A Summary of Basic Learning Theories
A Summary of Basic Learning Theories
For teachers and educational leaders the sorting out of the various learning theories
and the associated instructional design and leadership strategies can be somewhat
confusing. Why does it seem so difficult to differentiate among the various learning
theories and why do the terms and strategies of each theory overlap? This chapter
attempts to sort out some of this confusion. We have restricted our discussion to
behaviorism, cognitivism and constructivism, recognizing we could have discussed
theories such as connoisseurship, semiotics and contextualism. We have delimited
our elaboration to the basic learning theories, since they are the ones that have the
greatest impact on teaching, learning and leading.
In this chapter we briefly describe what is meant by theories and models, the
basic elements of the three learning theories, the history of learning theories in
instructional design and leadership, as well as learning theories and the practice of
instructional design and leadership. We conclude the chapter by trying to answer
the question as to whether there is a one best theory for instructional design
and leadership. In large part, this chapter provides a retrospective analysis of the
evolution of theories of learning, designing and leading within the context of recent
history, recognizing that extensive analysis is not possible within the limits of one
chapter. This chapter is based in part on the work that one of the authors, Mergel
(1998), had done on instructional design and learning theory.
The way to see and think about teaching, leading and learning is based upon patterns
and regularities.
Theories are a systematic body of knowledge that allows us to understand,
explain, and predict phenomena within a given area. The alternative to using
theoretical knowledge is to scurry through a maze of practices mindlessly hoping
to guess the right actions. It is fair to say that we know considerably more about
teaching, leading and learning than we have in the past (Sackney, in press).
Theories are useful because they provide a basis for thinking systematically about
complex problems, such as what is the best way to teach children in different subject
areas or what is the best way to lead for a learning community. Theories allow us
to do useful things: (1) describe what is going on; (2) explain and predict behavior;
(3) predict future behavior under given circumstances; and (4) exercise control over
events (Owens, 2001, p. 21). However, a theory can never be established beyond all
doubt and a theory may be modified because of further insights. Further, a theory is
seldom thrown out completely if thoroughly tested, but sometimes a theory may be
widely accepted for a long period of time and later disproved (Dorin, Demmin &
Gabel, 1990). Whether a theory is maintained, revised, or abandoned is determined
by the outcome of research generated by the theory.
A model, on the other hand, is a simple representation of social reality. Unlike
theory, a model is typically not used to explain a complicated process; rather,
“it [model] is used to simplify the process and make it more understandable”
(Hergenhahn & Olson, 1993, p. 23). Models are generally used to show how
something is like something else. For example, reinforcement theory is an attempt
to explain why learning occurs. It is not an attempt to explain what learning is like,
as would be the case with a model. Dorin et al. (1990) contend that a model is a
mental picture that helps us to understand something we cannot see or experience
directly. As such, a model helps us to make sense of a given construct.
Behaviorist theory, dating back to Aristotle, focuses on the study of overt behaviors
that can be observed and measured (Good & Brophy, 1990). Although most
Design and Leadership 69
behaviourists did not deny the existence of mental activity, they chose to focus on
observable behaviour in their studies. (Smith and Ragan, 2005) Some of the major
behavior theorists were Pavlov, Watson, Thorndike and Skinner. Each theorist’s
contributions are briefly discussed in the following sections.
Pavlov (1849–1936) For most people, the name ‘Pavlov’ rings a bell (pun
intended). The Russian physiologist is best known for his work in classical condi-
tioning or stimulus substitution. His famous experiment involved ringing a bell
prior to presenting food to the dog. Before conditioning, ringing of a bell caused
no response from the dog. However, placing food in front of the dog initiated
salivation. During the conditioning phase, the bell was rung a few seconds before
the dog was presented with food. After conditioning, the ringing of the bell alone
caused the dog to salivate (Dembo, 1994). Table 1 summarizes the elements of
Pavlov’s experiment.
Pavlov made a number of other observations from his experiments.
– Stimulus generalization: Once the dog has learned to salivate at the sound of
the bell, it will salivate at other similar sounds.
– Extinction: If you stop pairing the bell with the food, salivation will eventually
cease in response to the bell.
– Spontaneous recovery: Extinguished responses can be ‘recovered’ after an
elapsed time, but will extinguish again if the dog is not presented with food.
– Discrimination: The dog could learn to discriminate between similar bells
(stimuli) and discern which bell would result in the presentation of food and
which would not.
– Higher-order conditioning: Once the dog has been conditioned to associate the
bell with food, another unconditioned stimulus, such as a light may be flashed
at the same time that the bell is rung. Eventually the dog will salivate at the
flash of light without the sound of the bell.
Pavlov’s work became the foundation of behavioral inquiry in the U.S. and U.S.S.R.
Watson (1878–1958) Watson was the first American psychologist to use Pavlov’s
ideas. Like Thorndike, he was originally involved in animal research, but later
shifted to human behavior. He believed that humans are born with a few reflexes
and the emotional reactions of love and rage. All other behavior is established
through a stimulus-response (classic) conditioning.
Watson demonstrated classical conditioning in an experiment involving a young
child (Albert) and a white rat. Originally, Albert was unafraid of the rat, but Watson
created a sudden loud sound whenever Albert touched the rat. Because Albert was
frightened by the loud noise, he soon became conditioned to fear and avoided
the rat. This fear was generalized to other small animals. Certainly his research
methods would be questioned today; however, his work does demonstrate the role
of conditioning in the development of emotional responses to certain stimuli. His
work has been used to help explain certain fears, phobias and prejudices that people
develop.
Skinner (1904–1990) Like Pavlov, Watson and Thorndike, Skinner believed in the
stimulus-response pattern of conditioned behavior. His theory dealt with changes in
observable behavior, but did not consider the possibility of any processes occurring
in the mind. His 1948 book, Walden Two, describes a utopian society based on
operant conditioning. He also wrote Science and Human Behavior(1953) in which he
pointed out how the principles of operant conditioning functions in social institutions
such as government, law, religion, economics and education (Dembo, 1994).
Skinner’s work differs from that of his predecessors (classical conditioning),
in that he studied operant behavior (voluntary behaviors used in operating in the
environment). Operant behavior differs from respondent behavior in that it operates
upon the environment. Figure 1 shows the difference between the two approaches.
Based on his experiments on operant conditioning, Skinner found:
Variable interval and variable ratio schedules produce steadier and more persistent
rates of response because the learners cannot predict when the reinforcement will
come although they know that they will eventually succeed. An example of this type
of reinforcement is the slot machines found in casinos, or the purchasing of lottery
tickets. Shaping has proved valuable in regularizing and bringing under control the
behavior of severe schizophrenics (Hergenhahn & Olson, 1993).
Conclusion
Key concepts of cognitive theory Mergel (1998), using Good and Brophy’s (1990)
work, summarized the key concepts of cognitive theory as follows:
Conclusion
Of all of the approaches to cognitive psychology, Piaget’s approach has most
influenced information-processing psychology (Hergenhahn & Olson, 1993). His
Design and Leadership 75
Good & Brophy (1990) claim that Bartlett, as early as 1932, pioneered what became
the constructivist approach. Constructivism is best understood through such theorists
as Dewey, Piaget and Vygotsky. Constructivists believe that learners construct their
own reality based upon previous experiences, mental structures and beliefs that
are used to interpret social reality. What a person knows is grounded in his/her
perceptions of the physical and social experiences as comprehended by the mind
(Jonasson, 1991). Constructivism has become a theory of learning that has emerged
from the theory of knowing. Its epistemology draws from fields such as philosophy,
psychology, and physical science.
Jean Piaget Piaget, like Dewey, theorized that “learning occurs when new infor-
mation becomes intimately connected with experience and prior knowledge” (Foote
et al., 2001, p. 17). For him, all humans are born with cognitive structures that
allow the person to organize and process information. He called this information
processing structures schema, which we had described previously under cognition.
Three elements of his theory are important for understanding constructivism: assim-
ilation, accommodation and equilibrium. Assimilation occurs when new information
is incorporated into an existing scheme. A three year old can, for example, differ-
entiate different breeds of dog from a cat. Accommodation occurs when an existing
schema has to be modified. For example, our conceptions of a male nurse or female
Design and Leadership 77
welder may result in some cognitive dissonance because we have not thought
of these people in those roles. Cognitive dissonance occurs when an individual
experiences incongruence between current schema and the new information. This
disequilibrium causes the learner to seek new understanding either through assimi-
lation or accommodation in an attempt to establish equilibrium. According to Foote
et al. (2001), learning is “a constant cycle of editing and revising, crafting and
reformulating theories about how the world functions” (p. 20).
The theory of knowing, as first articulated by Piaget, was essentially biological in
nature. As the organism encounters new events or experiences it tries to assimilate
these into existing cognitive structures or adjusts the structures to accommodate
the new information. The schema are reformed or formed based on experiences,
beliefs, values, socio-cultural histories, and prior perceptions.
Conclusion
While reading about learning theories, you may have noticed that it is difficult
to pin down what theory a certain theorist belongs to. For example, a name you
originally thought was in the cognitivist category shows up in the constructivist
category (e.g., Piaget). This problem is often the result of theorists and their ideas
evolving over a period of time. Davidson (1998) provides the following example:
Considered by most to be representative of behaviourist learning paradigm, Gagne’s theory of learning
and events of instruction have evolved progressively to approach a more cognitive theory. His discussion
of relating present information and past knowledge (event #3) and the inclusion of learning transfer
(event # 9) are indicative of his shift toward constructivism.
Atomic Theory
Since the beginning of history, people have theorized about the nature of matter.
The ancient Greeks thought that matter was composed of fire, water, earth and air.
Subsequently, continuous theory claimed that matter could be subdivided infinitely
into smaller and smaller pieces without change. Later Greek philosophers came up
with the idea that matter was made up of particles so small they could not be viewed.
This theory was referred to as the orbital model and the quantum-mechanical model
(Dorin, Demmin & Gabel, 1990).
Design and Leadership 79
Quantum Theory
Because we cannot see an electron or learning with our eyes, we use models
to depict what actually constitutes the construct. In knowledge construction our
learning models are mental pictures that enable us to understand that which we
can never see. In Figure 2 we depict the growth of two constructs, atomic theory
development and learning theory development, to demonstrate how our theories
have evolved over time.
Learning theories, like the study of matter, can be traced back to the ancient
Greeks. In the 18th century, with the onset of scientific inquiry, people began to
study and develop models of learning. The behaviorist learning theory centered
on what was observable. Behaviorism can be compared to Dalton’s atom, which
was simply a particle. Using overt behavior, people began to realize that there
was something happening inside the organism that needed to be considered, since
it affected overt behavior. And thus, cognitivism was born. Similar developments
occurred in the physical sciences when scientists such as Bohr realized that the
atom was more complex than originally observed. Theorists soon realized that the
atom was not stable. Similarly, the constructivist learning theory tells us that each
organism is constantly in flux, and although the old models work to a certain degree,
other factors need to be considered. Can we consider the constructivist approach
to be the quantum theory of learning? Quantum theory is derived from previous
atomic theories. Constructivism builds upon behaviorism and cognitivism in the
sense that it accepts multiple perspectives and maintains that learning is a personal
interpretation of the world. We argue that behavioral strategies can be part of a
constructivist learning situation, if the learner chooses and finds that type of learning
suitable to their experiences and learning styles. Cognitive approaches have a place
in constructivism since constructivism recognizes the concept of schema and builds
upon prior knowledge and experience. The greatest differences among the theories
Ertmer and Newby (1993) use Schunk’s five definitive questions plus two of their
own in evaluating instructional design to distinguish among the various learning
theories:
This schema serves as a useful model for differentiating the various learning
theories. By responding to these questions we are better able to differentiate the
major differences between theories; however, are theories necessarily mutually
exclusive from one another? A model to integrate objectivism and constructivism
was suggested by Johannes Cronje (2000). If objectivism and constructivism are
indeed opposites, then any given learning experience would be either objectivist or
constructivist in nature, or somewhere in between, but certainly, as one goes up the
other would have to come down. Cronje’s model places objectivism and construc-
tivism at right angles to each other so that they are complementary to each other.
In doing so, four quadrants can be considered, Chaos, Instruction, Construction and
Integration. If you consider serendipitous and incidental learning to be low in both
objectivism and constructivism, (Chaos) then is it possible to have learning events
that are appropriately high in both instruction and construction (Integration)?
In this section we analyze each of the learning theories and their implications for
instructional design using Mergel’s (1998) framework.
the 1960s, which was about the time that behaviorism began to decline in popularity
in American psychology. He identified six areas that demonstrated the impact of
behaviorism on educational technology: the behavioral objectives movement; the
teaching machine phase; the programmed instruction movement; individualized
instructional approaches, computer-assisted learning and the systems approach to
instruction.
Although cognitive psychology emerged in the late 1950s, it was not until the late
1970s that cognitive science began to have its influence on instructional design.
Cognitive science shifted the emphasis from external behavior to a concern with the
internal mental processes of the mind and how effective learning can be promoted.
The design models that had been developed in the behaviorist tradition were not
simply thrown out, instead the ‘task analysis’ and ‘learner analysis’ elements of
the model were embellished. The new models addressed component processes of
learning such as knowledge coding and representation, information storage and
retrieval, as well as the incorporation and integration of new knowledge with
previous information (Saettler, 1990). Because cognitivism and behaviorism are
both governed by an objectivist view of knowledge, the transition from behavioral
instructional design principles to those of a cognitive style was not difficult. The
goal of instruction remained the communication or transfer of knowledge to learners
in the most efficient, effective manner possible (Bednar, et al., 1995). For example,
the breaking down of a task into smaller steps works for a behaviorist who is trying
to find the most efficient method of shaping a learner’s behavior. The cognitive
scientist, on the other hand, would analyze a task, break it down into smaller steps
or chunks and use that information to develop instruction that moves from simple
to more complex building blocks based on prior schema.
The influence of cognitive science in instructional design is evidenced by the use
of advance organizers, mnemonic devices, metaphors, chunking into meaningful
parts and the careful organization of instructional materials from simple to complex.
the objective side of cognitivism supports the use of systems approach models
to instructional design, while constructivism does not. Jonassen (1994) points
out that instructional design based on objectivism has a predetermined outcome
and intervenes in the learning process to map a pre-determined concept of
reality into the learner’s mind. Designing from a constructivist viewpoint recog-
nizes that because learning outcomes are not always predictable, instruction
should foster, not control, learning. With this in mind, Jonassen (1994) suggests
the following:
a constructivist design process should be concerned with designing environments which support the
construction of knowledge, which:
– is based on internal negotiation (a process of articulating mental models, using those models to
explain, predict, and infer, and reflecting on their utility – known to Piaget as accommodation
and to Norman and Rumelhart as tuning and restructuring).
– is based on social negotiation (a process of sharing a reality with others using the same or similar
processes to those used in internal negotiation)
– is facilitated by exploration of real world environments and invention of new environments,
processes that are regulated by each individual’s intentions, needs, and/or expectations
– results in mental models, and provides meaningful, authentic contexts for learning and using the
knowledge they construct, which should be supported by case based problems which have been
derived from and situated in the real world with all of its uncertainty and complexity and based
upon authentic tasks (those likely to be encountered in real life practice)
– requires an understanding of its own thinking processes and problem solving methods because
problems in that context are different than problems in other contexts.
– is modeled for learners by skilled performers but not necessarily expert performers.
– requires collaboration among learners and with the teacher, who is more of a coach or mentor
and not a purveyor of knowledge
– engages and facilitates social negotiation
– provides an intellectual toolkit to facilitate an internal negotiation which is necessary for building
mental models (pp. 37–38).
Technological advances since the 1980s have enabled designers to move toward a
more constructivist approach to the development of instruction. One of the most
useful tools for the constructivist design is hypertext and hypermedia because it
allows for a branched design rather than a linear instructional format. Hyperlink
allows for learner control, which is important for constructivist learning; however,
there are some concerns over the novice learner becoming lost in a sea of hyper-
media. To address this concern, Jonassen, Mayes and McAlleese (1993) suggest
that each phase of knowledge acquisition requires different types of learning and
that initial knowledge acquisition is perhaps best served by classical instruction with
predetermined learning outcomes, sequenced instructional interaction and criterion-
referenced evaluation while the more advanced second phase of knowledge acqui-
sition is more suited to a constructivist environment.
Much of the literature on constructivist design suggests that learners should not
simply be “set loose” in a hypermedia or hypertext environment, but that a mix
of old and new (objective and constructive) instruction/learning design be imple-
mented. Not all theorists advocate a mix and match strategy for instructional design.
86 Sackney and Mergel
Bednar et al. (1995) challenge the eclectic approach to instructional design systems
by pointing out that “…abstracting concepts and strategies from the theoretical
position that spawned them strip them of their meaning” (p.101).
Despite the fact that instructional design from a constructivist viewpoint is
different from the historical systems-based design strategies, current literature
suggests that there has been a cultural shift toward learning environments and
approaches based on social constructivism where learning is situated in context
and knowledge is constructed in communities of practice through social interaction.
(Campbell, Schwier & Kenny, 2005)
How are learning theories applied to the practice of instructional design (ID)? Is
one theoretical approach more easily used compared to another? As previously
discussed, it is generally accepted that ID was rooted in behaviorist theory and
that after some time cognitive theory became dominant. The move from behavioral
to cognitive theory was not a giant leap since many of the instructional strategies
advocated and utilized by behaviorists were also used by cognitivists, but for
different reasons. Behaviorists assess learners to determine the starting point for
instruction, while cognitivists look at the learner to determine their predisposition
to learning (Ertmer & Newby, 1993). In recent years, several ID Models based on
constructivist learning theory have been developed, but it is not certain as to what
degree these or in fact, any ID models , are being used exactly as prescribed in the
practice of instructional design. (Kenny, et al., 2005)
When designing from a behaviorist/cognitivist perspective, the designer analyzes
the situation and sets a goal. Individual tasks are broken down and learning objec-
tives are developed. Evaluation consists of determining whether the criteria for the
objectives have been met. In this way, the designer decides what is important for
the learner to know and attempts to transfer that knowledge to the learner. The
learning package resembles more of a closed system, and although it may allow for
some branching and remediation, the learner is still constrained by the designer’s
framework.
Designing from a constructivist perspective requires that the designers produce
a product that is more facilitative in nature. The content is not pre-specified and
the direction of learning is determined by the learner. Assessment is much more
subjective because it does not depend on specific quantitative criteria, but rather
the process and self-evaluation of the learner. Instead of the standard pencil and
paper tests of mastery learning, assessment in a constructivist environment may be
more performance-based and include portfolios or projects.
Because of the divergent, subjective nature of constructive learning, it is easier for
the designer to work from the systems perspective. That is not to say that classical
instructional design techniques are better than constructive design techniques, but
it is easier, less time consuming and most likely less expensive to design a ‘closed
Design and Leadership 87
system’ rather than an ‘open system’. It is probable that different theories are
appropriate for certain audiences and learning tasks. For example, information
processing models may be best suited for training, while constructivist models for
more dynamic educational situations. (Bichelmeyer et al., 2002)
constructivist strategies are best suited to dealing with ill-defined and complex
problems using reflection-in-action.
They further elaborate that behavioral tasks require a low amount of
processing such as rote memorization and require strategies most frequently
associated with behavioral design (e.g., stimulus-response type). Cognitive
tasks (e.g., classifications) are primarily associated with strategies having a
strong cognitive emphasis (e.g., schematic organization, analogical reasoning,
algorithmic problem-solving). Constructivist tasks, on the other hand, require
high levels of processing (e.g., heuristic problem-solving) and are frequently
best learned using the constructivist perspective (e.g., situated learning, social
negotiation).
Ertmer and Newby believe that the strategies promoted by different learning
theories overlap and that learning theory strategies are concentrated along different
points of a continuum depending on the level of cognitive processing required.
Figure 4 depicts this comparison. Based on their suggestions, the designer can draw
from a large number of learning strategies to meet the diverse learning situations.
It appears that there is not one best learning theory for the practice of instruc-
tional design, but rather informed application of theory for the appropriate leaning
Figure 4. Level of Cognitive Processing Required by Task Based on Level of Learner’s Task Knowledge
Design and Leadership 89
Behavioral theories of learning and leading are based on the view that human
phenomena can be measured and predicted. Newtonian science and social and
psychological theories advanced the view that the world is predictable, static, and
clocklike. Using empirical methods the view was that behavior could be predicted.
In the behavioral view of leading and learning, consequences of behavior will to a
great extent determine whether behavior will be repeated.
In the classroom, behavioral psychology meant that teachers breakdown large
concepts into smaller parts and discrete skills. Teaching is viewed as an isolated
activity where drill and practice and large group instruction dominate. It was also an
era of behavioral objectives as espoused by Mager (1962). Interestingly, behavioral
objectives are still very much alive, especially in special education and learning
community programs.
Initially scientific management based on Taylor’s work influenced organizational
behavior. This view saw organizations as machines. For Taylor, what managers
needed to do was to study human motion through work study analysis of perfor-
mance. Hoy and Miskel (1991) claimed that Chester Barnard originated much of the
behavioral science approach with his organizational analysis. Later systems theory
evolved which saw organizations as inputs, throughputs and outputs. In education
systems models included such programs as Performance Evaluation and Review
Techniques (PERT), and Planning, Programming and Budgeting Systems (PPBS). In
the early studies of organizations using systems methodology, environment, bound-
aries, feedback, and other elements were treated as a set of scientific variables. The
focus of behaviorist management was to constrain uncertainty in the organization.
Behaviorist models of leadership can be traced back to Watson and Skinner. The
model was based on two simple assumptions. First, behavior is essentially deter-
mined by the environment through basic reinforcement processes: environmental
stimuli, behavioral responses, and outcomes. Second, behavior is subject to certain
laws. Human behavior can be modified through reinforcement.
90 Sackney and Mergel
For behaviorists, people are motivated by external events called reinforcers and
through positive and negative reinforcement processes (Skinner, 1974). The appli-
cation of behaviorist models by management assumes that employees desire rewards
of positive reinforcement and recognition, which will motive them to work harder.
Leadership according to this model requires the leader to (1) inform subordinates
about desirable behaviors that will be rewarded and which behaviors will not be
rewarded; (2) provide continuous feedback to employees regarding the nature and
quality of their work; (3) recognize employees for good work; and (4) reward
differently depending on the performance level.
Using behavioral theory, numerous studies were done to identify the effects
that leaders’ behavior had on subordinate work productivity and work satisfaction.
Numerous leadership studies were conducted using the theory including the Ohio
State University leadership studies, the Michigan State University studies and the
Blake and Mouton Managerial Grid (Razik & Swanson, 2001). Burns (1976) model
of transactional leadership which saw leaders guiding or motivating their followers
in the direction of established goals by clarifying roles and task requirements, would
also fit into behaviorist theory.
Hoy and Miskel (2001) in summarizing behavioral teaching, and by implications
leading, suggested a number of guiding principles:
– Provide clear and systematic praise, but only if it is deserved.
– Recognize genuine accomplishments.
– Attribute success to effort and ability to build confidence.
– Recognize positive behavior in ways that individuals’ value.
– Set clear goals and expectations so that reinforcement is clear.
– Use a variety of reinforcers and let individuals choose among these.
– Adapt the punishment to fit the misbehavior (pp. 45–46).
Suffice it to say that behaviorist theories of leadership are still evident in most
schools and districts today.
Needs hierarchy theory Perhaps Maslow’s (1970) needs hierarchy theory is the
best known of the three. According to this theory, there exists a hierarchy of human
needs. At the basic levels are the physiological needs which are the biological
functions. At the second level, are the need for safety and security. On the third
level, are belonging, love and social needs. The need for esteem or the sense of
accomplishment exists at the fourth level. Finally, at the fifth and highest level is
the need for self-actualization.
Maslow would argue that schools’ should provide for the highest level of need
satisfaction and that individuals operating at the highest level of need satisfaction
are the best performers. Consequently, it is the leader’s responsibility to ensure that
the need satisfaction of all staff and students is taken care of.
Another example of needs theory is the two-factor theory of human motivation
as outlined by Herzberg and his colleagues (1959). His motivation-hygiene theory
claimed that one set of factors contribute to job satisfaction and a separate set of
factors contribute to job dissatisfaction. The motivating factors were advancement,
responsibility, work itself, recognition and achievement. The hygiene factors were
interpersonal relations with subordinates and peers, supervision, working conditions
and personal life. While Herzberg’s theory has been found lacking, it nevertheless
contributes to our understanding of job design based on responsibility, achievement
and recognition.
Expectancy theory During the late 1960s through the early 1980s expectancy
theory (also called valence-instrumentality-expectancy) achieved considerable
use. Expectancy theory has had considerable use in psychology based
on Tolman’s (1932) work, but its use in organizations was popularized by Vroom
(1964) and Porter and Lawler (1968).
92 Sackney and Mergel
GOAL THEORY Goal theory is premised on the belief that the intention to achieve
a goal is a primary motivating force for behavior. Locke and Latham (1990), who
are generally recognized for the development of goal theory, identify four goal
mechanisms. First, goals increase attention to the immediate task. Second, goals
increase the effort expanded on activities. Third, goals increase persistence. Finally,
goal setting increases motivation and performance by encouraging the development
of specific task strategies. Research has substantiated that goals are a major source
of work motivation but the theory does have a number of weaknesses according to
Hoy & Miskel (1991).
Goal theory is applied in various school practices. For example, many supervisory
systems for teachers and administrators are based on cognitive processes (Glatthorn,
1990; Costa & Garmston, 1984). Total Quality Management (TQM) processes are
also based on goal-setting and improvement. More recently, SMART goals (specific
and strategic, measurable, achievable, realistic and targeted) are also cognitively
based (Conzemius & O’Neill, 2001).
decision considerations that influence decision-makers” (p. 18). They view cognition
as situated action and symbol processing. Based on assumptions about human
cognition, they use the notion of organizational learning as the vehicle for building
strong organizational cultures. They contend that effective practice depends on the
activation of appropriate neuronal patterns of leaders and followers. They argue that
since these neuronal patterns do not follow hierarchical structures, “the potential
for effective practice resides throughout the organization” (p. 58). Consequently,
organizational learning is the key to effective leader practice with “the consequence
of creating appropriate web-like organizational structures which maximize the local
production of knowledge and facilitate the correction of error through feedback
mechanisms” (p. 58).
In summary, Sergiovanni (2003) in outlining a cognitive approach to leadership
identifies a number of principles for implementing what he calls ‘idea-based
leadership’:
– The task of leadership is to provide purposing to the school.
– Idea-based leadership can help to create the motivating conditions.
– Seek to serve rather than be served.
– Pay attention to the grammar of leadership.
– Humility is a leadership virtue.
He contends that cognitive leadership is better than personality based or rules based
leadership. “Cognitive leadership works because it has more to do with purposes,
values and frameworks that obligate us morally….” (p. 24).
Summary
Table 2 provides a summary of the learning theories as well as the assumptions and
resulting leadership strategies.
Design and Leadership 95
CONCLUSION
this chapter we particularly focused on the theory of information processing and its
implications for learning.
Constructivist theories on learning and leading emphasize the situated learning of
the individual. In general constructivists assume that individuals create and construct
knowledge rather than internalize it from the external environment.
What is interesting about examining the various theories and their implications
for learning, instructional design and leading is that each of these theories makes
contributions to our knowledge about teaching and leading. For example, cognitive
theories of leadership make contributions to constructivist theories of leading and
vice versa. Behaviourist theories are evident in constructivist theories of leading.
The boundaries are not so clear. Perhaps Burrell and Morgan (1979) were correct in
using fuzzy clouds to demonstrate the various organizational paradigms. Hopefully,
this chapter also demonstrates the need to understand the various philosophical
underpinnings of our instructional and leading models and frameworks. A better
understanding of these theories will lead to a clearer conceptualization of our
practices of instructional design, teaching, and leadership. Each theory contributes
to our understanding of how teaching, leading and learning occur. It appears that
at present constructivist theories are embedding themselves within the patterns of
learning relationships in schools and leadership. Whose turn will be next or what
hybrid theory emerges is difficult to predict.
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