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Chapter I
INTRODUCTION
This chapter of the paper presents the problem and its setting. It includes the
definition of terms.
Rationale
Social media use among adolescents nowadays is very rampant that may
potential negative impact on sleep. It is examined that social media use and the
et.al., 2014). The schedule that Americans live is not consistent with healthy
Social interactions are one of the basic part of daily life in the Philippines,
that’s why it`s not new that Filipinos are quick to access in social media. Filipinos
are very social people, they are known for their closeness of relationship among
2017).
disturbances from social media use could improve school experiences for
being (Vernon et.al., 2015). There are many factors that contribute to sleep
disturbance among students, social media use is increasing rapidly, and it may
affect their sleeping hours (Levenson et.al., 2016). Effects of social media usage
Nevertheless, the researchers aim to investigate the student use of social media
Research Objectives
This study aimed to determine the student usage of social media and
sleeping hours in Tanglaw National High School during the School Year 2019-
2020.
Hypothesis
There is no significant relationship between the student use of social media
Research into frequent, excessive, and compulsive social network activity has
increased the last years, in which terms such as “social network site addiction”
Pallesen, 2014). Media use has been shown to negatively affect a child sleep,
especially in the context of evening use of media. However, violent content and
evening media use were associated with increased sleep problems (Garrison
et.al., 2011). Social media use has been positively associated with disturbed
sleep among young adults. In addition, social media use in the 30 minutes before
healthy sleep routines and controlling media use before bedtime are important for
adequate, quality sleep so adolescents are alert during the day and perform well
at school (Vernon et.al., 2015). Social media have revolutionized the life of many
people and thus attracted much attention, not only from industry, but also in
academics (Ngai & Moon, 2015). Social media are broadly defined as the use of
Facebook
Facebook was created and coordinators encouraged students to like the page
and to post and view study tips, links or questions (DiVall & Kirwin, 2012). Social
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network sites like Facebook has become a global phenomenon and being one of
the greatest importance means of communication (Kuss & Griffiths, 2011). The
visually and manage their self-presentation. Such online behaviors tend to mimic
Social media web sites such as Facebook, YouTube and Twitter provide
unlimited means for internet users to interact, express, share and create content
YouTube
YouTube is the world`s most popular online video site since, YouTube has
gained an audience of billions of users including educators and scholar. While the
academic literature provides some evidence that YouTube has been studied and
written about, little is known about priorities for YouTube research. This study
employed trend analysis and content analysis method to obtain data on research
selected journals (Cheung & Hew, 2009). It becomes a topic of discussion and
inquiry within the scholarly literature as educators and researchers grapple with
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questions about the possibilities and problems associated with social media
(Snelson, 2009). During its first decade YouTube has grown to become the
largest and most popular online video-sharing site (Snelson, 2016). YouTube has
become the third most visited website in the world (Alexa, 2011).
Online Games
Online Gaming industry has expanded to the point of becoming one of the
largest multimedia economic activities in the world (Peracchia & Curcio, 2018).
Addicted gamers will not push themselves to sleep because they wanted to
continue their game without realizing that they are getting insufficient sleep.
Gamers were delayed in going to bed wherein, 36 percent of the nights they
played video games. Average game playing was 4.6 nights per week. The
average delay in bedtime on the nights spent gaming was 101 minutes (Darien,
of sacrificing their sleep in order to finish the started game (Lam, 2014).
concerns about the potential negative impact on sleep (King et.al., 2014).
Sleeping Hours
pay attention that leads to detrimental health outcomes. Portable mobile and
media devices have become a ubiquitous part of our lives and may affect their
sleep duration and quality (Carter et.al., 2016). Teens tend to go bed later, get
less sleep, and report more daytime sleepiness. Medical research emphasizes
biological determinants of teens` disrupted sleep (i.e., the timing of puberty and
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ties as determinant of sleep behaviour (Maume, 2013). We spend one third of our
lives sleeping. Sleep is an essential part of human life. Without sleep the mind
and body cannot function. We don’t get enough sleep we feel tried easily irritated,
hungry and not well. The right amount of sleep, yet again, makes us feel
energetic and ready for daily challenges. During sleep the body heals itself,
consolidates learning and memories restores its chemical balance (Pietrangelo &
hectic work-or social life or even be a sign of a sleep disorder or other medical
problem (Davis, 2016). This sleep pressure resets every night we are asleep and
starts off again in the morning right when we wake up (Simon, 2018). Sleep is a
nervous system. These interactions are not well understood and have been a
Usage of social media before bed time would result in sleep disturbance and
lessen sleep quality (Kaimal et.al., 2017). Less sleeps are associated with
daytime sleepiness and leads to poor health outcomes (Levenson et.al., 2016).
concerns about the potential negative impact on sleep and daytime functioning
(King et.al., 2014). Poor sleep quality is closely associated with lifestyle habits
including use of mobile cell-phones. Sleep quality may be less due to abuse in
during adolescence. Social media use at night is a risk factor for both
Theoretical Framework
Social Media and Sleeping Hours
The theory of sleep function and brain organization positing that sleep serves
Moreover, social media are immensely popular among and influential upon
today` s youth. Social media explosion changed the way of communication (Mir &
(Shapiro, 1999).
Conceptual Framework
Figure 1 below illustrates the conceptual framework of the research. The
Figure 1 shows the student use of social media and sleeping hours. It also
shows the common social media that students use namely; Facebook, YouTube
and Online Games. Social media is one of the most distractor that triggers the
students sleeping hours since it is hard to resist its more interesting than anything
to do. In order to cope with these problems, affected students who are using
social media need to manage their time to complete their sleeping hours.
Students- it will give the understanding of the students concerning on the usage
social media. It allows them to understand this problem and will provide the
realization about social media use and sleeping hours. It serves as the main
factor to the students in order to become aware in managing their time that has
Parents- they can monitor their children’s sleep and usage of social media.
Through this, the parents will be more focus upon guiding their children in order
Teachers- it will help the teachers as a useful instrument to gain the attention of
their studies. They may have found several points on understanding the student
Definition of Terms
For easy understanding, the following major terms used in this study are
the creation and exchange of user generated content. This includes formation of
processes that keep the body and mind healthy and properly functioning (Cherry,
2019).
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Chapter II
METHOD
This chapter presents the description of the research methods used, the
respondents, the instruments used, the procedures and sources of data utilized in
Research Design
possible associations amount two or more phenomena (Leedy & Ormrod, 2016).
the tendency or pattern for two or more variables or sets of data to vary
It aims to determine the students use social media and sleeping hours in
Research Locale
The study was conducted in Tanglaw National High School, Tanglaw Braulio
E. Dujali, Davao del Norte. Currently, the institution offers Senior High School
Livelihood (TVL). There are 382 students in Senior High School Department and
Tanglaw National High School is 938. There are 24 instructional rooms and 3
non-instructional rooms. The school has a land are of 20,000 sq. meters. The
school has a total of 28 teaching personnel, 21 of which are in Junior High School
Respondents
The respondents of this study are the students in Tanglaw National High
School. It involves the students who have the characteristics that are needed for
the study. In this study purposive random sampling is being use to obtain the
Sampling Design
The sampling design that is being used in this study is purposive sampling
In this study, purposive sampling is use by appointing the selected students who
Research Instruments
The survey questionnaire was the main instrument used in gathering of data.
The questionnaire was in form of survey. Part one is the demographic profile of
the respondents; this includes the name, and age. Part two is the questionnaire
proper.
Ask for approval. The researchers asked for approval from their respective
teachers who are in charge of the research. It was to know whether or not the
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study will be accepted. They checked if there were further corrections and
Distribute the questionnaire. After the questionnaire has been revised, the
sampling method.
Statistical Treatment
Different statistical tools were used to determine the student use of social
media and sleeping hours. The frequency of use of social media was determined
using the Average Weighted Mean method (AWM). In interpreting the computed
AWM = FX / N
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F = Frequency
X = Weighted Value
In describing the Common Social Media that Students Use this was the scale:
Scale Average Weighted Mean Descriptive Interpretation
In determining the Level of Students Sleeping Hours, this was the scale:
Scale Average Weighted Mean Descriptive Interpretation
For the relationship between the use of social media and sleeping hours,
Pearson Correlation Coefficient was used. The computed value was interpreted
Interpretation
Chapter III
This chapter presents the result s of the study. They are presented based
on the problems raised in the previous chapters. The discussion is arranged from
highest to lowest in terms of the average mean of the indicators, which are
Shown in table 1 is the data on the students’ usage of social media. The
considered indicator which is attributed to the social media use is the common
application. The table shows that the overall mean is 3.2605 the standard
deviation of 0.85103 categorized as very often. This means that the extent of
the hours of their sleep. The table shows that the overall mean is 2.7500 with the
standard deviation of 0.60464 categorized as rarely. This means that the extent
Using the Correlation Matrix, the obtained r-value was tested. The
computation reveals .5625 computed value is greater than 0.05. Hence, the null
Chapter IV
Sleeping Hours.
Summary
the students` use of social media is sometimes observed. The three indicators-
Facebook is used very often, YouTube is used sometimes and Online Games is
seldom used. Therefore, the common social media that students use is
Facebook.
Sleeping Hours
relationship between students` use of social media and sleeping media. This
further implies that the students` use of social media and sleeping hours are
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independent to each other. The results confirmed that the students` use of social
Conclusions
sometimes observed and the common social media that students use is
Facebook.
2. The level of Students` Sleeping Hours of Tanglaw National High School when
Sleeping Hours.
Recommendations
Drawn from the conclusions of the study, the following recommendations are
offered:
researchers may suggest that the future researchers will find out the factors why
2. It resulted that the usage of social media rarely affects the sleeping hours of
the student, the researchers may suggest finding out the interventions made by
researchers may suggest that students should retain the discipline in themselves
disorders.