Arnis
Arnis
Arnis
7 Arnis Stances
Basically, speaking there are 7 stances in Arnis. Understanding the importance of the stances and how to
do them can help you master Arnis and its strikes.
1. Ready Stance
This is the most common used stance when you are standing at ease. You can use this stance in
tournaments and fights before you start engaging with the opponent.
In this stance you need to stand with your toes pointing forward and your feet parallel to your
shoulders. Standing with your feet apart gives you balance so that you can move to the next
position and attack your opponent.
You need to keep your knees straight and your whole body facing forward.
Your hands should be on the waist level either you are holding two batons or one with another
weapon.
2. Attention Stance
This stance is different from the ready stance, since you stand with your feet forming a 45
degrees angle. Your torso and the legs should be facing forward while keeping the knees
straight. In this stance, you will stand with the heels close to each other and the shoulders
dropped to the sides. Both hands should be kept at the waist level. This attention stance is
usually used for courtesy in preparation for a fight at the beginning before sparring.
3. Forward Stance
As you start from the ready stance, you will have to move one foot to the front. You will have to
do this until your toes and your knee are in line with each other. Your toes, torso and waist will
be facing forward, hence the name of the stance. Make sure that your foot is not too much
extended or the body is too low, otherwise it will be hard to maneuver or attack from this
position. You should be able to distribute the weight of the body equally on both legs. There are
two types of forward stances. The right foot stance or the left foot one, depending on the foot
you are extending to the front. It is usually used in striking or blocking techniques.
4. Oblique Stance
This stance starts again from the ready stance. In this stance, you will start moving one foot in
45 degrees angle until the toes and the knees are in line with each other.
The foot is moved forward away from the body to reach the right position. Your moving foot is
called the lead foot.
You will have to move your body in the same direction of the lead foot. The waist and the torso
are kept moving to the front along with the toes.
It is essential not to extend your feet too much to the front or lower your body too much
otherwise it will be hard to move and maneuver. And it is critical to keep your body weight
equally distributed on both legs. Again, the oblique stance can be right or left foot led
depending on the foot you choose to move. This stance is used in blocking and evasion.
5. Straddle Stance
You should start from the ready stance then move either the left or right foot for a distance of 2
feet to the left or right direction. This is done until both lower legs are now perpendicular to the
ground.
The whole body, the legs and the toes should be facing forward to make sure that this stance is
a success.
Again, it is crucial to make sure that the feet are not too extended as this makes you in a
position where you are unable to move properly in order to attack or defend.
The name of this stance is due to the resemblance to the position a horse rider would
maintain. This is why it is also sometimes called the Horseback Riding Stance.
This stance is one of the most efficient stances used to block the strikes especially to the
side of the body.
6. Side Stance
This is very close to the straddle stance as you again start from the steady stance then
move your feet either to the right or the left.
However, in this position the moving foot will be kept perpendicular to the ground while
the other leg would be extended.
This Arnis stances somehow looks as if you are about to engage in a side kick. Again, the
torso, the legs and the toes should be kept pointing forward.
Also, it is very important to make sure that the body is not too low by extending your
foot too far to the side. You can engage in a right-side stance or a left side stance
depending on the foot you choose to move.
This stance is usually used in evasion techniques or strike deflection.
7. Back Stance
As the name suggests, in this stance the foot is moved to the back rather than the side.
You will start from the ready stance then extend his foot to the back in a 45 degrees
angle away from the body.
While the legs are in a straddle position, the heels should form an imaginary “L” shape.
The weight of the body should be equally distributed on both legs and it is very
important not to extend the foot too far.
Back stances can be done by extending the right or left foot. They are used in back
evasion techniques and in blocking.
Basic Rules and Regulations in playing Arnis
Arnis is a combative sport played by two individuals in a court measuring 26.24 Feet (8
meters) into 26.24 Feet (8 meters), with a smooth and clean surface.
Players are paired / matched according to the division of weight categories.
The minimum temperature for an outdoor competition shall not be below 25 degrees
Celsius (77 degrees Fahrenheit) and for indoor competition; the temperature should not
be above 25 degrees Celsius (61 degrees Fahrenheit).
Lighting apparatus is located above the free space.
Before the game starts, players must be positioned in the playing area so that the red-
coded player is on the right side of the referee and the blue-coded player is on the left
side.
Participants
1. Compositions
MEN's team may consist of a maximum of eleven players, one player per weight
division, one coach, one trainer, one medical doctor and two officiating Review Judges
(“RJs”) licensed by i-ARNIS. (Same composition for WOMEN's team, BOY's team and
GIRL's team)
2. Qualifications:
AN ACT DECLARING ARNIS AS THE NATIONAL MARTIAL ART AND SPORT OF THE
PHILIPPINES
SEC. 2. Definition of Arnis. — Arnis, also known as Eskrima, Kali, Garrote and other
names in various regional languages, such as Pananandata in Tagalog;
Pagkalikali, Ibanag; Kabaraon and Kalirongan, Pangasinan; Kaliradman, Bisaya;
and Didja, Ilokano, is an indigenous Filipino martial art and sport characterized by
the use of swinging and twirling movements, accompanied by striking, thrusting
and parrying techniques for defense and offense. This is usually done with the
use of one (1) or two (2) sticks or any similar implements or with bare hands and
feet also used for striking, blocking, locking and grappling, with the use of the
same principle as that with the canes.
SEC. 3. Arnis is hereby declared as the Philippine National Martial Art and Sport.
The official adoption of arnis as the national martial art and sport shall be
promulgated by inscribing the symbol of arnis in the official seal of the Philippine
Sports Commission and by making it as the first sport competition to be played
by participating teams on the first day in the annual Palarong Pambansa. The
Philippine Sports Commission shall be the lead agency to implement the
provisions of this Act.
SEC. 4. The Department of Education, the National Commission for Culture and
the Arts, and the Philippine Sports Commission shall promulgate the necessary
rules and regulations to carry out the provisions of this Act.
SEC. 5. Any provision of law, decree, executive order, rule or regulation in conflict
or inconsistent with the provisions and/or purposes of this Act is hereby
repealed, amended or modified accordingly.
SEC. 6. This Act shall take effect fifteen (15) days after its complete publication
in the Official Gazette or in at least two (2) newspapers of general circulation.
6 Basic Strikes in Arnis
#1 – Left side of the head attack (Left Temple Strike)
From the fighting stance, the warrior will hold the stick with one hand at 1 o’clock.
He will then move the stick in a slashing action while keeping the free hand on the chest.
This is a diagonal downward forehand swing to the left temple.
#2 – Right side of the head attack (Right Temple Strike)
Like the left temple strike the warrior assumes fighting stance, this time with the stick
held at 11 o’clock and the free hand kept on the chest.
The strike to the right temple is then done in a diagonal downward backhand swing.
#3 – Left side of the body or torso
Again, the practitioner will extend the weapon hand to strike any part of the body
located on the right side between the shoulder and the hips.
The weapon of choice will be moved in a backhand slashing swing.
#5 – Thrust to The Stomach
This is a strong thrust to the solar plexus or the stomach and can cause fatal damage to
the vital organs in the abdomen.
In this strike, the practitioner will thrust the weapon hand to the target point, which is
the solar plexus.
It is then followed by an upward motion that will cut through the opponent’s body.
#12 – Strike to the crown/top of head.
This is a straight downward overhead swing directed towards the crown of the head.
Hitting the top of the head can immobilize your opponent, deliver damage to the brain
and throw him off balance.
Using a real sharp or powerful weapon can even shatter the skull bones ending the fight
to your favor in a matter of seconds.
SINAWALI
1. Single Sinawali
BASIC
2. Double Sinawali
Begin with the right hand up and the left hand tucked under the right shoulder
Strike the opponent’s temple with the right hand
As you retract the right hand to the left shoulder, strike the opponent’s knee
with the left hand
As you trike a backhand to the opponent’s temple with the right hand, retract
the left hand to the left shoulder