Unit 3 All Notes
Unit 3 All Notes
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OBJECTIVE OF LECTURE
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Suggested further readings:
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Introduction
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Concept of Sound design
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Concept of Sound design
- Filmmaking
- Television video production
- Theatre
- Sound recording and reproduction
- Live performance
- Sound art
- Post- production, and
- Video game software development
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Concept of Sound design
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Concept of Sound design
These things would imply that he doesn’t have a lot
of money, can’t afford to live in the nicest area of
town. Instead he lives in an apartment by the
motorway, where the walls are too thin and his
neighbours just don’t care. These sounds give you
an insight into the character’s environment and
lifestyle. An environment that the director wants you
to see and hear. Even if we don’t notice it, we are
taking it in. It’s been put there purposefully to give
you a message and put you in a specific
environment sought out by the director.
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The Role of Sound Designer
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The Role of Sound Designer
- This group of individuals considers each and
every element of sound they create; nothing that
is heard in the final mix will have been placed or
left there by accident.
- The work they produce is crucial in enhancing
the quality of the experience, and in creating
convincing worlds and characters whose stories
will capture our imagination.
- Music will provide much of the emotive
undertone.
- Sound effects and Foley will provide a sense of
realism and cement characters into their
surroundings.
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The Role of Sound Designer
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Diegetic Sound and Non-Diegetic Sound
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Diegetic Sound
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Diegetic Sound
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Diegetic Sound
For example:
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Examples of Diegetic Sound
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Examples of Diegetic Sound
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Non-Diegetic Sound
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Examples of Non-Diegetic Sound
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Trans- Diegetic Sound
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Examples of Trans-Diegetic Sound
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Examples of Non-Diegetic Sound
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Examples of Trans-Diegetic Sound
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Topic- 1 Lecture- 18
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OBJECTIVE OF LECTURE
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Suggested further readings:
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FILM SOUND
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FILM SOUND
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A good sound involves
Location mixing
During video production, the recording of live
sound is handled by the location mixer. This is
considered mixing, because originally, multiple
mics were mixed “on-the-fly” to a single mono or
stereo recording device. In modern video or films
with digital location recordings, the mixer tends to
record what is really only a mixed reference track
for the editors, while simultaneously recording
separate tracks of each isolated microphone to be
used in the actual post production mix.
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A good sound involves
Dialogue
The first thing many people associate with Sound
Design is Dialogue. The spoken word is certainly
a large part of video production, especially in the
world of commercial video and testimonials. Clean
recordings of Dialogue (or monologue in many
cases) is a must, without any hums or background
noise obscuring it.
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A good sound involves
ADR
Automatic Dialogue Replacement or “looping”. ADR
is the recording of replacement dialogue in sync
with the picture. The actors do this while watching
their performance on screen. Sometimes this is
done during production and sometimes during post.
ADR will be used when location audio has technical
flaws. Sometimes ADR is also used to record
additional dialogue – for instance, when an actor
has his or her back turned.
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A good sound involves
Foley
Named after Jack Foley, an early adopter of the
practice who employed it primarily in Radio. Foley
is the art of recreating physical sounds; the sounds
a character or subject makes when they move or
interact with the world around them. These sounds
include cloth rustling, grabbing, punching, eating,
footsteps and an entire library of other common
sounds. Mostly sound designers recreate these
effects in the editing room and sync them with the
footage manually.
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A good sound involves
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A good sound involves
Room Tone
Room tone is the sound of a silent room. Every
space, whether outside or inside, has a base tone
to it. It’s rare in nature to find total silence. Every
video needs the realism of room tone to bridge the
gaps between Foley or between Dialogues. This
also helps smooth out inconsistencies with the
audio.
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A good sound involves
Sound FX
Unlike Foley, Sound FX refers to sounds of the
environment that are not specifically caused by
human interaction. Sounds like fire, cars, doors and
elevators all fall under this category. During a
product demonstration, sound editors might
recreate or enhance the sounds of the electronics
whirring to life to sell the effect to the audience.
Sound effects for a film come from a variety of
sources, including live recordings, sound effects
libraries and sound synthesizers.
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A good sound involves
Music
Music plays an important part in a video’s Sound
Design. For example, when it comes to Disney’s
classics, the music sets the differences in the mood
and the rhythm with which the action of a scene
progresses. Not only does the melody change, but
so do its tones and instruments. This change gives
the scenes the intended atmosphere for that
moment.
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A good sound involves
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A good sound involves
Re-recording mix
Since location recording is called location mixing,
the final, post production mix is called a re-
recording mix. This is the point at which divergent
sound elements – dialogue, ADR, sound effects,
Foley and music – all meet and are mixed in sync
to the final picture.
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Audio Post-Production process
Dialogue Editing
In this phase, the raw recordings are organized and
synced to the timeline. Unwanted noise is removed
and the recordings are trimmed down to the
necessary length.
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Audio Post-Production process
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Audio Post-Production process
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Audio Post-Production process
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Audio Post-Production process
Manually Synchronize Audio Tracks on Your
Video Editing Timeline:
- If an external microphone is used to get audio for
video, or if there are multiple cameras set up for a
single take, then there is a need to synchronize
those clips before the edit.
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Audio Post-Production process
Key Synchronization Steps
- Line up your clips on different tracks and place
them close to where they need to be.
- Zoom in on the audio waveform and look for the
clap, or any recognizable waveform shape.
- Nudge clips until the waveforms line up.
- Play back the track and see if an echo is there.
You may only be off by a frame or two.
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Audio Post-Production process
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Audio Post-Production process
Sound Design
Sound design is the process of creating audio
effects for the picture. The sound designer adds
wild tracks and new field recordings to create
background ambience. Any special sound effects
are created at this point, too.
Various techniques are used to create sounds,
included field recording, heavy processing, and
electronic synthesis.
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Audio Post-Production process
Foley
Foley is similar to sound design in the sense that it
is a process of creating sounds to enhance the
realism of the picture. The difference is that Foley
refers to human-based sound effects. Foley artists
will usually re-perform the scene live, replicating
footsteps, rustling clothes and prop movements.
These sounds are then edited to match the scene.
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Audio Post-Production process
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Audio Post-Production process
Types of Background Music:
Emotion Evoking
If actor is angry, music can be used to emphasize
anger. If actor is happy, perhaps something light
and wonderful.
Scene Setting
The setting of the video is a specific place and
should establish a sense of that place for the
viewer. While the establishing shot can create a
sense of physical space, the music establishes a
particular cultural or social space.
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Audio Post-Production process
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Topic- 2 Lecture- 20
Effects
and
Transitions
Unit-III
Mixing and Exporting
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OBJECTIVE OF LECTURE
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Suggested further readings:
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Introduction to Sound Effects
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Sound effects
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The Purpose of Sound effects
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The Purpose of Sound effects
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Audio effects
Panning
-Panning is the distribution of a sound signal in a
stereo (or multi-channel) field. Humans have two
ears. Our brain processes the difference in timing
between our left and right ear.
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Audio effects
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Audio effects
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Audio effects
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Audio effects
Echo and Delay
-Delay is an audio effect that records an audio
signal for playback a set period of time after the
original signal. Delay can be played back in
different ways to achieve sounds such as echoes
that decay over time, or a pronounced repeated
doubling effect that adds new layers to a recording.
-Delay is one of the most important effects. In fact,
it’s the foundation for other effects as well including
chorus and reverb.
-Most delays work by playing back the dry signal
while also playing back the wet or ‘delayed’ signal
shortly after the original.
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Audio effects
Reverb
- Reverb is short for reverberation. Reverb
happens daily, but we don’t always notice it. When
a sound occurs, two things happen: A) the direct
sound hits your ears B) a bunch of other sound
waves bounce off of surfaces before reaching your
ears. Those other sound waves will reach your
ears later and with less energy (therefore quieter).
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Audio effects
- Reverb is a bunch of echoes all happening at
the same time, so you hear them as one single
effect: reverb. There are different kinds of
reverb in many types of spaces. The most
obvious examples of reverberant spaces are
tunnels, cathedrals, halls and caves.
- Digital reverbs and reverb plugins calculate the
needed delay, level, frequency response and
algorithmically generate multiple echoes.
- Reverb makes things sound further away in the
mix if you push the wetness and bring down a
lot of the original dry signal. It can widen the
mix and make it sound bigger and fuller.
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Audio effects
Chorus
Chorus is an effect obtained when similar sounds
with slight variations in tuning and timing overlap
and are heard as one. It happens naturally when
multiple sources make a similar sound overlap.
Think of a real life choir singing multiple parts at the
same time. They all overlap to form a distinct
sound. The chorus effect does the same thing.
Chorus adds complexity and movement.
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Audio effects
Compression
Compression is the reduction of dynamic range- the
difference between the loudest and quietest parts of
an audio signal. When compression is applied, the
quieter parts of the signal are boosted and the
louder ones are attenuated.
Compressors reduce the gain of your signal (‘GR’
stands for Gain Reduction on your DAW
compressor). Compression reduces the dynamic
range of a signal. The dynamic range is the
difference between the loudest and the quietest
parts of a signal.
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Audio effects
Tremolo
Tremolo is a modulation effect created by varying
the amplitude (volume) of a signal. It gives a
trembling effect—the word ‘tremolo’ itself is italian
for trembling. It’s often confused with vibrato, which
is a modulation of the pitch. Tremolo gives a sense
of movement, tension or drama. It makes a sound
more rhythmic, percussive or stuttering. It’s also
used to create a pulsating effect.
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Audio effects
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Audio effects
Audio Filter
- An audio filter attenuates (turns down) a set of
frequencies above or below a determined threshold
called the ‘cutoff frequency.’ They’re often found
inside of EQs or as standalone plugins.
- The most common types of filters are High-Pass
Filters (HPF), Low-Pass Filters (LPF) and Band-
Pass Filters (BPF). These are defined by their
shape and ‘slope.’
- LPFs let through all the frequencies below the
cutoff frequency—and attenuate those above.
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Audio effects
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Sound transitions
- In production, audio transition is often referred to
as crossfade. It is the sound that you hear when a
clip or sequence is transitioning to the next clip or
sequence. Adding audio transitions post-editing is a
technique used to create a smooth transition
between two audio files.
- Basically, during an audio transition, one audio
source file fades out while the other audio source
file fades in, creating a smooth transition of the
sounds or audio since the listener can hear both
files simultaneously even for a short period of time.
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Sound transitions
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Difference between Transitions and Effects
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Difference between Transitions and Effects
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Topic- 2 Lecture- 21
Effects
and
Transitions
Unit-III
Mixing and Exporting
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OBJECTIVE OF LECTURE
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Suggested further readings:
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Video effects
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Video effects
Color Balance (HLS) effect:
The Color Balance (HLS) effect alters an image’s
levels of hue, luminance, and saturation.
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Video effects
Color Balance (HLS) effect:
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Video effects
Fast Color Corrector effect:
The Fast Color Corrector effect adjusts a clip’s
color using hue and saturation controls. This effect
also has levels controls for adjusting intensity
levels of image shadows, midtones, and highlights.
This effect is recommended for making simple
color corrections that preview quickly in the
Program monitor.
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Video effects
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Video effects
Three-Way Color Corrector effect:
The Three-Way Color Corrector effect lets you
make subtle corrections by adjusting a clip’s hue,
saturation, and brightness for the shadow, mid
tones, and highlights. You can further refine your
adjustments by specifying the color range to be
corrected by using the Secondary Color
Correction controls.
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Video effects
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Video effects
Blur and Sharpen effects
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Video effects
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Video effects
Mirror effect
The Mirror effect splits the image along a line and
reflects one side onto the other.
Reflection Center
The position of the line about which the reflection
occurs.
Reflection Angle
The angle of the line about which the reflection
occurs. An angle of 0° reflects the left side onto
the right. An angle of 90° reflects the top onto the
bottom.
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Video effects
Twirl effect
The Twirl effect distorts an image by rotating a clip
around its center. The image is distorted more
sharply in its center than at the edges, causing a
whirlpool result at extreme settings.
Angle
How far to twirl the image. Positive angles twirl the
image clockwise; negative angles twirl it
counterclockwise. For a whirlpool result, animate
the angle.
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Video effects
Twirl Radius:
How far the twirl extends from the twirl center. This
value is a percentage of width or height of the clip,
whichever is greater. A value of 50, for example,
produces a twirl that extends to the edges of the
clip.
Twirl Center
Sets the position of the center of the twirl.
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Video effects
Crop effect:
The Crop effect trims pixels from the edges of a
clip. The Left, Top, Right, and Bottom properties
specify what percentage of the image to remove.
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Video effects
Block Dissolve effect:
The Block Dissolve effect makes a clip disappear
in random blocks. The width and height of the
blocks, in pixels, can be set independently.
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Video effects
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Video effects
Dip To Black transition:
Dip To Black fades clip A to black, and then fades
from black to clip B.
Note: Using dip to black at the beginning or end of
a clip will also affect a video on a lower track,
something not always expected when a simple
fade in/out of the targeted clip is what is wanted.
The cross dissolve transition may work better for
this.
Dip To White transition:
Dip To White fades clip A to white, and then fades
from white to clip B.
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Video effects
Page Peel and Page Turn Transition
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Video effects
Page Peel and Page Turn Transition
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Topic - 3 Lecture- 22
STYLES OF
PACKAGING: NEWS
& NON-NEWS
Unit-III
Mixing and Exporting
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OBJECTIVE OF LECTURE
- Understand how news stories are packaged in
video.
- Understand how non-news stories are
packaged in video.
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Suggested further readings:
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Introduction
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Packaging in news
-A news package is a creative, visual and long form
of storytelling found on television newscasts. News
is conveyed to an audience by packaging together
a story that includes characters, facts, plot twists
and a climax.
-A package is a self-contained taped news report.
Many networks use news packages to provide
innovative newscasts to broad audiences.
Alternate ways of referring to these newscasts
include package, taped package, news package or
simply as a pack.
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Packaging in news
- These types of newscasts deliver in-depth
coverage of news events by investigating
subjects of all kinds. News correspondents
probe trends, crimes, conflicts and issues of
interest to present long segments, and
sometimes full one or two-hour broadcasts.
- This type of news presentation is best for
complicated stories or ones that have multiple
interviews. In the case of magazine-style news
programming, packages can be 20 minutes or
longer.
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Packaging in news
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Packaging in news
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Packaging in news
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Packaging in news
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Packaging in news
-The post production team will then use the script to
bring together the whole news package, to create a
newscast that is entertaining, compelling and
informative, while keeping in line with the reporter's
overall vision and storyline.
-Import your narration voice track into the video
editing software along with all video clips. Edit story
and export video. Exported video file should not be
not too big.
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Packaging in news
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Packaging in news
Stages of video edit and package a News story:
Log sheet
The first thing to do is view your tape and the time
code. Make a list, or log, of the different shots you
see, the times they start and finish (called in and
out points) and what people say (script). If
someone can log, while you are filming, even
better. It will save you valuable editing time,
particularly if you are on a deadline.
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Packaging in news
Stages of video edit and package a News story:
Assembly edit
Now you are ready to do an assembly edit. That
is where you look at your storyboard and cut out
the film to match the shots you planned. The
paper edit will help you find these sections easily.
Lay them down in order. In most computer editing
packages, this means laying them on a line from
left to right, called a timeline.
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Packaging in news
Stages of video edit and package a News story:
Sound edit
Listen to the script and cut the film so that it all
makes sense when you listen to it. Your edited
report on the timeline should now look almost
finished.
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Packaging in news
Stages of video edit and package a News story:
Final Edit
This is where you put the finishing touches to your
report.
For example: You can add different bits of video, to
make your report visually interesting, and
graphics. The final edit usually involves shortening
the report or making it more concise. Make sure
your overall editor is happy you haven't cut out any
vital bits such as the other side of the argument.
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Packaging in news
Stages of video edit and package a News story:
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Packaging in news
Stages of video edit and package a News story:
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Packaging in news
Stages of video edit and package a News story:
Editing interviews
You can cut out the reporter's questions, as long as
the interviewee answers in full sentences. This will
make your report more concise. You only need to
include one or two good answers in your report.
Listen to all the answers first and select the best
ones. It will save you valuable editing time,
particularly if you are on a deadline.
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Packaging in news
Stages of video edit and package a News story:
Transitions
There's no need to go overboard with these. If
you've filmed your report well, you won't need to
add any. Some very common transitions are:
Blurring the edges between one shot and the next,
called a cross-dissolve. This is often used to show
that time has passed.
Fading from or to black at the beginning and end of
your report, to mark the beginning and end.
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Packaging in news
Stages of video edit and package a News story:
Transitions
There's no need to go overboard with these. If
you've filmed your report well, you won't need to
add any. Some very common transitions are:
Blurring the edges between one shot and the next,
called a cross-dissolve. This is often used to show
that time has passed.
Fading from or to black at the beginning and end of
your report, to mark the beginning and end.
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Packaging in news
Stages of video edit and package a News story:
Adding graphics
To make your report look really professional, add
name and job titles. Have a look for the "type tool"
or something that does the same job.
Using titles means that the reporter and
interviewees don't need to spend time introducing
themselves. When adding titles, keep the font
plain and make the words big enough to read on
screen. Make sure you spell names correctly.
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Topic - 3 Lecture- 23
STYLES OF
PACKAGING: NEWS
& NON-NEWS
Unit-III
Mixing and Exporting
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OBJECTIVE OF LECTURE
- Understand how news stories are packaged in
video.
- Understand how non-news stories are
packaged in video.
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Suggested further readings:
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Video Editing of Non-News programmes
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Video Editing of Non-News programmes
First Assembly
-The first assembly is when the action starts to pick
up for the video editor. Using the storyboard as a
foundation, you start making selections. Usable
footage is trimmed and marked, while the bad
takes are cast aside.
-You take all the usable footage, often times
multiple takes of the same shot, and place them in
sequence. The result is an extended video of each
potential shot for the final edit. This portion of the
process is for internal purposes, to be shared with
the director and producer.
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Video Editing of Non-News programmes
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Video Editing of Non-News programmes
Sound edit
Sound edit is very differently done when a news
story is packaged compared to a non-news one. A
non-news story is mainly thematic and according to
the topic.
For example: If we make a news feature on a
famous photographer who passed away, the music
on voice over, anchor links and titles will be low
volume, subtle and soothing. Here we can’t use
dramatic or high volume music. This is called
aesthetics in use of music. It should support or
compliment the visuals rather to distract or disturb
the viewers. 7 of 17
Video Editing of Non-News programmes
Editing Interviews
A news feature can have interviews longer in
duration as compared to news stories. Because
news features are made to give details of the topic
and sometimes interviews are enough to do this.
Also, there could be background music also for
interviews which give a nice environment to the
context or topic. It also sets the mood.
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Video Editing of Non-News programmes
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Video Editing of Non-News programmes
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Video Editing of Non-News programmes
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Video Editing of Non-News programmes
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Video Editing of Non-News programmes
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Video Editing of Non-News programmes
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Video Editing of Non-News programmes
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Video Editing of Non-News programmes
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Video Editing of Non-News programmes
Color Grading
-The final step before deliverables are rendered
and shipped is color grading. Color grading is the
stage in which you, or a colorist, manipulates
color and tonal qualities of the video image to craft
a unique look that helps set the mood for the
video and visually tell the story.
- The advent of digital cinema cameras, greater
computing power and more advanced codecs has
increased the implementation of color grading.
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Topic - 4 Lecture- 24
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OBJECTIVE OF LECTURE
-Understand how archiving is done and its
importance.
-To know about various file formats used for
archiving video data and projects.
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Suggested further readings:
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Archiving
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Archiving
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Archiving in Premier Pro using Project Manager
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Archiving in Premier Pro using Project Manager
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Archiving in Premier Pro using Project Manager
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Archiving in Premier Pro using Project Manager
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Archiving in Premier Pro using Project Manager
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Archiving in Premier Pro using Project Manager
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Archiving File Formats
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Archiving File Format
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Archiving File Format
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Archiving File Format
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Archiving File Format
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Archiving File Format
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Archiving File Format
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Archiving File Format
Advanced Intelligent
Linear Tape Open Digital Linear Tape
Tape (AIT) 21 of 27
(LTO) (DLT)
Archiving File Format
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Archiving File Format
Project files
- The project file created by your nonlinear editing
software truly is intellectual property. If you ever
need to make a change to the video after the
creation of the digital master, it will probably be
easiest to do so from the original project file. Of
course, this is only so if the project file can be
opened, and all the clip files can be easily
reattached. You will want to take great care to
ensure that the project file is archived to multiple
locations and multiple media types.
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Archiving File Format
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Archiving File Format
Removing unused media from the project file
- When you archive a completed project and the
associated media, you will almost certainly have a
bunch of stuff that was not used in the finished
product. This may include a lot of unused source
footage, and it may also include temporary render
files. In some cases, it will make sense to include all
of this with the archived project, and in some cases
you may want to remove some of the files to save
space.
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Archiving File Format
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