Artificial Aesthetics - Chapter 1
Artificial Aesthetics - Chapter 1
Artificial Aesthetics - Chapter 1
Preface
You may be wondering how AI will affect your professional area in general
and your work and career. This book does not aim to predict the future or tell
you exactly what will happen. Instead, we want to offer you a set of intellec-
tual tools to help you better navigate any changes that may come along.
These tools come from several different elds: aesthetics, philosophy of art
and psychology of art (Emanuele), and media theory, digital culture studies,
and data science (Lev). As far as we know, our book is the rst to bring to-
gether all these different perspectives in thinking about creative AI.
November 2021
2
fi

fi
fl
fi
fi
Chapter 1
The Public Fonts (PT Fonts) are a family of free fonts, designed by Alexandra Ko-
rolkova with with Olga Umpelova and Vladimir Ye mov (Russia). The fonts are in-
cluded in macOS and available in Google Fonts. PS Sans was the rst font in this
family released in 2009.
3

fi
fi
fi
ARTIFICIAL AESTHETICS
Chapter 1
Emanuele Arielli
___________________________________
What is aesthetics? Consider the many aesthetic choices that we make in our
everyday life – picking out and matching clothes, liking photos, choosing a
hairstyle, makeup, places to visit, objects to purchase, music to listen to, and
so on. In all of these examples, aesthetics refers to pleasurable experiences
mediated by our senses. The term can also include concepts such as style
and aesthetic judgments that assess the value of an artwork, although the
nature of the relationship between aesthetics and art has become an object
of debate in contemporary times. We also make everyday aesthetic decisions
when creating graphs, capturing and editing photos and videos, drawing im-
ages, and designing spaces and buildings. Aesthetics covers both natural and
human-made objects and experiences.
Since the beginning of the 21st century, computation, data analysis, machine
learning, neural networks, and arti cial intelligence (AI) - an all-encompass-
ing and catchy label with a shifting de nition - have all gradually entered the
aesthetic realm. For example, music streaming services such as Spotify, Apple
4

fi
fi
Chapter 1
5

ARTIFICIAL AESTHETICS
6

fi
Chapter 1
However, it could be just a matter of time until even the experts are deceived
and an AI produces artworks that are judged as aesthetically superior to their
human variants. One should bear in mind that the examples mentioned
above involve artwork sets with a good amount of repetition and low vari-
ability: qualities that enable neural networks to extract general features and
generate new examples easily. In other words, it seems particularly straight-
forward to produce traditional or classical artworks as they tend to display a
clear, recognizable style and follow the speci c patterns of an artist, school,
7

fi
fi
fi
fi
fi
fi
ARTIFICIAL AESTHETICS
___________________________________
The encounter between AI and aesthetics is
crucial because aesthetics is considered a
quintessentially human domain
Here is a brief overview of the main issues that we would like to deal with.
8

fi
fi
fi
Chapter 1
how some limits and critical points found in the former can be transferred to
approaches undertaken by the latter (section “Computation and psychology”).
Our engagement with technology expands and modi es how we create and
ultimately shapes our cultural evolution. The question arises as to whether
all this has the potential to push the boundaries of our knowledge about
human cultural and artistic heritage. In a futuristic scenario, machines could
acquire a precise understanding of human aesthetic preferences, eventually
registering how we perceive and react in front of an aesthetic object with
greater accuracy than is available to humans. Machines could learn to pro-
duce aesthetic artifacts and generate new creative styles and genres. By ana-
lyzing human aesthetics and the diversity of aesthetics in human culture,
they may even be able to create new “cultures” - that is, to create genuinely
new types of art and aesthetics.
9

fi
fi
fi
ARTIFICIAL AESTHETICS
In discussions around AI, we often hear how machines “solve” domains that
we thought were uniquely human or achieve better performances than their
human competitors. On each occasion, the bar of what should be considered
truly human and intelligent behavior is raised and moved to other domains.
We see - not without some concern - how the area of what we consider unre-
producible by machines seems to shrink. One may wonder whether we are
now witnessing this narrowing process in the aesthetic eld. This raises
questions such as: could machines reach a point at which we consider them
truly creative? How could machines tackle the conceptual turn in contempo-
rary art movements? What role could they have in helping us to understand
“good taste” and “bad taste”? Do systems using data analysis tap in to the
“unconscious” structure of our culture, or do we witness the emergence of an
entirely new form of cultural production?
10

fi
fi
fi
fi
Chapter 1
___________________________________
What unique aspects of human aesthetic
sensibility still need to be learned by
arti cial systems?
We can see a distinction here between questions dealing with objects and
questions dealing with subjects. Concerning the rst, we focus on artifact's
formal and expressive features (for example, the style of a painting, its mo-
tifs, the organization of shapes and strokes, formal similarities to other
works), and their semantics and meaning. On the other hand, when we ad-
dress questions concerning subjects, we grapple with viewers' aesthetic ex-
perience and perception, including judgements of artistic value, appreciation,
affective and cognitive reactions, etc.
11

fi
fi
fi
ARTIFICIAL AESTHETICS
By crossing the two pairs of dimensions - object vs. subject and description vs.
generation - we can identify four different applications of machine learning
and AI in aesthetics:
12

Chapter 1
To illustrate the different elds of this map, let's consider the work of Johann
Sebastian Bach. His music has been described as highly structured and
mathematical, the “chess of music” so to speak, and has been the object of
both algorithmic description and generation (like the project “DeepBach”
from 2016):
1) “Studying Objects”: the AI, using a dataset that contains all of Bach’s com-
positions, analyzes melodic patterns, tracking similarities between different
scores and extracting the characteristic style of the composer;
2) “Generating Objects”: the AI, having been trained with the dataset of
Bach’s compositions, is used to generate new Bach-sounding variants.
13

fi
fi
fi
ARTIFICIAL AESTHETICS
typically pool data, use aggregate statistical averages, and form clusters
based on theoretical sociological models of human types, algorithmic track-
ing and analysis of data are capable of generating personal pro les that use
individual behaviors as data, such as clicking or liking particular images on a
social network or listening to speci c music on Spotify or Youtube. Rather
than clustering data from many subjects, each pro le is unique to one indi-
vidual.
It is not hard to imagine that “arti cial judgment” systems might be increas-
ingly used in the future. These systems would autonomously evaluate cul-
tural objects, scoring a design artifact, fashion item, or image with a higher
or lower aesthetic value. An arti cial judge could do more than tell us “what
we may also like” (as in traditional recommendation systems). It could also
tell us “how much people would appreciate” a speci c aesthetic artifact that
has been submitted to the system, how people would judge it, even predict-
ing what people would tell us about it.
Automated systems for predicting image aesthetic score are a typical exam-
ple of arti cial judgment. These function by using a combination of objective
metrics (image quality, sharpness, optimal contrast, colors, etc.) and subjec-
tive evaluations. To create such a system, large numbers of people rate lots
of images. This data is then used to train a neural network, which can subse-
quently rate new images automatically.9 Moreover, we can add that these al-
gorithms could be able to identify aesthetic properties (on the side of ob-
14

fi
fi
fi
fi
fi
fi
fi
fi
fi
Chapter 1
jects) and individual preferences (on the side of subjects) of which people
are not even aware, but that are manifested in their appreciative behavior.
15

fi
ARTIFICIAL AESTHETICS
Following Baxandall, cultural and critical explanations in art are not mere
descriptions or classi cations: they are “primarily a representation of our
thoughts about it” (Patterns of intention, p. 10). What we describe is a “partially
interpretative description”: “one does not describe pictures, but our thoughts
of having seen pictures” or at least hypotheses on those thoughts. The ef ca-
cy of a critic’s argumentation lies in his or her ability to compellingly per-
suade the reader that the artifact elicits the kind of reactions and thoughts
that the critic is claiming to make explicit. Moreover, the critic’s use of words
and concepts, while sharpening the perception of an object, at the same time
deepens the meaning of the concept itself: “concepts and object reciprocally
sharpen each other” (Patterns of intention, p 34). For example, if we describe
The Scream by Edvard Munch (1893) as inspiring a sense of dread, then the
very concept of dread as an aesthetic notion will be made richer by using
Munch’s famous painting as a case in point.
16

fi
fi
fi
Chapter 1
17

fi
fi
fi
fi
ARTIFICIAL AESTHETICS
18

fi
fi
fi
fi
fi
fi
fi
fi
Chapter 1
We should note that these experiments often use college students as their
test subjects. Their aesthetic judgment could mirror a speci c taste, without
being representative of the judgments of artists, designers, or critics. Differ-
ent studies have repeatedly con rmed a signi cant difference between ex-
perts and non-experts in aesthetic evaluation. It should be noted, moreover,
that most of the research does not point to conclusive ndings, showing in-
stead that aesthetic preference depends on numerous underlying variables,
like context and subjective attitudes. One example of a contextual factor
would be the verbal description of an artwork: titles change our appreciation
of paintings and how we look at them.15 The order of presentation (which
object do we see rst? Which next?), spatial disposition (which object is on
the left? Which on the right?) and juxtaposition (do we compare similar or
19

fi
fi
fl
fi
fi
fi
fi
fi
fi
fi
fi
ARTIFICIAL AESTHETICS
_____________________________________
very different objects?) also affects how people judge objects.16 The envi-
ronment also in uences how we evaluate and appreciate art.
20

fi
fl
fi
fi
fi
Chapter 1
like streaming services for music and lm, with the aim of inferring features
from the most popular artifacts.
Concerning the rst point, features of aesthetic objects are hard to isolate.
For example, to study how variations in the shape of a design item in uence
aesthetic appreciation, an experiment should use a controlled setting that
analyzes the effect of minimal variations in the shape and avoids confound-
ing multiple variations at once (e.g., changing shape and color, or shape and
texture etc.). However, aesthetic variables can also interact with each other.
21

fi
fi
fi
fi
fi
fl
fl
ARTIFICIAL AESTHETICS
22

fi
fi
fi
fi
fi
fi
fi
fi
Chapter 1
_____________________________________
23

fi
fi
fi
ARTIFICIAL AESTHETICS
24

fi
fi
fi
fi
fi
fi
fi
Chapter 1
25

fl
ARTIFICIAL AESTHETICS
26

fi