Current and Future Trends of Media and Information

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MEDIA AND INFORMATION LITERACY

2nd Semester (Final) – Module 3


Current and Future Trends of Media and Information

Name of Student: _____________________________________ Grade Level: __________________________


Name of Teacher: _____________________________________ Section: ______________________________

SIMPLIFIED MELC-BASED BUDGET OF LESSON

April 5-9,2021
Performance Standard:
1. The learner produces a living museum or electronic portfolio or any other creative forms of
multimedia showcasing their / his/her understanding, insights, and perceptions of the
different resources of media and information.
MELCs:
1. Cite an example of an issue showing the power of media and information to affect change
2. Describe the impact of massive open on-line
3. Discuss the implication of media and information to an individual and the society
Day 1 Day 2 Day 3

- Current and Future - Becoming a Media and Answer Let’s Do This!


Trends of Media and Information Literate
Information Individual

Answer Let’s Get Started! Read Let’s Process!

Answer Let’s Practice!


-

INTRODUCTION

The world has changed dramatically over the years. Media and communication grew more
sophisticated, thus, changing the landscape of information production, consumption, and sharing.

List as many trends in media and information as you can think of. Include technologies or
specific gadget that you can use which have emerged in recent years.

Current and Future Trends of Media and Information


Massive Open Online Courses
Massive Open Online Course (MOOC) is a model for delivering learning content online to any person
who wants to take a course, with no limit on attendance.

MOOCs are utilized primarily by education institutions and so are Open Educational Resources
(OER). OERs are “teaching, learning, and research resources that reside in the public domain or have
been released under an intellectual property license that permits their use and repurposing by
others.”

Wearable Technology
Wearable technologies are electronic technologies or computers that are incorporated into items of
clothing and accessories which can comfortably be worn on the body.

The 3D Environment
3D graphics or environments have added texture to our media experience because of the images
that we see in three-dimensional rendering.

Ubiquitous Learning
Ubiquitous learning is a kind of e-learning experience that is more context-based and more adaptive
to learner needs. It can be accessed in various contexts and situations, most prominently through
mobile learning.

Wiki
Wikis are application allowing several people to collaborate, modify, extend or delete the contents or
structure of a particular page devoted to a topic or content. Unlike blogs, a wiki has no defined
writer or author and has “little implicit structure, allowing structure to emerge according to the
needs of the users.”

The three basic phases in 3D computer graphics creation:


1. 3D Modeling – the process of forming a computer model of an object’s shape
2. Layout and animation – the motion and placement of objects within a scene
3. 3D rendering – the computer calculations that, generate the image based on light placement,
surface types, and other qualities.

Becoming a Media and Information Literate Individual

Unmasking Media Messages


There are ways media can affect your psyche. One is through objectification which is common in
visual forms of media. This happens when the camera pans in certain portions of the human body
to highlight that portion. Relying on the symbolic and ideological codes that you are familiar with,
the messages injects in you a particular idea that it aimed to embed.

Another way media covertly injects ideologies is through appeal to fallacies and propaganda
techniques. Messages with ulterior motives commonly use any of the following techniques:

 Ad hominem
 Ad nauseam
 Appeal to authority
 Appeal to fear
 Appeal to prejudice
 Bandwagon
 Cherry picking (fallacy) or Selective truth
 Classical conditioning
 Cognitive dissonance
 Common man
 Demonizing the enemy
 Diktat
 Disinformation
 Euphemism
 Exaggeration
 Foot-in-the-door technique
 Framing
 Glittering generalities
 Guilt by association
 Half-truth
 Intentional vagueness
 Labeling
 Latitudes of acceptance
 Loaded language
 Love bombing
 Milieu control
 Name-calling
 Operant conditioning
 Oversimplification
 Rationalization
 Red herring
 Scapegoating
 Unstated assumption
 Virtue words

Media in Nation Building


The power of media to persuade is not entirely harnessed for economic or personalistic interests.
Media as a watchdog of the society has a role to play in nation building.

Section 24, Article II


The state recognizes the vital role of communication and information in nation building.

Section 11. Article XII


No franchise, certificate, or any other form of authorization for the operation of a public utility shall
be granted except to citizens of the Philippines or to corporations or associations organized under
the laws of the Philippines at least sixty per centum of whose capital is owned by such citizens, nor
shall such franchise, certificate, or authorization be exclusive in character or for a longer period
than fifty years.

Section 10, Article XVI


The State shall provide the policy environment for the full development of Filipino capability and the
emergence of communication structures suitable to the needs and aspirations of the nation and the
balanced flow of information into, out of, and across the country, in accordance with a policy that
respects the freedom and of the press.

Visit the following MOOCs. Describe the information that can be accessed from these sites. (25pts)

1. https://www.duolingo.com/
2. https://teamtreehouse.com/
3. https://www.lynda.com/
4. https://englishlive.ef.com/en-us/
5. https://www.codeacademy.com/

How can media help in nation building? Draw a concept map that presents that many ways through
which we can help improve society through responsible media use.

With the myriad of messages that one receives from media every day, a media and
information literate individual is one who is highly skilled in spotting propaganda and fallacy. Media
are carriers of meanings and they can overtly or covertly relay these meanings depending on their
intention. A media and information literate individual is also able to unmask this intention because
of the familiarity with the nature and functions of media and information.
REFERENCES

Vibal group., (2016). Introduction to Media, 1253 G. Araneta Avenue Quezon City, Vibal Group, Inc.

Liquigan B. C. (2016). Introduction to Media and Information Literacy, 1229 Makati City,
Phillipines, Diwa Learning System INC.

Disclaimer:

The school and the teachers do not claim any rights or ownership of the information found in the
learning packet or module. It is a compilation from different resources which is listed in the reference section.
This is solely for educational purposes only.

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