The document provides an agenda and setup for a Dungeon World roleplaying session involving a werewolf haunting a village. It includes potential questions for players, goals for the GM, descriptions to set the scene, and custom moves that can be used during gameplay involving traps, encounters with gypsies and villagers, and clues to uncover the werewolf's identity.
The document provides an agenda and setup for a Dungeon World roleplaying session involving a werewolf haunting a village. It includes potential questions for players, goals for the GM, descriptions to set the scene, and custom moves that can be used during gameplay involving traps, encounters with gypsies and villagers, and clues to uncover the werewolf's identity.
The document provides an agenda and setup for a Dungeon World roleplaying session involving a werewolf haunting a village. It includes potential questions for players, goals for the GM, descriptions to set the scene, and custom moves that can be used during gameplay involving traps, encounters with gypsies and villagers, and clues to uncover the werewolf's identity.
The document provides an agenda and setup for a Dungeon World roleplaying session involving a werewolf haunting a village. It includes potential questions for players, goals for the GM, descriptions to set the scene, and custom moves that can be used during gameplay involving traps, encounters with gypsies and villagers, and clues to uncover the werewolf's identity.
Make the world fantastic A Dungeon Starter by Mark Tygart Fill the characters’ lives with adventure Woodland Wolf Trap For Sage LaTorra and Adam Koebel’s Play to find out what happens Dungeon World www.Dungeon-World.com When you step on a hidden wolf trap, Roll+Dex. On a 10+, gain both; with a roll of 7-9 choose one. Q U E ST I O N S • You avoid the trap and taking the 1d8 of damage How did you first hear about the werewolf haunting GOALS the village of West Proctor? Establish details, describe • You find a useful clue in the trap to the werewolf’s Which of you has a special reason to hate this Use what they give you identity (Shred of a bloody clerical robe). werewolf? Why did the Mayor hire your party to destroy the Ask questions Forest Gypsy Encampment werewolf? Leave blanks What has the Mayor threatened will happen to each Look for interesting facts When you find the hidden enclave of gypsies, roll of you if you don’t destroy the werewolf? Help the players understand the moves +Charisma. Give each character a chance to shine •On a 10+, the gypsies don’t attack and useful items IMPRESSIONS Introduce NPC’s and/or information are given in exchange for a promise to Fill out your worksheet The howl of a wolf in the night attack the werewolf. A full moon rising above dark trees The ominous whisper of the wind •On a 7-9: The gypsies don’t attack in exchange for a DUNGEON MOVES The grisly corpse of the werewolf’s last meal promise to eliminate the werewolf. The glittering eyes of small creatures in the wood Change the environment The soundlessly flight of an owl and the muffled shriek Point to a looming threat Unexpected Inn (The Slaughtered Lamb) of its prey Introduce a new faction or type of creature The warm light falling from the windows of a Use a threat from an existing faction or type When you find the Unexpected Inn, roll +Charisma. welcoming inn of creature •On a 10+, the inn patrons provide useful items and/or A bubbling creek forms shallow pools and slippery Make them backtrack slopes information in exchange for a promise to attack the Present riches at a price The merry campfire and fiddle music of a brightly werewolf. Present a challenge to one of the characters ornamented gypsy encampment The yellowing eyes of Mama Fortuna the Gypsy •On a 7-9: The inn patrons will coldly ask the party to Fortune Teller who knows many secrets leave and if insulted may become an angry horde of An ancient twisted oak, growing on the edge of a villagers and attack. waterfall The angry cries of an angry mob of villagers with •Less than 6: The inn patrons will attempt to drug the pitchforks and torches party’s food and drink and dump them in the woods to The kindly face of a local cleric and mayor’s brother appease the werewolf. (Secretly the werewolf!) A sudden scream in the night, then silence INSPIRATIONS : THE WOLF MAN (VARIOUS FILMS), AN AMERICAN WEREWOLF IN LONDON, LADYHAWKE AND THE FRENCH FILM BROTHERHOOD OF THE WOLF. C U ST O M M O V E S Gypsy Bandit Horde, Stealthy, Organized, Intelligent, Instinct: To shed the appearance of civilization Hoarder Sword (b [2d4] damage) 3 HP 1 armor Transform to pass unnoticed as beast or man Chapel Perilous Close, Far Strike from within Instinct: Gain Money Hunt like man and beast When you find the hidden outline of a concealed door etched amid the woodland castle ruins, roll+Wis. •Rob and pillage Zoog Group, Tiny, Stealthy, Devious, Organized, •Pickpocket On a 10+, choose two. On a 7-9, choose one. •Ambush - Summon 2 more bandits once per encounter Intelligent, and Planar per group Bite (d4 damage) 2 HP • You find a useful clue in the chapel to the werewolf’s Special Qualities: Refugee from the Dreamlands, Can identity (Bloody prayer book). Detect Invisible Mama Fortuna Magical, Organized, Intelligent • The Angry Horde of Villagers does not notice you Spiteful, nasty creatures with a taste for the flesh of Balefire Bolt (w [2d8] damage) 6 HP 1 armor sentient beings, zoogs lurk in the shadowy, moldering Close, Far • You find a silver sword places of the world. Often mistaken merely for Leader of the local band of gypsy bandits. otherworldly animals, zoogs possess base intentions and Hidden Forest Cache vicious demeanors that set them apart from lowly beasts. Instinct: To prey on traditional society When you find the outline of a concealed bundle stuck Congregating in loose, tribal societies, these sinister inside a tree stump, roll+Wis. On a 10+, gain all. On a 7-9, •Lay a curse creatures claim the depths of dark woodlands or moldy choose two: •Mislead with an illusion forests as their homes, favoring lands where the •Predict the future • A set of 6 silver arrows boundaries between worlds and planes grow thin and strange creatures—not unlike themselves—slip between •A sketch of the Chapel Perilous in blood on vellum Werewolf Solitary, Intelligent reality's cracks. Although lone zoogs shy away from Bite (d10+2 damage, 1 piercing) 12 HP 1 Armor attacking larger creatures, when zoogs outnumber an •A silver dagger Close, Messy invader they launch deadly ambushes, leaping from Monsters Special Qualities: Only killed by silver, but will retreat for sagging boughs and hidden dens to swarm foes. the night if brought to zero hp Angry Horde of Villagers Solitary Zoogs also detest cats, and go to great lengths to slay A flurry of blows (d8x2 damage) 16 HP “Beautiful, isn’t it? The moon, I mean. She’s watching us, felines of any sort and devour them. Close, Reach, Far you know? Her pretty silver eyes watch us while we sleep. Special Qualities: 3x normal health. Every health lost kills a Mad, too—like all the most beautiful ones. If she were a civilian. -1 dmg for every civilian lost. woman, I’d bend my knee and make her my wife on the spot. No, I didn’t ask you here to speak about her, though. This work is licensed under a Creative Commons An angry group of civilians. Armed with torches and The chains? For your safety, not mine. I’m cursed, you see. Attribution 4.0 International License. pitchforks. They seem to wearing a few pieces of armor. You must have suspected. The sorcerer-kings called it “lycanthropy” in their day—passed on by a bite to make GM notes: Consult Justin Whitbread’s excellent Instinct: To kill the outsiders and werewolves supplement Dungeon World: Number Appearing more of our kind. No, I could find no cure. Please, don’t be scared. You have the arrows I gave you? Silver, yes. Ah, freely available on the current Dungeon World Attack furiously while surrounding the opposition you begin to understand. Don’t cry, sister. You must do website for information on incorporating this for me. I cannot bear more blood on my hands. You lycanthropy and werewolves in your game. Visit the Cats of Tindalos (http://catsoftindalos.blogspot.com/) for must end this. For me.” more free Dungeon World material.