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It Takes Two Trophy Guide & Roadmap

please i’m trying to download this shit . i think i threw my song book while i was moving smh i’m so stupid ya ik

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0% found this document useful (0 votes)
314 views1 page

It Takes Two Trophy Guide & Roadmap

please i’m trying to download this shit . i think i threw my song book while i was moving smh i’m so stupid ya ik

Uploaded by

Jenny Tran
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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Home » Trophy Guides » It Takes Two Trophy


Guide & Roadmap

It Takes Two Trophy Guide & Roadmap


March 26, 2021 by PowerPyx — 28 Comments

It Takes Two Trophy Roadmap


Estimated trophy difficulty: 3/10
Approximate amount of time to
platinum: 11-15 Hours
Offline Trophies: 21 (1 , 10 , 0 , 10 )
– Note: All Trophies are “Co-Op
Trophies” and require a 2nd player
(either offline local splitscreen or
online co-op).
Online Trophies: 0 (you can do
everything in Local Splitscreen Co-Op
with 2 controllers if you prefer this
over playing online) – Whether you play
it with an online friend or local co-op
partner, please make sure you have a
co-op partner before buying this game.
There is no online matchmaking
available! You’ll need to manually invite
your partner if you play online. Doing it
by yourself with 2 controllers would
make some sections very tricky and is
therefore not advisable.
Number of missable trophies: 0
Glitched trophies: 0
Hardest Trophy: Platforming Prodigy
Does difficulty affect trophies?: No,
there are no difficulty settings (it’s all
the same difficulty for everyone)
Minimum Playthroughs: 1
Story Length: 11-15 Hours
Level Select after Story?: Yes, you can
replay all Chapters
Release Date: March 26, 2021

Introduction

Dying Light 2
Orders Walkthrough

Welcome to the It Takes Two Trophy Guide!


This is a fairly simple and straightforward
platinum. There are no difficulty-related
trophies. Only 25 Collectibles (Minigames)
and the rest are miscellaneous trophies that
require you to interact with certain objects
in certain chapters. The setup of the game
and trophies is similar to A Way Out, the
previous game by the same development
team. It’s a co-op only splitscreen game. You
can play it in local couch co-op with 2
controllers or with an online friend through
PlayStation Network. There is no
matchmaking so you must have a co-op
partner figured out beforehand. The
gameplay focuses on platforming and
cooperative puzzle-solving. Don’t try to do
this by yourself with two controllers, some
sections would be very annoying without a
second player. That said, with 2 people
working together the game is easy enough
and the puzzle solutions obvious. The story
is quite long, around 13 hours on average.
You can continue where you left off, so no
need to do it in one sitting. If you quit the
game and select continue it places you at
the last checkpoint (no need to replay the
sub-chapter from the start). The game is
divided into 7 chapters with several sub-
chapters (called “sections”).

Step 1: Get all Trophies & Minigames


There is only one step to this platinum. Play
through the story, get all 18 chapter-specific
trophies and find all 25 Minigames
(Collectibles) along the way.

The 18 chapters-specific trophies require


you to do certain optional tasks in specific
sections of the game. These are usually little
easter eggs and side activities. The 25
Minigames are this game’s version of
Collectibles and they are marked by purple
floating tambourines in the world. You can
keep track of them in Chapter Select, it
shows exactly which ones you have found
and which are missing.

The trophy list is already in chronological


order. Simply follow the trophy guide from
top to bottom (it’s in chronological order)
and check the Collectible Guide along the
way
» It Takes Two All Minigame Locations.

(Optional) Step 2: Chapter Select if you


missed anything
If you missed a trophy or a minigame you
can quickly replay the Sections via Chapter
Select. Some Sections are fairly long though
(up to 1 hour) so in order to not waste time
you should get everything on the first
attempt.

It Takes Two Trophy Guide


Important: Because It Takes Two is a Co-Op
Only Game but doesn’t have matchmaking
you should find a 2nd player to help you
before purchasing it (local splitscreen with 2
controllers or online co-op). There is a free
“Friend’s Pass” which lets you gift the game
to another person to join you. However, to
earn trophies you must have purchased the
full version, players joining with the Free
Friend’s Pass Trial cannot earn any trophies!

Power Couple

You are unstoppable, nothing stands

in your way!

Earn all other trophies in It Takes Two to

unlock Platinum.

It Took Two

You did it! CO-LLA-BO-RATION!

Awarded for finishing the story, cannot be

missed.

Minigame Megalomania

All minigames found!

» It Takes Two All Minigame Locations

Fried Friendship

It takes two to… torture.

Chapter: The Tree / Section: Captured

When you reach a circular platform with 8

red latches on it, where Cody must place

explosive goo on all 8 latches so May can

blow them up, take a little detour to check

the path on the right. There’s a red “Start”

button on a side path and when you

approach it you’ll be told not to press it. For

this you must press this button. This

reveals a torture chamber, one of the two

players gets sucked in and the trophy

unlocks right away. Be sure to do this

before destroying the 8 red latches of the

aforementioned platform.

Note: Both players receive this trophy


simultaneously.

Struck A Pose

Self-inflicted paparazzi.

Chapter: The Tree / Section: Deeply

Rooted

After the Mortar Wasp Boss Fight you will

come to a room with a camera setup. You

need to stand in front of the stage (the

stage shows squirrels and trees in the

background). Then the 2nd player needs to

take an image of you.

Note: Only the player being photographed


will receive the trophy. The player taking
the photo doesn’t get it but you can simply
switch positions afterward and have player
1 take a picture of player 2.

Plastic Prison Breakers

They had no way out.

Chapter: Rose’s Room / Section: Pillow Fort

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Near the start of this section you’ll walk

past a star lamp and then a flashlight. To

the right of the flashlight you can jump up

some pillows which lead to a plastic prison

with 2 figurines in it. Both players must do

a ground slam + on the buttons in

front of the figurines, at the same time.

Then the figurines will say something and

the trophy unlocks.

Note: Both players receive this trophy


simultaneously.

Faraway Frequencies

The truth was out there all along!

Chapter: Rose’s Room / Section: Spaced

Out

During this section you must go through

several portals, each leading to a new

miniworld. Inside the yellow portal jump on

the first yellow bouncy pad on the right to

get to the top of a tower of pillows. At the

very top you find an antenna. Interact with

it and move it around to scan for 4 different

frequencies. Listen to all 4 and the trophy

will unlock.

Note: Both players receive this trophy


simultaneously. The next trophy “Look At
Him Go” can be done right after this in the
same yellow portal.

Look At Him Go

Shoot for the stars, literally.

Chapter: Rose’s Room / Section: Spaced

Out

During this section you must go through

several portals, each leading to a new

miniworld. Inside the yellow portal (same

portal as “Faraway Frequencies” trophy)

there is a blue ramp near the start. Have

player 2 (red boy) catapult player 1 (blue

girl) up the ramp. Then player 2 (red boy)

must shrink themself to the smallest size

and stand on the lower edge of the ramp.

Player 1 (blue girl) jumps on the upper part

of the ramp from above with a ground slam

+ . This will catapult player 2 (red boy)

up to the stars and unlocks the trophy.

Note: Both players receive this trophy


simultaneously.

Break the Bank

Guess it was time to cash out.

*This trophy is in the wrong order in the

default trophy list. The one below it “A

Daring Devil” comes first, so don’t miss that

one.

Chapter: Rose’s Room / Section: Hopscotch

There’s a pig with 4 golden coins in front of

it, to the left of the minigame “Batting

Team”, which is unmissable on the main

story path (no way around it, you’ll

automatically walk into it and can’t miss it).

Pick up the 4 golden coins that are in front

of the pig and place them on the back of

the pig. It will then roll over and you must

jump on its belly to break the “piggy” bank.

This unlocks the trophy.

Note: Only the player who destroys the


piggy bank gets the trophy. You can restart
the checkpoint from the pause menu
afterward to redo it for the second player.

A Daring Devil

Put on a show and die trying.

Chapter: Rose’s Room / Section: Hopscotch

Mobil
Earn double reward points
Earn double rewards on premium
gasoline at Mobil stations!*

Store info Directions

Mobil
Earn double reward points
Earn double rewards on premium
gasoline at Mobil stations!*

Store info Directions

At the very start of this level go straight

ahead all the way to the end until you can

walk no further (don’t take the story path to

the right!). There is a toy car parked in front

of a red ramp. One player must enter the

car. The other must grab it from behind

and pull it back, aim the car at the red ramp

and release it . The car has to jump

through the ring that hangs over the red

ramp for the trophy to unlock. You can’t

pull it all the way back because then it will

fly over the ring. Only pull it halfway back.

Note: In my case only the player who sat in


the car and jumped through the ring got
the trophy but others have reported it
unlocked for both players simultaneously.
Either way, you can switch positions
afterward.

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