Characteristics of Design As An Academic Discipline
Characteristics of Design As An Academic Discipline
Characteristics of Design As An Academic Discipline
Conference Paper
Abstract
This article analyses research related to graphic design in the field of education and
gives an overview of multiple definitions given in specialized literature regarding
graphic design and design research. Design research provides an important blueprint
for many other areas of practical research in contemporary society. The methodology
of graphic design is transferable – it can be utilized not only in graphic design as such,
but also in other areas, including management, business, and marketing. This process
has been facilitated by the development of an academic research base, including
doctoral programs. Due to the insufficient number of works on graphic design, it is
necessary to venture into the other areas, such as industrial design, architecture, and
engineering, which have a larger number of studies in the field of education. To prove
Corresponding Author:
that graphic design can affect the educational environment, it is necessary to study the
Al Momani Khaled Nabil
cylosound@mail.ru
nature of design as project research and design process.
Published: 25 August 2020 Keywords: design, graphic design, education, character design, industrial design,
design thinking
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How to cite this article: Al Momani Khaled Nabil, (2020), “Characteristics of Design as an Academic and Creative Discipline” in Questions of
Expertise in Culture, Arts and Design, KnE Social Sciences, pages 294–298. DOI 10.18502/kss.v4i11.7560
Page 294
Questions of Expertise in Culture, Arts and Design
of Art. London has historically been the first place to study design. [3] The society for
design studies has always aimed to ”promote the study and exploration of the design
process in all its many fields” [4]. Therefore, its purpose to act as a form of a scientific
society, adhering to a scientific and independent approach to the design process.
Some of the design techniques and design studies emerged after the World War II and
lie at the heart of operational research and management decision-making techniques, in
the development of creative techniques in the 1950s and the emergence of computer
problem-solving programs in the 1960s. B. Archer says that ”the most fundamental
challenge to traditional design ideas is the growing support for systematic problem-
solving methods, borrowed from computer technology and management theories, to
evaluate design problems and develop design solutions.” [5] H. A. Simon laid the
foundations of a ”science of design”, which is ”a collection of intellectually sophisticated,
analytic, partly formalizable, partly empirical doctrine about the design process”[6].
In graphic design, numerous design definitions are well known, and there is general
agreement that the design process can be described in simple terms [4]. Central to the
graphic design process is the activity of thought and planning, which leads to goals
Friedman [10], in other words, actions aimed at changing existing situations in preferred
situations Simon [11]. An innovative design component is not so much “what is made”
as “how is it made” [12]. The design process typically leads to the development of an
artefact, service, or structure, but it is the result of the design process, not the design
itself Friedman [10].
3. Discussion
3.1. Design process
2. Define: where the combination of ideas or directions identified during the discovery
phase is analysed and synthesized into a brief, with key activities including project
development, project management, and project signing.
3. Develop: where design solutions are created, repeated and tested, key activities
including interdisciplinary operational visual management, prototyping techniques,
and testing are carried out.
4. Deliver: where the final design concept is taken through final testing, signed,
produced and launched, followed by product evaluation and feedback cycles while
it is possible to define and describe the characteristics of the design process, Best
in his Design Management suggests that this process rarely follows a linear format.
[13]
The design process typically involves iterative reprocessing and iterative activities,
and it is important to provide flexibility to allow for response to creative changes. [13, 14]
4. Conclusion
The article illustrates how graphic design can help in scientific research, as well as in
creative and logical development through the design stages adopted in graphic design
(design thinking). The methodology can be used not only in graphic design but also
in other areas, including management, business, and marketing. A design study that
”came of age” in the 1980s continues to expand. This process has been facilitated by the
development of a research base, including doctoral programs, in many design schools,
which were previously art colleges.
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