Hysteresis User Guide
Hysteresis User Guide
Hysteresis User Guide
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HYSTERESIS // CREDITS
SOFTWARE DEVELOPMENT:
Thomas Hennebert : WEBSITE
PRODUCT GRAPHICS:
Ivo Ivanov : WEBSITE
2D Product Logo by DMAS3
Additional interface icons via https://tabler-icons.io/
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Presets from versions earlier than 1.3 are not compatible. If necessary, you should back
up any sessions that utilize previous versions of Hysteresis before running the update.
Hysteresis is a stereo plugin; be sure that you are instantiating it on a stereo track.
2. Via the HYSTERESIS_INSTALLERS folder, run the installer for your system.
a) Windows Users: Since this is a VST3 and 64-bit -ONLY- plugin, you will
not be presented with any custom destination options during the
installation process. The installer will automatically deploy the appropriate
les to the correct system folder locations.
b) Mac Users: Note that there is a separate installer for the factory presets,
which you should run if you wish to install the presets on your system. If
you encounter a preset installation error, we are aware of this potential
issue and we have put together comprehensive instructions on how to
resolve this. Please download them here: MAC PRESET HELP
4. Load some audio onto the track and check out the factory presets to get a sense for
how the plugin sounds and works.
HYSTERESIS DESCRIPTION:
Hysteresis is a FREE glitch delay plugin geared toward creating robotic artifacts and
abstract musical malfunctions. Hysteresis features a delay effect with stutter, lowpass
lter and modulation effects thrown into the feedback signal path.
Easily infuse your projects with glitchy articulations and abstract textures. Process
anything from drums and percussion to synth lines and sound effects. On top of being
able to create incredibly wild signal mutations, Hysteresis can also be used to generate
classic delay effects.
The input signal rst goes through a delay line on each stereo channel, but instead of
sending the output directly back into the delay line, the resulting signal is sent to a
stutter processor, then to a lowpass lter and nally to another delay line on the
opposite channel which is modulated for creating chorus type effects. The output of the
second delay line is then routed back to the rst one on the original channel.
The stutter effect can be used to generate reverse delays, noisy pitch-shifting or raw
granulation. The lowpass lter has an internal LFO to make the cutoff frequency
oscillate, and the modulation processor can act as a subtle chorus or at the contrary as
a noisy modulator by changing the range of the modulation rate. The delay can be
synced to your DAW’s tempo.
DELAY:
The delay’s input signal goes through it and the processed feedback is sent back to it.
SEPARATION : controls how late the right channel delay will be compared to the left
channel delay. If set to 0%, both channels will be delayed by the same amount. If set to
100% the delay time of the right channel will be twice the delay time of the left channel.
This also impacts the stutter effect loop sizes. Range : 0% to 100%
PING->OUT : if enabled, the output of the rst delay line (pre-feedback) goes
to the effect mix, otherwise it is muted. If this parameter is not activated, the
modulation amount parameter must be higher than 0 to hear the delay.
STUTTER:
This effect is the rst in the feedback signal chain. It loops short slices of the incoming
audio which can then be played back at a different speeds and backwards.
SIZE : controls the loop length. This value is proportional to the delay time (so it can be
different on each stereo channel depending on the separation amount in the delay)
SPEED : controls the speed at which the looped audio is played back. A value of 100%
means normal speed, 200% means twice faster, 50% means twice lower and a value of
0% stops the playback. Range : 0% to 400%
MIX : crossfades between the normal feedback signal and the output of the stutter
effect. Range : 0% to 100%
REV : when switched on, the looped signal will be played backwards
FLOOR : controls the minimum cutoff frequency in case the lter is modulated,
otherwise it sets the cutoff frequency. Range : 20Hz to 6kHz
MOD : controls the amount of LFO modulation applied to the cutoff frequency.
Range : 0% to 100 %
RATE : controls the rate of the LFO modulating the cutoff. Range : 0Hz to 20Hz
MOD FX:
This effect is applied to the output of the lter but happens on the opposite audio
channel. It’s then routed back to the feedback input of the rst delay on the original
channel.
DEPTH : controls the overall output of the modulation effect as well as the amount of
signal that will be fed back to this effect. Use this parameter with caution as high values
combined with high values of the delay section feedback can lead to very loud sounds.
If this happens, you can reset the delay lines and the feedback parameters by pressing
the «PANIC» button in the output section. Range : 0% to 100%
MODULATION RATE: The modulation rate can be multiplied or divided by 10 via the
drop down menu
OUTPUT:
D/W : a standard dry/wet mix knob allowing you to blend the amount of the effect with
fully counter clockwise being zero effect, and fully clockwise being 100% effect.
LEVEL : adjust the amplitude of the processed output signal in decibels (-70 to +6 dB).
You can press the panic button in case of unwanted signal spikes
Clicking in the preset name eld will reveal the preset browser and Save function.
You can navigate through the presets either by accessing the drop-down menu, or by
using the navigational arrows to increment/decrement though the current list.
Clicking Save Preset will open a dialog box that will let you save the current preset on
your hard drive using the extension “.hysp”.
CONFIGURATION MENU:
INIT ALL CONTROLS: reverts all plugin settings to their default values.
SHOW PREFERENCES FILE: A shortcut to the system folder where the plugin prefs
are stored.
Trash (delete) this pref le to revert the plugin to its factory settings.
OPEN PRESETS FOLDER: A shortcut to the system folder where the plugin’s presets
are stored.
The plugin’s current version is displayed at the bottom of the con g menu
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