c6d4f'>Wave %s1</font>"
"SFUI_Notice_NewWaveBegun_T1" "No
surrender!\n<font color='#6c6d4f'>Wave %s1</font>"
"SFUI_Notice_NewWaveBegun_T2" "Enemies
incoming!\n<font color='#6c6d4f'>Wave %s1</font>"
"SFUI_Notice_NewWaveBegun_T3" "Use your
wits and skill to survive!\n<font color='#6c6d4f'>Wave %s1</font>"
"SFUI_Notice_NewWaveBegun_T4" "Show them
no mercy!\n<font color='#6c6d4f'>Wave %s1</font>"
"SFUI_Notice_NewWaveBegun_T5" "The
Taskforce is here!\n<font color='#6c6d4f'>Wave %s1</font>"
"SFUI_Notice_NewWaveBegun_T6" "Enemy
Operators, inbound!\n<font color='#6c6d4f'>Wave %s1</font>"
"SFUI_Notice_NewWaveBegun_T7" "Don't let
them take the hostage!\n<font color='#6c6d4f'>Wave %s1</font>"
"SFUI_Notice_NewWaveBegun_T8" "Incoming!\n
<font color='#6c6d4f'>Wave %s1</font>"
"SFUI_Notice_GuardianModeSurviveRound" ">>
Survive and prevent the bomb from being planted until the time expires!"
"SFUI_Notice_GuardianModeSurviveRoundHostage" ">> Survive
and protect the hostage until the time expires!"
"SFUI_Notice_GuardianModeLowerDifficultyNextRound" ">> #Next
round will lower in difficulty"
"SFUI_Notice_GuardianModeTooFarFromBomb" "You are too
far\nfrom the bomb site!\nTurn back now!"
"SFUI_Notice_Guardian_BuyMenuAvailable" "<font
color='#32a932'>Buy Menu Available</font>\n[%s1] Open the Buy Menu</font>"
"SFUI_Notice_Guardian_PlayerHasDied"
"%s1 has died!"
"SFUI_Notice_Alert_Match_Point" "MATCH
POINT"
"SFUI_Notice_Alert_Final_Round" "FINAL
ROUND"
"SFUI_Notice_Alert_Last_Round_Half" "LAST ROUND OF
FIRST HALF"
"SFUI_Notice_Alert_Warmup_Period" "WARMUP %s1"
"SFUI_Notice_Alert_Warmup_Period_Ending" "WARMUP ENDING %s1"
"SFUI_Notice_Alert_Waiting_For_Players" "WAITING FOR
PLAYERS %s1"
"SFUI_Notice_Alert_Match_Starting_In" "<font
color='#C6E075'>MATCH STARTING IN %s1...</font>"
"SFUI_Notice_Alert_Match_Starting" "<font
color='#C6E075'>MATCH STARTING</font>"
"SFUI_Notice_Alert_Match_Restarting_In" "<font
color='#C6E075'>MATCH RESTARTING IN %s1...</font>"
"SFUI_Notice_Alert_Match_Restarting" "<font
color='#C6E075'>MATCH RESTARTING</font>"
"SFUI_Notice_Alert_Replaying" "<font
color='#E0C675'>DELAYED REPLAY %s1</font>"
"SFUI_Notice_Alert_Match_Start" "MATCH
START"
"SFUI_Notice_Alert_Timeout" "%s1 Timeout
%s2"
"SFUI_Notice_Alert_Freeze_Pause" "MATCH PAUSED"
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
//////
//Voice notice panel
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
//////
"SFUI_Voice_Dead_Location" "DEAD"
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
//////
//Upsell
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
//////
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
//////
//Controls
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
//////
"SFUI_PLAYER_CONTROLS" "CONTROLLER"
"SFUI_PLAYER_CONTROLS" "wireless controller" [$PS3]
"SFUI_PLAYER_CONTROLS" "CONTROLS" [$X360]
"SFUI_CONTROLLS_MOUSE_KEYBOARD" "KEYBOARD / MOUSE"
"SFUI_Controls_Nav" "${cancel} Back $
{confirm} Modify ${west} Clear ${north} Restore Defaults ${dpad}
Toggle/Modify"
"SFUI_Controls_Nav_Limit" "${cancel} Back ${north}
Restore Defaults ${dpad} Toggle/Modify"
"SFUI_Controls_Cancel" "${start} Cancel" [!$WIN32&&!$OSX]
"SFUI_Controls_Cancel" "" [$WIN32||$OSX]
"SFUI_Controls_Title" "%s1"
"SFUI_Controls_Modify" "Press a button..."
"SFUI_Controls_Confirm_Default_Title" "RESTORE DEFAULTS"
"SFUI_Controls_Confirm_Default_Msg" "Reset all Xbox 360 controller
options to their defaults?" [$X360]
"SFUI_Controls_Confirm_Default_Msg" "Reset all controller
options to their defaults?" [$WIN32||$OSX]
"SFUI_Controls_Confirm_Default_Msg" "Reset all wireless controller
options to their defaults?" [$PS3]
"SFUI_Controls_Confirm_Default_Nav" "${cancel} Cancel $
{confirm} Yes"
"SFUI_Controls_Clear" "CLEAR"
"SFUI_Controls_Edit" "EDIT"
"SFUI_ReverseMouse" "Reverse Mouse"
"SFUI_MouseSensitivity" "Mouse Sensitivity"
"SFUI_RawInput" "Raw Input"
"SFUI_MouseAcceleration" "Mouse Acceleration"
"SFUI_AccelerationAmount" "Acceleration Amount"
"SFUI_Toggle_Always_Show_Inv" "Toggle Inventory Display"
"SFUI_Forward" "Move Forward"
"SFUI_Backward" "Move Backward"
"SFUI_MoveRight" "Move Right (strafe)"
"SFUI_MoveLeft" "Move Left (strafe)"
"SFUI_Previous" "Last Weapon Used"
"SFUI_Voice" "Use Mic"
"SFUI_Buy" "Buy Menu"
"SFUI_KnifeSlot" "Knife"
"SFUI_MeleeSlot" "Knife/Zeus"
"SFUI_BombSlot" "Bomb"
"SFUI_JoystickEnabled" "Controller Enabled"
"SFUI_JoystickLookType" "Look Type"
"SFUI_JoystickNormal" "Normal"
"SFUI_JoystickInverted" "Inverted"
"SFUI_JoystickMoveLookSticks" "Move/Look Sticks"
[$WIN32||$OSX]
"SFUI_JoystickMoveLookSticks" "Sticks"
[$X360]
"SFUI_JoystickMoveLookSticks" "Left Stick / Right Stick" [$PS3]
"SFUI_Left_Handed" "Left-Handed"
"SFUI_Right_Handed" "Right-Handed"
"SFUI_Joystick_Legacy" "Legacy"
"SFUI_JoystickDuckMode" "Duck Mode"
"SFUI_Toggle" "Toggle"
"SFUI_Hold" "Hold"
"SFUI_JoystickLookSpeedPitch" "Vertical Sensitivity"
"SFUI_JoystickLookSpeedYaw" "Horizontal Sensitivity"
"SFUI_Rumble" "Vibration"
"SFUI_Fire" "Fire"
"SFUI_Reload_Weapon" "Reload"
"SFUI_Jump" "Jump"
"SFUI_Duck" "Duck"
"SFUI_CycleWeapons" "Swap Primary/Secondary"
[$X360||$PS3]
"SFUI_Pickup_Use_Objects" "Use"
"SFUI_TitlesTXT_Menu_Scoreboard" "Scoreboard"
"SFUI_Walk" "Walk"
"SFUI_180Spin" "Spin 180"
"SFUI_Drop_Weapon" "Drop Weapon"
"SFUI_LookAtWeapon" "Inspect Weapon"
"SFUI_SprayMenu" "Graffiti Menu"
"SFUI_TitlesTXT_HE_Grenade" "HE Grenade"
"SFUI_TitlesTXT_Flashbang" "Flashbang"
"SFUI_TitlesTXT_Smoke_Grenade" "Smoke Grenade"
"SFUI_Screenshot" "Take Screenshot"
"SFUI_MuteBind" "Mute Player (Scoreboard)"
"SFUI_CallVote" "Call Vote"
"SFUI_ChooseTeam" "Choose Team"
"SFUI_ToggleConsole" "Toggle Console"
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
//////
//Motion Controller
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
//////
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
//////
// Radio Panel
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
//////
"SFUI_Radio_Go" "GO"
"SFUI_Radio_Fall_Back" "Fall Back"
"SFUI_Radio_Stick_Together" "Stick Together Team"
"SFUI_Radio_Regroup" "Regroup Team"
"SFUI_Radio_Cheer" "Cheer!"
"SFUI_Radio_Storm_Front" "Storm the Front"
"SFUI_Radio_Report_In" "Report In"
"SFUI_Radio_Roger" "Affirmative/Roger"
"SFUI_Radio_Spotted" "Enemy Spotted"
"SFUI_Radio_Need_Backup" "Need Backup"
"SFUI_Radio_Sector_Clear" "Sector Clear"
"SFUI_Radio_In_Position" "I'm in Position"
"SFUI_Radio_Reporting_Int" "Reporting In"
"SFUI_Radio_Shes_Gonna_Blow" "She's gonna Blow!"
"SFUI_Radio_Negative" "Negative"
"SFUI_Radio_Enemy_Down" "Enemy Down"
"SFUI_Radio_Compliment" "Compliment"
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
//////
//Settings
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
//////
"SFUI_Settings_Resolution" "Resolution"
"SFUI_Settings_Enable_Voice"
"Enable Voice"
"SFUI_Settings_VOIP_Volume"
"VOIP Volume"
"SFUI_Settings_VOIP_Volume_Tip"
"Overall volume of voice over IP"
"SFUI_Settings_Menu_Music_Volume"
"Main Menu Volume"
"SFUI_Settings_Start_Round_Music_Volume" "Round
Start Volume"
"SFUI_Settings_End_Round_Music_Volume"
"Round End Volume"
"SFUI_Settings_Map_Objective_Music_Volume"
"Bomb/Hostage Volume"
"SFUI_Settings_Ten_Second_Warning_Music_Volume" "Ten
Second Warning Volume"
"SFUI_Settings_Death_Camera_Music_Volume" "Death
Camera Volume"
"SFUI_Block_Com_From_Enemy_Team"
"Block Communication from Enemy Team"
"SFUI_Settings_Changes_On_Restart_Title" "Notice"
"SFUI_Settings_Changes_On_Restart" "Changes will be applied at
restart."
"SFUI_Settings_Changes_Notice_Nav" "${confirm} OK"
"SFUI_Spectator_Replay_tag" "Replay"
"SFUI_Spectator_Replay_Player_tag" "You"
"SFUI_Spectator_Best_Of_Series" "Best of %s1 Series"
"SFUI_Settings_HUD_PCount_Pos" "Mini-Scoreboard
Position"
"SFUI_Settings_HUD_PCount_Pos_T" "Top of Screen"
"SFUI_Settings_HUD_PCount_Pos_B" "Bottom of Screen"
"SFUI_Settings_Auto_Download_Workshop_Maps" "Updat
e Workshop Maps on Launch"
"SFUI_Settings_Apply" "APPLY"
"SFUI_Settings_Changed_Resolution_Discard" "Resolution settings
have changed. Discard changes to resolution?"
"SFUI_Settings_Changed_Discard" "Changes have been
made. Discard current changes?"
"SFUI_Settings_Video" "Video"
"SFUI_Settings_Discard_Nav" "${cancel} Cancel
${confirm} Discard"
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
//////
//Chat
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
//////
"SFUI_Settings_Chat_ButtonLabel" "Send"
"SFUI_Settings_Chat_Say" "Say to all"
"SFUI_Settings_Chat_SayTeam" "Say to team"
"SFUI_Settings_Chat_EnableGotv" "GOTV Chat"
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
//////
//Clan
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
//////
"SFUI_Settings_ClanTag_Title"
"Steam Group Clan Tag"
"SFUI_Settings_ClanTag_None"
"No team tag"
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
//////
//Buy Menu
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
//////
"SFUI_BuyMenu_Pistols" "PISTOLS"
"SFUI_BuyMenu_HeavyWeapons" "HEAVY"
"SFUI_BuyMenu_Rifles" "RIFLES"
"SFUI_BuyMenu_Equipment" "GEAR"
"SFUI_BuyMenu_Loadouts" "LOADOUTS"
"SFUI_BuyMenu_SMGs" "SMGs"
"SFUI_BuyMenu_CQB" "CQB"
"SFUI_BuyMenu_Grenades" "GRENADES"
"SFUI_BuyMenu_Flair" "DISPLAY"
"SFUI_BuyMenu_Melee" "MELEE"
"SFUI_BuyMenu_SelectWeapon" "Select\nWeapon"
"SFUI_BuyMenu_Inventory" "Inventory"
"SFUI_BuyMenu_CurrentInventory" "Current Inventory"
"SFUI_BuyMenu_LoadoutNumber" "Loadout %s1"
"SFUI_BuyMenu_Firepower" "FIREPOWER"
"SFUI_BuyMenu_Damage" "DAMAGE"
"SFUI_BuyMenu_FireRate" "FIRERATE"
"SFUI_BuyMenu_Accuracy" "RECOIL CONTROL"
"SFUI_BuyMenu_Movement" "MOBILITY"
"SFUI_BuyMenu_ArmorPen" "ARMOR PENETRATION"
"SFUI_BuyMenu_Range" "ACCURATE RANGE"
"SFUI_BuyMenu_AmmoLabel" "AMMO:"
"SFUI_BuyMenu_SpecialLabel" "SPECIAL:"
"SFUI_BuyMenu_CountryLabel" "COUNTRY:"
"SFUI_BuyMenu_Penetration" "PENETRATION POWER:"
"SFUI_BuyMenu_Penetration_None" "None"
"SFUI_BuyMenu_KillAward" "KILL AWARD:"
"SFUI_BuyMenu_KillAward_Default" "Default"
"SFUI_BuyMenu_KillAward_None" "None"
"SFUI_BuyMenu_KillAward_DMPoints" "%s1 points"
"SFUI_BuyMenu_Cost" "COST:"
"SFUI_BuyMenu_Tagging" "STOPPING POWER:"
"SFUI_BuyMenu_Tagging_1" "★☆☆☆☆"
"SFUI_BuyMenu_Tagging_2" "★★☆☆☆"
"SFUI_BuyMenu_Tagging_3" "★★★☆☆"
"SFUI_BuyMenu_Tagging_4" "★★★★☆"
"SFUI_BuyMenu_Tagging_5" "★★★★★"
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
//////
//Buy menu text information
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
//////
//glock
"SFUI_BuyMenu_InfoOrigin_glock" "<img src='flag_AT.png'
height='11' width='21''/>" // Austria
"SFUI_BuyMenu_InfoSpecial_glock" "3x Burst-Fire"
//deagle
"SFUI_BuyMenu_InfoOrigin_deagle" "<img src='flag_IL.png'
height='11' width='21''/>" //Israel
"SFUI_BuyMenu_InfoSpecial_deagle" "N/A"
//fiveseven
"SFUI_BuyMenu_InfoOrigin_fiveseven" "<img src='flag_BE.png'
height='11' width='21''/>" // Belgium
"SFUI_BuyMenu_InfoSpecial_fiveseven" "N/A"
//elites
"SFUI_BuyMenu_InfoOrigin_elite" "<img src='flag_IT.png'
height='11' width='21''/>" // Italy
"SFUI_BuyMenu_InfoSpecial_elite" "N/A"
//p250
"SFUI_BuyMenu_InfoOrigin_p250" "<img src='flag_CH.png'
height='11' width='21''/> <img src='flag_DE.png' height='11' width='21''/>" //
Swiss/Ger
"SFUI_BuyMenu_InfoSpecial_p250" "N/A"
//cz75a
"SFUI_BuyMenu_InfoOrigin_cz75a" "<img src='flag_CZ.png'
height='11' width='21''/>" //Czech Republic
"SFUI_BuyMenu_InfoSpecial_cz75a" "N/A"
//hkp2000
"SFUI_BuyMenu_InfoOrigin_hkp2000" "<img src='flag_CH.png'
height='11' width='21''/> <img src='flag_DE.png' height='11' width='21''/>" //
Swiss/Ger
"SFUI_BuyMenu_InfoSpecial_hkp2000" "N/A"
//xm1014
"SFUI_BuyMenu_InfoOrigin_xm1014" "<img src='flag_IT.png'
height='11' width='21''/>" // Italy
"SFUI_BuyMenu_InfoSpecial_xm1014" "N/A"
//mac10
"SFUI_BuyMenu_InfoOrigin_mac10" "<img src='flag_US.png'
height='11' width='21''/>" // U.S.A.
"SFUI_BuyMenu_InfoSpecial_mac10" "N/A"
//ump45
"SFUI_BuyMenu_InfoOrigin_ump45" "<img src='flag_DE.png'
height='11' width='21''/>" //Germany
"SFUI_BuyMenu_InfoSpecial_ump45" "N/A"
//p90
"SFUI_BuyMenu_InfoOrigin_p90" "<img src='flag_BE.png'
height='11' width='21''/>" // Belgium
"SFUI_BuyMenu_InfoSpecial_p90" "N/A"
//famas
"SFUI_BuyMenu_InfoOrigin_famas" "<img src='flag_FR.png'
height='11' width='21''/>" //France
"SFUI_BuyMenu_InfoSpecial_famas" "3x Burst-Fire"
//ak47
"SFUI_BuyMenu_InfoOrigin_ak47" "<img src='flag_RU.png'
height='11' width='21''/>" //Russia
"SFUI_BuyMenu_InfoSpecial_ak47" "N/A"
//galilar
"SFUI_BuyMenu_InfoOrigin_galilar" "<img src='flag_IL.png'
height='11' width='21''/>" //Israel
"SFUI_BuyMenu_InfoSpecial_galilar" "N/A"
//m4a1
"SFUI_BuyMenu_InfoOrigin_m4a1" "<img src='flag_US.png'
height='11' width='21''/>" // U.S.A.
"SFUI_BuyMenu_InfoSpecial_m4a1" "N/A"
//m4a1-s
"SFUI_BuyMenu_InfoOrigin_m4a1_silencer" "<img
src='flag_US.png' height='11' width='21''/>" // U.S.A.
"SFUI_BuyMenu_InfoSpecial_m4a1_silencer" "Silencer"
//m4a1-s
"SFUI_BuyMenu_InfoOrigin_usp_silencer" "<img
src='flag_DE.png' height='11' width='21''/>" //Germany
"SFUI_BuyMenu_InfoSpecial_usp_silencer" "Silencer"
//aug
"SFUI_BuyMenu_InfoOrigin_aug" "<img src='flag_AT.png'
height='11' width='21''/>" //Austria
"SFUI_BuyMenu_InfoSpecial_aug" "Zoom"
//sg556
"SFUI_BuyMenu_InfoOrigin_sg556" "<img src='flag_CH.png'
height='11' width='21''/>" //Switzerland
"SFUI_BuyMenu_InfoSpecial_sg556" "Zoom"
//Awp
"SFUI_BuyMenu_InfoOrigin_awp" "<img src='flag_GB.png'
height='11' width='21''/>" //U.K.
"SFUI_BuyMenu_InfoSpecial_awp" "Zoom 2x"
//g3sg1
"SFUI_BuyMenu_InfoOrigin_g3sg1" "<img src='flag_DE.png'
height='11' width='21''/>" //Germany
"SFUI_BuyMenu_InfoSpecial_g3sg1" "Zoom 2x"
//m249
"SFUI_BuyMenu_InfoOrigin_m249" "<img src='flag_BE.png'
height='11' width='21''/>" // Belgium
"SFUI_BuyMenu_InfoSpecial_m249" "N/A"
//negev
"SFUI_BuyMenu_InfoOrigin_negev" "<img src='flag_IL.png'
height='11' width='21''/>" //Israel
"SFUI_BuyMenu_InfoSpecial_negev" "N/A"
//nova
"SFUI_BuyMenu_InfoOrigin_nova" "<img src='flag_IT.png'
height='11' width='21''/>" // Italy
"SFUI_BuyMenu_InfoSpecial_nova" "N/A"
//sawedoff
"SFUI_BuyMenu_InfoOrigin_sawedoff" "<img src='flag_US.png'
height='11' width='21''/>" // U.S.A.
"SFUI_BuyMenu_InfoSpecial_sawedoff" "N/A"
//mag7
"SFUI_BuyMenu_InfoOrigin_mag7" "<img src='flag_ZA.png'
height='11' width='21''/>" // South Africa
"SFUI_BuyMenu_InfoSpecial_mag7" "N/A"
//tec9
"SFUI_BuyMenu_InfoOrigin_tec9" "<img src='flag_SE.png'
height='11' width='21''/> <img src='flag_US.png' height='11' width='21''/>" //
Sweden/U.S.A.
"SFUI_BuyMenu_InfoSpecial_tec9" "N/A"
//scar20
"SFUI_BuyMenu_InfoOrigin_scar20" "<img src='flag_BE.png'
height='11' width='21''/> <img src='flag_US.png' height='11' width='21''/>" //
Belgium/U.S.A.
"SFUI_BuyMenu_InfoSpecial_scar20" "Zoom 2x"
//ssg08
"SFUI_BuyMenu_InfoOrigin_ssg08" "<img src='flag_AT.png'
height='11' width='21''/>" //Austria
"SFUI_BuyMenu_InfoSpecial_ssg08" "Zoom 2x"
//mp7
"SFUI_BuyMenu_InfoOrigin_mp7" "<img src='flag_DE.png'
height='11' width='21''/>" //Germany
"SFUI_BuyMenu_InfoSpecial_mp7" "N/A"
//bizon
"SFUI_BuyMenu_InfoOrigin_bizon" "<img src='flag_RU.png'
height='11' width='21''/>" //Russia
"SFUI_BuyMenu_InfoSpecial_bizon" "N/A"
//mp9
"SFUI_BuyMenu_InfoOrigin_mp9" "<img src='flag_CH.png'
height='11' width='21''/>" //Switzerland
"SFUI_BuyMenu_InfoSpecial_mp9" "N/A"
//r8 revolver
"SFUI_BuyMenu_InfoOrigin_revolver" "<img src='flag_US.png'
height='11' width='21''/>" // U.S.A.
"SFUI_BuyMenu_InfoSpecial_revolver" "Rapid-Fire"
//taser
"SFUI_BuyMenu_InfoDescription_taser" "A close range, one shot
weapon that delivers a lethal dose of electricity to the target."
//decoy
"SFUI_BuyMenu_InfoDescription_decoy" "A diversionary device that
can be used to simulate weapons discharge."
// kevlarvest
"SFUI_BuyMenu_InfoDescription_kevlar" "Body protection against
projectiles and explosives."
// armor
"SFUI_BuyMenu_InfoDescription_assaultsuit" "Body and head protection
against projectiles and explosives."
"SFUI_BuyMenu_InfoDescription_heavyassaultsuit" "Heavy protection
against projectiles and explosives, at the expense of speed.<br><br>NOTE: Cannot
use rifles with the Heavy Assault Suit."
//molotov
"SFUI_BuyMenu_InfoDescription_molotov" "An explosive incendiary
device that covers the point of impact in flames for a short time."
//incendiary grenade
"SFUI_BuyMenu_InfoDescription_incgrenade" "An explosive incendiary
device that covers the point of impact in flames for a short time."
//smokegrenade
"SFUI_BuyMenu_InfoDescription_smokegrenade" "A diversionary device
that can be used to provide temporary cover for moving from place to place."
//flashbang
"SFUI_BuyMenu_InfoDescription_flashbang" "Makes a loud noise and
blinding flash when thrown at enemy (pull pin first). Useful for causing
distractions before entering an area."
//hegrenade
"SFUI_BuyMenu_InfoDescription_hegrenade" "A high-explosive device.
Pull the pin, release the spoon and throw."
//defuse kit
"SFUI_BuyMenu_InfoDescription_defuser" "A bomb defusal kit used to
speed up the bomb defusal process."
//cutters
"SFUI_BuyMenu_InfoDescription_cutters" "A rescue kit that's used to
speed up the hostage rescue process."
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
//////
//Freeze Panel
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
//////
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
//////
//Weapon Select Panel
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
//////
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
//////
//Autodisconnect Panel
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
//////
"SFUI_CONNWARNING_HEADER" "WARNING:
Connection problem"
"SFUI_CONNWARNING_BODY" "Auto-disconnect
in: "
"SFUI_CONNWARNING_Bandwidth_PacketLoss" "Connection packet loss
detected"
"SFUI_CONNWARNING_Bandwidth_Choking" "Connection bandwidth
limited"
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
//////
//Lobby
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
//////
"SFUI_QMM_State_find_registering" "Connecting to
matchmaking servers..."
"SFUI_QMM_State_find_heartbeating" "Updating matchmaking
information..."
"SFUI_QMM_State_find_unavailable" "<font
color='#EED03F'>Matchmaking unavailable, retrying...</font>"
"SFUI_QMM_State_find_searching" "Searching for
players and servers..."
"SFUI_QMM_State_find_reserved" "Confirming
match..."
"SFUI_QMM_State_find_connect" "Starting match..."
"SFUI_QMM_State_reconnect_registering" "Reconnecting to
matchmaking servers..."
"SFUI_QMM_State_reconnect_heartbeating" "Retrieving matchmaking
information..."
"SFUI_QMM_State_reconnect_unavailable" "<font
color='#EED03F'>Connection unavailable, retrying...</font>"
"SFUI_QMM_State_reconnect_searching" "Verifying server state
for reconnect..."
"SFUI_QMM_State_reconnect_reserved" "Reconnecting to game
server..."
"SFUI_QMM_State_reconnect_connect" "Reconnecting to
match..."
"SFUI_QMM_State_outofdate_outofdate" "<font
color='#FF0000'>Your client needs to update, please restart.</font>"
"SFUI_Lobby_QuitButton" "BACK"
"SFUI_Lobby_Cancel_QueueMode_Search" "CANCEL SEARCH"
"SFUI_Lobby_StartMatchButton" "GO"
"SFUI_Lobby_GameSettings" "GAME SETTINGS"
"SFUI_Lobby_ShowInvites" "INVITE FRIENDS"
"SFUI_Lobby_ShowGameInfo" "SHOW GAME INFO"
"SFUI_Lobby_FriendsListerTitle" "Friends"
"SFUI_Lobby_GroupsListerTitle" "Public Lobbies"
"SFUI_Lobby_GroupsNearby" "Nearby Public Lobby"
"SFUI_Lobby_GroupsSuggested" "Nearby Lobby for Members of Steam
Group <b>%s1</b>"
"SFUI_lobbyfilter_" "Competitive Lobbies"
"SFUI_lobbyfilter_scrimcomp2v2" "Wingman Lobbies"
"SFUI_Lobby_GameSettingsQuickmatch" "Quickmatch"
"SFUI_Lobby_GameSettingsCustom" "%s1, %s2"
// SEASON 1 TEXT
"SFUI_Confirm_ActivateRequiredItem_Purchased" "<font
color='#00FF00'>Congratulations on your purchase of Operation Payback pass! Would
you like to activate it now?</font>\nAn active pass tracks your Operation Payback
progress, earns you a challenge coin and lets your friends join your Operation
Payback games."
"SFUI_Confirm_ActivateRequiredItem_Suggest" "You have an
Operation Payback pass that you have not activated yet. An active pass tracks your
Operation Payback progress, earns you a challenge coin and lets your friends join
your Operation Payback games. Would you like to activate it now?"
// SEASON 2 TEXT
"SFUI_Confirm_PurchaseRequiredItem_season2_SuggestTime" "Your
friend has sponsored your play in this Operation Bravo game. Get your own pass to
play Bravo maps on Official servers, earn exclusive weapon finishes at an
accelerated rate, keep a record of Official Competitive Match stats and allows your
friends to join your Operation Bravo games. <font color='#00FF00'>Get and activate
your pass now to record %s1 minutes of your active duty!</font>"
"SFUI_Confirm_ActivateRequiredItem_season2_Purchased" "<font
color='#00FF00'>Congratulations on your purchase of the Operation Bravo pass! Would
you like to activate it now?</font>\nAn active pass lets you play Bravo maps on
Official servers, earn exclusive weapon finishes at an accelerated rate, keep a
record of Official Competitive Match stats and allows your friends to join your
Operation Bravo games. Would you like to activate it now?"
"SFUI_Confirm_ActivateRequiredItem_season2_SuggestTime" "You
have an Operation Bravo pass that you have not activated yet. An active pass lets
you play Bravo maps on Official servers, earn exclusive weapon finishes at an
accelerated rate, keep a record of Official Competitive Match stats and allows your
friends to join your Operation Bravo games. <font color='#00FF00'>Activate it now
to record %s1 minutes of your active duty!</font>"
"SFUI_Confirm_ActivationRequiredItem_season2_Disclaimer" ""
// SEASON 3 TEXT
"SFUI_Confirm_PurchaseRequiredItem_season3_SuggestTime" "Your
friend has sponsored your play in this Operation Phoenix game. Get your own pass to
play Phoenix maps on Official servers, earn exclusive weapon finishes at an
accelerated rate, keep a record of Official Competitive Match stats and allows your
friends to join your Operation Phoenix games. <font color='#00FF00'>Get and
activate your pass now to record %s1 minutes of your active duty!</font>"
"SFUI_Confirm_ActivateRequiredItem_season3_Purchased" "<font
color='#00FF00'>Congratulations on your purchase of the Operation Phoenix pass!
Would you like to activate it now?</font>\nAn active pass lets you play Phoenix
maps on Official servers, earn exclusive weapon finishes at an accelerated rate,
keep a record of Official Competitive Match stats and allows your friends to join
your Operation Phoenix games. Would you like to activate it now?"
"SFUI_Confirm_ActivationRequiredItem_season3_Disclaimer" ""
// SEASON 4 TEXT
"SFUI_Confirm_PurchaseRequiredItem_season4_Require" "An
Operation Breakout All Access Pass gets you the upgradeable Challenge Coin, mission
drops that reward new weapon finishes, Operation Breakout Case drops, and a journal
that contains an Active Duty Scorecard, an Operation Scorecard, and Friends
leaderboard. Would you like to get your pass now?"
"SFUI_Confirm_PurchaseRequiredItem_season4_Stash" "An
Operation Breakout All Access Pass gets you the upgradeable Challenge Coin, mission
drops that reward new weapon finishes, Operation Breakout Case drops, and a journal
that contains an Active Duty Scorecard, an Operation Scorecard, and Friends
leaderboard. Would you like to get your pass now?"
"SFUI_Confirm_PurchaseRequiredItem_season4_Suggest" "An
Operation Breakout All Access Pass gets you the upgradeable Challenge Coin, mission
drops that reward new weapon finishes, Operation Breakout Case drops, and a journal
that contains an Active Duty Scorecard, an Operation Scorecard, and Friends
leaderboard. Would you like to get your pass now?"
"SFUI_Confirm_PurchaseRequiredItem_season4_SuggestTime" "An
Operation Breakout All Access Pass gets you the upgradeable Challenge Coin, mission
drops that reward new weapon finishes, Operation Breakout Case drops, and a journal
that contains an Active Duty Scorecard, an Operation Scorecard, and Friends
leaderboard. Would you like to get your pass now?"
"SFUI_Confirm_ActivateRequiredItem_season4_Purchased" "<font
color='#00FF00'>Congratulations on your purchase of the Operation Breakout All
Access Pass!</font>\nAn active pass gets you the upgradeable Challenge Coin,
mission drops that reward new weapon finishes, Operation Breakout Case drops, and a
journal that contains an Active Duty Scorecard, an Operation Scorecard, and Friends
leaderboard. Would you like to activate it now?"
"SFUI_Confirm_ActivateRequiredItem_season4_SuggestTime" "You
have an Operation Breakout All Access pass that you have not activated yet. An
active pass gets you the upgradeable Challenge Coin, mission drops that reward new
weapon finishes, Operation Breakout Case drops, and a journal that contains an
Active Duty Scorecard, an Operation Scorecard, and Friends leaderboard."
"SFUI_Confirm_ActivationRequiredItem_season4_Disclaimer" ""
// SEASON 5 TEXT
"SFUI_Confirm_PurchaseRequiredItem_season5_Require" "An
Operation Vanguard Access Pass gets you the upgradeable Challenge Coin, two
Operation Campaigns that contain 44 playable missions to choose from, Operation
Vanguard Case drops, and a journal that contains an Active Duty Scorecard, an
Operation Scorecard, Friends leaderboard and more. Would you like to get your pass
now?"
"SFUI_Confirm_PurchaseRequiredItem_season5_Stash" "An
Operation Vanguard Access Pass gets you the upgradeable Challenge Coin, two
Operation Campaigns that contain 44 playable missions to choose from, Operation
Vanguard Case drops, and a journal that contains an Active Duty Scorecard, an
Operation Scorecard, Friends leaderboard and more. Would you like to get your pass
now?"
"SFUI_Confirm_PurchaseRequiredItem_season5_Suggest" "An
Operation Vanguard Access Pass gets you the upgradeable Challenge Coin, two
Operation Campaigns that contain 44 playable missions to choose from, Operation
Vanguard Case drops, and a journal that contains an Active Duty Scorecard, an
Operation Scorecard, Friends leaderboard and more. Would you like to get your pass
now?"
"SFUI_Confirm_PurchaseRequiredItem_season5_SuggestTime" "An
Operation Vanguard Access Pass gets you the upgradeable Challenge Coin, two
Operation Campaigns that contain 44 playable missions to choose from, Operation
Vanguard Case drops, and a journal that contains an Active Duty Scorecard, an
Operation Scorecard, Friends leaderboard and more. Would you like to get your pass
now?"
"SFUI_Confirm_ActivateRequiredItem_season5_Purchased" "<font
color='#00FF00'>Congratulations on your purchase of the Operation Vanguard Access
Pass!</font>\nAn active pass gets you the upgradeable Challenge Coin, two Operation
Campaigns that contain 44 playable missions to choose from, Operation Vanguard Case
drops, and a journal that contains an Active Duty Scorecard, an Operation
Scorecard, Friends leaderboard and more. Would you like to activate it now?"
"SFUI_Confirm_ActivateRequiredItem_season5_SuggestTime" "You
have an Operation Vanguard Access Pass that you have not activated yet. An active
pass gets you the upgradeable Challenge Coin, two Operation Campaigns that contain
44 playable missions to choose from, Operation Vanguard Case drops, and a journal
that contains an Active Duty Scorecard, an Operation Scorecard, Friends leaderboard
and more."
"SFUI_Confirm_ActivationRequiredItem_season5_Disclaimer" ""
// SEASON 6 TEXT
"SFUI_Confirm_PurchaseRequiredItem_season6_Require" "An
Operation Bloodhound Access Pass gets you the upgradeable Challenge Coin, two
Operation Campaigns that contain over 60 missions that reward additional XP,
Operation Bloodhound Case and weapon drops, and a journal that contains an Active
Duty Scorecard, an Operation Scorecard, Friends leaderboard and more. Would you
like to get your pass now?"
"SFUI_Confirm_PurchaseRequiredItem_season6_Stash" "An
Operation Bloodhound Access Pass gets you the upgradeable Challenge Coin, two
Operation Campaigns that contain over 60 missions that reward additional XP,
Operation Bloodhound Case and weapon drops, and a journal that contains an Active
Duty Scorecard, an Operation Scorecard, Friends leaderboard and more. Would you
like to get your pass now?"
"SFUI_Confirm_PurchaseRequiredItem_season6_Suggest" "An
Operation Bloodhound Access Pass gets you the upgradeable Challenge Coin, two
Operation Campaigns that contain over 60 missions that reward additional XP,
Operation Bloodhound Case and weapon drops, and a journal that contains an Active
Duty Scorecard, an Operation Scorecard, Friends leaderboard and more. Would you
like to get your pass now?"
"SFUI_Confirm_PurchaseRequiredItem_season6_SuggestTime" "An
Operation Bloodhound Access Pass gets you the upgradeable Challenge Coin, two
Operation Campaigns that contain over 60 missions that reward additional XP,
Operation Bloodhound Case and weapon drops, and a journal that contains an Active
Duty Scorecard, an Operation Scorecard, Friends leaderboard and more. Would you
like to get your pass now?"
"SFUI_Confirm_ActivateRequiredItem_season6_Purchased" "<font
color='#00FF00'>Congratulations on your purchase of the Operation Bloodhound Access
Pass! Would you like to activate it now?</font>\nAn active pass gets you the
upgradeable Challenge Coin, two Operation Campaigns that contain over 60 missions
that reward additional XP, Operation Bloodhound Case and weapon drops, and a
journal that contains an Active Duty Scorecard, an Operation Scorecard, Friends
leaderboard and more. Would you like to activate it now?"
"SFUI_Confirm_ActivateRequiredItem_season6_SuggestTime" "You
have an Operation Bloodhound Access Pass that you have not activated yet. An active
pass gets you the upgradeable Challenge Coin, two Operation Campaigns that contain
over 60 missions that reward additional XP, Operation Bloodhound Case and weapon
drops, and a journal that contains an Active Duty Scorecard, an Operation
Scorecard, Friends leaderboard and more."
"SFUI_Confirm_ActivationRequiredItem_season6_Disclaimer" ""
// SEASON 7 TEXT
"SFUI_Confirm_PurchaseRequiredItem_season7_SuggestTime" "Would
you like to get your pass now?"
"SFUI_Confirm_ActivateRequiredItem_season7_Purchased" "Congratulat
ions on your purchase of the Operation Wildfire Access Pass!\nWould you like to
activate it now?"
"SFUI_Confirm_ActivateRequiredItem_season7_Suggest" "You have an
Operation Wildfire Access Pass that you have not activated yet.\nWould you like to
activate your pass now?"
"SFUI_Confirm_ActivateRequiredItem_season7_SuggestTime" "You
have an Operation Wildfire Access Pass that you have not activated yet.\nWould you
like to activate your pass now?"
"SFUI_Confirm_ActivationRequiredItem_season7_Disclaimer" ""
// Season 8 TEXT
"SFUI_Confirm_ActivateRequiredItem_season8_Purchased" "Congratulat
ions on your purchase of the Operation Hydra Access Pass!\n\nWould you like to
activate it now?"
/////////////
"SFUI_Lobby_PToggle" ""
"SFUI_Lobby_PToggle" "${north}" [$X360]
"SFUI_Lobby_StatusInvited" "<font
color='#4F6782'>Invited</font>"
"SFUI_Lobby_StatusInLobby" "In Lobby"
"SFUI_Lobby_StatusInLevel" "In Level"
"SFUI_Lobby_StatusInGame" "Playing Other Game"
"SFUI_Lobby_StatusPlayingCSGO" "Playing CS:GO"
"SFUI_Lobby_StatusWatchingCSGO" "Watching a CS:GO Match"
"SFUI_Lobby_StatusOverwatch" "In CS:GO Overwatch Session"
"SFUI_Lobby_StatusOffline" "Offline"
"SFUI_Lobby_StatusOnline" "Online"
"SFUI_Lobby_StatusSnooze" "Snooze"
"SFUI_Lobby_StatusBusy" "Busy"
"SFUI_Lobby_StatusAway" "Away"
"SFUI_Lobby_StatusLookingToTrade" "Looking to Trade"
"SFUI_Lobby_StatusLookingToPlay" "Looking to Play"
"SFUI_Lobby_StatusAwaitingLocalAccept" "Wants to be Your Friend"
"SFUI_Lobby_StatusAwaitingRemoteAccept" "Friend Request Sent"
"SFUI_Lobby_StatusRichPresence__game" "Playing CS:GO"
"SFUI_Lobby_StatusRichPresence_casual_lobby"
"In CS:GO Casual Lobby"
"SFUI_Lobby_StatusRichPresence_casual_game"
"Playing CS:GO Casual"
"SFUI_Lobby_StatusRichPresence_casual_community"
"CS:GO Community Casual"
"SFUI_Lobby_StatusRichPresence_casual_watch"
"Watching CS:GO Casual"
"SFUI_Lobby_StatusRichPresence_casual_review"
"Replaying CS:GO Casual"
"SFUI_Lobby_StatusRichPresence_casual_lobby_payback" "In
CS:GO 'Payback' Lobby"
"SFUI_Lobby_StatusRichPresence_casual_game_payback"
"Playing CS:GO 'Payback'"
"SFUI_Lobby_StatusRichPresence_casual_watch_payback" "Watch
ing CS:GO 'Payback'"
"SFUI_Lobby_StatusRichPresence_casual_review_payback" "Repla
ying CS:GO 'Payback'"
"SFUI_Lobby_StatusRichPresence_casual_lobby_bravo"
"In CS:GO 'Bravo' Lobby"
"SFUI_Lobby_StatusRichPresence_casual_game_bravo"
"Playing CS:GO 'Bravo'"
"SFUI_Lobby_StatusRichPresence_casual_watch_bravo"
"Watching CS:GO 'Bravo'"
"SFUI_Lobby_StatusRichPresence_casual_review_bravo"
"Replaying CS:GO 'Bravo'"
"SFUI_Lobby_StatusRichPresence_casual_lobby_phoenix" "In
CS:GO 'Phoenix' Lobby"
"SFUI_Lobby_StatusRichPresence_casual_game_phoenix"
"Playing CS:GO 'Phoenix'"
"SFUI_Lobby_StatusRichPresence_casual_watch_phoenix" "Watch
ing CS:GO 'Phoenix'"
"SFUI_Lobby_StatusRichPresence_casual_review_phoenix" "Repla
ying CS:GO 'Phoenix'"
"SFUI_Lobby_StatusRichPresence_casual_lobby_breakout" "In
CS:GO 'Breakout' Lobby"
"SFUI_Lobby_StatusRichPresence_casual_game_breakout"
"Playing CS:GO 'Breakout'"
"SFUI_Lobby_StatusRichPresence_casual_watch_breakout" "Watch
ing CS:GO 'Breakout'"
"SFUI_Lobby_StatusRichPresence_casual_review_breakout"
"Replaying CS:GO 'Breakout'"
"SFUI_Lobby_StatusRichPresence_casual_lobby_vanguard" "In
CS:GO 'Vanguard' Lobby"
"SFUI_Lobby_StatusRichPresence_casual_game_vanguard" "Playi
ng CS:GO 'Vanguard'"
"SFUI_Lobby_StatusRichPresence_casual_watch_vanguard" "Watch
ing CS:GO 'Vanguard'"
"SFUI_Lobby_StatusRichPresence_casual_review_vanguard"
"Replaying CS:GO 'Vanguard'"
"SFUI_Lobby_StatusRichPresence_casual_lobby_op06" "In
CS:GO 'Bloodhound' Lobby"
"SFUI_Lobby_StatusRichPresence_casual_game_op06" "Playi
ng CS:GO 'Bloodhound'"
"SFUI_Lobby_StatusRichPresence_casual_watch_op06" "Watch
ing CS:GO 'Bloodhound'"
"SFUI_Lobby_StatusRichPresence_casual_review_op06" "Repla
ying CS:GO 'Bloodhound'"
"SFUI_Lobby_StatusRichPresence_casual_lobby_op07" "In
CS:GO 'Wildfire' Lobby"
"SFUI_Lobby_StatusRichPresence_casual_game_op07" "Playi
ng CS:GO 'Wildfire'"
"SFUI_Lobby_StatusRichPresence_casual_watch_op07" "Watch
ing CS:GO 'Wildfire'"
"SFUI_Lobby_StatusRichPresence_casual_review_op07" "Repla
ying CS:GO 'Wildfire'"
"SFUI_Lobby_StatusRichPresence_casual_lobby_op08" "In
CS:GO 'Hydra' Lobby"
"SFUI_Lobby_StatusRichPresence_casual_game_op08" "Playi
ng CS:GO 'Hydra'"
"SFUI_Lobby_StatusRichPresence_casual_watch_op08" "Watch
ing CS:GO 'Hydra'"
"SFUI_Lobby_StatusRichPresence_casual_review_op08" "Repla
ying CS:GO 'Hydra'"
"SFUI_Lobby_StatusRichPresence_competitive_lobby"
"In CS:GO Competitive Lobby"
"SFUI_Lobby_StatusRichPresence_competitive_game"
"CS:GO Competitive"
"SFUI_Lobby_StatusRichPresence_competitive_community" "CS:GO
Community Competitive"
"SFUI_Lobby_StatusRichPresence_competitive_watch"
"Watching CS:GO"
"SFUI_Lobby_StatusRichPresence_competitive_review"
"Replaying CS:GO"
"SFUI_Lobby_StatusRichPresence_cooperative_lobby"
"In CS:GO Guardian Lobby"
"SFUI_Lobby_StatusRichPresence_cooperative_game"
"CS:GO Guardian"
"SFUI_Lobby_StatusRichPresence_cooperative_community" "CS:GO
Community Guardian"
"SFUI_Lobby_StatusRichPresence_cooperative_watch"
"Watching CS:GO"
"SFUI_Lobby_StatusRichPresence_cooperative_review"
"Replaying CS:GO"
"SFUI_Lobby_StatusRichPresence_coopmission_lobby"
"In CS:GO Co-op Strike Lobby"
"SFUI_Lobby_StatusRichPresence_coopmission_game"
"CS:GO Co-op Strike"
"SFUI_Lobby_StatusRichPresence_coopmission_community" "CS:GO
Community Co-op Strike"
"SFUI_Lobby_StatusRichPresence_coopmission_watch"
"Watching CS:GO"
"SFUI_Lobby_StatusRichPresence_coopmission_review"
"Replaying CS:GO"
"SFUI_Lobby_StatusRichPresence_custom_lobby"
"In CS:GO Custom Map Lobby"
"SFUI_Lobby_StatusRichPresence_custom_game"
"Playing CS:GO Custom Map"
"SFUI_Lobby_StatusRichPresence_custom_community"
"CS:GO Community Custom Map"
"SFUI_Lobby_StatusRichPresence_custom_watch"
"Watching CS:GO Custom Map"
"SFUI_Lobby_StatusRichPresence_custom_review"
"Replaying CS:GO Custom Map"
"SFUI_Lobby_StatusRichPresence_gungameprogressive_lobby" "In
CS:GO Arms Race Lobby"
"SFUI_Lobby_StatusRichPresence_gungameprogressive_game"
"Playing CS:GO Arms Race"
"SFUI_Lobby_StatusRichPresence_gungameprogressive_community" "CS:GO
Community Arms Race"
"SFUI_Lobby_StatusRichPresence_gungameprogressive_watch" "Watch
ing CS:GO Arms Race"
"SFUI_Lobby_StatusRichPresence_gungameprogressive_review" "Repla
ying CS:GO Arms Race"
"SFUI_Lobby_StatusRichPresence_scrimcomp2v2_lobby" "In CS:GO
Wingman Lobby"
"SFUI_Lobby_StatusRichPresence_scrimcomp2v2_game" "Playi
ng CS:GO Wingman"
"SFUI_Lobby_StatusRichPresence_scrimcomp2v2_community" "CS:GO
Community Wingman"
"SFUI_Lobby_StatusRichPresence_scrimcomp2v2_watch" "Watching
CS:GO Wingman"
"SFUI_Lobby_StatusRichPresence_scrimcomp2v2_review" "Replaying
CS:GO Wingman"
"SFUI_Lobby_StatusRichPresence_scrimcomp5v5_lobby" "In CS:GO
Weapons Expert Lobby"
"SFUI_Lobby_StatusRichPresence_scrimcomp5v5_game" "Playi
ng CS:GO Weapons Expert"
"SFUI_Lobby_StatusRichPresence_scrimcomp5v5_community" "CS:GO
Community Weapons Expert"
"SFUI_Lobby_StatusRichPresence_scrimcomp5v5_watch" "Watching
CS:GO Weapons Expert"
"SFUI_Lobby_StatusRichPresence_scrimcomp5v5_review" "Replaying
CS:GO Weapons Expert"
"SFUI_Lobby_StatusRichPresence_skirmish_lobby" "In CS:GO War
Games Lobby"
"SFUI_Lobby_StatusRichPresence_skirmish_game" "Playing
CS:GO War Games"
"SFUI_Lobby_StatusRichPresence_skirmish_community" "CS:GO Community
War Games"
"SFUI_Lobby_StatusRichPresence_skirmish_watch" "Watching CS:GO
War Games"
"SFUI_Lobby_StatusRichPresence_skirmish_review" "Replaying CS:GO
War Games"
"SFUI_Lobby_StatusRichPresence_gungametrbomb_lobby"
"In CS:GO Demolition Lobby"
"SFUI_Lobby_StatusRichPresence_gungametrbomb_game"
"Playing CS:GO Demolition"
"SFUI_Lobby_StatusRichPresence_gungametrbomb_community"
"CS:GO Community Demolition"
"SFUI_Lobby_StatusRichPresence_gungametrbomb_watch"
"Watching CS:GO Demolition"
"SFUI_Lobby_StatusRichPresence_gungametrbomb_review" "Repla
ying CS:GO Demolition"
"SFUI_Lobby_StatusRichPresence_deathmatch_lobby"
"In CS:GO Deathmatch Lobby"
"SFUI_Lobby_StatusRichPresence_deathmatch_game"
"Playing CS:GO Deathmatch"
"SFUI_Lobby_StatusRichPresence_deathmatch_community" "CS:GO
Community Deathmatch"
"SFUI_Lobby_StatusRichPresence_deathmatch_watch"
"Watching CS:GO Deathmatch"
"SFUI_Lobby_StatusRichPresence_deathmatch_review"
"Replaying CS:GO Deathmatch"
"SFUI_Lobby_StatusRichPresence_deathmatch_lobby_bravo"
"In CS:GO 'Bravo' DM Lobby"
"SFUI_Lobby_StatusRichPresence_deathmatch_game_bravo" "Playi
ng CS:GO 'Bravo' DM"
"SFUI_Lobby_StatusRichPresence_deathmatch_watch_bravo"
"Watching CS:GO 'Bravo' DM"
"SFUI_Lobby_StatusRichPresence_deathmatch_review_bravo"
"Replaying CS:GO 'Bravo' DM"
"SFUI_Lobby_StatusRichPresence_deathmatch_lobby_phoenix"
"In CS:GO 'Phoenix' DM Lobby"
"SFUI_Lobby_StatusRichPresence_deathmatch_game_phoenix"
"Playing CS:GO 'Phoenix' DM"
"SFUI_Lobby_StatusRichPresence_deathmatch_watch_phoenix"
"Watching CS:GO 'Phoenix' DM"
"SFUI_Lobby_StatusRichPresence_deathmatch_review_phoenix"
"Replaying CS:GO 'Phoenix' DM"
"SFUI_Lobby_StatusRichPresence_deathmatch_lobby_breakout"
"In CS:GO 'Breakout' DM Lobby"
"SFUI_Lobby_StatusRichPresence_deathmatch_game_breakout"
"Playing CS:GO 'Breakout' DM"
"SFUI_Lobby_StatusRichPresence_deathmatch_watch_breakout"
"Watching CS:GO 'Breakout' DM"
"SFUI_Lobby_StatusRichPresence_deathmatch_review_breakout"
"Replaying CS:GO 'Breakout' DM"
"SFUI_Lobby_StatusRichPresence_deathmatch_lobby_vanguard"
"In CS:GO 'Vanguard' DM Lobby"
"SFUI_Lobby_StatusRichPresence_deathmatch_game_vanguard"
"Playing CS:GO 'Vanguard' DM"
"SFUI_Lobby_StatusRichPresence_deathmatch_watch_vanguard"
"Watching CS:GO 'Vanguard' DM"
"SFUI_Lobby_StatusRichPresence_deathmatch_review_vanguard"
"Replaying CS:GO 'Vanguard' DM"
"SFUI_Lobby_StatusRichPresence_deathmatch_lobby_op06" "In
CS:GO 'Bloodhound' DM Lobby"
"SFUI_Lobby_StatusRichPresence_deathmatch_game_op06" "Playi
ng CS:GO 'Bloodhound' DM"
"SFUI_Lobby_StatusRichPresence_deathmatch_watch_op06" "Watch
ing CS:GO 'Bloodhound' DM"
"SFUI_Lobby_StatusRichPresence_deathmatch_review_op06"
"Replaying CS:GO 'Bloodhound' DM"
"SFUI_Lobby_StatusRichPresence_deathmatch_lobby_op07" "In
CS:GO 'Wildfire' DM Lobby"
"SFUI_Lobby_StatusRichPresence_deathmatch_game_op07" "Playi
ng CS:GO 'Wildfire' DM"
"SFUI_Lobby_StatusRichPresence_deathmatch_watch_op07" "Watch
ing CS:GO 'Wildfire' DM"
"SFUI_Lobby_StatusRichPresence_deathmatch_review_op07"
"Replaying CS:GO 'Wildfire' DM"
"SFUI_Lobby_StatusRichPresence_deathmatch_lobby_op08" "In
CS:GO 'Hydra' DM Lobby"
"SFUI_Lobby_StatusRichPresence_deathmatch_game_op08" "Playi
ng CS:GO 'Hydra' DM"
"SFUI_Lobby_StatusRichPresence_deathmatch_watch_op08" "Watch
ing CS:GO 'Hydra' DM"
"SFUI_Lobby_StatusRichPresence_deathmatch_review_op08"
"Replaying CS:GO 'Hydra' DM"
"SFUI_Lobby_StatusRichPresence_training_game"
"Playing CS:GO Weapons Course"
"SFUI_Lobby_StatusRichPresenceSeparator_classic_competitive"
" "
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
//////
// Major Event Venues
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
//////
//
// CS:GO Regional Championships for January 2016
//
"SFUI_MajorEventVenue_Title_9_10" "Streaming Test - Live Event"
"SFUI_MajorEventVenue_Subtitle_9_10" "This is a test of CS:GO
tournament streaming systems"
"SFUI_MajorEventVenue_Title_9_11" "Regional Minor - Live from
Moscow"
"SFUI_MajorEventVenue_Subtitle_9_11" "Watch up and coming teams
compete for an invitation to the next CS:GO Major Championship Qualifiers"
"SFUI_MajorEventVenue_Title_9_12" "Regional Minor - Live from
Tours"
"SFUI_MajorEventVenue_Subtitle_9_12" "Watch up and coming teams
compete for an invitation to the next CS:GO Major Championship Qualifiers"
"SFUI_MajorEventVenue_Title_9_13" "Regional Minor - Live from
Seoul"
"SFUI_MajorEventVenue_Subtitle_9_13" "Watch up and coming teams
compete for an invitation to the next CS:GO Major Championship Qualifiers"
"SFUI_MajorEventVenue_Title_9_14" "Regional Minor - Live from
Columbus"
"SFUI_MajorEventVenue_Subtitle_9_14" "Watch up and coming teams
compete for an invitation to the next CS:GO Major Championship Qualifiers"
//
// CS:GO Regional Championships for January 2017
//
"SFUI_MajorEventVenue_Title_10_10" "Streaming Test - Live Event"
"SFUI_MajorEventVenue_Subtitle_10_10" "This is a test of CS:GO
tournament streaming systems"
"SFUI_MajorEventVenue_Title_10_11" "Regional Minor - Live from
St. Petersburg"
"SFUI_MajorEventVenue_Subtitle_10_11" "Watch up and coming teams
compete for an invitation to the next CS:GO Major Championship Qualifiers"
"SFUI_MajorEventVenue_Title_10_12" "Regional Minor - Live from
Bucharest"
"SFUI_MajorEventVenue_Subtitle_10_12" "Watch up and coming teams
compete for an invitation to the next CS:GO Major Championship Qualifiers"
"SFUI_MajorEventVenue_Title_10_13" "Regional Minor - Live from
Johor Bahru"
"SFUI_MajorEventVenue_Subtitle_10_13" "Watch up and coming teams
compete for an invitation to the next CS:GO Major Championship Qualifiers"
"SFUI_MajorEventVenue_Title_10_14" "Regional Qualifier - Live
from Atlanta"
"SFUI_MajorEventVenue_Subtitle_10_14" "Watch up and coming teams
compete for an invitation to the next CS:GO Major Championship Qualifiers"
"SFUI_MajorEventVenue_Title_10_15" "Major Qualifier - Live from
Atlanta"
"SFUI_MajorEventVenue_Subtitle_10_15" "Watch 16 teams compete for 8
spots at the next CS:GO Major Championship"
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
//////
// Countries
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
//////
"SFUI_Country_AU" "Australia"
"SFUI_Country_BA" "Bosnia and Herzegovina"
"SFUI_Country_BE" "Belgium"
"SFUI_Country_BR" "Brazil"
"SFUI_Country_CA" "Canada"
"SFUI_Country_CH" "Switzerland"
"SFUI_Country_CN" "China"
"SFUI_Country_CZ" "Czech Republic"
"SFUI_Country_DE" "Germany"
"SFUI_Country_DK" "Denmark"
"SFUI_Country_EE" "Estonia"
"SFUI_Country_ES" "Spain"
"SFUI_Country_FI" "Finland"
"SFUI_Country_FR" "France"
"SFUI_Country_HU" "Hungary"
"SFUI_Country_ID" "Indonesia"
"SFUI_Country_KZ" "Kazakhstan"
"SFUI_Country_LT" "Lithuania"
"SFUI_Country_MY" "Malaysia"
"SFUI_Country_NL" "Netherlands"
"SFUI_Country_NO" "Norway"
"SFUI_Country_PL" "Poland"
"SFUI_Country_PT" "Portugal"
"SFUI_Country_RU" "Russia"
"SFUI_Country_SE" "Sweden"
"SFUI_Country_SK" "Slovakia"
"SFUI_Country_SI" "Slovenia"
"SFUI_Country_TR" "Turkey"
"SFUI_Country_TZ" "Tanzania"
"SFUI_Country_UA" "Ukraine"
"SFUI_Country_US" "United States"
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
//////
// Pro-players
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
//////
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
//////
//Leaderboards
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
//////
"SFUI_LEADERBOARD" "LEADERBOARDS"
"SFUI_LBoard_Mode" "MODE"
"SFUI_LBoard_Filter" "FILTER"
"SFUI_LBoard_Device" "INPUT TYPE"
"SFUI_LBoard_Entries" "TOTAL ENTRIES: 0"
"SFUI_LBoard_Updating" "UPDATING FROM SERVER..."
"SFUI_LBRank" "RANK:"
"SFUI_LBMode_X" "${west}"
"SFUI_LBFilter_Y" "${north}"
"SFUI_LBDevice_LS" "${ltrigger}"
"SFUI_LeaderboardFilter_Overall" "Overa
ll"
"SFUI_LeaderboardFilter_Friends" "Frien
ds"
"SFUI_LeaderboardFilter_Me"
"Me"
"SFUI_LeaderboardMode_All"
"All"
"SFUI_LeaderboardMode_OnlineCasual" "Onlin
e Casual"
"SFUI_LeaderboardMode_OnlineCompetitive" "Online
Competitive"
"SFUI_LeaderboardMode_OnlinePro" "Onlin
e Pro"
"SFUI_LeaderboardMode_OnlinePrivate" "Onlin
e Private"
"SFUI_LeaderboardMode_OfflineCasual" "Local
Casual"
"SFUI_LeaderboardMode_OfflineCompetitive" "Local
Competitive"
"SFUI_LeaderboardMode_OfflinePro" "Local
Pro"
"SFUI_LeaderboardMode_OnlineGunGameProgressive" "Online Arms
Race"
"SFUI_LeaderboardMode_OnlineGunGameBomb" "Online
Demolition"
"SFUI_LeaderboardMode_OfflineGunGameProgressive" "Local Arms
Race"
"SFUI_LeaderboardMode_OfflineGunGameBomb" "Local
Demolition"
"SFUI_LeaderboardHeading_Rank"
"Rank"
"SFUI_LeaderboardHeading_GamerTag" "Gamertag"
[$X360]
"SFUI_LeaderboardHeading_GamerTag" "Online ID"
[$PS3]
"SFUI_LeaderboardHeading_GamerTag" "Profile
Name" [$WIN32||$OSX]
"SFUI_LeaderboardHeading_KD" "K/D"
"SFUI_LeaderboardHeading_HeadShots" "Head
Shots"
"SFUI_LeaderboardHeading_Hits" "Hits"
"SFUI_LeaderboardHeading_Kills" "Kills"
"SFUI_LeaderboardHeading_WinPercent" "Win %"
"SFUI_LeaderboardHeading_Wins" "Wins"
"SFUI_LeaderboardHeading_Losses" "Losses"
"SFUI_LeaderboardHeading_WonAsCT" "Wins as
CT"
"SFUI_LeaderboardHeading_WonAsT" "Wins as T"
"SFUI_LeaderboardHeading_Stars"
"Stars"
"SFUI_LeaderboardHeading_BombsSet" "Bomb Set"
"SFUI_LeaderboardHeading_BombsDetonated" "Bombs
Detonated"
"SFUI_LeaderboardHeading_BombsDefused" "Bombs
Defused"
"SFUI_LeaderboardHeading_HostagesRescued" "Hostages
Rescued"
"SFUI_LeaderboardHeading_Total"
"Total"
"SFUI_LeaderboardHeading_AverageScore"
"Score"
"SFUI_LeaderboardHeading_AverageKillsRound"
"Kills Per Round"
"SFUI_LeaderboardHeading_AverageDeathsRound" "Death
s Per Round"
"SFUI_LeaderboardHeading_AverageDmgRound" "Damag
e Per Round"
"SFUI_LeaderboardHeading_TotalMVP"
"MVP Total"
"SFUI_LeaderboardHeading_GamesTotal"
"Total"
"SFUI_LeaderboardHeading_TimePlayed"
"Time Played"
"SFUI_LeaderboardHeading_PlayedAsCT"
"Played as CT"
"SFUI_LeaderboardHeading_PlayedAsT"
"Played as T"
"SFUI_LeaderboardHeading_Medals"
"Achievements Total"
"SFUI_LeaderboardHeading_AVERAGE_PER_ROUND"
"Average Per Round"
"SFUI_Scoreboard_Title"
"Scoreboard"
"SFUI_LeaderboardDevice_KeyboardMouse"
"Keyboard + Mouse"
"SFUI_LeaderboardDevice_Gamepad"
"Controller"
"SFUI_LeaderboardDevice_Gamepad"
"wireless controller" [$PS3]
"SFUI_LeaderboardFilter_PSMove"
"PlayStation®Move" [$PS3]
"SFUI_LeaderboardFilter_Hydra"
"Hydra"
"SFUI_LeaderboardFilter_Sharpshooter"
"PlayStation®Move sharp shooter" [$PS3]
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
//////
//TCR Compliance Text
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
//////
"SFUI_GameUI_GOTV_Title" "GOTV"
"SFUI_GameUI_GOTV_Searching" "Requesting GOTV
connection..."
"SFUI_GameUI_GOTV_Theater" "GOTV Theater"
"SFUI_GameUI_GOTV_Theater_Info" "Starting GOTV
Theater playback..."
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
//////
//Error Messages
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
//////
"SFUI_DisconnectReason_Unknown" "An
error occurred with your connection. Please try again."
"SFUI_DisconnectReason_LostConnectionToLIVE" "The connection to
Xbox LIVE was lost."[$X360]
"SFUI_DisconnectReason_LostConnectionToLIVE" "The connection to
PlayStation®Network was lost." [!$X360]
"SFUI_DisconnectReason_PlayerRemovedFromSession" "Client was
removed from host session."
"SFUI_DisconnectReason_Idle" "You have
been kicked due to inactivity."
"SFUI_DisconnectReason_VAC" "You
cannot play on secure servers for one of the following reasons:\n\n•An issue with
your computer is blocking the VAC system.\n•You are unable to maintain a stable
connection to the VAC system.\n•You are running software that is modifying the game
or is incompatible with VAC.\n\nFor more information
visit:\nhttps://support.steampowered.com/kb_article.php?ref=2117-ILZV-2837"
"SFUI_DisconnectReason_DisconnectedFromServer" "Your connection
to the server has timed out."
"SFUI_DisconnectReason_DisconnectedServerShuttingDown" "Lost
connection to server because game server has been shut down."
"SFUI_DisconnectReason_DisconnectedVoiceChannelToGame" "You
have been disconnected because your voice channel must be set to in-game voice
chat. Would you like to switch your voice channel to in-game voice chat now?"
"SFUI_VoiceChat_Channel_Title"
"Voice Chat"
"SFUI_VoiceChat_Channel_Message"
"You had switched your voice channel to in-game voice chat. Would you like to
switch your voice channel to party chat now?"
"SFUI_DisconnectReason_TeamKilling" "You have
been kicked for killing too many teammates."
"SFUI_DisconnectReason_TeamHurting" "You have
been kicked for doing too much damage to your teammates."
"SFUI_DisconnectionReason_Suicide" "You have
been kicked for suiciding too many times."
"SFUI_DisconnectReason_OfficialBan" "You have
been kicked because the game server only allows Trusted accounts."
"SFUI_DisconnectReason_Convicted" "You have
been kicked because the game server only allows accounts that have not been
convicted."
"SFUI_DisconnectReason_CompetitiveCooldown" "You have
been kicked because the game server only allows accounts without competitive
matchmaking cooldown."
"SFUI_DisconnectReason_NotAllowedToJoinLobby" "Failed to connect
to game server. You must have one friend present in order to join the specified
server."
"SFUI_DisconnectReason_FriendReqd" "Failed to
connect to game server. You must have one friend present in order to join the
specified server."
"SFUI_DisconnectReason_UnableGetSessionData" "Failed to get
session data. Please try again."
"SFUI_DisconnectReason_UnableGetServerAddress" "Failed to get
server address. Please try again."
"SFUI_DisconnectReason_UnableValidateServer" "Failed to validate
session data. Please try again."
"SFUI_DisconnectReason_UnablePingServer" "Failed to ping
server. Please try again."
"SFUI_DisconnectReason_TeamResFail" "This
session is currently reserved for a team. Please try again."
"SFUI_DisconnectReason_LobbyFull" "Failed to
join session because the session is full. Please try again."
"SFUI_DisconnectReason_LobbyNotWanted" "You are not
able to join this session."
"SFUI_DisconnectReason_LobbyBlockedYou" "Failed to
join session because you have been blocked by one or more players in this session."
"SFUI_DisconnectReason_LobbyYouBlocked" "Failed to
join session because you have blocked one or more players in this session."
"SFUI_DisconnectReason_LobbyDoesntExist" "Failed to join
session. Please try again."
"SFUI_DisconnectReason_LobbyRatelimit" "You
attempted to join public lobbies too many times in a short period of time. Please
wait a minute and try again."
"SFUI_DisconnectReason_ListenServerDisabled" "No servers were
found, and listen servers have been disabled for this client. Failed to create a
new session."
"SFUI_DisconnectReason_MustUseMatchmaking" "Failed to
connect to game server. You must use official matchmaking system to find a game on
Valve official servers."
"SFUI_DisconnectReason_ServerLanRestricted" "Failed to
connect to game server. This game server restricts clients to connect from internal
local area network only."
"SFUI_DisconnectReason_DisconnectByUser" "Disconnect by
user."
"SFUI_DisconnectReason_KickedBy1" "Kicked by
%s1"
"SFUI_DisconnectReason_KickedBy2" "Kicked by
%s1 : %s2"
"SFUI_DisconnectReason_CertifiedServerRequired" "Failed to join
session because that game server is not approved."
"SFUI_DisconnectReason_CertifiedServerDenied" "Failed to join
session because that game server is reserved."
"SFUI_DisconnectReason_PWServerRequired" "Failed to join
session because that game server is not supporting Perfect World CS:GO players."
"SFUI_DisconnectReason_PWServerDenied" "Failed to
join session because that game server is reserved for Perfect World CS:GO players."
"SFUI_DisconnectReason_OnClientInsecureTitle_init" "Valve
Anti-Cheat"
"SFUI_DisconnectReason_OnClientInsecureTitle_connect" "Disconnecte
d"
"SFUI_DisconnectReason_OnClientInsecureTitle_competitive" "Classic
Competitive"
"SFUI_DisconnectReason_OnClientInsecureBlocked_init" "Some of
your game files have been detected to have no signatures or invalid signatures. You
will not be allowed to join VAC secure servers.\n\nPlease verify your launch
options, check correctness of your game installation, restart the game and try
again."
"SFUI_DisconnectReason_OnClientInsecureBlocked_init_cmd" "You have
launched the game in insecure mode from outside of Steam or with -insecure flag.
Your game files signatures will not be validated and you will not be allowed to
join VAC secure servers.\n\nIf you want to play on VAC secure servers please verify
your launch options, restart the game and try again."
"SFUI_DisconnectReason_OnClientInsecureBlocked_connect" "Some
of your game files have been detected to have no signatures or invalid signatures.
You were disconnected, because you are not allowed to join this VAC secure
server.\n\nPlease verify your launch options, check correctness of your game
installation, restart the game and try again."
"SFUI_DisconnectReason_OnClientInsecureBlocked_connect_cmd""You have
launched the game in insecure mode from outside of Steam or with -insecure flag.
Your game files signatures will not be validated and you are not allowed to join
this VAC secure server.\n\nIf you want to play on VAC secure servers please verify
your launch options, restart the game and try again."
"SFUI_DisconnectReason_OnClientInsecureBlocked_competitive""Some of
your game files have been detected to have no signatures or invalid signatures. You
cannot play Classic Competitive mode, because you are not allowed to join VAC
secure servers.\n\nPlease verify your launch options, check correctness of your
game installation, restart the game and try again."
"SFUI_DisconnectReason_OnClientInsecureBlocked_competitive_cmd" "You
have launched the game in insecure mode from outside of Steam or with -insecure
flag. Your game files signatures will not be validated and you cannot play Classic
Competitive mode, because you are not allowed to join VAC secure servers.\n\nIf you
want to play on VAC secure servers please verify your launch options, restart the
game and try again."
"SFUI_Disconnect_Title" "Disco
nnected"
"SFUI_SessionError_Unknown" "An
error occurred with your connection to session. Please try again in a few moments."
"SFUI_SessionError_NotAvailable" "The session
is no longer available."
"SFUI_SessionError_Create" "Faile
d to create session. Please check your connection and try again."
"SFUI_SessionError_Connect" "Faile
d to connect to the game server."
// The following token is not used in CS:GO - it is replaced by
"#SFUI_DisconnectReason_LobbyFull"
"SFUI_SessionError_Full" "Faile
d to join session because the session did not have enough open slots."
"SFUI_SessionError_KickBan_TK_Start" "You have
been kicked and banned for killing teammates at round start."
"SFUI_SessionError_Kicked" "You
have been kicked from the session."
"SFUI_SessionError_Migrate" "Lobby
leader has left the game."
"SFUI_SessionError_Lock" "Faile
d to connect to the game because it has been locked."
"SFUI_SessionError_LockMmQueue" "Faile
d to join your friend's team because their competitive game has already started."
"SFUI_SessionError_SteamServersDisconnected" "Steam is required
to join a game. Please check your connection to Steam and try again."
"SFUI_SessionError_FindConnectDS" "Failed to
find and connect to an acceptable dedicated game server. Please, try increasing
your 'Max Acceptable Matchmaking Ping' in 'Options > Game Settings' and try again."
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
//////
// Profile Text
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
//////
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
//////
//Arcade Unlock Messages
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
//////
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
//////
// Grenade Text
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
//////
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
//////
// Achievement/Awards Text
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
//////
"WIN_GUN_GAME_ROUNDS_LOW_NAME" "Gungamer"
"WIN_GUN_GAME_ROUNDS_LOW_DESC" "Win one match in Arms Race or
Demolition mode"
"WIN_GUN_GAME_ROUNDS_MED_NAME" "Keep on Gunning"
"WIN_GUN_GAME_ROUNDS_MED_DESC" "Win 25 matches in Arms Race or
Demolition mode"
"WIN_GUN_GAME_ROUNDS_HIGH_NAME" "Kill of the Century"
"WIN_GUN_GAME_ROUNDS_HIGH_DESC" "Win 100 matches in Arms Race or
Demolition mode"
"WIN_GUN_GAME_ROUNDS_EXTREME_NAME" "The Professional"
"WIN_GUN_GAME_ROUNDS_EXTREME_DESC" "Win 500 matches in Arms Race or
Demolition mode"
"WIN_GUN_GAME_ROUNDS_ULTIMATE_NAME" "Cold Pizza Eater"
"WIN_GUN_GAME_ROUNDS_ULTIMATE_DESC" "Win 1,000 matches in Arms Race or
Demolition mode"
"SURVIVE_GRENADE_NAME" "Shrapnelproof"
"SURVIVE_GRENADE_DESC" "Take 80 points of damage from enemy grenades
and still survive the round"
"WIN_KNIFE_FIGHTS_LOW_NAME" "Make the Cut"
"WIN_KNIFE_FIGHTS_LOW_DESC" "Win a knife fight"
"WIN_KNIFE_FIGHTS_HIGH_NAME" "The Bleeding Edge"
"WIN_KNIFE_FIGHTS_HIGH_DESC" "Win 100 knife fights"
"KILLED_DEFUSER_WITH_GRENADE_NAME" "Defuse This!"
"KILLED_DEFUSER_WITH_GRENADE_DESC" "Kill the defuser with an HE
grenade"
"SURVIVED_HEADSHOT_DUE_TO_HELMET_NAME" "Safety First"
"SURVIVED_HEADSHOT_DUE_TO_HELMET_DESC" "Survive a shot to the head
because you had the good sense to wear a helmet (Competitive Mode only)"
"HIP_SHOT_NAME" "Hip Shot"
"HIP_SHOT_DESC" "Kill an enemy with an un-zoomed sniper rifle"
"KILL_SNIPER_WITH_SNIPER_NAME" "Eye to Eye"
"KILL_SNIPER_WITH_SNIPER_DESC" "Kill a zoomed-in enemy sniper with
a sniper rifle of your own"
"KILL_SNIPER_WITH_KNIFE_NAME" "Sknifed"
"KILL_SNIPER_WITH_KNIFE_DESC" "Kill a zoomed-in enemy sniper with a
knife"
"KILL_SNIPERS_NAME" "Snipe Hunter"
"KILL_SNIPERS_DESC" "Kill 100 zoomed-in enemy snipers"
"KILL_WHEN_AT_LOW_HEALTH_NAME" "Dead Man Stalking"
"KILL_WHEN_AT_LOW_HEALTH_DESC" "Kill an enemy while at one health"
"GRENADE_MULTIKILL_NAME" "Three the Hard Way"
"GRENADE_MULTIKILL_DESC" "Kill three enemies with a single HE
grenade"
"PISTOL_ROUND_KNIFE_KILL_NAME" "Street Fighter"
"PISTOL_ROUND_KNIFE_KILL_DESC" "Kill an enemy with a knife during
the Pistol Round in a Classic match"
"FAST_ROUND_WIN_NAME" "Blitzkrieg"
"FAST_ROUND_WIN_DESC" "Win a round against five enemies in less than
thirty seconds"
"WIN_PISTOLROUNDS_LOW_NAME" "Piece Initiative"
"WIN_PISTOLROUNDS_LOW_DESC" "Win 5 Pistol Rounds in Competitive Mode"
"WIN_PISTOLROUNDS_MED_NAME" "Give Piece a Chance"
"WIN_PISTOLROUNDS_MED_DESC" "Win 25 Pistol Rounds in Competitive
Mode"
"WIN_PISTOLROUNDS_HIGH_NAME" "Piece Treaty"
"WIN_PISTOLROUNDS_HIGH_DESC" "Win 250 Pistol Rounds in Competitive
Mode"
"BOMB_MULTIKILL_NAME" "Clusterstruck"
"BOMB_MULTIKILL_DESC" "Kill five enemies with a bomb you have
planted"
"GOOSE_CHASE_NAME" "Wild Gooseman Chase"
"GOOSE_CHASE_DESC" "As the last living Terrorist, distract a
defuser long enough for the bomb to explode"
"WIN_BOMB_PLANT_AFTER_RECOVERY_NAME" "Blast Will and Testament"
"WIN_BOMB_PLANT_AFTER_RECOVERY_DESC" "Win a round by picking up
the bomb from a fallen comrade and successfully planting it"
"SURVIVE_MANY_ATTACKS_NAME" "Target-Hardened"
"SURVIVE_MANY_ATTACKS_DESC" "Survive damage from five different
enemies within a round"
"LOSSLESS_EXTERMINATION_NAME" "Mercy Rule"
"LOSSLESS_EXTERMINATION_DESC" "Kill the entire opposing team without
any members of your team dying"
"LOSSLESS_EXTERMINATION_DESC" "Kill five enemy players without any
members of your team dying" [$PS3||$X360]
"FLAWLESS_VICTORY_NAME" "Clean Sweep"
"FLAWLESS_VICTORY_DESC" "Kill the entire opposing team without any
members of your team taking damage"
"FLAWLESS_VICTORY_DESC" "Kill five enemy players without any members of
your team taking damage" [$PS3||$X360]
"BREAK_PROPS_NAME" "Mad Props"
"BREAK_PROPS_DESC" "Break 15 props in a single round"
"WIN_DUAL_DUEL_NAME" "Akimbo King"
"WIN_DUAL_DUEL_DESC" "Use Dual Berettas to kill an enemy player that
is also wielding Dual Berettas"
"DECAL_SPRAYS_NAME" "The Art of War"
"DECAL_SPRAYS_DESC" "Apply graffiti 100 times"
"NIGHTVISION_DAMAGE_NAME" "Dead of Night"
"NIGHTVISION_DAMAGE_DESC" "Do 5,000 damage with nightvision active"
"UNSTOPPABLE_FORCE_NAME" "The Unstoppable Force"
"UNSTOPPABLE_FORCE_DESC" "Kill four enemies within a single round"
"IMMOVABLE_OBJECT_NAME" "The Immovable Object"
"IMMOVABLE_OBJECT_DESC" "Kill an enemy who has killed four of your
teammates within the current round"
"HEADSHOTS_IN_ROUND_NAME" "Head Shred Redemption"
"HEADSHOTS_IN_ROUND_DESC" "Kill five enemy players with headshots
in a single round"
"WIN_MAP_CS_ASSAULT_NAME" "Assault Map Veteran"
"WIN_MAP_CS_ASSAULT_DESC" "Win 100 rounds on Assault"
"WIN_MAP_CS_COMPOUND_NAME" "Compound Map Veteran"
"WIN_MAP_CS_COMPOUND_DESC" "Win 100 rounds on Compound"
"WIN_MAP_CS_ITALY_NAME" "Italy Map Veteran"
"WIN_MAP_CS_ITALY_DESC" "Win 100 rounds on Italy"
"WIN_MAP_CS_OFFICE_NAME" "Office Map Veteran"
"WIN_MAP_CS_OFFICE_DESC" "Win 100 rounds on Office"
"WIN_MAP_DE_AZTEC_NAME" "Aztec Map Veteran"
"WIN_MAP_DE_AZTEC_DESC" "Win 100 rounds on Aztec"
"WIN_MAP_DE_DUST_NAME" "Dust Map Veteran"
"WIN_MAP_DE_DUST_DESC" "Win 100 rounds on Dust"
"WIN_MAP_DE_DUST2_NAME" "Dust2 Map Veteran"
"WIN_MAP_DE_DUST2_DESC" "Win 100 rounds on Dust2"
"WIN_MAP_DE_INFERNO_NAME" "Inferno Map Veteran"
"WIN_MAP_DE_INFERNO_DESC" "Win 100 rounds on Inferno"
"WIN_MAP_DE_NUKE_NAME" "Nuke Map Veteran"
"WIN_MAP_DE_NUKE_DESC" "Win 100 rounds on Nuke"
"WIN_MAP_DE_TRAIN_NAME" "Train Map Veteran"
"WIN_MAP_DE_TRAIN_DESC" "Win 100 rounds on Train"
"WIN_MAP_DE_LAKE_NAME" "Vacation"
"WIN_MAP_DE_LAKE_DESC" "Win five matches on Lake"
"WIN_MAP_DE_SAFEHOUSE_NAME" "My House"
"WIN_MAP_DE_SAFEHOUSE_DESC" "Win five matches on Safehouse"
"WIN_MAP_DE_SUGARCANE_NAME" "Run of the Mill"
"WIN_MAP_DE_SUGARCANE_DESC" "Win five matches on Sugarcane"
"WIN_MAP_DE_STMARC_NAME" "Marcsman"
"WIN_MAP_DE_STMARC_DESC" "Win five matches on St. Marc"
"WIN_MAP_DE_BANK_NAME" "Bank On It"
"WIN_MAP_DE_BANK_DESC" "Win five matches on Bank"
"WIN_MAP_DE_EMBASSYY_NAME" "Urban Warfare"
"WIN_MAP_DE_EMBASSY_DESC" "Win five matches on Embassy"
"WIN_MAP_DE_DEPOT_NAME" "Depot Despot"
"WIN_MAP_DE_DEPOT_DESC" "Win five matches on Depot"
"WIN_MAP_DE_SHORTTRAIN_NAME" "Shorttrain Map Veteran"
"WIN_MAP_DE_SHORTTRAIN_DESC" "Win five matches on Shorttrain"
"WIN_MAP_AR_SHOOTS_NAME" "Shoots Vet"
"WIN_MAP_AR_SHOOTS_DESC" "Win five matches in Arms Race Mode on Shoots"
"WIN_MAP_AR_BAGGAGE_NAME" "Baggage Claimer"
"WIN_MAP_AR_BAGGAGE_DESC" "Win five matches in Arms Race Mode on
Baggage"
"TRAINING_BEAT_BEST_NAME" "Record Breaker"
"TRAINING_BEAT_BEST_DESC" "Beat the active training course record in
the Weapons Course"
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
//////
// Game Rules and Instructions
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
//////
"SFUI_Rules_ScrimComp2v2_Loading" "Bomb
Scenario Mission\n\nCompact map with short round times.\nBuy new weapons at the
beginning\nof each round with money earned.\n\nSettings:\n· Friendly fire is ON\n·
Team collision is ON\n· Armor and defuse kits are\n purchasable\n· Best out of 16
rounds"
"SFUI_Rules_ScrimComp5v5_Loading" "Bomb
Scenario Mission\n\nEach weapon can be purchased only once.\nBuy new weapons at the
beginning\nof each round with money earned.\n\nSettings:\n· Friendly fire is ON\n·
Team collision is ON\n· Armor and defuse kits are\n purchasable\n· Best out of 20
rounds"
"SFUI_Rules_Skirmish_Loading" "War
Games\n\nDifferent maps with modified game rules."
"SFUI_Rules_Bomb_T" "Bomb Planting Mission:\nYour Team
must detonate a bomb at one of the bomb sites on this map. To win, detonate the
bomb or eliminate all of the Counter-Terrorists."
"SFUI_Rules_Bomb_CT" "Bomb Defuse Mission:\nYour Team
must prevent the Terrorists from detonating their bomb at one of the bomb sites. To
win, defuse the bomb or eliminate all of the Terrorists."
"SFUI_Rules_Bomb_Loading_Classic" "Bomb Scenario
Mission\n\nBuy new weapons at the beginning\nof each round with money
earned.\n\nSettings:\n· Friendly fire is OFF\n· Team collision is OFF\n· 50% kill
reward amounts\n· Best out of 15 rounds"
"SFUI_Rules_Bomb_Loading_Competetive" "Bomb Scenario
Mission\n\nBuy new weapons at the beginning\nof each round with money
earned.\n\nSettings:\n· Friendly fire is ON\n· Team collision is ON\n· Armor and
defuse kits are\n purchasable\n· Best out of 30 rounds"
"SFUI_Rules_ClassicCas_Unknown" "Elimination
Mission\n\nBuy new weapons at the beginning\nof each round with money
earned.\n\nSettings:\n· Friendly fire is OFF\n· Team collision is OFF\n· 50% kill
reward amounts\n· Best out of 15 rounds"
"SFUI_Rules_ClassicComp_Unknown" "Elimination
Mission\n\nBuy new weapons at the beginning\nof each round with money
earned.\n\nSettings:\n· Friendly fire is ON\n· Team collision is ON\n· Armor and
defuse kits are\n purchasable\n· Best out of 30 rounds"
"SFUI_Rules_Hostage_T" "Hostage
Rescue Prevention Mission:\nYour Team has several hostages. To win, retain the
hostages for the entire round or eliminate all of the Counter-Terrorists."
"SFUI_Rules_Hostage_CT" "Hostage
Rescue Mission:\nRescue hostages by carrying them to a hostage rescue point. To
win, rescue a hostage or eliminate all of the Terrorists."
"SFUI_Rules_Hostage_Loading_Classic" "Hostage Scenario
Mission\n\nBuy new weapons at the beginning\nof each round with money
earned.\n\nSettings:\n· Friendly fire is OFF\n· Team collision is OFF\n· 50% kill
reward amounts\n· Best out of 15 rounds"
"SFUI_Rules_Hostage_Loading_Competetive" "Hostage Scenario
Mission\n\nBuy new weapons at the beginning\nof each round with money
earned.\n\nSettings:\n· Friendly fire is ON\n· Team collision is ON\n· Armor and
defuse kits are \n purchasable\n· Best out of 30 rounds"
"Skirmish_TDM_HG_name" "Hunter-Gatherers"
"Skirmish_TDM_HG_rules" "· Gain points by gathering enemy
players' dogtags.\n· Bonus weapon kills drop additional dogtags.\n· Win if your
team has the highest score at the end of the time limit.\n"
"Skirmish_TDM_HG_desc" "· Enemy dogtags are worth <b>1</b>
victory point<br>· Bonus weapon kills drop <b>1</b> additional dogtag"
"Skirmish_TDM_HG_details" "Collect dogtags dropped by dead
enmies to increase your team's score. Stay with your allies and recover their
dogtags to deny them from the enemy. Team coordination is essential for victory."
"Skirmish_DEM_name" "Demolition"
"Skirmish_DEM_rules" "· Win rounds by completing the map
objective.\n· Change your weapon and earn extra grenades by defeating enemies.\n·
Play as both sides and be the first team to 11 rounds to clinch the win.\n"
"Skirmish_DEM_desc" "· Win rounds by completing
the map objective.\n· Change your weapon and earn extra grenades by defeating
enemies."
"Skirmish_DEM_details" "Work together to complete the
objective in compact single-bombsite maps. Eliminate your enemies to progress
through a series of weapons and earn bonus grenades!"
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
//////
// Hint Text
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
//////
// WEAPONS/EQUIPMENT
"SFUI_Hint_Accurate_Range" "A weapon's Accurate Range is the
distance at which the weapon is guaranteed to hit a 30 cm dinner plate (from a
standstill)."
// MONEY
"SFUI_Hint_VariableKillAwards" "In Classic modes, killing with
different weapons will award different amounts of cash. SMGs for example, will
award you more cash than normal."
"SFUI_Hint_ManageMoney1" "In Classic modes, it's important
to manage your money well. Buying the most expensive weapon you can afford is not
always the best strategy."
// BASIC GAMEPLAY
"SFUI_Hint_Headhot1" "In Competitive mode, if your
opponent hasn't purchased a helmet, shooting them in the head with most weapons is
an instant kill - a 'headshot'"
"SFUI_Hint_Jump_Accuracy" "Jumping slows your movement and
decreases your accuracy."
"SFUI_Hint_Stand_While_Sniping" "To be accurate with a sniper rifle,
you must stand still when you fire your shot."
"SFUI_Hint_KillingHostage" "Harming hostages results in a severe
cash penalty. Try to avoid injuring them."
"SFUI_Hint_Reticule_Spread" "The outer aiming reticule indicates the
spread of your weapon. The wider it is, the more inaccurate your shot will be."
"SFUI_Hint_Crouch_Accuracy" "You are more accurate when you stand
still. Crouching makes you the most accurate."
"SFUI_Hint_Walk_Accuracy" "Enemies can hear your footsteps when you
run. Walking will make your footsteps harder to hear and will improve your
accuracy."
"SFUI_Hint_Burst_Fire" "Firing an automatic weapon in short bursts will
help you maintain control over your shots and will improve your accuracy."
"SFUI_Hint_Switch_To_Pistol" "Switching to your pistol is faster than
reloading. In a firefight, this can give you the advantage."
"SFUI_Hint_UpgradePostRound" "If you're alive when the round ends in a
Classic mode match, use those last few seconds to search for a better weapon!"
// TIPS
"SFUI_Hint_Stick_With_Team" "Engaging in combat alone is very
risky. Stick with your teammates and watch their back."
"SFUI_Hint_Ammo_Mangement" "Ammo management is extremely
important. If you run out of bullets in a firefight, you are in deep trouble."
"SFUI_Hint_Vulnerable_Reloading" "You are vulnerable when you are
reloading. Make sure you are in a safe spot or behind cover when you reload."
"SFUI_Hint_Shoot_Thru_Walls" "Powerful guns can penetrate many thin
surfaces. If your enemy is hiding behind a wooden door or plaster wall, you can
probably still hit them."
"SFUI_Hint_LearnRadar" "Your radar shows teammates,
enemies and the bomb. Learning to use the radar and checking it regularly will give
you an advantage."
"SFUI_Hint_WeaponSlowdown" "The weapon you are holding affects
your movement speed. Bulkier and heavier weapons cause you to run slower. Switch to
your knife to move quickly."
"SFUI_Hint_BeQuicker" "Be quicker than your opponent in
all aspects. One way to gain an advantage in Classic Mode is to buy your items
quickly at round start."
"SFUI_Hint_AvoidWater" "Deep water will slow your movement
and more importantly will make a lot of noise. Avoid wading through water if you
can."
"SFUI_Hint_PickupGuns" "In Classic modes, players will
drop their weapon when they die. If you see a weapon on the ground that is better
than yours, you should pick it up."
"SFUI_Hint_ControlBotDontKeep" "When you're controlling a bot,
money, kills, deaths and weapons that you earn are awarded to that bot instead of
you."
// TEAM
"SFUI_Hint_ST6_Info1" "SEAL Team Six (ST6) was founded in
1980 under Lieutenant-Commander Richard Marcinko. It was dissolved in 1987 and is
now known as DEVGRU."
"SFUI_Hint_SAS_Info1" "The world-renowned British SAS was
founded during WW2 by Colonel Sir Archibald David Stirling as a commando force to
operate behind enemy lines."
"SFUI_Hint_GIGN_Info1" "The elite French counter-terrorism
unit, GIGN was designed to be a fast response force that could react quickly to any
large-scale terrorist incident."
"SFUI_Hint_GSG9_Info1" "The elite German counter-terrorism
force, GSG 9 was established in 1973 and has reportedly discharged their weapons
only five times in over 1,500 missions."
"SFUI_Hint_FBI_Info1" "In addition to responding to
terrorist attacks, the United States Federal Bureau of Investigation (FBI) responds
to bank robbery, espionage and cyber-warfare."
"SFUI_Hint_FBI_Info2" "The FBI's Hostage Rescue Team was
founded in 1982 and is trained to rescue allies held by hostile force. Their motto
is 'Servare Vitas' (To Save Lives)."
//"SFUI_Hint_IDF_Info1" "Israel Defense Forces info goes
here."
"SFUI_Hint_SWAT_Info1" "The first Special Weapons and
Tactics (SWAT) team was established by inspector Daryl Gates in the Los Angeles
Police Department in 1968."
"SFUI_Hint_SWAT_Info2" "In addition to counter-terrorism,
SWAT teams are called in for hostage extraction, perimeter security and riot
control."
// QUOTES
"SFUI_Hint_Quote_Claudius1" "'He who strikes terror in others
is himself continually in fear.' ~Claudius Claudianus"
"SFUI_Hint_Quote_Antoine1" "'Only the unknown frightens men.
But once a man has faced the unknown that terror becomes the known.' ~Antoine De
Saint-Exupery"
"SFUI_Hint_Quote_Churchill1" "'Victory at all costs, victory in spite
of all terror, victory however long and hard the road may be; for without victory
there is no survival.' ~Winston Churchill"
// communication hints
//"SFUI_Hint_" "Your radio allows you to give commands to
your teammates\nsuch as 'Follow me', 'Hold this position', or 'Need backup'.\n\nTo
send a radio command, use the radio keys\n(default Z, X, and C) and select what you
want to say."
// radar hints
//"SFUI_Hint_" "The green circle in the upper left corner is
your radar.\n\nIt shows the positions of all of your surviving friends\nrelative to
your current position and direction you are looking.\n\nIf a blip is at twelve
o'clock, that friend is somewhere in front of you.\nLikewise, a blip at six o'clock
is a friend behind you."
//"SFUI_Hint_" "On your radar, a blip shaped like a 'T'
represents\na friend somewhere above you.\n\nAn upside-down 'T' blip is a friend
somewhere below you."
//"SFUI_Hint_" "If a friend is talking, his blip on\nthe
radar will flash an orange color."
//"SFUI_Hint_" "If you are a Counter-Terrorist,
hostages\nwill appear on your radar as flashing blue blips."
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
//////
// Lock Input
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
//////
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
//////
// TRC Type Messages
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
//////
"SFUI_Hud_SavingGame" "Saving
Game..."
"SFUI_Hud_GameSaved" "Game
Saved."
"SFUI_Hud_SavingProfile" "Saving
Profile..."
"SFUI_Hud_ProfileSaved" "Profile
Saved."
"SFUI_Controller_Edit_Keys_Buttons" "EDIT
KEYS/BUTTONS"
"SFUI_SteamOverlay_Title" "Steam
Community In-Game"
"SFUI_SteamOverlay_Text" "This
feature requires Steam Community In-Game to be enabled.\n\nYou might need to
restart the game after you enable this feature in Steam:\nSteam -> File -> Settings
-> In-Game: Enable Steam Community In-Game\n" [$WIN32]
"SFUI_SteamOverlay_Text" "This
feature requires Steam Community In-Game to be enabled.\n\nYou might need to
restart the game after you enable this feature in Steam:\nSteam -> Preferences ->
In-Game: Enable Steam Community In-Game\n" [$OSX]
"SFUI_XboxLive" "Xbox
LIVE"
"SFUI_MsgBx_NeedLiveNonGoldMsg" "You must be
signed in to a gamer profile with multiplayer privileges to play online."
"SFUI_MsgBx_NeedLiveNonGoldSplitscreenMsg" "Both gamers must
be signed in to an account with multiplayer privileges to play online."
"SFUI_MsgBx_NeedLiveSinglescreenMsg" "You must be
signed in to Xbox LIVE to play online."
"SFUI_MsgBx_NeedLiveSplitscreenMsg" "Both gamers must
be signed in to Xbox LIVE to play online."
"SFUI_PasswordEntry_Title" "Server
Requires Password"
"SFUI_PasswordEntry_Prompt" "Enter
password:"
"SFUI_MsgBx_AchievementNotWrittenTitle" "Gamer Profile
Error"
"SFUI_MsgBx_AchievementNotWritten" "The gamer profile
was not found or failed to update. Preferences and game progress will not be saved
without a valid storage device."
"SFUI_MsgBx_StorageDeviceRemoved" "Preferences and
game progress will not be saved without a valid storage device."
"SFUI_MsgBx_ControllerUnpluggedTitle" "Controller
Disconnected"
"SFUI_MsgBx_ControllerUnplugged" "Please reconnect
the controller!" [!$X360]
"SFUI_MsgBx_ControllerUnplugged" "Please reconnect
the Xbox 360 Controller!" [$X360]
"SFUI_MsgBx_GamerCardNotAvailable" "You must have a
gamer profile with multiplayer privileges to view another player's gamer card." [!
$PS3]
"SFUI_MsgBx_GamerCardNotAvailable" "You must have a
gamer profile with multiplayer privileges to view another player's profile." [$PS3]
"SFUI_MsgBx_GuestProfile_DismissedTitle" "Sign-in Change"
"SFUI_MsgBx_GuestProfile_Dismissed" "You have been
removed from the game due to a sign-in change."
"SFUI_MsgBx_SignInChange" "Sign-in
change has occurred."
"SFUI_MsgBx_SignInChangeC" "SIGNED OUT"
"SFUI_MsgBx_DisconnectedFromSession" "DISCONNECTED"
"SFUI_MsgBx_DisconnectedFromServer" "Lost Connection
to Server"
"SFUI_MsgBx_DisconnectedServerShuttingDown" "Lost connection
to server because game server has been shut down."
"SFUI_MsgBx_DlcCorruptTxt" "\nUnsupport
ed or corrupt downloadable content."
"SFUI_MsgBx_DlcMountedTxt" "\nDownloada
ble content loaded."
"SFUI_MsgBx_AttractDeviceFullC" "STORAGE
DEVICE FULL" [$X360]
"SFUI_MsgBx_AttractDeviceFullC" "HARD DISK
DRIVE FULL" [$PS3]
"SFUI_MsgBx_AttractDeviceFullTxt" "There is no room
to save preferences and game progress.\nAre you sure you want to continue?"
"SFUI_MsgBx_AttractDeviceCorruptC" "SAVE FILE
CORRUPTED"
"SFUI_MsgBx_AttractDeviceCorruptTxt" "The selected
storage device contains a file that is corrupted or not able to be opened.\nPlease
choose another storage device or delete the corrupted file.\n\nPreferences and game
progress will not be saved without a valid storage device.\nWould you like to
continue without selecting a storage device?"
"SFUI_MsgBx_AttractDeviceNoneC" "STORAGE
DEVICE NOT SELECTED"
"SFUI_MsgBx_AttractDeviceNoneTxt" "The storage
device has not been selected.\nPreferences and game progress will not be saved
without a valid storage device.\nAre you sure you want to continue?"
"SFUI_Network_Disconnect_Title" "Gamer
Profile Sign Out" [$X360]
"SFUI_Network_Disconnect_Desc" "You must be
signed in to a gamer profile to play." [$X360]
"SFUI_Network_Disconnect_Legend" "${confirm} OK"
[$X360]
"SFUI_PS_Network_Disconnect_Title" "PlayStation®Netwo
rk Sign Out" [$PS3]
"SFUI_PS_Network_Disconnect_Desc" "You have been
signed out of PlayStation®Network.\nYou will not be able to play online games or
access leaderboards." [$PS3]
"SFUI_PS_Network_Disconnect_Legend" "${ps3select}:
Sign In ${confirm}: Continue" [$PS3]
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
//////
//Steam Login Screen
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
//////
"SFUI_Steam_User_Name" "Steam
account name"
"SFUI_Steam_User_Password" "Password"
"SFUI_Steam_Title" "STEAM
"
"SFUI_Steam_Desc" "CS:GO uses
Steam, the free gaming platform, to enable online play."
"SFUI_Steam_Login_Error" "Invalid
Steam account name or password. Please try again."
"SFUI_Steam_PSN_User" "You're
signed in to PlayStation®Network as:"
"SFUI_Steam_PSN_User_Check" "Please be
sure this is your PlayStation®Network account before continuing"
"SFUI_Steam_Sign_In" "SIGN IN TO
STEAM"
"SFUI_Steam_New_Account" "SIGN ME
UP!"
"SFUI_Steam_New_Account_Desc" "I'm new to Steam"
"SFUI_Steam_Sign_In_Desc" "I already
have a Steam account"
"SFUI_SteamNav" "$
{cancel} Back ${confirm} Accept"
"SFUI_SteamConnectionTitle" "Connecting
to Steam"
"SFUI_SteamConnectionText" "Please
wait..."
"SFUI_SteamConnectionReqTitle" "Steam
Required"
"SFUI_SteamConnectionReqText" "CS:GO online
features require you to sign in to a PlayStation®Network account linked to a Steam
ID. Would you like to continue?"
"SFUI_SteamConnectionRetryText" "Failed to
connect to Steam. Would you like to try again?"
"SFUI_SteamConnectionRetryNav" "${cancel}
Cancel ${confirm} Retry"
"SFUI_Steam_Error_PSN_NotOnline" "Connection to
your PlayStation®Network account failed.\nWould you like to try again?"
"SFUI_Steam_Error_PSN_Unexpected" "Failed to connect
to Steam.\nWould you like to try again?"
"SFUI_Steam_Error_LinkLoggedInElsewhere" "This account is
currently signed into Steam from another machine.\nPlease try again later."
"SFUI_Steam_Error_LinkAccountDisabled" "The provided
Steam account has been disabled."
"SFUI_Steam_Error_ParentalControl" "Online service is
disabled on your PlayStation®Network account due to parental control restrictions."
"SFUI_Steam_Error_LinkAuth" "Invalid
Steam account name or password.\nPlease try again."
"SFUI_Steam_Error_LinkAlreadyLinked" "The provided
Steam account has already been linked to another PlayStation®Network account."
"SFUI_Steam_Error_LinkUnexpected" "We were unable to
connect to the Steam network. Please check your network connection and try again."
"SFUI_LoginPerfectWorld_Title_Info" "Account
Information"
"SFUI_LoginPerfectWorld_Error_Launcher" "Your game launch
configuration doesn't match your account configuration.\n\nPlease contact Customer
Support."
"SFUI_LoginPerfectWorld_Error_LauncherPW" "You must launch the
game from the Perfect World CS:GO Launcher."
"SFUI_LoginPerfectWorld_Error_LauncherS" "You must launch the
game from Steam."
"SFUI_LoginPerfectWorld_Error_LauncherPW_NoLink" "Before launching the
game please ensure that your CS:GO Account is linked to your Perfect World account
using Perfect World CS:GO Launcher."
"SFUI_LoginLicenseAssist_HasLicense_PW" "You
currently own a free complimentary Counter-Strike: Global Offensive Perfect World
game license, which does not have support for running the game outside of Perfect
World CS:GO Launcher. Would you like to purchase a CS:GO worldwide game license?"
"SFUI_LoginLicenseAssist_PW_NeedToLinkAccounts" "Your
Counter-Strike: Global Offensive Account must be linked to your Perfect World
account before playing CS:GO using Perfect World CS:GO Launcher. Would you like to
link your accounts now?"
"SFUI_LoginLicenseAssist_PW_NeedToLinkAccounts_WW_hint" "Your
Counter-Strike: Global Offensive Account must be linked to your Perfect World
account before playing CS:GO using Perfect World game servers in China. Would you
like to link your accounts now?\n\nIf you would like to play on game servers
outside of China, please add -worldwide launch option in the game properties prior
to running the game."
"SFUI_LoginLicenseAssist_NoOnlineLicense_PW" "You
currently do not own a Counter-Strike: Global Offensive game license.\n\nCS:GO is
available for free to Perfect World customers who complete identity verification on
their account, or can be purchased.\nWould you like to acquire a CS:GO game license
now?"
"SFUI_LoginLicenseAssist_NoOnlineLicense" "You
currently do not own a Counter-Strike: Global Offensive game license for running
the game worldwide in multiplayer mode.\n\nWould you like to acquire a CS:GO game
license now?"
//Titles
"SFUI_CatagoryStrings0" "Hidden Path Entertainment"
"SFUI_CatagoryStrings1" "Hidden Path Entertainment, Also Including"
"SFUI_CatagoryStrings2" "Big Fish NW Talent"
"SFUI_CatagoryStrings3" "Sugar Studios/THEY representation"
"SFUI_CatagoryStrings4" "Mocap Actors"
"SFUI_CatagoryStrings5" "DC5 Talent"
"SFUI_CatagoryStrings6" "Art Bully Productions, LLC"
"SFUI_CatagoryStrings7" "Liquid Development, LLC"
"SFUI_CatagoryStrings8" "GunGame Development Team"
"SFUI_CatagoryStrings9" "Special Thanks"
//names
"SFUI_CreditName0" "Michael Abrash"
"SFUI_CreditName1" "Matt Alderman"
"SFUI_CreditName2" "Mike Ambinder"
"SFUI_CreditName3" "Matthew An"
"SFUI_CreditName4" "Elizabeth Andrade"
"SFUI_CreditName5" "Max Aristov"
"SFUI_CreditName6" "Ricardo Ariza"
"SFUI_CreditName7" "Gautam Babbar"
"SFUI_CreditName8" "Ted Backman"
"SFUI_CreditName9" "Dan Ballance"
"SFUI_CreditName10" "Jeff Ballinger"
"SFUI_CreditName11" "Ken Banks"
"SFUI_CreditName12" "Aaron Barber"
"SFUI_CreditName13" "Jeep Barnett"
"SFUI_CreditName14" "John Bartkiw"
"SFUI_CreditName15" "Mark Behm"
"SFUI_CreditName16" "Jeff Bellinghausen"
"SFUI_CreditName17" "Mike Belzer"
"SFUI_CreditName18" "Caleb Benefiel"
"SFUI_CreditName19" "Jeremy Bennett"
"SFUI_CreditName20" "Dan Berger"
"SFUI_CreditName21" "Yahn Bernier"
"SFUI_CreditName22" "Amanda Beste"
"SFUI_CreditName23" "Ken Birdwell"
"SFUI_CreditName24" "Derrick Birum"
"SFUI_CreditName25" "Jon Blakeley"
"SFUI_CreditName26" "Mike Blaszczak"
"SFUI_CreditName27" "Iestyn Bleasdale-Shepherd"
"SFUI_CreditName28" "Drew Bliss"
"SFUI_CreditName29" "Nathaniel Blue"
"SFUI_CreditName30" "Matt Boone"
"SFUI_CreditName31" "Michael Booth"
"SFUI_CreditName32" "Antoine Bourdon"
"SFUI_CreditName33" "Daniel Boutwell"
"SFUI_CreditName34" "Christopher Boyd"
"SFUI_CreditName35" "Paul Brain"
"SFUI_CreditName36" "Jason Brashill"
"SFUI_CreditName37" "Charlie Brown"
"SFUI_CreditName38" "Tom Bui"
"SFUI_CreditName39" "Andrew Burke"
"SFUI_CreditName40" "Augusta Butlin"
"SFUI_CreditName41" "Tobin Buttram"
"SFUI_CreditName42" "Jeff Cain"
"SFUI_CreditName43" "Michael Caldwell"
"SFUI_CreditName44" "Liz Cambridge"
"SFUI_CreditName45" "Michael Camden"
"SFUI_CreditName46" "Matt Campbell"
"SFUI_CreditName47" "Erik Carlson"
"SFUI_CreditName48" "Chris Carollo"
"SFUI_CreditName49" "Dario Casali"
"SFUI_CreditName50" "Judy Chan"
"SFUI_CreditName51" "Matt Charlesworth"
"SFUI_CreditName52" "Pongthep Bank Charnchaichujit"
"SFUI_CreditName53" "Chris Chin"
"SFUI_CreditName54" "Kurtis Chinn"
"SFUI_CreditName55" "Jared Christen"
"SFUI_CreditName56" "Izumi Chunovic"
"SFUI_CreditName57" "Doug Church"
"SFUI_CreditName58" "Jess Cliffe"
"SFUI_CreditName59" "Phil Co"
"SFUI_CreditName60" "John Cook"
"SFUI_CreditName61" "Christen Coomer"
"SFUI_CreditName62" "Greg Coomer"
"SFUI_CreditName63" "Michael Coupland"
"SFUI_CreditName64" "James Cunliffe"
"SFUI_CreditName65" "Mario D'Onofrio"
"SFUI_CreditName66" "Scott Dalton"
"SFUI_CreditName67" "Kerry Davis"
"SFUI_CreditName68" "Kyle Davis"
"SFUI_CreditName69" "Bruce Dawson"
"SFUI_CreditName70" "Brian Decker"
"SFUI_CreditName71" "C. Dean DeJong"
"SFUI_CreditName72" "Joe Demers"
"SFUI_CreditName73" "Ariel Diaz"
"SFUI_CreditName74" "Viktoria Dillon"
"SFUI_CreditName75" "Quintin Doroquez"
"SFUI_CreditName76" "Chris Douglass"
"SFUI_CreditName77" "Shanon Drone"
"SFUI_CreditName78" "Laura Dubuk"
"SFUI_CreditName79" "Mike Dunkle"
"SFUI_CreditName80" "Fletcher Dunn"
"SFUI_CreditName81" "Mike Durand"
"SFUI_CreditName82" "Marcus Egan"
"SFUI_CreditName83" "Zach Eller"
"SFUI_CreditName84" "Jeri Ellsworth"
"SFUI_CreditName85" "Dhabih Eng"
"SFUI_CreditName86" "Christina Engel"
"SFUI_CreditName87" "Brett English"
"SFUI_CreditName88" "Miles Estes"
"SFUI_CreditName89" "Chet Faliszek"
"SFUI_CreditName90" "Al Farnsworth"
"SFUI_CreditName91" "Dave Feise"
"SFUI_CreditName92" "Cameron Fielding"
"SFUI_CreditName93" "Adrian Finol"
"SFUI_CreditName94" "Bill Fletcher"
"SFUI_CreditName95" "Adam Foster"
"SFUI_CreditName96" "Moby Francke"
"SFUI_CreditName97" "Zachary Franks"
"SFUI_CreditName98" "Reuben Fries"
"SFUI_CreditName99" "Rich Geldreich"
"SFUI_CreditName100" "Vitaliy Genkin"
"SFUI_CreditName101" "Derrick Gennrich"
"SFUI_CreditName102" "Cayle George"
"SFUI_CreditName103" "Kassidy Gerber"
"SFUI_CreditName104" "Henry Goffin"
"SFUI_CreditName105" "Paul Graham"
"SFUI_CreditName106" "Chris Green"
"SFUI_CreditName107" "Dirk Gregorius"
"SFUI_CreditName108" "Bronwen Grimes"
"SFUI_CreditName109" "Chris Grinstead"
"SFUI_CreditName110" "John Guthrie"
"SFUI_CreditName111" "Aaron Halifax"
"SFUI_CreditName112" "Jeff Hameluck"
"SFUI_CreditName113" "Joe Han"
"SFUI_CreditName114" "Joel Hatfield"
"SFUI_CreditName115" "Romy Hatfield"
"SFUI_CreditName116" "Jason Hayes"
"SFUI_CreditName117" "Nate Heller"
"SFUI_CreditName118" "Don Holden"
"SFUI_CreditName119" "Jason Holtman"
"SFUI_CreditName120" "Eric Hope"
"SFUI_CreditName121" "Ben Huen"
"SFUI_CreditName122" "Keith Huggins"
"SFUI_CreditName123" "Jim Hughes"
"SFUI_CreditName124" "Lena Hur"
"SFUI_CreditName125" "Brandon Idol"
"SFUI_CreditName126" "Abdul Ismail"
"SFUI_CreditName127" "Brian Jacobson"
"SFUI_CreditName128" "Lars Jensvold"
"SFUI_CreditName129" "Burton Johnsey"
"SFUI_CreditName130" "Erik Johnson"
"SFUI_CreditName131" "Rick Johnson"
"SFUI_CreditName132" "Scott Jordan"
"SFUI_CreditName133" "Jakob Jungels"
"SFUI_CreditName134" "Chris Kadar"
"SFUI_CreditName135" "Neil Kaethler"
"SFUI_CreditName136" "Rich Kaethler"
"SFUI_CreditName137" "Steve Kalning"
"SFUI_CreditName138" "Kristopher Katz"
"SFUI_CreditName139" "Aaron Kearly"
"SFUI_CreditName140" "Emily Kent"
"SFUI_CreditName141" "Iikka Keränen"
"SFUI_CreditName142" "Jeff Keyzer"
"SFUI_CreditName143" "Andrew Kim"
"SFUI_CreditName144" "David Kircher"
"SFUI_CreditName145" "Eric Kirchmer"
"SFUI_CreditName146" "Dylan Kirkland"
"SFUI_CreditName147" "Tom Kirkland"
"SFUI_CreditName148" "Zoid Kirsch"
"SFUI_CreditName149" "Tanio Klyce"
"SFUI_CreditName150" "Steve Kody"
"SFUI_CreditName151" "Tejeev Kohli"
"SFUI_CreditName152" "Ted Kosmatka"
"SFUI_CreditName153" "Ben Krasnow"
"SFUI_CreditName154" "Alison Krey"
"SFUI_CreditName155" "Alden Kroll"
"SFUI_CreditName156" "Laure Lacascade"
"SFUI_CreditName157" "Philip Lafornara"
"SFUI_CreditName158" "Marc Laidlaw"
"SFUI_CreditName159" "Stefan Landvogt"
"SFUI_CreditName160" "Jeff Lane"
"SFUI_CreditName161" "Keith Lango"
"SFUI_CreditName162" "Tim Larkin"
"SFUI_CreditName163" "Liam Lavery"
"SFUI_CreditName164" "Jinwoo Lee"
"SFUI_CreditName165" "Mike Lee"
"SFUI_CreditName166" "Tom Leonard"
"SFUI_CreditName167" "Justin Lesamiz"
"SFUI_CreditName168" "Brian Levinthal"
"SFUI_CreditName169" "Jeff Lind"
"SFUI_CreditName170" "Jon Lippincott"
"SFUI_CreditName171" "Jane Lo"
"SFUI_CreditName172" "Matt Logue"
"SFUI_CreditName173" "Doug Lombardi"
"SFUI_CreditName174" "Andrew Loomer"
"SFUI_CreditName175" "Richard Lord"
"SFUI_CreditName176" "Realm Lovejoy"
"SFUI_CreditName177" "Joe Ludwig"
"SFUI_CreditName178" "Scott Ludwig"
"SFUI_CreditName179" "Randy Lundeen"
"SFUI_CreditName180" "Roger Lundeen"
"SFUI_CreditName181" "Scott Lynch"
"SFUI_CreditName182" "Ambra Maddalena"
"SFUI_CreditName183" "Carlos Madrid"
"SFUI_CreditName184" "Ido Magal"
"SFUI_CreditName185" "Nick Maggiore"
"SFUI_CreditName186" "Yasser Malaika"
"SFUI_CreditName187" "Connor Malone"
"SFUI_CreditName188" "Lainey Margheim-Dyer"
"SFUI_CreditName189" "Alexander Mark"
"SFUI_CreditName190" "Mathew Markert"
"SFUI_CreditName191" "Chase Martin"
"SFUI_CreditName192" "John McCaskey"
"SFUI_CreditName193" "Patrick McClard"
"SFUI_CreditName194" "Noel McGinn"
"SFUI_CreditName195" "Ben McKenzie"
"SFUI_CreditName196" "Donn Scott Thomas Charles Henning Robert John
McLaughlin"
"SFUI_CreditName197" "Gary McTaggart"
"SFUI_CreditName198" "Sergiy Migdalskiy"
"SFUI_CreditName199" "Kristian Miller"
"SFUI_CreditName200" "Jason Mitchell"
"SFUI_CreditName201" "Caroline Müller"
"SFUI_CreditName202" "David Monroe"
"SFUI_CreditName203" "Mike Morasky"
"SFUI_CreditName204" "John Morello II"
"SFUI_CreditName205" "Nate Muller"
"SFUI_CreditName206" "Chandler Murch"
"SFUI_CreditName207" "Jim Murray"
"SFUI_CreditName208" "Marc Nagel"
"SFUI_CreditName209" "Olivier Nallet"
"SFUI_CreditName210" "Arsenio N. Navarro II"
"SFUI_CreditName211" "Dina Nelson"
"SFUI_CreditName212" "Sean Ness"
"SFUI_CreditName213" "Gabe Newell"
"SFUI_CreditName214" "Milton Ngan"
"SFUI_CreditName215" "Aaron Nicholls"
"SFUI_CreditName216" "Matt Nickerson"
"SFUI_CreditName217" "Andy Nisbet"
"SFUI_CreditName218" "John O'Rorke"
"SFUI_CreditName219" "James Orara"
"SFUI_CreditName220" "Martin Otten"
"SFUI_CreditName221" "Tony Paloma"
"SFUI_CreditName222" "Corey Peters"
"SFUI_CreditName223" "Quang D. Pham"
"SFUI_CreditName224" "Christine Phelan"
"SFUI_CreditName225" "Jay Pinkerton"
"SFUI_CreditName226" "Thomas Polz"
"SFUI_CreditName227" "Scott Porcaro"
"SFUI_CreditName228" "DJ Powers"
"SFUI_CreditName229" "Karen Prell"
"SFUI_CreditName230" "Jeff Quackenbush"
"SFUI_CreditName231" "Karl Quackenbush"
"SFUI_CreditName232" "Bay Raitt"
"SFUI_CreditName233" "Lindsay Randall"
"SFUI_CreditName234" "Alireza Razmpoosh"
"SFUI_CreditName235" "Tristan Reidford"
"SFUI_CreditName236" "Brandon Reinhart"
"SFUI_CreditName237" "Alfred Reynolds"
"SFUI_CreditName238" "Matt Rhoten"
"SFUI_CreditName239" "Mark Richardson"
"SFUI_CreditName240" "Garret Rickey"
"SFUI_CreditName241" "Dave Riller"
"SFUI_CreditName242" "Erik Robson"
"SFUI_CreditName243" "Joe Rohde"
"SFUI_CreditName244" "Elan Ruskin"
"SFUI_CreditName245" "Matthew Russell"
"SFUI_CreditName246" "Jason Ruymen"
"SFUI_CreditName247" "Jenni Salmi"
"SFUI_CreditName248" "Phillip Saltzman"
"SFUI_CreditName249" "Brett Sanborn"
"SFUI_CreditName250" "Michael Sartain"
"SFUI_CreditName251" "David Sawyer"
"SFUI_CreditName252" "Marc Scaparro"
"SFUI_CreditName253" "Thorsten Scheuermann"
"SFUI_CreditName254" "Florent Schiffer"
"SFUI_CreditName255" "Wade Schin"
"SFUI_CreditName256" "Matthew Scott"
"SFUI_CreditName257" "Gregory Sedgwick"
"SFUI_CreditName258" "Aaron Seeler"
"SFUI_CreditName259" "Chris Shambaugh"
"SFUI_CreditName260" "Taylor Sherman"
"SFUI_CreditName261" "Joel Shoop"
"SFUI_CreditName262" "Gurjeet Sidhu"
"SFUI_CreditName263" "Eric Smith"
"SFUI_CreditName264" "Jacob J. Smith"
"SFUI_CreditName265" "William Smith"
"SFUI_CreditName266" "Kyle Sommer"
"SFUI_CreditName267" "Jeff Sorensen"
"SFUI_CreditName268" "Alex Soudbinin"
"SFUI_CreditName269" "David Speyrer"
"SFUI_CreditName270" "Kutta Srinivasan"
"SFUI_CreditName271" "Jay Stelly"
"SFUI_CreditName272" "Jenny Stendahl"
"SFUI_CreditName273" "Mike Stevens"
"SFUI_CreditName274" "Gordon Stoll"
"SFUI_CreditName275" "Eric A. Strand"
"SFUI_CreditName276" "Eric Strand"
"SFUI_CreditName277" "Mellissa Sussman"
"SFUI_CreditName278" "Jonathan Sutton"
"SFUI_CreditName279" "Anna Sweet"
"SFUI_CreditName280" "Eric Tams"
"SFUI_CreditName281" "Frank Taylor"
"SFUI_CreditName282" "Bárbara Velho Barreto Teixeira"
"SFUI_CreditName283" "Alaric Teplitsky"
"SFUI_CreditName284" "Kelly Thornton"
"SFUI_CreditName285" "Paul G. Thuriot"
"SFUI_CreditName286" "Greg Towner"
"SFUI_CreditName287" "Ray Ueno"
"SFUI_CreditName288" "Jeff Unay"
"SFUI_CreditName289" "Bill Van Buren"
"SFUI_CreditName290" "Gabe Van Engel"
"SFUI_CreditName291" "Alex Vlachos"
"SFUI_CreditName292" "Jeff Wade"
"SFUI_CreditName293" "Robin Walker"
"SFUI_CreditName294" "Benjamin Walters"
"SFUI_CreditName295" "Chad Weaver"
"SFUI_CreditName296" "Joshua Weier"
"SFUI_CreditName297" "Chris Welch"
"SFUI_CreditName298" "Thad Wharton"
"SFUI_CreditName299" "Karl Whinnie"
"SFUI_CreditName300" "Andrea Wicklund"
"SFUI_CreditName301" "Andrew Wilson"
"SFUI_CreditName302" "Andrew Wolf"
"SFUI_CreditName303" "Erik Wolpaw"
"SFUI_CreditName304" "Doug Wood"
"SFUI_CreditName305" "Matt T. Wood"
"SFUI_CreditName306" "Pieter Wycoff"
"SFUI_CreditName307" "Matthew Yukubousky"
"SFUI_CreditName308" "Shawn Zabecki"
"SFUI_CreditName309" "Torsten Zabka"
//HiddenPath
"SFUI_HiddenPath0" "Michael Austin"
"SFUI_HiddenPath1" "Scott Bodenbender"
"SFUI_HiddenPath2" "Jesse Bright"
"SFUI_HiddenPath3" "John Daud"
"SFUI_HiddenPath4" "Michael Dorgan"
"SFUI_HiddenPath5" "Mark Forrer"
"SFUI_HiddenPath6" "Peter Freese"
"SFUI_HiddenPath7" "James Garbarini"
"SFUI_HiddenPath8" "Jason Hail"
"SFUI_HiddenPath9" "Matt Hansen"
"SFUI_HiddenPath10" "Matt Johnson"
"SFUI_HiddenPath11" "David Korus"
"SFUI_HiddenPath12" "Steve Kramer"
"SFUI_HiddenPath13" "Jon Lee"
"SFUI_HiddenPath14" "Michel Lowrance"
"SFUI_HiddenPath15" "T.J. Martin"
"SFUI_HiddenPath16" "David McCoy"
"SFUI_HiddenPath17" "Steve Messick"
"SFUI_HiddenPath18" "Greg Onychuk"
"SFUI_HiddenPath19" "John Paquin"
"SFUI_HiddenPath20" "Jeff Pobst"
"SFUI_HiddenPath21" "Matt Pritchard"
"SFUI_HiddenPath22" "Aubrey Pullman"
"SFUI_HiddenPath23" "Mark Shoemaker"
"SFUI_HiddenPath24" "Michael Smith"
"SFUI_HiddenPath25" "Alexander Story"
"SFUI_HiddenPath26" "Mark Terrano"
"SFUI_HiddenPath27" "John Thacker"
"SFUI_HiddenPath28" "Michael Travaglione"
"SFUI_HiddenPath29" "David Wenger"
"SFUI_HiddenPath30" "Brian Wienen"
//HiddenPath"Also Including:
"SFUI_HiddenPathInc0" "Adam Crockett"
"SFUI_HiddenPathInc1" "Jessica Dillon"
"SFUI_HiddenPathInc2" "Matthew English"
"SFUI_HiddenPathInc3" "Will Edgette"
"SFUI_HiddenPathInc4" "David Goodenough"
"SFUI_HiddenPathInc5" "Dana Hanna"
"SFUI_HiddenPathInc6" "Andrew Hopps"
"SFUI_HiddenPathInc7" "Joanna Kham"
"SFUI_HiddenPathInc8" "Jami Moravetz"
"SFUI_HiddenPathInc9" "Jay Prochaska"
"SFUI_HiddenPathInc10" "Mark Stein"
"SFUI_HiddenPathInc11" "Forrest Trepte"
"SFUI_HiddenPathInc12" "Stacey Vandiver"
"SFUI_HiddenPathInc13" "Dacey Willoughby"
//Mocap Actors
"SFUI_Mocap0" "Lou Klein - Terrorist"
"SFUI_Mocap1" "Matt Anderson - Counter Terrorist "
//"DC5 Talent:"
"SFUI_DC5Talent0" "John Meneray - Phoenix, Elite, Arctic"
"SFUI_DC5Talent1" "Cyrus Angha - Phoenix, Elite"
"SFUI_DC5Talent2" "Jesse Miller - Pirate"
"SFUI_DC5Talent3" "Eddie Williams - Pirate, Arctic"
"SFUI_DC5Talent4" "Kyr Getman - Elite, Anarchist, Separatist"
"SFUI_DC5Talent5" "Matthew Ciolfi - Anarchist, Separatist"
//"Special Thanks:"
"SFUI_Special0" "West Coast Armory - Indoor Range"
"SFUI_Special1" "Weapon Outfitters"
"SFUI_Special2" "Lance Kilgore"
"SFUI_Special3" "Keith Horner"
"SFUI_Special4" "Jaxon Landrum"
"SFUI_Special5" "Roy Lin"
"SFUI_Special6" "Wade's Eastside Guns"
"SFUI_Special7" "Lakshya Digital"
"SFUI_LocalPlayer" "Player"
"CSGO_Checkmark" "✓"
"CSGO_Competitive_Dot" "●"
"CSGO_Competitive_Dot_Y" "Ⓨ"
"CSGO_Competitive_Dot_P" "Ⓟ"
"CSGO_Competitive_Dot_G" "Ⓖ"
"CSGO_Competitive_Dot_B" "Ⓑ"
"CSGO_Competitive_Dot_O" "Ⓞ"
// SFUI_ENGLISH.txt
//
-----------------------------------------------------------------------------------
----------
}