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Lec6 - RedBlackTrees

Red-black trees are a self-balancing binary search tree where each node is colored red or black, and properties of the coloring are used to ensure the tree remains balanced with operations taking O(log n) time; rotations are used during insertion and deletion to rebalance the tree by changing the position of nodes while maintaining the binary search tree property; insertion and deletion may require fixing the tree through recoloring nodes and rotations to preserve the red-black tree properties.

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0% found this document useful (0 votes)
12 views

Lec6 - RedBlackTrees

Red-black trees are a self-balancing binary search tree where each node is colored red or black, and properties of the coloring are used to ensure the tree remains balanced with operations taking O(log n) time; rotations are used during insertion and deletion to rebalance the tree by changing the position of nodes while maintaining the binary search tree property; insertion and deletion may require fixing the tree through recoloring nodes and rotations to preserve the red-black tree properties.

Uploaded by

Nour Hesham
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© © All Rights Reserved
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Red-black trees: Overview

• Red-black trees are a variation of binary search trees to ensure that


the tree is balanced.
• Height is O(lg n), where n is the number of nodes.
• Operations take O(lg n) time in the worst case.
Red-black Tree

• Binary search tree + 1 bit per node: the attribute color, which is
either red or black.
• All other attributes of BSTs are inherited:
•key, left, right, and p.

• All empty trees (leaves) are colored black.


• We use a single sentinel, nil, for all the leaves of red-black tree T, with
color[nil] = black.
• The root’s parent is also nil[T ].
Red-black Properties

1. Every node is either red or black.


2. The root is black.
3. Every leaf (nil) is black.
4. If a node is red, then both its children are black.

5. For each node, all paths from the node to descendant leaves
contain the same number of black nodes.
Red-black Tree – Example
26
Remember: every internal
node has two children, even
though nil leaves are not
17 41 usually shown.

30 47

38 50

nil[T]
Height of a Red-black Tree

• Height of a node:
• h(x) = number of edges in a longest path to a leaf.
• Black-height of a node x, bh(x):
• bh(x) = number of black nodes (including nil[T ])
on the path from x to leaf, not counting x.
• Black-height of a red-black tree is the black-height of its root.
• By Property 5, black height is well defined.
Height of a Red-black Tree
• Example: h=4
26 bh=2

• Height of a node:
h(x) = # of edges in a h=1
h=3
17 41 bh=2
longest path to a leaf. bh=1
• Black-height of a node bh(x) = #
of black nodes on path from x to
leaf, not counting x. h=2
h=2 30 47 bh=1
bh=1 h=1
• How are they related? bh=1
• bh(x) ≤ h(x) ≤ 2 bh(x) 38 h=1 50
bh=1

nil[T]
Lemma “RB Height”

Consider a node x in an RB tree: The longest descending path from x


to a leaf has length h(x), which is at most twice the length of the
shortest descending path from x to a leaf.
Proof:
# black nodes on any path from x = bh(x) (prop 5)
# nodes on shortest path from x, s(x). (prop 1)
But, there are no consecutive red (prop 4),
and we end with black (prop 3), so h(x) ≤ 2 bh(x).
Thus, h(x) ≤ 2 s(x). QED
Bound on RB Tree Height

• Lemma 13.1: A red-black tree with n internal nodes has height at


most
2 lg(n+1).
Rotations

x Left-Rotate(T, x) y

 y Right-Rotate(T, y) x 
   
Rotations

• Rotations are the basic tree-restructuring operation for almost all


balanced search trees.
• Rotation takes a red-black-tree and a node,
• Changes pointers to change the local structure, and
• Won’t violate the binary-search-tree property.
• Left rotation and right rotation are inverses.

x Left-Rotate(T, x) y

 y Right-Rotate(T, y) x 
   
Left Rotation – Pseudo-code
Left-Rotate (T, x)
1. y  right[x] // Set y.
2. right[x]  left[y] //Turn y’s left subtree into x’s right subtree.
3. if left[y]  nil[T ]
4. then p[left[y]]  x
5. p[y]  p[x] // Link x’s parent to y.
6. if p[x] = nil[T ]
7. then root[T ]  y x Left-Rotate(T, x) y
8. else if x = left[p[x]]
 
9. then left[p[x]]  y y Right-Rotate(T, y) x

10. else right[p[x]]  y    


11. left[y]  x // Put x on y’s left.
12. p[x]  y
Rotation

• The pseudo-code for Left-Rotate assumes that


• right[x]  nil[T ], and
• root’s parent is nil[T ].
• Left Rotation on x, makes x the left child of y, and
the left subtree of y into the right subtree of x.
• Pseudocode for Right-Rotate is symmetric:
exchange left and right everywhere.
• Time: O(1) for both Left-Rotate and Right-Rotate,
since a constant number of pointers are modified.
Reminder: Red-black Properties

1. Every node is either red or black.


2. The root is black.
3. Every leaf (nil) is black.
4. If a node is red, then both its children are black.

5. For each node, all paths from the node to descendant leaves
contain the same number of black nodes.
Insertion in RB Trees

• Insertion must preserve all red-black properties.


• Should an inserted node be colored Red? Black?
• Basic steps:
• Use Tree-Insert from BST (slightly modified) to insert a node x into T.
• Procedure RB-Insert(x).
• Color the node x red.
• Fix the modified tree by re-coloring nodes and performing rotation to
preserve RB tree property.
• Procedure RB-Insert-Fixup.
Insertion – Fixup

• Problem: we may have one pair of consecutive reds where we did the
insertion.
• Solution: rotate it up the tree and away…

• Three cases have to be handled…


Insertion – Fixup
RB-Insert-Fixup (T, z)
1. while color[p[z]] = RED
2. do if p[z] = left[p[p[z]]]
3. then y  right[p[p[z]]]
4. if color[y] = RED
5. then color[p[z]]  BLACK // Case 1
6. color[y]  BLACK // Case 1
7. color[p[p[z]]]  RED // Case 1
8. z  p[p[z]] // Case 1
Insertion – Fixup
RB-Insert-Fixup(T, z) (Contd.)
9. else if z = right[p[z]] // color[y]  RED
10. then z  p[z] // Case 2
11. LEFT-ROTATE(T, z) // Case 2
12. color[p[z]]  BLACK // Case 3
13. color[p[p[z]]]  RED // Case 3
14. RIGHT-ROTATE(T, p[p[z]]) // Case 3
15. else (if p[z] = right[p[p[z]]])(same as 10-14
16. with “right” and “left” exchanged)
17. color[root[T ]]  BLACK
Case 1 – uncle y is red
p[p[z]]
new z
C
C
p[z]
y
A D A D
z
     
B
B
z is a right child here.
Similar steps if z is a left child.
   
• p[p[z]] (z’s grandparent) must be black, since z and p[z] are both red and there are no other
violations of property 4.
• Make p[z] and y black  now z and p[z] are not both red. But property 5 might now be violated.
• Make p[p[z]] red  restores property 5.
• The next iteration has p[p[z]] as the new z (i.e., z moves up 2 levels).
Case 2 – y is black, z is a right child
C C
p[z]
p[z]
A  y B  y

z
 z 
B A

  

• Left rotate around p[z], p[z] and z switch roles  now z is a left child, and both z and
p[z] are red.
• Takes us immediately to case 3.
Case 3 – y is black, z is a left child
CC BB

p[z]

B  y A C

z
   
A 

 

• Make p[z] black and p[p[z]] red.


• Then right rotate on p[p[z]]. Ensures property 4 is maintained.
• No longer have 2 reds in a row.
• p[z] is now black  no more iterations.
Algorithm Analysis

• O(lg n) time to get through RB-Insert up to the call of RB-Insert-Fixup.


• Within RB-Insert-Fixup:
• Each iteration takes O(1) time.
• Each iteration but the last moves z up 2 levels.
• O(lg n) levels  O(lg n) time.
• Thus, insertion in a red-black tree takes O(lg n) time.
• Note: there are at most 2 rotations overall.
Deletion

• Deletion, like insertion, should preserve all the RB properties.


• The properties that may be violated depends on the color of the
deleted node.
• Red – OK.
• Black?
• Steps:
• Do regular BST deletion.
• Fix any violations of RB properties that may result.

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