Introduction To 3D Modeling and Texturing - : B. C. D. A
Introduction To 3D Modeling and Texturing - : B. C. D. A
1. 3D Modeling
a. Mathematical representation of a three-dimensional surface
b. Animation story board modeling
c. Creating sketches for a 3D model
d. None of the above
2. 3D Animation
a. Computer generated Animation scenes
b. Cell Animation
c. Flash Animation
d. None of the above
3. Autodesk
a. 2D Software
b. 3D Software
c. Publication software
d. None of the above
4. Maya
a. 3D Modeling
b. 2D modeling
c. Cell Animation modeling
d. None of the above
5. 3D Graphic software
a. Indesign
b. Page maker
c. Maya
d. Autocad
6. Polygons
a. Two-dimensional shape with multiple sides
b. Three Dimensional shape with four sides
c.Ellipse
d. Circle
7. 3D Primitives
a. Primitive art and Design
b. Building blocks
c. Primitive script
d. None of the above
8. Bezier curves
a. Smooth motion between keyframes.
b. Curves for creating 2D Animation
c.Techniques of creating curves
d. None of the above
9. Subdivision surface
a. method of representing a smooth surfaces
b. Division of Surface
c. Texture of surface
d. None of the above
11.Boolean operation
a. Operating on one or more sets of polygons in computer graphics.
b. Rendering in 2D animation
c. Editing of cell animation
d. None of the above
12.Spline shapes
a. 2D and 3D lines as components of objects
b. Vector shapes
c. Wire frame modeling
d. Solid Modeling
13.Nurbs modeling
a. Creating 3D curves
b. Creating cell animation
c. Creating illustration
d.None of the above
14.3D transformation
a. Transformation Matrix
b. Wire frame making
c.Character Design
d.None of the above
15.Rendering
a. Transferring 3D to 3D
b. Process of generating an image from a 2D or 3D
c. Story board making
d. Cut out animation making
16. texture mapping
a. Adding graphics to a polygon object.
b. Creating texture in a map
c. Selecting texture for an object
d. None of the above
17.Interior Modeling
a. Space Modeling
b. Wire frame modeling
c. Surface modelingd.
Solid modeling
18.Gun modeling
a. Spray gun modeling
b. weapon modeling
c. modeling using spray gun
d. None of the above
19.Props Modeling
a. Proposal for modeling
b. Proper Modeling
c. Property modeling
d. None of the above
20.Character Modeling
a. Sketches for a character
b. Mathematical representation of a three-dimensional character
c. Polygon Modeling
d. None of the above
25. MPEG
A. Compressed Bitmap file
B. Vector image file
C. Decompressed vector file
D. None of the above
27. Movie
A. 25 frames per second
B. 24 frames per second
C. 16 frames per second
D. 26 frames per second
29 Telecine
A. Transfer of Movie to video
B. Transfer of video to Movie
C. Transfer of Video to Hard disc
D. Transfer of video to CD
33. BG
A. Background Scoring
B. Back drop
C. Boolean system
D. None of the above
35. JPEG
A. Compressed Bitmap file
B. Vector image file
C. Decompressed vector file
D. None of the above
36. SFX
A. Drawing Terminology
B. Special Effects
C. Layer
D. None of the above
37. Fractals
A. Abstract Image
B. Transparent back ground
C. Vector Image
D. None of the above
39. Pixel
A. Raster
B. Vector
C. Fonts
D. None of the above
41.Bump Maps
a. Gray scale Texture
b. Multi color Texture
c. Mapping polygons
d. None of the above
43.view port
a. USB port
b. Visible area
c. Graphic card port
d. None of the above
Prepared by,
Sri. Asok Kumar.K, TC21/588, Bhagavati lane, Karamana,
Thiruvananthapuram -2
ANSWER KEY
1 a 10 b 19 c 28 a 37 a
2 a 11 a 20 b 29 a 38 c
3 b 12 a 21 b 30 a 39 a
4 a 13 a 22 a 31 a 40 a
5 c 14 a 23 c 32 b 41 a
6 a 15 b 24 a 33 a 42 a
7 b 16 a 25 d 34 b 43 b
8 a 17 a 26 c 35 a 44 a
9 a 18 b 27 a 36 b 45 a