This document provides an introduction to the reimagined Greyhawk setting for 5th edition Dungeons & Dragons. It explains that traditionally non-Greyhawk races like tieflings, genasi, and firbolg have been adapted to better fit the tone of Greyhawk. Lands beyond the continent of Oerik offer options like dragonborn that expand character choices while maintaining Greyhawk's style. The setting also includes subraces and cultures from old Dragon Magazine articles to flesh out the world while adding new twists. The goal is to rework rather than just update Greyhawk to make it dynamic for 5th edition without changing its old school style.
This document provides an introduction to the reimagined Greyhawk setting for 5th edition Dungeons & Dragons. It explains that traditionally non-Greyhawk races like tieflings, genasi, and firbolg have been adapted to better fit the tone of Greyhawk. Lands beyond the continent of Oerik offer options like dragonborn that expand character choices while maintaining Greyhawk's style. The setting also includes subraces and cultures from old Dragon Magazine articles to flesh out the world while adding new twists. The goal is to rework rather than just update Greyhawk to make it dynamic for 5th edition without changing its old school style.
This document provides an introduction to the reimagined Greyhawk setting for 5th edition Dungeons & Dragons. It explains that traditionally non-Greyhawk races like tieflings, genasi, and firbolg have been adapted to better fit the tone of Greyhawk. Lands beyond the continent of Oerik offer options like dragonborn that expand character choices while maintaining Greyhawk's style. The setting also includes subraces and cultures from old Dragon Magazine articles to flesh out the world while adding new twists. The goal is to rework rather than just update Greyhawk to make it dynamic for 5th edition without changing its old school style.
This document provides an introduction to the reimagined Greyhawk setting for 5th edition Dungeons & Dragons. It explains that traditionally non-Greyhawk races like tieflings, genasi, and firbolg have been adapted to better fit the tone of Greyhawk. Lands beyond the continent of Oerik offer options like dragonborn that expand character choices while maintaining Greyhawk's style. The setting also includes subraces and cultures from old Dragon Magazine articles to flesh out the world while adding new twists. The goal is to rework rather than just update Greyhawk to make it dynamic for 5th edition without changing its old school style.
to make them, and other “non- traditional races” like Genasi and Firbolg, more in keeping with the overall feel and theme of the classic Greyhawk setting.
The key here is “not found in the
original setting”. Remember, the original setting only included a small portion of the continent of Oerik. Therein lies the solution Dragon Magazine #102 (Oct 1985) to the inclusivity of all for the 5th Edition options. Beyond the and its fleshing out by Roger E. Moore borders of the Flanaess gives us the “Here in Dragon Magazine #73 in May 1983. There be Dragonborn!” option. There are also new sub-races not found in the 5e Player’s Handbook such as the The lands beyond the Flanaess have enigmatic Valley Elves, the noble Gray only been briefly described in official Elves and even Gnomes differ somewhat material, most from old Dragon Magazine from the default as shown in the PHB. articles and references in the Gord the We’ve even added a few new twists and Rogues series of novels penned by Gygax other new playable options as well to keep pre and post-TSR. In fact, the Oriental things interesting. Adventures sourcebook, first published in 1985, was originally intended to be Finally, this is not merely a simple an expansion of the Greyhawk Setting update to the setting for 5th edition (as seen in the announcement at upper compatibility. Rather it is more a re- right from Dragon #102). For whatever imagining and kit-bashing of the setting, reason, it was eventually published as making it dynamic rather than frozen in an expansion to The Forgotten Realms time while still providing that old school setting instead, placing the lands of Kara- feel and sandbox nature of Greyhawk. Tur on the Realms world of Toril and not Greyhawk’s Oerth. So, with the above said...
That said, Gygax clearly had a vision for
adding “asian-style” cultures in his world Welcome to Greyhawk of Oerth. We have taken that concept and Rebooted 576CY. will be adapting much material from the original Oriental Adventures books when creating the lands of the Ryuujin and Celestial Empires, Mur, Komal, Sa’han, etc.
Greyhawk also has some other player
options not found in other published settings. The Half-Ogre, for example has a long history of being “the best darn door- opener there is” since its original mention by Gygax in Dragon #29 (Sept 1979)