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Introduction To Artificial Intelligence Lesson (Part 1)

This document provides an outline for a 1-hour lesson introducing students to artificial intelligence (AI). The lesson aims to help students understand the basics of AI systems and define key terms. It involves students playing a problem-solving game, completing a KWL chart on AI, developing their own definitions for terms in groups, comparing definitions after watching an explanatory video, and researching accurate definitions using an online encyclopedia. The lesson concludes with students reflecting on whether they have interacted with AI and leads into a part 2 introduction. Student learning will be assessed based on their completed KWL charts containing accurate definitions in their own words.

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Anees Bee
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0% found this document useful (0 votes)
236 views4 pages

Introduction To Artificial Intelligence Lesson (Part 1)

This document provides an outline for a 1-hour lesson introducing students to artificial intelligence (AI). The lesson aims to help students understand the basics of AI systems and define key terms. It involves students playing a problem-solving game, completing a KWL chart on AI, developing their own definitions for terms in groups, comparing definitions after watching an explanatory video, and researching accurate definitions using an online encyclopedia. The lesson concludes with students reflecting on whether they have interacted with AI and leads into a part 2 introduction. Student learning will be assessed based on their completed KWL charts containing accurate definitions in their own words.

Uploaded by

Anees Bee
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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Introduction to AI

Part 1
LESSON INFORMATION: Precursor lesson to any of the below materials available on Open P-TECH.
Course/Open P-TECH Module: Teacher:
What Is Artificial Intelligence? (45 Mins)
Build Your Own Chatbot – Level 1 (3 Hours)
Artificial Intelligence Foundations Course (15 Hours)
Year: 1 (also appropriate for Year 2) Date:
Topic: Introduction to Artificial Intelligence (Part 1) Length of Class: 1 Hour

OUTCOMES BRIDGE/LEAD-IN:

Learning Outcomes: Warm-up: 5 mins


— Exploring what the students already know about AI. — Game
— Understand the basics of artificial intelligence systems. This online game can be used as an introduction
— Define a working definition for AI & other terms. to complex problem-solving.
— Identify example of AI, Neural Network, Big Data,
Algorithm and Machine Learning. Pre-Assessment: Gauge what learners already know.
Ask students to share aloud some of the key careers/roles
that they would like to learn more about based on their
IDENTIFY WORKPLACE LEARNING SKILLS: mapping and research activities in the first 2 lessons.
For virtual option – students could post in a Padlet, Answer
CHECK ALL THAT APPLY Garden or Mural activity. (8 mins)
✓ Communication
✓ Collaboration
✓ Analytical Thinking LEAD-IN IDEAS:
☐ Self-Management
☐ Entrepreneurship ☐ Activate prior knowledge (i.e. refer to last lesson,
☐ Responsible Leadership brainstorm, etc.)
☐ Agility & Cognitive Flexibility ✓ Tap into interests
☐ Use video clip, short engaging activity, etc.
List Applicable Essential Skills ☐ Pre-Quiz or Q & A
— Communicate one-on-one, in groups and in teams to
convey one’s perspective and listen to others.
— Communication/Collaboration: Demonstrate patience
in listening to and acknowledging others’ perspectives/
ideas in group and team setting.
— Collaboration: Demonstrate active listening: ask
questions, share resources & stay on task.
— Analytical Thinking: Research and interpret data.
PARTICIPATORY LEARNING/LESSON PROGRESSION UNIVERSAL DESIGN FOR LEARNING (UDL)

PLEASE INDICATE IF THIS IS A: Considerations to include:


✓ Guided/Teacher-Lead Learning Experience ✓ Differentiated learning styles/needs
☐ Self-Directed/Student-Lead Experience ☐ Approved student accommodations.
☐ Blended Learning ☐ Methods to ensure inclusion of all learners.
☐ When to use direct teaching vs. facilitate learning.

Introduction: Required Learning Materials/Resources:


— After students play wolf/sheep/cabbage game. Open a — Large Sheets of paper Flipchart or A3 size
discussion to get students thinking about how they solve — Printed KWL charts
the problem, versus how a computer solves the same — Student access to device/computer
problem. (5min) THINK, PAIR, SHARE Activity.
— Discuss playback from each group. (5 min) Learning Environment Needs:
☐ Example – computer lab, technology, etc.
Exploring AI further: ☐ Group work (3-4 students per group).
— KWL Chart on AI – Individually have students fill in
the first 2 sections KWL Chart on AI. (5mins)
— Provide vocabulary list to students. Students may
need to define the words: Artificial Intelligence,
Neural Network, , Algorithm. Have students use what
they know about key terms (without giving definitions
for them to copy down) to develop their own definitions
and examples in groups. (My definition/my example on
placemat). (10min)
— Pair discussion on what their definitions. Then watch
a short video explaining it to them. Discussions and
comparisons based on the information stated in the
video will follow along with a few examples. e.g. AI
Explained in 101 Seconds or Deep Learning: How AI
Works. (10 min)
— Using a reference/encyclopedia website e.g. Britannica
ask students to research each of the terms: AI, Neural
Network, Big Data, Algorithm and Machine Learning.
Have the group compare/contrast their findings with
their original definitions. Students must make
amendments to their original definitions and as a group
decide on the most accurate definition. Allow students to
move around to investigate what other groups have come
up with. (15mins)
— Students return to the KWL chart and compete this
section with what they learned (including their amended
definitions) in the final section. (5 mins)
ASSESSMENT/EVALUATION

Based on application, how I will I know learners have met


intended outcome?

Completed KWL chart with accurate definitions that have


been written in the students’ own words.

SUMMARY/CONCLUSION

How will I bring lesson to an effective closing?

Short reflection (can be verbal or on placement): Now you


know what AI is, and can define it…have you interacted or
experienced AI?
(leads to part 2 of Introduction to AI) (5mins)

TYPES & FORMS OF ASSESSMENT TO CONSIDER:

☐ Summative or Formative.
☐ Level of skill (intro, mastery, etc.).
✓ Anecdotal records, checklist, rubric, rating scale, etc.
☐ Build success criteria.

IDEAS FOR LESSON CLOSING

☐ Ensure a sense of closure/completion.


☐ Clear up “muddy points”.
✓ Some form of reflection.
☐ Set up future learning – where will we go next?

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