Case Study: Nike & Metaverse
Case Study: Nike & Metaverse
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Nike in Metaverse
Nikeland is Nike’s purpose-built metaverse space that uses the Roblox
platform to allow its fans to meet, socialize, take part in promotions and
engage with a whole range of brand experiences.
As part of the application, the company indicated its intent to make and sell
virtual branded sneakers and apparel.
People familiar with Nike’s plans said the space is a priority for the brand and
consumers can expect to see more virtual rollouts in the months ahead.
Marketing Strategy
01
Parallel real-life marketing in the virtual
environment
03 Embrace New Technologies
A good starting point is to replicate what Nike was always there in promoting new
you offer in real life in the parallel virtual technolgy by taking social media influencers
world. It’s not only a natural method to enter or celebrity
the metaverse but also an authentic way for
users to notice your brand.
avatars
change in the metaverse. In these virtual Online identities are crucial in the metaverse,
spaces, collectibles use digital assets called where avatars represent people. A study found
NFTs. This means that original ownership of that 92% of people value customization in
a collectible, such as digital art, music, or creating their virtual avatars. Like in real life,
apparel, is encrypted and unchangeable people in the 3D environment are spending a
unless the owner sells it to another. lot of money on self-expression.
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