2429890-The Fighters Manual of Exotic Weapons
2429890-The Fighters Manual of Exotic Weapons
2429890-The Fighters Manual of Exotic Weapons
T
What are exotic weapons?
Exotic Weapons
Name Cost Damage Weight Properties
Boomerang 12 gp 1d4 bludgeoning 1 lb. Ranged (60/120), special
Dire Flail 110 1d8/1d8 bludgeoning 10 lb. Disarming, double, two-handed
gp
Drakkar 50 gp 1d8 piercing 9 lb. Disarming, versatile (1d10)
Dwarven Urgosh 80 gp 1d8 slashing/1d6 12 lb. Versatile (double)
piercing
Flail 15 gp 1d8 bludgeoning 5 lb. Disarming
Orc Double Axe 60 gp 1d8/1d8 slashing 12 lb. Double, two-handed
Repeating Crossbow 250 1d8 piercing 6 lb. Ammunition (range 80/320), repeating, two-handed
(Light) gp
Repeating Crossbow 400 1d10 piercing 20 lb. Ammunition (range 100/400), heavy, repeating, two-
(Heavy) gp handed
Scythe 8 gp 2d4 slashing 10 lb. Lethal, two-handed
Spiked Chain 25 gp 2d4 slashing 10 lb. Finesse, reach, tripping, two-handed
Two-bladed Sword 100 1d8/1d8 slashing 10 lb. Double, two-handed
gp
Specific Exotic Weapons
Pre-existing Weapons
Some of these weapons may appear in adventures
or setting-specific books. For example, the light
repeating crossbow was statted on page 224 of
Out of the Abyss, albeit with a shorter range
(40/160 ft.), and the double-bladed scimitar was
statted on page 21 of Eberron: Rising from the Last
War as a 2d4/1d4 double weapon. Both weapons
are martial, however, and so could be considered
seperate from the weapons listed in the table.
Bonus Feat