Creature Cards PDF
Creature Cards PDF
Creature Cards PDF
U
sing creatures in a roleplaying game is usually fun,
for both the Game Master (GM) and the players, as
enemies and as friends. The fun may stop if the GM
or the players don’t remember all the details of a creature
(“What’s its flat-footed AC?”, “How did this special attack
work?”), or if they are using some more or less obscure tem-
plate (“I’ll summon a celestial dire badger... no, I don’t know
its statistics.”). Enter the Blank Creature Cards. http://www.theothergamecompany.com
©2003 The Other Game Company and Stefan Pietraszak. All rights reserved unless otherwise noted. Requires the use of the Dungeons & Dragons® Player´s
Handbook, Third Edition, published by Wizards of the Coast®. ´D20 System´ and the ´D20 System´ logo are Trademarks owned by Wizards of the Coast, a
subsidiary of Hasbro®, Inc., and are used according to the terms of the D20 System License version 5.0.
The Other Game Company, TOGC, the TOGC logo, and Complete Monster Cards are trademarks of The Other Game Company. All rights reserved.
Monster Card
Monster Card
Monster Card
CR: CR: CR:
TOGC
TOGC
Base Attack/Grappel: Base Attack/Grappel: Base Attack/Grappel:
Space/Reach: Saves: Fort , Ref , Will Space/Reach: Saves: Fort , Ref , Will Space/Reach: Saves: Fort , Ref , Will
Abilities: Str , Dex , Con , Int , Wis , Cha Abilities: Str , Dex , Con , Int , Wis , Cha Abilities: Str , Dex , Con , Int , Wis , Cha
Monster Card
Monster Card
CR: CR: CR:
©2003 The Other Game Company and Stefan Pietraszak. All rights reserved unless otherwise noted.
TOGC
TOGC
Base Attack/Grappel: Base Attack/Grappel: Base Attack/Grappel:
Space/Reach: Saves: Fort , Ref , Will Space/Reach: Saves: Fort , Ref , Will Space/Reach: Saves: Fort , Ref , Will
Abilities: Str , Dex , Con , Int , Wis , Cha Abilities: Str , Dex , Con , Int , Wis , Cha Abilities: Str , Dex , Con , Int , Wis , Cha
Monster Card
Monster Card
TOGC
TOGC
Space/Reach: Saves: Fort , Ref , Will Space/Reach: Saves: Fort , Ref , Will Space/Reach: Saves: Fort , Ref , Will
Abilities: Str , Dex , Con , Int , Wis , Cha Abilities: Str , Dex , Con , Int , Wis , Cha Abilities: Str , Dex , Con , Int , Wis , Cha
2
Environment: Treasure: Environment: Treasure: Environment: Treasure:
Organization: Alignment: Organization: Alignment: Organization: Alignment:
© 2003 The Other Game Company. All rights reserved. © 2003 The Other Game Company. All rights reserved. © 2003 The Other Game Company. All rights reserved.
© 2003 The Other Game Company. All rights reserved. © 2003 The Other Game Company. All rights reserved. © 2003 The Other Game Company. All rights reserved.
© 2003 The Other Game Company. All rights reserved. © 2003 The Other Game Company. All rights reserved. © 2003 The Other Game Company. All rights reserved.
3
4 Open Game License Blank Monster Cards
1. Definitions: (a)"Contributors" means the copyright and/or trademark owners who have contributed Open Game Content; (b)"Derivative Material" means
copyrighted material including derivative works and translations (including into other computer languages), potation, modification, correction, addition,
extension, upgrade, improvement, compilation, abridgment or other form in which an existing work may be recast, transformed or adapted; (c) "Distribute"
means to reproduce, license, rent, lease, sell, broadcast, publicly display, transmit or otherwise distribute; (d)"Open Game Content" means the game mechan-
ic and includes the methods, procedures, processes and routines to the extent such content does not embody the Product Identity and is an enhancement over
the prior art and any additional content clearly identified as Open Game Content by the Contributor, and means any work covered by this License, including
translations and derivative works under copyright law, but specifically excludes Product Identity. (e) "Product Identity" means product and product line
names, logos and identifying marks including trade dress; artifacts; creatures characters; stories, storylines, plots, thematic elements, dialogue, incidents, lang-
uage, artwork, symbols, designs, depictions, likenesses, formats, poses, concepts, themes and graphic, photographic and other visual or audio representations;
names and descriptions of characters, spells, enchantments, personalities, teams, personas, likenesses and special abilities; places, locations, environments,
creatures, equipment, magical or supernatural abilities or effects, logos, symbols, or graphic designs; and any other trademark or registered trademark clear-
ly identified as Product identity by the owner of the Product Identity, and which specifically excludes the Open Game Content; (f) "Trademark" means the
logos, names, mark, sign, motto, designs that are used by a Contributor to identify itself or its products or the associated products contributed to the Open
Game License by the Contributor (g) "Use", "Used" or "Using" means to use, Distribute, copy, edit, format, modify, translate and otherwise create Derivative
Open Game License
Material of Open Game Content. (h) "You" or "Your" means the licensee in terms of this agreement.
2. The License: This License applies to any Open Game Content that contains a notice indicating that the Open Game Content may only be Used under and
in terms of this License. You must affix such a notice to any Open Game Content that you Use. No terms may be added to or subtracted from this License
except as described by the License itself. No other terms or conditions may be applied to any Open Game Content distributed using this License.
3.Offer and Acceptance: By Using the Open Game Content You indicate Your acceptance of the terms of this License.
4. Grant and Consideration: In consideration for agreeing to use this License, the Contributors grant You a perpetual, worldwide, royalty-free, non-exclusi-
ve license with the exact terms of this License to Use, the Open Game Content.
5.Representation of Authority to Contribute: If You are contributing original material as Open Game Content, You represent that Your Contributions are Your
original creation and/or You have sufficient rights to grant the rights conveyed by this License.
6.Notice of License Copyright: You must update the COPYRIGHT NOTICE portion of this License to include the exact text of the COPYRIGHT NOTICE
of any Open Game Content You are copying, modifying or distributing, and You must add the title, the copyright date, and the copyright holder's name to
the COPYRIGHT NOTICE of any original Open Game Content you Distribute.
7. Use of Product Identity: You agree not to Use any Product Identity, including as an indication as to compatibility, except as expressly licensed in another,
independent Agreement with the owner of each element of that Product Identity. You agree not to indicate compatibility or co-adaptability with any Trademark
or Registered Trademark in conjunction with a work containing Open Game Content except as expressly licensed in another, independent Agreement with
the owner of such Trademark or Registered Trademark. The use of any Product Identity in Open Game Content does not constitute a challenge to the owners-
hip of that Product Identity. The owner of any Product Identity used in Open Game Content shall retain all rights, title and interest in and to that Product
Identity.
8. Identification: If you distribute Open Game Content You must clearly indicate which portions of the work that you are distributing are Open Game Content.
9. Updating the License: Wizards or its designated Agents may publish updated versions of this License. You may use any authorized version of this License
to copy, modify and distribute any Open Game Content originally distributed under any version of this License.
10 Copy of this License: You MUST include a copy of this License with every copy of the Open Game Content You Distribute.
11. Use of Contributor Credits: You may not market or advertise the Open Game Content using the name of any Contributor unless You have written per-
mission from the Contributor to do so.
12 Inability to Comply: If it is impossible for You to comply with any of the terms of this License with respect to some or all of the Open Game Content due
to statute, judicial order, or governmental regulation then You may not Use any Open Game Material so affected.
13 Termination: This License will terminate automatically if You fail to comply with all terms herein and fail to cure such breach within 30 days of beco-
ming aware of the breach. All sublicenses shall survive the termination of this License.
14 Reformation: If any provision of this License is held to be unenforceable, such provision shall be reformed only to the extent necessary to make it enfor-
ceable.
15 COPYRIGHT NOTICE
Open Game License v 1.0 Copyright 2000, Wizards of the Coast, Inc.
System Reference Document Copyright 2000, Wizards of the Coast, Inc.; Authors: Jonathan Tweet, Monte Cook, Skip Williams, based on
original material by E. Gary Gygax and Dave Arneson.
Blank Monster Cards Copyright 2003, The Other Game Company (TOGC); Author: Stefan Pietraszak.