Northeast Faerûn

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in: Locations, Articles in need of citations, Regions, and 2 more


English
Northeast Faerûn
Edit

Map of Faerûn highlighting Northeast Faerûn


Gallery
Northeast Faerûn
Geography
Type
Region
Region
Faerûn
Inhabitants of Northeast Faerûn
Locations in Northeast Faerûn
Organizations in Northeast Faerûn
Settlements in Northeast Faerûn

Northeast Faerûn, referred to in large part as the Demonlands, comprising large


portions of the Cold Lands and Unapproachable East,[1][2] was a remote area of
the continent of Faerûn. It began in the cold, forbidding lands along the great
ice sheets and continued south toward the northeastern shores of the Sea of
Fallen Stars.[3] It was bordered on the west by the mountain-hemmed land of
Vaasa and stretched east to the vast steppes of the Hordelands.[2]
Contents

Regions
Cold Lands
Great Dale
Unapproachable East
Hordelands
Pelvuria
Appendix
References

Regions
Cold Lands

Main article: Cold Lands

These lands comprised the dry, cold, and sparsely-populated regions surrounding
the Great Glacier. They were largely insulated from the rest of Faerûn and
seldom drew in visitors, save for those folks from nearby nations.[4]

Narfell: A land of dry, cold grasslands to the north of the Great Dale, it
was bordered on the west by Damara and on the east by Rashemen. Most of the
sparse population were hardy barbarian nomads, struggling to survive in this
harsh region. The most notable feature was the large Icelace Lake. It was said
that once a great nation rose here, but it was destroyed in a war with their
enemies, the kingdom of Raumathar.
Sossal: This small nation maintained good trade relationships with the
neighboring lands but remained insulated from the rest of the Realms.[5][6]

Long at war with one another, the two realms of the Bloodstone Lands united as a
single kingdom for many years before being thrown into turmoil once again.[2] It
earned its name from the rich veins of ore that ran through the Galena
Mountains.[citation needed]

Damara: While it was always a rugged, frozen frontier that beckoned forth
many adventurers, the kingdom enjoyed great prosperity for many years until it
fell under tyrannical rule during the late 15th century DR. The capital city of
Helgabal, formerly Heliogabalus], lay in the middle of the nation at the
confluence of two rivers.[7]
Vaasa: The isolated moors, bogs, and tundra of Vaasa were situated just
south of the Great Glacier, encircled by the Galena Mountains,.[8] It was
perhaps well known for the presence of Castle Perilous, once home of the great
Witch-King.[9]

Great Dale

Main article: Great Dale

This coastal land was dominated by the large forests of Rawlinswood to the north
and the Forest of Lethyr to the south. The Great Road ran along this gap,
starting at the coastal city of Uthmere on the Easting Reach of the Sea of
Fallen Stars.[10] This was the most populous area of this land, with only
scattered settlements further east.[citation needed]
Unapproachable East

Main article: Unapproachable East

Impiltur: This prosperous nation located on the west coast of the Easting
Reach existed as a peaceful kingdom for centuries, home to a line of kings and
crusaders that repeatedly defended the region from the forces of darkness.[11]
Unfortunately it was overrun by demonic incursions and plagued with internal
strife during the Era of Upheaval. Following the Great Rain that accompanied the
Second Sundering, Impiltur regained its status as a great trading presence in
the northeast, and began to earn back some of its former glory.[12][5]
Rashemen: The cold and wild northern nation in the was home to famous
berserker warriors and the powerful, revered Wychlaran. It was a place of
spirits of nature, and a land mostly untamed. Among its scattered settlements
were Mulptan, Mulsantir, and the capital city of Immilmar, home to the Iron
Lord.[13][5]
Thesk: The "Gateway to the East" was situated on the far western stretch of
the Golden Way, the great road that connect the Realms of Faerûn to the
continent of Kara-Tur. The residents of these confederated settlements enjoyed
free trade and little judgement among their people. They were just as welcoming
to all human ethnicities, as they were to goblins and even orcs.[14]

Hordelands

Main article: Hordelands

Lying outside Faerûn proper, this vast region of barren steppes stretched far to
the east, reaching the distant land of Kara-Tur. It was populated by nomadic
horse riders and expert bowmen of the Tuigan people.[15] The region had no
permanent settlements, but served as a trade route between Faerûn and Kara-Tur.
[16][14] It earned its nickname as the Endless Wastes from its unbearable
climate of frigid winters to unpleasantly hot summers, as well earth that was
unsuitable for permanent farming.[17] It used to be part of the kingdom of
Raumathar and the present-day Raumviran were believed to descend from the
inhabitants of that kingdom.[18]
Pelvuria

Main article: Great Glacier

The northernmost stretch of the region housed lands of Pelvuria, known to most
as the Great Glacier. A frozen landscape of tundra, ice, snow, and more ice,[1]
was home to fearsome giants,[citation needed] dragons,[19] and the Ulutiun
peoples.[20] Along with Sossal, Pelvuria composed the stretch of snowy tundra
referred to as Auril's Teeth.[2]
Appendix
References

Ed Greenwood, Julia Martin, Jeff Grubb (1993). Forgotten Realms Campaign Setting
2nd edition (revised), A Grand Tour of the Realms. (TSR, Inc), p. 116. ISBN 1-
5607-6617-4.
Bruce R. Cordell, Ed Greenwood, Chris Sims (August 2008). Forgotten Realms
Campaign Guide. Edited by Jennifer Clarke Wilkes, et al. (Wizards of the Coast),
p. 85. ISBN 978-0-7869-4924-3.
Map included in Bruce R. Cordell, Ed Greenwood, Chris Sims (August 2008).
Forgotten Realms Campaign Guide. (Wizards of the Coast). ISBN 978-0-7869-4924-3.
Steve Kenson, et al. (November 2015). Sword Coast Adventurer's Guide. Edited by
Kim Mohan. (Wizards of the Coast), p. 11. ISBN 978-0-7869-6580-9.
Steve Kenson, et al. (November 2015). Sword Coast Adventurer's Guide. Edited by
Kim Mohan. (Wizards of the Coast), p. 12. ISBN 978-0-7869-6580-9.
Steve Kenson, et al. (November 2015). Sword Coast Adventurer's Guide. Edited by
Kim Mohan. (Wizards of the Coast), p. 149. ISBN 978-0-7869-6580-9.
Bruce R. Cordell, Ed Greenwood, Chris Sims (August 2008). Forgotten Realms
Campaign Guide. Edited by Jennifer Clarke Wilkes, et al. (Wizards of the Coast),
p. 114. ISBN 978-0-7869-4924-3.
R.A. Salvatore (1989). The Bloodstone Lands. Edited by Elizabeth T. Danforth.
(TSR, Inc), p. 2. ISBN 0-88038-771-8.
Bruce R. Cordell, Ed Greenwood, Chris Sims (August 2008). Forgotten Realms
Campaign Guide. Edited by Jennifer Clarke Wilkes, et al. (Wizards of the Coast),
p. 189. ISBN 978-0-7869-4924-3.
Bruce R. Cordell, Ed Greenwood, Chris Sims (August 2008). Forgotten Realms
Campaign Guide. Edited by Jennifer Clarke Wilkes, et al. (Wizards of the Coast),
p. 134. ISBN 978-0-7869-4924-3.
George Krashos (August 2006). “Impiltur: The Forgotten Kingdom”. In Erik Mona
ed. Dragon #346 (Paizo Publishing, LLC), pp. 56–71.
Bruce R. Cordell, Ed Greenwood, Chris Sims (August 2008). Forgotten Realms
Campaign Guide. Edited by Jennifer Clarke Wilkes, et al. (Wizards of the Coast),
p. 144. ISBN 978-0-7869-4924-3.
Bruce R. Cordell, Ed Greenwood, Chris Sims (August 2008). Forgotten Realms
Campaign Guide. Edited by Jennifer Clarke Wilkes, et al. (Wizards of the Coast),
pp. 168–169. ISBN 978-0-7869-4924-3.
Steve Kenson, et al. (November 2015). Sword Coast Adventurer's Guide. Edited by
Kim Mohan. (Wizards of the Coast), p. 13. ISBN 978-0-7869-6580-9.
Bruce R. Cordell, Ed Greenwood, Chris Sims (August 2008). Forgotten Realms
Campaign Guide. Edited by Jennifer Clarke Wilkes, et al. (Wizards of the Coast),
p. 87. ISBN 978-0-7869-4924-3.
Bruce R. Cordell, Ed Greenwood, Chris Sims (August 2008). Forgotten Realms
Campaign Guide. Edited by Jennifer Clarke Wilkes, et al. (Wizards of the Coast),
p. 143. ISBN 978-0-7869-4924-3.
Richard Baker, Matt Forbeck, Sean K. Reynolds (May 2003). Unapproachable East.
(Wizards of the Coast), p. 189. ISBN 0-7869-2881-6.
Bruce R. Cordell, Ed Greenwood, Chris Sims (August 2008). Forgotten Realms
Campaign Guide. Edited by Jennifer Clarke Wilkes, et al. (Wizards of the Coast),
p. 142. ISBN 978-0-7869-4924-3.
{{Cite book/The Bloodstone Lands|22}

Ed Greenwood, Julia Martin, Jeff Grubb (1993). Forgotten Realms Campaign


Setting 2nd edition (revised), A Grand Tour of the Realms. (TSR, Inc), p. 117.
ISBN 1-5607-6617-4.

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