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Avishkaar Graded Content

The document describes two coding clubs for students - one for grades 1-2 using the Avishkaar Tweak robotics kit, and one for grades 3 and above using the Avishkaar INTRO kit. The Tweak club covers skills like problem solving, coding, and designing robots to perform tasks. The INTRO club focuses on mechanical modeling and designing robots using gears, pulleys and other mechanisms.

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myselfkunal
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0% found this document useful (0 votes)
249 views

Avishkaar Graded Content

The document describes two coding clubs for students - one for grades 1-2 using the Avishkaar Tweak robotics kit, and one for grades 3 and above using the Avishkaar INTRO kit. The Tweak club covers skills like problem solving, coding, and designing robots to perform tasks. The INTRO club focuses on mechanical modeling and designing robots using gears, pulleys and other mechanisms.

Uploaded by

myselfkunal
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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CODERS CLUB

(FOR GRADES 1 AND 2)


Kit: Avishkaar Tweak

Tweak is an entry level educational robotics kit based on STEAM (Science, Technology,
Engineering, Art and Math) concepts of learning. Tweak is a robotics kit designed to take away
the intimidation factor of robots. Its friendly appearance combined with its skins (you can create
several manifestations like a bulldozer, dumper truck, a gorilla, an air blower and more!) enables
you to create various interesting forms and designs.

In the Coders Club, students will learn problem solving, graphical coding, logic development,
teamwork and much more with Tweak.

The detail of various sessions of the program is as follows:

Grade 1
Session Session Theme Learnings
Introduction to Tweak and its Learn about Tweak and snap-fit mechanism +
1 modules Learn to connect Tweak with TweakGo
Drive Tweak with TweakGo controller
2 My first Tweak - Simple Car (introduction)
3 Tweak and Wheels Directions – Forward, Backward, Left and Right
5 Tweak and Display Different types of Emotions
6 Tweak in different colours Different types of colours
7 Tweak and sounds Animals and birds sound
8 Talking car Alphabets and Numbers + Problem Solving
9 Tweak as Rotating Fan Clockwise and Anticlockwise direction
10 Tweak as Wide Car Shapes and movement
11 Tweak as Windmill Art and craft and use of wheels
12 Dancing Tweak Motions, Movements, and speed
13 Tweak as My pet Make Tweak as my Fav pet
14 Tweak Racing Hurdle race in class
Introduction to TweakGo -
15 Code feature Introduction for simple code

Grade 2
Session Session Theme Learning
Tweak and TweakGo
1 introduction My first self-driving Tweak with TweakGo
Introduction to control
2 context Concept of timer
Play using Control Learn to add a timer in a different situation while moving
3 context Tweak
Introduction to Motor Learn about the 2 motors and their clockwise and
4 context Anticlockwise direction
Make a Tweak to move in a defined path/pattern using
Play using Motor motors and stop when directed | Problem Solving | Maze
5 context Solver
Introduction to Sensors
6 and their usages Learn to identify different types of sensors with Tweak
Introduction to Touch
7 sensor Learn to use touch sensors with TweakGo
Introduction to Color
9 Sensor Learn to use Color sensor | Different colors
Introduction to LDR
11 Sensor Learn about LDR sensor with TweakGo
12 Play using LDR Sensor Application of LDR Sensor
Introduction to IR
13 Sensor Learn about IR sensor with Tweak
14 Play using the IR sensor Application of IR Sensor
Challenge
15 day/competition in class Problem-Solving skill | Group activity

Grade 3
Session Session Theme Learnings
1 Recap of Tweak and TweakGo Awareness of the app and tweak parts + Race
2 Introduction of AMS (Tweak) Tweak with AMS software
Color sensor and IR Sensor
3 with AMS Learn to use color sensor and IR sensor with AMS
4 Touch Sensor and LDR sensor Learn to use the touch sensor and LDR sensor with
with AMS + Introduction to the AMS + Learn about the Design thinking process
Design process
Tweak as Edge avoider +
5 Making 'Maker Squad' Problem-solving skill + Launch cycle (Level 1)
Tweak as Line follower +
Brainstorm to find your Big
6 Idea Problem-solving skill + Launch cycle (Level 2)
Tweak as Multicolor line
follower + Define the Problem
7 statement Problem-solving skill + Launch cycle (Level 3)
Tweak as Maze solver +
Understanding the Audience
8 and current process Skill + Launch cycle (Level 4)
Tweak as object finder + Start
9 prototyping Problem-solving skill + Launch cycle (Level 5)
Learn to customize the
controller + Prototyping
10 continue Skill + Launch cycle (Level 5)
Project 2 (Traffic rules) on
Controller customization +
11 Prototyping continue Problem-solving skill + Launch cycle (Level 5)
Project 3 (Play with Numbers)
on Controller customization +
12 Prototyping continue Problem-solving skill + Launch cycle (Level 5)
Highlight and Fix - Test your
final project with Audience and
13 final touch Problem-solving skill + Launch cycle (Level 6)
New self-designed
14 construction Problem-solving skill + Launch cycle (Level 7)
15 Exploring possibilities Introduction to ER-Series
MECHANICAL MODELLING CLUB
(GRADES 3 AND ABOVE)
Kit: Avishkaar INTRO

Avishkaar INTRO Kit contains the INTRO Brain and Avishkaar Design system that includes
components in assembly, movement and tools category for building a multitude of robotic
mechanisms. The whole design system is built to inspire innovators of tomorrow.

This is the beginner level Robotics program specifically designed for children of Grade IV and
above to train them on Mechanical aspects of Science. This program has been specifically
designed keeping the first timers in mind.

Model made /
Session Session Theme Learnings
Task done
Kit Parts
“Design
Expectation at the end of the
versatility”,and
1a Introduction season
application of
How to use parts for making
parts
different types of robots.
Circular Motion Momentum,
1b Basic base Models Four Wheel Base Understanding the concept of
friction and motion
Linear motion, Circular motion,
2a Basic base Models Three Wheel Base Change in Friction due to contact
points
Center of Gravity, Change in
Design a bot to hit the objects
2.b Soccer Bot momentum, Balancing the Weight
in the direction you want.
of a Robot with high momentum
Design a bot to hold the object Synchronization In Mechanical
3 Gripper Bot
and drop at the desired systems, Gear system |Gripping
location Mechanisms

How to Increase and Decrease


Torque
Concept based Mechanical to generate a mechanical
4 Crane Bot
model advantage so that we apply less
input force and get more output
force

Advance Mechanical designing


Learn the concept of high speed
5 (combining 2 or more Catapult Bot
using Gear system
concepts)

A surprise challenge on the day will be given to teams


6 Competition/Challenge day
and they will be scored

Concept based Mechanical How to use thread tension using


7 model Pulley Bot pulley in a robot to lift things
With the application of pulley
Concept based Mechanical
8 Object Holder system making high torque
model
gripper.
Advance Mechanical designing
Use of wheel as a pulley, Practical
9 (combining 2 or more Rope Car Bot
use of a pulley mechanism
concepts)
Tipping Mechanism
Concept based Mechanical
10 Dumper Bot Practical use of dumper for
model
loading and unloading of material.
Change in the speed of robot with
Concept based Mechanical
11 Drift Base Robot help of gears
model

A surprise challenge on the day will be given to teams


12 Competition/Challenge day
and they will be scored

Off center tri How to make your own castor


13 Complex Mechanical designing wheel bot wheel

14 Complex Mechanical designing Robo-oto Robot moving on sliding surface


and to learn steering mechanism.
A bot with multiple arms which
can make different geometrical
15 Complex Mechanical designing Pentagram bot patterns
To roll wheels normally or
16 Complex Mechanical designing Omni Wheel laterally along its circumference |
Friction
17 Final Exhibition Day Presentation Skills
Special Robot design for Exhibitions
1 Exhibition / Showcase Humanoid Combining 2 or more kits
2 Exhibition / Showcase Robotic Train Combining 2 or more kits

Note:
1. All the sections marked as "Competition and Challenge Day" will be a surprise for kids which
will be given to them as a challenge. The one who wins will be awarded/gifted something.
2. These sessions can be considered as special sessions, which might be longer than the usual
ones
MECHANICAL MODELLING CLUB
(GRADES 3 AND ABOVE)
Kit: Avishkaar LITE (ER-Series)

Avishkaar LITE Kit contains microcontroller-based Wi-Fi enabled LITE Brain and Avishkaar Design
system that includes components in assembly, movement and tools category for building a
multitude of robotic mechanisms. The whole design system is built to inspire innovators of
tomorrow.

This is the beginner level Robotics program specifically designed for children of Grade IV and
above to train them on Mechanical aspects of Science. This program has been specifically
designed keeping the first timers in mind.

Model made /
Session Session Theme Learnings
Task done
Kit Parts
“Design
Expectation at the end of the
versatility”, and
1a Introduction season
application of
How to use parts for making
parts
different types of robots.
Circular Motion Momentum,
1b Basic base Models Four Wheel Base Understanding the concept of
friction and motion
Linear motion, Circular motion,
2a Basic base Models Three Wheel Base Change in Friction due to contact
points

Design a bot to hit the objects Center of Gravity, Change in


2b Soccer Bot
in the direction you want. momentum, Balancing the Weight
of a Robot with high momentum

Design a bot to hold the object Synchronization In Mechanical


3 and drop at the desired Gripper Bot systems, Gear system |Gripping
location Mechanisms
How to Increase and Decrease
Torque
Concept based Mechanical to generate a mechanical
4 Crane Bot
model advantage so that we apply less
input force and get more output
force
Advance Mechanical designing
5 (combining 2 or more Learn the concept of high speed
concepts) Catapult Bot using Gear system
A surprise challenge on the day will be given to teams
6 Competition/Challenge day
and they will be scored

Concept based Mechanical How to use thread tension using


7 model Pulley Bot pulley in a robot to lift things
With the application of pulley
Concept based Mechanical system making high torque
8 model Object Holder gripper.
Advance Mechanical designing
Use of wheel as a pulley, Practical
9 (combining 2 or more Rope Car Bot
use of a pulley mechanism
concepts)
Tipping Mechanism
Concept based Mechanical
10 Dumper Bot Practical use of dumper for
model
loading and unloading of material.

Concept based Mechanical Change in the speed of robot with


11 Drift Base Robot
model help of gears

A surprise challenge on the day will be given to teams


12 Competition/Challenge day
and they will be scored

Off center tri How to make your own castor


13 Complex Mechanical designing wheel bot wheel

14 Complex Mechanical designing Robo-oto


Robot moving on sliding surface
and to learn steering mechanism.

A bot with multiple arms which


can make different geometrical
15 Complex Mechanical designing Pentagram bot patterns
To roll wheels normally or
16 Complex Mechanical designing Omni Wheel laterally along its circumference |
Friction
17 Final Exhibition Day Presentation Skills
Special Robot design for Exhibitions
1 Exhibition / Showcase Humanoid Combining 2 or more kits
2 Exhibition / Showcase Robotic Train Combining 2 or more kits

Note:
1. All the sections marked as "Competition and Challenge Day" will be a surprise for kids which
will be given to them as a challenge. The one who wins will be awarded/gifted something.
2. These sessions can be considered as special sessions, which might be longer than the usual
ones
ADVANCED MECHANICAL MODELLING CLUB
(GRADES 4 AND ABOVE)
Kit: Avishkaar Bridge Kit - Mechanical

In this club, students are exposed to more advanced mechanical designs/models. Students are
encouraged to think out of the box and come up with innovative solutions for problems.
Concepts such as gearbox, scissor lift mechanism, advanced crane bots are taught at this level.

Model made / Task


Session Session Theme Learnings
done
To learn changing of gear box
Introduction to Motor Motor Gearbox
1 in a motor to increase and
Gearbox session
decrease speed.
Advance Mechanical designing
Learn about Scissor lifting
2 (combining 2 or more Scissor Lift Bot
mechanism and Pantograph
concepts)
Advance Mechanical designing Use of crane and gripper in
Advance Mini Crane
3 (combining 2 or more one robo, Understanding the
bot (4 motors)
concepts) concept of pulley with gears
Advance Mechanical designing
Change in direction of
4 (combining 2 or more Rotating Crane Bot
movement with gear
concepts)
Advance Mechanical designing Use of dumping mechanism,
5 (combining 2 or more Advance Dumper Bot Understanding the working
concepts) of dumping mechanism
A surprise challenge on the day will be given to
6 Competition/Challenge day
teams and they will be scored
Advance Mechanical designing To roll wheels normally or
7 Ball thrower Bot
(combining 2 or more laterally along its
concepts) circumference | Friction

Support Polygon| Center of


Advance Mechanical designing gravity
8 (combining 2 or more Pulley Crane Bot Making Robots/Machines
concepts) keeping Center of gravity in
mind
Conversion of direction of
Advance Mechanical designing motion, Understanding the
9 (combining 2 or more Bipedal Bot use of kit parts to get
concepts) different types of motion
using gears
Steering mechanism with
Advance Mechanical designing
rack and pinion, Usage of
10 (combining 2 or more Tractor Bot
Linkages to generate periodic
concepts)
motion
Advance Mechanical designing Uses of circular motion,
11 (combining 2 or more Robo trike Bot Usage of Linkages to
concepts) Generate Single Line Motion
A surprise challenge on the day will be given to
12 Competition/Challenge day
teams and they will be scored
Change in the speed with the
help of gears, also to learn
Advance Mechanical designing
about transfer of weight
13 (combining 2 or more Four Bar Linkage Bot
from one mechanism to
concepts)
another.

Application of kit parts in real


Advance Mechanical designing life mechanisms
14 (combining 2 or more Folding Crane Bot and to make complex
concepts) mechanism of crane to lift
heavy objects.
Advance Mechanical designing Gear Systems: Changing the
15 (combining 2 or more Forklift Bot Direction of Motion, Rack
concepts) and Pinion Gear system
Advance Mechanical designing Use of robot to shoot any
16 (combining 2 or more Archery Bot target with shooting
concepts) mechanism fixed on a crane
17 Final Exhibition Day Presentation Skills
Special Robot design for Exhibitions
1 Exhibition / Showcase All-terrain Bot Combining 2 / 3 kits and
2 Exhibition / Showcase Sky drill Bot Combining 2 / 3 kits and
Note:
1. All the sections marked as "Competition and Challenge Day" will be a surprise for kids which
will be given to them as a challenge. The one who wins will be awarded/gifted something.
2. These sessions can be considered as special sessions, which might be longer than the usual
ones
PROGRAMMERS CLUB
(GRADES 5 AND ABOVE)
Kit: Avishkaar Bridge Kit - Programming

It is the second level of the Robotics Program - here the students are introduced to the idea of
programming. They are introduced to the hardware as well as the programming software
(Avishkaar Maker Studio). The Avishkaar FULL Kit contains Micro-controller based & WiFi
enabled and fully programmable ER-Series FULL Brain

Session Session Theme Model made / Task done Learnings


Introduction to new parts and to
Application of all parts
understand about devices and what
1 Introduction and about Input,Output
are concept behind their working
and Devices
and functions.
Full overview and different functions
Introduction to the Introduction to Avishkaar of software which can help in
2 Software and How to Maker studio and its programming and to learn concept
use it. application to kit behind implementing those
programs to robot

Motor Movement Program to display text on


Usage of display context blocks of
3 and use of LCD LCD screen along with
Avishkaar Maker studio
Module Motor Movement

Application based Program to move a robot To learn how to make different


4
programming in triangular shape pattern using motor operations.

Program a robot to move


To learn how to create variables,
Application based in such a way that a
5 rotation of motors in different angles
programming staircase pattern is
and finite loops
formed
Competition/Challen A surprise challenge on the day will be given to teams and they
6
ge day will be scored
Program to find even odd
Logic Building and
numbers and change To learn logical operations and their
7 Algorithms and use
robot movement along use to manipulate robot movement.
of LCD Module
with it
Print the table of 3 and
Logic Building, change time of robot
Algorithms and use movement as per the To learn logical and arithmetic
8 of LCD Module result of multiplication operations in program.
To learn Infrared sensor and their
behaviour in different intensity of
light and color, also to use display
To display value of sensor context blocks to display integer
on LCD screen and make a value obtained by sensor on LCD
9 Intro to IR sensors hand follower robot. screen.

Application of IR To make automatic door To learn the use of IR sensors and if


10 Sensor opener using IR sensor. blocks to control motor movements

To make an edge avoider


Application of IR robot using two IR Application of IR sensor in a robot to
11 Sensor sensors. avoid an edge of the table.
Competition/Challen A surprise challenge on the day will be given to teams and they
12
ge day will be scored
Application of IR sensor in a robot
while following a line in certain areas
Application of IR Path cleaner with line and because of cleaning mechanism
13
Sensor follower (using IR) to clean the area while following
line. To learn how to decode sensor
values.
To learn touch sensor and how to
display its value on LCD screen on
Introduction and Touch sensor (robotic
getting any input and to understand
14 Application to Touch functionality)
its use as a switch in robots to
Sensor Touch sensor as switch
perform different tasks with and
without delay.
To learn application of touch sensor
Application of Touch Speed change of fan using
15 in a robot , control of motion of
Sensor touch sensor.
motors using touch sensor.

Introduction to
Client and Server Communication
To learn wifi connectivity between
16 Communication Initialization of Server and
two or more brains.
Introduction client and connectivity
between brains
Competition/Challen A surprise challenge on the day will be given to teams and they
17
ge day will be scored
Special Robot design for Exhibitions
Exhibition /
1 Advance Scissor Lift
Showcase
Exhibition /
2 Ball Shooter
Showcase
ADVANCED PROGRAMMERS CLUB
(GRADES 6 AND ABOVE)
Kit: Avishkaar Bridge Kit - Advanced Programming

Here the students are introduced to the idea of creating and programming the advanced
autonomous robots with advanced sensors. They will be working on the hardware (FULL ER
Series brain) as well as the programming software (Avishkaar Maker Studio).

Session Session Theme Model made / Task done Learnings


To learn how to control the
initialization of any program
Touch delay - Make a using touch sensor. To learn
Introduction to the program to stop a robot how to interrupt a program
club and application of in between on basis of while execution using touch
1 Touch Sensor touch received sensor.
To learn about color sensor and
Make a program to move their observation and
a robot in different behaviour in different colors ,
Introduction to Color directions on sensing also to display their value on
2 Sensor different colors LCD screen.
To learn application of color
Application of Color Color line follower - sensor to follow a line of
3 Sensor Single Color individual color.
To learn application of color
sensor to follow a line of
multiple color and finding a
Application of Color Color line follower - Multi way to reach destination by
4 Sensor Color decoding it correctly.
To learn about ultrasonic
sensor and their working to
Use ultrasonic sensor to measure distance of any object
Introduction to measure distance and and display it on the LCD
5 UltraSonic Sensor display screen.
Competition/Challeng A surprise challenge on the day will be given to teams and
6 e day they will be scored
To learn application of
ultrasonic sensor by using
conditional loop for different
Make a conditional distance by avoiding the
distance behaviour robot obstacle and changing the
Application of like Obstacle avoider and speed according to distance
7 Ultrasonic Sensor Speed changer from the obstacle.
Application based Sensor driven calculator Learn about initializing
8 Autobots (using two touch sensors) Variables and how to use them
How to use functions and
combining two sensors to
Application based Line follower with prop follow the line while detecting
9 Autobots detection any object
While following the line it will
sort objects to different colors
in different directions by using
Application based Color Separator (using IR a combination of variables and
10 Autobots and Color) functions.
Making a pattern using touch
sensor and color sensor. To
learn one sensor’s input
Application based Color sensor and Touch dependency on another
11 Autobots sensor based locker sensor's working
Competition/Challeng A surprise challenge on the day will be given to teams and
12 e day they will be scored
Application based Hand follower and edge Application of Ultrasonic, IR
13 Autobots avoider and color sensor combined
Program a Touch sensor
and on the basis of count
Application based robot should avoid the Use of counters in
14 Autobots obstacle. programming
Program a server and a
client to count the
number of people on the
server by using ultrasonic
and display on the client How to communicate data
Application based while communicating between two robots when they
15 Autobots with each other are at some distance .
Program a Touch sensor
and based on that it will Using Sensor as switch with
Application based send packet to another delay to communicate with
16 Autobots brain. each other.
Program a server and a
client robot to follow a Execution of two different
Application based line while communicating robots on the basis of
17 Autobots with each other communication.
18 Final Exhibition
TINKERERS CLUB
(GRADES 6 AND ABOVE)
Kit: Avishkaar X (ER-Series)

Here, the students are introduced to the idea of creating and programming the circuits. They
are introduced to various electronic components and devices so that after this level they can
create meaningful projects and designs.

Avishkaar X Kit is a robotics kit that allows you to work on the Circuit Designing part of the
robotics and helps you to understand the interface of electronics components with
microcontroller. This kit includes an E- series X Brain with various electronic components and
sensors like Switches, Relays, Transistors, PIR sensor, LCD etc.

Model made / Task


Session Session Theme Learnings
done
Open and Closed How to use a breadboard
Basic Circuits on
1 Circuits, Series and and create circuits on a
Breadboard
Parallel Circuits breadboard
Usage of Switches in How to use switches in Understanding the usage
2
Circuits circuits of switches and transistor
Understanding the
Introduction to Robo X How to configure the X
3 working of X Brain and
mode and kit components Brain to work with AMS
AMS ER - Series X Mode
Design a circuit that Innovation,
Design a circuit to control
4 controls the Traffic Resourcefulness, Logic
traffic on the roads
Light System Building and Algorithms

Design a circuit problem Design an advanced Innovation, Real life


5
to control traffic on the traffic light system with application based system
roads with timer RGB LED's and seven
segment

Competition/Challenge A surprise challenge on the day will be given to


6
day teams and they will be scored
Design a circuit for
Application of Light sensor Understanding the usage
7 Light switching(bright
(LDR) of Light Sensor
and dark) using LDR
To interface motors
and understand their Understanding the
8 Interface of Motor
motion and rotation concept of DC motor
withAMS

How to use BC547 as a Use of transistor as a


9 Application of BC547
switch switch

To use Relays as
dynamic switches for
10 Application of Relay Using Relays to control
controlling output(LED)
circuits dynamically
with the help of sensor

Use of infrared sensor


11 Interfacing of IR sensor How to use IR sensor
with X brain.

Competition/Challenge A surprise challenge on the day will be given to


12
day teams and they will be scored
How to use the motion
Understanding the use of
sensor to detect the
13 Application of PIR sensor PIR sensor with led or
motion and show the
buzzer
motion using buzzer.
How to use 16x2 LCD
Understanding the use of
14 Application of LCD and its interface with X
LCD as a display device
Brain by displaying text.
Understanding the use of
How to use a keypad to
15 Application of Keypad keypad to create the
create password
password system
Program PIR, buzzer,
Use of multiple
Create an advanced home LEDs,Keypad etc to
16 components into one
automation system create a Home
project
Automated system
Program a FSR and a
buzzer to detect any
Understanding the use of
17 Create a burglar alarm unusual force and
force and pressure sensor
create an alarm for this
using buzzer.
18 Final Exhibition
Note:
1. All the sections marked as "Competition and Challenge Day" will be a surprise for kids which
will be given to them as a challenge. The one who wins will be awarded/gifted something.
2. These sessions can be considered as special sessions, which might be longer than the usual
ones

Extra Projects
Extra material
Project Description Material required
required
The Street lights and
traffic lights of a city
Metal parts for
model works on their Led's and Jumper
Build a smart city structure,LEDs for street
own without any cables
light and traffic light,LDR
manual/human
involvement.
A security system that
Fingerprint sensor, servo
allows you to enter in
motor, Jumper cables, X Fingerprint sensor
Home security system house only when you
brain, metal parts for and jumper cables
are identified by your
structure
fingerprint.
An automation system
that varies/maintain
LDR,Temperature
the temperature and Temperature
Home automation sensor, Motor, LEDs, X
Light intensity sensor, Jumper
system Brain, Jumper wires,
according to the change wires,
Metal parts for structure
the ambient
atmosphere.
A system that shows us
the level of water in the 3 moisture sensor, A Pump
Moisture sensor,
Water Level indicator tank or storage unit and module, LEDs, Jumper
Pump module
switches ON/OFF the cable, X Brain
pump
We can also offer programs on Arduino and Raspberry Pi and MIT App inventor Based on open
source electronics components to the students after they have completed their Programs on X
Brain.

The Company has presence in 23 States with authorised dealers and Training partners to
provide prompt after sales support as well as training services support in Schools.

Commercials

To run Successfully a batch of upto 40 students the following kits will be needed

Junior Classes ( 1 to 4)
S.No. Item Description Qty Rate Amount
1 Avishkaar Tweak ( School Set) 10 10000 100000
2 Avishkaar Intro Kit 10 4500 45000
Total 145000
Tax @ 18% 26100
Tax Paid Cost 171100

Grade 5 to 10
S.No. Item Description Qty Rate Amount
1 Avishkaar School Bundle 10 21900 219000

Total 219000
Tax @ 18% 39420
Tax Paid Cost 258420

Avishkaar School Bundle Definition

Robotics Kit Details


S.No. ITEM QTY
1 Remote control 1
2 Connecting Cables (6-pin) 8
3 Geared Motors 4
4 Controller Wire 2
5 IR sensor 2
6 Touch Sensors 2
7 Color Sensors 2
8 Ultrasonic Sensors 2
9 Temperature Sensors 2
10 User Guide LITE 1

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