The document outlines 5 types of UX workshops: discovery workshops gather existing knowledge from stakeholders; empathy workshops create a shared understanding of user needs; design workshops generate and discuss ideas from different perspectives; prioritization workshops decide priorities and shape product roadmaps; and critique workshops analyze and improve designs through collaboration and feedback.
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
0 ratings0% found this document useful (0 votes)
84 views1 page
5 UX Workshops Cheat Sheet
The document outlines 5 types of UX workshops: discovery workshops gather existing knowledge from stakeholders; empathy workshops create a shared understanding of user needs; design workshops generate and discuss ideas from different perspectives; prioritization workshops decide priorities and shape product roadmaps; and critique workshops analyze and improve designs through collaboration and feedback.
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
You are on page 1/ 1
5 TYPES OF UX WORKSHOPS
WHAT: USE TO:
Team members and stakeholders ∙ Gather existing knowledge from
converge to understand the clients or stakeholders current state and build consensus ∙ Understand business requirements DISCOVERY for plans for an upcoming project WORKSHOP ∙ Build agreement across supporters
WHAT: USE TO:
Designers, researchers and other ∙ Shift perspectives from stakeholders create a shared features-first to users-first understanding of user needs ∙ Gain clarity on user needs EMPATHY before designing a solution ∙ Build empathy for users WORKSHOP
WHAT: USE TO:
Crossdisciplinary team members ∙ Brainstorm ideas for a specific gather to rapidly generate and design challenge discuss a wide set of ideas from ∙ Broaden perspective DESIGN various perspectives ∙ Foster shared ownership of a WORKSHOP product or UX vision
WHAT: USE TO:
Team members and key decision ∙ Prioritize features in order to makers come together to decide shape a product roadmap which items are most important ∙ Understand which internal PRIORITIZATION initiatives are most important and prioritize them WORKSHOP ∙ Balance feature overload or fight against scope creep
WHAT: USE TO:
Roles integral to the design ∙ Understand how well designs process collaborate to analyze support existing principles and improve a design so that it ∙ Evaluate designs or content with CRITIQUE meets its objectives user needs as a lens WORKSHOP ∙ Hear feedback from team members outside of design