UA2023 PH Playtest8b
UA2023 PH Playtest8b
UA2023 PH Playtest8b
BARBARIAN
Weapon
Level Prof. Bonus Class Features Rages Rage Damage Mastery
1 +2 Rage, Unarmored Defense, Weapon Mastery 2 +2 2
2 +2 Danger Sense, Reckless Attack 2 +2 2
3 +2 Barbarian Subclass, Primal Knowledge 3 +2 2
4 +2 Ability Score Improvement 3 +2 3
5 +3 Extra Attack, Fast Movement 3 +2 3
6 +3 Subclass Feature 4 +2 3
7 +3 Feral Instinct, Instinctive Pounce 4 +2 3
8 +3 Ability Score Improvement 4 +2 3
9 +4 Brutal Strike 4 +3 3
10 +4 Subclass Feature 4 +3 4
11 +4 Relentless Rage 4 +3 4
12 +4 Ability Score Improvement 5 +3 4
13 +5 Improved Brutal Strike 5 +3 4
14 +5 Subclass Feature 5 +3 4
15 +5 Persistent Rage 5 +3 4
16 +5 Ability Score Improvement 5 +4 4
17 +6 Improved Brutal Strike 6 +4 4
18 +6 Indomitable Might 6 +4 4
19 +6 Ability Score Improvement 6 +4 4
20 +6 Primal Champion 6 +4 4
DRUID
Prof. Wild Prepared —Spell Slots per Spell Level—
Level Bonus Class Features Shape Cantrips Spells 1 2 3 4 5 6 7 8 9
1 +2 Druidic, Primal Order, Spellcasting — 2 4 2 — — — — — — — —
2 +2 Wild Companion, Wild Shape 2 2 5 3 — — — — — — — —
3 +2 Druid Subclass 2 2 6 4 2 — — — — — — —
4 +2 Ability Score Improvement 2 3 7 4 3 — — — — — — —
5 +3 Wild Resurgence 2 3 9 4 3 2 — — — — — —
6 +3 Subclass Feature 3 3 10 4 3 3 — — — — — —
7 +3 Elemental Fury 3 3 11 4 3 3 1 — — — — —
8 +3 Ability Score Improvement 3 3 12 4 3 3 2 — — — — —
9 +4 Commune with Nature 3 3 14 4 3 3 3 1 — — — —
10 +4 Subclass Feature 3 4 15 4 3 3 3 2 — — — —
11 +4 — 3 4 16 4 3 3 3 2 1 — — —
12 +4 Ability Score Improvement 3 4 16 4 3 3 3 2 1 — — —
13 +5 — 3 4 17 4 3 3 3 2 1 1 — —
14 +5 Subclass Feature 3 4 17 4 3 3 3 2 1 1 — —
15 +5 Improved Elemental Fury 3 4 18 4 3 3 3 2 1 1 1 —
16 +5 Ability Score Improvement 3 4 18 4 3 3 3 2 1 1 1 —
17 +6 — 4 4 19 4 3 3 3 2 1 1 1 1
18 +6 Beast Spells 4 4 20 4 3 3 3 3 1 1 1 1
19 +6 Ability Score Improvement 4 4 21 4 3 3 3 3 2 1 1 1
20 +6 Archdruid 4 4 22 4 3 3 3 3 2 2 1 1
DRUID SUBCLASSES
A Druid subclass is a specialization that grants
you special abilities at certain Druid levels, as
specified in the subclass.
MONK
Martial Discipline Unarmored
Level Prof. Bonus Class Features Arts Points Movement
1 +2 Martial Arts, Unarmored Defense 1d6 — —
2 +2 Monk’s Discipline, Unarmored Movement, Uncanny Metabolism 1d6 2 +10 ft.
3 +2 Deflect Attacks, Monk Subclass 1d6 3 +10 ft.
4 +2 Ability Score Improvement, Slow Fall 1d6 4 +10 ft.
5 +3 Extra Attack, Stunning Strike 1d8 5 +10 ft.
6 +3 Empowered Strikes, Subclass Feature 1d8 6 +15 ft.
7 +3 Evasion 1d8 7 +15 ft.
8 +3 Ability Score Improvement 1d8 8 +15 ft.
9 +4 Acrobatic Movement 1d8 9 +15 ft.
10 +4 Heightened Discipline, Self-Restoration 1d8 10 +20 ft.
11 +4 Subclass Feature 1d10 11 +20 ft.
12 +4 Ability Score Improvement 1d10 12 +20 ft.
13 +5 Deflect Energy 1d10 13 +20 ft.
14 +5 Disciplined Survivor 1d10 14 +25 ft.
15 +5 Perfect Discipline 1d10 15 +25 ft.
16 +5 Ability Score Improvement 1d10 16 +25 ft.
17 +6 Subclass Feature 1d12 17 +25 ft.
18 +6 Superior Defense 1d12 18 +30 ft.
19 +6 Ability Score Improvement 1d12 19 +30 ft.
20 +6 Body and Mind 1d12 20 +30 ft.
WEAPON TABLES
SIMPLE WEAPONS: MELEE
Weapon Damage Properties Mastery Weight Cost
Club 1d4 Bludgeoning Light Slow 2 lb. 1 SP
Dagger 1d4 Piercing Finesse, Light, Thrown (Range 20/60) Nick 1 lb. 2 GP
Greatclub 1d8 Bludgeoning Two-Handed Push 10 lb. 2 SP
Handaxe 1d6 Slashing Light, Thrown (Range 20/60) Vex 2 lb. 5 GP
Javelin 1d6 Piercing Thrown (Range 30/120) Slow 2 lb. 5 SP
Light Hammer 1d4 Bludgeoning Light, Thrown (Range 20/60) Nick 2 lb. 2 GP
Mace 1d6 Bludgeoning — Sap 4 lb. 5 GP
Quarterstaff 1d6 Bludgeoning Versatile (1d8) Topple 4 lb. 2 SP
Sickle 1d4 Slashing Light Nick 2 lb. 1 GP
Spear 1d6 Piercing Thrown (Range 20/60), Versatile (1d8) Sap 3 lb. 1 GP
NICK
Prerequisite: Light Property
When you make the extra attack of the Light
property, you can make it as part of the Attack
action instead of as a Bonus Action. You can
make this extra attack only once per turn.
PUSH
Prerequisite: Heavy, Two-Handed, or Versatile
Property
If you hit a creature with this weapon, you can
push the creature up to 10 feet straight away
from yourself if it is Large or smaller.