Lecture 4
Lecture 4
Lecture 4
● From a CTM perspective, the mind is an active space, with discrete symbols
(abstracted from the reality), computations and representations.
● Behaviour is the result of the workings of the mind and its interfaces with the
outside reality.
Behaviour-ism - an alternative
The primary features of Behaviour-ism (as an approach) are:
ii. Behaviour can be studied without reference to mental events or “internal psychological
processes” (or Turing computations).
iii. The sources of behaviour are external and triggered by the environment; our
behaviour is learnt.
A behaviorist mind
● According to Behaviourism, the mind is a blank slate (tabula rasa)
In contrast to
● Some are natural responses to stimuli. As for instance, our eyes close
automatically when someone else waves a hand in front of our eyes. We also
cry out loudly when hurt.
Learning
Classical Conditioning
Steps
i) Before Conditioning: Unconditioned stimulus produces an unconditioned
response.
(till 3.45)
Verbal Behaviour
(1) The friendly ghost who once befriended Pavlov on his daily walk to his lab
where he met up with all his animal subjects, had by the end of his life, started
questioning the validity of behaviourist principles.
No upper bound!
● There is no upper bound on the length of sentences.
(2) The linguist analyzed the sentence [that was made up of words [that were
created
by the people [who lived in that village [that was close to the mountains [which
had
tall trees [that …
Unpredicted responses
● There are no fixed responses to stimuli. How do we guarantee ‘responses’ to
specific ‘stimuli’?
No fixed Linguistic Behaviour
● Stimulus: A photo
● Responses: Two people are conversing.
There is a man in the picture.
There is a woman in the picture.
Two people are facing each other.
The background is blue and white in colour.
…
I am feeling hungry and should leave asap.
The air-conditioning in this hall is not working.
Summary
● A computational mind is creative. It is in active interaction with the
environment, inferring from the available data (images, languages), creating
new patterns and thoughts, and reacting to the stimuli in different (novel)
ways.