Soria Gameprogramingpaper Final Essay
Soria Gameprogramingpaper Final Essay
Soria Gameprogramingpaper Final Essay
Ivan Soria
CST300
9/10/2023
Video Game Industry + Game Programming Analysis
The video game industry is a dynamic and rapidly evolving sector within the
entertainment and technology domains. It includes the creation, marketing, and playing of
interactive video games. As of July 2019, the video game industry generated approximately
US$ 134.9 billion in global sales. However, it is essential to note that the landscape has
continued to evolve since then. The industry has grown manyfold in countries like the US and
UK (Johnson & Woodcock, 2019). According to a report by Anderson et al. (2018), the
industry is anticipated to grow by 26% from 2023 to 2030. Such major innovations as sound
cards, graphic cards, PhysX, CPUs, and 3-D graphic accelerators have been influenced by it.
Video games provide a wide variety of experiences, from immersive narrative and
competitive esports to instructional and leisure play, with a worldwide market size that
surpasses the film and music industries (Giammarco et al., 2015). Major game developers,
console makers like Sony and Microsoft, and the expanding mobile gaming market are
among the key stakeholders. The popularity of multiplayer online games, exemplified by
titles like Fortnite and Call of Duty: Warzone, the widespread adoption of virtual reality with
products like the Oculus Quest 2 and PlayStation VR, and the growing emphasis on mobile
and cloud gaming platforms, as seen with services like Google Stadia and Xbox Cloud
Gaming, all highlight the current trends in the industry. These technologies are enhancing
Naughty Dog Studios, the company analyzed in this paper, operates in the video game
2013). The company is headquartered in Santa Monica, California, USA. While their primary
studio is in Santa Monica, they do not have branch offices but maintain a collaborative work
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environment at their main location. The company employs around 400-500 people (Naughty
Dog, 2023). They primarily focus on developing video games exclusively for Sony's
PlayStation consoles.
Naughty Dog Studios was founded in 1984 by Andy Gavin and Jason Rubin. Initially,
they created games for home computers, but their breakthrough came in the mid-'90s with the
release of Crash Bandicoot for the original PlayStation (Moriarty, 2013). In 2001, Naughty
Dog was acquired by Sony Computer Entertainment (now Sony Interactive Entertainment),
which helped solidify their reputation as a premier game developer for PlayStation platforms.
From its early days of creating platformers like Crash Bandicoot to creating narrative-driven,
theatrical experiences like the Uncharted and The Last of Us series, Naughty Dog has
substantially changed over the years. This change demonstrated their flexibility and
dedication to expanding the possibilities for narrative in video games (Naughty Dog, 2023).
Naughty Dog's exclusivity to Sony's PlayStation platforms has cultivated a loyal fan
base. Their games have become synonymous with PlayStation excellence, driving console
sales and solidifying Sony's position in the gaming market (Moriarty, 2013). This strategic
partnership has allowed Naughty Dog to focus on optimizing their titles for PlayStation
hardware, resulting in visually stunning and technically impressive games (Moriarty, 2013).
Numerous influential people have helped Naughty Dog Studios achieve success. A
well-known individual recognized for his contributions to the story and gameplay design of
The Last of Us and Uncharted series is Neil Druckmann, Vice President and Creative
Director (Naughty Dog, 2023). He graduated from the University of California, Irvine with a
Bachelor of Arts in Film Production (Naughty Dog, 2023). The popularity of Naughty Dog's
games was greatly aided by Bruce Straley, the studio's previous Director. Druckmann and
Straley collaborated on games like The Last of Us and Uncharted 2 (Naughty Dog, 2023).
Druckmann and Strayley's efforts led to both Uncharted and Last of Us becoming top-
selling game series and the best-known Naughty Dog Studio games. Millions of copies of
Uncharted series, which centers on the exploits of charismatic treasure hunter Nathan Drake,
have been sold worldwide (Naughty Dog, 2023). Many video games, including Uncharted 2:
Among Thieves and Uncharted 4: A Thief's End, have been well-received by critics and sold
well. For The Last of Us series, while navigating a world decimated by a fungal epidemic, the
characters Joel and Ellie in this post-apocalyptic series explore their love. The storyline and
emotional effect of The Last of Us and The Last of Us Part II have gotten much praise
(Naughty Dog, 2023). Sales and critical acclaim for Naughty Dog's games are typically
substantial. They have a devoted following and are frequently eagerly awaited by gamers.
experiences, which has helped the company build a solid reputation for its customer service
(Moriarty, 2013). Through social media, forums, and events, they interact with their audience
and help them feel a part of the community. Naughty Dog is regarded as one of the best game
production firms in the business to work at. They draw the best individuals in the industry by
providing attractive salaries and benefits packages (Naughty Dog, 2023). They have a
reputation for being an attractive workplace because of their collaborative work atmosphere
One of the most significant trends shaping the industry is the rise of cloud gaming and
streaming services. As discussed by Johnson and Woodcock (2019), games featuring online
multiplayer and live services are becoming more popular, with Fortnite and Apex Legends
among the top examples. The emphasis of this movement was on sustained player
involvement and in-game revenue generation. Second, with the promise of accessibility
across numerous devices, cloud gaming services like Google Stadia and Microsoft's Project
xCloud hint to a future change in how games are distributed and played. Third, with the
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release of the PlayStation 5 and Xbox Series X/S, a new console generation with improved
visuals, processing power, and load times has officially begun. This has given game designers
like Naughty Dog the chance to explore the limits of game creation. Fourth, Naughty Dog's
work serves as an example of how narrative-driven games are becoming more and more
immersive and emotionally resonant gaming experiences. Players are drawn to emotionally
stirring and cinematic experiences more and more. According to Johnson and Woodcock
(2019), this development has the potential to democratize access to games, making them
The position I am interested in is gameplay programmer. The core classes that one
Human-Computer Interaction, Scripting for Multimedia, Visual Thinking, User Research and
Development, Business of Design., Race, Gender, Class in the Digital World, and
Communication Design Capstone (California State University Monterey Bay, 2023). The
Media Tools units is important because it can offer students the necessary knowledge to
create and integrate assets seamlessly into games. This will ensure that games come with
high-quality graphics, animations, and audio, which will enhance their overall experience.
Furthermore, the above units can streamline my production pipeline, which will reduce
development time and costs. They can offer learners with features for asset management,
version control, and collaboration, enabling them to work efficiently and meet deadlines.
Additionally, the units can facilitate adaptability, allowing developers to optimize assets for
various platforms and resolutions, ensuring a consistent and polished game across different
devices (California State University Monterey Bay, 2023). In essence, these units are the
For my approach, I will work toward earning a bachelor's degree in computer science
available, I will sign up for a course in game development or computer graphics at California
State University Monterey Bay. I will make an effort to comprehend the concepts underlying
rendering, 2D/3D graphics, and shader programming. For the creation of immersive gaming
experiences, this information is essential (Baxter et al., 2022). I will get a foundational
essential for a gameplay programmer to comprehend the fundamentals of game design (Zyda,
2022). I will work to improve my math abilities, particularly in areas like calculus and linear
algebra, which are crucial to graphics programming. To write strong and maintainable code, I
will hone my abilities in software design patterns, version control, and debugging strategies. I
will become an expert in cutting-edge data structures and algorithms so I can enhance game
performance and handle tricky programming problems. I will look at optional classes or
extracurricular pursuits in the field of game development, such as virtual reality, augmented
projects to showcase my skills. I will try to develop small games or game mods to
build my portfolio. I will also seek internships or entry-level positions in the game
development industry. This hands-on experience will provide me with valuable insights into
the professional world of game development and enhance your resume. I will look for
positions like junior programmer, QA tester, or internships at game studios or indie game
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will attend industry events, game developer meetups, and conferences like the Game
Developers Conference (GDC). I will also engage with my fellow developers, share my
work, and seek mentorship opportunities. Naughty Dog Studios may also have internships or
recruiting events; I will make sure to participate if possible. I will join online communities,
forums, and social media groups dedicated to game development and programming.
Platforms like GitHub, Stack Overflow, and LinkedIn can be valuable for connecting with
professionals and staying updated on industry trends (Zyda, 2022). Lastly, I will maintain an
active GitHub profile where I can showcase my code, contributions to open-source projects,
and personal game projects. This will not only demonstrate my programming skills but also
In conclusion, Naughty Dog Studios has carved a prominent niche in the video game
immersive gameplay experiences. With a history of successful titles and a strong reputation,
Naughty Dog remains a respected and influential player in the industry. The company's
shape the world of interactive entertainment. However, it is important to note that the gaming
industry is highly dynamic and persons getting into the gameplay programming industry need
to be wary of future developments. The developments discussed in this paper underscore the
dynamic nature of the video game industry, where innovation is constant, and opportunities
for gameplay programmers are abundant. Aspiring game developers, like myself, must stay
attuned to these trends and adapt their skill sets accordingly. Embracing cloud gaming,
mastering VR and AR technologies, and honing our storytelling abilities will be key to
References
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curriculum in the wild. In 2018 10th International conference on virtual worlds and
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career pathways in the games industry. In C. Costa (Ed.), Proceedings of the 16th
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California State University Monterey Bay. (2023). School of Computing and Design.
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