Define User Interface? Explain The Important Benefits of A Good Design
Define User Interface? Explain The Important Benefits of A Good Design
The term used to describe this style of interaction for graphical systems was first used by
Shneiderman (1982). He called them ―direct manipulation‖ systems, suggesting that they
possess the following characteristics:
• The system is portrayed as an extension of the real world: A person is allowed to
work in a familiar environment and in a familiar way, focusing on the data, not the
application and tools. The physical organization of the system, which most often is
unfamiliar, is hidden from view and is not a distraction.
• Continuous visibility of objects and actions: objects are continuously visible.
Reminders of actions to be performed are also obvious. Nelson (1980) described
this concept as ―virtual reality,‖ a representation of reality that can be
manipulated. Hatfield (1981) is credited with calling it ―WYSIWYG‖ (what you see
is what you get) and Rutkowski (1982) described it as ―transparency,‖
• Actions are rapid and incremental with visible display of results: the results of
actions are immediately displayed visually on the screen in their new and current
form. Auditory feedback may also be provided. The impact of a previous action is
quickly seen, and the evolution of tasks is continuous and effortless.
• Incremental actions are easily reversible: Finally, actions, if discovered to be
incorrect or not desired, can be easily undone.
Indirect Manipulation