Eindin Brawnanvil
Eindin Brawnanvil
Eindin Brawnanvil
INSPIRATION
STRENGTH
16 +1 25
0 +3 PROFICIENCY BONUS
ARMOR
CLASS INITIATIVE SPEED
10 PERSONALITY TRAITS
+1 ●
+4 Constitution
+2 Intelligence
CURRENT HIT POINTS IDEALS
13 -1 Wisdom
+3 Charisma
CONSTITUTION SAVING THROWS
TEMPORARY HIT POINTS BONDS
+1 ●
+4 Acrobatics (Dex) SUCCESSES
12 6x(1d10+1)
-1 Animal Handling (Wis) FAILURES
+2 +3 Deception (Cha)
+2 History (Int)
NAME ATK BONUS DAMAGE/TYPE
14 ●
+2 Insight (Wis)
Crossbow, light +4 1d8+1 piercing
Backpack
WISDOM
+3 Intimidation (Cha)
+2 Investigation (Int)
Flail +3 1d8+0 bludgeoning
Chain mail
-1 Medicine (Wis) Glaive +3 1d10+0 slashing
Crossbow bolt
-1 +2 Nature (Int)
x20
-1 Perception (Wis) Number of
8
+3 Performance (Cha)
Attacks: 2 Crowbar
CHARISMA
+3 Persuasion (Cha)
+5 Religion (Int)
Emblem
Hammer
●
16
+1 Stealth (Dex)
Survival (Wis)
Piton x10
-1
TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
AGE HEIGHT WEIGHT
Eindin Brawnanvil
CHARACTER NAME EYES SKIN HAIR
NAME
SYMBOL
TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
FEATURES & TRAITS
Darkvision: 60 ft.
Critical Hits: 19-20
Damage Resistances: poison
----------Bonus Actions----------
Second Wind. Regain 1d10 +6 HPs (use once/rest).
---------------Actions--------------
Action Surge. Take an extra action (use once/rest).
-------------Reactions-------------
Protection Fighting Style. When a creature you can see attacks
a target other than you that is within 5 feet of you, you can use
your reaction to impose disadvantage on the attack roll. You
must be wielding a shield.
-----------Other Traits------------
Dwarven Resilience. Advantage on poison saves, resistance to
poison damage.
Shelter the Faithful. You and your companions can expect free
healing at an establishment of your faith.