Avishkaar Graded Content
Avishkaar Graded Content
Tweak is an entry level educational robotics kit based on STEAM (Science, Technology,
Engineering, Art and Math) concepts of learning. Tweak is a robotics kit designed to take away
the intimidation factor of robots. Its friendly appearance combined with its skins (you can create
several manifestations like a bulldozer, dumper truck, a gorilla, an air blower and more!) enables
you to create various interesting forms and designs.
In the Coders Club, students will learn problem solving, graphical coding, logic development,
teamwork and much more with Tweak.
Grade 1
Session Session Theme Learnings
Introduction to Tweak and its Learn about Tweak and snap-fit mechanism +
1 modules Learn to connect Tweak with TweakGo
Drive Tweak with TweakGo controller
2 My first Tweak - Simple Car (introduction)
3 Tweak and Wheels Directions – Forward, Backward, Left and Right
5 Tweak and Display Different types of Emotions
6 Tweak in different colours Different types of colours
7 Tweak and sounds Animals and birds sound
8 Talking car Alphabets and Numbers + Problem Solving
9 Tweak as Rotating Fan Clockwise and Anticlockwise direction
10 Tweak as Wide Car Shapes and movement
11 Tweak as Windmill Art and craft and use of wheels
12 Dancing Tweak Motions, Movements, and speed
13 Tweak as My pet Make Tweak as my Fav pet
14 Tweak Racing Hurdle race in class
Introduction to TweakGo -
15 Code feature Introduction for simple code
Grade 2
Session Session Theme Learning
Tweak and TweakGo
1 introduction My first self-driving Tweak with TweakGo
Introduction to control
2 context Concept of timer
Play using Control Learn to add a timer in a different situation while moving
3 context Tweak
Introduction to Motor Learn about the 2 motors and their clockwise and
4 context Anticlockwise direction
Make a Tweak to move in a defined path/pattern using
Play using Motor motors and stop when directed | Problem Solving | Maze
5 context Solver
Introduction to Sensors
6 and their usages Learn to identify different types of sensors with Tweak
Introduction to Touch
7 sensor Learn to use touch sensors with TweakGo
Introduction to Color
9 Sensor Learn to use Color sensor | Different colors
Introduction to LDR
11 Sensor Learn about LDR sensor with TweakGo
12 Play using LDR Sensor Application of LDR Sensor
Introduction to IR
13 Sensor Learn about IR sensor with Tweak
14 Play using the IR sensor Application of IR Sensor
Challenge
15 day/competition in class Problem-Solving skill | Group activity
Grade 3
Session Session Theme Learnings
1 Recap of Tweak and TweakGo Awareness of the app and tweak parts + Race
2 Introduction of AMS (Tweak) Tweak with AMS software
Color sensor and IR Sensor
3 with AMS Learn to use color sensor and IR sensor with AMS
4 Touch Sensor and LDR sensor Learn to use the touch sensor and LDR sensor with
with AMS + Introduction to the AMS + Learn about the Design thinking process
Design process
Tweak as Edge avoider +
5 Making 'Maker Squad' Problem-solving skill + Launch cycle (Level 1)
Tweak as Line follower +
Brainstorm to find your Big
6 Idea Problem-solving skill + Launch cycle (Level 2)
Tweak as Multicolor line
follower + Define the Problem
7 statement Problem-solving skill + Launch cycle (Level 3)
Tweak as Maze solver +
Understanding the Audience
8 and current process Skill + Launch cycle (Level 4)
Tweak as object finder + Start
9 prototyping Problem-solving skill + Launch cycle (Level 5)
Learn to customize the
controller + Prototyping
10 continue Skill + Launch cycle (Level 5)
Project 2 (Traffic rules) on
Controller customization +
11 Prototyping continue Problem-solving skill + Launch cycle (Level 5)
Project 3 (Play with Numbers)
on Controller customization +
12 Prototyping continue Problem-solving skill + Launch cycle (Level 5)
Highlight and Fix - Test your
final project with Audience and
13 final touch Problem-solving skill + Launch cycle (Level 6)
New self-designed
14 construction Problem-solving skill + Launch cycle (Level 7)
15 Exploring possibilities Introduction to ER-Series
MECHANICAL MODELLING CLUB
(GRADES 3 AND ABOVE)
Kit: Avishkaar INTRO
Avishkaar INTRO Kit contains the INTRO Brain and Avishkaar Design system that includes
components in assembly, movement and tools category for building a multitude of robotic
mechanisms. The whole design system is built to inspire innovators of tomorrow.
This is the beginner level Robotics program specifically designed for children of Grade IV and
above to train them on Mechanical aspects of Science. This program has been specifically
designed keeping the first timers in mind.
Model made /
Session Session Theme Learnings
Task done
Kit Parts
“Design
Expectation at the end of the
versatility”,and
1a Introduction season
application of
How to use parts for making
parts
different types of robots.
Circular Motion Momentum,
1b Basic base Models Four Wheel Base Understanding the concept of
friction and motion
Linear motion, Circular motion,
2a Basic base Models Three Wheel Base Change in Friction due to contact
points
Center of Gravity, Change in
Design a bot to hit the objects
2.b Soccer Bot momentum, Balancing the Weight
in the direction you want.
of a Robot with high momentum
Design a bot to hold the object Synchronization In Mechanical
3 Gripper Bot
and drop at the desired systems, Gear system |Gripping
location Mechanisms
Note:
1. All the sections marked as "Competition and Challenge Day" will be a surprise for kids which
will be given to them as a challenge. The one who wins will be awarded/gifted something.
2. These sessions can be considered as special sessions, which might be longer than the usual
ones
MECHANICAL MODELLING CLUB
(GRADES 3 AND ABOVE)
Kit: Avishkaar LITE (ER-Series)
Avishkaar LITE Kit contains microcontroller-based Wi-Fi enabled LITE Brain and Avishkaar Design
system that includes components in assembly, movement and tools category for building a
multitude of robotic mechanisms. The whole design system is built to inspire innovators of
tomorrow.
This is the beginner level Robotics program specifically designed for children of Grade IV and
above to train them on Mechanical aspects of Science. This program has been specifically
designed keeping the first timers in mind.
Model made /
Session Session Theme Learnings
Task done
Kit Parts
“Design
Expectation at the end of the
versatility”, and
1a Introduction season
application of
How to use parts for making
parts
different types of robots.
Circular Motion Momentum,
1b Basic base Models Four Wheel Base Understanding the concept of
friction and motion
Linear motion, Circular motion,
2a Basic base Models Three Wheel Base Change in Friction due to contact
points
Note:
1. All the sections marked as "Competition and Challenge Day" will be a surprise for kids which
will be given to them as a challenge. The one who wins will be awarded/gifted something.
2. These sessions can be considered as special sessions, which might be longer than the usual
ones
ADVANCED MECHANICAL MODELLING CLUB
(GRADES 4 AND ABOVE)
Kit: Avishkaar Bridge Kit - Mechanical
In this club, students are exposed to more advanced mechanical designs/models. Students are
encouraged to think out of the box and come up with innovative solutions for problems.
Concepts such as gearbox, scissor lift mechanism, advanced crane bots are taught at this level.
It is the second level of the Robotics Program - here the students are introduced to the idea of
programming. They are introduced to the hardware as well as the programming software
(Avishkaar Maker Studio). The Avishkaar FULL Kit contains Micro-controller based & WiFi
enabled and fully programmable ER-Series FULL Brain
Introduction to
Client and Server Communication
To learn wifi connectivity between
16 Communication Initialization of Server and
two or more brains.
Introduction client and connectivity
between brains
Competition/Challen A surprise challenge on the day will be given to teams and they
17
ge day will be scored
Special Robot design for Exhibitions
Exhibition /
1 Advance Scissor Lift
Showcase
Exhibition /
2 Ball Shooter
Showcase
ADVANCED PROGRAMMERS CLUB
(GRADES 6 AND ABOVE)
Kit: Avishkaar Bridge Kit - Advanced Programming
Here the students are introduced to the idea of creating and programming the advanced
autonomous robots with advanced sensors. They will be working on the hardware (FULL ER
Series brain) as well as the programming software (Avishkaar Maker Studio).
Here, the students are introduced to the idea of creating and programming the circuits. They
are introduced to various electronic components and devices so that after this level they can
create meaningful projects and designs.
Avishkaar X Kit is a robotics kit that allows you to work on the Circuit Designing part of the
robotics and helps you to understand the interface of electronics components with
microcontroller. This kit includes an E- series X Brain with various electronic components and
sensors like Switches, Relays, Transistors, PIR sensor, LCD etc.
To use Relays as
dynamic switches for
10 Application of Relay Using Relays to control
controlling output(LED)
circuits dynamically
with the help of sensor
Extra Projects
Extra material
Project Description Material required
required
The Street lights and
traffic lights of a city
Metal parts for
model works on their Led's and Jumper
Build a smart city structure,LEDs for street
own without any cables
light and traffic light,LDR
manual/human
involvement.
A security system that
Fingerprint sensor, servo
allows you to enter in
motor, Jumper cables, X Fingerprint sensor
Home security system house only when you
brain, metal parts for and jumper cables
are identified by your
structure
fingerprint.
An automation system
that varies/maintain
LDR,Temperature
the temperature and Temperature
Home automation sensor, Motor, LEDs, X
Light intensity sensor, Jumper
system Brain, Jumper wires,
according to the change wires,
Metal parts for structure
the ambient
atmosphere.
A system that shows us
the level of water in the 3 moisture sensor, A Pump
Moisture sensor,
Water Level indicator tank or storage unit and module, LEDs, Jumper
Pump module
switches ON/OFF the cable, X Brain
pump
We can also offer programs on Arduino and Raspberry Pi and MIT App inventor Based on open
source electronics components to the students after they have completed their Programs on X
Brain.
The Company has presence in 23 States with authorised dealers and Training partners to
provide prompt after sales support as well as training services support in Schools.
Commercials
To run Successfully a batch of upto 40 students the following kits will be needed
Junior Classes ( 1 to 4)
S.No. Item Description Qty Rate Amount
1 Avishkaar Tweak ( School Set) 10 10000 100000
2 Avishkaar Intro Kit 10 4500 45000
Total 145000
Tax @ 18% 26100
Tax Paid Cost 171100
Grade 5 to 10
S.No. Item Description Qty Rate Amount
1 Avishkaar School Bundle 10 21900 219000
Total 219000
Tax @ 18% 39420
Tax Paid Cost 258420