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DB_ADEvent(CHARACTER, STRING, DIALOGRESOURCE)

DB_ADEvent_Item(ITEM, STRING, DIALOGRESOURCE)


DB_ADRequested(GUIDSTRING)
DB_AD_Dialog(GUIDSTRING, DIALOGRESOURCE)
DB_AD_Dialog(GUIDSTRING, GUIDSTRING, DIALOGRESOURCE)
DB_Achievements(STRING, INTEGER, STRING)
DB_Achievements_BG3_Quest09_CompletedGoals(STRING, GUIDSTRING)
DB_Achievements_BG3_Quest16_AchievementBlocked(CHARACTER)
DB_Achievements_BG3_Quest16_DoingRespec(CHARACTER)
DB_Achievements_BG3_Quest16_MissingClassTag_Break(INTEGER)
DB_Achievements_BG3_Quest17_PotionsCrafted(GUIDSTRING, STRING)
DB_Achievements_BG3_Quest18_PettedOwlbearCub(CHARACTER)
DB_Achievements_BG3_Quest18_PettedScratch(CHARACTER)
DB_Achievements_BG3_Quest21_PrisonEscapee(CHARACTER)
DB_Achievements_BG3_Quest24_Failed(INTEGER)
DB_Achievements_BG3_Quest24_Tieflings(CHARACTER)
DB_Achievements_BG3_Quest27_Throwing(CHARACTER, CHARACTER, INTEGER, STRING)
DB_Achievements_BG3_Quest29_DamageCause(STRING)
DB_Achievements_BG3_Quest30_UnarmedStoryAction(CHARACTER, INTEGER, STRING)
DB_Achievements_BG3_Quest32_AchievementBlocked(INTEGER)
DB_Achievements_BG3_Quest33_AchievementBlocked(INTEGER)
DB_Achievements_BG3_Quest34_AchievementBlocked(INTEGER)
DB_Achievements_BG3_Quest34_SurgerySpells(STRING)
DB_Achievements_BG3_Quest35_AchievementBlocked(INTEGER)
DB_Achievements_BG3_Quest35_TollCollectorSpells(STRING)
DB_Achievements_BG3_Quest36_AchievementBlocked(INTEGER)
DB_Achievements_BG3_Quest37_AchievementBlocked(INTEGER)
DB_Achievements_BG3_Quest37_TrapStatuses(STRING)
DB_Achievements_BG3_Quest38_RitualActive(INTEGER)
DB_Achievements_BG3_Quest41_SupplySpent(GUIDSTRING)
DB_Achievements_BG3_Quest43_BookIDs(STRING)
DB_Achievements_BG3_Quest43_BookRead(STRING, STRING)
DB_Achievements_BG3_Quest43_TestBooks(ITEM, STRING)
DB_Achievements_BG3_Quest44_KilledWhileDrunk(STRING, CHARACTER)
DB_Achievements_BG3_Quest53_AchievementPossible(INTEGER)
DB_Achievements_Completed(STRING, CHARACTER)
DB_Achievements_DEBUG_DisplayProgress(INTEGER)
DB_Achievements_Progress(STRING, INTEGER)
DB_Achievements_Progress_Character(STRING, INTEGER, CHARACTER)
DB_Achievements_Progress_User(STRING, INTEGER, STRING)
DB_Achievements_UnlockAfterDialogGlobalFlag(STRING, FLAG, DIALOGRESOURCE)
DB_Achievements_UnlockAfterDialogPlayerFlag(STRING, FLAG, DIALOGRESOURCE)
DB_Act1_TutorialEntities_HighGroundAdvantage_Opponents(CHARACTER)
DB_Act1_TutorialEntities_NonLethalAttacks_Opponents(CHARACTER)
DB_Act1_TutorialTriggers_SeeingInDark(TRIGGER)
DB_Act1_TutorialTriggers_Sneak(TRIGGER)
DB_Act1a_MainQuestFallback_BlockTeleport(STRING)
DB_Act1a_MainQuestFallback_MizoraIntroTriggers(TRIGGER)
DB_Act2_DebugSetup_Completed(INTEGER)
DB_Act2_DebugSetup_MainPlayer(CHARACTER)
DB_Act3_FlorrickExecution_Hangmen(GUIDSTRING, CHARACTERROOT, CHARACTERROOT,
TRIGGER, ITEM, INTEGER, INTEGER)
DB_Act3_GLO_Gazette_ActiveHeadlineFlag(FLAG)
DB_Act3_GLO_Gazette_Articles(STRING, INTEGER, STRING)
DB_Act3_GLO_Gazette_BestArticle(STRING, INTEGER)
DB_Act3_GLO_Gazette_BestFooter(STRING, INTEGER)
DB_Act3_GLO_Gazette_BestHeadline(STRING, INTEGER)
DB_Act3_GLO_Gazette_FlagCancel(FLAG, STRING)
DB_Act3_GLO_Gazette_FlagReactions(FLAG, STRING, INTEGER)
DB_Act3_GLO_Gazette_HeadlineFlags(STRING, FLAG)
DB_Act3_GLO_Gazette_Illustrations(STRING, STRING)
DB_Act3_GLO_Gazette_IssueNumber(INTEGER)
DB_Act3_GLO_Gazette_OwnedPapers(GUIDSTRING, STRING)
DB_Act3_GLO_Gazette_TodaysIssue(STRING)
DB_Act3_ORI_Laezel(INTEGER)
DB_Act3_VampireSpawns_Escaping(CHARACTER)
DB_ActiveCamp(STRING)
DB_ActiveCamp_Override(STRING)
DB_ActiveLevel(STRING)
DB_ActivePartyTriggers(STRING, TRIGGER, INTEGER)
DB_ActivePlayerMarker(CHARACTER, STRING)
DB_ActorAddedToList(INTEGER)
DB_AddCharactersInTriggerToDialog(DIALOGRESOURCE, TRIGGER, INTEGER)
DB_AddCharactersInTriggerToDialog(DIALOGRESOURCE, TRIGGER, INTEGER, INTEGER)
DB_AddCharactersInTriggerToDialog(DIALOGRESOURCE, TRIGGER, INTEGER, INTEGER,
INTEGER)
DB_AddCharactersInTriggerToDialog(DIALOGRESOURCE, TRIGGER, INTEGER, INTEGER,
INTEGER, INTEGER)
DB_AddCharactersInTriggerToDialog_IgnoreHidden(DIALOGRESOURCE)
DB_AddToTrackedSoundEntity_OncePerCharacter(TRIGGER, CHARACTER)
DB_AlignClassTags(TAG, TAG, TAG)
DB_AliveInCheckpointTrigger(CHARACTER, TRIGGER)
DB_AllyAbilities_LearnedSpell(STRING)
DB_AlreadyTeleported(INTEGER)
DB_AmbushLaunchRequestedFor(GUIDSTRING, TRIGGER, CHARACTER)
DB_AmbushLaunched(TRIGGER)
DB_AmbushRevealRequestedFor(GUIDSTRING, TRIGGER, CHARACTER)
DB_AmbushRevealed(TRIGGER)
DB_AmbushSurpriseImmune(TRIGGER, CHARACTER)
DB_AmbushTrigger(TRIGGER, TRIGGER, DIFFICULTYCLASS)
DB_AmbushTrigger_AdditionalAmbushTrigger(TRIGGER, TRIGGER)
DB_AmbushTrigger_AmbushRevealAD(TRIGGER, DIALOGRESOURCE)
DB_AmbushTrigger_Ambusher(TRIGGER, GUIDSTRING, INTEGER)
DB_AmbushTrigger_AmbusherDelay(TRIGGER, INTEGER)
DB_AmbushTrigger_Ambusher_Appear(TRIGGER, CHARACTER, GUIDSTRING, INTEGER,
ANIMATION, STRING)
DB_AmbushTrigger_CachedTrigger(TRIGGER, STRING)
DB_Analytics_LeftPermanently(CHARACTER)
DB_Analytics_PartyFollower(CHARACTER)
DB_Analytics_SwappedDuring(INTEGER)
DB_AnimTestLoopingAnimation(CHARACTER, ANIMATION)
DB_AnubisConfigOverride_NewConfig(CHARACTER, STRING, INTEGER)
DB_AnubisConfigOverride_UpdatedConfig(INTEGER)
DB_AnubisConfigs(CHARACTER, STRING)
DB_AnubisConfigsOverrideStack(CHARACTER, STRING, INTEGER)
DB_AnubisConfigs_CharacterSavedStates(CHARACTER, STRING)
DB_AnubisConfigs_DelayAssignment(CHARACTER, STRING)
DB_ApplySavegamePatches_UpdateOffstageGondianFaction(INTEGER)
DB_ApprovalRating(CHARACTER, CHARACTER, INTEGER)
DB_ApprovalRating_Updating(CHARACTER, CHARACTER)
DB_ArcaneTower_SafeForBanter(INTEGER)
DB_ArrestAfterDialog(CHARACTER, INTEGER)
DB_ArrestDialog(CHARACTER, INTEGER, INTEGER)
DB_Arresting(CHARACTER, INTEGER, CHARACTER, CHARACTER, CHARACTER, CHARACTER,
DIALOGRESOURCE)
DB_AssaultFamilyIgnoreFor(CHARACTER, CHARACTER)
DB_AssaultIgnoreFor(CHARACTER, CHARACTER)
DB_AttemptingMutingStatuses(GUIDSTRING, STRING, GUIDSTRING)
DB_AttitudeAdjustMent(CHARACTER, CHARACTER, INTEGER)
DB_Audio_CurrentMusicState(STRING)
DB_Audio_TrackedSoundEntity(TRIGGER, CHARACTER)
DB_AutoSaveTrigger(TRIGGER)
DB_AutomatedDialog(INTEGER)
DB_AutomatedDialogIsVB(INTEGER)
DB_AutosaveGroup(TRIGGER, STRING)
DB_AvatarFactions(FACTION)
DB_AvatarHasFaction(CHARACTER, FACTION)
DB_Avatars(CHARACTER)
DB_BG3Version(INTEGER, INTEGER, INTEGER, INTEGER)
DB_BG3Version_Savegame(INTEGER, INTEGER, INTEGER, INTEGER)
DB_BG3Version_Trace(INTEGER, INTEGER, INTEGER, INTEGER)
DB_BG3_PatchingSavegame(INTEGER)
DB_BG3_Released_Versions(STRING, INTEGER, INTEGER, INTEGER, INTEGER)
DB_BG3_SaveGamePatches(STRING)
DB_BG3_SaveGamePatches_GUS_300045_WaitingForDrider(INTEGER)
DB_BGO_Nightsong_Act3Updates(STRING)
DB_BUGFIX_301978(INTEGER)
DB_BUGFIX_HarvardItemsBGO_DoFix(INTEGER)
DB_BUGFIX_Marker(STRING)
DB_BackgroundTags(TAG)
DB_BaldursMouth_HasAnySupport(GUIDSTRING)
DB_BanishedInDialog(CHARACTER)
DB_Banishment_Applied(CHARACTER, CHARACTER)
DB_Bard_InstrumentRootToSpell(ITEMROOT, STRING)
DB_BlockActWaypoints(STRING, STRING)
DB_BlockDismissable(CHARACTER)
DB_BlockOwnershipChecks(INTEGER)
DB_BlockPickupOfBloodOfLathander(INTEGER)
DB_BlockPickupOfGithyankiEgg(INTEGER)
DB_BlockPolymorphDialog(DIALOGRESOURCE)
DB_BlockStoryItemTransfer(CHARACTER)
DB_BlockTextSpam(GUIDSTRING)
DB_BlockWaitInCampOption(CHARACTER)
DB_BlockWorldGossip(CHARACTER)
DB_BlockedWaypointZone(TRIGGER)
DB_BookFlags(ITEM, FLAG)
DB_BookTemplateFlags(ITEMROOT, FLAG)
DB_BooleanStrings(INTEGER, STRING)
DB_Bottomless_CharacterWithWarning(CHARACTER)
DB_Bottomless_Ettercaps(CHARACTER)
DB_Bottomless_Ettercaps_ForceUpdating(CHARACTER)
DB_Bottomless_ForbiddenSurfaces(STRING)
DB_BoughtFromMerchantInDialogFlag(CHARACTER, DIALOGRESOURCE, FLAG)
DB_CAMPDEBUGBOOK_FirstObjectReached(INTEGER)
DB_CAMPDEBUGBOOK_FlagCampStringCouple(FLAG, GUIDSTRING)
DB_CAMPDEBUGBOOK_LoadMoreStringTracker(GUIDSTRING)
DB_CAMPDEBUGBOOK_StringType(STRING)
DB_CAMPDEBUGBOOK_StringVariableFlag(STRING, FLAG)
DB_CAMPDEBUG_SetFlagAfterNightStarted(FLAG, FLAG, GUIDSTRING)
DB_CAMP_ArabellaPowers_Letter(ITEM)
DB_CAMP_Astarion_BiteSceneMurderVictim(CHARACTER)
DB_CAMP_Astarion_CelebrationFlags(FLAG, FLAG)
DB_CAMP_Astarion_CleanupCorpseAfterNextLongRest(CHARACTER)
DB_CAMP_Astarion_ClearVictimBlood(CHARACTER)
DB_CAMP_Astarion_DeadAvatar(CHARACTER)
DB_CAMP_Astarion_GurKidnapping_PlayPAD(CHARACTER)
DB_CAMP_Astarion_MorningAfterCompanions(CHARACTER)
DB_CAMP_Astarion_RaphaelAtHavenDialogs(DIALOGRESOURCE)
DB_CAMP_Astarion_StandingStillDialogs(DIALOGRESOURCE)
DB_CAMP_Astarion_StandingStillDialogs_SteerTo(CHARACTER)
DB_CAMP_Astarion_WaitForGainingControl(CHARACTER)
DB_CAMP_Astarion_WaitForResurrection(CHARACTER)
DB_CAMP_BlockCampFaction(CHARACTER)
DB_CAMP_CampFaction_TemporaryHostile(CHARACTER)
DB_CAMP_CharacterLongRested(CHARACTER)
DB_CAMP_DEBUG_MovedGnomeWithDebug(INTEGER)
DB_CAMP_DaisyAcknowledgement_Partner(CHARACTER, CHARACTER, INTEGER)
DB_CAMP_DrowBetrayal(INTEGER)
DB_CAMP_DrowBetrayal_PreferredPlayer(CHARACTER)
DB_CAMP_Elfsong_WaypointDoors(GUIDSTRING, STRING)
DB_CAMP_GoblinHuntCelebration_BetrayalPlayer(GUIDSTRING)
DB_CAMP_GoblinHuntCelebration_BetraylFightComplete(INTEGER)
DB_CAMP_GoblinHuntCelebration_Cancelled(INTEGER)
DB_CAMP_GoblinHuntCelebration_DeadTieflingPos(CHARACTER, TRIGGER)
DB_CAMP_GoblinHuntCelebration_DialogsForFollowers(CHARACTER, DIALOGRESOURCE)
DB_CAMP_GoblinHuntCelebration_FullCamp(INTEGER)
DB_CAMP_GoblinHuntCelebration_Goblins(CHARACTER, TRIGGER)
DB_CAMP_GoblinHuntCelebration_InitialDialog(GUIDSTRING, GUIDSTRING, DIALOGRESOURCE)
DB_CAMP_GoblinHuntCelebration_KaghaParalyzed(INTEGER)
DB_CAMP_GoblinHuntCelebration_LeavingCompanions(CHARACTER)
DB_CAMP_GoblinHuntCelebration_MintharaFallback(CHARACTER)
DB_CAMP_GoblinHuntCelebration_NightFlags(FLAG)
DB_CAMP_GoblinHuntCelebration_ParentsScene(CHARACTER, TRIGGER, DIALOGRESOURCE)
DB_CAMP_GoblinHuntCelebration_PotentialNightScenes(CHARACTER, FLAG)
DB_CAMP_GoblinHuntCelebration_PotentialPartner(CHARACTER, FLAG)
DB_CAMP_GoblinHuntCelebration_PotentialRomanceFlag(FLAG, FLAG)
DB_CAMP_GoblinHuntCelebration_ProdigiesScene(CHARACTER, TRIGGER, DIALOGRESOURCE)
DB_CAMP_GoblinHuntCelebration_SceneActors(CHARACTER)
DB_CAMP_GoblinHuntCelebration_SelfReflectionFlags(FLAG)
DB_CAMP_GoblinHuntCelebration_SexScenes(FLAG, DIALOGRESOURCE, CHARACTER)
DB_CAMP_GoblinHuntCelebration_Tieflings(CHARACTER, DIALOGRESOURCE, CHARACTER,
TRIGGER)
DB_CAMP_GoblinHuntCelebration_VoloCageObjects(ITEM)
DB_CAMP_HalsinMorningAfterScene(INTEGER)
DB_CAMP_Halsin_HasMetHalsinFlags(FLAG)
DB_CAMP_HalsinsRevenge_Adversaries(CHARACTER)
DB_CAMP_HalsinsRevenge_Started(INTEGER)
DB_CAMP_HalsinsRevenge_TeleportPoints(CHARACTER, GUIDSTRING, STRING)
DB_CAMP_Jergal_PlayersToResurrect(CHARACTER)
DB_CAMP_JustWokeUp(INTEGER)
DB_CAMP_LaezelBeforeDream_Combat(GUIDSTRING)
DB_CAMP_LaezelBeforeDream_LaezelHuntingDownPlayers(INTEGER)
DB_CAMP_LaezelBeforeDream_LaezelKiller(CHARACTER)
DB_CAMP_Laezel_Romance2_DuelOngoing(INTEGER)
DB_CAMP_Laezel_Romance2_ReturnToAvatar(CHARACTER)
DB_CAMP_Laezel_Romance2_SendToCampAfterRomanceScene(INTEGER)
DB_CAMP_Laezel_VlaakithVisit_OMDialogs(DIALOGRESOURCE)
DB_CAMP_Laezel_VossCampConfrontation_Dialogs(DIALOGRESOURCE)
DB_CAMP_METRIC(INTEGER, STRING, INTEGER, INTEGER, INTEGER)
DB_CAMP_METRIC_NIGHT(INTEGER, FLAG)
DB_CAMP_METRIC_SubString(STRING)
DB_CAMP_Monitor_MonitorHumanDummies(CHARACTER)
DB_CAMP_OrthonVisit_PosTriggers(STRING, TRIGGER)
DB_CAMP_OwlbearCub_NightCombat(GUIDSTRING)
DB_CAMP_Shadowheart_LaezelFight_Hide(GUIDSTRING)
DB_CAMP_SkipSleepCutscene(INTEGER)
DB_CAMP_TastingParty_PotentialTargets(CHARACTER)
DB_CAMP_TastingParty_PotentialTargetsInCamp(CHARACTER)
DB_CAMP_WaitForEveryoneAwake(INTEGER)
DB_CAMP_WalkingToCamp(CHARACTER)
DB_CAMP_WyllFightsKarlach(GUIDSTRING)
DB_CAMP_Wyll_RecruitAfterDialog(INTEGER, DIALOGRESOURCE, CHARACTER)
DB_CAMP_ZevlorsAppeal_BodyLoaded(INTEGER)
DB_CAMP_ZevlorsAppeal_CFMLoaded(INTEGER)
DB_CC_Done(INTEGER)
DB_CFM_ZevlorsAppeal_CLT(LEVELTEMPLATE, STRING)
DB_CFM_ZevlorsAppeal_Items(GUIDSTRING, STRING, STRING)
DB_CFM_ZevlorsAppeal_Letter_OnStage(GUIDSTRING, INTEGER)
DB_CFM_ZevlorsAppeal_Letters(GUIDSTRING, STRING, STRING)
DB_CFM_ZevlorsAppeal_LoadedCLT(LEVELTEMPLATE)
DB_CHA_BanditsReadyForCrashAD(CHARACTER)
DB_CHA_BanditsReadyForOpenDoorAD(INTEGER)
DB_CHA_BanterContinue(INTEGER)
DB_CHA_BoulderAttacker(CHARACTER)
DB_CHA_Boulder_ItemAbove(ITEM)
DB_CHA_BronzePlaque(ITEM, DIALOGRESOURCE)
DB_CHA_CandlesPuzzle(GUIDSTRING)
DB_CHA_Chapel_RegisterPlatformDestroyedCrime(INTEGER)
DB_CHA_Chapel_ValidBoulderDamageTypes(STRING)
DB_CHA_CinematicLaunched(INTEGER)
DB_CHA_CryptTrap_LastUser(CHARACTER)
DB_CHA_Crypt_BlockDesecrationCinematic(INTEGER)
DB_CHA_Crypt_Coins(ITEM)
DB_CHA_Crypt_GasPit(GUIDSTRING)
DB_CHA_Crypt_JergalLeftTomb(INTEGER)
DB_CHA_Crypt_SkeletonsResurrected(INTEGER)
DB_CHA_Crypt_TrapActivated(INTEGER)
DB_CHA_EnteredAlcove(INTEGER)
DB_CHA_FL1_BlockGuardSurprisedAD(INTEGER)
DB_CHA_ForestTraps(GUIDSTRING)
DB_CHA_InsideBandits(CHARACTER, DIALOGRESOURCE)
DB_CHA_InsideBandits_ForceUpdate(CHARACTER)
DB_CHA_ItemOverHole(ITEM)
DB_CHA_LaezelRecruit_ADOnCombatEnded(DIALOGRESOURCE)
DB_CHA_LaezelRecruit_AllowAD(FLAG)
DB_CHA_LaezelRecruit_Cager(CHARACTER, INTEGER, FLAG)
DB_CHA_LaezelRecruit_CagerDeathPoint(CHARACTER, TRIGGER)
DB_CHA_LaezelRecruit_CagerJump(CHARACTER, GUIDSTRING, TRIGGER)
DB_CHA_LaezelRecruit_CagerSpeaker(INTEGER, CHARACTER)
DB_CHA_LaezelRecruit_DeathAD(CHARACTER, DIALOGRESOURCE)
DB_CHA_LaezelRecruit_DoAD(INTEGER)
DB_CHA_LaezelRecruit_ForceJoinCombat(CHARACTER, CHARACTER, GUIDSTRING)
DB_CHA_LaezelRecruit_GiveDeathUpdate(STRING)
DB_CHA_LaezelRecruit_IgnoringFallDamage(INTEGER)
DB_CHA_LaezelRecruit_InitiatedRecruit(INTEGER)
DB_CHA_LaezelRecruit_LeavingADs(CHARACTER, DIALOGRESOURCE)
DB_CHA_LaezelRecruit_LeavingStates(STRING)
DB_CHA_LaezelRecruit_LeavingWithLaezel(CHARACTER)
DB_CHA_LaezelRecruit_MovingInPosition(CHARACTER)
DB_CHA_LaezelRecruit_NotReady(CHARACTER)
DB_CHA_LaezelRecruit_OpenCageFallback(CHARACTER)
DB_CHA_LaezelRecruit_PrioTalkTo(CHARACTER)
DB_CHA_LaezelRecruit_ReadyAutoResolve(INTEGER)
DB_CHA_LaezelRecruit_RetryJoinCombat(CHARACTER)
DB_CHA_LaezelRecruit_ReturningADs(CHARACTER, DIALOGRESOURCE)
DB_CHA_LaezelRecruit_ScenePausedByRandomCombat(INTEGER)
DB_CHA_LaezelRecruit_SceneStarted(INTEGER)
DB_CHA_LaezelRecruit_SidedAgainstLaezel(INTEGER)
DB_CHA_LaezelRecruit_TieflingsDefeated(INTEGER, STRING)
DB_CHA_LaezelRecruit_Updates(STRING, STRING)
DB_CHA_LaezelRecruitment_LeverPlayer(CHARACTER)
DB_CHA_LaezelRecruitment_RecruitDialogStarted(INTEGER)
DB_CHA_LaezelRecruitment_SidingPlayer(CHARACTER)
DB_CHA_LaezelRecruitment_StartRecruitmentDialogFlag(FLAG)
DB_CHA_MetalDoorLever(ITEM)
DB_CHA_ODBanterContinue(INTEGER)
DB_CHA_Outpost_CreviceFoe(CHARACTER, INTEGER)
DB_CHA_OutsideBandits(CHARACTER)
DB_CHA_OutsideBanditsDialogues(DIALOGRESOURCE)
DB_CHA_OutsideBandits_AddToDialog(CHARACTER)
DB_CHA_OutsideBandits_SpeakerSlot(CHARACTER)
DB_CHA_PlatformDestroyedCrime(INTEGER)
DB_CHA_PlayBanditADDuringCombat(CHARACTER, DIALOGRESOURCE)
DB_CHA_SanctumBandits(CHARACTER)
DB_CHA_SecretAlcoveLight(ITEM)
DB_CHA_ShadowheartCommentADs(DIALOGRESOURCE)
DB_CHA_ShadowheartCommentCounter(INTEGER)
DB_CHA_ShadowheartCommentVBs(VOICEBARKRESOURCE)
DB_CHA_ShadowheartMaxComments(INTEGER)
DB_CHA_ShadowheartRecruitment_CleanUp(INTEGER)
DB_CHA_Shadowheart_DontUpdateCounter(INTEGER)
DB_CHA_SkeletonRoomLight(ITEM)
DB_CHA_SpecialSpot(CHARACTER, GUIDSTRING)
DB_CHA_TakerOfArtefact(CHARACTER)
DB_CHA_UndeadCombat(GUIDSTRING)
DB_CHA_UndeadGuardian(CHARACTER)
DB_CHA_UpperCryptTrap(GUIDSTRING)
DB_CHA_UpperLevelGuardBusy(INTEGER)
DB_CMB_FrogReflectiveMucus_SpellActionID(INTEGER, GUIDSTRING)
DB_CMB_LevelUpNpcInRegion(CHARACTER, STRING, INTEGER, STRING)
DB_CMB_OrthonBombDoScatter(INTEGER, GUIDSTRING)
DB_CMB_OrthonMines(ITEM)
DB_CMB_PlayerWeaponDisarmed(ITEM, CHARACTER)
DB_CMB_RoundCounter(GUIDSTRING, INTEGER)
DB_CMB_SpellFollower(CHARACTER)
DB_CMB_SporeServantFollower(CHARACTER, CHARACTER, CHARACTER)
DB_CMB_StatusOnInit(GUIDSTRING, STRING)
DB_CMB_StatusOnInit(GUIDSTRING, STRING, INTEGER)
DB_CMB_StatusOnInit(GUIDSTRING, STRING, INTEGER, CHARACTER)
DB_COL_Barracks_CombatId(GUIDSTRING)
DB_COL_Barracks_DarkUrgeSpotMistressCorpse(INTEGER)
DB_COL_Barracks_Myrkulites(CHARACTER, DIALOGRESOURCE)
DB_COL_Barracks_Myrkulites_CombatADs(CHARACTER, DIALOGRESOURCE)
DB_COL_Barracks_Myrkulites_CombatADs_DoneThisRound(INTEGER)
DB_COL_Barracks_OnlySpotDarkUrge(INTEGER)
DB_COL_BrainJars(ITEM, DIALOGRESOURCE)
DB_COL_BrainReader(ITEM)
DB_COL_BrainReader_InsertedJar(ITEM)
DB_COL_Butcher_IntDev(CHARACTER)
DB_COL_ChosenThreeOverrides(CHARACTER)
DB_COL_Chute_Character(CHARACTER)
DB_COL_CleansingRoom_BloodShower_Target(CHARACTER)
DB_COL_Debug_AutoSolve_SolverReady(INTEGER)
DB_COL_ElderBrainADs_Blocked(CHARACTER)
DB_COL_ElderBrainADs_CheckUnblockedTimer(INTEGER)
DB_COL_ElderBrainADs_DEBUG_FastIntervals(INTEGER)
DB_COL_ElderBrainADs_PlayerOptions(CHARACTER)
DB_COL_ElderBrainADs_PlayersInArea(CHARACTER, TRIGGER)
DB_COL_ElderBrainADs_RapidMindmeld(CHARACTER)
DB_COL_ElderBrainADs_RapidMindmeld_Index(INTEGER)
DB_COL_ElderBrainADs_RapidSpeakers(GUIDSTRING, DIALOGRESOURCE)
DB_COL_ElderBrainADs_RelevantTriggers(TRIGGER)
DB_COL_ElderBrainADs_SelectedSpeaker(GUIDSTRING, DIALOGRESOURCE)
DB_COL_ElderBrainADs_TimerRunning(INTEGER)
DB_COL_Elevator_Controllers(INTEGER, ITEM)
DB_COL_Elevator_CurrentPosition(INTEGER)
DB_COL_Elevator_Embarking(CHARACTER)
DB_COL_Elevator_Moving(INTEGER)
DB_COL_Elevator_NearElevator(INTEGER, TRIGGER)
DB_COL_Elevator_Positions(INTEGER, TRIGGER)
DB_COL_Elevator_WaitingForEmbark(CHARACTER)
DB_COL_EntranceVBTriggers(TRIGGER, INTEGER)
DB_COL_Entrance_Speaker(CHARACTER)
DB_COL_IntDevWithDialogue(CHARACTER)
DB_COL_KethericShowdown_ADs(GUIDSTRING, DIALOGRESOURCE, INTEGER, STRING, REAL,
GUIDSTRING)
DB_COL_KethericShowdown_ADs_IgnoreCharmed(GUIDSTRING)
DB_COL_KethericShowdown_ADs_KethericApostleSpeakers(DIALOGRESOURCE)
DB_COL_KethericShowdown_ADs_Playing(GUIDSTRING, DIALOGRESOURCE)
DB_COL_KethericShowdown_ADs_Selected(GUIDSTRING, DIALOGRESOURCE)
DB_COL_KethericShowdown_ADs_Trying(DIALOGRESOURCE)
DB_COL_KethericShowdown_Apostle_RandomInclusionOptions(GUIDSTRING)
DB_COL_KethericShowdown_Apostle_SelectedInclusion(GUIDSTRING)
DB_COL_KethericShowdown_CheckKethericIntroTrigger(INTEGER)
DB_COL_KethericShowdown_ChosenThree_PartyMemberSpeakers(GUIDSTRING)
DB_COL_KethericShowdown_CineOnlyCharacters(CHARACTER)
DB_COL_KethericShowdown_Combatants(GUIDSTRING)
DB_COL_KethericShowdown_CurrentPhase(INTEGER)
DB_COL_KethericShowdown_DeathBloomSpawnTrigger(TRIGGER)
DB_COL_KethericShowdown_DeathBloomSpawnTriggerOptions(TRIGGER)
DB_COL_KethericShowdown_DeathBloomSpawned(GUIDSTRING, TRIGGER)
DB_COL_KethericShowdown_DeathBloom_SpawnLimit(INTEGER)
DB_COL_KethericShowdown_DeathBloom_SpawnPerRound(INTEGER)
DB_COL_KethericShowdown_DelayLootCorpse(CHARACTER)
DB_COL_KethericShowdown_EntryInitiator(CHARACTER)
DB_COL_KethericShowdown_ExistingDeathBloomNecromite(GUIDSTRING, TRIGGER)
DB_COL_KethericShowdown_FadeEntry(CHARACTER)
DB_COL_KethericShowdown_FadeEvents(CHARACTER, STRING)
DB_COL_KethericShowdown_ForcePlayersEnterCombat(INTEGER)
DB_COL_KethericShowdown_GaleExplosionCredits(INTEGER)
DB_COL_KethericShowdown_IntDevLeader(CHARACTER)
DB_COL_KethericShowdown_IntellectDevourers(CHARACTER)
DB_COL_KethericShowdown_KethericArmor(ITEM)
DB_COL_KethericShowdown_KethericHealth(REAL)
DB_COL_KethericShowdown_KethericKilledIsobel(INTEGER)
DB_COL_KethericShowdown_PlayerHavingCombatTurn(CHARACTER)
DB_COL_KethericShowdown_PrimarySpeaker(CHARACTER)
DB_COL_KethericShowdown_RememberedKethericHealth_HandleInvulnerability(INTEGER)
DB_COL_KethericShowdown_StartedApostleTransform(INTEGER)
DB_COL_LivingPartyMemberInColony(CHARACTER)
DB_COL_Manuscripts(ITEM, STRING, STRING)
DB_COL_MizoraRescue_WyllDeath(INTEGER)
DB_COL_Mizora_CaptureSetupDone(INTEGER)
DB_COL_Morgue_BlockChopSpottingUs_ButcherNotInDialog(INTEGER)
DB_COL_Morgue_BlockChopSpottingUs_ButcherUnconvinced(INTEGER)
DB_COL_Morgue_BlockChopSpottingUs_UsNotInCage(INTEGER)
DB_COL_Morgue_CheckUsCageOpened(INTEGER)
DB_COL_Morgue_UsCageOpened(INTEGER)
DB_COL_NecroLab_HalfZombieCheckSuccess(INTEGER)
DB_COL_NecroLab_HandleCharacterZombie(CHARACTER, CHARACTER)
DB_COL_NecroLab_PartyEnteredColony(INTEGER)
DB_COL_NecroLab_PlayerZombie(CHARACTER, CHARACTER)
DB_COL_NecromancerLab_AliveInCage(CHARACTER, ITEM)
DB_COL_NecromancerLab_AllMinions(CHARACTER)
DB_COL_NecromancerLab_AllZombies(CHARACTER)
DB_COL_NecromancerLab_AssaultZombies(CHARACTER)
DB_COL_NecromancerLab_AvailableZombies(CHARACTER)
DB_COL_NecromancerLab_BeingDrained(CHARACTER)
DB_COL_NecromancerLab_CageTrigger(TRIGGER, ITEM)
DB_COL_NecromancerLab_CageWalls(ITEM, GUIDSTRING)
DB_COL_NecromancerLab_Candidates(CHARACTER, TRIGGER, STRING, STRING)
DB_COL_NecromancerLab_Candle(GUIDSTRING)
DB_COL_NecromancerLab_CandleLighter(CHARACTER)
DB_COL_NecromancerLab_CandleToLight(GUIDSTRING)
DB_COL_NecromancerLab_ClosestZombie(CHARACTER, REAL)
DB_COL_NecromancerLab_CombatState_ExcludeCharacters(STRING, CHARACTER)
DB_COL_NecromancerLab_DEBUG_AllCandidates(INTEGER)
DB_COL_NecromancerLab_DelayTeleportPolymorphed(CHARACTER)
DB_COL_NecromancerLab_InCage(CHARACTER, ITEM)
DB_COL_NecromancerLab_MinionCantFight(CHARACTER)
DB_COL_NecromancerLab_PartyMemberAliveInCage(CHARACTER)
DB_COL_NecromancerLab_PartyMemberInCage(CHARACTER, ITEM)
DB_COL_NecromancerLab_RemovedZombie(INTEGER)
DB_COL_NecromancerLab_ReplaceableZombies(CHARACTER, STRING, STRING)
DB_COL_NecromancerLab_Skeletons(CHARACTER)
DB_COL_NecromancerLab_Start(TRIGGER)
DB_COL_NecromancerLab_StartOptions(TRIGGER)
DB_COL_NecromancerLab_StartTarget(TRIGGER)
DB_COL_NecromancerLab_StartTargetsSelected(INTEGER)
DB_COL_NecromancerLab_StartingDialog(INTEGER)
DB_COL_NecromancerLab_TeleportTarget(CHARACTER, GUIDSTRING)
DB_COL_NecromancerLab_TurningIntoZombie(CHARACTER)
DB_COL_ResonanceJoy_ToCheck(CHARACTER)
DB_COL_TadpoleDoors_Interaction(CHARACTER, GUIDSTRING)
DB_COL_TadpolingCentre_CombatPartyMembers(CHARACTER, GUIDSTRING)
DB_COL_TadpolingCentre_DaisyAD_Registered(INTEGER)
DB_COL_TadpolingCentre_DoingZevlorAD(INTEGER)
DB_COL_TadpolingCentre_EmptyPod(ITEM)
DB_COL_TadpolingCentre_IntDevs(CHARACTER)
DB_COL_TadpolingCentre_PAD_PodApproach_Registered(INTEGER)
DB_COL_TadpolingCentre_PodCharacters(CHARACTER, ITEM, TRIGGER, TRIGGER, INTEGER)
DB_COL_TadpolingCentre_PodCharacters_FreedDialog(CHARACTER, DIALOGRESOURCE)
DB_COL_TadpolingCentre_Pods(ITEM, ITEM, DIALOGRESOURCE, ITEM)
DB_COL_TadpolingCentre_PurgeCleanUp(GUIDSTRING)
DB_COL_TadpolingCentre_ReceiveTadpole(CHARACTER)
DB_COL_TadpolingCentre_ReleaseCombatId(GUIDSTRING)
DB_COL_TadpolingCentre_ZevlorInColony(INTEGER)
DB_COL_Vault_Beam_ChargeVFX(INTEGER, EFFECTRESOURCE)
DB_COL_Vault_Brain_ChargeVFX(INTEGER, EFFECTRESOURCE)
DB_COL_Vault_ChangedNodes(ITEM)
DB_COL_Vault_Charge(ITEM, INTEGER)
DB_COL_Vault_Charge_Visual(ITEM, INTEGER)
DB_COL_Vault_Connected(ITEM, ITEM)
DB_COL_Vault_CounterFlags(INTEGER, FLAG)
DB_COL_Vault_LockedNodes(ITEM, INTEGER, FLAG)
DB_COL_Vault_NeighbourConnectionName(ITEM, ITEM, STRING)
DB_COL_Vault_Neighbours(ITEM, ITEM)
DB_COL_Vault_NewUnlockedNodes(INTEGER)
DB_COL_Vault_NodeUseProcessed(INTEGER)
DB_COL_Vault_Node_ChargeVFX(INTEGER, EFFECTRESOURCE, ROOT)
DB_COL_Vault_Nodes(ITEM)
DB_COL_Vault_ProcessedBeams(ITEM, ITEM)
DB_COL_Vault_RecalculatingCharges(INTEGER)
DB_COL_Vault_SelectedNode(ITEM)
DB_COL_Vault_Solution(ITEM, ITEM)
DB_COL_Vault_Solving(CHARACTER)
DB_COL_Vault_SourceNodes(ITEM, INTEGER)
DB_COL_Vault_StructureChanged(INTEGER)
DB_COL_Vault_UnlockedNodes(ITEM)
DB_CRA_Crash_Started(INTEGER)
DB_CRA_Devourer_Info(CHARACTER, STRING, REAL)
DB_CRA_DiningDevourer(CHARACTER, TRIGGER)
DB_CRA_DiningDevourer_Moving(CHARACTER)
DB_CRA_DiningDevourersLookAt(CHARACTER)
DB_CRA_Escape_FootstepsTrigger(GUIDSTRING)
DB_CRA_Escape_KillMindflayerAfterCombat(GUIDSTRING)
DB_CRA_FailedFightingFisher(CHARACTER)
DB_CRA_LaezelRecruit_LeaveOutOfSight(INTEGER)
DB_CRA_ShadowheartRecruitment_WokenUp(INTEGER)
DB_CRA_SkipCrashCinematic(INTEGER)
DB_CRE_ArrivalStatue_PlaqueUsedBy(CHARACTER)
DB_CRE_AstralPrison_AvatarResurrecting(CHARACTER)
DB_CRE_AstralPrison_HadDaisyDialog(GUIDSTRING)
DB_CRE_AstralPrison_InDaisyDialog(GUIDSTRING, CHARACTER)
DB_CRE_AstralPrison_ResurrectAvatarQueued(CHARACTER)
DB_CRE_AttackableItemVBs(ITEM, VOICEBARKRESOURCE)
DB_CRE_BarrierDeviceDialogInitiator(CHARACTER)
DB_CRE_BattleStations(CHARACTER, TRIGGER)
DB_CRE_BloodOfLathadner_CharactersWatchingThePickup(CHARACTER, INTEGER)
DB_CRE_BloodOfLathanderPickuper(CHARACTER)
DB_CRE_BloodOfLathander_BarrierTeleportOut(GUIDSTRING, INTEGER)
DB_CRE_BloodOfLathander_BarrierTeleportOut_Index(INTEGER)
DB_CRE_BloodOfLathander_CannonGlowCrystals(ITEM)
DB_CRE_BloodOfLathander_CannonOffCrystals(ITEM)
DB_CRE_BloodOfLathander_SeenTheEmptyDisplay(CHARACTER)
DB_CRE_BooksBehindBars(GUIDSTRING, GUIDSTRING, TRIGGER)
DB_CRE_Brewery_KoboldBarrels(GUIDSTRING)
DB_CRE_Brewery_Kobolds(CHARACTER)
DB_CRE_CaptainCombatID(GUIDSTRING)
DB_CRE_CaptainsOffice_PassThroughForbidden(INTEGER)
DB_CRE_CaptainsOffice_PotentialFighters(GUIDSTRING)
DB_CRE_ChainOfComand_LaezelWRD_ReadyToActivate(INTEGER)
DB_CRE_ChainOfCommand_CaptainDialogInterrupted(INTEGER)
DB_CRE_ChainOfCommand_CaptainsBeasts(CHARACTER)
DB_CRE_ChainOfCommand_CultistCaptureSkipSceneTriggers(TRIGGER)
DB_CRE_ChainOfCommand_CultistCaptureStartTriggers(TRIGGER)
DB_CRE_ChainOfCommand_Cultists(CHARACTER)
DB_CRE_ChainOfCommand_DoorAreas(ITEM, GUIDSTRING)
DB_CRE_ChainOfCommand_EnterAstralReadyCheck_Initiator(CHARACTER)
DB_CRE_ChainOfCommand_EnterCrecheList(CHARACTER)
DB_CRE_ChainOfCommand_GithAndCultistsGoInsideCreche_PendingMove(INTEGER)
DB_CRE_ChainOfCommand_GithEnteringMovementSpeed(STRING)
DB_CRE_ChainOfCommand_GithGuardsMonastery(CHARACTER)
DB_CRE_ChainOfCommand_GithSquad(CHARACTER)
DB_CRE_ChainOfCommand_GuardClosesDoor(CHARACTER, ITEM)
DB_CRE_ChainOfCommand_LaezelIsAtPlanecaster(CHARACTER)
DB_CRE_ChainOfCommand_Planecaster(ITEM)
DB_CRE_ChainOfCommand_SecurityOfficers(CHARACTER)
DB_CRE_ChainOfCommand_StartVlaakithDialog(CHARACTER)
DB_CRE_ChainOfCommand_TemplarADsPlayed(INTEGER)
DB_CRE_ClickableItemVBs(ITEM, VOICEBARKRESOURCE)
DB_CRE_CombatDuringCountdown(GUIDSTRING)
DB_CRE_CrecheShakesActive(INTEGER)
DB_CRE_CrecheTraps_PsionicBarriers(ITEM, ITEM, ITEM, ITEM)
DB_CRE_CultistCapture_Walkers(CHARACTER)
DB_CRE_DaisyGithyankiWarningAreas(TRIGGER)
DB_CRE_DestroyedMonastery_DestroyedTemplates(LEVELTEMPLATE)
DB_CRE_DestroyedShutdownDestructables(ITEM)
DB_CRE_Dungeon_Elevator(LEVELTEMPLATE, TRIGGER, ITEM, TRIGGER, ITEM, GUIDSTRING)
DB_CRE_Dungeon_ElevatorMoving(LEVELTEMPLATE)
DB_CRE_Dungeon_ElevatorPosition(LEVELTEMPLATE, TRIGGER, STRING)
DB_CRE_Dungeon_Elevator_StationLevers(GUIDSTRING)
DB_CRE_Eagles(GUIDSTRING)
DB_CRE_Eagles_CallForHelpEagles(CHARACTER, TRIGGER)
DB_CRE_Eagles_CallForHelpEagles_Hardcore(CHARACTER, TRIGGER)
DB_CRE_Eagles_EntryZones(GUIDSTRING, GUIDSTRING)
DB_CRE_Eagles_TeleportedOut(CHARACTER)
DB_CRE_EscapeCinematic_GetPlayer1(CHARACTER)
DB_CRE_EscapeCinematic_GetPlayer1Peanuts(CHARACTER, INTEGER)
DB_CRE_EscapeCinematic_GetPlayer2(CHARACTER)
DB_CRE_EscapeCinematic_GetPlayer2Peanuts(CHARACTER, INTEGER)
DB_CRE_EscapeCinematic_GetPlayer3(CHARACTER)
DB_CRE_EscapeCinematic_GetPlayer3Peanuts(CHARACTER, INTEGER)
DB_CRE_FerryActivation(CHARACTER)
DB_CRE_FerryActive(INTEGER)
DB_CRE_FloatingBedIsNearBoy(INTEGER)
DB_CRE_ForbiddenToSellItems(GUIDSTRING)
DB_CRE_General_GremishkaBoxDropped(INTEGER)
DB_CRE_GithBoys_MageHands(CHARACTER)
DB_CRE_GithFactions(FACTION)
DB_CRE_GithInfirmary_AmbushGuards(CHARACTER)
DB_CRE_GithInfirmary_AmbushPositions(TRIGGER)
DB_CRE_GithInfirmary_DeviceDialogId(INTEGER)
DB_CRE_GithInfirmary_FlagToStatus(FLAG, STRING)
DB_CRE_GithInfirmary_TriggerUsed(TRIGGER, CHARACTER)
DB_CRE_GithKids(GUIDSTRING)
DB_CRE_GremishkaCry_Listener(CHARACTER)
DB_CRE_GremishkaFactions(FACTION)
DB_CRE_Hatchery_EggDialogInterrupted(CHARACTER)
DB_CRE_Hatchery_WhitelistedInterrogationCrimes(STRING)
DB_CRE_IgnoreCrimesAgainstInfirmaryDoor(INTEGER)
DB_CRE_Infirmary_Ambushing(INTEGER)
DB_CRE_KilledWithLance(CHARACTER)
DB_CRE_KoboldCombat(GUIDSTRING)
DB_CRE_KoboldFactions(FACTION)
DB_CRE_LaezelComment_ExcludedTargets(CHARACTER)
DB_CRE_Laezel_LeftCrecheAfterBetrayal(INTEGER)
DB_CRE_LanceEscapeCinematic_Role1Peanuts_CurrentIndex(INTEGER)
DB_CRE_LanceEscapeCinematic_Role2Peanuts_CurrentIndex(INTEGER)
DB_CRE_LanceEscapeCinematic_Role3Peanuts_CurrentIndex(INTEGER)
DB_CRE_LanceKillTriggers(TRIGGER)
DB_CRE_LanceShutdownDestroyer(CHARACTER)
DB_CRE_LanceShutdownDestructables(GUIDSTRING)
DB_CRE_Lance_AnimationIndex(INTEGER)
DB_CRE_Lance_CrystalColumns(GUIDSTRING)
DB_CRE_Lance_Crystals(ITEM, GUIDSTRING, STRING)
DB_CRE_Lance_Deactivate(INTEGER)
DB_CRE_Lance_Deactivate_WithCrest(INTEGER)
DB_CRE_Lance_ExplosionCountdownTimerHost(GUIDSTRING)
DB_CRE_Lance_PlaneCasterTemporaryDeactivate(INTEGER)
DB_CRE_LathanderBarriers(GUIDSTRING)
DB_CRE_LathanderBarriers_DestroyedDestructable(ITEM)
DB_CRE_LathanderBarriers_Destructables(GUIDSTRING)
DB_CRE_LathanderStatueBases(ITEM, ITEM)
DB_CRE_LathanderStatues(GUIDSTRING, REAL, REAL)
DB_CRE_LibraryGremishkaFight(GUIDSTRING)
DB_CRE_LootableCharacterVBs(CHARACTER, VOICEBARKRESOURCE)
DB_CRE_MageHandBox_TrackCastingCharacter(GUIDSTRING)
DB_CRE_MageHandGremishka(GUIDSTRING)
DB_CRE_MageHandGremishkaFight(GUIDSTRING)
DB_CRE_MageHandKids_BlockDisturbance(STRING)
DB_CRE_PlaqueUsedBy(CHARACTER)
DB_CRE_PlayersInCombatAtFTBStart(GUIDSTRING, CHARACTER)
DB_CRE_SchedulemCommented(CHARACTER)
DB_CRE_SharedForceTurnBasedZone(GUIDSTRING)
DB_CRE_SkipToInquisitor(INTEGER)
DB_CRE_StatuePuzzle_AtheticsCheckFailed(CHARACTER)
DB_CRE_StatuePuzzle_RecordLastPlayer(CHARACTER)
DB_CRE_StatuePuzzle_Rotatable(GUIDSTRING)
DB_CRE_StatuePuzzle_StatueRotationInProgress(ITEM)
DB_CRE_StudentIsNearBoy(INTEGER)
DB_CRE_SurfacesThatEndRust(STRING)
DB_CRE_TemplarCombatID(GUIDSTRING)
DB_CRE_UpperGuards_CheckpointWarningDialogPairs(STRING, CHARACTER, GUIDSTRING)
DB_CRE_UpperGuards_HiddenCheckpointGuards(CHARACTER)
DB_CRE_UpperGuards_LockedDoors(ITEM)
DB_CRE_UpperGuards_MainCheckpointGuards(CHARACTER)
DB_CRE_UpperGuards_MainGuardOngoingDialog(INTEGER)
DB_CRE_VandalisedVlaakithPortrait_NotInOriginalPosition(INTEGER)
DB_CRE_VlaakithPortrait_NotInOriginalPosition(INTEGER)
DB_CRE_WeaponPuzzle_CeremonialWeapons(GUIDSTRING)
DB_CRE_WeaponPuzzle_ContainersAndWeapons(GUIDSTRING, STRING, GUIDSTRING)
DB_CRE_WeaponPuzzle_Lights(GUIDSTRING, GUIDSTRING, GUIDSTRING, GUIDSTRING,
GUIDSTRING)
DB_CRE_YouthTraining_Characters(CHARACTER)
DB_CRE_YouthTraining_OneHandedStudents(GUIDSTRING)
DB_CRE_YouthTraining_OneHandedStudents_OffhandWeapon(CHARACTER, ITEM)
DB_CRE_YouthTraining_Students(CHARACTER)
DB_CRE_YouthTraining_TeacherKillingBoy(INTEGER)
DB_CRIME_AddressOwnerWithCombatFallback(STRING)
DB_CRIME_AddressOwnerWithCombatFallback_Action(STRING)
DB_CRIME_AnimateDeadSpells(STRING)
DB_CRIME_AssaultSilenced(STRING)
DB_CRIME_AssaultSourceMarker(INTEGER, CHARACTER)
DB_CRIME_AssaultType(INTEGER, INTEGER, STRING)
DB_CRIME_Assault_NoFallback(STRING)
DB_CRIME_AttackInvestigation_Attentive(CHARACTER)
DB_CRIME_AttackInvestigation_CrimeStoryActionLink(INTEGER, INTEGER)
DB_CRIME_AttackInvestigation_HandledRoll(INTEGER)
DB_CRIME_AttackInvestigation_OriginalCrimeType(INTEGER, STRING)
DB_CRIME_BardNPCPerformingWithPlayers(CHARACTER, CHARACTER, INTEGER)
DB_CRIME_BlockNPCRestore(CHARACTER)
DB_CRIME_Bottomless_EttercapHasWarned(INTEGER)
DB_CRIME_BuyFromTrader(CHARACTER, ITEM, CHARACTER, INTEGER, INTEGER, INTEGER)
DB_CRIME_BuyFromTrader_Excluded(TRIGGER, ITEM)
DB_CRIME_BuyFromTrader_OriginalPosition(INTEGER, REAL, REAL, REAL)
DB_CRIME_BuyFromTrader_Teleporting(ITEM)
DB_CRIME_CancelOnFastTravel_Criminals(INTEGER, CHARACTER)
DB_CRIME_Casting(CHARACTER, INTEGER)
DB_CRIME_CheckForNewDisturbance_Found(INTEGER)
DB_CRIME_CrimeInvestigationPos(INTEGER, REAL, REAL, REAL)
DB_CRIME_CrimeTriggers_SilentWitnessesForCrime(CHARACTER)
DB_CRIME_DangerousShapeshiftTypes(STRING)
DB_CRIME_DialogTeleportInitialPosition(INTEGER, CHARACTER, REAL, REAL, REAL)
DB_CRIME_DisarmedNPC(CHARACTER, ITEM, STRING, REAL, REAL, REAL)
DB_CRIME_DropEvidenceFromCriminals(GUIDSTRING)
DB_CRIME_EmptyPocketNoticed(INTEGER, CHARACTER, CHARACTER, ITEM, GUIDSTRING,
INTEGER, INTEGER)
DB_CRIME_EmptyPocketStolen(INTEGER, ITEM, GUIDSTRING, INTEGER, INTEGER)
DB_CRIME_FindSourceInvestigators(INTEGER, INTEGER, STRING)
DB_CRIME_FledOutOfSight(CHARACTER)
DB_CRIME_FleeReaction(STRING)
DB_CRIME_ForbiddenItemType(STRING, INTEGER, STRING)
DB_CRIME_GuardKiller(STRING, CHARACTER, CHARACTER, STRING, STRING, FACTION,
INTEGER)
DB_CRIME_GuardKillerCombatWitness(CHARACTER, CHARACTER, FACTION, STRING, STRING,
STRING)
DB_CRIME_GuardKillerSpottedAD(INTEGER)
DB_CRIME_GuardKiller_MakePeaceFlag(STRING, STRING, FLAG)
DB_CRIME_GuardKiller_PlayedAttackedADDuringTurn(CHARACTER)
DB_CRIME_GuardKiller_PlayedAttackedADInCombat(CHARACTER)
DB_CRIME_GuardKiller_SwitchCrimeToNPCVersion(STRING, CHARACTER, CHARACTER)
DB_CRIME_GuardKiller_SwitchCrimeToPlayerVersion(STRING, CHARACTER, CHARACTER)
DB_CRIME_GuardKiller_WaitForCombatEnd(CHARACTER)
DB_CRIME_GuardKiller_Witness(CHARACTER, CHARACTER, CHARACTER, STRING, STRING,
FACTION)
DB_CRIME_GuardKiller_WitnessStatus(CHARACTER)
DB_CRIME_GuardKiller_WitnessTag(TAG)
DB_CRIME_GuardMurderCrime(INTEGER, CHARACTER)
DB_CRIME_GuardsEquipment_InternQueueEquip(STRING)
DB_CRIME_GuardsEquipment_InternTension(STRING, INTEGER, INTEGER)
DB_CRIME_GuardsEquipment_MaxTensionLevel(INTEGER)
DB_CRIME_GuardsEquipment_TensionLevels(INTEGER, INTEGER)
DB_CRIME_GuardsEquipment_Upgrade(STRING, STRING)
DB_CRIME_Guards_AtLeastOneReinforcement(CHARACTER, INTEGER)
DB_CRIME_Guards_BlockPrisonerDialog(CHARACTER)
DB_CRIME_Guards_Called(INTEGER, INTEGER, CHARACTER, CHARACTER, CHARACTER, STRING,
STRING, REAL, REAL, REAL)
DB_CRIME_Guards_CalledReinforcement(INTEGER, INTEGER, CHARACTER, CHARACTER,
CHARACTER, STRING, STRING, REAL, REAL, REAL)
DB_CRIME_Guards_DefeatedCaller(CHARACTER, INTEGER)
DB_CRIME_Guards_GuardMadeHostile(INTEGER, CHARACTER)
DB_CRIME_Guards_Intern_SpawningGuard(CHARACTER, GUIDSTRING, STRING)
DB_CRIME_Guards_InterrogtionCrimeActive(INTEGER)
DB_CRIME_Guards_Leaving(CHARACTER, REAL, REAL, REAL)
DB_CRIME_Guards_NPCInterrogation(CHARACTER, DIALOGRESOURCE)
DB_CRIME_Guards_NPCInterrogation(STRING, STRING, FLAG)
DB_CRIME_Guards_NPCSightEventsStarted(CHARACTER, INTEGER)
DB_CRIME_Guards_NoGuardKiller(STRING, STRING)
DB_CRIME_Guards_NoSummonBy(CHARACTER)
DB_CRIME_Guards_PatrolGroup(STRING, CHARACTER, INTEGER)
DB_CRIME_Guards_PatrolInterrogation(CHARACTER, DIALOGRESOURCE)
DB_CRIME_Guards_Patrolling(CHARACTER, INTEGER)
DB_CRIME_Guards_PotentialLeader(CHARACTER, INTEGER)
DB_CRIME_Guards_ReRegisterOnFinish(INTEGER, CHARACTER, CHARACTER, CHARACTER,
STRING, INTEGER)
DB_CRIME_Guards_RegionGuard(STRING, STRING, CHARACTER)
DB_CRIME_Guards_RegionInfo(STRING, STRING, FLAG)
DB_CRIME_Guards_RegionReinforcements(STRING, INTEGER)
DB_CRIME_Guards_RegionSpawnPool(STRING, STRING, GUIDSTRING, ITEM, INTEGER, INTEGER)
DB_CRIME_Guards_RegionSpawnPoolGroupTemplate(STRING, STRING, CHARACTERROOT,
CHARACTERROOT, CHARACTERROOT, CHARACTERROOT)
DB_CRIME_Guards_Relocating(CHARACTER, TRIGGER, CHARACTER, INTEGER)
DB_CRIME_Guards_ResumedCrime(INTEGER, CHARACTER)
DB_CRIME_Guards_SelectedSpawnTemplates(STRING, STRING, CHARACTERROOT,
CHARACTERROOT, CHARACTERROOT, CHARACTERROOT)
DB_CRIME_Guards_SpawnGuards_SpawningReinforcements(CHARACTER, INTEGER)
DB_CRIME_Guards_SpawnGuards_WaitForSpawn(CHARACTER, INTEGER, CHARACTER, STRING,
GUIDSTRING, STRING, STRING, STRING)
DB_CRIME_Guards_SpawnedGuard(CHARACTER, STRING, STRING)
DB_CRIME_Guards_SpawnedGuard_AddedObject(CHARACTER, GUIDSTRING)
DB_CRIME_Guards_SpawnedGuard_WaitOnStage(GUIDSTRING, STRING, STRING)
DB_CRIME_Guards_StopSpottingOnFinished(INTEGER, CHARACTER, CHARACTER, CHARACTER)
DB_CRIME_Guards_WaitForGuardActivation(CHARACTER, INTEGER)
DB_CRIME_Guards_WaitingForGuardID(INTEGER, INTEGER)
DB_CRIME_HandledTrespass(INTEGER)
DB_CRIME_HandlingCrime(INTEGER, CHARACTER)
DB_CRIME_InternGuards_SpawnPoolGroupTemplate_Begin(STRING, STRING, INTEGER)
DB_CRIME_InternGuards_SpawnPoolGroupTemplate_Count(STRING, STRING, INTEGER)
DB_CRIME_InternGuards_SpawnPoolGroupTemplate_End(STRING, STRING, INTEGER)
DB_CRIME_InternGuards_SpawnPoolGroupTemplate_Sorted(STRING, STRING, CHARACTERROOT,
CHARACTERROOT, CHARACTERROOT, CHARACTERROOT)
DB_CRIME_Interrogation_CanConfront(CHARACTER, INTEGER)
DB_CRIME_Interrogation_Confront(CHARACTER)
DB_CRIME_Interrogation_Criminal(CHARACTER, CHARACTER)
DB_CRIME_Interrogation_InterrogatedSuspect(INTEGER, CHARACTER)
DB_CRIME_Interrogation_RetryOnDialogEnd(CHARACTER, INTEGER)
DB_CRIME_Interrogation_Suspects(CHARACTER)
DB_CRIME_Interrogation_TimerRunning(CHARACTER, INTEGER)
DB_CRIME_Interrogation_User(INTEGER)
DB_CRIME_InvestigateAssaultSourceLocation(INTEGER, CHARACTER, REAL, REAL, REAL,
CHARACTER, INTEGER)
DB_CRIME_InvestigationAD(INTEGER, DIALOGRESOURCE)
DB_CRIME_InvestigationConfrontationStates(STRING)
DB_CRIME_InvestigationCriminalLocation(INTEGER, REAL, REAL, REAL)
DB_CRIME_InvestigationNoWalkingTalking(INTEGER)
DB_CRIME_IsShove(INTEGER, STRING)
DB_CRIME_KeepingAnEyeOut(INTEGER, CHARACTER, INTEGER)
DB_CRIME_KeepingAnEyeOut_BlockForAll(INTEGER)
DB_CRIME_KeepingAnEyeOut_Block_Trespass(INTEGER)
DB_CRIME_LeadConfronting(INTEGER, CHARACTER, INTEGER)
DB_CRIME_LookAt(INTEGER, STRING, GUIDSTRING, CHARACTER)
DB_CRIME_LookAtStatus(STRING, STRING)
DB_CRIME_LookingForInterrogationSuspects(INTEGER, CHARACTER, DIALOGRESOURCE,
STRING)
DB_CRIME_LookingForSuspectsStates(STRING)
DB_CRIME_LootOwnedCorpse(STRING, INTEGER, STRING)
DB_CRIME_MurderType(INTEGER, INTEGER, INTEGER, STRING)
DB_CRIME_MusicalPerformance(INTEGER, CHARACTER, STRING)
DB_CRIME_MusicalPerformanceSpell(INTEGER, STRING)
DB_CRIME_MusicalPerformance_Confronted(INTEGER, CHARACTER, STRING)
DB_CRIME_MusicalPerformance_DC(INTEGER, DIFFICULTYCLASS)
DB_CRIME_MusicalPerformance_DEBUG_QuickPerformanceTimer(INTEGER)
DB_CRIME_MusicalPerformance_Flourish(INTEGER, CHARACTER, CHARACTER)
DB_CRIME_MusicalPerformance_Listener(INTEGER, CHARACTER, CHARACTER)
DB_CRIME_MusicalPerformance_NPCIgnoring(CHARACTER, STRING, STRING)
DB_CRIME_MusicalPerformance_NPCs(INTEGER, CHARACTER, CHARACTER)
DB_CRIME_MusicalPerformance_SoundNames(STRING, STRING, STRING)
DB_CRIME_MusicalPerformance_SoundStarted(CHARACTER, STRING)
DB_CRIME_MusicalPerformance_Status(STRING, STRING, STRING)
DB_CRIME_MusicalPerformance_TossCoin(CHARACTER, CHARACTER)
DB_CRIME_MusicalPerformance_WaitForFlourishesToStop(INTEGER)
DB_CRIME_OneTimeAD_DisabledOneTimeCrimes(CHARACTER, STRING)
DB_CRIME_OneTimeAD_OneTimeReactions(STRING)
DB_CRIME_OriginTeam_AnnoyedReaction(INTEGER, STRING)
DB_CRIME_OriginTeam_Ignored(INTEGER, CHARACTER)
DB_CRIME_PendingMove(CHARACTER, STRING, ITEM, CHARACTER)
DB_CRIME_PickupEvidence(INTEGER, GUIDSTRING)
DB_CRIME_PickupEvidenceLeadReacting(INTEGER, CHARACTER)
DB_CRIME_PickupWeapon_Type(STRING)
DB_CRIME_PlayerInDialogTeleportedTooFar(INTEGER, CHARACTER, CHARACTER)
DB_CRIME_PotentialSilenceCasting(CHARACTER, ITEM, INTEGER)
DB_CRIME_PrisonArrestedNonShapeshifted(CHARACTER, TRIGGER, INTEGER)
DB_CRIME_PrisonKnowCurrentShape(CHARACTER, TRIGGER)
DB_CRIME_PrisonRecheckWasOutsidePrison(TRIGGER)
DB_CRIME_Prison_IgnoreEscape(CHARACTER, TRIGGER)
DB_CRIME_Prison_IgnoreEscapeReason(CHARACTER, TRIGGER, STRING)
DB_CRIME_Prison_MoveItemsToPrisonChest(CHARACTER, ITEM)
DB_CRIME_RearmingNPC(CHARACTER, ITEM, STRING, REAL, REAL, REAL, STRING)
DB_CRIME_RecheckOnFastTravel_Criminals(INTEGER, CHARACTER)
DB_CRIME_RegionGuardsKey(STRING, STRING, STRING, FLAG)
DB_CRIME_RestoreDialogAfterCrimeHandling(INTEGER, CHARACTER)
DB_CRIME_RestoreNPCOutOfSight(GUIDSTRING)
DB_CRIME_SceneUnreachableCombat(STRING)
DB_CRIME_SelfPreservation(STRING)
DB_CRIME_ShapeshiftDisturbance(TAG, STRING, STRING, STRING)
DB_CRIME_ShapeshiftDisturbance_Dangerous(STRING)
DB_CRIME_ShapeshiftDisturbance_TempIgnoring(CHARACTER, INTEGER)
DB_CRIME_ShapeshiftDisturbance_TempInCamp(CHARACTER, TRIGGER)
DB_CRIME_ShapeshiftSummonDisturbance(CHARACTER, TAG, STRING, STRING, INTEGER,
INTEGER)
DB_CRIME_ShapeshiftSummonDisturbance_Confronting(INTEGER, CHARACTER)
DB_CRIME_ShapeshiftSummonDisturbance_Ignore(INTEGER, CHARACTER)
DB_CRIME_ShapeshiftSummonDisturbance_IgnoreInCamp(INTEGER)
DB_CRIME_ShapeshiftSummonDisturbance_IgnoreIterator(STRING, STRING, INTEGER)
DB_CRIME_ShapeshiftSummonDisturbance_RegionAlternativeReaction(TRIGGER, STRING,
STRING, STRING, STRING)
DB_CRIME_SilenceCaster(ITEM, CHARACTER, STRING, STRING, INTEGER)
DB_CRIME_SourceInvestigationRollStealthFail(INTEGER)
DB_CRIME_SourceInvestigation_Discovered(INTEGER, INTEGER, STRING)
DB_CRIME_SourceInvestigation_NotDiscovered(INTEGER, INTEGER, STRING)
DB_CRIME_StartedBusyDialog(INTEGER)
DB_CRIME_StartingArrestDialog(INTEGER, DIALOGRESOURCE, CHARACTER, CHARACTER,
CHARACTER, CHARACTER, CHARACTER)
DB_CRIME_StartingInterrogation(INTEGER, CHARACTER, CHARACTER, CHARACTER, CHARACTER,
CHARACTER, DIALOGRESOURCE)
DB_CRIME_StartingWarning(INTEGER, CHARACTER, CHARACTER, CHARACTER, CHARACTER,
CHARACTER, DIALOGRESOURCE)
DB_CRIME_Steal(INTEGER, ITEM, GUIDSTRING, INTEGER, INTEGER)
DB_CRIME_StealIgnoreNextMoveForbidden(ITEM)
DB_CRIME_StoryActionHandle_CombineQueued(CHARACTER, STRING, INTEGER, GUIDSTRING,
CHARACTER, INTEGER)
DB_CRIME_StoryActionHandled(CHARACTER, STRING, INTEGER, GUIDSTRING, CHARACTER,
INTEGER)
DB_CRIME_StoryActionHandledManually(CHARACTER, INTEGER)
DB_CRIME_StoryActionHandled_NeverCombine(STRING, STRING)
DB_CRIME_SummonedTrap(ITEM, INTEGER)
DB_CRIME_TemporaryHostileWaitingForDialogEnd(INTEGER, INTEGER, CHARACTER,
CHARACTER)
DB_CRIME_TemporaryRelationPending(CHARACTER, CHARACTER, INTEGER, STRING)
DB_CRIME_TrespassCriminals(CHARACTER)
DB_CRIME_TrespassNoPermanentAccess(TRIGGER)
DB_CRIME_TrespassNonPlayerHandled(INTEGER)
DB_CRIME_TrespassOsirisAction(STRING)
DB_CRIME_TryAdressOwner_NonSummonCriminalFound(INTEGER)
DB_CRIME_UseForbiddenItemOkay(INTEGER)
DB_CRIME_WaitingForDialogStop(INTEGER, INTEGER)
DB_CRIME_WaitingForInterruptedStoryDialogs(STRING, INTEGER, DIALOGRESOURCE,
INTEGER, CHARACTER, CHARACTER, CHARACTER, CHARACTER, CHARACTER)
DB_CRIME_WitnessedShapeshift(CHARACTER, INTEGER)
DB_CRIME_WitnessedShapeshiftID(INTEGER, CHARACTER)
DB_CRIME_ZeroTensionFlee(INTEGER, CHARACTER)
DB_CTY_DaisyElfsongApproach(TRIGGER)
DB_CTY_ForrickConfrontationSetupDone(INTEGER)
DB_CachedArmourSet(CHARACTER, ARMOURSET)
DB_CameraShakeAroundObject(GUIDSTRING, INTEGER, REAL)
DB_Camp(STRING, ITEM, TRIGGER, TRIGGER)
DB_CampBed(STRING, INTEGER, ITEM, ITEM, LEVELTEMPLATE, LEVELTEMPLATE, TRIGGER)
DB_CampLevelSwap_WasInCamp(CHARACTER)
DB_CampNight(FLAG, INTEGER)
DB_CampNight(FLAG, INTEGER, CHARACTER)
DB_CampNightFlags_PartySize(INTEGER, FLAG)
DB_CampNight_AvatarDream(FLAG, DIALOGRESOURCE)
DB_CampNight_CFM(FLAG, DIALOGRESOURCE)
DB_CampNight_CRD(FLAG, CHARACTER, DIALOGRESOURCE, FLAG)
DB_CampNight_CRDSet(INTEGER)
DB_CampNight_CachedSleepExclusiveDialogs(FLAG)
DB_CampNight_Camp(FLAG, STRING)
DB_CampNight_CancelledBy(FLAG, FLAG)
DB_CampNight_Cancels(FLAG, FLAG)
DB_CampNight_Completed(FLAG)
DB_CampNight_CompletedQueuedCFM(DIALOGRESOURCE)
DB_CampNight_DEBUG_Disabled(INTEGER)
DB_CampNight_DEBUG_ForcedEntry(FLAG, INTEGER)
DB_CampNight_Error_CampNightFailedToPlay(FLAG)
DB_CampNight_EveryCRDGetsExclamationMark(FLAG)
DB_CampNight_ExclusiveMoment(FLAG)
DB_CampNight_ExpiresAfter(FLAG, INTEGER)
DB_CampNight_ForceOnLevelSwap(FLAG, STRING, INTEGER, INTEGER)
DB_CampNight_IVB(FLAG, VOICEBARKRESOURCE, CHARACTER)
DB_CampNight_IVB_AddRemainingPartyMembers(INTEGER)
DB_CampNight_MonitorIntro_Player(GUIDSTRING)
DB_CampNight_MorningCFM(FLAG, DIALOGRESOURCE)
DB_CampNight_MorningIVB(FLAG, VOICEBARKRESOURCE, CHARACTER)
DB_CampNight_OnlyAllowSleepOrMorningMoments(INTEGER)
DB_CampNight_PreventAutomaticContinue(INTEGER)
DB_CampNight_Requirement(FLAG, FLAG)
DB_CampNight_Requirement(FLAG, FLAG, FLAG)
DB_CampNight_Requirement(FLAG, FLAG, FLAG, FLAG)
DB_CampNight_Requirement(FLAG, FLAG, FLAG, FLAG, FLAG)
DB_CampNight_Requirement(FLAG, FLAG, FLAG, FLAG, FLAG, FLAG)
DB_CampNight_Requirement(FLAG, FLAG, FLAG, FLAG, FLAG, FLAG, FLAG)
DB_CampNight_Requirement(FLAG, FLAG, FLAG, FLAG, FLAG, FLAG, FLAG, FLAG)
DB_CampNight_Requirement_Approval(GUIDSTRING, CHARACTER, INTEGER)
DB_CampNight_Requirement_CanStartDating(FLAG, CHARACTER)
DB_CampNight_Requirement_Dating(FLAG, CHARACTER)
DB_CampNight_Requirement_Partner(FLAG, CHARACTER)
DB_CampNight_Requirement_SameUser(FLAG, CHARACTER, CHARACTER)
DB_CampNight_ResurrectWhenForced(FLAG, CHARACTER)
DB_CampNight_RomanceNight(FLAG, CHARACTER, DIALOGRESOURCE, FLAG)
DB_CampNight_SCO(FLAG, DIALOGRESOURCE)
DB_CampNight_SetPosition(FLAG, CHARACTER, STRING, GUIDSTRING)
DB_CampNight_SleepIndividualDialogs(FLAG, CHARACTER)
DB_CampNight_SoloDream(FLAG, CHARACTER, DIALOGRESOURCE)
DB_CampNight_SoundStates(FLAG, TRIGGER, STRING, STRING)
DB_CampNight_SoundStates_ActiveState(TRIGGER, STRING)
DB_CampNight_StartSleepMoments_AwaitCompletion(FLAG)
DB_CampNight_StartSleepMoments_EmptyLoopFlag(INTEGER)
DB_CampNight_StartedExpiring(FLAG, INTEGER)
DB_CampNight_TryStartSleepMoment_StartedCustomAvatarDream(INTEGER)
DB_CampNight_TryStartSleepMoment_StartedCustomRomanceNight(INTEGER)
DB_CampNight_TryStartSleepMoment_StartedCustomSCO(INTEGER)
DB_CampNight_TryStartSleepMoment_StartedCustomSoloDream(INTEGER)
DB_CampQuality(INTEGER)
DB_CampRequestHandled(INTEGER)
DB_CampSafetyCheckTriggered(STRING)
DB_CampTiredOfTalkingTo(CHARACTER, CHARACTER)
DB_Camp_Ambiance(STRING, TRIGGER, STRING, STRING, TRIGGER, STRING, STRING, TRIGGER)
DB_Camp_AstarionBiteDialog_PlayerIndex(INTEGER)
DB_Camp_AstarionBiteNightTarget(CHARACTER)
DB_Camp_AstarionBite_AvatarForReflectionDialog(CHARACTER)
DB_Camp_AstarionBite_VictimForWeakStatus(CHARACTER)
DB_Camp_AstarionHungerA_CompanionLeftFlag(CHARACTER, FLAG)
DB_Camp_AstarionHungerA_SmallFeedFlag(FLAG)
DB_Camp_AstarionStillInPartyAfterBiteScene(INTEGER)
DB_Camp_AtLeastOnePlayerHasSleepCutscene(INTEGER)
DB_Camp_AvatarAstarionBiteFailCompanionLeft(CHARACTER)
DB_Camp_AvatarAstarionBiteFailRecognized(CHARACTER)
DB_Camp_AvatarAstarionStealthBitPartymember(CHARACTER)
DB_Camp_BedAlternative(ITEM, TRIGGER)
DB_Camp_BestCampNight(FLAG, INTEGER)
DB_Camp_BlockCamperPosAdjustment(GUIDSTRING)
DB_Camp_CamperPosOverride(CHARACTER, TRIGGER)
DB_Camp_CampfireText(STRING)
DB_Camp_Combatants(CHARACTER)
DB_Camp_Courier_Dog_FetchObject(ITEMROOT)
DB_Camp_CustomSleepCutscene(STRING, DIALOGRESOURCE)
DB_Camp_DaisyAvatarDreamDialog(DIALOGRESOURCE)
DB_Camp_DarkUrge_ButlerDream(DIALOGRESOURCE)
DB_Camp_DayOnly_LevelTemplate(STRING, LEVELTEMPLATE)
DB_Camp_EmperorAvatarDreamDialog(DIALOGRESOURCE)
DB_Camp_Faded(CHARACTER, STRING)
DB_Camp_Faded_Timer(CHARACTER, STRING)
DB_Camp_ForceEndTheDay_CampOverride(STRING)
DB_Camp_ForceNextLongRest(INTEGER)
DB_Camp_ForceSheathedWeaponsCharacter(CHARACTER)
DB_Camp_ForceSheathedWeaponsCharacter_Controlled(CHARACTER, INTEGER)
DB_Camp_GoblinHuntCelebration_ChosenNight(CHARACTER, DIALOGRESOURCE)
DB_Camp_GoingToSleep(INTEGER)
DB_Camp_GotFreeShortRestAtNightBeforeCombat(CHARACTER)
DB_Camp_HiddenDuringCombat(CHARACTER)
DB_Camp_InstantLongRest_Requested(INTEGER)
DB_Camp_InvisibleCamper(CHARACTER)
DB_Camp_LaezelRomance2(INTEGER)
DB_Camp_LeaveAfterCFM(DIALOGRESOURCE)
DB_Camp_LeaveAfterIVB(VOICEBARKRESOURCE)
DB_Camp_LevelTemplateToDeclutter(LEVELTEMPLATE)
DB_Camp_LongRestRequestedBy(CHARACTER)
DB_Camp_LongRest_CodeIsWaiting(INTEGER)
DB_Camp_NightMode(INTEGER)
DB_Camp_NightOnly_Decoration(STRING, ITEM)
DB_Camp_NightOnly_LevelTemplate(STRING, LEVELTEMPLATE)
DB_Camp_PersonalCornerGear(STRING, CHARACTER, ITEM)
DB_Camp_PersonalCornerLevelTemplate(STRING, CHARACTER, LEVELTEMPLATE)
DB_Camp_PersonalCornerLevelTemplate(STRING, CHARACTER, LEVELTEMPLATE,
LEVELTEMPLATE)
DB_Camp_PlayerInBed(CHARACTER, ITEM, TRIGGER)
DB_Camp_PlayerNotReadyForNightMode_CustomStoryReason(STRING)
DB_Camp_PlayersAreDreaming(INTEGER)
DB_Camp_PreCampFaction(CHARACTER, FACTION)
DB_Camp_PreventEndOfNight(INTEGER)
DB_Camp_QueuedAvatarDream(DIALOGRESOURCE)
DB_Camp_QueuedIVB(VOICEBARKRESOURCE, CHARACTER)
DB_Camp_QueuedMorningCFM(DIALOGRESOURCE)
DB_Camp_QueuedMorningIVB(VOICEBARKRESOURCE, CHARACTER)
DB_Camp_QueuedNight(FLAG)
DB_Camp_QueuedRomanceNight(CHARACTER, DIALOGRESOURCE, CHARACTER)
DB_Camp_QueuedSCO(DIALOGRESOURCE)
DB_Camp_QueuedSoloDream(CHARACTER, DIALOGRESOURCE)
DB_Camp_RequiredTalks(GUIDSTRING)
DB_Camp_RequiredTalks(GUIDSTRING, DIALOGRESOURCE)
DB_Camp_RestRequestHandled(INTEGER)
DB_Camp_SleepMomentsDone(CHARACTER)
DB_Camp_SleepingPlayer(GUIDSTRING)
DB_Camp_StayInCampAfterLongRest(INTEGER)
DB_Camp_StayInCampAfterMorningCFM(GUIDSTRING)
DB_Camp_StoredArmourSet(CHARACTER, ARMOURSET)
DB_Camp_TempVanityArmour(CHARACTER, INTEGER)
DB_Camp_Unlocked(INTEGER)
DB_Camp_Unlocked_Triggered(INTEGER)
DB_Camp_UserCampChest(INTEGER, ITEM)
DB_Camp_WaitForTeleporters(INTEGER)
DB_Camp_WaitingForPlayersCleaned(STRING)
DB_Camp_WaitingforSleepMomentsDone(INTEGER)
DB_Camp_WokeUpAtNight(INTEGER)
DB_Camper_TeleportOnLevelTemplateLoad(CHARACTER, STRING)
DB_CampfireMoment_ActiveDialog(DIALOGRESOURCE, GUIDSTRING)
DB_CampfireMoment_DialogStarting(DIALOGRESOURCE)
DB_CampfireMoment_FixedPlayer(DIALOGRESOURCE, CHARACTER)
DB_CampfireMoment_FixedSpeakers(DIALOGRESOURCE)
DB_CampfireMoment_FixedSpeakers(DIALOGRESOURCE, GUIDSTRING)
DB_CampfireMoment_FixedSpeakers(DIALOGRESOURCE, GUIDSTRING, GUIDSTRING)
DB_CampfireMoment_FixedSpeakers(DIALOGRESOURCE, GUIDSTRING, GUIDSTRING, GUIDSTRING)
DB_CampfireMoment_FixedSpeakers(DIALOGRESOURCE, GUIDSTRING, GUIDSTRING, GUIDSTRING,
GUIDSTRING)
DB_CampfireMoment_OptionalSpeakers(DIALOGRESOURCE, GUIDSTRING)
DB_CampfireMoment_OptionalSpeakers(DIALOGRESOURCE, GUIDSTRING, GUIDSTRING)
DB_CampfireMoment_OptionalSpeakers(DIALOGRESOURCE, GUIDSTRING, GUIDSTRING,
GUIDSTRING)
DB_CampfireMoment_OptionalSpeakers(DIALOGRESOURCE, GUIDSTRING, GUIDSTRING,
GUIDSTRING, GUIDSTRING)
DB_CampfireMoment_Succeeded(DIALOGRESOURCE)
DB_CampfireMoments_TeleportFixedSpeaker(GUIDSTRING)
DB_CanBeResurrected(GUIDSTRING)
DB_CannotPickpocketTags(TAG)
DB_CantAct(GUIDSTRING)
DB_CantMove(GUIDSTRING)
DB_CantTalk(GUIDSTRING)
DB_CantTalk_IgnoreCombat(GUIDSTRING)
DB_CantTalk_IgnoreCombatDead(GUIDSTRING)
DB_CantTalk_IgnoreDead(GUIDSTRING)
DB_CantTalk_IgnoreDialogsCombat(GUIDSTRING)
DB_CantTalk_IgnoreDialogsCombatDead(GUIDSTRING)
DB_CantTalk_IgnoreDialogsCombatStatusesDead(GUIDSTRING)
DB_CantTalk_IgnoreStatuses(GUIDSTRING)
DB_CantTalk_IgnoreStatusesCombat(GUIDSTRING)
DB_CantTalk_IgnoreStatusesCombatDead(GUIDSTRING)
DB_CantTalk_IgnoreStatusesDead(GUIDSTRING)
DB_CharacterAllCrimesDisabled(CHARACTER)
DB_CharacterCreationDummy(CHARACTER)
DB_CharacterCreationNoTeleport(INTEGER)
DB_CharacterCreationStarted(INTEGER)
DB_CharacterCreationTransitionInfo(STRING, STRING)
DB_CharacterCreation_FirstDummy(CHARACTER)
DB_CharacterCrimeDisabled(CHARACTER, STRING)
DB_CharacterCrimeEnabled(CHARACTER, STRING)
DB_CharacterDieAfterDialog(CHARACTER, INTEGER)
DB_CharacterInRegionFlag(CHARACTER, TRIGGER, FLAG)
DB_CharacterInRegionFlag_Set(CHARACTER, TRIGGER, FLAG)
DB_CharacterMoveToAndTalk_CheckForFallBackCharacters(CHARACTER, GUIDSTRING,
DIALOGRESOURCE, INTEGER, INTEGER)
DB_CharacterMoveToAndTalk_DialogStarted(INTEGER)
DB_CharacterMoveToAndTalk_Info(CHARACTER, GUIDSTRING, DIALOGRESOURCE, STRING)
DB_CharacterMovement(CHARACTER, STRING, INTEGER)
DB_CharacterSkipTurn(GUIDSTRING)
DB_ChasmRetrievalDelay(CHARACTER, REAL, REAL, REAL)
DB_ChasmRetrieval_Requirement1(GUIDSTRING)
DB_ChasmRetrieval_Requirement2(GUIDSTRING)
DB_CheckDoNotFace(CHARACTER)
DB_CheckInterrupt(INTEGER, CHARACTER)
DB_CheckLevelStart(STRING)
DB_CheckNewHasItemEvent(ITEM, FLAG)
DB_CheckPartyForPlayer(CHARACTER)
DB_CheckPoint(CHARACTER, CHARACTER, TRIGGER, TRIGGER, TRIGGER, STRING, FLAG)
DB_CheckPoint(CHARACTER, CHARACTER, TRIGGER, TRIGGER, TRIGGER, STRING, FLAG,
STRING)
DB_CheckPoint(CHARACTER, CHARACTER, TRIGGER, TRIGGER, TRIGGER, STRING, FLAG,
STRING, TRIGGER)
DB_CheckPointGuard(CHARACTER, TRIGGER, STRING)
DB_CheckPointPassTrigger(STRING, STRING, TRIGGER)
DB_CheckpointTeleporter(ITEM, CHARACTER, TRIGGER, TRIGGER, STRING)
DB_CheckpointTeleporter_Investigating(CHARACTER)
DB_CheckpointWarningDialog(INTEGER)
DB_Checkpoint_AllowTrespassPermaAccess(STRING)
DB_Children(CHARACTER)
DB_ChosenOriginWaitingForTeleport(CHARACTER)
DB_ClassDeityTags_For(CHARACTER, TAG, TAG)
DB_ClassHasGodTags(TAG)
DB_ClassTags(TAG)
DB_ClearTagAfterCombat(CHARACTER, TAG)
DB_ClosestAvailableCharacterTo(CHARACTER, GUIDSTRING, REAL)
DB_ClosestAvailableCharacterTo_PreferAvatar(CHARACTER, GUIDSTRING, REAL, INTEGER)
DB_CombatDialogs_CombatStarted(GUIDSTRING)
DB_CombatDialogs_NoStop(DIALOGRESOURCE)
DB_CombatFlee_BlockedFor(CHARACTER)
DB_CombatFlee_BlockedInLevel(STRING)
DB_CombatFlee_LastResortTrigger(STRING, TRIGGER)
DB_CombatFlee_MinimumDistanceToFlee(REAL)
DB_CombatFlee_WaitForCombatLeave(CHARACTER, GUIDSTRING)
DB_CombatGroups_CheckedDialog(GUIDSTRING, GUIDSTRING)
DB_CombatGroups_Iterator(STRING, GUIDSTRING, STRING, STRING)
DB_CombatReact_AD_AppliedStatus(GUIDSTRING, DIALOGRESOURCE, STRING)
DB_CombatReact_AD_AppliedStatusGroup(GUIDSTRING, DIALOGRESOURCE, STRING)
DB_CombatReact_AD_AppliedStatusToPlayer(GUIDSTRING, DIALOGRESOURCE, STRING)
DB_CombatReact_AD_AppliedStatusToPlayerByOthers(GUIDSTRING, DIALOGRESOURCE, STRING,
GUIDSTRING)
DB_CombatReact_AD_OnCast(GUIDSTRING, DIALOGRESOURCE, STRING)
DB_CombatReact_AD_OnCastOther(GUIDSTRING, GUIDSTRING, DIALOGRESOURCE, STRING)
DB_CombatReact_AD_OnDeath(GUIDSTRING, DIALOGRESOURCE)
DB_CombatReact_AD_OnDeathOther(GUIDSTRING, GUIDSTRING, DIALOGRESOURCE)
DB_CombatReact_AD_OnDeathPostCombat(GUIDSTRING, DIALOGRESOURCE)
DB_CombatReact_AD_OnEntered(GUIDSTRING, DIALOGRESOURCE)
DB_CombatReact_AD_OnHPPercentage(GUIDSTRING, DIALOGRESOURCE, INTEGER)
DB_CombatReact_AD_OnMiss(GUIDSTRING, DIALOGRESOURCE)
DB_CombatReact_AD_OnMiss(GUIDSTRING, DIALOGRESOURCE, GUIDSTRING)
DB_CombatReact_AD_OnNextTurn(GUIDSTRING, DIALOGRESOURCE)
DB_CombatReact_AD_OnTurn(GUIDSTRING, DIALOGRESOURCE, INTEGER)
DB_CombatReact_AD_StatusGroupRemoved(GUIDSTRING, DIALOGRESOURCE, STRING)
DB_CombatReact_AD_StatusRemoved(GUIDSTRING, DIALOGRESOURCE, STRING)
DB_CombatReact_Delay(STRING, INTEGER)
DB_CombatReact_IncrementedTurn(GUIDSTRING)
DB_CombatReact_OnDeathOther_Range(REAL)
DB_CombatReact_PartyDeath_ApprovalThreshold(REAL)
DB_CombatReact_PartyDeath_SaidThisTurn(GUIDSTRING)
DB_CombatReact_Temp_Cast(GUIDSTRING, STRING)
DB_CombatReact_Temp_CombatEndedAD(GUIDSTRING, CHARACTER, DIALOGRESOURCE)
DB_CombatReact_Temp_CombatEndedVB(GUIDSTRING, CHARACTER, VOICEBARKRESOURCE)
DB_CombatReact_Temp_DeathOther(GUIDSTRING, CHARACTER)
DB_CombatReact_Temp_HPPercentage(GUIDSTRING, INTEGER)
DB_CombatReact_Temp_MissedTarget(GUIDSTRING, GUIDSTRING)
DB_CombatReact_Temp_RemovedStatus(GUIDSTRING, STRING)
DB_CombatReact_Temp_RemovedStatusGroup(GUIDSTRING, STRING)
DB_CombatReact_Temp_Status(GUIDSTRING, STRING)
DB_CombatReact_Temp_StatusGroup(GUIDSTRING, STRING)
DB_CombatReact_Temp_StatusToPlayer(GUIDSTRING, STRING)
DB_CombatReact_Temp_StatusToPlayerByOthers(GUIDSTRING, STRING)
DB_CombatReact_Timer(GUIDSTRING, STRING)
DB_CombatReact_VB_OnDeathPostCombat(GUIDSTRING, VOICEBARKRESOURCE)
DB_CombatStarted(GUIDSTRING)
DB_CombatWarnings(CHARACTER, INTEGER)
DB_Combat_Ability(STRING)
DB_Combat_CallingForHelp(CHARACTER, STRING, STRING)
DB_Combat_CallingForHelp_Caster(CHARACTER, STRING)
DB_Combat_CallingForHelp_CrimeDisabled(STRING)
DB_Combat_CallingForHelp_QueueJoinCombat(CHARACTER, CHARACTER)
DB_Combat_CallingForHelp_SpawnObjects(CHARACTER, GUIDSTRING, STRING, GUIDSTRING)
DB_Combat_DeathBloom(GUIDSTRING, GUIDSTRING, FACTION, STRING)
DB_Combat_DeathBloom_SpawnedNecromite(CHARACTER, ITEM)
DB_Combat_DifficultyItems(ITEM, STRING, STRING)
DB_Combat_Dragon_HitProxies(CHARACTER, STRING)
DB_Combat_Dragon_HitProxies(CHARACTER, STRING, CHARACTER, REAL, REAL, REAL)
DB_Combat_Dragon_ProxyOwner(CHARACTER, STRING)
DB_Combat_ExplodeOnDeath(GUIDSTRING, INTEGER, REAL, STRING)
DB_Combat_ExplodeOnDeath_ExcludeCharacter(GUIDSTRING)
DB_Combat_ExplodeOnDeath_ExplodeAfterTimer(STRING, CHARACTER, STRING, REAL)
DB_Combat_FallingStalactiteTemplate(GUIDSTRING)
DB_Combat_GihtyankiProdigy_TeleportPoints(TRIGGER)
DB_Combat_Gortash_HeatMetal(STRING)
DB_Combat_Gortash_HeatMetalTargets(ITEMROOT)
DB_Combat_HAG_RemoveMaskOFRegretStatus(STRING)
DB_Combat_NegativeAbilityScoreStatus(STRING)
DB_Combat_RemoveStatusOnLongRest(STRING)
DB_Combat_RemoveStatusOnLongRest_Characters(CHARACTER, STRING)
DB_Combat_RemoveStatusOnLongRest_TriggerException(STRING, TRIGGER)
DB_Combat_Titan_DebilitatingStatusGroups(STRING)
DB_Combat_Titan_TargetToDelete(GUIDSTRING, ITEM)
DB_Combat_TurretTempaltes(GUIDSTRING)
DB_Combat_Wraith_InOblivionAura(GUIDSTRING)
DB_Combat_Wraith_LightStatus(GUIDSTRING, STRING, GUIDSTRING)
DB_Combat_Wraith_LightStatusToReapply(GUIDSTRING, GUIDSTRING, STRING, GUIDSTRING,
REAL)
DB_Combat_Wraith_LightStatusesToRemove(STRING)
DB_CompanionCanPartner(CHARACTER, FLAG, FLAG, FLAG, FLAG, FLAG, STRING)
DB_CompanionCaredFaction(CHARACTER, FACTION, INTEGER, INTEGER, INTEGER)
DB_CompanionCaredFaction_IgnoredNPC(CHARACTER, CHARACTER)
DB_CompanionLeaving(CHARACTER, CHARACTER)
DB_CompanionLeavingBackPack(CHARACTER, CHARACTER, GUIDSTRING)
DB_CompanionOnlyFaction(CHARACTER, FACTION)
DB_CompanionReactedToFactionMemberDeath(CHARACTER, FACTION)
DB_Constellation_UseBlockedFromStorySender(ITEM, GUIDSTRING)
DB_CorpseCleanup_Area(TRIGGER)
DB_CorpseCleanup_DeferredWait(CHARACTER, GUIDSTRING)
DB_CorpseCleanup_Ignore(CHARACTER)
DB_CorpseCleanup_Lootbag(GUIDSTRING)
DB_CorpseCleanup_ReadyToBeRemoved(CHARACTER)
DB_CorpseLooting_CanBeOwned(CHARACTER)
DB_CorpseLooting_ClearRedOutlineOnFactionGroupTagged(STRING, STRING, FACTION, TAG)
DB_CorpseLooting_ClearRedOutlineOnFactionTagged(STRING, FACTION, TAG)
DB_CorpseLooting_FactionForbiddenCleared(STRING, FACTION)
DB_CorpseLooting_InternFactionGroup(STRING, STRING, FACTION, TAG)
DB_CorpseLooting_NoRedOutline(STRING, CHARACTER)
DB_CorpseLooting_OwnedCorpseActive(CHARACTER)
DB_CountHelper(STRING, INTEGER)
DB_CrimeArrestCallingGuards(CHARACTER, INTEGER)
DB_CrimeArrest_CustomDialog(CHARACTER, INTEGER, DIALOGRESOURCE)
DB_CrimeAssaultCrimeType(STRING)
DB_CrimeAttitudeChange(STRING, INTEGER)
DB_CrimeBribes_GetBribe(INTEGER)
DB_CrimeBribes_GetBribeBounds(INTEGER, INTEGER)
DB_CrimeBribes_GetBribe_NPC(CHARACTER, INTEGER, INTEGER, INTEGER)
DB_CrimeBribes_GoldTables(INTEGER, GOLDREWARD, GOLDREWARD)
DB_CrimeBribes_PairEludes(STRING, CHARACTER, CHARACTER, STRING, INTEGER)
DB_CrimeBribes_SevereCrimes(STRING)
DB_CrimeCreateMurderAfterCombat(CHARACTER, GUIDSTRING)
DB_CrimeDialogFlags(STRING, FLAG)
DB_CrimeDialogStartFailed(CHARACTER, CHARACTER, CHARACTER, CHARACTER, CHARACTER,
DIALOGRESOURCE)
DB_CrimeEluding_CantBeEludedUsing(CHARACTER, STRING)
DB_CrimeEluding_Flags(STRING, STRING, FLAG)
DB_CrimeEluding_Max(STRING, INTEGER)
DB_CrimeEluding_MethodFlagSet(STRING, FLAG, CHARACTER, CHARACTER, DIALOGRESOURCE)
DB_CrimeInterrogationDialog(DIALOGRESOURCE)
DB_CrimeMurderCreated(CHARACTER, CHARACTER)
DB_CrimeMurderSilentWitnessCollectionContext(INTEGER, STRING, CHARACTER, STRING,
STRING, CHARACTER, INTEGER)
DB_CrimeReaction_DoNotWarn(CHARACTER)
DB_CrimeReaction_DoNotWarn2(CHARACTER)
DB_CrimeRegistered(INTEGER)
DB_CrimeSilentWitness(INTEGER, STRING, CHARACTER)
DB_CrimeTeleportOutOfTrespass(GUIDSTRING, INTEGER)
DB_CrimeTriggers_GeneralBribeDialog(INTEGER, DIALOGRESOURCE)
DB_CrimeTriggers_TrespassAccessBribeDialog(INTEGER, DIALOGRESOURCE)
DB_CrimeType_CustomWarning(CHARACTER, STRING, DIALOGRESOURCE)
DB_CrimeWarner(INTEGER, CHARACTER, DIALOGRESOURCE)
DB_CrimeWarningHostileADs(DIALOGRESOURCE, DIALOGRESOURCE)
DB_CrimeWarning_Block(CHARACTER, STRING, DIALOGRESOURCE, INTEGER)
DB_CrimeWarning_CustomDialog(CHARACTER, INTEGER, DIALOGRESOURCE)
DB_CrimeWarning_ExtraCriminals(CHARACTER, DIALOGRESOURCE, INTEGER, INTEGER)
DB_Crime_Arrester(CHARACTER)
DB_Crime_Assault_Registered(CHARACTER, STRING, INTEGER, REAL, REAL, REAL,
CHARACTER, INTEGER)
DB_Crime_CallingGuards(CHARACTER, GUIDSTRING, INTEGER)
DB_Crime_CombatEndsInArrest(GUIDSTRING)
DB_Crime_CombatID(INTEGER, GUIDSTRING)
DB_Crime_CrimeWarningFlags(INTEGER, FLAG)
DB_Crime_DefeatedPlayers(CHARACTER, GUIDSTRING)
DB_Crime_DialogAttackPlayer(CHARACTER)
DB_Crime_DoNotStopDialog(DIALOGRESOURCE)
DB_Crime_FailedToInterruptStoryDialogs(INTEGER, DIALOGRESOURCE, CHARACTER,
CHARACTER, CHARACTER, CHARACTER, CHARACTER)
DB_Crime_FleeCallforHelp(CHARACTER, GUIDSTRING, INTEGER)
DB_Crime_IncapacitatedOriginalAssaultType(INTEGER, STRING)
DB_Crime_Interrogation(INTEGER, CHARACTER, CHARACTER, CHARACTER, CHARACTER,
CHARACTER, DIALOGRESOURCE)
DB_Crime_InterrogationStarted(INTEGER, CHARACTER)
DB_Crime_ItemDestroyed(ITEM, CHARACTER, INTEGER)
DB_Crime_LootingCorpse(CHARACTER, INTEGER)
DB_Crime_NoConfrontationDoneAfterDialog(CHARACTER, INTEGER)
DB_Crime_PlayerAttacked(INTEGER, CHARACTER, CHARACTER)
DB_Crime_RequestedDialogWithTension(STRING, DIALOGRESOURCE, CHARACTER, CHARACTER,
CHARACTER, CHARACTER, CHARACTER)
DB_Crime_UseForbiddenItem(CHARACTER, STRING, ITEM)
DB_Crime_Vandalise(CHARACTER, ITEM, INTEGER)
DB_Crime_WaitingForReaction(CHARACTER, INTEGER, INTEGER)
DB_Crime_WarningAD_Target(STRING, INTEGER, CHARACTER, CHARACTER)
DB_Crime_WarningCount(INTEGER, STRING, CHARACTER, CHARACTER)
DB_CurrentLevel(STRING)
DB_CurrentMutingStatuses(GUIDSTRING, STRING, GUIDSTRING)
DB_CursedIronFlask_Spotting(GUIDSTRING)
DB_CustomCombineItemResponse(CHARACTER, ITEM, INTEGER)
DB_CustomDefeatedState(GUIDSTRING, STRING)
DB_CustomDialogRange(GUIDSTRING, INTEGER)
DB_CustomDisarmTrapResponse(CHARACTER, ITEM, INTEGER)
DB_CustomForbiddenItemCrimes(ITEM, STRING, STRING)
DB_CustomLockpickItemResponse(CHARACTER, ITEM, INTEGER)
DB_CustomLootCorpseResponse(CHARACTER, CHARACTER, INTEGER)
DB_CustomMoveItemResponse(CHARACTER, ITEM, INTEGER)
DB_CustomPickupCharacterResponse(CHARACTER, CHARACTER, INTEGER)
DB_CustomPickupItemResponse(CHARACTER, ITEM, INTEGER)
DB_CustomUseItemResponse(CHARACTER, ITEM, INTEGER)
DB_DBDebug_1Param_GUID(GUIDSTRING)
DB_DBDebug_1Param_INT(INTEGER)
DB_DBDebug_1Param_STRING(STRING)
DB_DBDebug_2Param_GUID_GUID(GUIDSTRING, GUIDSTRING)
DB_DBDebug_2Param_GUID_INT(GUIDSTRING, INTEGER)
DB_DBDebug_2Param_GUID_STRING(GUIDSTRING, STRING)
DB_DBDebug_2Param_INT_GUID(INTEGER, GUIDSTRING)
DB_DBDebug_2Param_INT_INT(INTEGER, INTEGER)
DB_DBDebug_2Param_INT_STRING(INTEGER, STRING)
DB_DBDebug_2Param_STRING_GUID(STRING, GUIDSTRING)
DB_DBDebug_2Param_STRING_INT(STRING, INTEGER)
DB_DBDebug_2Param_STRING_STRING(STRING, STRING)
DB_DBDebug_3Param_INT_GUID_INT(INTEGER, GUIDSTRING, INTEGER)
DB_DBDebug_DBFound(INTEGER)
DB_DBDebug_FoundReturnDB(INTEGER)
DB_DBDebug_ReturnDBs(INTEGER, STRING)
DB_DBG_Act2_PathFlags(FLAG)
DB_DBG_NoLowAttitudeDialogs(INTEGER)
DB_DB_EastwayFoodCrisis_ChickenSetOffstage(INTEGER)
DB_DEBUG_BloodElixirs_WaitingForItem(CHARACTER)
DB_DEBUG_Falling(GUIDSTRING)
DB_DEBUG_Gale_IgnoreGoalScore(INTEGER)
DB_DEBUG_MOO_Assault_AssaultLoaded(INTEGER)
DB_DEBUG_MOO_Assault_ReadyNightsong(INTEGER)
DB_DEN_AdventurerOwnership(CHARACTER, INTEGER)
DB_DEN_Adventurers(CHARACTER)
DB_DEN_AdventurersQuest_AdventurerOnRoad(CHARACTER, DIALOGRESOURCE, TRIGGER)
DB_DEN_AdventurersQuest_AdventurersOnRoad(INTEGER)
DB_DEN_AdventurersQuest_DenDialogs(CHARACTER, DIALOGRESOURCE)
DB_DEN_AdvenutrersQuest_CheckLeaveCorpseArea(INTEGER)
DB_DEN_Apprentice_AllowCombatAD(INTEGER)
DB_DEN_Apprentice_BirdNames(STRING, STRING)
DB_DEN_Apprentice_CheckReopenDoor(INTEGER)
DB_DEN_Apprentice_CyanideDialogStarted(INTEGER)
DB_DEN_Apprentice_HostileStatesSwitch(INTEGER, INTEGER, STRING)
DB_DEN_Apprentice_ImportantItems(ITEM)
DB_DEN_Apprentice_ItemsToClear(ITEM)
DB_DEN_Apprentice_LastChanceStates(STRING)
DB_DEN_Apprentice_MessingAround(STRING)
DB_DEN_Apprentice_OverridingCrimes(INTEGER)
DB_DEN_Apprentice_Poisoned(CHARACTER, STRING)
DB_DEN_Apprentice_ReadyMonitorIntro(INTEGER)
DB_DEN_Apprentice_Tadpoled(CHARACTER)
DB_DEN_Apprentice_TadpoledGender(STRING, FLAG)
DB_DEN_Apprentice_TadpoledSceneStarted(INTEGER)
DB_DEN_Apprentice_ThornStatus(INTEGER, STRING)
DB_DEN_Apprentice_TurnHostileAfterDialog(INTEGER)
DB_DEN_Apprentice_UnidentifiedThorn(GUIDSTRING)
DB_DEN_Apprentice_VB(INTEGER, VOICEBARKRESOURCE)
DB_DEN_AttackOnDen_AddToNextWave(CHARACTER, INTEGER)
DB_DEN_AttackOnDen_AllTieflingsDefeatCounters(INTEGER)
DB_DEN_AttackOnDen_AwaitingLockdownCombat(INTEGER)
DB_DEN_AttackOnDen_BlockGate(INTEGER)
DB_DEN_AttackOnDen_BlockLair(INTEGER)
DB_DEN_AttackOnDen_BlockOwned(CHARACTER, INTEGER)
DB_DEN_AttackOnDen_CaveCombatPos(TRIGGER)
DB_DEN_AttackOnDen_CaveHoldRaiders(CHARACTER)
DB_DEN_AttackOnDen_CaveRaiders(CHARACTER)
DB_DEN_AttackOnDen_CheckDefeat(INTEGER)
DB_DEN_AttackOnDen_CombatGroupAreas(STRING, TRIGGER)
DB_DEN_AttackOnDen_CurrentWave(INTEGER)
DB_DEN_AttackOnDen_DeadKid(CHARACTER)
DB_DEN_AttackOnDen_DeadKidsReaction(INTEGER)
DB_DEN_AttackOnDen_DefeatCounterComplete(STRING)
DB_DEN_AttackOnDen_Defeated(INTEGER)
DB_DEN_AttackOnDen_DoniAtDoor(INTEGER)
DB_DEN_AttackOnDen_DruidAnimals(CHARACTER)
DB_DEN_AttackOnDen_DruidEncounter(CHARACTER, TRIGGER)
DB_DEN_AttackOnDen_DruidRaiders(CHARACTER)
DB_DEN_AttackOnDen_EmptyLair(INTEGER)
DB_DEN_AttackOnDen_ExtraCharacters(GUIDSTRING)
DB_DEN_AttackOnDen_ExtraCharactersRemove(CHARACTER)
DB_DEN_AttackOnDen_FleeingTieflings(CHARACTER)
DB_DEN_AttackOnDen_FrightenedADs(CHARACTER, DIALOGRESOURCE)
DB_DEN_AttackOnDen_GateCombatADs(CHARACTER, DIALOGRESOURCE)
DB_DEN_AttackOnDen_GateCombatID(GUIDSTRING)
DB_DEN_AttackOnDen_GateDefenderSwarmGroup(GUIDSTRING)
DB_DEN_AttackOnDen_GoToCampAfterDialog(INTEGER)
DB_DEN_AttackOnDen_GoblinBarrelists(CHARACTER)
DB_DEN_AttackOnDen_GoblinBarrels(ITEM, CHARACTER)
DB_DEN_AttackOnDen_GoblinBarrels_ActiveCharacters(ITEM, CHARACTER)
DB_DEN_AttackOnDen_GruntingScene(INTEGER)
DB_DEN_AttackOnDen_LairDialogStarted(INTEGER)
DB_DEN_AttackOnDen_LeaderDialogs(DIALOGRESOURCE, INTEGER, INTEGER, INTEGER,
INTEGER)
DB_DEN_AttackOnDen_LeaveNPCs(CHARACTER)
DB_DEN_AttackOnDen_LeaveObjects(ITEM)
DB_DEN_AttackOnDen_LockdownRaiders(CHARACTER, TRIGGER)
DB_DEN_AttackOnDen_MeetingDialogs(DIALOGRESOURCE, CHARACTER)
DB_DEN_AttackOnDen_MoveAfterRaidStarted(CHARACTER, TRIGGER)
DB_DEN_AttackOnDen_NonLeaveNPCs(CHARACTER, TRIGGER)
DB_DEN_AttackOnDen_OgreThrowHelpers(ITEM)
DB_DEN_AttackOnDen_Ogres(CHARACTER)
DB_DEN_AttackOnDen_PotentialCaveRaiders(GUIDSTRING)
DB_DEN_AttackOnDen_PrepObjects(ITEM)
DB_DEN_AttackOnDen_RaiderDialogs(CHARACTER, DIALOGRESOURCE)
DB_DEN_AttackOnDen_RaiderVictoryPositions(CHARACTER, TRIGGER)
DB_DEN_AttackOnDen_Raiders(CHARACTER, TRIGGER, TRIGGER, TRIGGER)
DB_DEN_AttackOnDen_RaidersArriving(INTEGER)
DB_DEN_AttackOnDen_RaidersReadyToMove(INTEGER)
DB_DEN_AttackOnDen_RikkaBackToCave(INTEGER)
DB_DEN_AttackOnDen_RoleCombat(STRING, STRING)
DB_DEN_AttackOnDen_RoleFactions(STRING, FACTION)
DB_DEN_AttackOnDen_SafeRaiders(CHARACTER)
DB_DEN_AttackOnDen_SiegeIsActive(INTEGER)
DB_DEN_AttackOnDen_Spiders(CHARACTER)
DB_DEN_AttackOnDen_TieflingDefeatCounters(STRING)
DB_DEN_AttackOnDen_TransitionDialog(TRIGGER, DIALOGRESOURCE)
DB_DEN_AttackOnDen_VictoryDialogs(CHARACTER, DIALOGRESOURCE)
DB_DEN_AttackOnDen_VictoryRaiders(CHARACTER)
DB_DEN_AttackOnDen_WaveParticipants(CHARACTER, INTEGER)
DB_DEN_AttackOnDen_WavePriority(CHARACTER, STRING)
DB_DEN_AttackOnDen_Waves(INTEGER, INTEGER, FLAG, STRING)
DB_DEN_BackupGatekeeper(CHARACTER)
DB_DEN_BattleHorn_UsedBy(CHARACTER)
DB_DEN_Bird_Misplaced(ITEM)
DB_DEN_CapturedGoblin_Betrayers(CHARACTER)
DB_DEN_CapturedGoblin_DeadGrieflingSetReady(INTEGER)
DB_DEN_CapturedGoblin_Dialog(DIALOGRESOURCE)
DB_DEN_CapturedGoblin_EscapeDenTriggers(TRIGGER)
DB_DEN_CapturedGoblin_Follow(CHARACTER, INTEGER)
DB_DEN_CapturedGoblin_GrieflingLeaveFlags(FLAG)
DB_DEN_CapturedGoblin_GrieflingScenes(STRING)
DB_DEN_CapturedGoblin_LeftBetrayed(INTEGER)
DB_DEN_CapturedGoblin_NPC(GUIDSTRING)
DB_DEN_CapturedGoblin_ResolvedFlags(FLAG)
DB_DEN_CombatStates(STRING)
DB_DEN_Conflict_AoDLeader(GUIDSTRING, STRING)
DB_DEN_Conflict_AoDVictoryEntry(INTEGER)
DB_DEN_Conflict_DiedEarlyConditions(STRING, CHARACTER, STRING)
DB_DEN_Conflict_Goblin_GotAllNamesSeparately(INTEGER)
DB_DEN_Conflict_Goblin_KilledOne(INTEGER)
DB_DEN_Conflict_Goblin_KilledTwo(INTEGER)
DB_DEN_Conflict_Goblin_KnowsThreeLeaders(INTEGER)
DB_DEN_Conflict_Goblin_ThreeLeadersInfo(STRING)
DB_DEN_Conflict_Murder_AttackedKagha(INTEGER)
DB_DEN_Conflict_NeedToCloseSUB_Druid(INTEGER)
DB_DEN_Conflict_RitualCombatEnded(INTEGER, STRING)
DB_DEN_Conflict_RitualDenouncingCombat(INTEGER, STRING)
DB_DEN_Conflict_RitualKaghaBooks(ITEM)
DB_DEN_Conflict_RitualKaghaBooks_Read(ITEM)
DB_DEN_Conflict_RitualKnowsAboutKagha(STRING)
DB_DEN_Conflict_RitualLetterFound(INTEGER, STRING)
DB_DEN_Conflict_RitualMainUpdate(STRING, INTEGER, INTEGER, STRING)
DB_DEN_Conflict_RitualNoteLetterEntryEnabled(INTEGER)
DB_DEN_CurrentDefenderLeader(CHARACTER)
DB_DEN_CurrentGatekeeper(CHARACTER)
DB_DEN_CurrentTrainer(CHARACTER)
DB_DEN_DefaultStates(STRING)
DB_DEN_DefeatedGatekeeper(CHARACTER)
DB_DEN_DefenderLeaders(CHARACTER, DIALOGRESOURCE)
DB_DEN_DruidAttack_AttackPath(CHARACTER, TRIGGER, INTEGER, INTEGER)
DB_DEN_DruidAttack_AttackStartCrimes(STRING)
DB_DEN_DruidAttack_Attackers(CHARACTER)
DB_DEN_DruidAttack_CheckPrecipitateCombat(STRING)
DB_DEN_DruidAttack_CombatEnded(STRING)
DB_DEN_DruidAttack_CombatStarted(STRING)
DB_DEN_DruidAttack_Combats(STRING)
DB_DEN_DruidAttack_ConflictAnchors(CHARACTER, CHARACTER)
DB_DEN_DruidAttack_CrimeVictim(CHARACTER)
DB_DEN_DruidAttack_CurrentIdolTrigger(GUIDSTRING)
DB_DEN_DruidAttack_DialogAttackRequest(CHARACTER, CHARACTER)
DB_DEN_DruidAttack_DruidAnimals(CHARACTER)
DB_DEN_DruidAttack_DruidReadyForAttack(CHARACTER)
DB_DEN_DruidAttack_DruidVictims(CHARACTER)
DB_DEN_DruidAttack_Druids(CHARACTER, STRING, DIALOGRESOURCE)
DB_DEN_DruidAttack_EndFlags(GUIDSTRING)
DB_DEN_DruidAttack_FactionLeaders(CHARACTER, FLAG)
DB_DEN_DruidAttack_GoblinKiller(CHARACTER)
DB_DEN_DruidAttack_HealGroveNextRest(FLAG)
DB_DEN_DruidAttack_IdolCrimes(STRING, STRING, DIALOGRESOURCE)
DB_DEN_DruidAttack_Movement(CHARACTER, GUIDSTRING)
DB_DEN_DruidAttack_Moving(CHARACTER)
DB_DEN_DruidAttack_MovingToCombat(CHARACTER, STRING)
DB_DEN_DruidAttack_NoCower(CHARACTER)
DB_DEN_DruidAttack_NonDruids(CHARACTER, STRING, STRING, DIALOGRESOURCE)
DB_DEN_DruidAttack_OpposedDruids(CHARACTER, STRING)
DB_DEN_DruidAttack_PathPositions(STRING, INTEGER, GUIDSTRING)
DB_DEN_DruidAttack_ProdigyNPCs(CHARACTER)
DB_DEN_DruidAttack_QueuedInitialEncounter(CHARACTER, CHARACTER)
DB_DEN_DruidAttack_ReadyCombatParticipant(CHARACTER, STRING)
DB_DEN_DruidAttack_SwarmExcluded(CHARACTER)
DB_DEN_DruidAttack_TakeMoveRequest(CHARACTER, INTEGER, INTEGER)
DB_DEN_DruidAttack_ValidDruids(CHARACTER)
DB_DEN_DruidAttack_ValidNonDruids(CHARACTER)
DB_DEN_DruidLair_FrescoKnowledge(FLAG)
DB_DEN_DruidLair_LibraryChecks(STRING, DIFFICULTYCLASS, TRIGGER, FLAG)
DB_DEN_DruidLair_LibraryDoors(STRING, ITEM)
DB_DEN_DruidLair_PuzzleComments(INTEGER, VOICEBARKRESOURCE)
DB_DEN_DruidLair_Rune(ITEM)
DB_DEN_DruidLair_RuneIsRepaired(INTEGER)
DB_DEN_DruidLair_SightBlockers(STRING, ITEM)
DB_DEN_DruidLair_VaultMarkerShown(CHARACTER)
DB_DEN_DruidPet_BirdDestinations(INTEGER, GUIDSTRING)
DB_DEN_DruidPet_BirdLandingPoint(GUIDSTRING)
DB_DEN_DruidPets(CHARACTER)
DB_DEN_Druids(CHARACTER, INTEGER)
DB_DEN_ElevatorPoints(INTEGER, GUIDSTRING)
DB_DEN_ElevatorPosition(INTEGER)
DB_DEN_FinalStates(STRING)
DB_DEN_GateInUse(ITEM)
DB_DEN_GateSensitiveCharacter(CHARACTER)
DB_DEN_Gate_BlockGateOperation(INTEGER)
DB_DEN_Gate_PendingReturnCharacter(CHARACTER)
DB_DEN_General_BearFishes(GUIDSTRING)
DB_DEN_General_ChosenFish(GUIDSTRING)
DB_DEN_General_ElevatorIsMoving(INTEGER)
DB_DEN_General_ElevatorLevers(ITEM)
DB_DEN_General_ElevatorPAD(INTEGER)
DB_DEN_GoblinRaidCombatID(GUIDSTRING)
DB_DEN_GoblinScouts(GUIDSTRING)
DB_DEN_GraveElements(GUIDSTRING, ITEM, ITEM, ITEM)
DB_DEN_GraveQueue(CHARACTER)
DB_DEN_GreetingReaction(CHARACTER, DIALOGRESOURCE)
DB_DEN_GreetingReaction_Player(CHARACTER)
DB_DEN_GuardedEntrance_BearGuard(INTEGER)
DB_DEN_GuardedEntrance_BearGuard_RemoveStatus(INTEGER)
DB_DEN_GuardedEntrance_DoKidBack(GUIDSTRING)
DB_DEN_GuardedEntrance_Extra(GUIDSTRING)
DB_DEN_GuardedEntrance_Family(CHARACTER)
DB_DEN_GuardedEntrance_Guards(CHARACTER)
DB_DEN_GuardedEntrance_KidMustFlee(GUIDSTRING)
DB_DEN_GuardedEntrance_ParentMustFlee(CHARACTER)
DB_DEN_GuardedEntrance_Parents(CHARACTER, DIALOGRESOURCE)
DB_DEN_Guards_CrimeRegions(STRING)
DB_DEN_Guards_StorageKeyHolders(CHARACTER)
DB_DEN_HagTrader_DrinkFreePotion(INTEGER)
DB_DEN_HagTrader_LeaveSpeed(STRING)
DB_DEN_Halsin_AttackFollowUpDialogs(GUIDSTRING)
DB_DEN_HarpyMeal_CharmedKidDead(INTEGER)
DB_DEN_HarpyMeal_CombatID(GUIDSTRING)
DB_DEN_HarpyMeal_Harpies(CHARACTER, TRIGGER)
DB_DEN_HarpyMeal_Harpy002CombatADCount(INTEGER)
DB_DEN_HarpyMeal_HarpySongVictims(GUIDSTRING, GUIDSTRING)
DB_DEN_HarpyMeal_NestMarker(CHARACTER)
DB_DEN_HarpyMeal_RescueFollowUpDoniUpdate(INTEGER)
DB_DEN_HarpyMeal_SingingHarpy(CHARACTER)
DB_DEN_HasMet_Wyll(FLAG)
DB_DEN_IdolOwner(CHARACTER)
DB_DEN_InDenStoryItem(ITEM, TRIGGER)
DB_DEN_InDenTriggers(TRIGGER)
DB_DEN_Jailbreak_AllTraps(ITEM)
DB_DEN_Jailbreak_FirstPlatformTraps(ITEM)
DB_DEN_Jailbreak_SelectedSpawn(TRIGGER)
DB_DEN_Jailbreak_SpawnedTraps(ITEM)
DB_DEN_Jailbreak_TempSpawnList(TRIGGER)
DB_DEN_Jailbreak_TrapSpawnArea(TRIGGER)
DB_DEN_KanonBodyGuards(CHARACTER, TRIGGER)
DB_DEN_KanonSceneStartFlags(FLAG, FLAG)
DB_DEN_LairDruid(CHARACTER)
DB_DEN_LeaveEvents(CHARACTER, STRING)
DB_DEN_Leaving(CHARACTER)
DB_DEN_LibraryExitIsUnlocked(INTEGER)
DB_DEN_LockdownStates(STRING)
DB_DEN_Lockdown_Barrier(GUIDSTRING)
DB_DEN_Lockdown_Effect(GUIDSTRING, EFFECTRESOURCE, STRING)
DB_DEN_Misc_TieflingCountTreshold(INTEGER)
DB_DEN_NPC(CHARACTER, STRING, DIALOGRESOURCE)
DB_DEN_NPCIsOrWasInDen(CHARACTER)
DB_DEN_NoTieflingsStates(STRING)
DB_DEN_OccupiedGraves(ITEM, CHARACTER, ITEM, ITEM)
DB_DEN_OngoingGroveCombat(CHARACTER)
DB_DEN_OnlyDruidStates(STRING)
DB_DEN_OpenedGate(INTEGER)
DB_DEN_Paralyzed_AngeredFlags(FLAG)
DB_DEN_Paralyzed_Healed(INTEGER)
DB_DEN_PlayerInDen(CHARACTER)
DB_DEN_ProtectedChildren(CHARACTER)
DB_DEN_RaidingParty_Adventurers(CHARACTER)
DB_DEN_RaidingParty_AdventurersLeaveDialogs(DIALOGRESOURCE)
DB_DEN_RaidingParty_ConfrontationCharacters(CHARACTER)
DB_DEN_RaidingParty_GoblinRaidParticipants(CHARACTER)
DB_DEN_RaidingParty_LeaderIsKO(GUIDSTRING)
DB_DEN_RaidingParty_LeaderIsReady(CHARACTER)
DB_DEN_RaidingParty_Leaders(CHARACTER)
DB_DEN_RaidingParty_PleaAtGateActors(GUIDSTRING)
DB_DEN_RaidingParty_RaidingGoblins(CHARACTER, TRIGGER, TRIGGER)
DB_DEN_RaidingParty_SceneCharacters(CHARACTER)
DB_DEN_RaidingParty_WakeUpADs(CHARACTER, DIALOGRESOURCE)
DB_DEN_RaidingParty_WyllAD(INTEGER)
DB_DEN_RaidingParty_WyllClearUnpreferredTag(INTEGER)
DB_DEN_RaidingParty_WyllGoblins(CHARACTER)
DB_DEN_RaidingParty_WyllOriginalFaction(FACTION)
DB_DEN_RitualDialogs(DIALOGRESOURCE)
DB_DEN_RitualDruids(CHARACTER)
DB_DEN_SacredPond_BirdFled(INTEGER)
DB_DEN_SacredPond_PoisonPoints(GUIDSTRING)
DB_DEN_SacredPond_SmallPoisonPoints(GUIDSTRING)
DB_DEN_ShadowDruid_DenouncingExtras(GUIDSTRING)
DB_DEN_ShadowDruid_DenouncingNPCs(CHARACTER)
DB_DEN_ShadowDruid_DenouncingOutcomes(INTEGER, STRING)
DB_DEN_ShadowDruid_DetectTreeFailed(CHARACTER)
DB_DEN_ShadowDruid_DruidDenouncer(GUIDSTRING)
DB_DEN_ShadowDruid_FaithwardenRewarder(GUIDSTRING, DIALOGRESOURCE)
DB_DEN_ShadowDruid_FoundChest(INTEGER)
DB_DEN_ShadowDruid_KaghaCombatADCount(INTEGER)
DB_DEN_ShadowDruid_KidDied_Internal(INTEGER)
DB_DEN_ShadowDruid_OptionalDruids(GUIDSTRING, FLAG)
DB_DEN_ShadowDruid_Originals(CHARACTER)
DB_DEN_ShadowDruid_PacifiedDialogs(GUIDSTRING, DIALOGRESOURCE)
DB_DEN_ShadowDruid_ReadyToBuryKid(INTEGER)
DB_DEN_ShadowDruid_ReflectingPlayer(GUIDSTRING)
DB_DEN_ShadowDruid_SetKaghaKilled(INTEGER)
DB_DEN_ShadowDruid_SnakeCourtReactors(GUIDSTRING)
DB_DEN_ShadowDruid_Snakes(CHARACTER)
DB_DEN_ShadowDruid_SnakesCourtHappened(INTEGER)
DB_DEN_ShadowDruids(CHARACTER)
DB_DEN_SnakeCourt_AutoResolve_JournalUpdate(INTEGER, STRING)
DB_DEN_SnakeCourt_GroveProgressed(INTEGER)
DB_DEN_SnakeCourt_KidFate_JournalUpdate(STRING, STRING, INTEGER)
DB_DEN_SpottedPlayerTrespassers(CHARACTER)
DB_DEN_StableStates(STRING)
DB_DEN_ThieflingHideout_KidsForItems(CHARACTER)
DB_DEN_Thiefling_RobbedAdventurerPlayers(CHARACTER)
DB_DEN_Thieflings_AdventurerConfrontationMembers(CHARACTER, DIALOGRESOURCE)
DB_DEN_Thieflings_CheckDetect(CHARACTER, INTEGER)
DB_DEN_Thieflings_CheckInventoryPlayer(GUIDSTRING)
DB_DEN_Thieflings_ChosenStealable(ITEM, INTEGER)
DB_DEN_Thieflings_CountdownFlags(FLAG)
DB_DEN_Thieflings_FirstPhasePlayer(GUIDSTRING)
DB_DEN_Thieflings_HideoutCrimes(STRING)
DB_DEN_Thieflings_HideoutKids(CHARACTER)
DB_DEN_Thieflings_Hideout_CaveGuards(CHARACTER)
DB_DEN_Thieflings_KidFollowing(CHARACTER, CHARACTER)
DB_DEN_Thieflings_KnowsMolFlags(GUIDSTRING, STRING)
DB_DEN_Thieflings_LooseStash(ITEM)
DB_DEN_Thieflings_PickpocketDialog(CHARACTER, INTEGER)
DB_DEN_Thieflings_PlayerNearStall(INTEGER)
DB_DEN_Thieflings_Stealable(ITEM, INTEGER)
DB_DEN_Thieflings_StolenItems(CHARACTER, ITEM, INTEGER)
DB_DEN_Thieflings_TalliedStealable(ITEM, INTEGER)
DB_DEN_Thieflings_ThiefDetector(CHARACTER, CHARACTER)
DB_DEN_Thieflings_TotalValueOfStolenGoods(INTEGER)
DB_DEN_Thieflings_WaitingCrimeRegistered(CHARACTER, INTEGER)
DB_DEN_ThingLikeMe_CurrentPosition(FLAG, STRING)
DB_DEN_ThingLikeMe_OriginDialogs(DIALOGRESOURCE)
DB_DEN_ThingLikeMe_TieflingPositions(FLAG, STRING)
DB_DEN_Tiefling5_IgnoreOtherCharactersTrespassing(INTEGER)
DB_DEN_Tiefling5_NewCrimeReactionsBlocked(INTEGER)
DB_DEN_Tiefling5_TrespassEndFlags(FLAG)
DB_DEN_TieflingBard_Animals(CHARACTER)
DB_DEN_TieflingBard_StopMusicFlags(FLAG)
DB_DEN_TieflingsGone_GroveNPCs(CHARACTER, TRIGGER)
DB_DEN_Trainees(GUIDSTRING)
DB_DEN_TunnelTurretSwitches(ITEM, FLAG, FLAG)
DB_DEN_TunnelTurrets(ITEM)
DB_DEN_UnhelpedTieflingsSlaughtered(INTEGER)
DB_DEN_VictoryStates(STRING)
DB_DEN_Victory_NoDialogSwap(CHARACTER)
DB_DEN_WaitingAtGate(CHARACTER)
DB_DEN_WasInDen(CHARACTER)
DB_DEN_YoungLovers(CHARACTER)
DB_DEN_ZorruGoneState(STRING)
DB_DLC(DLC)
DB_DLC_BardSongs(DLC)
DB_DLC_CampChestWithReward(GUIDSTRING, CHARACTER)
DB_DLC_DLCRewardsInCamp_Message(INTEGER)
DB_DLC_DivinitySongPack_InstrumentSpells(TAG, STRING)
DB_DLC_DivinitySongPack_InstrumentTags(TAG)
DB_DLC_Installed(DLC)
DB_DLC_ObjectWasInInventory(GUIDSTRING, GUIDSTRING)
DB_DLC_OneTimeRewards(DLC, ROOT, INTEGER, INTEGER, INTEGER)
DB_DLC_OneTimeRewards_Check(DLC, CHARACTER, INTEGER)
DB_DLC_OneTimeRewards_Received(DLC, ROOT, STRING)
DB_DLC_PingCampChest(GUIDSTRING, CHARACTER)
DB_DLC_SharingType(DLC, STRING)
DB_DLC_StageObjects(DLC, GUIDSTRING, INTEGER, STRING)
DB_DLC_StageObjects_ShouldGoOnStage(GUIDSTRING, INTEGER)
DB_DLC_TrackCampReward(GUIDSTRING, CHARACTER)
DB_DaisyAD_Played(CHARACTER, DIALOGRESOURCE)
DB_DaisyAD_Triggered(DIALOGRESOURCE, INTEGER)
DB_DaisyEmperorBalduran_Happened(INTEGER)
DB_Daisy_IdleTeleport(STRING, TRIGGER)
DB_DangerZone(TRIGGER, STRING)
DB_DangerZone_DATADOUBLE(TRIGGER, STRING)
DB_DangerZone_PlayerInDZ_Temp(CHARACTER, STRING)
DB_DangerZone_SafeBubble(TRIGGER)
DB_DangerZone_SafeBubble_DATADOUBLE(TRIGGER)
DB_DangerZone_SafeOnDefeated(STRING)
DB_DangerZone_SafeOnGlobalFlagSet(STRING, GUIDSTRING)
DB_Dead(CHARACTER)
DB_DeadEvent(CHARACTER, FLAG)
DB_DebugAVATARFound(CHARACTER)
DB_DebugBookEntry(STRING, STRING, INTEGER)
DB_DebugBookEntry(STRING, STRING, STRING, INTEGER)
DB_DebugBookEntry(STRING, STRING, STRING, STRING, INTEGER)
DB_DebugBookEntry(STRING, STRING, STRING, STRING, STRING, INTEGER)
DB_DebugBookEntry(STRING, STRING, STRING, STRING, STRING, STRING, INTEGER)
DB_DebugBookEntry(STRING, STRING, STRING, STRING, STRING, STRING, STRING, INTEGER)
DB_DebugBookEntry(STRING, STRING, STRING, STRING, STRING, STRING, STRING, STRING,
INTEGER)
DB_DebugBookEntry(STRING, STRING, STRING, STRING, STRING, STRING, STRING, STRING,
STRING, INTEGER)
DB_DebugBookEntry(STRING, STRING, STRING, STRING, STRING, STRING, STRING, STRING,
STRING, STRING, INTEGER)
DB_DebugBookEntry(STRING, STRING, STRING, STRING, STRING, STRING, STRING, STRING,
STRING, STRING, STRING, INTEGER)
DB_DebugBookEntry_Padded(STRING, STRING, STRING, STRING, STRING, STRING, STRING,
STRING, STRING, STRING, STRING, INTEGER)
DB_DebugBookEntry_Temp(STRING, STRING, INTEGER)
DB_DebugBookEntry_Temp(STRING, STRING, STRING, INTEGER)
DB_DebugBookEntry_Temp(STRING, STRING, STRING, STRING, INTEGER)
DB_DebugBookEntry_Temp(STRING, STRING, STRING, STRING, STRING, INTEGER)
DB_DebugBookEntry_Temp(STRING, STRING, STRING, STRING, STRING, STRING, INTEGER)
DB_DebugBookEntry_Temp(STRING, STRING, STRING, STRING, STRING, STRING, STRING,
INTEGER)
DB_DebugBookEntry_Temp(STRING, STRING, STRING, STRING, STRING, STRING, STRING,
STRING, INTEGER)
DB_DebugBookEntry_Temp(STRING, STRING, STRING, STRING, STRING, STRING, STRING,
STRING, STRING, INTEGER)
DB_DebugBookEntry_Temp(STRING, STRING, STRING, STRING, STRING, STRING, STRING,
STRING, STRING, STRING, INTEGER)
DB_DebugBookEntry_Temp(STRING, STRING, STRING, STRING, STRING, STRING, STRING,
STRING, STRING, STRING, STRING, INTEGER)
DB_DebugBook_Branch(INTEGER, STRING)
DB_DebugBook_DelayedPopulated(INTEGER)
DB_DebugBook_Element(STRING, INTEGER)
DB_DebugBook_FirstObjectReached(INTEGER)
DB_DebugBook_FlagStringCouple(FLAG, STRING)
DB_DebugBook_LastSelectedCompanion(CHARACTER)
DB_DebugBook_Level(INTEGER)
DB_DebugBook_LoadMoreStringTracker(STRING)
DB_DebugBook_PartyMember_AvatarEvent(CHARACTER, STRING)
DB_DebugBook_PartyMember_CompanionEvents(CHARACTER, STRING, STRING, STRING)
DB_DebugBook_TitleString(STRING)
DB_DebugFrameCounter(INTEGER)
DB_DebugGlobalFlags(STRING, FLAG)
DB_DebugObjectFlags(STRING, GUIDSTRING, FLAG)
DB_DebugPlayerCharacterFlags(STRING, FLAG)
DB_DebugPreviousRegion(STRING)
DB_DebugProfileChar(CHARACTER)
DB_DebugTags(STRING, TAG, INTEGER)
DB_Debug_Act3Setup_FlagPlayer(CHARACTER, FLAG)
DB_Debug_Act3Setup_GlobalFlags(FLAG, FLAG, STRING)
DB_Debug_Act3Setup_ObjectFlags(FLAG, FLAG, STRING)
DB_Debug_Act3Setup_PartyPresets(FLAG, STRING)
DB_Debug_ActFlag(STRING, FLAG)
DB_Debug_ActObjectFlags(FLAG, FLAG, GUIDSTRING, INTEGER)
DB_Debug_ActStoryParents(STRING, STRING)
DB_Debug_ActWaypoints(STRING)
DB_Debug_ApplyStatus(FLAG, STRING)
DB_Debug_BlockTagFlag(TAG, FLAG)
DB_Debug_BlockedWaypointAct(STRING)
DB_Debug_CharacterAddFlags(FLAG, CHARACTER, FLAG)
DB_Debug_CharacterRemoveHideFlags(FLAG, CHARACTER)
DB_Debug_END_GameFinale_RecruitedCompanions(CHARACTER, FLAG)
DB_Debug_GLO_PaladinOathbreaker_ForceOathbreaker(INTEGER)
DB_Debug_HAV_Siege_Jaheira(GUIDSTRING)
DB_Debug_HAV_Siege_Kidnapper1(GUIDSTRING)
DB_Debug_HAV_Siege_Kidnapper2(GUIDSTRING)
DB_Debug_HAV_Siege_Start_GhoulSide(INTEGER)
DB_Debug_HAV_Siege_Start_SpySide(INTEGER)
DB_Debug_HAV_Siege_StopIntroDialog(INTEGER)
DB_Debug_HagFxTest(INTEGER)
DB_Debug_IRN_DebugDialogSequenceOngoing(INTEGER)
DB_Debug_IRN_StateFlags(FLAG)
DB_Debug_InJergalRes(INTEGER)
DB_Debug_Karlach_BlockPartyDebugOptions(INTEGER)
DB_Debug_Karlach_DecideFate(INTEGER)
DB_Debug_LOW_Guildhall_SwapTracker(INTEGER)
DB_Debug_LOW_Highberry_CombatRequested(INTEGER)
DB_Debug_LaunchingWithInterval(STRING, STRING, INTEGER, INTEGER, INTEGER)
DB_Debug_LevelToAct(STRING, STRING)
DB_Debug_ORI_CampNight(STRING, STRING, STRING, STRING, STRING, FLAG)
DB_Debug_ORI_Gale_GiveMagicItem(ITEM, FLAG)
DB_Debug_ORI_Karlach_BlockMindflayerDialog(INTEGER)
DB_Debug_ORI_ResendEventOnLevelLoad(STRING, STRING, CHARACTER)
DB_Debug_PartyPreset_Level(STRING)
DB_Debug_PartyPresets(FLAG, STRING, GUIDSTRING, INTEGER)
DB_Debug_PresetFlags(GUIDSTRING, FLAG)
DB_Debug_PresetFlagsLoaded(INTEGER)
DB_Debug_PreviousActs(STRING, STRING)
DB_Debug_RaphaelTango_StateRestoreFlags(CHARACTER, STRING, STRING, FLAG)
DB_Debug_RaphaelTango_StateRestoreFlags_WasSet(FLAG)
DB_Debug_RestoringAct(STRING, STRING)
DB_Debug_RestoringState(INTEGER)
DB_Debug_SCL_Drider_AppearOutOfSight(INTEGER)
DB_Debug_SWD_LimitEnabled(INTEGER)
DB_Debug_SpellAddFlags(FLAG, STRING)
DB_Debug_TeleportFlags(FLAG, TRIGGER)
DB_Debug_WYR_Ironhand_SetupGnome(FLAG, CHARACTER)
DB_Debug_WYR_Keys(STRING, ITEM)
DB_Debug_WYR_WelcomeDialogRepro(CHARACTER, FLAG)
DB_Debug_WaitForLevelToLoad(INTEGER)
DB_Defeated(GUIDSTRING)
DB_DefeatedCauses(GUIDSTRING, STRING, INTEGER)
DB_DefeatedEvent(GUIDSTRING, FLAG)
DB_DelayedAmbushRequested(STRING, STRING, CHARACTER)
DB_DeprecatedReflectionDialog(DIALOGRESOURCE)
DB_Destroyed(ITEM)
DB_DevilsFee_InitPortalHoH(CHARACTER, GUIDSTRING)
DB_DialogBlockAttackButton(DIALOGRESOURCE)
DB_DialogBlockTradeButton(DIALOGRESOURCE)
DB_DialogDeath(CHARACTER)
DB_DialogEnding(DIALOGRESOURCE, INTEGER)
DB_DialogInstInterruptedByVomiting(INTEGER)
DB_DialogInstance_SpeakersRemapped(INTEGER)
DB_DialogKnockedOut(CHARACTER)
DB_DialogMoneyTransfer(INTEGER, DIALOGRESOURCE, INTEGER)
DB_DialogMoneyTransfer(INTEGER, DIALOGRESOURCE, INTEGER, INTEGER)
DB_DialogMoneyTransfer(INTEGER, DIALOGRESOURCE, INTEGER, INTEGER, INTEGER)
DB_DialogMoneyTransfer_ForInstance(INTEGER, DIALOGRESOURCE, GUIDSTRING)
DB_DialogMoneyTransfer_ForInstanceWaitingForStart(INTEGER, DIALOGRESOURCE,
GUIDSTRING)
DB_DialogMoneyTransfer_InstanceData(INTEGER, INTEGER, INTEGER, INTEGER, INTEGER)
DB_DialogNPCs(INTEGER, GUIDSTRING, INTEGER)
DB_DialogNPCsToRemove(INTEGER, GUIDSTRING, INTEGER)
DB_DialogName(DIALOGRESOURCE, INTEGER)
DB_DialogNumNPCs(INTEGER, INTEGER)
DB_DialogNumPlayers(INTEGER, INTEGER)
DB_DialogPlayers(INTEGER, GUIDSTRING, INTEGER)
DB_DialogPlayersToRemove(INTEGER, GUIDSTRING, INTEGER)
DB_DialogRequestCache_DialogInstance(DIALOGRESOURCE, INTEGER)
DB_DialogRequestCache_NPCCount(DIALOGRESOURCE, INTEGER, INTEGER)
DB_DialogRequestCache_PlayerCount(DIALOGRESOURCE, INTEGER, INTEGER)
DB_DialogRequestCache_SpeakerCount(DIALOGRESOURCE, INTEGER, INTEGER)
DB_DialogRequestCache_SpeakerList_NPCs(DIALOGRESOURCE, INTEGER, GUIDSTRING,
INTEGER)
DB_DialogRequestCache_SpeakerList_Players(DIALOGRESOURCE, INTEGER, GUIDSTRING,
INTEGER)
DB_DialogRequestCache_SpeakerList_Speakers(DIALOGRESOURCE, INTEGER, GUIDSTRING,
INTEGER)
DB_DialogRequestCache_UpdateNPCCount(INTEGER)
DB_DialogRequestCache_UpdatePlayerCount(INTEGER)
DB_DialogRequestFailed(DIALOGRESOURCE, INTEGER)
DB_DialogSpeakers(INTEGER, GUIDSTRING, INTEGER)
DB_DialogStart_SpeakerReserved(GUIDSTRING)
DB_DialogStart_WaitingForDroppedMutingStatus(DIALOGRESOURCE, GUIDSTRING,
GUIDSTRING, GUIDSTRING, GUIDSTRING, GUIDSTRING, GUIDSTRING, INTEGER)
DB_DialogStart_WaitingForDroppedMutingStatus_Speaker(DIALOGRESOURCE, GUIDSTRING)
DB_DialogStarted_IgnoreStopConditions(DIALOGRESOURCE)
DB_DialogStatusSetter(FLAG, FLAG, STRING)
DB_DialogWithVariableSpeakers(DIALOGRESOURCE, GUIDSTRING, INTEGER)
DB_Dialog_AddAllNearbyPlayersAtStart(DIALOGRESOURCE)
DB_Dialog_AddAllNearbyVisiblePlayersAtStart(DIALOGRESOURCE)
DB_Dialog_AddAllNearbyVisiblePlayersAtStart(DIALOGRESOURCE, INTEGER)
DB_Dialog_FindAndUpgradePlayer_PlayerFound(INTEGER)
DB_Dialog_SaveControlledPlayer(DIALOGRESOURCE, CHARACTER, CHARACTER)
DB_Dialog_SpeakerUpgradeSystem_Disabled(INTEGER)
DB_Dialogs(GUIDSTRING, DIALOGRESOURCE)
DB_Dialogs(GUIDSTRING, GUIDSTRING, DIALOGRESOURCE)
DB_Dialogs(GUIDSTRING, GUIDSTRING, GUIDSTRING, DIALOGRESOURCE)
DB_Dialogs(GUIDSTRING, GUIDSTRING, GUIDSTRING, GUIDSTRING, DIALOGRESOURCE)
DB_Dialogs_DatingDialog(DIALOGRESOURCE)
DB_Dialogs_DialogBlockRestoreMutingStatuses(DIALOGRESOURCE, GUIDSTRING)
DB_Dialogs_DialogBlockStatusesDialogOverride(DIALOGRESOURCE, DIALOGRESOURCE)
DB_Dialogs_StartDatingDialog(DIALOGRESOURCE)
DB_DiggableSecretMapMarker(STRING, FLAG, FLAG, ITEM)
DB_DiggableSecretMapMarker_Custom_LOW_Sewers(ITEM, INTEGER)
DB_DisappearedOutOfSight(CHARACTER, GUIDSTRING, STRING, INTEGER, STRING, INTEGER,
INTEGER)
DB_Disturbance_PerformWhenAvailable_BlockFinalize(CHARACTER)
DB_Disturbance_PerformWhenAvailable_CheckSuccess(INTEGER)
DB_Disturbance_PerformWhenAvailable_CurrentLevel(CHARACTER)
DB_Disturbance_PerformWhenAvailable_DelayedRequeue(CHARACTER, STRING, GUIDSTRING,
CHARACTER)
DB_Disturbance_PerformWhenAvailable_ForceUpdating(CHARACTER)
DB_Disturbance_PerformWhenAvailable_Incapacitated(GUIDSTRING, STRING)
DB_Disturbance_PerformWhenAvailable_Ongoing(CHARACTER, STRING, GUIDSTRING,
CHARACTER, INTEGER, INTEGER)
DB_Disturbance_PerformWhenAvailable_Queued(CHARACTER, STRING, GUIDSTRING,
CHARACTER, INTEGER)
DB_Disturbance_PerformWhenAvailable_Starting(CHARACTER, STRING, GUIDSTRING,
CHARACTER, INTEGER)
DB_DoNotFace(GUIDSTRING)
DB_DoNotFaceDialog(GUIDSTRING, DIALOGRESOURCE)
DB_DoNotFaceDialogSet(GUIDSTRING)
DB_DoNotRemoveKnockedOutCharacterOnLongRest(CHARACTER)
DB_DoShortRestPAD_Candidates(CHARACTER)
DB_DoShortRestPAD_RandomCandidate(CHARACTER)
DB_Dominated(CHARACTER)
DB_DontCreateMurder(CHARACTER)
DB_DontCreateUseForbiddenItem(ITEM)
DB_DontRemoveDialogsOnKnockedOut(CHARACTER)
DB_DoubleOriginMoment(DIALOGRESOURCE, TAG, TAG, DIALOGRESOURCE, DIALOGRESOURCE,
DIALOGRESOURCE, DIALOGRESOURCE, DIALOGRESOURCE, DIALOGRESOURCE, DIALOGRESOURCE,
INTEGER)
DB_Downed(CHARACTER)
DB_DropMutingStatussesDialog(DIALOGRESOURCE)
DB_DruidLair_Opening(ITEM)
DB_DuergarCamp_MutinyBattle_CombatID(GUIDSTRING)
DB_DuergarCamp_SafeForBanter(INTEGER)
DB_DyingHyeanas_MassHungerStarted(INTEGER)
DB_DyingHyena_HyenaRunning_PADAwaiting(GUIDSTRING)
DB_DyingHyena_HyenaRunning_PADPlayed(INTEGER)
DB_DyingHyena_SafeForBanter(INTEGER)
DB_END_ActiveWorldTimelines(INTEGER)
DB_END_AllyAbilities_Abilities(FLAG, STRING, INTEGER, STRING)
DB_END_AllyAbilities_AbilitiesBuffs(FLAG, STRING)
DB_END_AllyAbilities_Caster(CHARACTER)
DB_END_AllyAbilities_CurrentCombat(GUIDSTRING)
DB_END_AllyAbilities_FiredAD(INTEGER)
DB_END_AllyAbilities_ForceEnterCombat(INTEGER)
DB_END_AllyAbilities_HoldIgnite(INTEGER)
DB_END_AllyAbilities_OutOfLevelSummons(CHARACTER)
DB_END_AllyAbilities_PlayerSummonAllyAD(STRING, DIALOGRESOURCE)
DB_END_AllyAbilities_PotentialSummons(STRING, STRING, CHARACTER, ANIMATION)
DB_END_AllyAbilities_QueuedSummonOwner(CHARACTER, CHARACTER)
DB_END_AllyAbilities_ReadyIgniteWall(INTEGER)
DB_END_AllyAbilities_SummonedAllyAD(CHARACTER, DIALOGRESOURCE)
DB_END_AllyAbilities_SummonedPosition(STRING, REAL, REAL, REAL)
DB_END_AllyAbilities_Summons(STRING, STRING, CHARACTER, ANIMATION)
DB_END_AllyAbilities_VossAbilityCombat(GUIDSTRING)
DB_END_AllyAbility_AbilityFlagSet(INTEGER)
DB_END_AllyAbility_PermanentAbilityRemoval(STRING, STRING)
DB_END_AllyAbility_VossDragonFire_EndWall(GUIDSTRING)
DB_END_AllyAbility_VossDragonFire_StartWall(GUIDSTRING)
DB_END_AllyAbility_VossDragonFire_Walls(GUIDSTRING)
DB_END_Armoury_Civilian(CHARACTER)
DB_END_BrainBattle_ADCandidates(CHARACTER)
DB_END_BrainBattle_ADOnTurn(CHARACTER)
DB_END_BrainBattle_ActivePlayers(CHARACTER)
DB_END_BrainBattle_AdversarySpawnPos(TRIGGER)
DB_END_BrainBattle_BackupDaisies(GUIDSTRING)
DB_END_BrainBattle_BlockChainGameOver(INTEGER)
DB_END_BrainBattle_BrainBrokeChainThisTurn(INTEGER)
DB_END_BrainBattle_BrainDestructionScene(INTEGER)
DB_END_BrainBattle_BrainTentacles(CHARACTER, TRIGGER)
DB_END_BrainBattle_CombatDaisy(GUIDSTRING)
DB_END_BrainBattle_CombatOverScene(INTEGER)
DB_END_BrainBattle_CrownTurn(INTEGER)
DB_END_BrainBattle_DaisyADBlocked(INTEGER)
DB_END_BrainBattle_DaisySpells(STRING, FLAG)
DB_END_BrainBattle_DefaultThralls(CHARACTER)
DB_END_BrainBattle_DelaySetup(INTEGER)
DB_END_BrainBattle_DominationCharacter(CHARACTER)
DB_END_BrainBattle_DominationCompletedReady(INTEGER)
DB_END_BrainBattle_DominationDone(INTEGER)
DB_END_BrainBattle_Enemies(GUIDSTRING)
DB_END_BrainBattle_Enemies_MindFlayerArcanists(CHARACTER)
DB_END_BrainBattle_EnterMindScene(INTEGER)
DB_END_BrainBattle_EnterPortalAD(INTEGER)
DB_END_BrainBattle_ExtraSpeakerThrall(CHARACTER)
DB_END_BrainBattle_FinalDecisionScene(INTEGER)
DB_END_BrainBattle_FirstTurnAD(INTEGER)
DB_END_BrainBattle_HurryUpCandidate(CHARACTER)
DB_END_BrainBattle_IntroExtraSpeakers(CHARACTER)
DB_END_BrainBattle_IntroScene(INTEGER)
DB_END_BrainBattle_MindSpawnPoints(TRIGGER, ITEM)
DB_END_BrainBattle_NautiloidCannons(CHARACTER)
DB_END_BrainBattle_NautiloidStrikeSets(TRIGGER, INTEGER)
DB_END_BrainBattle_NautiloidTurn(INTEGER)
DB_END_BrainBattle_OngoingDomination(INTEGER)
DB_END_BrainBattle_PausedCombat(GUIDSTRING)
DB_END_BrainBattle_PausedMindCombat(GUIDSTRING)
DB_END_BrainBattle_PermaDefeated(CHARACTER)
DB_END_BrainBattle_PickedThrall(GUIDSTRING)
DB_END_BrainBattle_PlayerAdversary(CHARACTER, GUIDSTRING)
DB_END_BrainBattle_PlayerClasses(CHARACTER, TAG)
DB_END_BrainBattle_PlayerSelectedClass(CHARACTER, TAG)
DB_END_BrainBattle_PodSpawnAreas(TRIGGER)
DB_END_BrainBattle_PortalOpened(INTEGER)
DB_END_BrainBattle_QueueMindAD(CHARACTER)
DB_END_BrainBattle_QueuedHurryUpAD(CHARACTER)
DB_END_BrainBattle_QueuedRestoreCharacters(CHARACTER)
DB_END_BrainBattle_QueuedSpawn(GUIDSTRING)
DB_END_BrainBattle_QueuedTeleportToMind(CHARACTER)
DB_END_BrainBattle_QueuedThrallSpawn(CHARACTER)
DB_END_BrainBattle_RandomPlayerSelectedClass(CHARACTER, TAG)
DB_END_BrainBattle_RapidMindMeld(INTEGER)
DB_END_BrainBattle_RapidMindMeldCount(CHARACTER, INTEGER)
DB_END_BrainBattle_RevelryScene(INTEGER)
DB_END_BrainBattle_Setup_ThrallSpawned_Status(CHARACTER, STRING)
DB_END_BrainBattle_Start(INTEGER)
DB_END_BrainBattle_TeleportPositions(TRIGGER, INTEGER)
DB_END_BrainBattle_Teleported(GUIDSTRING)
DB_END_BrainBattle_Thralls(TAG, GUIDSTRING, STRING, STRING)
DB_END_Courtyard_AllClearVB(INTEGER)
DB_END_Courtyard_BattleADs(DIALOGRESOURCE, CHARACTER)
DB_END_Courtyard_CarefulVB(INTEGER)
DB_END_Courtyard_DefeatCounter(STRING, INTEGER)
DB_END_Courtyard_Dragons(ITEM, TRIGGER, TRIGGER, REAL)
DB_END_Courtyard_FleeingCivilians(CHARACTER)
DB_END_Courtyard_HelpGuards(CHARACTER, TRIGGER, TRIGGER, TRIGGER)
DB_END_Courtyard_PatrolFollowers(CHARACTER, CHARACTER)
DB_END_Courtyard_SewerGrates(ITEM, ITEM)
DB_END_Courtyard_StopCallHelpAD(INTEGER)
DB_END_Courtyard_TinyTeleporters(ITEM, TRIGGER)
DB_END_Courtyard_TooBigAD(CHARACTER)
DB_END_DEBUG_BrainBattle_EmperorJoiningParty(INTEGER)
DB_END_DEBUG_BrainBattle_MindBattleCombatJoin(INTEGER)
DB_END_DEBUG_EmperorPrelude_Hooks(STRING)
DB_END_DEBUG_HighHallInterior_IntDevJoinedFromSeeing(CHARACTER, CHARACTER)
DB_END_DEBUG_VossEncounter_DebugResurrect(INTEGER)
DB_END_Debug_AvatarPresetFlags(FLAG)
DB_END_Debug_QueuedPartyChangeFlag(FLAG, GUIDSTRING)
DB_END_Debug_QueuedPartyPresetChange(INTEGER)
DB_END_EmperorPreludeCave_CraniumRats(CHARACTER, INTEGER)
DB_END_EmperorPreludeCave_EmperorCaveADActive(INTEGER)
DB_END_EmperorPreludeCave_RatADFlags(FLAG, INTEGER)
DB_END_EmperorPreludeCave_RatUnisonADFlags(FLAG, INTEGER)
DB_END_EmperorPreludeCave_RatUnisonCount(INTEGER)
DB_END_Gale_OrbDialogueStarted(INTEGER)
DB_END_GameFinale_CharacterPartneredDialogs(FLAG, DIALOGRESOURCE, CHARACTER)
DB_END_GameFinale_FatesGroupDialogues(DIALOGRESOURCE)
DB_END_GameFinale_FatesPositions(CHARACTER, TRIGGER)
DB_END_GameFinale_NoSeque(FLAG)
DB_END_GameFinale_QueuedDialogAttempt(INTEGER)
DB_END_GameFinale_QueuedFatesDialog(DIALOGRESOURCE)
DB_END_GameFinale_QueuedPartneredSpeakers(DIALOGRESOURCE, CHARACTER, CHARACTER)
DB_END_GameFinale_QueuedSoloSpeaker(DIALOGRESOURCE, CHARACTER)
DB_END_GameFinale_RandomRomance(FLAG, DIALOGRESOURCE, CHARACTER)
DB_END_GameFinale_SegueQueued(INTEGER)
DB_END_GameFinale_UnpartneredOriginDialogues(CHARACTER, DIALOGRESOURCE)
DB_END_GatherYourAllies_AllyAwardFlags(FLAG, CHARACTER)
DB_END_GatherYourAllies_CharacterExodus(INTEGER)
DB_END_GatherYourAllies_CheckDebugReady(INTEGER)
DB_END_GatherYourAllies_DebugRemoveCharacter(GUIDSTRING)
DB_END_GatherYourAllies_EvilAllyFlags(FLAG)
DB_END_GatherYourAllies_FlamingFistAlive(INTEGER)
DB_END_GatherYourAllies_FollowUpDialogue(CHARACTER, DIALOGRESOURCE, STRING)
DB_END_GatherYourAllies_GatheredAllies(INTEGER)
DB_END_GatherYourAllies_GoodAllyFlags(FLAG)
DB_END_GatherYourAllies_GrantedAwards(FLAG)
DB_END_GatherYourAllies_PartyAllies(FLAG)
DB_END_GatherYourAllies_PartyOnly(INTEGER)
DB_END_GatherYourAllies_PotentialCharacter(CHARACTER, TRIGGER, FLAG)
DB_END_GatherYourAllies_PresentCharacter(CHARACTER)
DB_END_GatherYourAllies_RemoveRage(INTEGER)
DB_END_GatherYourAllies_SupportDialogStarting(INTEGER)
DB_END_GatherYourAllies_TransformNightsong(INTEGER)
DB_END_GatherYourAllies_TransformOwlbear(INTEGER)
DB_END_GatherYourAllies_UncowerArabella(INTEGER)
DB_END_General_ActualInterjectionCandidate(GUIDSTRING)
DB_END_General_BrainExtractor(CHARACTER)
DB_END_General_CompanionHandingTadpoleToAvatar(CHARACTER)
DB_END_General_EmperorADs(DIALOGRESOURCE)
DB_END_General_ExcludedInterjectionCandidate(GUIDSTRING)
DB_END_General_ExcludedInterjectionCharacters(CHARACTER)
DB_END_General_ExtractBrainCastID(GUIDSTRING, INTEGER)
DB_END_General_ForcedListener(CHARACTER)
DB_END_General_FullPartyDialog(DIALOGRESOURCE, INTEGER, INTEGER, INTEGER, INTEGER,
INTEGER, INTEGER, INTEGER)
DB_END_General_InPartyDialogs(CHARACTER, DIALOGRESOURCE)
DB_END_General_InterjectionCharacter(GUIDSTRING)
DB_END_General_InterjectionDialog(DIALOGRESOURCE, FLAG, INTEGER, INTEGER)
DB_END_General_MainDialogAnchor(CHARACTER)
DB_END_General_MakeUnavailableCharacterFlag(FLAG)
DB_END_General_MakeUnavailableFlag(CHARACTER, FLAG)
DB_END_General_PartyMindFlayer(CHARACTER)
DB_END_General_PotentialInterjectionCandidate(GUIDSTRING, INTEGER, DIALOGRESOURCE)
DB_END_General_QueuedDebugSetup(GUIDSTRING, CHARACTER)
DB_END_General_ReadyAssimilationVBReaction(CHARACTER)
DB_END_General_ReadyFollowerADTransformReaction(CHARACTER)
DB_END_General_ReadyTransformVBReaction(CHARACTER)
DB_END_General_SupremeTadpoleHolder(CHARACTER)
DB_END_General_TadpoleAndStoneTracking(ITEM, FLAG, FLAG, DIALOGRESOURCE, STRING)
DB_END_General_UnavailableAvatar(CHARACTER)
DB_END_GodsAndMonsters_SceneFades(STRING, DIALOGRESOURCE, CHARACTER)
DB_END_GodsAndMonsters_SceneFades(STRING, STRING, GUIDSTRING, GUIDSTRING)
DB_END_GodsAndMonsters_SceneSetup(STRING, TRIGGER, TRIGGER)
DB_END_GodsAndMonsters_SceneStartPlayer(CHARACTER)
DB_END_GodsAndMonsters_SceneStarted(INTEGER)
DB_END_GodsAndMonsters_SelectedFade(STRING, GUIDSTRING, GUIDSTRING)
DB_END_HellFromAbove_QueuedPod(REAL, REAL, REAL)
DB_END_HellFromAbove_SetTarget(TRIGGER)
DB_END_HideMindBrainDialogs(DIALOGRESOURCE)
DB_END_HighHallCourtyard_CallForHelperUsers(CHARACTER)
DB_END_HighHallInterior_ActiveWave(INTEGER)
DB_END_HighHallInterior_AfterEnteredCombatBehaviourReady(INTEGER)
DB_END_HighHallInterior_AllCannonsPrimedOnTargets(INTEGER)
DB_END_HighHallInterior_AvailableDropPodCount(INTEGER)
DB_END_HighHallInterior_BrainStemPlayerVB(CHARACTER)
DB_END_HighHallInterior_BrainquakeActive(INTEGER)
DB_END_HighHallInterior_BrainquakePoints(TRIGGER)
DB_END_HighHallInterior_BrainquakeSlowedTargets(GUIDSTRING)
DB_END_HighHallInterior_CannonCluster(TRIGGER, INTEGER)
DB_END_HighHallInterior_CannonCombatID(GUIDSTRING)
DB_END_HighHallInterior_CannonPlatforms(LEVELTEMPLATE)
DB_END_HighHallInterior_CannonTargets(GUIDSTRING, GUIDSTRING, REAL, REAL, REAL)
DB_END_HighHallInterior_Cannons(CHARACTER)
DB_END_HighHallInterior_CombatActive(INTEGER)
DB_END_HighHallInterior_CurrentActivePartyMember(CHARACTER)
DB_END_HighHallInterior_CurrentDeadEnemyCount(INTEGER)
DB_END_HighHallInterior_CurrentDespawnEnemyIndex(INTEGER)
DB_END_HighHallInterior_DeadEnemies(CHARACTER, INTEGER)
DB_END_HighHallInterior_DropPodIntDevs(CHARACTER)
DB_END_HighHallInterior_DropPodMindFlayers(CHARACTER)
DB_END_HighHallInterior_Enemies(CHARACTER)
DB_END_HighHallInterior_FirePoints(TRIGGER)
DB_END_HighHallInterior_FirstIndDevSwarmWaveSpawned(INTEGER)
DB_END_HighHallInterior_FodderADs(GUIDSTRING)
DB_END_HighHallInterior_FodderReadyTriggers(CHARACTER, TRIGGER, TRIGGER)
DB_END_HighHallInterior_FoundValidIntDevSwarmPoint(INTEGER)
DB_END_HighHallInterior_FoundValidTriggerPosition(INTEGER)
DB_END_HighHallInterior_Guards(CHARACTER)
DB_END_HighHallInterior_IntDevSpawnPoints(TRIGGER)
DB_END_HighHallInterior_IntDevSwarmEnemy(CHARACTER)
DB_END_HighHallInterior_IntDevSwarmEnemyMaxCount(INTEGER)
DB_END_HighHallInterior_InterceptDistance(REAL)
DB_END_HighHallInterior_MaxDeadEnemyCount(INTEGER)
DB_END_HighHallInterior_MindMeldCount(GUIDSTRING, INTEGER)
DB_END_HighHallInterior_NautiloidLeavingCombat(INTEGER)
DB_END_HighHallInterior_NautiloidSpotterHelpers(CHARACTER)
DB_END_HighHallInterior_NautiloidStartPosition(GUIDSTRING, REAL, REAL, REAL)
DB_END_HighHallInterior_Patrollers(CHARACTER)
DB_END_HighHallInterior_PausedCombatPlayer(CHARACTER, GUIDSTRING)
DB_END_HighHallInterior_PlayerADTurnCount(INTEGER)
DB_END_HighHallInterior_PositiveOrNegativeOptions(INTEGER, INTEGER)
DB_END_HighHallInterior_PrimedCannonCount(INTEGER)
DB_END_HighHallInterior_SelectedTargetTrigger(GUIDSTRING)
DB_END_HighHallInterior_SelectedTargetsThisTurn(INTEGER)
DB_END_HighHallInterior_TargetedPlayer(CHARACTER)
DB_END_HighHallInterior_ToRoofReadyCheckPlayer(CHARACTER)
DB_END_HighHallInterior_TotalTargetCount(INTEGER)
DB_END_HighHallInterior_TotalWaveCount(INTEGER)
DB_END_HighHallInterior_WaitAfterJoinCombatCamera(CHARACTER)
DB_END_HighHallInterior_WaitingForCamera(CHARACTER)
DB_END_HighHallInterior_WarningShotFired(INTEGER)
DB_END_HighHallInterior_WarningShotTargetTriggers(TRIGGER)
DB_END_HighHallInterior_WaveClusters(INTEGER, INTEGER)
DB_END_HighHallInterior_WavePushTriggers(TRIGGER, INTEGER)
DB_END_HighHall_ArrivalStarted(INTEGER)
DB_END_HighHall_ArrivalUser(CHARACTER)
DB_END_IllithiOptions_GlobalNPC(CHARACTER)
DB_END_IllithidOptionsFollower_Follower(CHARACTER, FLAG, FLAG, DIALOGRESOURCE)
DB_END_IllithidOptionsFollower_RegionFlags(TRIGGER, FLAG)
DB_END_IllithidOptions_CrystalShackles(ITEM, STRING)
DB_END_IllithidOptions_EmperorIsTraversing(INTEGER)
DB_END_IllithidOptions_ExitPortalOpen(INTEGER)
DB_END_IllithidOptions_ExitPortals(ITEM)
DB_END_IllithidOptions_LaezelBetrayed(INTEGER)
DB_END_IllithidOptions_LaezelBetraylCombatID(GUIDSTRING)
DB_END_IllithidOptions_NegotiatingPlayer(CHARACTER)
DB_END_IllithidOptions_NetherstoneCasterArrived(CHARACTER)
DB_END_IllithidOptions_OrbBounds(GUIDSTRING)
DB_END_IllithidOptions_OrpheusFreedDialogStarted(INTEGER)
DB_END_IllithidOptions_OrphicHammerAttacker(CHARACTER)
DB_END_IllithidOptions_OrphicHammerThrower(GUIDSTRING, INTEGER)
DB_END_IllithidOptions_ReadyCheckPlayer(CHARACTER)
DB_END_IllithidOptions_ReadyOrpheusAsSpeaker(INTEGER)
DB_END_IllithidOptions_WaitingForFollowerToJoin(INTEGER)
DB_END_LastStand_Started(INTEGER)
DB_END_MindBattle_Chains(STRING, INTEGER)
DB_END_MindBattle_Ladders(ITEM, ITEM)
DB_END_MindBattle_OrbHelpers(ITEM)
DB_END_MindBattle_Platforms(ITEM)
DB_END_MindBrain_IsPlayingHitAnimation(GUIDSTRING)
DB_END_MindflayerOutburst_TurnedCivilians(CHARACTER, STRING, INTEGER)
DB_END_MorphicPool_ActiveRapidMindMeldAD(GUIDSTRING)
DB_END_MorphicPool_ActiveRapidMindMeldStartTime(INTEGER)
DB_END_MorphicPool_AddingGortashGloves(INTEGER)
DB_END_MorphicPool_AmbushInitiator(CHARACTER)
DB_END_MorphicPool_AvailableRapidMindMeldADHelper(ITEM, DIALOGRESOURCE, INTEGER)
DB_END_MorphicPool_AvailableRapidMindMeldADHelperCount(INTEGER)
DB_END_MorphicPool_BrainQuakeStunTime(REAL)
DB_END_MorphicPool_BrainquakeSlowTimerFinished(GUIDSTRING)
DB_END_MorphicPool_BrainquakeStunTimerFinished(GUIDSTRING)
DB_END_MorphicPool_BrainquakeTarget(CHARACTER)
DB_END_MorphicPool_BrainquakeTriggers(TRIGGER, TRIGGER, INTEGER, REAL)
DB_END_MorphicPool_ConfrontationSpeaker(CHARACTER)
DB_END_MorphicPool_ConfrontationStarted(INTEGER)
DB_END_MorphicPool_IntDevAmbusher(CHARACTER)
DB_END_MorphicPool_IntDevAmbusher_SecondWave(CHARACTER)
DB_END_MorphicPool_LastDeadSmugglerTokenHolder(CHARACTER)
DB_END_MorphicPool_MindMeldADTriggers(TRIGGER)
DB_END_MorphicPool_MindMeldTarget(CHARACTER)
DB_END_MorphicPool_RapidMindMeldADHelper(ITEM, DIALOGRESOURCE)
DB_END_MorphicPool_RapidMindMeldMaxDistance(REAL)
DB_END_MorphicPool_ScurryIntDev(CHARACTER)
DB_END_MorphicPool_StunnedCharacter(CHARACTER)
DB_END_NautiloidHelper_Position(GUIDSTRING, REAL, REAL, REAL)
DB_END_NautiloidStrike_CastSpacingTime(INTEGER)
DB_END_NautiloidStrike_DropPodTypes(INTEGER, STRING, STRING)
DB_END_NautiloidStrike_EntityHitTime(INTEGER)
DB_END_NautiloidStrike_ForceUpdatingObject(GUIDSTRING)
DB_END_NautiloidStrike_Helpers(GUIDSTRING)
DB_END_NautiloidStrike_PrimedDropPodHelpers(GUIDSTRING)
DB_END_NautiloidStrike_PrimedStrikeHelpers(GUIDSTRING)
DB_END_NautiloidStrike_PrimedStrikeQueue(GUIDSTRING)
DB_END_NautiloidStrike_SpellAndTargetAfterTeleport(STRING, GUIDSTRING)
DB_END_NautiloidStrike_StrikeCastID(INTEGER)
DB_END_NautiloidStrike_TotalBufferTime(INTEGER)
DB_END_RealPartOfTheTeam(CHARACTER)
DB_END_Reinforcements_Called(CHARACTER, TRIGGER, GUIDSTRING)
DB_END_Reinforcements_Characters(INTEGER, CHARACTER)
DB_END_Reinforcements_Destinations(TRIGGER, INTEGER, TRIGGER)
DB_END_Reinforcements_HelpAreas(TRIGGER)
DB_END_Reinforcements_InitialCombatGroup(CHARACTER, STRING)
DB_END_Reinfrocements_Calling(CHARACTER)
DB_END_ToMorphicPool_BoatUser(CHARACTER)
DB_END_Underground_AlertedSearchers(CHARACTER)
DB_END_Underground_AllGroups(CHARACTER)
DB_END_Underground_CallForHelp_Caller(CHARACTER, STRING)
DB_END_Underground_FirstGroup(CHARACTER)
DB_END_Underground_PatrolFollowers(CHARACTER, CHARACTER)
DB_END_Underground_Rats(CHARACTER)
DB_END_VossEncounter_VossDialogueSpeaker(CHARACTER)
DB_END_VossEncounter_VossPosse(CHARACTER, TRIGGER)
DB_END_WorldTimelineHelper(DIALOGRESOURCE, TRIGGER, STRING)
DB_EastwayFoodCrisis_Chicken(CHARACTER)
DB_EmperorAD_Triggered(DIALOGRESOURCE, INTEGER)
DB_EnterCombatRequested(GUIDSTRING)
DB_EntityUnreachable(GUIDSTRING)
DB_EquippedItemSlots(STRING)
DB_Event2DisplayText(STRING, DIALOGRESOURCE)
DB_EvidenceFound(INTEGER, CHARACTER)
DB_ExclamationDialogAnchor(CHARACTER, DIALOGRESOURCE, FLAG, REAL, REAL, REAL)
DB_ExclamationDialog_NeverStop(DIALOGRESOURCE, FLAG)
DB_FOR_ApothecaryGoblins(GUIDSTRING)
DB_FOR_BottomLess_CinematicStarting(INTEGER)
DB_FOR_BottomlessWell_Ettercaps(GUIDSTRING)
DB_FOR_Bottomless_Cinematic_Done(DIALOGRESOURCE)
DB_FOR_Bottomless_Cinematics(INTEGER, DIALOGRESOURCE)
DB_FOR_Bottomless_FadeEvents(CHARACTER, STRING)
DB_FOR_Bottomless_SpiderQueenFightID(GUIDSTRING)
DB_FOR_Bottomless_UnderdarkEntrance_Entered(CHARACTER)
DB_FOR_BugBearLove_Couple(GUIDSTRING)
DB_FOR_BugBearLove_DoorInteraction(CHARACTER)
DB_FOR_BugBearLove_PresentFlags(GUIDSTRING, FLAG)
DB_FOR_CMB_PhaseSpiderEggs(ITEM, INTEGER)
DB_FOR_CMB_PhaseSpiderEggs_ClusterTarget(ITEM, INTEGER)
DB_FOR_CMB_PhaseSpiderEggs_SpawnPos(ITEM, REAL, REAL, REAL, INTEGER)
DB_FOR_CMB_PhaseSpiderQueen_WebPlatforms(GUIDSTRING)
DB_FOR_CourierDog_ActiveScratch(CHARACTER)
DB_FOR_CourierDog_ActiveSummon(CHARACTER)
DB_FOR_CourierDog_Aura_DetectedItems(GUIDSTRING)
DB_FOR_CourierDog_Aura_TimerLaunched(INTEGER)
DB_FOR_CourierDog_BallGivenOnce(INTEGER)
DB_FOR_CourierDog_CanSummon(INTEGER)
DB_FOR_CourierDog_CurrentSummoner(CHARACTER)
DB_FOR_CourierDog_Fetch(CHARACTER)
DB_FOR_CourierDog_IsFetching(CHARACTER, CHARACTER)
DB_FOR_CourierDog_SummonSpellUsedBy(GUIDSTRING)
DB_FOR_Courier_AlwaysOn(INTEGER)
DB_FOR_Courier_Dog_WaitUntilNextItem(INTEGER)
DB_FOR_Courier_GoToCampNextRest(INTEGER)
DB_FOR_DangerousBook_BookDestoyedPos(REAL, REAL, REAL)
DB_FOR_DangerousBook_DestroyedNoVB(INTEGER)
DB_FOR_DangerousBook_ReadableMentionsTome(ITEM)
DB_FOR_DangerousBook_RemovingKey(INTEGER)
DB_FOR_DangerousBook_Shadows(CHARACTER)
DB_FOR_DeathOfATrueSoul_PostScene_Queued(CHARACTER)
DB_FOR_FirstPhaseSpiderEtherealCast(CHARACTER, GUIDSTRING)
DB_FOR_ForceUpdating(INTEGER)
DB_FOR_GnomeGoblin1_SurrenderDialogues(DIALOGRESOURCE)
DB_FOR_GnomeGoblins(CHARACTER, GUIDSTRING, DIALOGRESOURCE, INTEGER)
DB_FOR_GnomeGoblins_HostileAfterDialog(INTEGER)
DB_FOR_GoblinHuntPoison_PoisonFlags(STRING, FLAG)
DB_FOR_IncompleteMasterwork_BookItems(GUIDSTRING)
DB_FOR_IncompleteMasterwork_CellarDoors(ITEM)
DB_FOR_IncompleteMasterwork_FirepitBellow(GUIDSTRING)
DB_FOR_IncompleteMasterwork_ForgeWeaponVB(INTEGER)
DB_FOR_IncompleteMasterwork_ForgingFurnace(GUIDSTRING)
DB_FOR_IncompleteMasterwork_ShouldFallProne(CHARACTER, INTEGER)
DB_FOR_IncompleteMasterwork_UsedCellarLever(INTEGER)
DB_FOR_IncompleteMasterwork_WeaponTemplates(GUIDSTRING, FLAG)
DB_FOR_KnifeInMeat_DialogStarters(GUIDSTRING)
DB_FOR_KnifeInMeat_ToInventoryTimer(GUIDSTRING)
DB_FOR_MeetingTheMonitor_BanquetSelection(ITEMROOT, REAL, REAL)
DB_FOR_Monitor_CandleEffects(ITEM, STRING)
DB_FOR_Monitor_Candles(ITEM)
DB_FOR_OwlBear_DialogStartedOnce(INTEGER)
DB_FOR_OwlBear_FoundTheOwlBear(INTEGER)
DB_FOR_OwlBear_GoblinCubnappers(CHARACTER)
DB_FOR_OwlBear_GoblinsCame(INTEGER)
DB_FOR_OwlBears(CHARACTER)
DB_FOR_OwlbearCaveStateChange_OnLongRest(INTEGER)
DB_FOR_OwlbearCubEatsMotherOnHerPermaDefeat(INTEGER)
DB_FOR_OwlbearEnrage_Spells(STRING, STRING)
DB_FOR_Owlbear_TempHostile(INTEGER)
DB_FOR_PlayersFoughtPriestsConqueringGod(INTEGER)
DB_FOR_PriestConqueringGod_PlayedAD(DIALOGRESOURCE)
DB_FOR_PriestsConqueringGodArriveInGOB(INTEGER)
DB_FOR_PriestsConqueringGodPermaHostileOnAttacked(INTEGER)
DB_FOR_PriestsConqueringGod_Novice(CHARACTER, DIALOGRESOURCE, TRIGGER, TRIGGER,
TRIGGER)
DB_FOR_PriestsOfTheConqueringGod_SawThePriests(INTEGER)
DB_FOR_SchoolOgre_Entrance(TRIGGER, FLAG)
DB_FOR_SchoolOgre_SummonPlayer(CHARACTER, CHARACTER)
DB_FOR_SchoolOgre_SummonedHaveAttacked(INTEGER)
DB_FOR_SchoolOgre_SummonedHostileTo(CHARACTER, FACTION)
DB_FOR_SchoolOgres(CHARACTER)
DB_FOR_SchoolOgres_DialogStartSucces(INTEGER)
DB_FOR_SchoolOgres_TimerStarted(INTEGER)
DB_FOR_SchoolOgres_WaitForCombatToEnd(CHARACTER)
DB_FOR_SchoolOgress_Hornresponded(INTEGER)
DB_FOR_SlaughteredTieflingTriggers(CHARACTER, TRIGGER)
DB_FOR_SleepingBugbear_RemoveSleepingStatus(INTEGER)
DB_FOR_ThayanCellar_ActiveUndead(GUIDSTRING)
DB_FOR_ThayanCellar_AmbushStopped(INTEGER)
DB_FOR_ThayanCellar_Braziers(ITEM)
DB_FOR_ThayanCellar_MovingDoor(GUIDSTRING)
DB_FOR_ThayanCellar_OpenedDoor(GUIDSTRING)
DB_FOR_ThayanCellar_OrbCurrentPoint(INTEGER)
DB_FOR_ThayanCellar_OrbFinished(INTEGER)
DB_FOR_ThayanCellar_OrbPath(TRIGGER, INTEGER)
DB_FOR_ThayanCellar_QuasitNames(FLAG, STRING)
DB_FOR_ThayanCellar_SavedUndeadCombatInfo(CHARACTER, FACTION, STRING)
DB_FOR_ThayanCellar_SecretDoors(GUIDSTRING, GUIDSTRING)
DB_FOR_ThayanCellar_SurfaceHandle(INTEGER64)
DB_FOR_ThayanCellar_TargetDistance(CHARACTER, REAL)
DB_FOR_ThayanCellar_TrapActive(INTEGER)
DB_FOR_ThayanCellar_TrapActiveOnDeactivationPath(INTEGER)
DB_FOR_ThayanCellar_UndeadContainer(GUIDSTRING, GUIDSTRING)
DB_FOR_UnfortunateGnomeGone(INTEGER)
DB_FOR_UnfortunateGnomeMillRotatingFasterReaction(INTEGER)
DB_FOR_UnfortunateGnome_GnomeInvestiGoblins(INTEGER, GUIDSTRING, INTEGER)
DB_FOR_UnfortunateGnome_GnomeInvestiGoblinsInDialog(INTEGER, GUIDSTRING)
DB_FOR_UnfortunateGnome_GoblinRequestRedirected(INTEGER)
DB_FOR_UnfortunateGnome_OnWindMill(CHARACTER)
DB_FOR_UnfortunateGnome_ThrowOffDialog(INTEGER)
DB_FOR_VillageAmbushers(CHARACTER)
DB_FOR_VillageAmbushers_CancelAmbushTriggers(TRIGGER)
DB_FOR_Village_AmbushCleared(INTEGER)
DB_FOR_Village_CheckpointGoblins(CHARACTER)
DB_FOR_Village_CheckpointResolved(INTEGER)
DB_FOR_Village_UnfortunateGnomeResolved(INTEGER)
DB_FactionHostilityBlacklist(FACTION)
DB_FactionTagging_FactionTagged(STRING, FACTION, TAG)
DB_FactionTagging_InternalTrackingLevelTag(STRING, TAG)
DB_FactionTagging_InternalTrackingTag(TAG)
DB_FactionTagging_PreviousLevelActive(STRING)
DB_FactionTagging_QueueTagChanged(FACTION, TAG, STRING, STRING)
DB_FactionTagging_TrackTag(STRING, STRING, FACTION, TAG)
DB_Factiontagging_InternalTrackingLevelFactionTag(STRING, FACTION, TAG)
DB_FadeAppear(GUIDSTRING, INTEGER, STRING)
DB_FairAmount_ListFilled(INTEGER)
DB_FairRandAmount(INTEGER)
DB_FairRand_Array(INTEGER, INTEGER)
DB_FairRand_Available(STRING, INTEGER, INTEGER)
DB_FairRand_Last_Of_Previous_Seeding(INTEGER)
DB_FairRand_ReturnVal(INTEGER)
DB_FallbackCamp_DebugIgnore(INTEGER)
DB_FallbackCamp_DebugIgnoreTransition(INTEGER)
DB_FallbackCamp_InCamp(STRING)
DB_FallbackCamp_QueuedLevelswap(CHARACTER, STRING, STRING)
DB_FallbackCamp_ResurrectDarkUrge(FLAG)
DB_FallibleCheckItem(STRING, GUIDSTRING, STRING, DIFFICULTYCLASS, STRING,
ANIMATION)
DB_FallibleItemCheck_AwaitingResult(CHARACTER, STRING, ITEM)
DB_FastTravelBlock_Arrested_StatusSet(CHARACTER)
DB_FastTravelBlock_BlockedZone_StatusSet(CHARACTER)
DB_FastTravelBlock_CampNightMode_StatusSet(CHARACTER)
DB_FastTravelBlock_CantMove_StatusSet(CHARACTER)
DB_FastTravelBlock_FugitiveInPrison_StatusSet(CHARACTER, STRING)
DB_FeignDeath(GUIDSTRING)
DB_FirstGoal_CheckPocketGoldSpeakerVar(INTEGER, STRING)
DB_FirstGoal_HasItemTemplate_AmountVar(INTEGER, STRING)
DB_FirstGoal_HasItemTemplate_MoveAndReportVar(INTEGER, STRING)
DB_FirstGoal_HasItemTemplate_SpeakerVar(INTEGER, STRING)
DB_FirstGoal_HasItemTemplate_TemplateVar(INTEGER, STRING)
DB_FirstGoal_MoneyDialogVar(INTEGER, STRING)
DB_FlagReactionAfterDialog(GUIDSTRING, DIALOGRESOURCE)
DB_FlagReactionAfterDialog(GUIDSTRING, FLAG, DIALOGRESOURCE)
DB_FlagReactionAfterDialog_Prepare(GUIDSTRING, FLAG, DIALOGRESOURCE, INTEGER)
DB_Follower_AnimatingSpore(TAG)
DB_Follower_AnimatingSpore_Spellset(STRING)
DB_Follower_NPCSpells(STRING, STRING)
DB_Follower_Spellset(INTEGER, STRING)
DB_Following(CHARACTER, CHARACTER)
DB_ForceRemoveKnockedOutCharacterOnLongRest(CHARACTER)
DB_ForceRemoveKnockedOutCharacterOnLongRest_Applied(CHARACTER)
DB_FugitiveArea(TRIGGER, TRIGGER)
DB_FurnaceSearch_LearnedForgeSource(STRING)
DB_GEB_AppearOutOfSight_AlivePlayerFound(CHARACTER, CHARACTER)
DB_GEB_FledOutOfSight(GUIDSTRING, REAL, REAL, REAL)
DB_GEB_NPCAppearAfterCombat(CHARACTER, GUIDSTRING)
DB_GEB_NPCAppearAfterDialog(CHARACTER, INTEGER)
DB_GEB_UnavailableDialog(CHARACTER, DIALOGRESOURCE)
DB_GEN_CreatePortalAndLeave(CHARACTER, ITEM, STRING)
DB_GEN_DealWithDevil_DidntListenRaphael(INTEGER)
DB_GEN_DealWithDevil_GortashNotes(ITEMROOT)
DB_GEN_DealWithDevil_HelsikNotes(ITEMROOT)
DB_GEN_DealWithDevil_LearnedAboutBoudoir(INTEGER)
DB_GEN_DealWithDevil_UpdatesBeforeHouse(STRING)
DB_GEN_FreeOrpheus_GrimoireUpdate(INTEGER)
DB_GEN_FreeOrpheus_LearnedAboutHelsik(INTEGER)
DB_GEN_FreeOrpheus_QuestStartedBeforeHouse(INTEGER)
DB_GEN_FreeOrpheus_SetConditionalUpdatesInHouse(FLAG, STRING, STRING, INTEGER,
FLAG)
DB_GEN_FreeOrpheus_SetUpdatesInHouse(FLAG, STRING, STRING)
DB_GEN_FreeOrpheus_UpdatesBeforeHouse(STRING)
DB_GEN_OrinsAbduction_AbducteeFlagList(STRING, FLAG)
DB_GEN_OrinsAbduction_AbducteeGender(STRING, FLAG)
DB_GEN_OrinsAbduction_AbducteeList(STRING, CHARACTER, GUIDSTRING)
DB_GEN_OrinsAbduction_Abductee_ExamineAbducteeDialog(STRING)
DB_GEN_OrinsAbduction_AbductionCamp(STRING, FLAG)
DB_GEN_OrinsAbduction_AbductionPlace(STRING)
DB_GEN_OrinsAbduction_CFM_Orin(DIALOGRESOURCE)
DB_GEN_OrinsAbduction_CheckingMintharaVictim(INTEGER)
DB_GEN_OrinsAbduction_ChosenChar(CHARACTER)
DB_GEN_OrinsAbduction_ChosenCharFlag(FLAG)
DB_GEN_OrinsAbduction_ChosenCharRelationship(FLAG)
DB_GEN_OrinsAbduction_ChosenHalsinVictim(STRING, CHARACTER)
DB_GEN_OrinsAbduction_ChosenName(STRING)
DB_GEN_OrinsAbduction_CurCampTrigPos(TRIGGER)
DB_GEN_OrinsAbduction_DummyAsylumPos(STRING, TRIGGER)
DB_GEN_OrinsAbduction_GaveDagger(INTEGER)
DB_GEN_OrinsAbduction_IsTransformed(INTEGER)
DB_GEN_OrinsAbduction_MintharaAbduction(STRING, CHARACTER, FLAG)
DB_GEN_OrinsAbduction_NestedParentListeners(GUIDSTRING)
DB_GEN_OrinsAbduction_OrinAbductionPosList(STRING, TRIGGER)
DB_GEN_OrinsAbduction_OrinAttacker(CHARACTER)
DB_GEN_OrinsAbduction_OrinInAttackedDialog(INTEGER)
DB_GEN_OrinsAbduction_OrinTransformRule_Common(SHAPESHIFTRULE)
DB_GEN_OrinsAbduction_OrinTransformRule_DarkUrge(SHAPESHIFTRULE)
DB_GEN_OrinsAbduction_OrinTransformRule_Gortash(SHAPESHIFTRULE)
DB_GEN_OrinsAbduction_Orin_SavedTitle(STRING, STRING)
DB_GEN_OrinsAbduction_PartneredList(STRING, FLAG)
DB_GEN_OrinsAbduction_PostCampHostage_TalkedToYenna(STRING)
DB_GEN_OrinsAbduction_WaitForOrinAttackedDialog(INTEGER)
DB_GEN_OrinsMessages_BloodSurfaceCreated(INTEGER)
DB_GEN_OrinsMessages_CurrentMessage(STRING)
DB_GEN_OrinsMessages_CurrentMessageInCamp(STRING)
DB_GEN_OrinsMessages_HandList(STRING, ITEM)
DB_GEN_OrinsMessages_List(STRING, FLAG, ITEM)
DB_GEN_OrinsMessages_MovedMessage(INTEGER)
DB_GEN_OrinsMessages_PlayersNotFoundMessage(INTEGER)
DB_GEN_OrinsMessages_PosList(STRING, TRIGGER)
DB_GEN_OrinsMessages_SteelWatchFought(GUIDSTRING)
DB_GEN_SerialKiller_TableuxPADs(CHARACTER, FLAG, STRING, TRIGGER)
DB_GEN_SerialKiller_Tableux_DisableForCharacters(CHARACTER)
DB_GEN_SerialKiller_Tableux_Initialized(INTEGER)
DB_GLOBAL_Shapeshifting_PolymorphStatus(STRING)
DB_GLO_ADManager_AD(STRING, DIALOGRESOURCE, FLAG)
DB_GLO_ADManager_AD(STRING, INTEGER)
DB_GLO_ADManager_Category(STRING, FLAG, INTEGER, INTEGER)
DB_GLO_ADManager_TimerName(STRING, STRING)
DB_GLO_Absolute_Entails(FLAG, FLAG)
DB_GLO_Absolute_TrueSoul(GUIDSTRING)
DB_GLO_ActivitiesPS5_ActivityDependencies(STRING, STRING)
DB_GLO_ActivitiesPS5_CurrentActivity(STRING)
DB_GLO_Background_Acolyte_DonatedValue(INTEGER)
DB_GLO_Background_Acolyte_Donator(CHARACTER)
DB_GLO_Background_Outlander_NotRawFoodRoots(ITEMROOT)
DB_GLO_Backgrounds_Acolyte_SilvanusWrathSet(INTEGER)
DB_GLO_Backgrounds_AffectedByShadowcurse(CHARACTER)
DB_GLO_Backgrounds_Blocked(STRING)
DB_GLO_Backgrounds_Category(STRING, STRING)
DB_GLO_Backgrounds_ChainAfterBookClosed(ITEM, STRING)
DB_GLO_Backgrounds_ChainAfterCharacterFlag(FLAG, STRING)
DB_GLO_Backgrounds_ChainAfterDefeatCounterInCombat(STRING, STRING)
DB_GLO_Backgrounds_ChainAfterDefeated(GUIDSTRING, STRING)
DB_GLO_Backgrounds_ChainAfterDialogEndedWithGlobalFlag(DIALOGRESOURCE, FLAG,
STRING)
DB_GLO_Backgrounds_ChainAfterGlobalFlagInDialog(FLAG, STRING)
DB_GLO_Backgrounds_ChainAfterGlobalFlagPartyWide(FLAG, STRING)
DB_GLO_Backgrounds_ChainAfterGoal(STRING, STRING)
DB_GLO_Backgrounds_ChainAfterItemOpened(ITEM, STRING)
DB_GLO_Backgrounds_ChainAfterQuestUpdate(STRING, STRING, STRING)
DB_GLO_Backgrounds_Charlatain_MaskedVictimsTriggerLeft(CHARACTER)
DB_GLO_Backgrounds_Charlatain_QuestIdsPersuaded(STRING)
DB_GLO_Backgrounds_Charlatain_QuestIdsSided(STRING)
DB_GLO_Backgrounds_Charlatan_Chapel(STRING, GUIDSTRING)
DB_GLO_Backgrounds_Charlatan_GobCheckpoints(DIALOGRESOURCE, FLAG, FLAG, FLAG,
STRING)
DB_GLO_Backgrounds_Completed(CHARACTER, STRING)
DB_GLO_Backgrounds_Criminal_FriendOfZhentarimStates(STRING)
DB_GLO_Backgrounds_Criminal_UniqueItemsToSteal(ITEM)
DB_GLO_Backgrounds_Criminal_ValuableItemStolen(STRING, INTEGER)
DB_GLO_Backgrounds_ExploreColonyFully_Subregions(TRIGGER)
DB_GLO_Backgrounds_ExploreColonyFully_Visited(CHARACTER, TRIGGER)
DB_GLO_Backgrounds_ExploreShadowlands_BlockGoal(INTEGER)
DB_GLO_Backgrounds_ExploreShadowlands_KeyAreas(TRIGGER)
DB_GLO_Backgrounds_ExploreShadowlands_KeyAreasExplored(CHARACTER, TRIGGER)
DB_GLO_Backgrounds_ExploreShadowlands_RegionTriggers(STRING, TRIGGER)
DB_GLO_Backgrounds_ExploreShadowlands_Visited(CHARACTER, STRING)
DB_GLO_Backgrounds_Goal(TAG, STRING, GUIDSTRING)
DB_GLO_Backgrounds_Goal(TAG, STRING, GUIDSTRING, STRING)
DB_GLO_Backgrounds_GuildArtisan_Combinations(GUIDSTRING, STRING)
DB_GLO_Backgrounds_GuildArtisan_DrowCraftDialogs(DIALOGRESOURCE)
DB_GLO_Backgrounds_GuildArtisan_HagPotions(GUIDSTRING)
DB_GLO_Backgrounds_GuildArtisan_HighValueSell(INTEGER, STRING)
DB_GLO_Backgrounds_HauntedOne_DeathTypes(STRING)
DB_GLO_Backgrounds_HauntedOne_RoundKillTracking(STRING)
DB_GLO_Backgrounds_KilledStonelordSmugglers_AttackersDeadWithoutPlayerHelp(INTEGER)
DB_GLO_Backgrounds_KilledStonelordSmugglers_PlayersDamagedAttackers(INTEGER)
DB_GLO_Backgrounds_MindflayerColonyVault_LootItems(ITEM)
DB_GLO_Backgrounds_Noble_GoldHoarded(STRING, INTEGER)
DB_GLO_Backgrounds_Outlander_CircusBeastsReleased(GUIDSTRING)
DB_GLO_Backgrounds_Outlander_MushroomKilled(STRING)
DB_GLO_Backgrounds_Outlander_MushroomRoots(ITEMROOT, STRING)
DB_GLO_Backgrounds_Outlander_NoblestalkStatusGroups(STRING)
DB_GLO_Backgrounds_Players(CHARACTER, TAG)
DB_GLO_Backgrounds_Sage_ArachnomancerJournals(GUIDSTRING)
DB_GLO_Backgrounds_Sage_ArachnomancerJournals_Read(CHARACTER, ITEM)
DB_GLO_Backgrounds_Sage_DruidFrescoFlags(FLAG)
DB_GLO_Backgrounds_ShadowlandsEncounters(FLAG)
DB_GLO_Backgrounds_Soldier_BossOneShotAwaitsBlocking(CHARACTER, CHARACTER, INTEGER)
DB_GLO_Backgrounds_Soldier_BossOneShotBlocked(GUIDSTRING)
DB_GLO_Backgrounds_Soldier_BossOneShotDamaged(CHARACTER, CHARACTER, INTEGER)
DB_GLO_Backgrounds_Soldier_BossOneShotSpell(CHARACTER, INTEGER)
DB_GLO_Backgrounds_Soldier_DeadInCombatCounter(GUIDSTRING, INTEGER)
DB_GLO_Backgrounds_Soldier_PermaDefeatedInCombat(GUIDSTRING, GUIDSTRING)
DB_GLO_Backgrounds_Soldier_PleaAtGatesNPCs(CHARACTER)
DB_GLO_Backgrounds_Soldier_SingleTurnTracker(CHARACTER, INTEGER)
DB_GLO_Backgrounds_Tags(TAG)
DB_GLO_BlockGameOver_Statuses(STRING)
DB_GLO_BloodElixirs_BloodDrawTarget(GUIDSTRING, CHARACTER, INTEGER)
DB_GLO_BloodElixirs_DwarfBloodPotionUser(GUIDSTRING, INTEGER)
DB_GLO_BloodElixirs_RacialElixirTemplates(TAG, ITEMROOT, STRING)
DB_GLO_BloodElixirs_SappedPlayerADReady(CHARACTER)
DB_GLO_BookOfRestoredGods_TriedToOpenBook(GUIDSTRING)
DB_GLO_BrainEscalation_Brainantagonist_WaitToRevealInLOW(INTEGER)
DB_GLO_BrainEscalation_EscalationFight(GUIDSTRING)
DB_GLO_BrainEscalation_NetherBrainEnemyTemplates(GUIDSTRING)
DB_GLO_BrainEscalation_PlayerPresentAtGortashDeath(GUIDSTRING)
DB_GLO_BrainEscalation_WatcherHostility(CHARACTER, GUIDSTRING)
DB_GLO_BrainEscalation_WatchersBrainControlled(INTEGER)
DB_GLO_Brainquakes_AvailablePlayersNearby(CHARACTER, STRING)
DB_GLO_Brainquakes_Directional_Difficult(STRING, DIFFICULTYCLASS, STRING)
DB_GLO_Brainquakes_Directional_Difficult_Internal(STRING, DIFFICULTYCLASS, STRING)
DB_GLO_Brainquakes_Directional_SlowTime(STRING, REAL)
DB_GLO_Brainquakes_Directional_StunTime(STRING, REAL)
DB_GLO_Brainquakes_Directional_Timer(STRING)
DB_GLO_Brainquakes_Directional_TimerSlow(CHARACTER, STRING)
DB_GLO_Brainquakes_Directional_TimerStun(CHARACTER, STRING)
DB_GLO_Brainquakes_Directional_Triggers(TRIGGER, TRIGGER, INTEGER, REAL, STRING,
STRING)
DB_GLO_Brainquakes_EndCodes(INTEGER, STRING)
DB_GLO_Brainquakes_EventsData(STRING, VOICEBARKRESOURCE, DIALOGRESOURCE)
DB_GLO_Brainquakes_RunningEvent_AwaitingVBCompletion(STRING, VOICEBARKRESOURCE)
DB_GLO_Brainquakes_RunningEvent_Current(STRING)
DB_GLO_Brainquakes_RunningEvent_Users(STRING, STRING)
DB_GLO_Brainquakes_SlowZone(STRING, TRIGGER, VOICEBARKRESOURCE)
DB_GLO_Brainquakes_User_DoneEvent(STRING, STRING)
DB_GLO_Bugfix_300177_RestoreDialogs(INTEGER)
DB_GLO_CharacterCorpseDialog(CHARACTER, DIALOGRESOURCE)
DB_GLO_Chasms_ChasmRecoveryAnimation(GUIDSTRING, ANIMATION)
DB_GLO_Chasms_HasChasmImmunity(GUIDSTRING)
DB_GLO_Cinematic_PositionFlags(STRING, TRIGGER, FLAG)
DB_GLO_Cinematic_PositionedDialog(DIALOGRESOURCE, STRING)
DB_GLO_Cinematic_PositionedDialogHandled(DIALOGRESOURCE, STRING)
DB_GLO_CombatFirstTurnStarted(GUIDSTRING)
DB_GLO_Combat_PermanentlyHostile(GUIDSTRING)
DB_GLO_Combat_TemporaryHostile(GUIDSTRING)
DB_GLO_CompoundFlag(FLAG, FLAG)
DB_GLO_CrowdSupport_DisperseDead(TRIGGER, GUIDSTRING, INTEGER)
DB_GLO_CrowdSupport_DisperseFlag(TRIGGER, FLAG)
DB_GLO_CrowdSupport_DisperseVignette(CHARACTER, STRING, INTEGER, INTEGER)
DB_GLO_CursedIronFlask_ADAfterRelease(CHARACTER)
DB_GLO_CursedIronFlask_EnteredChasm(INTEGER)
DB_GLO_CustomEntityCorpseDialog(GUIDSTRING, CHARACTER, DIALOGRESOURCE)
DB_GLO_DEBUG_ThrallOfTheAbsolute_DebugCalled(INTEGER)
DB_GLO_DaisyADs_BlockAttackAD(CHARACTER, STRING)
DB_GLO_DaisyADs_DoAttackADs(INTEGER)
DB_GLO_DaisyAccepted(GUIDSTRING)
DB_GLO_DaisyAccepted_TopOfStack(CHARACTER)
DB_GLO_DaisyAvatarDialog(DIALOGRESOURCE)
DB_GLO_DaisyAwaitsAvatar(CHARACTER, INTEGER)
DB_GLO_DaisyBackup_TagsToClone(TAG)
DB_GLO_DaisyBackups(CHARACTER)
DB_GLO_DaisyDream_ClothingChanged(DIALOGRESOURCE, CHARACTER)
DB_GLO_DaisyDream_Vanity(DIALOGRESOURCE)
DB_GLO_DaisyDreams_Daisies(CHARACTER)
DB_GLO_DaisyDreams_DaisyVoice(CHARACTER, CHARACTER)
DB_GLO_DaisyDreams_Emperors(CHARACTER)
DB_GLO_DaisyDreams_Relationships(CHARACTER, CHARACTER)
DB_GLO_DaisyUnlocked(INTEGER)
DB_GLO_Daisy_TrackTags(TAG)
DB_GLO_DebugPartySettingUp(INTEGER)
DB_GLO_Debug_CurrentMovingObject(ITEM)
DB_GLO_DefeatCounter(GUIDSTRING, STRING)
DB_GLO_DefeatCounter_AllDefeatedGlobalFlag(STRING, FLAG)
DB_GLO_DefeatCounter_AllPermaDefeatedGlobalFlag(STRING, FLAG)
DB_GLO_DefeatCounter_CountMet(STRING)
DB_GLO_DefeatCounter_IgnoreWaitForCombatEnd(STRING)
DB_GLO_DefeatCounter_PermaCountMet(STRING)
DB_GLO_DefeatCounter_State(GUIDSTRING, STRING, STRING)
DB_GLO_DefeatCounter_Target(STRING, INTEGER)
DB_GLO_DefeatCounter_WaitForCombatEnd(STRING, GUIDSTRING)
DB_GLO_DieFlag(FLAG, CHARACTER, DEATHTYPE, GUIDSTRING)
DB_GLO_DieFlag_PrepareChasmDeath(CHARACTER, GUIDSTRING)
DB_GLO_DifficultyClasses(STRING, FLAG)
DB_GLO_DoppelgangerDismissSpells(STRING)
DB_GLO_Doppelgangers_CustomReactionPAD(CHARACTER, DIALOGRESOURCE)
DB_GLO_Drider_MoonlanternEquippedBy(CHARACTER)
DB_GLO_Effects_SavegameLoading(INTEGER)
DB_GLO_EmperorBackups(CHARACTER)
DB_GLO_EmperorDreams_Relationships(CHARACTER, CHARACTER)
DB_GLO_EmperorPrelude_DialogStarted(INTEGER)
DB_GLO_EmperorPrelude_DroppedStoneADPlayer(CHARACTER)
DB_GLO_EmperorPrelude_EmperorLocation(STRING, TRIGGER)
DB_GLO_EmperorPrelude_GortashPactTracker(FLAG, ITEM)
DB_GLO_EmperorPrelude_IronThroneStonesBackADAvatar(CHARACTER)
DB_GLO_EmperorPrelude_LastIntermezzoStoneDropper(CHARACTER)
DB_GLO_EmperorPrelude_LastStone(FLAG, CHARACTER, ITEM)
DB_GLO_EmperorPrelude_LastStoneOrderFlags(FLAG, FLAG, CHARACTER, ITEM)
DB_GLO_EmperorPrelude_LostIronThroneNetherstones(ITEM)
DB_GLO_EmperorPrelude_NetherStoneTrackers(ITEM, FLAG, FLAG, FLAG, FLAG, STRING)
DB_GLO_EmperorPrelude_ReadyIntermezzoEmperorAD(CHARACTER)
DB_GLO_EmperorPrelude_ReadyPlayerForDialog(CHARACTER)
DB_GLO_EmperorPrelude_ReturnFromIronThroneADAvatar(CHARACTER)
DB_GLO_EmperorPrelude_WaitForBGOLoad(INTEGER)
DB_GLO_ExclusiveFlag(STRING, FLAG)
DB_GLO_FavouredSpeakerConditions(STRING, TAG, STRING, INTEGER)
DB_GLO_FavouredSpeaker_Exclude(STRING, GUIDSTRING)
DB_GLO_FavouredSpeaker_WithTagExpression(STRING, STRING)
DB_GLO_FireBowls(ITEM, GUIDSTRING)
DB_GLO_FireBowls_Falling(ITEM, CHARACTER)
DB_GLO_Gazette_EmperorRespondedStelmanesDeath_Player(CHARACTER)
DB_GLO_Gazette_PaperStacks(GUIDSTRING)
DB_GLO_GenericSceneManager_HostileContinuousDisturbance(STRING)
DB_GLO_GenericSceneManager_LeavingReason(STRING)
DB_GLO_GenericSceneManager_ViolenceReason(STRING)
DB_GLO_GithChokepoint_PlayerReaction(CHARACTER)
DB_GLO_GithMap(ITEM)
DB_GLO_GithMap_Reader(CHARACTER)
DB_GLO_GithMap_TryLaezelAvatarVB(INTEGER)
DB_GLO_GlobalItems_FacePaintApplied(GUIDSTRING)
DB_GLO_GlobalItems_PitcherEffects(INTEGER, STRING, REAL)
DB_GLO_GlobalItems_Pitchers(ITEM, STRING)
DB_GLO_GlobalItems_ReturningThrower(GUIDSTRING, GUIDSTRING)
DB_GLO_GlobalItems_SummoningMagicItems_Statuses(STRING, STRING)
DB_GLO_GlobalItems_TeleportBoots_EquippedItemSlots(STRING)
DB_GLO_GlobalItems_TeleportBoots_WaitsForTheTimer(CHARACTER)
DB_GLO_GlobalItems_TeleportBoots_WaitsToBeUnequipped(CHARACTER, ITEM, REAL, REAL,
REAL)
DB_GLO_GlobalItems_ThiefGloves_Coal(INTEGER, ITEMROOT)
DB_GLO_GlobalItems_ThiefGloves_CoalsTotal(CHARACTER, INTEGER)
DB_GLO_GrandDukeRescue_LearnAboutMoonriseTowers(FLAG)
DB_GLO_HagInventoryOwner(GUIDSTRING)
DB_GLO_HagMasks_PossessedStatus(STRING)
DB_GLO_HagMasks_Statuses(INTEGER, STRING)
DB_GLO_HagSpawnDoubleSpellSetup(STRING, INTEGER, DIALOGRESOURCE, STRING, STRING,
STRING)
DB_GLO_Halsin_AtDruidLeaderMeeting(CHARACTER)
DB_GLO_Halsin_ClosingEntries(INTEGER, STRING)
DB_GLO_Halsin_DebugAttackOnDenMeet(INTEGER)
DB_GLO_Halsin_DebugVictoryMeet(INTEGER)
DB_GLO_Halsin_DruidLeaderMeetingNPCs(CHARACTER)
DB_GLO_Halsin_DruidLeaderMeetingReady(INTEGER)
DB_GLO_Halsin_FirstHalsinInteraction(FLAG, INTEGER, STRING)
DB_GLO_Halsin_GotToKnowFlags(FLAG)
DB_GLO_Halsin_HearingAboutHalsinForFirstTime(DIALOGRESOURCE)
DB_GLO_Halsin_LimitedTimeToTalkToPartner(INTEGER, GUIDSTRING)
DB_GLO_Halsin_MetAtCelebration(INTEGER)
DB_GLO_Halsin_MetAtDen(INTEGER)
DB_GLO_Halsin_MoveToPlayerAtDen(INTEGER)
DB_GLO_Halsin_ReadyForDen(INTEGER)
DB_GLO_Halsin_RomanceFlags(GUIDSTRING)
DB_GLO_Halsin_StartingEntries(STRING)
DB_GLO_Halsin_SubquestStarted(INTEGER)
DB_GLO_Halsin_WildShapeFallback(STRING)
DB_GLO_Halsin_WildshapeSpells(STRING, STRING)
DB_GLO_HasSpellCheckInDialog(INTEGER, DIALOGRESOURCE, STRING, INTEGER)
DB_GLO_HasSpellCheckInDialog_Var(INTEGER, STRING, STRING)
DB_GLO_HeadRemoval(CHARACTER, CHARACTERROOT, ITEM)
DB_GLO_HeadRemoval_Dialog(CHARACTER, DIALOGRESOURCE)
DB_GLO_HeadRemoval_HeadInaccessible(CHARACTER)
DB_GLO_HeadRemoval_HeadPicked(CHARACTER)
DB_GLO_HeadRemoval_HeadPutIntoInventory(CHARACTER, ITEM)
DB_GLO_HeadRemoval_NotFreshButFineDeathType(STRING)
DB_GLO_HeadRemoval_OpenLootAfterDialog(DIALOGRESOURCE, CHARACTER, CHARACTER)
DB_GLO_HeadRemoval_RestrictedSurfaces(STRING)
DB_GLO_Inclusion_DisableForDialog(DIALOGRESOURCE)
DB_GLO_Inclusion_DisableForDialogInCamp(DIALOGRESOURCE)
DB_GLO_IndividualRelationClearInfo(STRING)
DB_GLO_IndividualRelationStack(GUIDSTRING, FACTION, STRING, INTEGER)
DB_GLO_IndividualRelation_NewTopOfStack(STRING)
DB_GLO_IndividualRelation_TopOfStack(STRING)
DB_GLO_InfernalBox_BlockTakingBoxDialog(INTEGER)
DB_GLO_InfernalBox_BoxTeleport(TRIGGER)
DB_GLO_InfernalBox_CharacterWithBox(CHARACTER)
DB_GLO_InfernalBox_CurrentInteractiveDialog(DIALOGRESOURCE)
DB_GLO_InfernalBox_HasBoundStatusActive(INTEGER)
DB_GLO_InfernalBox_IgnoreChecks(INTEGER)
DB_GLO_InfernalBox_Owner(CHARACTER)
DB_GLO_InfernalBox_SendToCharacter(CHARACTER)
DB_GLO_InfernalBox_ValidOwners(GUIDSTRING)
DB_GLO_InfernalMetal_BlockCompanionShadowheartTransfers(INTEGER)
DB_GLO_Internal_CharacterHasSwDDialog(CHARACTER)
DB_GLO_InventoriedHagDisappearsOnLongRest(INTEGER)
DB_GLO_ItemEvents_Bells(ITEM)
DB_GLO_ItemInventoryLockFlag(ITEM, FLAG, FLAG)
DB_GLO_ItemInventoryLockFlag_Locked(ITEM, INTEGER)
DB_GLO_JergalCameToCamp(INTEGER)
DB_GLO_Jergal_BlockAttackedADDuringResurrection(INTEGER)
DB_GLO_Jergal_CompanionResurrectionFlags(CHARACTER, FLAG, FLAG)
DB_GLO_Jergal_DeadPlayers(CHARACTER, STRING, FLAG, FLAG)
DB_GLO_Jergal_ForceToCampInLevel(STRING)
DB_GLO_Jergal_HasMetFlags(FLAG)
DB_GLO_Jergal_HirelingResurrectionFlags(STRING, FLAG, FLAG)
DB_GLO_Jergal_HirelingResurrectionFlags_Dead(STRING, CHARACTER)
DB_GLO_Jergal_PlayAttackADAfterDialog(INTEGER)
DB_GLO_Jergal_ResurrectedBy(CHARACTER)
DB_GLO_Jergal_ResurrectionDialogues(DIALOGRESOURCE, INTEGER)
DB_GLO_Jergal_ResurrectionDiscount(INTEGER)
DB_GLO_Jergal_ResurrectionStringVariableAndFlags(STRING, FLAG, FLAG, FLAG, FLAG,
FLAG)
DB_GLO_Jergal_ReturnPosition(CHARACTER, REAL, REAL, REAL)
DB_GLO_Jergal_TeleportTo(CHARACTER, GUIDSTRING, STRING)
DB_GLO_Knockout_HadDialog(GUIDSTRING, INTEGER)
DB_GLO_LevelSwap_Blocked(STRING)
DB_GLO_LevelSwap_Dialog(DIALOGRESOURCE, FLAG, STRING)
DB_GLO_LevelSwap_Location(STRING, TRIGGER, STRING, STRING, INTEGER, STRING, STRING)
DB_GLO_LevelSwap_PartyUnavailable(INTEGER)
DB_GLO_LevelSwap_ReadyCheck(CHARACTER, STRING)
DB_GLO_LevelSwap_Teleporter(ITEM, STRING)
DB_GLO_LevelTraveler(CHARACTER, STRING, STRING)
DB_GLO_Levels_RemoveArabellaFromCamp(STRING)
DB_GLO_LeverOnAttack_ExceptionTemplates(ROOT)
DB_GLO_LiftingTheCurse_HalsinAvailable(INTEGER)
DB_GLO_Mad(GUIDSTRING)
DB_GLO_MadMonk_AsylumPos(STRING, TRIGGER)
DB_GLO_Mad_IndividualRelation(GUIDSTRING, FACTION)
DB_GLO_Minsc_BooDialogs(DIALOGRESOURCE)
DB_GLO_Minsc_BooThrow(CHARACTER, CHARACTER, STRING, INTEGER)
DB_GLO_Minthara_MetBeforeExecution(INTEGER)
DB_GLO_Mizora_DisappearedAfterHit(INTEGER)
DB_GLO_MonitorAppear_Requirement(FLAG)
DB_GLO_MonitorAppear_Trigger(TRIGGER)
DB_GLO_MonitorIntro_HadIntro(INTEGER)
DB_GLO_MonitorIntro_Player(CHARACTER)
DB_GLO_Monitor_DismissToCamp(INTEGER)
DB_GLO_MonkAmuletBanters(TRIGGER, DIALOGRESOURCE)
DB_GLO_MonkAmuletBanters_CustomTriggerRegister(TRIGGER)
DB_GLO_MonkAmulet_EquippingPlayer(CHARACTER)
DB_GLO_Moonrise_Journal_ChainedStateIfOpen(STRING, STRING, STRING)
DB_GLO_Moonrise_Journal_KnowsAboutNereLanternFlags(FLAG)
DB_GLO_Moonrise_Journal_LearnedSourceFlags(FLAG)
DB_GLO_Moonrise_Journal_OnMoonriseMission(STRING)
DB_GLO_Moonrise_Journal_ZrellMarkerShown(CHARACTER)
DB_GLO_Moonrise_UnderdarkSUB(TRIGGER)
DB_GLO_MovingObject(ITEM, STRING, TRIGGER, TRIGGER, REAL, REAL, INTEGER, STRING,
INTEGER)
DB_GLO_MovingObject_CurrentPos(ITEM, TRIGGER)
DB_GLO_MovingObject_IsMoving(ITEM, TRIGGER, TRIGGER, STRING)
DB_GLO_NarrativeCombat_GenericException(STRING)
DB_GLO_NarrativeCombat_GenericExceptionParticipant(STRING, GUIDSTRING)
DB_GLO_NarrativeCombat_ID(STRING, GUIDSTRING)
DB_GLO_NarrativeCombat_Participant(STRING, GUIDSTRING, GUIDSTRING)
DB_GLO_NarrativeCombat_Region(STRING, TRIGGER)
DB_GLO_NarrativeCombat_WasParticipant(STRING, GUIDSTRING, GUIDSTRING)
DB_GLO_ORI_DarkUrge_ButlerConfigs(STRING, STRING)
DB_GLO_ORI_DarkUrge_ButlerHats(GUIDSTRING)
DB_GLO_OathbreakerKnight_StartFirstAppearanceWith(CHARACTER)
DB_GLO_Orin_KnowsLocationFlags(FLAG)
DB_GLO_Orpheus_ShadowheartRecruitment_ChainingInProgress(INTEGER)
DB_GLO_OwlbearCub_CampNights(FLAG, DIALOGRESOURCE)
DB_GLO_PaladinOathbreakerPath_KnightTalkedTo(CHARACTER)
DB_GLO_PaladinOathbreakerPath_SelectedOathbreaker(CHARACTER)
DB_GLO_PaladinOathbreakerPath_WaitForCrime(CHARACTER, INTEGER)
DB_GLO_PaladinOathbreakerPath_WaitForDialog(DIALOGRESOURCE)
DB_GLO_PaladinOathbreaker_CrimeID(CHARACTER, INTEGER)
DB_GLO_PaladinOathbreaker_CrimesToReact(TAG, STRING, TAG)
DB_GLO_PaladinOathbreaker_EvilTags(TAG)
DB_GLO_PaladinOathbreaker_GenericCrimes(STRING)
DB_GLO_PaladinOathbreaker_LinkedDialogues(DIALOGRESOURCE)
DB_GLO_PaladinOathbreaker_NotifyAfterDialogEnds(DIALOGRESOURCE, INTEGER, CHARACTER)
DB_GLO_PaladinOathbreaker_Oathbreakers(CHARACTER)
DB_GLO_PaladinOathbreaker_PotentialCrimeID(INTEGER)
DB_GLO_PaladinOathbreaker_ProtectedNPCs(CHARACTER)
DB_GLO_PaladinOathbreaker_ProtectedNPCs(TAG, CHARACTER)
DB_GLO_PaladinOathbreaker_ReactedToBreakingOath(CHARACTER)
DB_GLO_PaladinOathbreaker_RedemptionFromOathbreaker(CHARACTER)
DB_GLO_PaladinOathbreaker_RedemptionPrice(INTEGER, INTEGER)
DB_GLO_PaladinOathbreaker_SinsAndCrimeTypes(STRING)
DB_GLO_PaladinOathbreaker_SubclassOathBrokenFlags(FLAG, TAG)
DB_GLO_PaladinOathbreaker_SubclassTags(TAG, TAG)
DB_GLO_PartyMember_OriginUserHasOtherCharacter(INTEGER)
DB_GLO_PartyMembers_BlockRecruitmentDialog(CHARACTER)
DB_GLO_PartyMembers_BlockReturnToRecruitmentPosition(CHARACTER)
DB_GLO_PartyMembers_CollectDismissAll_Keep(CHARACTER)
DB_GLO_PartyMembers_CollectDismissAll_MaybeKeep(INTEGER, CHARACTER, INTEGER,
INTEGER)
DB_GLO_PartyMembers_CollectDismissAll_OriginalOwningUserChar(CHARACTER, CHARACTER)
DB_GLO_PartyMembers_DefaultFaction(CHARACTER, FACTION)
DB_GLO_PartyMembers_DismissAfterDialog(INTEGER, CHARACTER)
DB_GLO_PartyMembers_InPartyDialog(CHARACTER, DIALOGRESOURCE)
DB_GLO_PartyMembers_Kick_BlockedReturnToRecruitmentPosition(CHARACTER, CHARACTER)
DB_GLO_PartyMembers_Kick_PartyMembers(CHARACTER, CHARACTER, INTEGER)
DB_GLO_PartyMembers_Kick_PartyMembers_Dying(CHARACTER)
DB_GLO_PartyMembers_Kicked(CHARACTER)
DB_GLO_PartyMembers_OriginalAlignment(CHARACTER, FACTION)
DB_GLO_PartyMembers_RecruitAfterDialog(INTEGER, CHARACTER, CHARACTER)
DB_GLO_PartyMembers_TempRemoved(CHARACTER, CHARACTER)
DB_GLO_PartyMemebers_KickAvatar_RestoreHeroFactionRelationAfterDeath(CHARACTER)
DB_GLO_PartyPresets_Block(INTEGER)
DB_GLO_PendingAutosave(INTEGER)
DB_GLO_PixieBell_AsylumPos(STRING, TRIGGER)
DB_GLO_PixieBell_HasShield(CHARACTER)
DB_GLO_PixieBell_Polymorph(FLAG, STRING)
DB_GLO_Pixie_StartedDialogWith(CHARACTER)
DB_GLO_Plague_CureCheck(FLAG, FLAG, STRING)
DB_GLO_Plague_CureChecked(CHARACTER, INTEGER, STRING, INTEGER)
DB_GLO_Plague_CureFlags(FLAG, FLAG, STRING)
DB_GLO_Plague_Cures(STRING, FLAG, FLAG, STRING)
DB_GLO_Plague_Infected(CHARACTER, INTEGER, CHARACTER)
DB_GLO_Plague_InfectedLength(INTEGER)
DB_GLO_Plague_InfectedStage(CHARACTER, INTEGER)
DB_GLO_Playable(GUIDSTRING)
DB_GLO_PlayerCharactersSetup(INTEGER)
DB_GLO_PlayerComments_Blocked(CHARACTER)
DB_GLO_PotentDrink_BlackedOutFading(CHARACTER)
DB_GLO_PotentDrink_BlackedOutPrisons(STRING, STRING, TRIGGER, CHARACTER,
DIALOGRESOURCE)
DB_GLO_PotentDrink_BlackedOutToCamp(CHARACTER)
DB_GLO_PotentDrink_BlackedOutToPrison(CHARACTER, CHARACTER, DIALOGRESOURCE)
DB_GLO_PotentDrink_BlackedOutUsers(STRING)
DB_GLO_Prodigy_NPCs(GUIDSTRING)
DB_GLO_Quasit_Name(FLAG, STRING)
DB_GLO_Quasit_Summoned(GUIDSTRING)
DB_GLO_RandomDisguise(STRING)
DB_GLO_RapidADHelper_AvailableRapidMindMeldADHelperCount(INTEGER)
DB_GLO_RapidADHelper_BaseAdjustedTime(INTEGER)
DB_GLO_RapidAD_ADHelper(STRING, ITEM, DIALOGRESOURCE)
DB_GLO_RapidAD_ActiveRapidAD(STRING, DIALOGRESOURCE)
DB_GLO_RapidAD_ActiveRapidMindMeldStartTime(INTEGER)
DB_GLO_RapidAD_ActiveRapidMindMeldTimer(STRING)
DB_GLO_RapidAD_AvailableRapidMindMeldADHelper(STRING, ITEM, DIALOGRESOURCE,
INTEGER)
DB_GLO_RapidAD_MindMeldDistancePoints(STRING, TRIGGER, TRIGGER)
DB_GLO_RapidAD_MindMeldMaxDistance(STRING, REAL)
DB_GLO_RapidAD_MindMeldRegion(STRING, TRIGGER)
DB_GLO_RapidAD_NonAutoMindMeldRegion(STRING, GUIDSTRING)
DB_GLO_RapidAD_OverloadOffsetRules(STRING, REAL, REAL, REAL, REAL)
DB_GLO_Respec_MoneyTransferVariable(INTEGER)
DB_GLO_RestorationStation(ITEM)
DB_GLO_RestorationStation_CustomDistance(ITEM, REAL)
DB_GLO_RestorationStation_OneTimeUse(ITEM)
DB_GLO_ScryingEye(CHARACTER, TRIGGER)
DB_GLO_ScryingEye(CHARACTER, TRIGGER, STRING)
DB_GLO_ScryingEye_AbsoluteFactions(FACTION)
DB_GLO_ScryingEye_Alarm_ReportCrime(INTEGER, INTEGER, CHARACTER)
DB_GLO_ScryingEye_CombatReinforcements(INTEGER, CHARACTER, CHARACTER, CHARACTER,
STRING, STRING, REAL, REAL, REAL)
DB_GLO_ScryingEye_Denounce(CHARACTER, CHARACTER, INTEGER)
DB_GLO_ScryingEye_FollowReason(INTEGER, STRING)
DB_GLO_ScryingEye_Following(CHARACTER, CHARACTER, STRING)
DB_GLO_ScryingEye_GuardAppears(CHARACTER, CHARACTER)
DB_GLO_ScryingEye_IgnoredByEye(CHARACTER)
DB_GLO_ScryingEye_LookOrFollow(INTEGER, INTEGER, STRING)
DB_GLO_ScryingEye_PerRegionCrime(FLAG, TRIGGER)
DB_GLO_SeemingStatuses(STRING)
DB_GLO_SelectFavouredSpeaker_CacheCandidateCheck(GUIDSTRING, STRING, INTEGER)
DB_GLO_SelectFavouredSpeaker_Candidates(GUIDSTRING)
DB_GLO_SelectFavouredSpeaker_EstablishedSuperiority(INTEGER)
DB_GLO_SerialKiller_GortashHandSended(INTEGER)
DB_GLO_SetupForAct_Character(STRING, CHARACTER)
DB_GLO_SetupForAct_CurrentLevel(STRING)
DB_GLO_SetupForAct_CustomOk(INTEGER)
DB_GLO_SetupForAct_PermaDefeatedIsSuccess(STRING, CHARACTER)
DB_GLO_SetupForAct_PermaDefeatedOk(INTEGER)
DB_GLO_Shadowheart_ArmorQueue(ITEMROOT)
DB_GLO_Shadowheart_Equipment(STRING, ITEMROOT, ITEMROOT)
DB_GLO_Shapeshifters_QueuedReactionPAD(CHARACTER)
DB_GLO_Shapeshifters_QueuedReactionPAD(CHARACTER, CHARACTER)
DB_GLO_Shared_Origins_UserOwnedPlayerCharacterFlag(DIALOGRESOURCE, CHARACTER)
DB_GLO_Sizes(INTEGER, TAG)
DB_GLO_SkillCheck_InvalidTargetEvent(GUIDSTRING, STRING, STRING)
DB_GLO_Skillcheck_DefaultAbility(STRING, STRING)
DB_GLO_SleepingDialog(DIALOGRESOURCE)
DB_GLO_Spells_AnimateDead(GUIDSTRING, CHARACTER)
DB_GLO_Spells_AnimateDead_Infected(GUIDSTRING, CHARACTER)
DB_GLO_Spells_AnimateDead_Triggers(STRING, TRIGGER, STRING)
DB_GLO_Spells_DivineInterventionSpells(STRING)
DB_GLO_Spells_DoNotTurnDominatedCharacterEvil(CHARACTER)
DB_GLO_Spells_DominateForceUpdated(CHARACTER)
DB_GLO_Spells_DominatedBy(CHARACTER, CHARACTER)
DB_GLO_Spells_DominatedCharacter(CHARACTER, STRING, CHARACTER)
DB_GLO_Spells_DominatedCharacterConfigOverride(CHARACTER, STRING, CHARACTER,
INTEGER)
DB_GLO_Spells_DominatedCharacterReturnTo(CHARACTER, REAL, REAL, REAL)
DB_GLO_Spells_DominatedOwnerStatus(STRING, STRING)
DB_GLO_Spells_Portent_Challenges(STRING)
DB_GLO_Spells_Portent_Challenges_Characters(CHARACTER, INTEGER)
DB_GLO_Spells_Portent_Challenges_PickCandidate(STRING)
DB_GLO_Spells_Portent_Challenges_Picked(STRING)
DB_GLO_Spells_Portent_Statuses(STRING)
DB_GLO_Spells_Portent_Statuses_Characters(CHARACTER, INTEGER, INTEGER)
DB_GLO_Spells_Portent_Statuses_PickCandidate(STRING)
DB_GLO_Spells_Portent_Statuses_Picked(STRING)
DB_GLO_Spells_PreviouslyDominatedPAD(CHARACTER, CHARACTER)
DB_GLO_Spells_PreviouslyDominatedPAD_Active(CHARACTER, CHARACTER)
DB_GLO_Spells_RangersCompanion_LevelChange(INTEGER)
DB_GLO_Spells_RangersCompanion_Spell(STRING, STRING)
DB_GLO_Spells_Resummoned(INTEGER)
DB_GLO_Spells_SpawningArcaneGate(ITEM, CHARACTER)
DB_GLO_Spells_TimedExplosives(ROOT, STRING, REAL, INTEGER)
DB_GLO_Spells_TimedExplosives_Delayed(STRING, INTEGER)
DB_GLO_Spells_TimedExplosives_Explosive(ITEM, GUIDSTRING)
DB_GLO_Spells_TurnCharactersEvilStatuses(STRING)
DB_GLO_Spells_WildMagic_Flumph(CHARACTER)
DB_GLO_Spells_WildMagic_FlumphTemplate(GUIDSTRING)
DB_GLO_Spells_WildMagic_Mephit(CHARACTER)
DB_GLO_Spells_WildMagic_MephitTemplate(GUIDSTRING)
DB_GLO_Spells_WillBecomeEvil(CHARACTER)
DB_GLO_StatusGroupCrime(STRING, STRING, STRING)
DB_GLO_StatusGroupCrime_CharmedEnd(INTEGER, STRING)
DB_GLO_StatusGroupCrime_CharmedStart(INTEGER, STRING)
DB_GLO_SteelWatch_EnemyOfAbsoluteCrimeEnabled(CHARACTER, INTEGER)
DB_GLO_SteelWatcher_IgnoresCrime(GUIDSTRING)
DB_GLO_SteelWatcher_IgnoresCrime(GUIDSTRING, INTEGER)
DB_GLO_SteelWatcher_Sunflashed(CHARACTER, INTEGER)
DB_GLO_SteelWatchers(CHARACTER)
DB_GLO_SteelWatchers_BrainControlled(STRING)
DB_GLO_SteelWatchers_CustomDialog(CHARACTER)
DB_GLO_SteelWatchers_Killed(STRING)
DB_GLO_SteelWatchers_SunflashedFlags(INTEGER, FLAG)
DB_GLO_Sussur_Flowers(ITEM)
DB_GLO_Sussur_RootTemplates(GUIDSTRING)
DB_GLO_Sussur_UnderdarkRegion(TRIGGER)
DB_GLO_TadpoleQuest_Druid_FoundHalsinKillLeaders(INTEGER)
DB_GLO_TadpoleQuest_Druid_HalsinLeaderEntries(CHARACTER, STRING, INTEGER, STRING)
DB_GLO_TadpoleQuest_Druid_HalsinLeftNoHelp(INTEGER, STRING)
DB_GLO_TadpoleQuest_Druid_HalsinReturnEntries(INTEGER, STRING)
DB_GLO_TadpoleQuest_Druid_KillLeaders(STRING, GUIDSTRING)
DB_GLO_TadpoleQuest_Druid_LeaderDiedEntries(INTEGER, STRING)
DB_GLO_TadpoleQuest_LearnedApprenticeConditions(STRING)
DB_GLO_TadpoleTreeEnabled(INTEGER)
DB_GLO_TadpoleTreeEnabledForPlayer(GUIDSTRING)
DB_GLO_Tadpole_Astral(ITEM)
DB_GLO_Tadpole_HadConsumeDialog(INTEGER)
DB_GLO_Tadpole_SUB_Apprentice_Died(INTEGER, STRING)
DB_GLO_Tadpole_SUB_Creche_KnowsAboutCrecheDevice(STRING)
DB_GLO_Tadpole_SUB_Moonrise_CheckEnteredUnderdark(INTEGER)
DB_GLO_Tadpole_UseAstralTadpoleAfterDialogue(GUIDSTRING, INTEGER)
DB_GLO_TadpoledPowerUsage(CHARACTER, INTEGER)
DB_GLO_Tadpoled_Count(CHARACTER, INTEGER)
DB_GLO_Tadpoled_UsedTracker(CHARACTER)
DB_GLO_Tags_GameStartTag(TAG)
DB_GLO_Tags_GameStartTagExclusionTag(TAG, TAG)
DB_GLO_ThrallOfTheAbsolute_ActivationFlags(FLAG, FLAG, STRING)
DB_GLO_ThrallOfTheAbsolute_ConditionalFadeDialogs(DIALOGRESOURCE)
DB_GLO_ThrallOfTheAbsolute_DialogStarted(INTEGER)
DB_GLO_ThrallOfTheAbsolute_FailedToStartDialog(INTEGER)
DB_GLO_ThrallOfTheAbsolute_GameOverMenuReady(INTEGER)
DB_GLO_ThrallOfTheAbsolute_LoadedLevelPoints(STRING, TRIGGER)
DB_GLO_ThrallOfTheAbsolute_MindArenaTriggers(STRING, TRIGGER)
DB_GLO_ThrallOfTheAbsolute_RecoveredPlayer(CHARACTER)
DB_GLO_ThrallOfTheAbsolute_TeleportedPlayer(GUIDSTRING)
DB_GLO_ThrallOfTheAbsolute_WaitingForAvailability(CHARACTER)
DB_GLO_TieflingRefugee(CHARACTER, INTEGER)
DB_GLO_TutorialEvents_EndTheDayTutorial_ShortRestSpells(STRING)
DB_GLO_TutorialEvents_LongRestReplenishables(TUTORIALEVENT)
DB_GLO_TutorialEvents_ShortRestReplenishables(TUTORIALEVENT)
DB_GLO_Tutorials_ActiveCombatTurn_PartyMembers(CHARACTER)
DB_GLO_Tutorials_ActiveCompanionCount(INTEGER)
DB_GLO_Tutorials_AdvancedMovement_StartStopTriggerPairs(TRIGGER, TRIGGER)
DB_GLO_Tutorials_AdvancedMovement_Triggers(TRIGGER)
DB_GLO_Tutorials_ArmorSlots(EQUIPMENTSLOT)
DB_GLO_Tutorials_BardicInspirationStatuses(STRING)
DB_GLO_Tutorials_CampTravellerChest_AllTriggers(TRIGGER)
DB_GLO_Tutorials_CampTravellerChest_RelevantTrigger(TRIGGER)
DB_GLO_Tutorials_CenterViewTutorial_Timer2UserProfile(STRING, STRING)
DB_GLO_Tutorials_ClassTagsCanPrepareSpell(TAG)
DB_GLO_Tutorials_CombatEnemyLevelCache(GUIDSTRING, INTEGER)
DB_GLO_Tutorials_ContainerItemTags(TAG)
DB_GLO_Tutorials_DEN_PleaAtTheGate_CombatId(GUIDSTRING)
DB_GLO_Tutorials_DismissedCombatStartTutorial(STRING)
DB_GLO_Tutorials_EncumberedStatuses(STRING)
DB_GLO_Tutorials_EndTheDayTutorials(UNIFIEDTUTORIAL)
DB_GLO_Tutorials_EndTheDay_DepletedLongRestResource(CHARACTER)
DB_GLO_Tutorials_EndTheDay_DepletedShortRestResourceOrSpell(CHARACTER)
DB_GLO_Tutorials_FlammableSurfaces(STRING)
DB_GLO_Tutorials_JournalGroups(UNIFIEDTUTORIAL, UNIFIEDTUTORIAL)
DB_GLO_Tutorials_LockpickTutorialItem(CHARACTER, ITEM)
DB_GLO_Tutorials_MonkUserSeenSituationalDeckTutorial(STRING)
DB_GLO_Tutorials_MovingObjects_Triggers(TRIGGER)
DB_GLO_Tutorials_Outmatched_ExcludedCombats(GUIDSTRING)
DB_GLO_Tutorials_Outmatched_ExcludedEnemies(CHARACTER)
DB_GLO_Tutorials_Pickpocketing_Triggers(TRIGGER)
DB_GLO_Tutorials_PingSystem_Triggers(TRIGGER)
DB_GLO_Tutorials_ShortRest_ShouldSee(CHARACTER)
DB_GLO_Tutorials_ShortRestedAtLeastOnceAfterTut(CHARACTER)
DB_GLO_Tutorials_ShouldSeeLeveledUpTutorial(CHARACTER)
DB_GLO_Tutorials_SneakAttackSpells(STRING)
DB_GLO_Tutorials_SorceryPointsTracker(CHARACTER, REAL)
DB_GLO_Tutorials_TargetCyclingItems_Triggers(TRIGGER)
DB_GLO_Tutorials_ToughnessStatuses(STRING)
DB_GLO_Tutorials_TrackedTimers(GUIDSTRING, STRING, STRING)
DB_GLO_Tutorials_TradingDialog(CHARACTER, INTEGER)
DB_GLO_Tutorials_TutorialChains(UNIFIEDTUTORIAL, UNIFIEDTUTORIAL)
DB_GLO_Tutorials_TutorialChains_Optional(UNIFIEDTUTORIAL, UNIFIEDTUTORIAL)
DB_GLO_Tutorials_TutorialChains_Optional_ShowingTo(INTEGER, UNIFIEDTUTORIAL)
DB_GLO_Tutorials_TutorialEvents_AnyLevel(TUTORIALEVENT)
DB_GLO_Tutorials_TutorialEvents_TUTOnly(TUTORIALEVENT)
DB_GLO_Tutorials_UnusedEvents(TUTORIALEVENT)
DB_GLO_Tutorials_Waypoints_Timer2UserProfile(STRING, STRING)
DB_GLO_Tutorials_WithersDialog(INTEGER, CHARACTER)
DB_GLO_UnequipDoppelganger(CHARACTER, INTEGER)
DB_GLO_Us_Summoned(GUIDSTRING)
DB_GLO_VossContactLetter(ITEM)
DB_GLO_Voss_Act3Levels(STRING)
DB_GLO_Voss_PermanentHostilityIfAttackedInState(STRING, STRING)
DB_GLO_Voss_SilverSwordReward(ITEM)
DB_GLO_Voss_VossChangedSwords(INTEGER)
DB_GLO_Voss_VossLeftSCWithoutMeetingPlayer(INTEGER)
DB_GLO_WasWildshapedBeforeCombat(GUIDSTRING)
DB_GLO_WatcherDeliveredGortashInvitationTo(CHARACTER, GUIDSTRING)
DB_GLO_WeaponSlots(STRING)
DB_GLO_WorldTimelineHelper(STRING, DIALOGRESOURCE, TRIGGER)
DB_GOB_AdventurerFreedFlags(FLAG)
DB_GOB_AllCampAreas(TRIGGER)
DB_GOB_BattleStations_Active(INTEGER)
DB_GOB_BattleStations_ActualReinforcements(CHARACTER)
DB_GOB_BattleStations_AlarmCharacters(CHARACTER)
DB_GOB_BattleStations_AlarmFight(GUIDSTRING)
DB_GOB_BattleStations_AlarmOwnership(TRIGGER)
DB_GOB_BattleStations_CombatAlarms(TRIGGER, ITEM, TRIGGER)
DB_GOB_BattleStations_CombatGroupAreas(STRING, TRIGGER)
DB_GOB_BattleStations_CombatGroupCharacters(CHARACTER, STRING, TRIGGER)
DB_GOB_BattleStations_PotentialReinforcements(CHARACTER)
DB_GOB_BattleStations_ReinforceAlarm(ITEM)
DB_GOB_BattleStations_Zhentarim(CHARACTER)
DB_GOB_Bravado_IntroHappened(INTEGER)
DB_GOB_Checkpoint_AlarmFlags(FLAG, FLAG)
DB_GOB_Checkpoint_AlarmGuardPriority(CHARACTER)
DB_GOB_Checkpoint_AlarmRunner(CHARACTER)
DB_GOB_Checkpoint_AlarmVandalizeReactions(GUIDSTRING, DIALOGRESOURCE)
DB_GOB_Checkpoint_Backup(CHARACTER, TRIGGER, TRIGGER, ITEM)
DB_GOB_Checkpoint_CMB_Boulder_Stopped(INTEGER)
DB_GOB_Checkpoint_CampEntranceTriggers(TRIGGER)
DB_GOB_Checkpoint_CanTargetRollingBoulder(GUIDSTRING)
DB_GOB_Checkpoint_CapturedGoblinAppearing(INTEGER)
DB_GOB_Checkpoint_Combat(GUIDSTRING)
DB_GOB_Checkpoint_Drummer(CHARACTER)
DB_GOB_Checkpoint_Guards(CHARACTER)
DB_GOB_Checkpoint_MakeCheckpointHostile(INTEGER)
DB_GOB_Checkpoint_PlayersInBouldersPath(INTEGER)
DB_GOB_Checkpoint_QueueRestoreSwarm(CHARACTER)
DB_GOB_Checkpoint_SwarmGroups(CHARACTER, STRING)
DB_GOB_Checkpoint_Worgs(CHARACTER)
DB_GOB_ChickenChase_ADFlags(FLAG)
DB_GOB_ChickenChase_Acquirer(CHARACTER)
DB_GOB_ChickenChase_Ball(CHARACTER)
DB_GOB_ChickenChase_BallIsReady(INTEGER)
DB_GOB_ChickenChase_CommentatorIsReady(INTEGER)
DB_GOB_ChickenChase_FieldPart(TRIGGER, FLAG)
DB_GOB_ChickenChase_GreaseBottleHitPlayer(INTEGER)
DB_GOB_ChickenChase_GreaseBottleWasThrown(TRIGGER, CHARACTER)
DB_GOB_ChickenChase_GreaseBottles(TRIGGER, CHARACTER)
DB_GOB_ChickenChase_IllegalPlayers(INTEGER)
DB_GOB_ChickenChase_IsCommenting(INTEGER)
DB_GOB_ChickenChase_LastAD(FLAG)
DB_GOB_ChickenChase_OwlbearAcquisitionDialogs(DIALOGRESOURCE)
DB_GOB_ChickenChase_OwlbearDiscussion(CHARACTER, TRIGGER)
DB_GOB_ChickenChase_OwlbearDiscussionNPC_PermaDefeated(INTEGER)
DB_GOB_ChickenChase_OwlbearIntro(INTEGER)
DB_GOB_ChickenChase_OwlbearTeleported(INTEGER)
DB_GOB_ChickenChase_PlayerIsReady(CHARACTER)
DB_GOB_ChickenChase_StartedGame(INTEGER)
DB_GOB_ChickenChase_StartingGame(INTEGER)
DB_GOB_ChickenChase_Winner(CHARACTER)
DB_GOB_DrowCommander_DEBUG_BlockSortie(INTEGER)
DB_GOB_DrowCommander_Event_DrowHostileAfterDialog(CHARACTER, INTEGER)
DB_GOB_DrowCommander_ForceLeaveTriggered(INTEGER)
DB_GOB_DrowCommander_GoToEntrance(CHARACTER, STRING)
DB_GOB_DrowCommander_InLeaveMove(CHARACTER, STRING)
DB_GOB_DrowCommander_LeaveADs(DIALOGRESOURCE, CHARACTER, INTEGER, STRING)
DB_GOB_DrowCommander_LeaveForRaid(INTEGER)
DB_GOB_DrowCommander_LeaveMoves(STRING, CHARACTER, TRIGGER, STRING)
DB_GOB_DrowCommander_MoveInterruptExclusion(STRING)
DB_GOB_DrowCommander_NextMoveTalk(STRING, STRING)
DB_GOB_DrowCommander_PurgedQueueRaider(CHARACTER)
DB_GOB_DrowCommander_RaiderInMovement(CHARACTER)
DB_GOB_DrowCommander_RaiderLeaveTimers(CHARACTER, INTEGER)
DB_GOB_DrowCommander_Raiders(CHARACTER, TRIGGER, STRING, INTEGER)
DB_GOB_DrowCommander_RaidersInGoblinCamp(CHARACTER)
DB_GOB_DrowCommander_RaidersOnStandby(CHARACTER)
DB_GOB_DrowCommander_WarchiefBravePurged(INTEGER)
DB_GOB_DrunkGoblin_DeadReactions(CHARACTER, DIALOGRESOURCE)
DB_GOB_DrunkGoblin_DelayedReaction(CHARACTER, DIALOGRESOURCE)
DB_GOB_DrunkGoblin_FistFightId(GUIDSTRING)
DB_GOB_DrunkGoblin_Friends(CHARACTER)
DB_GOB_DrunkGoblin_Friends_EscapeFight(CHARACTER, TRIGGER, DIALOGRESOURCE)
DB_GOB_DrunkGoblin_GoblinMockedReactions(CHARACTER, DIALOGRESOURCE, INTEGER)
DB_GOB_DrunkGoblin_GoblinSharedFlags(FLAG)
DB_GOB_DrunkGoblin_GoblinSparedReactions(CHARACTER, DIALOGRESOURCE, INTEGER)
DB_GOB_DrunkGoblin_NoCower(CHARACTER)
DB_GOB_DrunkGoblin_OtherGoblins(CHARACTER)
DB_GOB_DrunkGoblin_PlayerInFight(CHARACTER)
DB_GOB_DrunkGoblin_PlayerKissedFootReactions(CHARACTER, DIALOGRESOURCE, INTEGER)
DB_GOB_DrunkGoblin_PlayerWon(INTEGER)
DB_GOB_DrunkGoblin_SceneParticipants(CHARACTER)
DB_GOB_DrunkGoblin_SelectAvailableForDialogFriends(GUIDSTRING, GUIDSTRING,
GUIDSTRING)
DB_GOB_DrunkGoblin_WasKnockedOut(INTEGER)
DB_GOB_Festitivies_KidKiller(CHARACTER, CHARACTER)
DB_GOB_FestivSleepers(CHARACTER)
DB_GOB_FestivSleepers_AttackRegistered(INTEGER)
DB_GOB_FestivSleepers_CanReactToNoise(CHARACTER)
DB_GOB_FestivSleepers_CheckBooze(CHARACTER)
DB_GOB_FestivSleepers_CombatAD(CHARACTER, DIALOGRESOURCE)
DB_GOB_FestivSleepers_ConflictInProgress(DIALOGRESOURCE, CHARACTER, CHARACTER)
DB_GOB_FestivSleepers_Door(ITEM)
DB_GOB_FestivSleepers_DrunkAsleep(CHARACTER)
DB_GOB_FestivSleepers_FightAfterDialog(INTEGER)
DB_GOB_FestivSleepers_Grouped(CHARACTER, INTEGER)
DB_GOB_FestivSleepers_JumpNear(CHARACTER, INTEGER, REAL, REAL, REAL)
DB_GOB_FestivSleepers_JumpTrigger(TRIGGER)
DB_GOB_FestivSleepers_NoiseEvent_FoundSleeperToWake(INTEGER)
DB_GOB_FestivSleepers_NoiseMaker(CHARACTER, CHARACTER)
DB_GOB_FestivSleepers_StartedFight(GUIDSTRING)
DB_GOB_FestivSleepers_Wall(ITEM)
DB_GOB_FestivSleepers_WallSilenced(INTEGER)
DB_GOB_FestivSleepers_WarnOrFight_Success(CHARACTER, CHARACTER, INTEGER)
DB_GOB_FestivSleepers_WokenByNoise(CHARACTER, CHARACTER, REAL, REAL, REAL)
DB_GOB_Festivities_BehaviourFlags(FLAG)
DB_GOB_Festivities_Booyahg(STRING)
DB_GOB_Festivities_Kids(CHARACTER)
DB_GOB_Festivities_KidsSurrenderAD(CHARACTER, DIALOGRESOURCE, STRING)
DB_GOB_Festivities_KidsSurrenderDialogs(CHARACTER, DIALOGRESOURCE)
DB_GOB_Festivities_Kids_SurrenderCause(CHARACTER)
DB_GOB_Festivities_NpcTeleportationForbiddenRegions(TRIGGER)
DB_GOB_Festivities_NpcTeleportationOnLeavingRegions(TRIGGER)
DB_GOB_Festivities_PlayerCanLootBody(INTEGER)
DB_GOB_Festivities_TeleportNpcEvent(CHARACTER, STRING, TRIGGER)
DB_GOB_General_HostilityVBAreas(TRIGGER)
DB_GOB_Gestivities_PausedCombat(GUIDSTRING)
DB_GOB_GiantSpiders(CHARACTER, DIALOGRESOURCE)
DB_GOB_GoblinHereic_ExplosivesAreTriggering(INTEGER)
DB_GOB_GoblinHeretic_CageDoor_Rigged(INTEGER)
DB_GOB_GoblinHeretic_Disappeared(INTEGER)
DB_GOB_GoblinHeretic_DoorDontBlock(INTEGER)
DB_GOB_GoblinHeretic_LeftCage(INTEGER)
DB_GOB_GoblinHeretic_Saved(INTEGER)
DB_GOB_GoblinKingMinion(CHARACTER, TRIGGER)
DB_GOB_GoblinKing_Event_KingHostileAfterDialog(CHARACTER, INTEGER)
DB_GOB_GoblinLeaders(GUIDSTRING, STRING, STRING, FLAG)
DB_GOB_GoblinLeadersDeadVB(CHARACTER, VOICEBARKRESOURCE)
DB_GOB_GoblinLeadersDeadVB_Played(CHARACTER, GUIDSTRING)
DB_GOB_GoblinLeaders_GroveLeaderEntries(CHARACTER, CHARACTER, STRING)
DB_GOB_GoblinPriest_BreakChains(GUIDSTRING, INTEGER)
DB_GOB_GoblinPriest_Chains_ChainedCharacter(CHARACTER)
DB_GOB_GoblinPriest_DestroyingStatues_Event(ITEM)
DB_GOB_GoblinPriest_Minion_AttackingDoor(CHARACTER)
DB_GOB_GoblinPriest_Minions(CHARACTER)
DB_GOB_GoblinPriest_MovedAwayFromBranding(INTEGER)
DB_GOB_GoblinPriest_PlayersInDanger(TRIGGER, CHARACTER)
DB_GOB_GoblinPriest_StatueInUse(ITEM, TRIGGER, ITEM, STRING)
DB_GOB_GoblinPriest_StoppedBrandingPlayer(CHARACTER)
DB_GOB_GoblinToast_AttackADStarted(INTEGER)
DB_GOB_GoblinToast_CombineCachedFlag(FLAG)
DB_GOB_GoblinToast_CommentAfterPoison(INTEGER, INTEGER, INTEGER)
DB_GOB_GoblinToast_CommentAfterPoison_CountDeaths(INTEGER)
DB_GOB_GoblinToast_DestroyingTubGoblin(CHARACTER)
DB_GOB_GoblinToast_GoblinToCommentOnPoison(CHARACTER)
DB_GOB_GoblinToast_GoblinsToPoison(GUIDSTRING, INTEGER)
DB_GOB_GoblinToast_Lead(CHARACTER)
DB_GOB_GoblinToast_LookAtPoisonedGoblin(CHARACTER)
DB_GOB_GoblinToast_MaxPoisonedGoblins(INTEGER)
DB_GOB_GoblinToast_NewTub(ITEM)
DB_GOB_GoblinToast_OwnersCached(CHARACTER, CHARACTER)
DB_GOB_GoblinToast_PoisonType(STRING)
DB_GOB_GoblinToast_PoisonedGoblins(CHARACTER)
DB_GOB_GoblinToast_RegisteredCriminals(CHARACTER)
DB_GOB_GoblinToast_SendToStationsAfterDialog(INTEGER)
DB_GOB_GoblinToast_StateManager(FLAG)
DB_GOB_GoblinToast_SuccessAftermath(INTEGER)
DB_GOB_GoblinToast_SuspiciousPlayers(CHARACTER)
DB_GOB_GoblinToast_ToastOngoing(INTEGER)
DB_GOB_GoblinToast_ToastParticipants(CHARACTER)
DB_GOB_GoblinToast_ToastWithMovementPostponed(INTEGER)
DB_GOB_GoblinToast_Tub(GUIDSTRING)
DB_GOB_Innercheckpoint_PeacefulResolution(CHARACTER)
DB_GOB_Orpheus_AbsoluteHuntsBox_WantsToStartVB(CHARACTER)
DB_GOB_Orpheus_EnteredNightMode(INTEGER)
DB_GOB_Orpheus_PostponeEventStart(CHARACTER)
DB_GOB_Orpheus_ProtectionTriggers(TRIGGER, TRIGGER, TRIGGER, TRIGGER)
DB_GOB_Orpheus_RetriedToStart(INTEGER)
DB_GOB_Orpheus_ShadowheartRecruitment_SelectedPlayer(CHARACTER, TRIGGER)
DB_GOB_Orpheus_Teleporters(ITEM)
DB_GOB_Orpheus_VoiceDialogStarted(INTEGER)
DB_GOB_Orpheus_VoiceDialogs(DIALOGRESOURCE)
DB_GOB_Orpheus_WaitForDialogToClear(DIALOGRESOURCE, INTEGER)
DB_GOB_Orpheus_WaitingToWentOnStage(GUIDSTRING)
DB_GOB_PainPriest_LowHPNPC(CHARACTER)
DB_GOB_PainPriest_NotifyGoblins(INTEGER)
DB_GOB_PainPriest_PenanceHit(INTEGER)
DB_GOB_PainPriest_PenanceReset(FLAG)
DB_GOB_PainPriest_PenanceSpells(STRING)
DB_GOB_PainPriest_PenanceWeapon(ITEM)
DB_GOB_PainPriest_Penitent(CHARACTER)
DB_GOB_PainPriest_ReactTo(CHARACTER)
DB_GOB_PainPriest_ReadyToReward(CHARACTER, CHARACTER)
DB_GOB_PainPriest_ReligiousTags(TAG)
DB_GOB_PainPriest_Tagged(CHARACTER)
DB_GOB_PainPriest_Weapons(ITEM, FLAG)
DB_GOB_PreparingRaiders(CHARACTER)
DB_GOB_RoastingDwarf_Pieces(ITEM)
DB_GOB_ScryingEye_BlockEvent(STRING)
DB_GOB_Scrying_Mindflayer(CHARACTER)
DB_GOB_ShadowHeart_Trigger(TRIGGER, VOICEBARKRESOURCE)
DB_GOB_SpiderNest_Escort(CHARACTER)
DB_GOB_SpiderNest_ExecutionGoblins(CHARACTER)
DB_GOB_SpiderNest_Executioner(CHARACTER)
DB_GOB_SpiderNest_ReadyCheck(CHARACTER)
DB_GOB_SpiderNest_SelectedDialog(DIALOGRESOURCE, CHARACTER, CHARACTER, CHARACTER)
DB_GOB_SpiderNest_SelectedPlayer(CHARACTER)
DB_GOB_SpiderNest_SpidersHostileToFaction(CHARACTER, FACTION)
DB_GOB_SpiderNest_Victim(CHARACTER)
DB_GOB_SpiderNest_VictimBehaviours(CHARACTER, STRING)
DB_GOB_SpiderNest_VictimDialog(CHARACTER, DIALOGRESOURCE)
DB_GOB_SpiderNest_VictimFactions(CHARACTER, FACTION)
DB_GOB_SpiderNest_VictimInPit(GUIDSTRING)
DB_GOB_StoleDrunkenGoblinRingInDialog(CHARACTER)
DB_GOB_TempleAccess_CurrentState(ITEM, INTEGER, INTEGER)
DB_GOB_TempleAccess_DesiredPosition(INTEGER)
DB_GOB_TempleAccess_Disk(ITEM)
DB_GOB_TempleAccess_DiskBones(INTEGER, STRING, STRING)
DB_GOB_TempleAccess_GoalState(ITEM, INTEGER)
DB_GOB_TempleAccess_MoonState(INTEGER, EFFECTRESOURCE)
DB_GOB_TempleAccess_Neighbours(ITEM, INTEGER, ITEM)
DB_GOB_TempleAccess_ReadLorebook(INTEGER)
DB_GOB_TempleAccess_RotatingDisks(ITEM)
DB_GOB_TempleAccess_Rotation(ITEM, INTEGER)
DB_GOB_TempleAccess_TempState(ITEM, INTEGER, INTEGER)
DB_GOB_TortureOverFlags(FLAG)
DB_GOB_TortureRackDestroyer(CHARACTER)
DB_GOB_TortureRackLocked(INTEGER)
DB_GOB_VoloBallad_CanTeleportToGoblinCamp(INTEGER)
DB_GOB_VoloBallad_EscortInProcess(INTEGER)
DB_GOB_VoloBallad_InterruptDialog(INTEGER)
DB_GOB_VoloBallad_SetInterruptedFlag(INTEGER)
DB_GOB_VoloBallad_VoloEscape(INTEGER)
DB_GOB_VoloBallad_VoloIsPleadingForHelp(INTEGER)
DB_GOB_VoloBallad_VoloLibirator(CHARACTER)
DB_GOB_VoloBallad_VoloPledForHelp(CHARACTER)
DB_GOB_VoloGuardSawPlayersApplyingInvisToPlayers(INTEGER)
DB_GOB_WarlockProposal_WarlockEvent(INTEGER)
DB_GOB_WolfPens_ApplyWildShape(INTEGER)
DB_GOB_WolfPens_Beastmasters(CHARACTER)
DB_GOB_WolfPens_CheckBreakOutAfterLongRest(INTEGER)
DB_GOB_WolfPens_CombatID(GUIDSTRING)
DB_GOB_WolfPens_CommentedOnPrisoner(CHARACTER)
DB_GOB_WolfPens_Corpses(CHARACTER, TRIGGER)
DB_GOB_WolfPens_DoNotRestoreFaction(CHARACTER)
DB_GOB_WolfPens_ExitPoints(ITEM)
DB_GOB_WolfPens_GoblinTempleTriggers(TRIGGER)
DB_GOB_WolfPens_HalsinLeftOnHisOwn(INTEGER)
DB_GOB_WolfPens_Kids(CHARACTER, DIALOGRESOURCE)
DB_GOB_WolfPens_LeadersKilledInCombat(GUIDSTRING)
DB_GOB_WolfPens_LeversAndCages(ITEM, ITEM)
DB_GOB_WolfPens_MainSpottingStopped(INTEGER)
DB_GOB_WolfPens_Prisoner(CHARACTER)
DB_GOB_WolfPens_Prisoner_AfterCombatDialog(CHARACTER, DIALOGRESOURCE)
DB_GOB_WolfPens_Prisoner_AfterCombatDialog_OutsideCage(CHARACTER, DIALOGRESOURCE)
DB_GOB_WolfPens_Prisoner_AfterReleaseDialog(CHARACTER, DIALOGRESOURCE)
DB_GOB_WolfPens_Prisoner_BeforeCombatDialog(CHARACTER, DIALOGRESOURCE)
DB_GOB_WolfPens_Prisoner_CombatCutscenes(CHARACTER, DIALOGRESOURCE)
DB_GOB_WolfPens_Prisoner_SceneInterruptionCombatFlags(CHARACTER, FLAG)
DB_GOB_WolfPens_Reinforcement(CHARACTER, TRIGGER, TRIGGER)
DB_GOB_WolfPens_ReinforcementBlocked(INTEGER)
DB_GOB_WolfPens_ReinforcementParams(CHARACTER, STRING, FACTION)
DB_GOB_WolfPens_Worgs(CHARACTER)
DB_GameOver_DefeatCausesNotGameOver(STRING)
DB_GatherAtCampRequester(CHARACTER)
DB_GatherYourAllies_QuestStarted(INTEGER)
DB_Genders_Daisy(STRING, TAG)
DB_GenericsDebugEnable(INTEGER)
DB_GenitalTagAdded(CHARACTER)
DB_GithChokepoint_SafeForBanter(INTEGER)
DB_GiveItemToEvent(ITEM, FLAG)
DB_GiveItemToEventWithClear(ITEM, FLAG)
DB_GiveNewItemFromTemplateEvent(ITEMROOT, FLAG, INTEGER)
DB_GiveTemplateFromNpcToPlayerDialogEvent(ITEMROOT, FLAG, FLAG, INTEGER)
DB_GiveTemplateFromPlayerDialogEvent(ITEMROOT, FLAG, FLAG, INTEGER)
DB_GlobalCounter(STRING, INTEGER)
DB_GlobalFlag(FLAG)
DB_GlobalFlagInverter(FLAG, FLAG)
DB_GlobalFlagReactionAfterDialog(FLAG, DIALOGRESOURCE)
DB_GlobalFlagReactionAfterDialog_Prepare(FLAG, DIALOGRESOURCE, INTEGER)
DB_GodClassAlignTags(TAG, TAG, TAG, TAG)
DB_GoingToCamp(INTEGER)
DB_GossipSpeaker(DIALOGRESOURCE, INTEGER, CHARACTER)
DB_GreeverQNightMarker(FLAG)
DB_Gremishkas(CHARACTER)
DB_GroupDiscussion_Anchor(CHARACTER, VOICEBARKRESOURCE, REAL, REAL, REAL)
DB_GroupDiscussion_Attempt(VOICEBARKRESOURCE)
DB_GroupDiscussion_HasPlayed(VOICEBARKRESOURCE)
DB_GroupDiscussion_Instance(VOICEBARKRESOURCE, INTEGER)
DB_GroupDiscussion_Potential(CHARACTER)
DB_GroupDiscussion_Queued(CHARACTER, VOICEBARKRESOURCE)
DB_GuardCaller(INTEGER, CHARACTER, CHARACTER)
DB_GuardianOfFaith_Skeletons(GUIDSTRING)
DB_HACK_TO_DISABLE_DANGERZONES(INTEGER)
DB_HAG_BeamHelper(GUIDSTRING)
DB_HAG_DenCrimeExempt(STRING)
DB_HAG_FightWithHagWhenHostile(CHARACTER)
DB_HAG_ForestIllusion_Animal(CHARACTER, INTEGER)
DB_HAG_ForestIllusion_AnimalsJoinFight(GUIDSTRING)
DB_HAG_ForestIllusion_Disguises(STRING, STRING, DIALOGRESOURCE)
DB_HAG_ForestIllusion_FadeComplete(CHARACTER)
DB_HAG_ForestIllusion_ForestIllusionDialog(INTEGER)
DB_HAG_ForestIllusion_IllusionCheckPlayer(CHARACTER)
DB_HAG_ForestIllusion_JoiningIllusionDialog(CHARACTER)
DB_HAG_ForestIllusion_PoisonApples(ITEM)
DB_HAG_ForestIllusion_RedCap_NoCombatGroup(CHARACTER)
DB_HAG_ForestIllusion_States(INTEGER)
DB_HAG_ForestIllusion_UglyTransition(INTEGER)
DB_HAG_ForestIllusion_WaitingForFadeComplete(CHARACTER)
DB_HAG_GreaterHagAreaTriggers(TRIGGER)
DB_HAG_GurHunter_VBAfterCombat(CHARACTER)
DB_HAG_HagAmbush_BrotherDisappearedAfterRefuse(CHARACTER)
DB_HAG_HagAmbush_Brothers(CHARACTER)
DB_HAG_HagAmbush_BrothersDeathTrigger(FLAG, CHARACTER, TRIGGER)
DB_HAG_HagAmbush_Brothers_DiedAfterLongRest(CHARACTER)
DB_HAG_HagAmbush_Brothers_FallbackAD(GUIDSTRING, DIALOGRESOURCE)
DB_HAG_HagAmbush_Confrontation_PlayerSidedNone_ClearFlags(FLAG)
DB_HAG_HagAmbush_HagThanksDialogStartedOnce(INTEGER)
DB_HAG_HagAmbush_HagTraderMet(INTEGER)
DB_HAG_HagCombat_SetCurrentState(FLAG)
DB_HAG_HagCombat_StateFlags(FLAG, FLAG, TAG, TAG, TAG)
DB_HAG_HagDoubles(GUIDSTRING, FLAG)
DB_HAG_HagLair_DoubleRemoving(GUIDSTRING)
DB_HAG_HagLair_Doubles(GUIDSTRING)
DB_HAG_HagLair_DoublesSpawnFxHelper(GUIDSTRING)
DB_HAG_HagLair_DoublesSpawnPoints(TRIGGER)
DB_HAG_HagLair_DoublesSpawnPoints_Available(TRIGGER)
DB_HAG_HagLair_DoublesSpawnPoints_DistToCaster(TRIGGER, REAL)
DB_HAG_HagLair_GrenadeTemplates(GUIDSTRING)
DB_HAG_HagLair_HagAttackedCage(INTEGER)
DB_HAG_HagLair_HagDefeatedFlags(FLAG)
DB_HAG_HagLair_OpenPenDoorPlayer(CHARACTER)
DB_HAG_HagLair_SpawnDoubles_NoPlayersNearby(INTEGER)
DB_HAG_HagLair_SpawnDoubles_PlayerNearSpawn(INTEGER)
DB_HAG_HagLair_TalkingDoorFxSpamPrevent(INTEGER)
DB_HAG_HagLair_VictimSignGlow(ITEM, EFFECTRESOURCE)
DB_HAG_HagLair_Victim_003_HeartAttack(INTEGER)
DB_HAG_HagLair_Victim_003_Mirrors(GUIDSTRING)
DB_HAG_HagLeaveDenTrigger(TRIGGER, INTEGER)
DB_HAG_HagSpawn_BrothersDeadReaction(CHARACTER, DIALOGRESOURCE)
DB_HAG_HagSpawn_Event_SurrogateLeaveHagDen(INTEGER)
DB_HAG_HagSpawn_HusbandResurrectWithWand_WaitForDialogEnd(INTEGER)
DB_HAG_HagTarts(GUIDSTRING, GUIDSTRING)
DB_HAG_HagWell_Affected(GUIDSTRING, INTEGER)
DB_HAG_Hag_DroppedIllusionInCombat(GUIDSTRING)
DB_HAG_Hag_SceneSpeakers(GUIDSTRING)
DB_HAG_Hag_State_TransformedDialog(INTEGER)
DB_HAG_Hagmasks(ITEM, ITEM)
DB_HAG_Hagspawn_FailedToStartResurrectDialog(INTEGER)
DB_HAG_Hagspawn_HappyFamilyDefeated(INTEGER)
DB_HAG_Hagspawn_HusbandResurrecter(CHARACTER)
DB_HAG_Hagspawn_InCageHelpertrigger(CHARACTER)
DB_HAG_Hagspawn_InterestedInLever(CHARACTER)
DB_HAG_Hagspawn_JakeFollowingMayrina(INTEGER)
DB_HAG_Hagspawn_JakeResurrected(INTEGER)
DB_HAG_Hagspawn_ResurrectionInterrupted(INTEGER)
DB_HAG_Hagspawn_ResurrectionSceneOverHandled(INTEGER)
DB_HAG_Hagspawn_SetupCageHelperTrigger(INTEGER)
DB_HAG_Hagspawn_SurrogateMotherSpeaker(GUIDSTRING)
DB_HAG_InnerHagAreaTriggers(TRIGGER)
DB_HAG_Mask_FreedFromControl(GUIDSTRING)
DB_HAG_Mask_PutOnMaskDialog(INTEGER)
DB_HAG_MaskedVictims(CHARACTER, GUIDSTRING, INTEGER, DIALOGRESOURCE)
DB_HAG_MurderousFrog_BagFound(INTEGER)
DB_HAG_PossessedByMask(CHARACTER, ITEM)
DB_HAG_SpawnDoubles_FindValidPosition(CHARACTER, REAL, REAL, REAL)
DB_HAG_SpawnDoubles_Phase1_DialogHelper(GUIDSTRING)
DB_HAG_SummonHusbandWand(ITEM)
DB_HAG_TriggerDialogStates(STRING)
DB_HAG_Victim_001_LostPetrifiedStatus(INTEGER)
DB_HAG_WallIllusionElements(GUIDSTRING)
DB_HAV_AnyPartyMemberInHaven(INTEGER)
DB_HAV_Arrival_TrespassGoToCheckpoint(INTEGER)
DB_HAV_Arrival_Trespassers(GUIDSTRING)
DB_HAV_BarrierFX_Center(GUIDSTRING)
DB_HAV_BarrierFX_Contact(GUIDSTRING)
DB_HAV_CheckpointSpotters(CHARACTER)
DB_HAV_EnteringHaven_Claws(CHARACTER)
DB_HAV_EnteringHaven_ClawsActive(INTEGER)
DB_HAV_EnteringHaven_DenVouchers(CHARACTER, INTEGER)
DB_HAV_EnteringHaven_DialogStarting(INTEGER)
DB_HAV_EnteringHaven_ExtraSpeaker(GUIDSTRING)
DB_HAV_EnteringHaven_GuardSpottedSneaker(GUIDSTRING)
DB_HAV_EnteringHaven_HarperAmbushersSaved(INTEGER)
DB_HAV_EnteringHaven_IsEditor(INTEGER)
DB_HAV_EnteringHaven_SetupVouchers(INTEGER)
DB_HAV_EnteringHaven_Spotted(GUIDSTRING)
DB_HAV_EscapeBoat_BoatParts(ITEM)
DB_HAV_FlamingFistLeaveHaven(CHARACTER)
DB_HAV_FlamingSpyTransform_Harpers(CHARACTER)
DB_HAV_FlamingSpy_TryToKill(INTEGER)
DB_HAV_FlorrickDeactivated(INTEGER)
DB_HAV_FlorrickInHAV(INTEGER)
DB_HAV_FlorrickShouldLeave(INTEGER)
DB_HAV_General_Tieflings(GUIDSTRING)
DB_HAV_HarpersWithTorches(CHARACTER)
DB_HAV_HarpersWithTorches(CHARACTER, ITEM)
DB_HAV_HavenAreas(TRIGGER)
DB_HAV_HavenOutcasts_ThreeWaySpeakers(GUIDSTRING)
DB_HAV_Isobel_FollowUper(CHARACTER)
DB_HAV_Isobel_FollowupBoxes(TRIGGER)
DB_HAV_Isobel_Mirrors(ITEM, EFFECTRESOURCE)
DB_HAV_Jaheira_CurrentADs(GUIDSTRING)
DB_HAV_Jaheira_IsobelCombatADs(GUIDSTRING)
DB_HAV_Jaheira_SiegeCombatADs(GUIDSTRING)
DB_HAV_Jaheira_StateDialogs(STRING, GUIDSTRING)
DB_HAV_LiftingTheCurse_EmergeSpeaker(CHARACTER)
DB_HAV_LiftingTheCurse_ReactivityVBs(VOICEBARKRESOURCE, INTEGER)
DB_HAV_LiftingTheCurse_ShadeSpawned(CHARACTER)
DB_HAV_LiftingTheCurse_Waves(INTEGER, CHARACTER, INTEGER)
DB_HAV_LoneLover_PromenadeEvents(STRING, FLAG)
DB_HAV_Misc_Meenlock(CHARACTER)
DB_HAV_MolsDeal_Debug_FlagList(FLAG)
DB_HAV_MolsDeal_Debug_FlagsToClear(FLAG, GUIDSTRING)
DB_HAV_ProdigyLament_HologramUser(CHARACTER)
DB_HAV_ProdigyLament_ReunionCharacter(CHARACTER)
DB_HAV_ProdigyLament_RolanCanLeave(INTEGER)
DB_HAV_ProdigyLament_SiblingReturned(INTEGER)
DB_HAV_SavingPrisoners_ArrivalSceneOver(INTEGER)
DB_HAV_SavingPrisoners_AssignedInspectionPos(GUIDSTRING)
DB_HAV_SavingPrisoners_CheckInUpdateDelay(INTEGER)
DB_HAV_SavingPrisoners_CheckInspectionEnd(INTEGER)
DB_HAV_SavingPrisoners_FlamingFist(CHARACTER)
DB_HAV_SavingPrisoners_FlamingFistLeads(CHARACTER)
DB_HAV_SavingPrisoners_FlorrickAndManipScene(INTEGER)
DB_HAV_SavingPrisoners_GotRolanMissingUpdate(INTEGER)
DB_HAV_SavingPrisoners_InHaven(GUIDSTRING)
DB_HAV_SavingPrisoners_InspectedPrisoner(CHARACTER)
DB_HAV_SavingPrisoners_InspectionAD(CHARACTER, DIALOGRESOURCE)
DB_HAV_SavingPrisoners_InspectionPos(TRIGGER)
DB_HAV_SavingPrisoners_InspectionReady(INTEGER)
DB_HAV_SavingPrisoners_IntroDialog(DIALOGRESOURCE, FLAG, STRING, INTEGER, STRING)
DB_HAV_SavingPrisoners_JournalEpilogueReturn(INTEGER)
DB_HAV_SavingPrisoners_PendingReturn(CHARACTER, STRING)
DB_HAV_SavingPrisoners_PendingReward(CHARACTER, DIALOGRESOURCE, STRING)
DB_HAV_SavingPrisoners_PermaDefeatedTieflingPrisoner(INTEGER)
DB_HAV_SavingPrisoners_ReturnUpdate(STRING)
DB_HAV_SavingPrisoners_Returner(CHARACTER, STRING, TRIGGER, DIALOGRESOURCE, FLAG,
STRING)
DB_HAV_SavingPrisoners_Returning(CHARACTER)
DB_HAV_SavingPrisoners_RewardJournalDelay(INTEGER)
DB_HAV_SavingPrisoners_TieflingEscapeEntries(STRING, STRING, INTEGER, INTEGER,
INTEGER)
DB_HAV_ShadowCurse_BlessingReminderOn(INTEGER)
DB_HAV_ShadowCurse_BlessingReminders(CHARACTER)
DB_HAV_Siege_CinematicCandidatesPos(INTEGER, GUIDSTRING)
DB_HAV_Siege_CinematicPlayerPos(GUIDSTRING)
DB_HAV_Siege_CombatID(GUIDSTRING)
DB_HAV_Siege_EnemyWaveSpawned(INTEGER)
DB_HAV_Siege_EnemyWaves(INTEGER, GUIDSTRING)
DB_HAV_Siege_EnterCombatVB_Logic(INTEGER)
DB_HAV_Siege_Haven_SUBs(TRIGGER)
DB_HAV_Siege_IsInsideInn(CHARACTER)
DB_HAV_Siege_IsobelMurderDisapprovers(CHARACTER)
DB_HAV_Siege_LowHP(CHARACTER, STRING, GUIDSTRING)
DB_HAV_Siege_NPCTurnedIntoShadows(CHARACTER)
DB_HAV_Siege_NPC_CombatPos(CHARACTER)
DB_HAV_Siege_NPC_CombatPos(CHARACTER, TRIGGER)
DB_HAV_Siege_NPCs(CHARACTER)
DB_HAV_Siege_NPCs_Custom(CHARACTER)
DB_HAV_Siege_NPCs_Die(CHARACTER)
DB_HAV_Siege_NPCs_Exclude(CHARACTER)
DB_HAV_Siege_NPCs_Teleport(CHARACTER, TRIGGER)
DB_HAV_Siege_PlayerInAbduction(CHARACTER)
DB_HAV_Siege_PrepareCharactersInZones(TRIGGER)
DB_HAV_Siege_PreparedDyingHarperForCinematic(CHARACTER)
DB_HAV_Siege_PreparedJaheiraForCinematic(CHARACTER)
DB_HAV_Siege_PreparedKidnapperForCinematic(CHARACTER)
DB_HAV_Siege_PreparedPlayerForCinematic(CHARACTER)
DB_HAV_Siege_PreparedPlayerForEndCinematic(CHARACTER)
DB_HAV_Siege_SpawnAfterTurn(INTEGER, INTEGER)
DB_HAV_Siege_SpawnWhenEnemiesLeft(INTEGER, INTEGER)
DB_HAV_Siege_Undead_Swarms(GUIDSTRING, STRING)
DB_HAV_SpyCapture_PrioPlayer(CHARACTER)
DB_HAV_SpyCapture_RemindKO(INTEGER)
DB_HAV_TakingIsobel_Abductees(CHARACTER, TRIGGER)
DB_HAV_TakingIsobel_AfterAbduction(INTEGER)
DB_HAV_TakingIsobel_FlyingGhouls(CHARACTER)
DB_HAV_TakingIsobel_FollowUpDialog(DIALOGRESOURCE)
DB_HAV_TakingIsobel_FollowUpPlayer(CHARACTER)
DB_HAV_TakingIsobel_FollowUpSuccess(INTEGER)
DB_HAV_TakingIsobel_Followup_Saved_SetupDone(INTEGER)
DB_HAV_TakingIsobel_GhoulSpiked(GUIDSTRING, INTEGER)
DB_HAV_TakingIsobel_GhoulsDialogue(INTEGER)
DB_HAV_TakingIsobel_InvalidGoalFlags(FLAG)
DB_HAV_TakingIsobel_IsobelFollowUp(INTEGER)
DB_HAV_TakingIsobel_IsobelGuards(CHARACTER, TRIGGER)
DB_HAV_TakingIsobel_JaheiraCallsToArm(INTEGER)
DB_HAV_TakingIsobel_KOParticipants(CHARACTER)
DB_HAV_TakingIsobel_Kidnapper(CHARACTER)
DB_HAV_TakingIsobel_MainRoomCombat(GUIDSTRING)
DB_HAV_TakingIsobel_MainRoomCombatDialog(INTEGER)
DB_HAV_TakingIsobel_MainRoomCombat_Paused(CHARACTER)
DB_HAV_TakingIsobel_PrioritySpeakerTriggers(TRIGGER)
DB_HAV_TakingIsobel_ReactedToSaved(INTEGER)
DB_HAV_TakingIsobel_RitualFinishedOnPurpose(INTEGER)
DB_HAV_TakingIsobel_RitualVFXOn(INTEGER)
DB_HAV_TakingIsobel_RitualVFXOn_Mirrors(INTEGER)
DB_HAV_TakingIsobel_SurpriseParticipants(CHARACTER)
DB_HAV_TieflingSurvivors(STRING, CHARACTER, TRIGGER, DIALOGRESOURCE, INTEGER)
DB_HAV_TieflingSurvivors_KidIntroInterruptions(STRING)
DB_HAV_TieflingSurvivors_MolDiscussionParticipants(CHARACTER)
DB_HAV_TieflingSurvivors_ReachedHaven(STRING)
DB_HAV_TieflingSurvivors_RolanDialogParticipants(CHARACTER)
DB_HAV_TieflingSurvivors_TreasureHunters(CHARACTER, DIALOGRESOURCE)
DB_HAV_TorchZones(TRIGGER)
DB_HAV_Torches(ITEM)
DB_HW_CharCountInTrigger(TRIGGER, INTEGER)
DB_HW_ClosedWalls(INTEGER)
DB_HagAmbush_Brothers_ReadyToLeave(INTEGER)
DB_HagShroomResurrectedHagKilledBeforeRetreat(GUIDSTRING)
DB_HagSpawn_SurrogateMotherAfraid(INTEGER)
DB_Hagmasks_Neutral(CHARACTER, FACTION)
DB_HandledRequest(CHARACTER, GUIDSTRING, INTEGER)
DB_HandlingRelationshipDialog(CHARACTER, DIALOGRESOURCE, FLAG, STRING, INTEGER,
INTEGER)
DB_HardcoreCharacter(STRING, CHARACTER, CHARACTER)
DB_HardcoreItem(STRING, ITEM, CHARACTER)
DB_Harvard_Enable(INTEGER)
DB_Harvard_Requirement(ITEM)
DB_Harvard_Summoner(CHARACTER)
DB_HasIllithidTag(CHARACTER)
DB_HasItemEvent(ITEM, FLAG)
DB_HasItemTemplateScriptFlag(INTEGER, DIALOGRESOURCE, GUIDSTRING, INTEGER)
DB_HasItemTemplateScriptFlag(INTEGER, DIALOGRESOURCE, GUIDSTRING, INTEGER, INTEGER)
DB_HasItemTemplateScriptFlag(INTEGER, DIALOGRESOURCE, GUIDSTRING, INTEGER, INTEGER,
INTEGER)
DB_HasTaggedItem(CHARACTER, GUIDSTRING, STRING, FLAG)
DB_HasTaggedItem_FlagSet(INTEGER)
DB_HasTaggedItem_Recheck(STRING, FLAG)
DB_Helper_GetAnyRandomPositionInArea_Result(REAL, REAL, REAL)
DB_HiddenAmbushers(TRIGGER, GUIDSTRING, STRING)
DB_HiddenCharacters(GUIDSTRING, STRING)
DB_HiddenEquippedWeapon(CHARACTER, ITEM)
DB_HiddenPlayer_TransformedHagDialog(CHARACTER, INTEGER)
DB_HiddenRevealOnInteraction(GUIDSTRING, ITEM)
DB_HiddenWall(INTEGER, ITEM)
DB_HiddenWallCount(INTEGER)
DB_HiddenWallEvent(FLAG, INTEGER)
DB_HiddenWallItem(ITEM, INTEGER)
DB_HiddenWallTrigger(TRIGGER, INTEGER)
DB_HideEquippedShield(CHARACTER)
DB_HideEquippedShield(CHARACTER, ITEM)
DB_HideEquippedWeapon(CHARACTER)
DB_Hirelings_CampPos(CHARACTER, INTEGER)
DB_Hirelings_CampPositions(STRING, INTEGER, TRIGGER)
DB_Hirelings_ChosenFaction(CHARACTER, FACTION)
DB_Hirelings_CurAvatar(CHARACTER)
DB_Hirelings_CurHireling(CHARACTER)
DB_Hirelings_DialogFlagsVars(INTEGER, FLAG, FLAG, STRING)
DB_Hirelings_DialogVars(INTEGER, CHARACTER)
DB_Hirelings_DismissedResurrection(CHARACTER)
DB_Hirelings_DismissedWhenDead(CHARACTER)
DB_Hirelings_Factions(FACTION)
DB_Hirelings_GloHiredFlag(INTEGER, FLAG)
DB_Hirelings_GloInCampFlag(INTEGER, FLAG)
DB_Hirelings_HACK_Classes(FLAG, CHARACTER, FLAG)
DB_Hirelings_HACK_Classes_Chosen(FLAG, CHARACTER, FLAG)
DB_Hirelings_HACK_PlayerRoot_Chosen(CHARACTERROOT, FLAG, FLAG)
DB_Hirelings_HACK_PlayerRoots(CHARACTERROOT, FLAG, FLAG)
DB_Hirelings_HACK_RecievedFlag(CHARACTER, FLAG)
DB_Hirelings_HACK_SetStatsFrom(CHARACTER)
DB_Hirelings_HACK_SetVisualsFrom(CHARACTERROOT)
DB_Hirelings_Hired(CHARACTER)
DB_Hirelings_Hired_OwnerAvatar(CHARACTER, CHARACTER)
DB_Hirelings_Hired_Rehire(CHARACTER)
DB_Hirelings_MoneyTransferVariable(INTEGER, INTEGER)
DB_Hirelings_RecruiterDialog(DIALOGRESOURCE)
DB_Hirelings_RelationChange(FACTION, FACTION)
DB_Hirelings_SaveEquipment(CHARACTER, ITEMROOT, ITEM)
DB_Hirelings_WaitCreated(CHARACTER, CHARACTER)
DB_Hirelings_WaitForCreation(CHARACTER)
DB_HostileToIndivPlayerAfterDialog(CHARACTER, INTEGER)
DB_HostileToPlayerGroup(FACTION, CHARACTER)
DB_HostileToPlayerGroupAfterDialog(CHARACTER, INTEGER)
DB_HostileToPlayerGroupCancelFlag(FLAG, FACTION)
DB_HostileToPlayerGroup_FactionHandled(FACTION)
DB_HouseOfHope_PerformedCommentsOnPortals(CHARACTER, ITEM)
DB_HouseOfHope_Portal_VFX(GUIDSTRING, EFFECTRESOURCE, STRING)
DB_INT_BackgroundCombatants_1(CHARACTER)
DB_INT_BackgroundCombatants_2(CHARACTER)
DB_INT_DebugSkip(INTEGER)
DB_INT_EmperorRevealed_AbsolutePainActivePlayer(CHARACTER)
DB_INT_EmperorRevealed_AbsolutePainQuestTime(STRING, INTEGER)
DB_INT_EmperorRevealed_AbsolutePainStatusProgress(STRING, STRING, REAL)
DB_INT_EmperorRevealed_EmperorAttackerCache(CHARACTER)
DB_INT_EmperorRevealed_LastPainStatus(CHARACTER, STRING)
DB_INT_EmperorRevealed_WeakToAbsolute(INTEGER)
DB_INT_IntellectDevourers(CHARACTER)
DB_INT_Laezel_WaitingToReturnToCamp(INTEGER)
DB_INT_OrpheusFightCombatants(CHARACTER)
DB_INT_PortalGishGroup(GUIDSTRING, INTEGER)
DB_INT_PreSkullGishGroup(CHARACTER)
DB_INT_ReadyToLeave(INTEGER)
DB_IRN_AddedPartyFollower(CHARACTER)
DB_IRN_AirlockCorridorADs(DIALOGRESOURCE, CHARACTER)
DB_IRN_AirlockCorridor_CurrentlyPlaying(DIALOGRESOURCE, CHARACTER)
DB_IRN_CombatAD_OnDeathCustom(INTEGER, DIALOGRESOURCE)
DB_IRN_CombatAD_OnDeathCustom_SpeakerList(DIALOGRESOURCE, CHARACTER, CHARACTER,
CHARACTER)
DB_IRN_CountdownFinished_RavengardReady(INTEGER)
DB_IRN_CountdownFinished_WaitingForRavengard(INTEGER)
DB_IRN_Debug_PreventLoadingCTY(INTEGER)
DB_IRN_Debug_SetupMizoraCombat(INTEGER)
DB_IRN_DoorTransitioning(ITEM)
DB_IRN_DoorsLevers(ITEM, ITEM)
DB_IRN_GortashPresentForDialog(INTEGER)
DB_IRN_Hazards_Corridors_Doors(STRING, ITEM)
DB_IRN_Hazards_Corridors_HeatDetectors(STRING, ITEM)
DB_IRN_Hostages_AddedFreeDelay(GUIDSTRING, INTEGER)
DB_IRN_IronThrone_CurrentTurn(INTEGER)
DB_IRN_IronThrone_EnemiesAlive(CHARACTER)
DB_IRN_IronThrone_FreeDelay(INTEGER)
DB_IRN_IronThrone_Guards(CHARACTER)
DB_IRN_IronThrone_ReinforcementSpawnPositions(INTEGER, TRIGGER)
DB_IRN_IronThrone_Reinforcements(CHARACTER)
DB_IRN_IronThrone_Reinforcements_ClampZones(TRIGGER)
DB_IRN_IronThrone_Reinforcements_EnemyCountInZone1(CHARACTER)
DB_IRN_IronThrone_Reinforcements_EnemyCountInZone2(CHARACTER)
DB_IRN_IronThrone_Reinforcements_EnemyCountInZone3(CHARACTER)
DB_IRN_IronThrone_Reinforcements_MaxEnemiesPerZone(INTEGER)
DB_IRN_IronThrone_Reinforcements_MaxEnemiesTotal(INTEGER)
DB_IRN_IronThrone_RipplesObjects(GUIDSTRING, TRIGGER)
DB_IRN_IronThrone_SecurityCameras(ITEM)
DB_IRN_IronThrone_TotalTurns(INTEGER)
DB_IRN_IronThrone_TotalTurnsDifficultySetting(STRING, INTEGER)
DB_IRN_IronThrone_WaitForAnimTimer(STRING, INTEGER)
DB_IRN_MapMarkers(STRING, CHARACTER)
DB_IRN_MarkUnescapedCharacters_FinalizeMarking(INTEGER)
DB_IRN_MarkUnescapedCharacters_PlayerGettingTagged(CHARACTER)
DB_IRN_MarkUnescapedCharacters_TaggingFinished(INTEGER)
DB_IRN_MizoraAppear_Delay(CHARACTER, STRING)
DB_IRN_MizoraAppears_DialogFailed(INTEGER)
DB_IRN_MizoraCastingBuffs(INTEGER)
DB_IRN_MizoraDisappear_Disappearing(CHARACTER)
DB_IRN_MizoraHelpingAD_Ended(INTEGER)
DB_IRN_MizoraHelps_WaitsToPlayADInSubmersible(INTEGER)
DB_IRN_MizoraKeepsRavengardAlive(INTEGER)
DB_IRN_MizoraSummonDisappear_Disappearing(CHARACTER)
DB_IRN_MizoraSummon_ShouldDisappear(CHARACTER)
DB_IRN_MizoraSummons(CHARACTER, TRIGGER, REAL, REAL)
DB_IRN_MizoraSummons_Summoned(CHARACTER)
DB_IRN_OnDeathAD_Started(CHARACTER, DIALOGRESOURCE)
DB_IRN_OnDeathCustomAD_Speaker1(DIALOGRESOURCE, CHARACTER)
DB_IRN_OnDeathCustomAD_Speaker2(DIALOGRESOURCE, CHARACTER)
DB_IRN_OnDeathCustomAD_Speaker3(DIALOGRESOURCE, CHARACTER)
DB_IRN_PlayerDead(CHARACTER)
DB_IRN_PlayerTurnStarted(CHARACTER)
DB_IRN_PlayersInCombat(CHARACTER)
DB_IRN_PrisonerEscapeAD(CHARACTER, DIALOGRESOURCE)
DB_IRN_PrisonerGroup(INTEGER, CHARACTER)
DB_IRN_PrisonerGroupFreed(INTEGER)
DB_IRN_PrisonerGroup_Door(INTEGER, ITEM)
DB_IRN_PrisonerNearbyAD(CHARACTER, DIALOGRESOURCE, TRIGGER)
DB_IRN_RavengardKiller(CHARACTER)
DB_IRN_SpawnedEnemyInfo(GUIDSTRING, CHARACTER)
DB_IRN_TortureBeds(CHARACTER, ITEM, TRIGGER)
DB_IRP_Internal_Handles(ITEM, INTEGER)
DB_IRP_Internal_IndexCount(INTEGER)
DB_IRP_Internal_Items(INTEGER, ITEM, INTEGER)
DB_IRP_Internal_Puzzles(FLAG, INTEGER, INTEGER)
DB_IRP_Internal_PuzzlesItemsSolved(FLAG, INTEGER)
DB_IRP_Internal_PuzzlesTotalItemCount(FLAG, INTEGER)
DB_IRP_Internal_Solutions(INTEGER, INTEGER)
DB_IgnoreAssault(CHARACTER)
DB_IgnoreAssaultFor(CHARACTER, CHARACTER)
DB_IgnoreCombatItems(ITEM)
DB_IgnoreDamageSources(STRING)
DB_IgnoreInterrogation(CHARACTER, GUIDSTRING)
DB_IgnoreMutingStatussesDialog(DIALOGRESOURCE)
DB_IgnoreReservedChanged(CHARACTER)
DB_IgnoreVandaliseTag(TAG)
DB_InBlockedWaypointZone(CHARACTER, TRIGGER)
DB_InCamp(CHARACTER)
DB_InCharacterRespec(CHARACTER, STRING)
DB_InDangerZone(CHARACTER, STRING)
DB_InDebugSetup(INTEGER)
DB_InRegion(CHARACTER, TRIGGER)
DB_InRegionFlag(TRIGGER, FLAG)
DB_Inclusion_CombatInclusionDialog(GUIDSTRING)
DB_Inclusion_IndividualRandomOrigin(CHARACTER)
DB_Inclusion_NPCDialog(GUIDSTRING, CHARACTER)
DB_Inclusion_Object(GUIDSTRING, FLAG, FLAG)
DB_Inclusion_RandomAddActor(INTEGER, GUIDSTRING)
DB_Inclusion_RandomCandidate(CHARACTER)
DB_Inclusion_SpeakerCandidate(INTEGER, GUIDSTRING)
DB_Inclusion_SpeakerCandidate_Player(INTEGER, GUIDSTRING)
DB_InsultCounter(CHARACTER, CHARACTER, INTEGER)
DB_IntegerSign(INTEGER)
DB_InteractiveDialogSpeaker(INTEGER, GUIDSTRING)
DB_InternPlayerSpot_Active(GUIDSTRING)
DB_InternPlayerSpot_Available(CHARACTER)
DB_InternPlayerSpot_ExtraTargetOfInterest(CHARACTER, STRING, CHARACTER)
DB_InternPlayerSpot_Followers(CHARACTER, STRING, CHARACTER)
DB_InternPlayerSpot_InconspicuousOK(CHARACTER, STRING, CHARACTER)
DB_InternPlayerSpot_IsAboutToFight(CHARACTER, STRING, STRING)
DB_InternPlayerSpot_Players(CHARACTER, STRING, CHARACTER)
DB_InternPlayerSpot_RadiusCheckTimerRunning(INTEGER)
DB_InternPlayerSpot_RadiusCheckTimerRunningFor(CHARACTER)
DB_InternPlayerSpot_SpotTriggerActiveFor(CHARACTER, STRING, TRIGGER, CHARACTER)
DB_InternPlayerSpot_SpotterADChecksOk(CHARACTER, STRING)
DB_InternPlayerSpot_SpotterAbleToSpeakChecksOk(CHARACTER, STRING)
DB_InternPlayerSpot_SpotterCombatOk(CHARACTER, STRING)
DB_InternPlayerSpot_SpotterCrimesOk(CHARACTER, STRING)
DB_InternPlayerSpot_SpotterDialogChecksOk(CHARACTER, STRING)
DB_InternPlayerSpot_Spotting(CHARACTER, STRING)
DB_InternPlayerSpot_Summons(CHARACTER, STRING, CHARACTER)
DB_InternPlayerSpot_TargetADChecksOk(CHARACTER, STRING, CHARACTER)
DB_InternPlayerSpot_TargetAbleToSpeakChecksOk(CHARACTER, STRING, CHARACTER)
DB_InternPlayerSpot_TargetCombatOk(CHARACTER, STRING, CHARACTER)
DB_InternPlayerSpot_TargetDefeatedOkay(CHARACTER, STRING, CHARACTER)
DB_InternPlayerSpot_TargetDialogChecksOk(CHARACTER, STRING, CHARACTER)
DB_InternPlayerSpot_TargetFTBOk(CHARACTER, STRING, CHARACTER)
DB_InternPlayerSpot_TargetInRange(CHARACTER, STRING, CHARACTER)
DB_InternPlayerSpot_TargetInTrigger(CHARACTER, STRING, CHARACTER, TRIGGER)
DB_InternPlayerSpot_TargetObjectFlagsOk(CHARACTER, STRING, CHARACTER)
DB_InternPlayerSpot_TargetOfInterest(CHARACTER, STRING, CHARACTER)
DB_InternPlayerSpot_TargetTagsOk(CHARACTER, STRING, CHARACTER)
DB_InternPlayerSpot_TargetTriggerOk(CHARACTER, STRING, CHARACTER)
DB_InternPlayerSpot_TargetWildShapeOk(CHARACTER, STRING, CHARACTER)
DB_InternPlayerSpot_TrackSpotterInterests(CHARACTER, STRING)
DB_InternPlayerSpot_TriggerRegistered(TRIGGER, CHARACTER)
DB_InternScene_Active(CHARACTER)
DB_InternScene_AllowDisturbanceForScene(INTEGER, STRING)
DB_InternScene_BackedUpNPC(STRING, CHARACTER)
DB_InternScene_BackupOnCleanUp(STRING)
DB_InternScene_ContinuousDisturbance(INTEGER)
DB_InternScene_CrimeActive(INTEGER)
DB_InternScene_DeathHandled(STRING, CHARACTER)
DB_InternScene_DisturbanceAllowed(INTEGER, STRING)
DB_InternScene_Exists(STRING)
DB_InternScene_Ignored(INTEGER, CHARACTER)
DB_InternScene_ItemLeftHandled(INTEGER)
DB_InternScene_LeftTriggerDialogsBlocked(CHARACTER, STRING)
DB_InternScene_LeftTriggerStoppedSpotting(CHARACTER, STRING)
DB_InternSpotPlayers_HasObjectFlag(CHARACTER, STRING, FLAG)
DB_InternSpotPlayers_HasTag(CHARACTER, STRING, TAG)
DB_Intern_HasCustomKnockedOutDialog(CHARACTER)
DB_InternalCounter(INTEGER, DIALOGRESOURCE, INTEGER)
DB_InternalGroup_Count(INTEGER)
DB_Internal_Dialogs(GUIDSTRING, DIALOGRESOURCE, INTEGER, INTEGER)
DB_Interrogation(CHARACTER, INTEGER)
DB_InterrogationRequested(STRING, INTEGER, CHARACTER, CHARACTER, CHARACTER,
CHARACTER, CHARACTER, DIALOGRESOURCE)
DB_Interrupted(INTEGER, CHARACTER, INTEGER)
DB_InvestigatingAssaultSource(INTEGER, CHARACTER)
DB_InvestigationSkillCheck(CHARACTER, ITEM, INTEGER)
DB_InvestigationSkillCheckADBlocked(ITEM)
DB_InvestigationSkillCheck_About(CHARACTER, ITEM, STRING)
DB_InvestigationSkillCheck_AwaitingResult(CHARACTER, ITEM)
DB_InvestigationSkillCustomAD(ITEM, DIALOGRESOURCE)
DB_IronFlasked(CHARACTER)
DB_IronThrone_PrisonersToFree(CHARACTER)
DB_IsArrested(CHARACTER, CHARACTER)
DB_IsEditor(INTEGER)
DB_IsOrWasInParty(CHARACTER)
DB_Is_Banished(CHARACTER)
DB_Is_EngineBlock_Act(CHARACTER)
DB_Is_EngineBlock_Move(CHARACTER)
DB_Is_EngineBlock_Talk(CHARACTER)
DB_Is_HandlingDisturbance(CHARACTER, INTEGER)
DB_Is_InCombat(GUIDSTRING, GUIDSTRING)
DB_Is_InFTB(GUIDSTRING)
DB_Is_InconspicuousPartyMember(CHARACTER)
DB_Is_Polymorphed(GUIDSTRING)
DB_Is_PolymorphedByPlayer(GUIDSTRING)
DB_Is_WildShaped(CHARACTER)
DB_ItemDialogHandled(INTEGER)
DB_ItemDialog_ActiveAD(DIALOGRESOURCE)
DB_ItemDialog_ActiveVB(VOICEBARKRESOURCE)
DB_ItemDialog_NarratorAD(ITEM, DIALOGRESOURCE)
DB_ItemDialog_PlayerVB(ITEM, VOICEBARKRESOURCE)
DB_ItemEventCheck_FlagCleared(FLAG)
DB_ItemEvents_TransferFlagToMoneyVarIndex(FLAG, INTEGER)
DB_ItemInRegionFlag(ITEM, TRIGGER, FLAG)
DB_ItemInRegionFlag_Set(ITEM, TRIGGER, FLAG)
DB_ItemOwnerShipClearItem(STRING, ITEM)
DB_ItemOwnerShipTriggers(STRING, TRIGGER, CHARACTER)
DB_ItemOwnerShipTriggersFallback(TRIGGER, CHARACTER)
DB_ItemShopTrigger(TRIGGER, CHARACTER)
DB_ItemStatusAffectCharacterOnUse(STRING)
DB_ItemTemplateDialog(ITEMROOT, DIALOGRESOURCE, INTEGER)
DB_ItemTemplateDialog_TemplateBeingUsed(ITEMROOT, ITEM)
DB_ItemsCleared(CHARACTER)
DB_JaheirasHouse_ActiveGlyph(GUIDSTRING, GUIDSTRING)
DB_JaheirasHouse_AllowedNewTrap(GUIDSTRING)
DB_JaheirasHouse_CombinedItemEntityEvent(ITEM, STRING)
DB_JaheirasHouse_DeadFamilyAD(CHARACTER, DIALOGRESOURCE)
DB_JaheirasHouse_ElementalPillarHelpers(GUIDSTRING, GUIDSTRING)
DB_JaheirasHouse_ElementalPillarSpells(GUIDSTRING, STRING)
DB_JaheirasHouse_ElementalPillars(GUIDSTRING, STRING, STRING)
DB_JaheirasHouse_ElementalPillarsShocked(STRING)
DB_JaheirasHouse_ExclusiveReacts(STRING)
DB_JaheirasHouse_FamilyAdditionalSpeakers(GUIDSTRING)
DB_JaheirasHouse_FamilyDisperse(CHARACTER, TRIGGER)
DB_JaheirasHouse_JaheiraAndMinsc(CHARACTER)
DB_JaheirasHouse_JaheiraFamilyFighters(CHARACTER)
DB_JaheirasHouse_JaheiraFamilyLeaves(CHARACTER)
DB_JaheirasHouse_JaheiraItemDialogs(GUIDSTRING, GUIDSTRING, GUIDSTRING, STRING)
DB_JaheirasHouse_MinscOptionalDialogs(GUIDSTRING)
DB_JaheirasHouse_MovePuzzleItem(INTEGER, INTEGER, GUIDSTRING, STRING)
DB_JaheirasHouse_NeedsNewTrap(GUIDSTRING, STRING)
DB_JaheirasHouse_PausePillars(INTEGER)
DB_JaheirasHouse_SettingUpTrap(GUIDSTRING)
DB_KeepDialogsOnDeath(CHARACTER)
DB_KillSwitchTriggeredOffRegion(INTEGER)
DB_KilledByPartyEvent(CHARACTER, FLAG)
DB_KilledEvent(CHARACTER, FLAG)
DB_KnockedOut(CHARACTER)
DB_KnockedOut_RestoreProperties(CHARACTER, INTEGER, INTEGER, INTEGER)
DB_KnockingOut(CHARACTER)
DB_KnowledgeCheckItem_AD(STRING, GUIDSTRING, STRING, DIFFICULTYCLASS,
DIALOGRESOURCE, FLAG)
DB_KnowledgeCheckTemplate_AD(STRING, ITEMROOT, STRING, DIFFICULTYCLASS,
DIALOGRESOURCE, FLAG)
DB_KnowledgeCheckTemplate_AlreadyTried(CHARACTER, STRING)
DB_KnowledgeCheckTemplate_Waiting(STRING, ITEMROOT, ITEM, FLAG)
DB_KnowledgeCheckTrigger(STRING, TRIGGER, STRING, DIFFICULTYCLASS)
DB_KnowledgeCheckTrigger_AD(STRING, TRIGGER, STRING, DIFFICULTYCLASS,
DIALOGRESOURCE, FLAG)
DB_KnowledgeCheck_Propagating(STRING)
DB_KnowledgeSkillCheck(CHARACTER, STRING, GUIDSTRING, INTEGER)
DB_KnowledgeSkillCheck_AwaitingResult(CHARACTER, STRING, GUIDSTRING,
DIALOGRESOURCE, FLAG, GUIDSTRING)
DB_KnowledgeSkillcheck_AlwaysPlayAD(STRING, GUIDSTRING)
DB_KnowledgeSkillcheck_TargetOverride(GUIDSTRING, GUIDSTRING)
DB_KurwinCoffin_DialogTarget(CHARACTER)
DB_LOW_AGraveyardHello_Tombstones(ITEM, DIALOGRESOURCE, STRING)
DB_LOW_Act1_SocietyMembers(GUIDSTRING)
DB_LOW_ActI_HagSurvivors(CHARACTER, TRIGGER, DIALOGRESOURCE)
DB_LOW_AvailablePortraitAllies(GUIDSTRING)
DB_LOW_AvengeWaveservant_HintAboutFishermen(INTEGER)
DB_LOW_BaldursGate_FadeEvent(CHARACTER, STRING)
DB_LOW_BaldursGate_SayWarning(CHARACTER)
DB_LOW_BaldursGate_WarningTriggers(DIALOGRESOURCE, GUIDSTRING)
DB_LOW_BaldursMouth_Articles(FLAG, ITEM, STRING)
DB_LOW_BaldursMouth_BroadsheetSeller(CHARACTER)
DB_LOW_BaldursMouth_BroadsheetSellerGetsBetter(INTEGER)
DB_LOW_BaldursMouth_CreatedBook(ITEM)
DB_LOW_BaldursMouth_ElevatorState(INTEGER)
DB_LOW_BaldursMouth_LetterReader(CHARACTER)
DB_LOW_BaldursMouth_LiftSwitches(GUIDSTRING)
DB_LOW_BaldursMouth_Merchants(CHARACTER)
DB_LOW_BaldursMouth_NegativeArticles(GUIDSTRING)
DB_LOW_BaldursMouth_PaperBoyFlags(CHARACTER, FLAG)
DB_LOW_BaldursMouth_PaperBoySpots(CHARACTER)
DB_LOW_BaldursMouth_PositiveArticles(ITEM)
DB_LOW_BaldursMouth_Printers(GUIDSTRING)
DB_LOW_BaldursMouth_TeleportUser(GUIDSTRING)
DB_LOW_BaldursMouth_WandererGreetingAD_Crime(STRING)
DB_LOW_BaldursMouth_WandererGreetingAD_RegisteredCrimeID(INTEGER)
DB_LOW_Baneites(GUIDSTRING)
DB_LOW_BasiliskGate_FlorrickExecutionPosterAnchors(ITEM)
DB_LOW_BasiliskGate_FlorrickExecution_BodyGuards(GUIDSTRING)
DB_LOW_BasiliskGate_FlorrickExecution_CitySetToExecutionState(INTEGER)
DB_LOW_BasiliskGate_FlorrickExecution_CountDownDays(INTEGER)
DB_LOW_BasiliskGate_FlorrickExecution_Posters(GUIDSTRING, ITEM, INTEGER)
DB_LOW_BasiliskGate_SteelWatchersNotes(ITEM)
DB_LOW_BellyOfTheBeast_AtLeastOneWaveservantAlive(INTEGER)
DB_LOW_BellyOfTheBeast_BeastmasterBoardingSubmersible(INTEGER)
DB_LOW_BellyOfTheBeast_BeastmasterReturnedToBasement(INTEGER)
DB_LOW_BellyOfTheBeast_WaveservantAttackers(CHARACTER, TRIGGER)
DB_LOW_BhaalApproach_CleanupCultistsAfterCombat(GUIDSTRING)
DB_LOW_BhaalTemple_AbducteeRescuer(CHARACTER)
DB_LOW_BhaalTemple_AbducteeStoredRelationshipDialogs(CHARACTER, DIALOGRESOURCE,
FLAG, STRING, INTEGER, INTEGER)
DB_LOW_BhaalTemple_AbductionAreas(TRIGGER, TRIGGER)
DB_LOW_BhaalTemple_AbductionPossibleArea(CHARACTER, TRIGGER, TRIGGER)
DB_LOW_BhaalTemple_AcceptanceAllies_CombatFirstTurn(INTEGER)
DB_LOW_BhaalTemple_AdmireKillADList(TRIGGER, DIALOGRESOURCE, CHARACTER, GUIDSTRING)
DB_LOW_BhaalTemple_Allies_DuelPos(TRIGGER, INTEGER)
DB_LOW_BhaalTemple_Allies_DuelPos_Found(INTEGER)
DB_LOW_BhaalTemple_ChosenInWorldAbductionArea(TRIGGER)
DB_LOW_BhaalTemple_ChosenInWorldAbductionPos(TRIGGER)
DB_LOW_BhaalTemple_CombatAD_Cultists(DIALOGRESOURCE, CHARACTER, INTEGER)
DB_LOW_BhaalTemple_CombatAD_Reapers(DIALOGRESOURCE, CHARACTER, INTEGER)
DB_LOW_BhaalTemple_CombatFirstTurn(INTEGER)
DB_LOW_BhaalTemple_CombatID(GUIDSTRING)
DB_LOW_BhaalTemple_CombatStartedPrematurely(INTEGER)
DB_LOW_BhaalTemple_Confrontation_MinscKillsJaheira(INTEGER)
DB_LOW_BhaalTemple_CurrentState(STRING)
DB_LOW_BhaalTemple_DarkUrgeAcceptance_PreConfrontation(INTEGER)
DB_LOW_BhaalTemple_Denizens_Combat(CHARACTER)
DB_LOW_BhaalTemple_Denizens_Combat_ObservationPos(CHARACTER, TRIGGER)
DB_LOW_BhaalTemple_Denizens_Dialogs(CHARACTER, DIALOGRESOURCE)
DB_LOW_BhaalTemple_Denizens_ObservationPos(CHARACTER, TRIGGER)
DB_LOW_BhaalTemple_Denizens_Reinforcements(INTEGER, CHARACTER)
DB_LOW_BhaalTemple_Harpers(CHARACTER)
DB_LOW_BhaalTemple_InWorldAbduction_AbducteeList(STRING, GUIDSTRING, GUIDSTRING)
DB_LOW_BhaalTemple_JaheiraConfrontation(INTEGER)
DB_LOW_BhaalTemple_JaheiraLeaves(INTEGER)
DB_LOW_BhaalTemple_MinscConfrontation(INTEGER)
DB_LOW_BhaalTemple_MinscLeaves(INTEGER)
DB_LOW_BhaalTemple_OpenedMainDoorFirstTime(INTEGER)
DB_LOW_BhaalTemple_OrinBattle_RitualChanter(CHARACTER)
DB_LOW_BhaalTemple_OrinBattle_RitualHelper(CHARACTER)
DB_LOW_BhaalTemple_OrinBattle_RitualTarget(CHARACTER)
DB_LOW_BhaalTemple_OrinBattle_RitualVFX_Tears(ITEM)
DB_LOW_BhaalTemple_OrinSpotting(CHARACTER)
DB_LOW_BhaalTemple_OrinsMother_InPlace(INTEGER)
DB_LOW_BhaalTemple_PostBattleDarkUrge_WaitForDialog(INTEGER)
DB_LOW_BhaalTemple_PostBattle_WaitForDialog(CHARACTER)
DB_LOW_BhaalTemple_RitualSpells(STRING, STRING)
DB_LOW_BhaalTemple_SavedOrinsInventory(INTEGER)
DB_LOW_BhaalTemple_Skeletons_AddToCombatCounter(INTEGER)
DB_LOW_BhaalTemple_State_SeenAltar(INTEGER)
DB_LOW_BhaalTemple_State_SpokenToAbducteePostCombat(STRING)
DB_LOW_BhaalTemple_State_WaitForLongRest(STRING)
DB_LOW_BhaalTemple_State_YennaWentToHide(STRING)
DB_LOW_BhaalTemple_VictimList(INTEGER, CHARACTER, TRIGGER)
DB_LOW_BhaalTemple_VictimSpotFound(STRING)
DB_LOW_BhaalTemple_VictimsOnAltar(CHARACTER)
DB_LOW_BloodMerchant_DamageWithBlood(STRING)
DB_LOW_BloodMerchant_DestinationTrigger(TRIGGER)
DB_LOW_BloodMerchant_ExplosionsPoints(GUIDSTRING)
DB_LOW_BloodMerchant_ExplosiveBloodCharacter(GUIDSTRING)
DB_LOW_BloodMerchant_TriggeringExplosions(TRIGGER, TRIGGER)
DB_LOW_BloodMerchant_WasInsideHouse(CHARACTER)
DB_LOW_BlushingMermaidBasementEntranceIllusuion(GUIDSTRING)
DB_LOW_BlushingMermaid_HagInformantsNoteRead(INTEGER)
DB_LOW_BonecloakApothecary_NoblestalkPropagated(INTEGER)
DB_LOW_Bonecloak_Couple(CHARACTER, DIALOGRESOURCE)
DB_LOW_Bonecloak_DerrythsCat(CHARACTER)
DB_LOW_Bonecloak_MetDerrythUNDFlags(FLAG)
DB_LOW_Bonecloak_ShopIsAbandoned(INTEGER)
DB_LOW_Brainquakes(TRIGGER)
DB_LOW_CazadorsPalace_AddedJournalEntries(STRING)
DB_LOW_CazadorsPalace_Ballroom_DoorUnlocked(INTEGER)
DB_LOW_CazadorsPalace_Ballroom_Minions(CHARACTER)
DB_LOW_CazadorsPalace_Ballroom_NPCs(CHARACTER)
DB_LOW_CazadorsPalace_Ballroom_Werewolves(CHARACTER)
DB_LOW_CazadorsPalace_CazadorsJournalEntries(FLAG, STRING)
DB_LOW_CazadorsPalace_CellsDoors(ITEM, DIALOGRESOURCE, CHARACTER)
DB_LOW_CazadorsPalace_Cells_Prisoners(CHARACTER, DIALOGRESOURCE, INTEGER)
DB_LOW_CazadorsPalace_Crypt_BookReactionTried(DIALOGRESOURCE)
DB_LOW_CazadorsPalace_Crypt_BooksReactions(ITEM, DIALOGRESOURCE)
DB_LOW_CazadorsPalace_DoorsWithMagicalProtection(ITEM, FLAG)
DB_LOW_CazadorsPalace_DoorsWithStatuses(ITEM, STRING)
DB_LOW_CazadorsPalace_Dungeon_Candlesticks(ITEM)
DB_LOW_CazadorsPalace_Dungeon_VaseActivated(STRING)
DB_LOW_CazadorsPalace_Dungeon_Vases(ITEM, DIALOGRESOURCE, STRING)
DB_LOW_CazadorsPalace_GuardTower_Guards(CHARACTER, DIALOGRESOURCE, DIALOGRESOURCE)
DB_LOW_CazadorsPalace_GuardTower_Rats(CHARACTER, DIALOGRESOURCE)
DB_LOW_CazadorsPalace_Kennel_AstarionKidnapped(INTEGER)
DB_LOW_CazadorsPalace_Kennel_CommentOnRingAfterDialog(INTEGER, CHARACTER)
DB_LOW_CazadorsPalace_Kennel_LongRestForced(INTEGER)
DB_LOW_CazadorsPalace_PreCombatOMHappened(INTEGER)
DB_LOW_CazadorsPalace_RitualRoom_ActivePentagrams(ITEM)
DB_LOW_CazadorsPalace_RitualRoom_AdditionalMinions(CHARACTERROOT, INTEGER, TRIGGER)
DB_LOW_CazadorsPalace_RitualRoom_AppliedExtraBuffs(CHARACTER, STRING)
DB_LOW_CazadorsPalace_RitualRoom_AstarionCapturedInCombat(INTEGER)
DB_LOW_CazadorsPalace_RitualRoom_AstarionIsBeingResurrected(INTEGER)
DB_LOW_CazadorsPalace_RitualRoom_AstarionReactedToFailure(INTEGER)
DB_LOW_CazadorsPalace_RitualRoom_AstarionsFaction(FACTION)
DB_LOW_CazadorsPalace_RitualRoom_Buffs(INTEGER, STRING, STRING)
DB_LOW_CazadorsPalace_RitualRoom_CombatID(GUIDSTRING)
DB_LOW_CazadorsPalace_RitualRoom_ExtraBuffs(TRIGGER, STRING)
DB_LOW_CazadorsPalace_RitualRoom_Gratings(TRIGGER, ITEM)
DB_LOW_CazadorsPalace_RitualRoom_Minions(CHARACTER)
DB_LOW_CazadorsPalace_RitualRoom_MoveItemsToCoffinAfterDialog(INTEGER)
DB_LOW_CazadorsPalace_RitualRoom_MoveToCoffin(INTEGER)
DB_LOW_CazadorsPalace_RitualRoom_NumOfBuffs(CHARACTER, INTEGER)
DB_LOW_CazadorsPalace_RitualRoom_OldNumOfBuffs(CHARACTER, INTEGER)
DB_LOW_CazadorsPalace_RitualRoom_PostCombatAdditionalSpeakers(CHARACTER)
DB_LOW_CazadorsPalace_RitualRoom_RitualForms(CHARACTER, CHARACTERROOT)
DB_LOW_CazadorsPalace_RitualRoom_RitualIndicators(ITEM, INTEGER)
DB_LOW_CazadorsPalace_RitualRoom_RitualParticipants(CHARACTER)
DB_LOW_CazadorsPalace_RitualRoom_SpawnDialogs(CHARACTER, DIALOGRESOURCE)
DB_LOW_CazadorsPalace_RitualRoom_Spawns(CHARACTER, TRIGGER, ITEM, TRIGGER)
DB_LOW_CazadorsPalace_RitualRoom_Spotters(CHARACTER)
DB_LOW_CazadorsPalace_RitualRoom_TakenPentagrams(CHARACTER, TRIGGER, INTEGER)
DB_LOW_CazadorsPalace_Servants(CHARACTER, DIALOGRESOURCE)
DB_LOW_CazadorsPalace_Teleporters(ITEM, DIALOGRESOURCE, FLAG, TRIGGER)
DB_LOW_ComedyApproval(INTEGER)
DB_LOW_ComedyPoints(GUIDSTRING, INTEGER)
DB_LOW_CountingHouseGuard_EnterCombatOnFactionChanged(CHARACTER, GUIDSTRING)
DB_LOW_CountingHouseTadpoledGuards(GUIDSTRING, DIALOGRESOURCE)
DB_LOW_CountingHouse_AlarmCombat(GUIDSTRING, FLAG)
DB_LOW_CountingHouse_AlarmFlagsByArea(FLAG)
DB_LOW_CountingHouse_AlarmIsTriggered(GUIDSTRING, FLAG)
DB_LOW_CountingHouse_AlarmTriggers(GUIDSTRING, FLAG, TAG)
DB_LOW_CountingHouse_AllGuardsHostileOnLongRest(INTEGER)
DB_LOW_CountingHouse_Civilians(GUIDSTRING)
DB_LOW_CountingHouse_Clerks(GUIDSTRING)
DB_LOW_CountingHouse_ClerksLedger(CHARACTER, ITEM)
DB_LOW_CountingHouse_CrowdTriggers(TRIGGER)
DB_LOW_CountingHouse_Customers(GUIDSTRING, TRIGGER)
DB_LOW_CountingHouse_DocksGuards(GUIDSTRING)
DB_LOW_CountingHouse_DocksGuardsForceActivated(INTEGER)
DB_LOW_CountingHouse_GuardADedInCombat(GUIDSTRING, GUIDSTRING)
DB_LOW_CountingHouse_GuardCombatADs(GUIDSTRING, DIALOGRESOURCE, FLAG)
DB_LOW_CountingHouse_Guards(GUIDSTRING)
DB_LOW_CountingHouse_HeistCombat(GUIDSTRING)
DB_LOW_CountingHouse_HostileGuards(GUIDSTRING)
DB_LOW_CountingHouse_PlayersPickedUpStolenGold(INTEGER)
DB_LOW_CountingHouse_PressurePlates(GUIDSTRING)
DB_LOW_CountingHouse_VaultCheckpointGates(ITEM)
DB_LOW_CountingHouse_VipVaults(ITEM, STRING)
DB_LOW_CurentVoodooDollTeleportSpot(GUIDSTRING)
DB_LOW_CurrentHagFightState(FLAG)
DB_LOW_DebugTrullyKillHag(INTEGER)
DB_LOW_DefeatedShroomsToCombatPhase(INTEGER, FLAG)
DB_LOW_DefeatedShroomsToResurrectionHP(INTEGER, REAL)
DB_LOW_DevilsFee_BlockDiamonds(INTEGER)
DB_LOW_DevilsFee_CellarBustPosition(INTEGER)
DB_LOW_DevilsFee_CellarUnlocked(INTEGER)
DB_LOW_DevilsFee_DealFlags(FLAG)
DB_LOW_DevilsFee_DevilishItems(ITEM, STRING, DIALOGRESOURCE, FLAG)
DB_LOW_DevilsFee_DiamonsToBlock(GUIDSTRING)
DB_LOW_DevilsFee_HellisItemsInteracted(ITEM)
DB_LOW_DevilsFee_HelsikInvocations(CHARACTER)
DB_LOW_DevilsFee_IncrementalRelationship(INTEGER)
DB_LOW_DevilsFee_NotesHouseOfHope(GUIDSTRING)
DB_LOW_DevilsFee_PactCombatant(CHARACTER)
DB_LOW_DevilsFee_PartyLevel(INTEGER, INTEGER)
DB_LOW_DevilsFee_Portals(GUIDSTRING, GUIDSTRING, STRING)
DB_LOW_DevilsFee_RevealingItems(ITEM)
DB_LOW_DevilsFee_RightElements(ITEM)
DB_LOW_DevilsFee_RitualTriggers(TRIGGER, TAG, FLAG)
DB_LOW_DiabolistTrapActive(INTEGER)
DB_LOW_DiabolistTrapTriggered(INTEGER)
DB_LOW_DiabolistTrap_NewHead(ITEM)
DB_LOW_DisguisedRedcaps(CHARACTER, STRING)
DB_LOW_DisguisedRedcapsPlayersToAttack(GUIDSTRING)
DB_LOW_DjinniTrapVictim(GUIDSTRING)
DB_LOW_DjinniTrap_EscapedPlayer(CHARACTER)
DB_LOW_DjinnitTrapVictim_GotOutMidDialogInst(INTEGER)
DB_LOW_DockWarehouse_Beasts(CHARACTER)
DB_LOW_DolorAndDoppelgangers(CHARACTER, GUIDSTRING, DIALOGRESOURCE)
DB_LOW_DropTemporaryHostility_HagSurvivors(INTEGER)
DB_LOW_Elfsong_BasementDoors(ITEM)
DB_LOW_Elfsong_EmperorsLair_UniqueADs(ITEM, DIALOGRESOURCE, FLAG)
DB_LOW_Elfsong_FlagsToChangePrivateRoom(FLAG)
DB_LOW_Elfsong_FlamingFists(CHARACTER)
DB_LOW_Elfsong_GithyankiGateMasters(CHARACTER, ITEM, TRIGGER)
DB_LOW_Elfsong_GithyankiGishAIHints(CHARACTER, CHARACTER)
DB_LOW_Elfsong_GithyankiThroughPortals_FirstWave(CHARACTER, ITEM, TRIGGER)
DB_LOW_Elfsong_GithyankiThroughPortals_NextReinforcement(CHARACTER)
DB_LOW_Elfsong_GithyankiThroughPortals_Reinforcements(CHARACTER, GUIDSTRING)
DB_LOW_Elfsong_LastRatKiller(GUIDSTRING)
DB_LOW_Elfsong_OpenHiddenDoor(ITEM)
DB_LOW_Elfsong_Patrons_Paired(CHARACTER, DIALOGRESOURCE, CHARACTER)
DB_LOW_Elfsong_PrivateRoomPADs(ITEM, DIALOGRESOURCE)
DB_LOW_Elfsong_QueenTraitorTriggers(TRIGGER)
DB_LOW_Elfsong_TrackRats(GUIDSTRING)
DB_LOW_Elfsong_Undercity_EmperorAD(TRIGGER)
DB_LOW_Ethel(CHARACTER)
DB_LOW_FindMol_ChangeCategoryEntries(STRING)
DB_LOW_FireworksHouse_BaniteGuards(CHARACTER)
DB_LOW_FireworksHouse_BanitesPermaDefeated(INTEGER)
DB_LOW_FireworksHouse_CombatGroups(STRING)
DB_LOW_FireworksHouse_ExplosiveBarrels(GUIDSTRING)
DB_LOW_FireworksHouse_Reinforcements(GUIDSTRING)
DB_LOW_FirstPlayerInDjinniLamp(CHARACTER)
DB_LOW_FlorrickConfrontation_CharPositions(STRING, CHARACTER, TRIGGER)
DB_LOW_FlorrickConfrontation_Characters(CHARACTER)
DB_LOW_FlorrickConfrontation_DebugTriggers(STRING, STRING, TRIGGER)
DB_LOW_FlorrickConfrontation_Dialogs(DIALOGRESOURCE)
DB_LOW_FlorrickConfrontation_Zones(STRING, TRIGGER)
DB_LOW_FoundPlayerNearDjinniLamp(INTEGER)
DB_LOW_GithKidMassacreBloodPuddle_PointTriggers(GUIDSTRING)
DB_LOW_GithKidMassacrePortals(GUIDSTRING)
DB_LOW_GithKidMassacreVictims(GUIDSTRING)
DB_LOW_GoldRewardForKillingLora(INTEGER)
DB_LOW_GondianOutcomeTeleportLocations(GUIDSTRING, GUIDSTRING)
DB_LOW_Gondians(GUIDSTRING)
DB_LOW_GortashFamilyHome_GortashParents(CHARACTER, DIALOGRESOURCE, DIALOGRESOURCE,
FLAG)
DB_LOW_GortashFamilyHome_MotherDidAD(INTEGER)
DB_LOW_GortashFamilyHome_TimerTicking(INTEGER)
DB_LOW_GreandeThrownAtDisguisedHag(INTEGER)
DB_LOW_GuildhallEntrance_CheckGuardsWhenInCity(INTEGER)
DB_LOW_GuildhallEntrance_Guards(GUIDSTRING)
DB_LOW_GuildhallEntrance_TusgrontTarget(CHARACTER)
DB_LOW_Guildhall_Bouldertrap(ITEM, ITEM)
DB_LOW_Guildhall_CombatPositions(TRIGGER, CHARACTER)
DB_LOW_Guildhall_FinalPositions(STRING, TRIGGER, CHARACTER)
DB_LOW_Guildhall_Inhabitants(GUIDSTRING, STRING)
DB_LOW_Guildhall_JaheiraBlockedQuests(STRING, STRING)
DB_LOW_Guildhall_OskarIsOnStage(INTEGER)
DB_LOW_Guildhall_ZhentLeader(CHARACTER)
DB_LOW_Guildhall_ZhentRepresentative(CHARACTER)
DB_LOW_Guildhall_ZhentRepresentativeDialogs(CHARACTER, STRING, DIALOGRESOURCE)
DB_LOW_GurFollowUp_AstarionDeadDialogs(CHARACTER, DIALOGRESOURCE)
DB_LOW_GurFollowUp_Dialogs(GUIDSTRING)
DB_LOW_GurFollowUp_GurFamilyInSewers(CHARACTER, TRIGGER, TRIGGER, DIALOGRESOURCE)
DB_LOW_GurFollowUp_GurTribeRemovalQueued(INTEGER)
DB_LOW_GurFollowUp_NPCs(CHARACTER, DIALOGRESOURCE, TRIGGER, TRIGGER)
DB_LOW_HagBossFightCombat(GUIDSTRING)
DB_LOW_HagCellarRetreatPAD_Started(INTEGER)
DB_LOW_HagCombatWithShrooms(GUIDSTRING)
DB_LOW_HagDialogInterruptedByShroomDefeated(INTEGER)
DB_LOW_HagDialogsPreventingReteatWhenShroomDefeated(DIALOGRESOURCE)
DB_LOW_HagDialogsWithGold(DIALOGRESOURCE)
DB_LOW_HagDouble_Combat_StateFlags(FLAG, TAG)
DB_LOW_HagDoublesSpawnPoints(TRIGGER)
DB_LOW_HagInformantsNote_Templates(ITEMROOT)
DB_LOW_HagKilledWhileDisguised(INTEGER)
DB_LOW_HagMaskControlLiftedAD_Reset(INTEGER)
DB_LOW_HagMaskEquipped_HagSurvivorReaction(CHARACTER, DIALOGRESOURCE)
DB_LOW_HagQuestGrenade_ThrowId(INTEGER)
DB_LOW_HagRetreatCombatID(GUIDSTRING)
DB_LOW_HagShroomsDefeated(GUIDSTRING)
DB_LOW_HagSpyDroppedDisguise_CombatId(GUIDSTRING)
DB_LOW_HagSpyPermaDefeatedCombat(GUIDSTRING)
DB_LOW_HagSpysNoteRead(INTEGER)
DB_LOW_HagSpysNote_Templates(ITEMROOT)
DB_LOW_HagSurvivors(CHARACTER)
DB_LOW_HagSurvivorsDialogs_PostHagTrulyDead(DIALOGRESOURCE)
DB_LOW_HagSurvivorsHideoutKnowledge_QuestUpdates(STRING)
DB_LOW_HagSurvivorsPresent_Readables(ITEM)
DB_LOW_HagSurvivorsQuestBookChest(GUIDSTRING)
DB_LOW_HagSurvivorsWornMaskADPlayed(INTEGER)
DB_LOW_HagSurvivors_Bandits(CHARACTER)
DB_LOW_HagSurvivors_Crabs(CHARACTER)
DB_LOW_HagSurvivors_Factions(FACTION)
DB_LOW_HagSurvivors_PlayersKilledMayrina(INTEGER)
DB_LOW_HagVomitTriggers(TRIGGER)
DB_LOW_HagVomitedDeadVanra(REAL, REAL, REAL)
DB_LOW_HighberrysRitualPerformedCharacters(CHARACTER, TRIGGER)
DB_LOW_HighberrysRitualPerformedItems(ITEM)
DB_LOW_HouseOfGrief_HeartForms(STRING, STRING, FLAG)
DB_LOW_HouseOfGrief_HeartMapping(STRING, INTEGER, FLAG)
DB_LOW_HouseOfHopePetrifiedDebtors(CHARACTER, DIALOGRESOURCE)
DB_LOW_HouseOfHope_AlarmIsReady(INTEGER)
DB_LOW_HouseOfHope_AllowedHopeSpirits(CHARACTER)
DB_LOW_HouseOfHope_ArchiveSkeletons(GUIDSTRING, DIALOGRESOURCE)
DB_LOW_HouseOfHope_ArchiveTreasures(ITEM)
DB_LOW_HouseOfHope_ArchivistCallAlarmCrime(STRING)
DB_LOW_HouseOfHope_ArchivistCustomWarningCrime(STRING)
DB_LOW_HouseOfHope_ArchivistIgnoreCrimes(CHARACTER)
DB_LOW_HouseOfHope_ArchivistSaysGoodbye(INTEGER)
DB_LOW_HouseOfHope_ArchivistWantsToSayGoodbye(INTEGER)
DB_LOW_HouseOfHope_ArchivistWarning(INTEGER)
DB_LOW_HouseOfHope_BoudoirImps(CHARACTER, TRIGGER, TRIGGER, TRIGGER)
DB_LOW_HouseOfHope_BoudoirImpsAfterAlarm(CHARACTER, TRIGGER, TRIGGER)
DB_LOW_HouseOfHope_BoudoirMoveEvent(CHARACTER, GUIDSTRING, STRING)
DB_LOW_HouseOfHope_CanSaveHope(INTEGER)
DB_LOW_HouseOfHope_CorridorGuards(GUIDSTRING)
DB_LOW_HouseOfHope_DeadSkeletons(ITEM, ITEM)
DB_LOW_HouseOfHope_DebtorClothes(INTEGER, ITEM)
DB_LOW_HouseOfHope_DebtorClothesCounter(INTEGER)
DB_LOW_HouseOfHope_DebtorDisguised(CHARACTER)
DB_LOW_HouseOfHope_DebtorTemplates(GUIDSTRING)
DB_LOW_HouseOfHope_DebtorTransformed(GUIDSTRING, GUIDSTRING)
DB_LOW_HouseOfHope_DebtorsIntoDemons(GUIDSTRING, GUIDSTRING)
DB_LOW_HouseOfHope_DelayTheAmbush(GUIDSTRING)
DB_LOW_HouseOfHope_DialogWithSuccubus(INTEGER)
DB_LOW_HouseOfHope_DisableInferno(INTEGER)
DB_LOW_HouseOfHope_FlamingSpheres(CHARACTER, INTEGER)
DB_LOW_HouseOfHope_HelpfulHope(INTEGER)
DB_LOW_HouseOfHope_HiddenBoudoirCharacters(CHARACTER)
DB_LOW_HouseOfHope_HopeAbruptQuestStart(INTEGER)
DB_LOW_HouseOfHope_HopeAppeared(CHARACTER)
DB_LOW_HouseOfHope_HopeChains(GUIDSTRING)
DB_LOW_HouseOfHope_HopeFoopPoofVFX(EFFECTRESOURCE)
DB_LOW_HouseOfHope_HopeGuidance(TRIGGER, TRIGGER, STRING, INTEGER)
DB_LOW_HouseOfHope_HopeIsFree(INTEGER)
DB_LOW_HouseOfHope_HopeRescuer(CHARACTER)
DB_LOW_HouseOfHope_HopeSpirits(GUIDSTRING)
DB_LOW_HouseOfHope_HopeTriggeredDialogues(TRIGGER, CHARACTER, DIALOGRESOURCE,
INTEGER, STRING, STRING)
DB_LOW_HouseOfHope_InAmbush(GUIDSTRING)
DB_LOW_HouseOfHope_IncludeHope(INTEGER)
DB_LOW_HouseOfHope_IncubusFollowup(INTEGER)
DB_LOW_HouseOfHope_IncubusFollowupTriggers(TRIGGER)
DB_LOW_HouseOfHope_IncubusIsSuccubus(INTEGER)
DB_LOW_HouseOfHope_InfernoInProgress(INTEGER)
DB_LOW_HouseOfHope_InfernoTriggers(TRIGGER, INTEGER)
DB_LOW_HouseOfHope_KorrillaReadyToTalk(INTEGER)
DB_LOW_HouseOfHope_Markers(TRIGGER, STRING)
DB_LOW_HouseOfHope_MasterKeywordNotes(ITEM)
DB_LOW_HouseOfHope_Naked(CHARACTER)
DB_LOW_HouseOfHope_OnCast_Hold(GUIDSTRING, DIALOGRESOURCE, STRING)
DB_LOW_HouseOfHope_OnDeathOther_Hold(GUIDSTRING, GUIDSTRING, DIALOGRESOURCE)
DB_LOW_HouseOfHope_OrthonIsAlly(INTEGER)
DB_LOW_HouseOfHope_OverrideArrestDialogue(CHARACTER)
DB_LOW_HouseOfHope_PlayerContainers(ROOT)
DB_LOW_HouseOfHope_PlayerForRaphaelDialog(CHARACTER)
DB_LOW_HouseOfHope_PlayerInIncubusDialogue(CHARACTER)
DB_LOW_HouseOfHope_Portal(ITEM, DIALOGRESOURCE, DIALOGRESOURCE)
DB_LOW_HouseOfHope_PortalComment(CHARACTER, ITEM)
DB_LOW_HouseOfHope_PrisonButtons(ITEM)
DB_LOW_HouseOfHope_PrisonDoorUnlocked(INTEGER)
DB_LOW_HouseOfHope_PrisonKnowledge(INTEGER)
DB_LOW_HouseOfHope_PrisonMarkerMoved(INTEGER)
DB_LOW_HouseOfHope_RaphaelBeastStatuses(INTEGER, STRING)
DB_LOW_HouseOfHope_RaphaelBurnedHope(INTEGER)
DB_LOW_HouseOfHope_RestorationDevice(ITEM)
DB_LOW_HouseOfHope_SetNextTurnAD(DIALOGRESOURCE)
DB_LOW_HouseOfHope_SetUpAmbush(GUIDSTRING, TRIGGER)
DB_LOW_HouseOfHope_ShouldMoveHopeAfterDialogue(INTEGER)
DB_LOW_HouseOfHope_ShouldUpdatePrisonMarker(INTEGER)
DB_LOW_HouseOfHope_SoulPillarTriggers(TRIGGER)
DB_LOW_HouseOfHope_SoulPillars(ITEM)
DB_LOW_HouseOfHope_SoulPillarsDeactivated(ITEM)
DB_LOW_HouseOfHope_SpheresActivated(INTEGER)
DB_LOW_HouseOfHope_SpiritSouls(CHARACTER, TRIGGER, TRIGGER, DIALOGRESOURCE)
DB_LOW_HouseOfHope_SpiritSoulsPoofVFX(EFFECTRESOURCE)
DB_LOW_HouseOfHope_SpiritSoulsTriggered(CHARACTER)
DB_LOW_HouseOfHope_TrappedTreasures(GUIDSTRING, STRING, STRING)
DB_LOW_HouseOfHope_Treasures(ITEM, TRIGGER, ITEM)
DB_LOW_HouseOfHope_UnlockTreasures(INTEGER)
DB_LOW_HouseOfHope_UsedDisguiseAtLeastOnce(GUIDSTRING)
DB_LOW_HouseOfHope_WearedClothesBack(CHARACTER)
DB_LOW_IronThrone_DeadCharacterBeachPos(TRIGGER)
DB_LOW_IronThrone_DeadCharactersPriorityHostages(CHARACTER)
DB_LOW_IronThrone_HostageReturnDialogs(CHARACTER, DIALOGRESOURCE)
DB_LOW_IronThrone_HostagesInSubmersible(CHARACTER)
DB_LOW_IronThrone_PrisonerLeaveOrder(CHARACTER)
DB_LOW_IronThrone_PrisonerReturnPositions(CHARACTER, TRIGGER, ITEM)
DB_LOW_IronThrone_ReturnDialogs(DIALOGRESOURCE)
DB_LOW_IronThrone_SpokespersonDead(INTEGER)
DB_LOW_JaheirasHouse_ADList(STRING, STRING)
DB_LOW_JaheirasHouse_KidCombat(GUIDSTRING)
DB_LOW_JaheirasHouse_OriginMomentList(DIALOGRESOURCE, CHARACTER)
DB_LOW_JaheirasHouse_RetryPAD(GUIDSTRING)
DB_LOW_JatloInstaDied_MandatorySpeakers(GUIDSTRING)
DB_LOW_KarsusTomeADGaleTriggerSetup(INTEGER)
DB_LOW_KerriFinalConfrontationAllies(GUIDSTRING)
DB_LOW_KnockedOutHag_CarveOutVanraPAD(INTEGER)
DB_LOW_KnowsStolenGoldInSewers_QuestUpdates(STRING)
DB_LOW_KurwinCoffer_Flowers(ITEMROOT)
DB_LOW_KurwinCoffer_ObjectPlaced(ITEM)
DB_LOW_KurwinCoffin_CoffinFillers(GUIDSTRING, GUIDSTRING, GUIDSTRING)
DB_LOW_KurwinCoffin_DebugList(STRING, GUIDSTRING, GUIDSTRING)
DB_LOW_KurwinCoffin_EmptyCoffins(ITEM, ITEM)
DB_LOW_KurwinCoffin_FilledCoffins(ITEM, ITEM)
DB_LOW_KurwinCoffin_GhostEncounter(GUIDSTRING)
DB_LOW_KurwinCoffin_KoboldGang(CHARACTER, GUIDSTRING)
DB_LOW_KurwinCoffin_KoboldGang_Hole(ITEM, GUIDSTRING)
DB_LOW_KurwinCoffin_KoboldGang_Kobold(CHARACTER)
DB_LOW_KurwinCoffin_KoboldGang_Kobolds(CHARACTER)
DB_LOW_KurwinCoffin_KoboldRootList(CHARACTERROOT)
DB_LOW_KurwinCoffin_NecromancerCombat(GUIDSTRING)
DB_LOW_KurwinCoffin_PeacefulNecromancyFlags(GUIDSTRING)
DB_LOW_KurwinCoffin_RisenUndead_Waves(INTEGER, CHARACTER)
DB_LOW_LabBaneites(CHARACTER)
DB_LOW_LabGondians(GUIDSTRING)
DB_LOW_LevelTeleportHagResurrecting(INTEGER)
DB_LOW_LodgeGithKid(GUIDSTRING)
DB_LOW_LodgeSocietyMembers(GUIDSTRING)
DB_LOW_Lodge_InteriorTriggers(TRIGGER)
DB_LOW_MaskedVictims_HagMask(CHARACTER, ITEM, ITEMROOT)
DB_LOW_MindflayerOutburst_Bystanders(CHARACTER, TRIGGER)
DB_LOW_MindflayerOutburst_Characters(CHARACTER)
DB_LOW_MindflayerOutburst_CiviliansRanAway(TRIGGER)
DB_LOW_MindflayerOutburst_CombatStartEmperorADTriggered(TRIGGER)
DB_LOW_MindflayerOutburst_CombatSurprise(TRIGGER)
DB_LOW_MindflayerOutburst_CrowdTriggers(TRIGGER, TRIGGER)
DB_LOW_MindflayerOutburst_FlamingFistPostCombatADTriggered(TRIGGER)
DB_LOW_MindflayerOutburst_NewbornMindflayerADs(GUIDSTRING, DIALOGRESOURCE)
DB_LOW_MindflayerOutburst_RunningAwayCiviliansADs(GUIDSTRING, DIALOGRESOURCE)
DB_LOW_MindflayerOutburst_RunningAwayFlamingFistsADs(TRIGGER, DIALOGRESOURCE)
DB_LOW_MindflayerOutburst_Surprised(CHARACTER, TRIGGER)
DB_LOW_MindflayerOutburst_TurnedCivilians(CHARACTER, TRIGGER, STRING)
DB_LOW_MindflayerOutburst_TurningCiviliansADs(GUIDSTRING, DIALOGRESOURCE)
DB_LOW_MinscHideout_BooPrisonWall(ITEM, STRING)
DB_LOW_MinscHideout_DisabledValves(ITEM)
DB_LOW_MinscHideout_PlayerNearSluiceGuard_002(CHARACTER)
DB_LOW_MinscHideout_RelicVB(ITEM, DIALOGRESOURCE, VOICEBARKRESOURCE)
DB_LOW_MinscHideout_SluiceGates(ITEM, ITEM)
DB_LOW_MinscHideout_SluiceGuards(CHARACTER)
DB_LOW_MinscHideout_SluiceGuards_Crows(CHARACTER, TRIGGER)
DB_LOW_MinscHideout_TeleportParams(CHARACTER, TRIGGER)
DB_LOW_MinscHideout_TeleportingToHideout(CHARACTER)
DB_LOW_MinscHideout_ValveIndicators(ITEM, ITEM)
DB_LOW_MinscHideout_ValveLevel(ITEM, INTEGER, INTEGER)
DB_LOW_MinscHideout_ValveOpened(ITEM, INTEGER)
DB_LOW_MinscHideout_ValveStatuses(ITEM, STRING, REAL, INTEGER)
DB_LOW_MinscHideout_ValveTimerStatuses(ITEM, STRING, REAL)
DB_LOW_MinscHideout_Valves(ITEM)
DB_LOW_MinscHideout_ZhentLeaderMoving(INTEGER)
DB_LOW_MissingKidsMother(CHARACTER)
DB_LOW_MurderTribunal_BaptisedPlayer(CHARACTER)
DB_LOW_MurderTribunal_Baptism_Chant_ToggleFlag(INTEGER)
DB_LOW_MurderTribunal_Baptism_FadingCultists(INTEGER)
DB_LOW_MurderTribunal_BecameUnholyAssassinPAD(CHARACTER)
DB_LOW_MurderTribunal_Bench(ITEM)
DB_LOW_MurderTribunal_CancelValeriaChainedBehaviorFlags(FLAG)
DB_LOW_MurderTribunal_ChainCrimes(STRING)
DB_LOW_MurderTribunal_ChosenVictim(CHARACTER)
DB_LOW_MurderTribunal_Court_NPCs(CHARACTER, ITEM, TRIGGER)
DB_LOW_MurderTribunal_Cultists(CHARACTER)
DB_LOW_MurderTribunal_Cultists_ChantADs(DIALOGRESOURCE)
DB_LOW_MurderTribunal_Cultists_ChantCooldown(INTEGER)
DB_LOW_MurderTribunal_Cultists_ChantTiming(STRING, INTEGER)
DB_LOW_MurderTribunal_Cultists_Chanting(INTEGER)
DB_LOW_MurderTribunal_Cultists_InCombat(INTEGER)
DB_LOW_MurderTribunal_Cultists_OffStage(CHARACTER)
DB_LOW_MurderTribunal_Cultists_ToFade(CHARACTER)
DB_LOW_MurderTribunal_Cultists_ValeriaAndCultistsDefeated(INTEGER)
DB_LOW_MurderTribunal_DEBUG_ResetBaptism(INTEGER)
DB_LOW_MurderTribunal_DeathKnights(CHARACTER)
DB_LOW_MurderTribunal_DoValeriaSharessCaressSetup(INTEGER)
DB_LOW_MurderTribunal_FlagDialogs(DIALOGRESOURCE)
DB_LOW_MurderTribunal_PlayerVictims(CHARACTER)
DB_LOW_MurderTribunal_PossibleMurderVictims(CHARACTER, ITEM, FLAG, GUIDSTRING)
DB_LOW_MurderTribunal_SarevokCombatStatuses(STRING)
DB_LOW_MurderTribunal_SarevokDisableCombatStatuses(INTEGER)
DB_LOW_MurderTribunal_SpokeToDolorAndDeathKnight(INTEGER)
DB_LOW_MurderTribunal_ValeriaAttackedAD_OnCooldown(INTEGER)
DB_LOW_MurderTribunal_ValeriaChainedCombat(INTEGER)
DB_LOW_MurderTribunal_ValeriaDeadBeforeBaptism(INTEGER)
DB_LOW_MurderTribunal_ValeriaFreed(INTEGER)
DB_LOW_MurderTribunal_ValeriaKiller(CHARACTER)
DB_LOW_MurderTribunal_ValeriaWaitingToFlee(INTEGER)
DB_LOW_MurderTribunal_VictimGhostHere(INTEGER)
DB_LOW_OSKARSBELOVED_OSKARPOSSESSEDCharacter(GUIDSTRING)
DB_LOW_OmeluumIsTeleportingAwayFromSubmarine(INTEGER)
DB_LOW_OskarBeloved_ArmouryThrowableObjects(ITEM)
DB_LOW_OskarBeloved_ArtAreaThrowableObjects(ITEM)
DB_LOW_OskarBeloved_CellarThrowableObjects(ITEM)
DB_LOW_OskarBeloved_CorridorThrowableObjects(ITEM)
DB_LOW_OskarBeloved_DiningRoomThrowableObjects(ITEM)
DB_LOW_OskarBeloved_KitchenThrowableObjects(ITEM)
DB_LOW_OskarBeloved_RoomAmmo(STRING, STRING)
DB_LOW_OskarBeloved_RoomTargets(STRING, STRING)
DB_LOW_OskarBeloved_TempSelectedPlayer(CHARACTER)
DB_LOW_OskarBeloved_TempSelectedThrow(ITEM)
DB_LOW_OskarsBeloved_AngryNobles(GUIDSTRING, TRIGGER, DIALOGRESOURCE,
DIALOGRESOURCE)
DB_LOW_OskarsBeloved_AtelierSpeakingPortraits(ITEM, DIALOGRESOURCE, TRIGGER)
DB_LOW_OskarsBeloved_AuraItems(TRIGGER, ITEM)
DB_LOW_OskarsBeloved_BurningPortrait(GUIDSTRING)
DB_LOW_OskarsBeloved_CellarFood(ITEM, ITEMROOT)
DB_LOW_OskarsBeloved_CivilianInHauntingCombat(CHARACTER)
DB_LOW_OskarsBeloved_ConnectedEnemyPortrait(ITEM, GUIDSTRING)
DB_LOW_OskarsBeloved_CurrentHauntCombatInRoom(STRING, GUIDSTRING)
DB_LOW_OskarsBeloved_DestroyArmouryObjects(ITEM)
DB_LOW_OskarsBeloved_DestroyerPlayer(CHARACTER)
DB_LOW_OskarsBeloved_DuelStarted(INTEGER)
DB_LOW_OskarsBeloved_FallingFlyingObjects(ITEM, TRIGGER)
DB_LOW_OskarsBeloved_FirstPlayerTargetedInRoom(GUIDSTRING, INTEGER)
DB_LOW_OskarsBeloved_FlyingObjects(ITEM)
DB_LOW_OskarsBeloved_FullAggressiveInArtRoom(INTEGER)
DB_LOW_OskarsBeloved_GUS_298378_ClosingSteps(STRING)
DB_LOW_OskarsBeloved_GuildhallTraders(CHARACTER)
DB_LOW_OskarsBeloved_HadHauntRoomFTB(STRING)
DB_LOW_OskarsBeloved_HasReactedToPainting(GUIDSTRING)
DB_LOW_OskarsBeloved_HauntBooks(ITEM)
DB_LOW_OskarsBeloved_HauntBooksOwner(ITEM, GUIDSTRING)
DB_LOW_OskarsBeloved_HauntEntities(GUIDSTRING)
DB_LOW_OskarsBeloved_HauntLights(TRIGGER, GUIDSTRING)
DB_LOW_OskarsBeloved_HauntSurfaceSpawn(TRIGGER, STRING, REAL)
DB_LOW_OskarsBeloved_HauntTriggers(TRIGGER)
DB_LOW_OskarsBeloved_KerriDialogPlayer(GUIDSTRING)
DB_LOW_OskarsBeloved_KerriPossessing(INTEGER)
DB_LOW_OskarsBeloved_NobleDuel(GUIDSTRING)
DB_LOW_OskarsBeloved_NobleOnsite(GUIDSTRING)
DB_LOW_OskarsBeloved_NoblesArguing(INTEGER)
DB_LOW_OskarsBeloved_NoblesPreparingDuel(INTEGER)
DB_LOW_OskarsBeloved_NotHauntBooksOwner(ITEM, GUIDSTRING)
DB_LOW_OskarsBeloved_NotHauntDialogs(CHARACTER, DIALOGRESOURCE)
DB_LOW_OskarsBeloved_NotHauntEntities(GUIDSTRING)
DB_LOW_OskarsBeloved_NotHauntOneShotTriggers(TRIGGER)
DB_LOW_OskarsBeloved_OnlyNotHauntObjects(GUIDSTRING)
DB_LOW_OskarsBeloved_OskarWakingUp(INTEGER, GUIDSTRING)
DB_LOW_OskarsBeloved_PieNotInInitialPlace(INTEGER)
DB_LOW_OskarsBeloved_PieThrowID(INTEGER)
DB_LOW_OskarsBeloved_PlayersInArmoury(CHARACTER)
DB_LOW_OskarsBeloved_PlayersInArtArea(CHARACTER)
DB_LOW_OskarsBeloved_PlayersInCellar(CHARACTER)
DB_LOW_OskarsBeloved_PlayersInCorridor(CHARACTER)
DB_LOW_OskarsBeloved_PlayersInDining(CHARACTER)
DB_LOW_OskarsBeloved_PlayersInKitchen(CHARACTER)
DB_LOW_OskarsBeloved_PoltergeistDefeatedCounter(FLAG, STRING, STRING)
DB_LOW_OskarsBeloved_PoltergeistTriggers(TRIGGER, STRING)
DB_LOW_OskarsBeloved_Poltergeists(CHARACTER, STRING, INTEGER)
DB_LOW_OskarsBeloved_PoltergeistsBedroom(GUIDSTRING, TRIGGER)
DB_LOW_OskarsBeloved_PortraitGuards(GUIDSTRING)
DB_LOW_OskarsBeloved_PortraitNames(FLAG, STRING)
DB_LOW_OskarsBeloved_PortraitNamesIdentity(TAG, STRING)
DB_LOW_OskarsBeloved_PortraitZombieCombat(GUIDSTRING, CHARACTER)
DB_LOW_OskarsBeloved_PossessionCombatID(GUIDSTRING)
DB_LOW_OskarsBeloved_RoomCombatant(CHARACTER, STRING)
DB_LOW_OskarsBeloved_SkullCombat(GUIDSTRING, ITEM)
DB_LOW_OskarsBeloved_SoundTriggers(TRIGGER)
DB_LOW_OskarsBeloved_StartedFinalConfrontation(INTEGER)
DB_LOW_OskarsBeloved_StartedSpookyExplosions(INTEGER)
DB_LOW_OskarsBeloved_StepsToUpdateWhenSeenOskar(STRING)
DB_LOW_OskarsBeloved_TeleportedKerri(INTEGER)
DB_LOW_OskarsBeloved_ThrowablePaintings(GUIDSTRING)
DB_LOW_OskarsBeloved_ThrownItemAction(ITEM, INTEGER)
DB_LOW_OskarsBeloved_ThrowsActive(STRING)
DB_LOW_OskarsBeloved_Thunderwaves(TRIGGER, ITEM, STRING)
DB_LOW_OskarsBeloved_WaitingForPostCombat(INTEGER)
DB_LOW_OskarsBeloved_WitnessedPossession(INTEGER)
DB_LOW_Park_CivilianGroup(GUIDSTRING, STRING)
DB_LOW_Park_Civilians(GUIDSTRING)
DB_LOW_Park_CiviliansSpreeTargets(GUIDSTRING, INTEGER)
DB_LOW_Park_CombatGUID(GUIDSTRING)
DB_LOW_Park_Cultists(GUIDSTRING)
DB_LOW_Park_FixGUS296599(INTEGER)
DB_LOW_Park_FlamingFists(GUIDSTRING)
DB_LOW_Park_FleeAfterCombat(CHARACTER, GUIDSTRING)
DB_LOW_Park_MovePairs(CHARACTER, CHARACTER)
DB_LOW_Park_Replacements(GUIDSTRING)
DB_LOW_Park_RetiredFists(GUIDSTRING)
DB_LOW_PartyMembersInHagSpyCombat(CHARACTER)
DB_LOW_PhilgravesMansion_AlarmSet(INTEGER)
DB_LOW_PhilgravesMansion_AllowedUndeadTagsInLair(TAG)
DB_LOW_PhilgravesMansion_AttemptedPerceptionStreetDoor(CHARACTER)
DB_LOW_PhilgravesMansion_BasementDropZombies(CHARACTER, TRIGGER)
DB_LOW_PhilgravesMansion_BeatingActive(INTEGER)
DB_LOW_PhilgravesMansion_BeggarOneShotTriggers(TRIGGER, CHARACTER, CHARACTER,
DIALOGRESOURCE)
DB_LOW_PhilgravesMansion_CarrionBuffs(STRING, ITEM)
DB_LOW_PhilgravesMansion_CarrionCoffins(ITEM, CHARACTER, DIALOGRESOURCE)
DB_LOW_PhilgravesMansion_CarrionCombat(GUIDSTRING)
DB_LOW_PhilgravesMansion_CarrionMinions(CHARACTER)
DB_LOW_PhilgravesMansion_CarrionSawThrumboOnGround(INTEGER)
DB_LOW_PhilgravesMansion_CheckpointGuards(CHARACTER)
DB_LOW_PhilgravesMansion_GoingInsideHouse(CHARACTER)
DB_LOW_PhilgravesMansion_JarContainer(ITEM, GUIDSTRING)
DB_LOW_PhilgravesMansion_Jars(ITEM)
DB_LOW_PhilgravesMansion_LairEnemies(CHARACTER)
DB_LOW_PhilgravesMansion_LairEntities(GUIDSTRING)
DB_LOW_PhilgravesMansion_LairItems(ITEM)
DB_LOW_PhilgravesMansion_LeavingTriggers(CHARACTER, TRIGGER)
DB_LOW_PhilgravesMansion_LumbarPunch(INTEGER)
DB_LOW_PhilgravesMansion_LumbarPunch_Player(INTEGER)
DB_LOW_PhilgravesMansion_LumbarPunchesLeft(INTEGER)
DB_LOW_PhilgravesMansion_MovedGem(INTEGER)
DB_LOW_PhilgravesMansion_ProcessingLairRoll(CHARACTER)
DB_LOW_PhilgravesMansion_ReadyToReactWhenSeenCarrion(INTEGER)
DB_LOW_PhilgravesMansion_ReadyToTeleport(INTEGER)
DB_LOW_PhilgravesMansion_RevealedAlarm(INTEGER)
DB_LOW_PhilgravesMansion_SpellOnLairTrigger(CHARACTER, INTEGER)
DB_LOW_PhilgravesMansion_WaitingToLeaveBeating(INTEGER)
DB_LOW_PhilgravesMansion_ZombieBeggars(CHARACTER)
DB_LOW_PhilgravesMansion_ZombieBeggarsInsideHouseLocations(CHARACTER, TRIGGER)
DB_LOW_PhilgravesMansion_ZombieBeggarsMeetingLocations(CHARACTER, TRIGGER, FLAG)
DB_LOW_PlagueShip_HadSavingThrow(CHARACTER)
DB_LOW_PlaqueDescriptionBeingPlayed(INTEGER)
DB_LOW_PlayersReadHagSurvivorsPoster(INTEGER)
DB_LOW_PlayersTrulyKilledHagWithoutKnowingSurvivorsHideout(INTEGER)
DB_LOW_Pottery_Pots(ITEM)
DB_LOW_Prison_RatScene_RelevantInterrupts(STRING)
DB_LOW_Quenora(GUIDSTRING)
DB_LOW_RandomVoodooDollDestination(GUIDSTRING)
DB_LOW_SWS_Alcohol(ITEM)
DB_LOW_SWS_AtWall_Civilians(CHARACTER)
DB_LOW_SWS_AtWall_Guards(CHARACTER)
DB_LOW_SWS_AtWall_Kids(CHARACTER)
DB_LOW_SWS_BaldursMouth_CivPos(CHARACTER, TRIGGER)
DB_LOW_SWS_BaldursMouth_Guards(CHARACTER)
DB_LOW_SWS_BasiliskGate_Civs(CHARACTER)
DB_LOW_SWS_BasiliskGate_CriminalVignette(CHARACTER, DIALOGRESOURCE)
DB_LOW_SWS_BasiliskGate_CriminalVignette_ScheduleRemove(INTEGER)
DB_LOW_SWS_BasiliskGate_Guards(CHARACTER)
DB_LOW_SWS_BasiliskGate_NoGuards(INTEGER)
DB_LOW_SWS_Bonecloak_CivRunPos(CHARACTER, TRIGGER)
DB_LOW_SWS_Bonecloak_Civ_Pos(CHARACTER, TRIGGER)
DB_LOW_SWS_Bonecloak_Guard_Chosen(CHARACTER)
DB_LOW_SWS_Bonecloak_Guards(CHARACTER)
DB_LOW_SWS_DocksRoad_Civilians(CHARACTER)
DB_LOW_SWS_DocksRoad_Guards(CHARACTER)
DB_LOW_SWS_NearMermaid_CivPos(CHARACTER, TRIGGER)
DB_LOW_SWS_NearMermaid_Guards(CHARACTER)
DB_LOW_SWS_NearMermaid_Traders(CHARACTER)
DB_LOW_SWS_PatrolGroupNames(STRING)
DB_LOW_SahuaginAttack_Civilians(CHARACTER, DIALOGRESOURCE)
DB_LOW_SahuaginAttack_Combat(GUIDSTRING)
DB_LOW_SahuaginAttack_CombatPlayers(CHARACTER, GUIDSTRING)
DB_LOW_SahuaginAttack_PAD_CombatPlayers(CHARACTER)
DB_LOW_SahuaginAttack_PAD_PreferPlayer(CHARACTER)
DB_LOW_SahuaginAttack_PAD_SelectedPlayer(CHARACTER)
DB_LOW_SahuaginAttack_Sahuagin(CHARACTER, TRIGGER)
DB_LOW_SaveValeriaQuestSteps(STRING)
DB_LOW_SavingVanraDialogStartedOnKnockOut(INTEGER)
DB_LOW_SerialKiller_CantTalk(CHARACTER, CHARACTER)
DB_LOW_SerialKiller_DevellaIgnoreCrimes(STRING)
DB_LOW_SerialKiller_DevellaOutOfElsong(INTEGER)
DB_LOW_SerialKiller_DevellaWillIgnoreCrime(INTEGER)
DB_LOW_SerialKiller_DolorGoAway(STRING)
DB_LOW_SerialKiller_DolorWasInFigaros(INTEGER)
DB_LOW_SerialKiller_DoppelgangerPauseRegions(TRIGGER)
DB_LOW_SerialKiller_DoppelgangerTryingDialog(CHARACTER, DIALOGRESOURCE)
DB_LOW_SerialKiller_Doppelganger_AlreadyTransformed(CHARACTER)
DB_LOW_SerialKiller_DoppelgangersIteration(STRING, STRING, CHARACTER)
DB_LOW_SerialKiller_FigarosDoors(ITEM, FLAG)
DB_LOW_SerialKiller_FlagsDrinkingWine(FLAG)
DB_LOW_SerialKiller_FlagsThatTriggersWineFiestival(FLAG)
DB_LOW_SerialKiller_HidingDone(INTEGER)
DB_LOW_SerialKiller_IgnoredCrimesIDs(INTEGER)
DB_LOW_SerialKiller_KillerPlayer(CHARACTER, STRING)
DB_LOW_SerialKiller_KillerPlayer(CHARACTER, STRING, DIALOGRESOURCE)
DB_LOW_SerialKiller_PlayersHaveHandsFromDolor(FLAG)
DB_LOW_SerialKiller_PlayersInWineFestival(CHARACTER)
DB_LOW_SerialKiller_PlayersIncombat(CHARACTER, GUIDSTRING)
DB_LOW_SerialKiller_PlayersIncombat_Figaros(GUIDSTRING, GUIDSTRING)
DB_LOW_SerialKiller_ReproduceEscapePAD(GUIDSTRING, GUIDSTRING)
DB_LOW_SerialKiller_RunAwayAfterCombat(GUIDSTRING, CHARACTER)
DB_LOW_SerialKiller_SawAlexanderDead(CHARACTER)
DB_LOW_SerialKiller_SceneAtFigaros(CHARACTER, TRIGGER, DIALOGRESOURCE)
DB_LOW_SerialKiller_SeeTableau(FLAG, GUIDSTRING)
DB_LOW_SerialKiller_TargetList(CHARACTER, GUIDSTRING)
DB_LOW_SerialKiller_TheHighberrys(CHARACTER)
DB_LOW_SerialKiller_Victim_Marker(CHARACTER, STRING)
DB_LOW_SerialKiller_Victim_Marker_AlreadyDead(CHARACTER, STRING, STRING)
DB_LOW_SerialKiller_Victim_QuestState(CHARACTER, STRING)
DB_LOW_SerialKiller_VictimsAndCrimeTriggers(GUIDSTRING, GUIDSTRING)
DB_LOW_SerialKiller_WaitingCombat_NoWine(CHARACTER)
DB_LOW_SerialKiller_WaitingFigaroBeFree(STRING)
DB_LOW_SerialKiller_WineFestivalADs(DIALOGRESOURCE, CHARACTER, CHARACTER,
CHARACTER, INTEGER)
DB_LOW_SerialKiller_WineFestivalADs_CurrentOrder(INTEGER)
DB_LOW_SerialKiller_WineFestivalAppearingEvents(CHARACTER, STRING)
DB_LOW_SerialKiller_WineFestivalCrowds(TRIGGER)
DB_LOW_SerialKiller_WineFestivalPositions(CHARACTER, GUIDSTRING, GUIDSTRING,
STRING)
DB_LOW_Serialkiller_HandsFlagInDolorBag(GUIDSTRING)
DB_LOW_SetFlagOnReadDocument(ITEM, FLAG)
DB_LOW_SetFlagOnReadDocumentRoot(ITEMROOT, FLAG)
DB_LOW_Sewer_BhaalistShooters(GUIDSTRING)
DB_LOW_Sewer_BurningOoze(GUIDSTRING)
DB_LOW_Sewer_FireWizardDialogStarted(INTEGER)
DB_LOW_Sewer_FireWizard_ADFlags(GUIDSTRING)
DB_LOW_Sewer_FireWizard_Elementals(GUIDSTRING)
DB_LOW_Sewer_FireWizard_SpellADFlags(STRING, GUIDSTRING)
DB_LOW_Sewer_Raft_CurrentStation(INTEGER)
DB_LOW_Sewer_Raft_InMotion(INTEGER)
DB_LOW_Sewer_Raft_Stations(INTEGER, TRIGGER, GUIDSTRING, STRING)
DB_LOW_Sewer_RefugeeFight(GUIDSTRING)
DB_LOW_Sewer_Refugees(GUIDSTRING)
DB_LOW_Sewer_SkeletonCombinedBy(CHARACTER)
DB_LOW_Sewers_ArabellaBrigands(GUIDSTRING)
DB_LOW_Sewers_ArabellaPresent(INTEGER)
DB_LOW_Sewers_ArabellaWaitingForEndgame(INTEGER)
DB_LOW_Sewers_GhostIsFollowing(CHARACTER)
DB_LOW_Sewers_ShootingPractice_ADSpeakers(GUIDSTRING)
DB_LOW_Sewers_ShootingPractice_NextSpeaker(GUIDSTRING)
DB_LOW_SharGrotto_AltarItems(ITEM)
DB_LOW_SharGrotto_BlockAltarLootVB(INTEGER)
DB_LOW_SharGrotto_ConfrontationParticipants(STRING, CHARACTER)
DB_LOW_SharGrotto_CultistSpottedSneaker(GUIDSTRING)
DB_LOW_SharGrotto_CultistSwayFlags(STRING, FLAG)
DB_LOW_SharGrotto_ExclusiveReacts(STRING)
DB_LOW_SharGrotto_FearTags(FLAG, TAG)
DB_LOW_SharGrotto_HeartFormTags(FLAG, TAG)
DB_LOW_SharGrotto_HeartTagged(INTEGER)
DB_LOW_SharGrotto_JusticiarArmor(GUIDSTRING, STRING)
DB_LOW_SharGrotto_LossAltar(ITEM)
DB_LOW_SharGrotto_LossAltarPos(ITEM, REAL, REAL, REAL)
DB_LOW_SharGrotto_Mannequins(ITEM, DIALOGRESOURCE)
DB_LOW_SharGrotto_MirrorBonus(CHARACTER, INTEGER)
DB_LOW_SharGrotto_MirrorFlags(INTEGER, FLAG)
DB_LOW_SharGrotto_MirrorMemories(FLAG, STRING)
DB_LOW_SharGrotto_MirrorPlayerMemories(FLAG, STRING)
DB_LOW_SharGrotto_MirrorShadowheartMemories(FLAG, FLAG)
DB_LOW_SharGrotto_MirrorShadowheartMemories_Active(FLAG, FLAG)
DB_LOW_SharGrotto_Mirror_MemoryFabricated(GUIDSTRING)
DB_LOW_SharGrotto_ParentsResolutions(TAG, GUIDSTRING, GUIDSTRING)
DB_LOW_SharGrotto_PrayingCultists(CHARACTER)
DB_LOW_SharGrotto_RemoveKey(INTEGER)
DB_LOW_SharGrotto_ShadowheartParents(GUIDSTRING, DIALOGRESOURCE, TRIGGER,
DIALOGRESOURCE)
DB_LOW_SharGrotto_ViconiaCombat(GUIDSTRING)
DB_LOW_SharGrotto_ViconiaHasStatus(INTEGER)
DB_LOW_SharGrotto_ViconiaHostile(INTEGER)
DB_LOW_ShroomCastsSupportSpellOnCombatEnd(INTEGER)
DB_LOW_ShroomSupportSpells(STRING, STRING)
DB_LOW_SorcerousSundriesPuzzlePlaques(GUIDSTRING, DIALOGRESOURCE)
DB_LOW_SorcerousSundriesPuzzlePortals(ITEM, STRING)
DB_LOW_SorcerousSundries_AllCombatantsDead(INTEGER)
DB_LOW_SorcerousSundries_AradinAndKlankCombatID(GUIDSTRING)
DB_LOW_SorcerousSundries_AradinAttackNSPositions(GUIDSTRING, STRING)
DB_LOW_SorcerousSundries_AradinAttackPlayerPositions(TRIGGER, INTEGER, STRING)
DB_LOW_SorcerousSundries_AradinThugPositions(CHARACTER, GUIDSTRING, STRING)
DB_LOW_SorcerousSundries_BannedIFFoughtFactions(FACTION)
DB_LOW_SorcerousSundries_BanningDialogs(GUIDSTRING)
DB_LOW_SorcerousSundries_BookBoundTo(CHARACTER)
DB_LOW_SorcerousSundries_ClerkCheckpointWarningDialogues(DIALOGRESOURCE, CHARACTER)
DB_LOW_SorcerousSundries_CombatPlayerKlank(GUIDSTRING, CHARACTER)
DB_LOW_SorcerousSundries_CurrentMainClerk(CHARACTER)
DB_LOW_SorcerousSundries_CustomerADs(TRIGGER, GUIDSTRING, GUIDSTRING,
DIALOGRESOURCE, INTEGER)
DB_LOW_SorcerousSundries_DaysPostCaging(INTEGER)
DB_LOW_SorcerousSundries_FinalConfrontationCanceled(INTEGER)
DB_LOW_SorcerousSundries_FinalConfrontationCombatEnded(INTEGER)
DB_LOW_SorcerousSundries_FinalConfrontationDialogStarted(INTEGER)
DB_LOW_SorcerousSundries_ForbiddenDoors(ITEM)
DB_LOW_SorcerousSundries_GaleQuestUpdates(STRING)
DB_LOW_SorcerousSundries_InterruptedLorroakan(CHARACTER)
DB_LOW_SorcerousSundries_IsobelPermaDefeatedAtCamp(INTEGER)
DB_LOW_SorcerousSundries_IsobelWentToRescueNightsong(INTEGER)
DB_LOW_SorcerousSundries_KilledKlank(CHARACTER)
DB_LOW_SorcerousSundries_LorroakanCombatBeforeNightsong(GUIDSTRING)
DB_LOW_SorcerousSundries_LorroakanNighsongCombatID(GUIDSTRING)
DB_LOW_SorcerousSundries_NSAndIsobelLeaveCampPos(STRING, GUIDSTRING)
DB_LOW_SorcerousSundries_NSNotices(ITEM)
DB_LOW_SorcerousSundries_NightsongCaged(INTEGER)
DB_LOW_SorcerousSundries_NightsongCampDialogStarted(INTEGER)
DB_LOW_SorcerousSundries_NightsongGoToRamaziths(INTEGER)
DB_LOW_SorcerousSundries_NightsongImpededByLorroakan(INTEGER)
DB_LOW_SorcerousSundries_PlayerTalkedToIsobelPostCaging(INTEGER)
DB_LOW_SorcerousSundries_PlayerToMakeHostileToKlank(CHARACTER)
DB_LOW_SorcerousSundries_Projections(CHARACTER)
DB_LOW_SorcerousSundries_Punishing(INTEGER)
DB_LOW_SorcerousSundries_PuzzlePlaques(ITEM)
DB_LOW_SorcerousSundries_ReadyForConfrontation(STRING)
DB_LOW_SorcerousSundries_ReadyToReadLastPage(CHARACTER)
DB_LOW_SorcerousSundries_RolanReachedRamaziths(INTEGER)
DB_LOW_SorcerousSundries_RolanWillTeleportToRamaziths(INTEGER)
DB_LOW_SorcerousSundries_SensitiveBooks(GUIDSTRING)
DB_LOW_SorcerousSundries_ShopArmors(CHARACTER)
DB_LOW_SorcerousSundries_StartedConfrontation(INTEGER)
DB_LOW_SorcerousSundries_TolnaExplosionLocations(TRIGGER)
DB_LOW_SorcerousSundries_TomesWithScroll(GUIDSTRING, STRING)
DB_LOW_SorcerousSundris_NSAndIsobel(CHARACTER)
DB_LOW_StartedHagCombatPAD(INTEGER)
DB_LOW_SteelWatchFoundry_ActiveSwitch(ITEM)
DB_LOW_SteelWatchFoundry_AfterIRNBaneites(GUIDSTRING)
DB_LOW_SteelWatchFoundry_AfterIRNPositions(GUIDSTRING, GUIDSTRING)
DB_LOW_SteelWatchFoundry_AntechamberBaneties(CHARACTER)
DB_LOW_SteelWatchFoundry_AnyGondiansDied(INTEGER)
DB_LOW_SteelWatchFoundry_BaniteKilledBy(CHARACTER, CHARACTER)
DB_LOW_SteelWatchFoundry_BrainJar(ITEM)
DB_LOW_SteelWatchFoundry_Carrier(GUIDSTRING)
DB_LOW_SteelWatchFoundry_ClueADZones(TRIGGER, FLAG, STRING)
DB_LOW_SteelWatchFoundry_Collared(GUIDSTRING)
DB_LOW_SteelWatchFoundry_DeadManSwitchThreat_MainWatchingPlayer(CHARACTER)
DB_LOW_SteelWatchFoundry_DeadMansSwitches(GUIDSTRING, ITEM, STRING)
DB_LOW_SteelWatchFoundry_DefeatedWorkroomGondianCount(INTEGER)
DB_LOW_SteelWatchFoundry_DestroyedFoundry(LEVELTEMPLATE)
DB_LOW_SteelWatchFoundry_DisappearAfterLongRest(GUIDSTRING)
DB_LOW_SteelWatchFoundry_DroppedNetherstones(ITEM)
DB_LOW_SteelWatchFoundry_DroppedSwitch(ITEM)
DB_LOW_SteelWatchFoundry_ElevatorTemplateToUnload(GUIDSTRING)
DB_LOW_SteelWatchFoundry_ElevatorTravellingCharacters(CHARACTER)
DB_LOW_SteelWatchFoundry_FundangoFollowerOf(CHARACTER)
DB_LOW_SteelWatchFoundry_IRNClueDocs(GUIDSTRING)
DB_LOW_SteelWatchFoundry_IntactFoundry(LEVELTEMPLATE)
DB_LOW_SteelWatchFoundry_InteriorRegions(TRIGGER)
DB_LOW_SteelWatchFoundry_InvisibleForEscape(CHARACTER)
DB_LOW_SteelWatchFoundry_JoinDestructDialogAfter(INTEGER, CHARACTER)
DB_LOW_SteelWatchFoundry_KillSwitchCombatInterruptDialog_Player(CHARACTER)
DB_LOW_SteelWatchFoundry_LooseCollars(ITEM)
DB_LOW_SteelWatchFoundry_NetherstoneLooter(CHARACTER, TRIGGER, ITEM)
DB_LOW_SteelWatchFoundry_OperatingZombies(CHARACTER, ITEM)
DB_LOW_SteelWatchFoundry_OutcomeBarcus(GUIDSTRING)
DB_LOW_SteelWatchFoundry_OutcomeDialogMainSpeaker(GUIDSTRING)
DB_LOW_SteelWatchFoundry_OutcomeDialogPlayerParticipants(CHARACTER)
DB_LOW_SteelWatchFoundry_OutcomeExtra(GUIDSTRING)
DB_LOW_SteelWatchFoundry_OutcomeFundango(GUIDSTRING)
DB_LOW_SteelWatchFoundry_OutsideWatchers(CHARACTER)
DB_LOW_SteelWatchFoundry_PlayerActivatedSwitch(CHARACTER, ITEM)
DB_LOW_SteelWatchFoundry_PreDestructionDialogs(GUIDSTRING)
DB_LOW_SteelWatchFoundry_RoomTriggers(GUIDSTRING)
DB_LOW_SteelWatchFoundry_SmallCargoElevator_Moving(INTEGER)
DB_LOW_SteelWatchFoundry_SmallElevator_Levers(ITEM)
DB_LOW_SteelWatchFoundry_SmallElevator_State(STRING)
DB_LOW_SteelWatchFoundry_SmallElevator_Stations(TRIGGER, ITEM, STRING)
DB_LOW_SteelWatchFoundry_StonesBackEmperorADAvatar(CHARACTER)
DB_LOW_SteelWatchFoundry_SwitchBeingDisarmed(ITEM)
DB_LOW_SteelWatchFoundry_SwitchDisarmedBy(ITEM, CHARACTER)
DB_LOW_SteelWatchFoundry_ValveBrainJar(ITEM)
DB_LOW_SteelWatchFoundry_WorkroomBaneites(CHARACTER)
DB_LOW_SteelWatchFoundry_WorkroomElevatorState(STRING)
DB_LOW_SteelWatchFoundry_WorkroomPostIRNFightFinished(INTEGER)
DB_LOW_SteelWatchFoundry_WulbrenAliveBeforeOutcomeDialog(INTEGER)
DB_LOW_SteelWatchFoundry_ZombieCommentItems(GUIDSTRING, DIALOGRESOURCE)
DB_LOW_SteelWatchFoundy_OutcomeWulbren(GUIDSTRING)
DB_LOW_SteepsEvacuation_Characters(GUIDSTRING)
DB_LOW_StormshoreTabernacle_Candles(GUIDSTRING)
DB_LOW_StormshoreTabernacle_ExtraGods(CHARACTER, TAG)
DB_LOW_StormshoreTabernacle_Offerings(CHARACTER, FLAG)
DB_LOW_StormshoreTabernacle_ReactivityToUseChests(ITEM)
DB_LOW_StormshoreTabernacle_ReadyToTriggerPAD(GUIDSTRING, ITEM)
DB_LOW_StormshoreTabernacle_SingleGods(ITEM, CHARACTER, DIALOGRESOURCE, ITEM, FLAG)
DB_LOW_StormshoreTabernacle_StatuesDialogs(ITEM, DIALOGRESOURCE)
DB_LOW_StormshoreTabernacle_TryStartDialogWithGod(CHARACTER, CHARACTER)
DB_LOW_SurvivorsFirstMeeting_SceneInterrupts(STRING)
DB_LOW_TadpoleTransport_IllusionCrates(ITEM, ITEM, STRING)
DB_LOW_TadpoleTransport_SpottingEvents(STRING)
DB_LOW_TadpoleTransport_Steelwatch(CHARACTER)
DB_LOW_TadpoleTransport_TadpoleItem(ITEM, INTEGER)
DB_LOW_TadpoleTransport_TrespassingArea(TRIGGER)
DB_LOW_ThrowAtHag_ThrowId(INTEGER)
DB_LOW_TressymTrade_InitialSetup(INTEGER)
DB_LOW_TressymTrade_TradedItem(ITEM)
DB_LOW_TressymTrade_Tressym_CurrentLoot(GUIDSTRING)
DB_LOW_TriggeredMindflayerOutbursts(TRIGGER)
DB_LOW_UndeadHusbandSetupResurrected(INTEGER)
DB_LOW_UndercityRuins_AmbushGroupTarget(TRIGGER, CHARACTER)
DB_LOW_UndercityRuins_AmbushTriggers(TRIGGER, STRING, INTEGER)
DB_LOW_UndercityRuins_AmbushTypes(GUIDSTRING, STRING)
DB_LOW_UndercityRuins_AmbusherOffstageNextTurn(GUIDSTRING)
DB_LOW_UndercityRuins_CultistAmbushCombatants(GUIDSTRING, STRING)
DB_LOW_UndercityRuins_MeleeAmbushers(CHARACTER)
DB_LOW_VampireAmbush_AfterCombatDialogQueued(INTEGER)
DB_LOW_VampireAmbush_Dialogs(FLAG, DIALOGRESOURCE, FLAG)
DB_LOW_VampireAmbush_ForcedKidnapper(CHARACTER)
DB_LOW_VampireAmbush_Players(STRING, TRIGGER)
DB_LOW_VampireAmbush_Players_FallbackPos(STRING, TRIGGER)
DB_LOW_VampireAmbush_PreCombatSpeaker(GUIDSTRING)
DB_LOW_VampireAmbush_Spawns(CHARACTER, STRING, TRIGGER)
DB_LOW_VampireAmbush_SpawnsToDefeat(CHARACTER)
DB_LOW_VampireAmbush_StoredOptionalSpeakers(CHARACTER)
DB_LOW_VampireAmbush_TakenPos(CHARACTER, TRIGGER)
DB_LOW_VanraSavedDialogs(DIALOGRESOURCE)
DB_LOW_VanraSpawnPosition(REAL, REAL, REAL)
DB_LOW_VaultCheckpointGuards(GUIDSTRING)
DB_LOW_VoloFate_AgitatorSetsTrailOnFire(INTEGER)
DB_LOW_VoloFate_AlcoholSurfaceTriggers(GUIDSTRING)
DB_LOW_VoloFate_Characters(CHARACTER)
DB_LOW_VoloFate_ExecutionCart_PLT_Items(ITEM)
DB_LOW_VoloFate_ExecutionCombat(GUIDSTRING)
DB_LOW_VoloFate_ExecutionDialog_Speakers(CHARACTER)
DB_LOW_VoloFate_Execution_Items(GUIDSTRING)
DB_LOW_VoloFate_FoundryDestroyedFlags(FLAG)
DB_LOW_VoloFate_NoExecution_Items(ITEM)
DB_LOW_VoloFate_Onlookers(CHARACTER)
DB_LOW_VoloFate_PlayersToAttackOnDialogEnded(GUIDSTRING)
DB_LOW_VoloFate_Thug_Support(CHARACTER)
DB_LOW_VoloFate_Thugs(CHARACTER)
DB_LOW_VolosTiedToChairStatusApplied(INTEGER)
DB_LOW_VolosTiedToChairStatusRemoved(INTEGER)
DB_LOW_VoodooDollPotentialDestinations(GUIDSTRING)
DB_LOW_VoodooDollTeleportSpots(GUIDSTRING)
DB_LOW_WaterQueensHouse_ADPlayedInWaveservantCombat(GUIDSTRING)
DB_LOW_WaterQueensHouse_AllWaveservants(CHARACTER)
DB_LOW_WaterQueensHouse_BlessedByUmberlee(CHARACTER)
DB_LOW_WaterQueensHouse_CursedByUmberlee(CHARACTER)
DB_LOW_WaterQueensHouse_FuneralWaveservants(CHARACTER)
DB_LOW_WaterQueensHouse_InterruptsFuneral(CHARACTER)
DB_LOW_WaterQueensHouse_LevelAreas(TRIGGER)
DB_LOW_WaterQueensHouse_SahuaginGuards(GUIDSTRING)
DB_LOW_WaterQueensHouse_ShouldClearCorpseTag(INTEGER)
DB_LOW_WaterQueensHouse_ShouldReturnFromIronThrone(INTEGER)
DB_LOW_WaterQueensHouse_StoleFromUmberlee(INTEGER)
DB_LOW_WaterQueensHouse_UmberleeFollowers(CHARACTER)
DB_LOW_WaterQueensHouse_UmberleeShouldBless(CHARACTER)
DB_LOW_WaterQueensHouse_UnderUmberleeProtection(ITEM)
DB_LOW_WaterQueensHouse_WaveservantAttackersReturn(CHARACTER, TRIGGER)
DB_LOW_WindmillMindflayerFollowup_Family(GUIDSTRING)
DB_LOW_WindmillMindflayerFollowup_Setup(INTEGER)
DB_LOW_WindmillMindflayer_StatusesToRemove(STRING)
DB_LOW_WineFestivalAttendants(CHARACTER, DIALOGRESOURCE)
DB_LOW_WorkroomGondians(GUIDSTRING)
DB_LOW_ZhentLeaderEscapedGoldHandover_QuestStep(GUIDSTRING, STRING)
DB_LOW_ZhentLeaderPermaDefeatedWithGold_QuestStep(GUIDSTRING, STRING, FLAG)
DB_LOW_ZhentLeaderReceivedStolenGold_QuestStep(GUIDSTRING, STRING)
DB_LeaveCamp_ForbiddenReturnArea(STRING, TRIGGER, TRIGGER)
DB_LeaveCamp_ReturnPos(CHARACTER, REAL, REAL, REAL)
DB_LevelGameplayLoadedOnce_WaitForGameplay(STRING)
DB_LevelLoadedOnce(STRING)
DB_LevelObjectsToRegister(STRING, STRING, GUIDSTRING)
DB_LevelObjectsToUnregister(STRING, STRING, GUIDSTRING)
DB_LevelTemplateLoaded(LEVELTEMPLATE)
DB_LevelUnreachable(STRING)
DB_LevelUnreachable_LevelBlocksLevel(STRING, STRING)
DB_LevelUnreachable_TrackEntity(GUIDSTRING)
DB_Level_InaccessibleAfterFlagSet(STRING, FLAG)
DB_Level_InaccessibleAfterLoading(STRING, STRING)
DB_LinkedCrimes(STRING, STRING)
DB_LogicAnd(INTEGER, INTEGER, INTEGER)
DB_LogicOr(INTEGER, INTEGER, INTEGER)
DB_LongRestCountDown(INTEGER, FLAG)
DB_LoopBeamEffect(GUIDSTRING, GUIDSTRING, INTEGER64, STRING, STRING,
EFFECTRESOURCE, STRING, STRING)
DB_LoopEffect(GUIDSTRING, INTEGER64, STRING, STRING, EFFECTRESOURCE, STRING, REAL)
DB_LoopEffectDisabledInCombat(EFFECTRESOURCE)
DB_LoopEffect_CustomPosition(GUIDSTRING, STRING, REAL, REAL, REAL)
DB_LoopEffect_CustomRotation(GUIDSTRING, STRING, REAL, REAL, REAL)
DB_LootDistribution_ActiveContainer(STRING, ITEM)
DB_LootDistribution_BestWeapon(ITEM, STRING, REAL)
DB_LootDistribution_Distributor(STRING, CHARACTER, ITEM)
DB_LootDistribution_Distributor_Gained(STRING, CHARACTER, ITEM, INTEGER)
DB_LootDistribution_Distributor_WillDistribute(CHARACTER, CHARACTER)
DB_LootDistribution_Equipping(STRING, ITEM, CHARACTER, ITEM)
DB_LootDistribution_InPoolStash(STRING, ITEM, ITEM)
DB_LootDistribution_Pool_CandidateList(STRING, CHARACTER)
DB_LootDistribution_Pool_Processed(STRING)
DB_LootDistribution_RandomPoolEntry(STRING, CHARACTER)
DB_LootDistribution_Receiver(STRING, CHARACTER)
DB_LootDistribution_Slot(INTEGER, STRING)
DB_LootedContainerTemplates(GUIDSTRING, GUIDSTRING, EFFECTRESOURCE)
DB_LootedContainers_WasLooted(ITEM)
DB_LorroakanCombatClosePortalID(GUIDSTRING)
DB_LowAttitudeDialog(GUIDSTRING, DIALOGRESOURCE)
DB_LowerDeck_AddedCharToGuideDialog(CHARACTER)
DB_MOO_Alarm_ScryingEyes(CHARACTER)
DB_MOO_ApostleDiary_HasRolled(CHARACTER)
DB_MOO_ApostleDiary_HasVBed(INTEGER)
DB_MOO_AssaultFlamingFistReplacements(CHARACTER)
DB_MOO_AssaultHarperReplacements(CHARACTER)
DB_MOO_AssaultJoinBazaarPositions(CHARACTER, TRIGGER)
DB_MOO_AssaultLocations(TRIGGER)
DB_MOO_AssaultPositions(CHARACTER, TRIGGER, STRING)
DB_MOO_AssaultTriggerRegisteredEnemy(CHARACTER)
DB_MOO_Assault_AlliedGnollPosition(CHARACTER, TRIGGER)
DB_MOO_Assault_AllyCombatReadyPositions(GUIDSTRING, TRIGGER)
DB_MOO_Assault_AllyGroups(STRING)
DB_MOO_Assault_AllyMainFloorPositions(GUIDSTRING, GUIDSTRING)
DB_MOO_Assault_AttackedKethericLast(CHARACTER)
DB_MOO_Assault_BazaarEnemyCount(CHARACTER)
DB_MOO_Assault_BazaarTotalTurnCount(INTEGER)
DB_MOO_Assault_BazaarTurnCount(INTEGER)
DB_MOO_Assault_BazaarTurnGroups(CHARACTER, STRING)
DB_MOO_Assault_BossFightDialogStarted(INTEGER)
DB_MOO_Assault_BossFightDialog_PreferPlayer(CHARACTER)
DB_MOO_Assault_CombatAD(CHARACTER, DIALOGRESOURCE)
DB_MOO_Assault_CombatGroupDefeatFlags(FLAG, STRING)
DB_MOO_Assault_DEBUG_GoToPrisonEntrance(INTEGER)
DB_MOO_Assault_DarkUrgeButlerTriggers(TRIGGER, TRIGGER, TRIGGER)
DB_MOO_Assault_DeadAllyGroups(STRING)
DB_MOO_Assault_DeadCharacters(CHARACTER)
DB_MOO_Assault_DeadEnemyCount(CHARACTER)
DB_MOO_Assault_DestroyItems(ITEM)
DB_MOO_Assault_DynamicObject(ITEM, ITEM)
DB_MOO_Assault_EnemyDefeatCounterGroups(STRING)
DB_MOO_Assault_EnemyGroups(STRING)
DB_MOO_Assault_FireSurfacePoints(TRIGGER, REAL)
DB_MOO_Assault_GenericDialog(CHARACTER, DIALOGRESOURCE)
DB_MOO_Assault_HarperAnubisConfigs(STRING)
DB_MOO_Assault_HarperArrivalSpeakers(CHARACTER)
DB_MOO_Assault_KethericFell(INTEGER)
DB_MOO_Assault_KethericLeaveCurrent(INTEGER)
DB_MOO_Assault_KethericLeaveTarget(INTEGER)
DB_MOO_Assault_KethericLeavingInitiator(CHARACTER)
DB_MOO_Assault_MainFloorDefeatFlags(FLAG)
DB_MOO_Assault_NeutralGroups(STRING)
DB_MOO_Assault_NightsongFallTriggers(TRIGGER)
DB_MOO_Assault_PATCH_TeleportedJaheriaBackToMoonrise(INTEGER)
DB_MOO_Assault_PrepareBossFightDialog(INTEGER)
DB_MOO_Assault_PrisonDefenders(CHARACTER, TRIGGER)
DB_MOO_Assault_PrisonEnemies(GUIDSTRING)
DB_MOO_Assault_PrisonEnemies_SummonedNecromites(CHARACTER)
DB_MOO_Assault_PrisonSummonHelpers(ITEM)
DB_MOO_Assault_QueueFollowKethericPAD(INTEGER)
DB_MOO_Assault_QueueFollowKethericPAD_Player(CHARACTER)
DB_MOO_Assault_QueueMoveTo(CHARACTER, TRIGGER, STRING, STRING, INTEGER)
DB_MOO_Assault_ReadyPlayersToCombatPosition(INTEGER)
DB_MOO_Assault_RoofNarrativeCombatEnemy(GUIDSTRING)
DB_MOO_Assault_RoofNarrativeCombatIsPaused(INTEGER)
DB_MOO_Assault_RoofNecromiteSummoners(GUIDSTRING)
DB_MOO_Assault_SwarmGroup(CHARACTER, STRING)
DB_MOO_Assault_ThroneRoomTurnCount(INTEGER)
DB_MOO_Assault_ZrellDialogStarted(INTEGER)
DB_MOO_Audience_SetupOtherChars(INTEGER)
DB_MOO_Audience_SoloDialogs(GUIDSTRING, DIALOGRESOURCE)
DB_MOO_Backgrounds_CharlatanPrisonSpeaker(CHARACTER, INTEGER)
DB_MOO_Backgrounds_CharlatanPrisonSpeakerCompleted(CHARACTER)
DB_MOO_Backgrounds_CriminalIsobelRoom(INTEGER)
DB_MOO_Backgrounds_CriminalKethericRoom(INTEGER)
DB_MOO_Backgrounds_FailedGainedAccessToNecromancerLabFlawlessly(INTEGER)
DB_MOO_Backgrounds_FolkHeroFailedMoonriseJailbreak(INTEGER)
DB_MOO_Backgrounds_OutlanderMoonriseOutsideEntranceDoors(ITEM, TRIGGER)
DB_MOO_Backgrounds_UrchinEnteredOubliette(INTEGER)
DB_MOO_BalthazarsSecrets_ReadyVB(CHARACTER)
DB_MOO_BalthazarsSecrets_Spikes(ITEM)
DB_MOO_BalthazarsSecrets_TrapBooks(ITEM)
DB_MOO_Bazaar_Pilgrims(CHARACTER, TRIGGER, TRIGGER)
DB_MOO_BludgeoningTracking_Weapons(CHARACTER, ITEM)
DB_MOO_BossFight_NightsongIsReturning(INTEGER)
DB_MOO_BossFight_NightsongReturnTrigger(TRIGGER)
DB_MOO_BossFight_ValidStatesForDialog(STRING)
DB_MOO_Crimes_CurrentFloor(CHARACTER, TRIGGER)
DB_MOO_Crimes_FloorRelocationPositions(TRIGGER, TRIGGER)
DB_MOO_Crimes_Floors(TRIGGER)
DB_MOO_Crimes_IntruderCrimeEnded(INTEGER)
DB_MOO_Daisy_MentionAbsoluteAudience(CHARACTER)
DB_MOO_Denizens(CHARACTER)
DB_MOO_DocksEntranceGuard(CHARACTER)
DB_MOO_Docks_Cargo(ITEM)
DB_MOO_Docks_CheckpointHoldingPatternForOubliette(GUIDSTRING)
DB_MOO_Docks_DeadTadpoles(CHARACTER)
DB_MOO_Docks_Guards(CHARACTER)
DB_MOO_EndKetheric_EscapeLab(STRING)
DB_MOO_EntranceCheckpoint_TowerTriggers(TRIGGER)
DB_MOO_EntranceGuard(CHARACTER)
DB_MOO_Execution_ADQueue(DIALOGRESOURCE, CHARACTER)
DB_MOO_Execution_ADQueue(INTEGER, DIALOGRESOURCE, CHARACTER)
DB_MOO_Execution_ADSequence(INTEGER, STRING)
DB_MOO_Execution_BlockOwned(GUIDSTRING)
DB_MOO_Execution_DaisyADAvatar(CHARACTER)
DB_MOO_Execution_EscortGuard(CHARACTER)
DB_MOO_Execution_FollowThroughSettled(GUIDSTRING)
DB_MOO_Execution_Goblin(CHARACTER, FLAG)
DB_MOO_Execution_GoblinDeaths(FLAG, DEATHTYPE)
DB_MOO_Execution_GoblinsInCombatAD(CHARACTER)
DB_MOO_Execution_Guard(CHARACTER, INTEGER, DIALOGRESOURCE)
DB_MOO_Execution_PausedCombat(GUIDSTRING)
DB_MOO_Execution_PlayerInterrupt(CHARACTER, CHARACTER)
DB_MOO_Execution_PlayersExecutingGoblins(CHARACTER, GUIDSTRING)
DB_MOO_Execution_PlayingDialog(DIALOGRESOURCE)
DB_MOO_Execution_PleaAD(DIALOGRESOURCE, CHARACTER)
DB_MOO_Execution_PostCombatFollowThrough(INTEGER)
DB_MOO_Execution_Speakers(CHARACTER)
DB_MOO_FlyingGhouls(CHARACTER)
DB_MOO_FlyingGhouls_LeavingGhoul(CHARACTER)
DB_MOO_FlyingGhouls_ProcessingLeave(INTEGER)
DB_MOO_FlyingGhouls_WaitingTurn(CHARACTER)
DB_MOO_GnomeGoblins(CHARACTER, GUIDSTRING)
DB_MOO_GnomeRescue_BarcusHavUnlocked(INTEGER)
DB_MOO_GnomeRescue_BarcusHavUpdates(STRING)
DB_MOO_GnomeRescue_CheckInUpdateDelay(INTEGER)
DB_MOO_GnomeRescue_KnowBarcusInHav(INTEGER)
DB_MOO_GnomeRescue_PrisonerFoundUpdate(INTEGER)
DB_MOO_GnomeRescue_WulbrenEscapedEntries(STRING, STRING, INTEGER, INTEGER, INTEGER)
DB_MOO_HiddenTreasure_HasMarker(INTEGER)
DB_MOO_HiddenTreasure_IsRevealed(INTEGER)
DB_MOO_HiddenTreasure_SkillCheckMade(CHARACTER)
DB_MOO_Hound_FrontOfRoom(INTEGER)
DB_MOO_Hound_KethericDoorOpened(INTEGER)
DB_MOO_InMOOTriggers(TRIGGER)
DB_MOO_InfernalVendor_AddingTemplateToPlayer(ITEMROOT, CHARACTER)
DB_MOO_InfernalVendor_CharacterSellBlood(CHARACTER)
DB_MOO_InsideMoonriseTowerTriggers(TRIGGER)
DB_MOO_Jaheira_NeedsToAD(INTEGER)
DB_MOO_Jailbreak_ADs(CHARACTER, DIALOGRESOURCE)
DB_MOO_Jailbreak_AccompanyingInvestigatingGuard(GUIDSTRING, TRIGGER)
DB_MOO_Jailbreak_AddAllPlayersToBoatDialog(INTEGER)
DB_MOO_Jailbreak_AddTriggerPlayersToBoatDialog(INTEGER)
DB_MOO_Jailbreak_AtBoat(CHARACTER)
DB_MOO_Jailbreak_BlockDialog(CHARACTER)
DB_MOO_Jailbreak_BlockLeaveAD(INTEGER)
DB_MOO_Jailbreak_BlockSetEscapeRoute(CHARACTER)
DB_MOO_Jailbreak_BoatInMOO(INTEGER)
DB_MOO_Jailbreak_BoatLeader(CHARACTER, INTEGER)
DB_MOO_Jailbreak_BoatLeaderPriority(CHARACTER, INTEGER)
DB_MOO_Jailbreak_BoatPAD(INTEGER)
DB_MOO_Jailbreak_BoatParts(ITEM)
DB_MOO_Jailbreak_BoatPlayer(CHARACTER)
DB_MOO_Jailbreak_BoatPrisoners(CHARACTER)
DB_MOO_Jailbreak_CanCombatChainBreakAD(INTEGER)
DB_MOO_Jailbreak_Cell(STRING, ITEM, FLAG, ITEM, FLAG)
DB_MOO_Jailbreak_ChainBreakAD(CHARACTER)
DB_MOO_Jailbreak_ChainPositions(ITEM, TRIGGER, CHARACTER)
DB_MOO_Jailbreak_ChainWeapons(CHARACTER, ITEM)
DB_MOO_Jailbreak_Chains(ITEM)
DB_MOO_Jailbreak_ChangeLeaderToFirstTurner(INTEGER)
DB_MOO_Jailbreak_EmergencyStarted(INTEGER)
DB_MOO_Jailbreak_EpilogueReturn(CHARACTER, STRING)
DB_MOO_Jailbreak_EscapeSpline(CHARACTER, FLAG, SPLINE)
DB_MOO_Jailbreak_EscapedPrisonerCheck(TRIGGER, FLAG)
DB_MOO_Jailbreak_Escaping(CHARACTER, FLAG)
DB_MOO_Jailbreak_FreedFlag(CHARACTER, FLAG)
DB_MOO_Jailbreak_Guards(CHARACTER)
DB_MOO_Jailbreak_GuardsInTunnel(INTEGER)
DB_MOO_Jailbreak_InCombatGroup(CHARACTER)
DB_MOO_Jailbreak_KilledPrisoner(CHARACTER)
DB_MOO_Jailbreak_LeadInvestigatingGuard(CHARACTER, ITEM, FLAG)
DB_MOO_Jailbreak_NoSpotPlayers(INTEGER)
DB_MOO_Jailbreak_OnTheWayToBoat(CHARACTER)
DB_MOO_Jailbreak_PausedCombat(GUIDSTRING)
DB_MOO_Jailbreak_PendingGuards(CHARACTER)
DB_MOO_Jailbreak_PotentialTiefling(CHARACTER, TRIGGER, DIALOGRESOURCE, STRING)
DB_MOO_Jailbreak_PriorityAccompanyingGuard(GUIDSTRING)
DB_MOO_Jailbreak_Prisoner(CHARACTER, STRING)
DB_MOO_Jailbreak_QueueEscape(CHARACTER)
DB_MOO_Jailbreak_SetupTieflings(INTEGER)
DB_MOO_Jailbreak_SpeakingWithPrisoner(CHARACTER, CHARACTER)
DB_MOO_Jailbreak_Started(INTEGER)
DB_MOO_Jailbreak_StayInBoatAiTrigger(CHARACTER)
DB_MOO_Jailbreak_TempBoatLeader(CHARACTER, INTEGER)
DB_MOO_Jailbreak_TieflingAD(CHARACTER, DIALOGRESOURCE)
DB_MOO_Jailbreak_ToolOnGround(ITEM)
DB_MOO_Jailbreak_TrackedPrisoner(CHARACTER, STRING)
DB_MOO_Jailbreak_TunnelInvestigatePos(ITEM, TRIGGER)
DB_MOO_Jailbreak_WrongItemCooldown(INTEGER)
DB_MOO_KethericHound_CalledGuard(INTEGER, CHARACTER, REAL, REAL, REAL)
DB_MOO_KethericHound_FailedTameCombat(CHARACTER)
DB_MOO_Ketheric_DoImmortalityDaisyADs(INTEGER)
DB_MOO_KitchenFight_DialogInducedDeath(INTEGER)
DB_MOO_KitchenFight_Gnolls(GUIDSTRING)
DB_MOO_KitchenFight_QtrMasterDisrupter(GUIDSTRING)
DB_MOO_MintharaFate_AttackMintharaOnSight(INTEGER)
DB_MOO_MintharaFate_CheckpointGuards(CHARACTER)
DB_MOO_MintharaFate_CheckpointPassed(INTEGER)
DB_MOO_MintharaFate_DelayEscapedDialogForHAV(CHARACTER)
DB_MOO_MintharaFate_FinalStates(STRING)
DB_MOO_MintharaFate_ForbiddenAreas(TRIGGER, TRIGGER)
DB_MOO_MintharaFate_FoughtTorturers(INTEGER)
DB_MOO_MintharaFate_LookoutForMinthara(INTEGER)
DB_MOO_MintharaFate_PostTortureCombatTalk_Spotting(INTEGER)
DB_MOO_MintharaFate_QueueMintharaFollow(INTEGER)
DB_MOO_MintharaFate_QueueMintharaWait(INTEGER)
DB_MOO_MintharaFate_QueueTryTalkToPlayer(GUIDSTRING)
DB_MOO_MintharaFate_SelectedPlayer(CHARACTER)
DB_MOO_MintharaFate_TortureSceneNPCs(GUIDSTRING)
DB_MOO_MintharaFate_Torturers(GUIDSTRING)
DB_MOO_MintharaFate_WaitingPos(TRIGGER, TRIGGER)
DB_MOO_Misc_PrepareOutcastState(INTEGER)
DB_MOO_NightsongDeath_DaisyADTriggers(TRIGGER)
DB_MOO_NightsongDeath_NeutralCharacters(GUIDSTRING)
DB_MOO_NightsongDeath_Positions(CHARACTER, TRIGGER)
DB_MOO_NightsongDeath_ZrellEntranceGroup(CHARACTER)
DB_MOO_Oubliette_Entry_Players(CHARACTER)
DB_MOO_Oubliette_Entry_Speaker(CHARACTER)
DB_MOO_Oubliette_Escaping(CHARACTER)
DB_MOO_Oubliette_HorrorScreech(INTEGER)
DB_MOO_Oubliette_HorrorScreech_Speaker(CHARACTER)
DB_MOO_Oubliette_IsInside(CHARACTER)
DB_MOO_Oubliette_ShouldNegateFallDamage(CHARACTER, INTEGER)
DB_MOO_PlayerInMOO(CHARACTER)
DB_MOO_Prison_CellDoors(ITEM, ITEM)
DB_MOO_Prison_DisabledLever(GUIDSTRING)
DB_MOO_Prison_EmprisonedPlayer(CHARACTER)
DB_MOO_Prison_EmprisonedVisiblePlayer(CHARACTER)
DB_MOO_Prison_OpenCell(ITEM)
DB_MOO_RoofAccessStates(STRING)
DB_MOO_Roof_ActiveColonyTeleporterDialog(DIALOGRESOURCE, INTEGER)
DB_MOO_Roof_ColonyTeleporterActivator(CHARACTER, STRING)
DB_MOO_Roof_ColonyTeleporters(ITEM, DIALOGRESOURCE, STRING, INTEGER)
DB_MOO_Roof_FailedToFindAnyAvailableSpeakerForTeleport(INTEGER)
DB_MOO_Roof_Myrkulites(CHARACTER)
DB_MOO_Roof_TeleportDialogStarted(INTEGER)
DB_MOO_UnwelcomeVisitors_EntryTriggers(TRIGGER)
DB_MOO_UnwelcomeVisitors_Leaders(CHARACTER)
DB_MOO_UnwelcomeVisitors_VisitorCrimeRegistered(CHARACTER, INTEGER)
DB_MOO_UnwelcomeVisitors_Visitors(CHARACTER)
DB_MOO_UnwelcomeVisitors_Warned(INTEGER)
DB_MOO_WallTentacle_DialogID(INTEGER)
DB_MOO_WallTentacle_DiscoveredMucus(INTEGER)
DB_MOO_WallTentacle_HasRolled(CHARACTER)
DB_MOO_WallTentacle_PlayerSpeakers(CHARACTER)
DB_MOO_WallTentacle_UsedCrackedWall(INTEGER)
DB_MOO_ZhentVendor_AliveItems(ITEM)
DB_MOO_ZhentVendor_Characters(CHARACTER, TRIGGER, DIALOGRESOURCE)
DB_MOO_ZhentVendor_DefeatItems(ITEM)
DB_MOO_ZrellBriefing_StopOgreInclusionFlags(FLAG)
DB_MOO_ZrellBriefing_TeleportKidnapper(INTEGER)
DB_MOO_ZrellBriefing_UpperFloorFree(INTEGER)
DB_MOO_ZrellBriefing_ZrellKilledOgre(INTEGER)
DB_MagicPocketsItemTemplateCount(CHARACTER, GUIDSTRING, INTEGER)
DB_MainCamp(STRING, STRING)
DB_ManualTradeNPC(GUIDSTRING)
DB_Meazels_GarroteLinkedTarget(GUIDSTRING, GUIDSTRING)
DB_Mimic(ITEM, CHARACTER, ITEM)
DB_MimicPlayCine(INTEGER)
DB_MimicTransformed(ITEM, CHARACTER)
DB_Mimic_AfterTeleport(CHARACTER, CHARACTER)
DB_Mimic_AttackedBy_Info(CHARACTER, GUIDSTRING, STRING, INTEGER)
DB_Mimic_CinematicDelay(CHARACTER, ITEM, CHARACTER)
DB_Mimic_NoSurprise(ITEM, CHARACTER)
DB_Mimic_SavedCombatInfo(CHARACTER, FACTION)
DB_Mimic_SetHPTo(CHARACTER, REAL)
DB_Mimic_TransformCausee(CHARACTER, CHARACTER)
DB_Mimic_TransformCausee_Distance(ITEM, CHARACTER, CHARACTER)
DB_MiniCampTrigger(STRING, TRIGGER)
DB_Minsc_StartDialogAfterCombat(GUIDSTRING)
DB_MonkStatus(INTEGER)
DB_MoveToAndTalk_FoundNewAvailablePlayer(INTEGER)
DB_MoviePlayed(STRING, STRING)
DB_MovingTo(CHARACTER, GUIDSTRING, STRING, INTEGER)
DB_MovingTo(CHARACTER, REAL, REAL, REAL, STRING, INTEGER)
DB_MurderIgnoreFor(CHARACTER, CHARACTER)
DB_Music_AllyDeadTriggered(INTEGER)
DB_Music_DownedTriggered(INTEGER)
DB_MutingStatuses_RemovalRequested(DIALOGRESOURCE, GUIDSTRING)
DB_MutingStatuses_Restoring(GUIDSTRING, STRING, GUIDSTRING)
DB_MyNPC(CHARACTER)
DB_MyNPCFollower(CHARACTER)
DB_NOOP(INTEGER)
DB_NPCAttackAD(CHARACTER, DIALOGRESOURCE)
DB_NPCAttackAD_StoryActionHandled(CHARACTER, INTEGER)
DB_NPCAttackAD_Timer(GUIDSTRING, STRING)
DB_NPCHadDialog(CHARACTER, INTEGER)
DB_NPC_CrimeAttitude_DoNotChange(CHARACTER, STRING)
DB_NatureSkillCheck(CHARACTER, ITEM, INTEGER)
DB_NatureSkillCheck_AwaitingResult(CHARACTER, ITEM)
DB_NecromiteOfferSelf_OffstageDelay(GUIDSTRING)
DB_Negate(INTEGER, INTEGER)
DB_NeutralTagIgnore(TAG)
DB_NightsongDeath_OffStage(CHARACTER)
DB_NoLowAttitudeDialog(CHARACTER)
DB_NormaliseAngle_Result(INTEGER)
DB_NotifyWhenReadyToMoveOn(CHARACTER, STRING)
DB_OM_FindValidOriginMoment_HighestPriority(DIALOGRESOURCE, TAG, TAG, GUIDSTRING,
GUIDSTRING, GUIDSTRING, FLAG, INTEGER)
DB_OM_OriginalSpeakers(DIALOGRESOURCE, GUIDSTRING, GUIDSTRING)
DB_OM_Type_Flag(DIALOGRESOURCE, DIALOGRESOURCE, GUIDSTRING, FLAG)
DB_ORI_ApprovalChangeFlag(FLAG, CHARACTER, INTEGER)
DB_ORI_AstarionHunger_Boars(CHARACTER, TRIGGER)
DB_ORI_AstarionHunger_Boars_DiscoveredBoar(CHARACTER)
DB_ORI_AstarionHunger_Boars_RemoveAfterLongRest(CHARACTER)
DB_ORI_Astarion_BiteWitness(CHARACTER, DIALOGRESOURCE)
DB_ORI_Astarion_BrokeUpWithLord(CHARACTER)
DB_ORI_Astarion_CompanionForInPartyDiscussion(CHARACTER)
DB_ORI_Astarion_ForbiddanceOwners(TRIGGER, CHARACTER)
DB_ORI_Astarion_ForbiddanceTriggers(TRIGGER)
DB_ORI_Astarion_ForceIdentityDiscussionTriggers(TRIGGER)
DB_ORI_Astarion_ForcedInPartyDiscussionFlags(FLAG)
DB_ORI_Astarion_GameplayBiteTarget(CHARACTER)
DB_ORI_Astarion_IPRDWorthyDarkUrgeMoment(FLAG)
DB_ORI_Astarion_LastRecruiter(CHARACTER)
DB_ORI_Astarion_LaunchInPartyDiscussionAfterTimerIsFinished(CHARACTER)
DB_ORI_Astarion_ResurrectedAfterSunlance(INTEGER)
DB_ORI_Astarion_ScheduleDarkUrgeFirstDiscussion(INTEGER)
DB_ORI_Astarion_TookAtLeastOneLongRest(INTEGER)
DB_ORI_AvatarFlag(FLAG)
DB_ORI_COM_Laezel_DealWithOrpheusQuestSteps(STRING)
DB_ORI_COM_Laezel_GetOrphicHammerQuestSteps(STRING)
DB_ORI_CoolingDownForYou_PlayerWithResistance(GUIDSTRING)
DB_ORI_CoolingDownForYou_StartDialog(CHARACTER)
DB_ORI_CoolingDownForYou_ValidStatuses(STRING, INTEGER)
DB_ORI_DarkJusticiarOutfit(ITEM)
DB_ORI_DarkUrge(CHARACTER)
DB_ORI_DarkUrge_AlfiraIVBs(VOICEBARKRESOURCE, CHARACTER)
DB_ORI_DarkUrge_AlfiraMurderVictim(CHARACTER)
DB_ORI_DarkUrge_AlfiraMurderVictimWaitingFor(CHARACTER)
DB_ORI_DarkUrge_AlfiraPos(STRING, TRIGGER)
DB_ORI_DarkUrge_BecameHostileAfterMurder(CHARACTER)
DB_ORI_DarkUrge_BloodWeddingLevels(STRING)
DB_ORI_DarkUrge_BloodweddingFallback(INTEGER)
DB_ORI_DarkUrge_ButlerExpectedAtMoonrise(TRIGGER)
DB_ORI_DarkUrge_ButlerHolder(GUIDSTRING, STRING, INTEGER)
DB_ORI_DarkUrge_ButlerKiller(CHARACTER)
DB_ORI_DarkUrge_CorpseLooting(INTEGER)
DB_ORI_DarkUrge_Debug_ButlerToCamp(INTEGER)
DB_ORI_DarkUrge_Debug_QueueingSparedISobelNight(INTEGER)
DB_ORI_DarkUrge_ExperiencedUrges(DIALOGRESOURCE)
DB_ORI_DarkUrge_FavouriteCharacter(CHARACTER)
DB_ORI_DarkUrge_FavouriteExcluded(CHARACTER)
DB_ORI_DarkUrge_FavouriteKillCandidateFlag(CHARACTER, FLAG)
DB_ORI_DarkUrge_GaleHand(ITEM)
DB_ORI_DarkUrge_LeastFavouriteCharacter(CHARACTER)
DB_ORI_DarkUrge_LeastFavouriteFlags(CHARACTER, FLAG)
DB_ORI_DarkUrge_MurderOfAlfiraRandom(CHARACTER)
DB_ORI_DarkUrge_MurderOfAlfiraRandom_Chosen(GUIDSTRING)
DB_ORI_DarkUrge_OldLoc(STRING, REAL, REAL, REAL)
DB_ORI_DarkUrge_PotentialMurderJudger(CHARACTER, INTEGER)
DB_ORI_DarkUrge_ReactedUrges(DIALOGRESOURCE)
DB_ORI_DarkUrge_ResumeSlayerForm(INTEGER)
DB_ORI_DarkUrge_SetupMooCatKilling(INTEGER)
DB_ORI_DarkUrge_SetupNights(STRING)
DB_ORI_DateCommands_DumpString(STRING)
DB_ORI_Dating(CHARACTER, CHARACTER)
DB_ORI_DebugBookTeleportTrigger(STRING, TRIGGER)
DB_ORI_DebugBook_CampOnBookClose(INTEGER)
DB_ORI_DebugBook_StartBrainquakeOnDebugClose(STRING)
DB_ORI_DebugBook_Wyll_DoAct1Setup(INTEGER)
DB_ORI_DisappearingToCamp(CHARACTER)
DB_ORI_FreeDating(CHARACTER)
DB_ORI_FriendlyFire_Tracker(CHARACTER, INTEGER)
DB_ORI_GaleDouble2Trigger(STRING, TRIGGER)
DB_ORI_Gale_AteMagicItemIRPD_DelayUntilDialogEnd(FLAG, INTEGER)
DB_ORI_Gale_AuraSuppressed(INTEGER)
DB_ORI_Gale_AvatarCritical(INTEGER)
DB_ORI_Gale_AvatarHasApprovalToLearnOfBomb(CHARACTER)
DB_ORI_Gale_AvatarSentToCampWithElminster(CHARACTER)
DB_ORI_Gale_Avatar_BombStates(INTEGER, STRING)
DB_ORI_Gale_BlockWorsenBomb(INTEGER)
DB_ORI_Gale_CAMP_Night2_CRDStarting(INTEGER)
DB_ORI_Gale_ChangeGoal(INTEGER, INTEGER, FLAG, FLAG)
DB_ORI_Gale_ColonyWithoutElminster(INTEGER)
DB_ORI_Gale_Companion_AteMagicItemIPRDs(FLAG, FLAG)
DB_ORI_Gale_Companion_AteMagicItemIPRDs_CancelFlag(FLAG, FLAG)
DB_ORI_Gale_ComplainADTimer(INTEGER)
DB_ORI_Gale_ConsumableMarkedObject(GUIDSTRING)
DB_ORI_Gale_Consumables(GUIDSTRING)
DB_ORI_Gale_CurrentGaleDouble2Trigger(TRIGGER)
DB_ORI_Gale_DeadCounter(INTEGER)
DB_ORI_Gale_DeathVoiceDialogs(DIALOGRESOURCE)
DB_ORI_Gale_DeathVoice_CachedFTB(CHARACTER, INTEGER)
DB_ORI_Gale_DelayedNightConditions(FLAG, INTEGER, FLAG)
DB_ORI_Gale_DelayedNightCounter(INTEGER, FLAG)
DB_ORI_Gale_DoubleOnStage(INTEGER)
DB_ORI_Gale_DyingCombat(GUIDSTRING)
DB_ORI_Gale_Elminster(INTEGER)
DB_ORI_Gale_ElminsterCOM_GaleAbsentStarting(INTEGER)
DB_ORI_Gale_ElminsterCampOMs(DIALOGRESOURCE)
DB_ORI_Gale_ElminsterOMs(DIALOGRESOURCE)
DB_ORI_Gale_ElminsterWaitingInCTY(INTEGER)
DB_ORI_Gale_EnteredOffice(INTEGER)
DB_ORI_Gale_GoalFlag(INTEGER, INTEGER, FLAG)
DB_ORI_Gale_GoalScore(INTEGER, INTEGER)
DB_ORI_Gale_GotIdolBeforeAttackOnDen(INTEGER)
DB_ORI_Gale_IPRDOverFlag(FLAG, FLAG)
DB_ORI_Gale_InChasm(INTEGER)
DB_ORI_Gale_InLastNightAlive(INTEGER)
DB_ORI_Gale_IncubusUnderwear(GUIDSTRING)
DB_ORI_Gale_KarsusIPRDOnPickup(INTEGER)
DB_ORI_Gale_KarsusNotesTo(CHARACTER)
DB_ORI_Gale_LOW_ElminsterOM(DIALOGRESOURCE)
DB_ORI_Gale_LanternIngredients(STRING, GUIDSTRING)
DB_ORI_Gale_LastNightAliveAvatar(CHARACTER)
DB_ORI_Gale_LastReactedToState(INTEGER)
DB_ORI_Gale_LearnedRaphaelWantsCrown(INTEGER)
DB_ORI_Gale_MagicItemApprovalIPRD(INTEGER)
DB_ORI_Gale_MephitAddPlayer(GUIDSTRING, INTEGER)
DB_ORI_Gale_MystraOMs(DIALOGRESOURCE)
DB_ORI_Gale_MystraUpdate(FLAG, STRING, STRING)
DB_ORI_Gale_NeedMagicItemJournalUpdates(FLAG, STRING)
DB_ORI_Gale_NeedsMagicItemIPRDFlags(FLAG, FLAG, FLAG)
DB_ORI_Gale_PlayerSentToCampWithElminster(GUIDSTRING)
DB_ORI_Gale_QueuedForLastNightAliveScene(GUIDSTRING)
DB_ORI_Gale_RegionCounter(INTEGER, FLAG)
DB_ORI_Gale_RegionCounter_New(FLAG)
DB_ORI_Gale_RegionCounter_Reset(FLAG)
DB_ORI_Gale_RegionTracking_VisitedCount(INTEGER)
DB_ORI_Gale_RegionsVisited(STRING)
DB_ORI_Gale_RepeatTG(FLAG)
DB_ORI_Gale_SearchVaultFlag(FLAG)
DB_ORI_Gale_SearchingVault(INTEGER)
DB_ORI_Gale_SetupArcaneTower(INTEGER)
DB_ORI_Gale_SetupCurseProgression(INTEGER)
DB_ORI_Gale_SkipWorsenBombDialog(INTEGER)
DB_ORI_Gale_SorcerousSundriesAreas(TRIGGER)
DB_ORI_Gale_SorcerousSundriesTriggers(TRIGGER)
DB_ORI_Gale_SuppressTriggerForWP(TRIGGER)
DB_ORI_Gale_TaraCRD(INTEGER)
DB_ORI_Gale_Tara_Disappeared(INTEGER)
DB_ORI_Gale_Tara_Disappearing(INTEGER)
DB_ORI_Gale_Tara_DisappearingInterrupted(INTEGER)
DB_ORI_Gale_Tara_InCampPlayers(CHARACTER)
DB_ORI_Gale_Teleporting(INTEGER)
DB_ORI_Gale_TrackRegion(TRIGGER, STRING)
DB_ORI_Gale_TrackRegion_Disabled(TRIGGER, STRING)
DB_ORI_Gale_TrackRegion_Latest(TRIGGER, STRING)
DB_ORI_Gale_TradedItemCounterFlags(INTEGER, FLAG)
DB_ORI_Gale_TradedMagicItem(ITEM)
DB_ORI_Gale_TradingMagicItem(GUIDSTRING, INTEGER)
DB_ORI_Gale_TradingMagicItem_TempGiven(GUIDSTRING, ITEM, STRING)
DB_ORI_Gale_TrustMoments(GUIDSTRING, DIALOGRESOURCE, FLAG)
DB_ORI_Gale_VoiceLocation(REAL, REAL, REAL)
DB_ORI_Gale_WRDAfterDialog(INTEGER, DIALOGRESOURCE)
DB_ORI_Gale_WorsenCurse(FLAG)
DB_ORI_GoblincampSubregion(TRIGGER)
DB_ORI_GortashConfrontation_PrisonGuard(CHARACTER)
DB_ORI_IncludedFlags(FLAG, INTEGER)
DB_ORI_InclusionFlags(FLAG, INTEGER)
DB_ORI_Inclusion_Random(INTEGER, CHARACTER, INTEGER)
DB_ORI_Jaheira_AlreadyInitializedApproval(CHARACTER)
DB_ORI_Karlach_BlockedGortashPermadefeatedIPRD(INTEGER)
DB_ORI_Karlach_CheckWithPlayerOnSight(CHARACTER)
DB_ORI_Karlach_ConfrontAvatarAboutMizora(CHARACTER)
DB_ORI_Karlach_ForgingOfTheHeart_DevDialogues(DIALOGRESOURCE, DIALOGRESOURCE)
DB_ORI_Karlach_ForgingOfTheHeart_Dialogues(DIALOGRESOURCE)
DB_ORI_Karlach_ForgingOfTheHeart_HasSeenDammonInLevel(STRING)
DB_ORI_Karlach_ForgingOfTheHeart_InfernalIrons(STRING, ITEM)
DB_ORI_Karlach_ForgingOfTheHeart_InfernalMetalBranch(FLAG, INTEGER)
DB_ORI_Karlach_ForgingOfTheHeart_MultiActUpdates(STRING)
DB_ORI_Karlach_ForgingOfTheHeart_OMFlags(DIALOGRESOURCE, DIALOGRESOURCE, STRING,
FLAG)
DB_ORI_Karlach_ForgingOfTheHeart_Suffixes(STRING, STRING)
DB_ORI_Karlach_ForgingOfTheHeart_UnlockInfernalMetalBranch(INTEGER)
DB_ORI_Karlach_FoundGortash(INTEGER)
DB_ORI_Karlach_GortashFellInChasm(INTEGER)
DB_ORI_Karlach_InPartyOMFlags(FLAG, FLAG)
DB_ORI_Karlach_InfernalMetalTemplates(ITEMROOT)
DB_ORI_Karlach_JaheiraHasMetFlags(FLAG, FLAG)
DB_ORI_Karlach_MindFlayerSelfReflectionTriggered(INTEGER)
DB_ORI_Karlach_ReopenedTadpoleBranchForPlayer(GUIDSTRING)
DB_ORI_Karlach_SteelWatcher_ProcessedDialogues(DIALOGRESOURCE)
DB_ORI_Karlach_TriggerGortashAvatarDialogAtCOL(INTEGER)
DB_ORI_Karlach_TriggeredGortashPermadefeatedIPRD(INTEGER)
DB_ORI_Laezel_AskedAboutOrpheus_AskedAboutHonourGuard(GUIDSTRING)
DB_ORI_Laezel_AskedAboutOrpheus_Comet(GUIDSTRING)
DB_ORI_Laezel_AskedAboutOrpheus_KeepAlive(GUIDSTRING)
DB_ORI_Laezel_AskedAboutOrpheus_Protection(GUIDSTRING)
DB_ORI_Laezel_AskedAboutOrpheus_WhyKeepOrpheusAlive(GUIDSTRING)
DB_ORI_Laezel_AvatarOrpheusChapters(ITEM, FLAG, FLAG)
DB_ORI_Laezel_AvatarReadingChapter(ITEM)
DB_ORI_Laezel_CrecheMarkingsDialogStarted(INTEGER)
DB_ORI_Laezel_Journal_InquisitorCombatID(GUIDSTRING)
DB_ORI_Laezel_Journal_InquisitorConflictDone(INTEGER)
DB_ORI_Laezel_LeftCageBox(INTEGER)
DB_ORI_Laezel_MoonriseLeaveTriggers(TRIGGER)
DB_ORI_Laezel_OrpheusChapters(ITEM, STRING)
DB_ORI_Laezel_PreventDeadGithADDuringDriderEscord(INTEGER)
DB_ORI_Laezel_QuestCurrentPriority(STRING, INTEGER)
DB_ORI_Laezel_QuestPriorityStepList(INTEGER, STRING, STRING)
DB_ORI_Laezel_Romance2_AvatarOpponent(CHARACTER)
DB_ORI_Laezel_Romance2_EnableADs(INTEGER)
DB_ORI_Laezel_Romance2_LaezelFightPosition(STRING, TRIGGER)
DB_ORI_Laezel_SharLeaveTriggers(TRIGGER)
DB_ORI_Laezel_TurnedIntoShadowcursedCreature(INTEGER)
DB_ORI_Laezel_UnrecruitedAtCreche(INTEGER)
DB_ORI_Laezel_VossCampConfrontation_CheckFlagsAfterDialog(INTEGER)
DB_ORI_Laezel_VossCampConfrontation_ResetCRDAfterOnStageEvent(INTEGER)
DB_ORI_Laezel_VossCampConfrontation_TickTimer(INTEGER)
DB_ORI_Laezel_VossSewers_ADOngoing(INTEGER)
DB_ORI_Laezel_VossSewers_CombatWithPlayerStarted(GUIDSTRING)
DB_ORI_Laezel_VossSewers_TurnStarted(CHARACTER)
DB_ORI_Laezel_WantingToGoBackToCrecheInSCL(INTEGER)
DB_ORI_Laezel_ZorruLeft(INTEGER)
DB_ORI_Minsc_AlreadyInitializedApproval(CHARACTER)
DB_ORI_Minthara_CampNightDelay(INTEGER)
DB_ORI_Minthara_ConsumedTadpole(INTEGER)
DB_ORI_Minthara_GainedTadpole(INTEGER)
DB_ORI_OriginCampData(CHARACTER, STRING, TRIGGER)
DB_ORI_Partnered(CHARACTER, CHARACTER)
DB_ORI_PartneredInDialog(CHARACTER, CHARACTER, INTEGER)
DB_ORI_Partnered_Secondary(CHARACTER, CHARACTER)
DB_ORI_Player_Gale_WantAnotherAfterDialog(INTEGER)
DB_ORI_SelectRandomCompanionInDialog_Candidate(CHARACTER)
DB_ORI_SelectRandomCompanionInDialog_Selected(CHARACTER)
DB_ORI_SelectedRandomCompanionInDialog(CHARACTER, INTEGER)
DB_ORI_ShadowHeart_ADFoe(GUIDSTRING)
DB_ORI_ShadowHeart_FirstCombat(GUIDSTRING, INTEGER)
DB_ORI_Shadowheart_ClaimingNightsongOM(INTEGER)
DB_ORI_Shadowheart_DarkJusticiarHints_PAD(INTEGER)
DB_ORI_Shadowheart_DarkJusticiarHints_Queued(INTEGER)
DB_ORI_Shadowheart_DarkJusticiarHints_Trigger(TRIGGER, FLAG)
DB_ORI_Shadowheart_GloveDialogs(DIALOGRESOURCE)
DB_ORI_Shadowheart_HairChange(CHARACTER, INTEGER)
DB_ORI_Shadowheart_IncurableWound_AutomatedFlares(STRING, INTEGER)
DB_ORI_Shadowheart_IncurableWound_Fallback(TRIGGER)
DB_ORI_Shadowheart_IncurableWound_OriginRelations(CHARACTER, FLAG)
DB_ORI_Shadowheart_IncurableWound_RandomFlareQueued(INTEGER)
DB_ORI_Shadowheart_IncurableWoundsFallback_Queued(INTEGER)
DB_ORI_Shadowheart_IncurableWoundsFallback_Started(INTEGER)
DB_ORI_Shadowheart_NightsongPoint_ConditionFlags(FLAG)
DB_ORI_Shadowheart_ParentPoints_ConditionFlags(FLAG)
DB_ORI_Shadowheart_RemovedGloves(ITEM)
DB_ORI_Shadowheart_SeluneItem(ITEM, STRING)
DB_ORI_Shadowheart_SeluneLocation(TRIGGER, STRING)
DB_ORI_Shadowheart_SpearOMDefined(INTEGER)
DB_ORI_Shadowheart_WolfDream_ConditionFlags(FLAG)
DB_ORI_Shadowheart_WolfDream_Threshold(INTEGER)
DB_ORI_Shadowheart_WolfPhobia_Queued(INTEGER)
DB_ORI_SoulCoinDiscovery_StartSoulCoinDialog(INTEGER)
DB_ORI_StableRelationshipCounter(CHARACTER, INTEGER)
DB_ORI_ToCampAfterDialog(CHARACTER, INTEGER, STRING)
DB_ORI_WasDating(CHARACTER, CHARACTER)
DB_ORI_WasDatingFlag(CHARACTER, FLAG)
DB_ORI_WyllConfrontation_CampDialogues(DIALOGRESOURCE)
DB_ORI_Wyll_Karlach_WarnedConfrontation(INTEGER)
DB_ORI_Wyll_RelationshipDialogDone(FLAG)
DB_ORI_Wyll_State_WasDefeated(INTEGER)
DB_ObjectCountHelper(GUIDSTRING, STRING, INTEGER)
DB_ObjectInclusion(INTEGER, GUIDSTRING)
DB_ObjectIsDialogSoftLocked(INTEGER, GUIDSTRING)
DB_OffStage(GUIDSTRING)
DB_OnDialogAttackRequested(CHARACTER, CHARACTER, INTEGER)
DB_OneShotPartyTrigger(TRIGGER)
DB_OneShotPlayerTrigger(TRIGGER)
DB_OneShot_ADSpeakerCount(TRIGGER, DIALOGRESOURCE, INTEGER)
DB_OneShot_ADSpeakers(TRIGGER, GUIDSTRING, INTEGER)
DB_OneShot_ADTrigger(TRIGGER, DIALOGRESOURCE, GUIDSTRING)
DB_OneShot_ADTrigger(TRIGGER, DIALOGRESOURCE, GUIDSTRING, GUIDSTRING)
DB_OneShot_VoiceBarkTrigger(TRIGGER, VOICEBARKRESOURCE)
DB_OneShot_VoiceBarkTrigger(TRIGGER, VOICEBARKRESOURCE, STRING)
DB_OneShot_VoiceBarkTrigger(TRIGGER, VOICEBARKRESOURCE, STRING, TRIGGER)
DB_OneShot_VoiceBarkTrigger_GlobalKinds(STRING)
DB_OneShot_VoiceBarkTrigger_InProgress(TRIGGER, CHARACTER, VOICEBARKRESOURCE,
TRIGGER)
DB_OneTimeEventFlag(FLAG)
DB_OnlyOnce(STRING)
DB_OnlyOncePerPlayer(CHARACTER, STRING)
DB_OnlyOnce_PerUser(STRING, STRING)
DB_OpenLootAfterDialog(INTEGER, GUIDSTRING, GUIDSTRING)
DB_OriginCampFlags(CHARACTER, FLAG, FLAG, FLAG, FLAG, FLAG)
DB_OriginDialog(CHARACTER, DIALOGRESOURCE)
DB_OriginDialogTrigger(DIALOGRESOURCE, TRIGGER)
DB_OriginInPartyDialog(CHARACTER, DIALOGRESOURCE)
DB_OriginInPartyGlobal(CHARACTER, FLAG)
DB_OriginKickFromPartyFlags(CHARACTER, FLAG, FLAG)
DB_OriginLeavingDependency(CHARACTER, DIALOGRESOURCE)
DB_OriginLeavingDialog(CHARACTER, DIALOGRESOURCE)
DB_OriginMayLeaveDialog(CHARACTER, DIALOGRESOURCE)
DB_OriginMomentTradeTempDisabled(DIALOGRESOURCE, CHARACTER)
DB_OriginMoment_DontAutoClearOriginMoment(DIALOGRESOURCE)
DB_OriginMoment_ExtraNPCs(DIALOGRESOURCE, GUIDSTRING)
DB_OriginMoment_IgnoreCombat(DIALOGRESOURCE)
DB_OriginMoment_LoopCatcher(DIALOGRESOURCE)
DB_OriginMoment_MaxDistance(DIALOGRESOURCE, REAL)
DB_OriginMoment_PartnerDateExclusive(DIALOGRESOURCE)
DB_OriginMoment_QueuedMoment(DIALOGRESOURCE, CHARACTER, FLAG)
DB_OriginNPCAlignment(CHARACTER, FACTION)
DB_OriginPartOfTheTeamFlag(CHARACTER, FLAG, FLAG, FLAG)
DB_OriginProfessionTags(CHARACTER, TAG)
DB_OriginReallyTags(CHARACTER, TAG)
DB_OriginRecruitmentDialog(CHARACTER, DIALOGRESOURCE)
DB_OriginRelationThresholdEventsPerSpeaker(INTEGER, FLAG, INTEGER)
DB_OriginRetryWarning(CHARACTER, DIALOGRESOURCE, CHARACTER, STRING)
DB_OriginTags(CHARACTER, TAG, TAG)
DB_OriginTagsAppearance(CHARACTER, TAG)
DB_OriginWarning1Dialog(CHARACTER, DIALOGRESOURCE)
DB_OriginWarning2Dialog(CHARACTER, DIALOGRESOURCE)
DB_OriginWarningBlock(CHARACTER)
DB_Origin_BecameHostile(CHARACTER)
DB_Origin_BlockWaitInCampOptionFlagSet(CHARACTER)
DB_Origin_DontMakeCorpseOwned(CHARACTER)
DB_Origin_TemporaryLeaveReason(STRING)
DB_Origins(CHARACTER)
DB_Origins_BlockTransferReasons(STRING)
DB_Origins_NestedFlagSet(FLAG, GUIDSTRING)
DB_Origins_NestedFlags(FLAG)
DB_Origins_Random(CHARACTER)
DB_Origins_SelfHealing_Disabled(CHARACTER)
DB_Origins_UnavailableForRandom(CHARACTER)
DB_OskarsBeloved_BeratingDone(INTEGER)
DB_OskarsBeloved_FuturePortraitName(GUIDSTRING, STRING)
DB_OskarsBeloved_KerriCombat(GUIDSTRING)
DB_OskarsBeloved_PlayerPortrait(GUIDSTRING, GUIDSTRING)
DB_OskarsBeloved_ServantFiringChars(GUIDSTRING)
DB_OtherPlayersSee(CHARACTER)
DB_OwnedCorpse(CHARACTER, CHARACTER)
DB_OwnerCorpse_DefeatedOwner(CHARACTER, CHARACTER)
DB_OwnershipTrigger_Internal(TRIGGER, CHARACTER)
DB_PLA_BanditCave_BoulderTrap_BoulderPlatform(ITEM, ITEM)
DB_PLA_BanditCave_BoulderTrap_BoulderStopped(ITEM)
DB_PLA_BanditCave_BoulderTrap_DestroyedItems(ITEM)
DB_PLA_BanditCave_BoulderTrap_NextMoveTo(ITEM, INTEGER)
DB_PLA_BanditCave_BoulderTrap_Path(INTEGER, ITEM, TRIGGER)
DB_PLA_BanditCave_BoulderTrap_TrapActivated(GUIDSTRING)
DB_PLA_BanditCave_BoulderTrap_TrapActivator(ITEM, CHARACTER)
DB_PLA_BanditCave_WasInA(CHARACTER)
DB_PLA_BanditCave_WasInB(CHARACTER)
DB_PLA_ConflictedFlind_BloodSymbols(TRIGGER, TRIGGER)
DB_PLA_ConflictedFlind_DeadGnoll(CHARACTER)
DB_PLA_ConflictedFlind_FlindDialogStarted(DIALOGRESOURCE)
DB_PLA_ConflictedFlind_GnollJoke_Awaiting(CHARACTER)
DB_PLA_ConflictedFlind_GnollJoke_Caster(CHARACTER, GUIDSTRING)
DB_PLA_ConflictedFlind_GnollJoke_Timer(INTEGER)
DB_PLA_ConflictedFlind_GnollPack(CHARACTER)
DB_PLA_ConflictedFlind_GnollsReactOnFlindBetrayal(INTEGER)
DB_PLA_ConflictedFlind_Gnolls_CurrentState(FLAG)
DB_PLA_ConflictedFlind_Gnolls_States(FLAG)
DB_PLA_ConflictedFlind_Howling(TRIGGER, STRING)
DB_PLA_ConflictedFlind_InstigatingAlliedWithGnolls(INTEGER)
DB_PLA_ConflictedFlind_LeftGnoll(CHARACTER)
DB_PLA_ConflictedFlind_MovingToPlayer(CHARACTER, STRING)
DB_PLA_DoubtingArtistPaintingDestructionFlag(ITEM, FLAG)
DB_PLA_DoubtingArtistPaintings(ITEM)
DB_PLA_DoubtingArtist_FreedFlags(FLAG)
DB_PLA_DyingHyena_ADManager_AD(DIALOGRESOURCE)
DB_PLA_DyingHyena_ADManager_OnCooldown(CHARACTER)
DB_PLA_DyingHyena_ADManager_Players(CHARACTER)
DB_PLA_DyingHyena_ADManager_TimerLaunched(INTEGER)
DB_PLA_DyingHyena_AreaPlayerSpotted(CHARACTER, TRIGGER)
DB_PLA_DyingHyena_CalledToArea(CHARACTER, TRIGGER)
DB_PLA_DyingHyena_GnollPack(CHARACTER, TRIGGER)
DB_PLA_DyingHyena_HyenaRunner(CHARACTER, TRIGGER)
DB_PLA_DyingHyena_NewbornGnolls(CHARACTER)
DB_PLA_DyingHyena_OnTheRun(CHARACTER, TRIGGER)
DB_PLA_DyingHyenas(CHARACTER)
DB_PLA_DyingHyenas_DeathEventStarted(CHARACTER)
DB_PLA_DyingHynea_CurrentHyenaSpotter(CHARACTER, CHARACTER)
DB_PLA_EscapingZhentarim_UnderHiddenEntrance(ITEM)
DB_PLA_FlamingFist(INTEGER, CHARACTER, DIALOGRESOURCE, DIALOGRESOURCE)
DB_PLA_FlamingFistAvailable(INTEGER, GUIDSTRING)
DB_PLA_FlamingFistAvailableForDesire(INTEGER, CHARACTER)
DB_PLA_FlamingFistSpeakerCounter(INTEGER)
DB_PLA_FlamingFistsDialogues(DIALOGRESOURCE)
DB_PLA_FlamingFistsDismissedDialog(INTEGER)
DB_PLA_FlamingFistsDismissedFlag(GUIDSTRING)
DB_PLA_FlamingFistsOutsideDialog(DIALOGRESOURCE)
DB_PLA_FlamingFists_DisableCrimes(CHARACTER)
DB_PLA_GithChokepoint_ActiveConfrontation(DIALOGRESOURCE)
DB_PLA_GithChokepoint_AddOtherPlayers(GUIDSTRING)
DB_PLA_GithChokepoint_Cancelled(INTEGER)
DB_PLA_GithChokepoint_CombatGuid(GUIDSTRING)
DB_PLA_GithChokepoint_Confrontation(DIALOGRESOURCE, INTEGER)
DB_PLA_GithChokepoint_Debug_DoFrightened(INTEGER)
DB_PLA_GithChokepoint_Debug_Speed(REAL)
DB_PLA_GithChokepoint_DragonLeavingInGameplay(INTEGER)
DB_PLA_GithChokepoint_ExtraConfrontationSpeakers(GUIDSTRING, GUIDSTRING)
DB_PLA_GithChokepoint_Fodder(CHARACTER, STRING, STRING)
DB_PLA_GithChokepoint_Gith(CHARACTER, TRIGGER)
DB_PLA_GithChokepoint_Interrupted(CHARACTER)
DB_PLA_GithChokepoint_LZBetrayalAD(INTEGER)
DB_PLA_GithChokepoint_LaezelDiedAlone(INTEGER)
DB_PLA_GithChokepoint_LaezelIsWithKnight(CHARACTER)
DB_PLA_GithChokepoint_LaezelOMStarted(INTEGER)
DB_PLA_GithChokepoint_LevelRequirement(STRING, INTEGER)
DB_PLA_GithChokepoint_OM(GUIDSTRING)
DB_PLA_GithChokepoint_Outcome(INTEGER)
DB_PLA_GithChokepoint_PlayerCorpses(CHARACTER)
DB_PLA_GithChokepoint_PlayersInDragonEventDialog(GUIDSTRING)
DB_PLA_GithChokepoint_PreReaction_Slots(CHARACTER, INTEGER)
DB_PLA_GithChokepoint_ReactToPlayerBetrayal(INTEGER)
DB_PLA_GithChokepoint_RunningToKnight(INTEGER)
DB_PLA_GithChokepoint_ScoutMessesUpScene(INTEGER)
DB_PLA_GithChokepoint_TieflingScout_AttackRequested(INTEGER)
DB_PLA_GithChokepoint_ValidInterruptions(STRING)
DB_PLA_HarperSkeleton(GUIDSTRING)
DB_PLA_HuntCoward_HiddenEntrancePositions(INTEGER, GUIDSTRING, STRING)
DB_PLA_HuntCoward_WardRobeMoving(INTEGER)
DB_PLA_HuntCoward_WardRobeState(INTEGER)
DB_PLA_HuntCoward_Wardrobe_PlannedState(INTEGER)
DB_PLA_KarlachRecruitmentTollhouse_Gnoll(CHARACTER)
DB_PLA_KarlachRecruitmentTollhouse_LeaveReasons(STRING)
DB_PLA_KarlachRecruitmentTollhouse_PlatePressed(ITEM)
DB_PLA_KarlachRecruitmentTollhouse_PressurePlates(ITEM)
DB_PLA_KarlachRecruitmentTollhouse_Refugee(GUIDSTRING)
DB_PLA_KarlachRecruitmentTollhouse_TalkingRefugee(GUIDSTRING)
DB_PLA_KarlachRecruitment_BloodTrail(TRIGGER, REAL)
DB_PLA_KarlachRecruitment_Burning(INTEGER)
DB_PLA_KarlachRecruitment_PlayerSelected(CHARACTER)
DB_PLA_KarlachRecruitment_RecruitmentDialogues(DIALOGRESOURCE)
DB_PLA_LeavingFlamingFistOutside(CHARACTER)
DB_PLA_Orpheus_GithChokepoint_Confrontation(DIALOGRESOURCE)
DB_PLA_Orpheus_GithChokepoint_TimerLaunched(INTEGER)
DB_PLA_Ox_BlockSpotReaction(INTEGER)
DB_PLA_PaladinsOfTyr_TryResolve(INTEGER)
DB_PLA_StuckHalfElf_AddToPartyHandled(INTEGER)
DB_PLA_StuckHalfElf_DestroyedRubble(CHARACTER, CHARACTER)
DB_PLA_StuckHalfElf_RubbleUnavailable(INTEGER)
DB_PLA_TavernFloors(ITEM, GUIDSTRING)
DB_PLA_TavernInvestigation_BlockCameraShake(INTEGER)
DB_PLA_TavernInvestigation_FirePuddle(TRIGGER, INTEGER, INTEGER, INTEGER, INTEGER,
REAL, INTEGER)
DB_PLA_TavernInvestigation_PersistentFlame(GUIDSTRING)
DB_PLA_TavernInvestigation_PrimeForFire(INTEGER)
DB_PLA_TiedZhentFreed(INTEGER)
DB_PLA_WarningSign(GUIDSTRING)
DB_PLA_ZhenShipment_ChestStolen(INTEGER)
DB_PLA_ZhentDungeon_CorridorTrap_Mines(ITEM)
DB_PLA_ZhentDungeon_Dogs(CHARACTER)
DB_PLA_ZhentDungeon_Fuses(GUIDSTRING)
DB_PLA_ZhentDungeon_GnollAgentReady(GUIDSTRING)
DB_PLA_ZhentDungeon_IntroductionDialogs(DIALOGRESOURCE, TRIGGER, STRING, INTEGER)
DB_PLA_ZhentDungeon_LaddersUpBlocked(INTEGER)
DB_PLA_ZhentDungeon_PlatformHelpers(ITEM)
DB_PLA_ZhentDungeon_Portal(GUIDSTRING)
DB_PLA_ZhentDungeon_ShadowTriggers(GUIDSTRING)
DB_PLA_ZhentDungeon_ShadowTriggers_Used(GUIDSTRING, CHARACTER)
DB_PLA_ZhentDungeon_SpotEvents(STRING, DIALOGRESOURCE)
DB_PLA_ZhentDungeon_StartFuseSize(INTEGER)
DB_PLA_ZhentDungeon_Traps_Chains(ITEM, TRIGGER, TRIGGER)
DB_PLA_ZhentDungeon_ZhentsHostileAfterAgentFreed(GUIDSTRING, REAL)
DB_PLA_ZhentShipment_Agents(CHARACTER)
DB_PLA_ZhentShipment_AgentsAttackingGnolls(INTEGER)
DB_PLA_ZhentShipment_AgentsReactedOnCombatStart(INTEGER)
DB_PLA_ZhentShipment_AliveAgents(CHARACTER)
DB_PLA_ZhentShipment_CanThrowAlchFire(INTEGER)
DB_PLA_ZhentShipment_CargoVBBlocked(INTEGER)
DB_PLA_ZhentShipment_ChestCrimes(STRING, INTEGER)
DB_PLA_ZhentShipment_ContinueCrimeInvestigationAfterCombat(CHARACTER, GUIDSTRING,
INTEGER)
DB_PLA_ZhentShipment_CustomCrimeDialogs(CHARACTER, DIALOGRESOURCE, INTEGER)
DB_PLA_ZhentShipment_FireFlasksOnTheGround(ITEM)
DB_PLA_ZhentShipment_Flasks(ITEM)
DB_PLA_ZhentShipment_HadShipmentFlags(FLAG)
DB_PLA_ZhentShipment_NextAgentToThrowFlask(CHARACTER)
DB_PLA_ZhentShipment_PlayerAgreedToHelpInDialog(GUIDSTRING)
DB_PLA_ZhentShipment_PreviousAgentWhoHasThrown(CHARACTER)
DB_PLA_ZhentShipment_ReadyToProvokeGnolls(CHARACTER)
DB_PLA_ZhentShipment_RemoveWarningFlag(CHARACTER, INTEGER)
DB_PLA_ZhentShipment_SeenChest(INTEGER)
DB_PLA_ZhentShipment_SetZhentsAndGnollsHostileSecondRound(GUIDSTRING)
DB_PLA_ZhentShipment_StopCrimeWithID(DIALOGRESOURCE, INTEGER)
DB_PLA_ZhentShipment_ZhentEnteredCombatJustForAD(CHARACTER)
DB_PLA_ZhentShipment_ZhentsAndGnollsHostile(INTEGER)
DB_PLA_ZhentShipmnt_Journal_ChestOpenSteps(STRING)
DB_PLA_ZhentShipmnt_Journal_PickUpChestFollowUps(STRING, STRING)
DB_PLA_ZhentShipmnt_Journal_PickUpChestUpdateReceived(INTEGER)
DB_PLA_ZhentShipmnt_Journal_WithChestSteps(STRING)
DB_PartOfTheTeam(CHARACTER)
DB_PartyDialogSuppressed(CHARACTER, TRIGGER)
DB_PartyDialogSuppressionZone(TRIGGER)
DB_PartyDialogSuppression_AllowAllRelationshipDialogsForCompanion(CHARACTER,
TRIGGER)
DB_PartyDialogSuppression_AllowSpecificRelationshipDialogForCompanion(CHARACTER,
TRIGGER, DIALOGRESOURCE, FLAG)
DB_PartyDialogSuppression_CustomDialogForCompanion(TRIGGER, DIALOGRESOURCE,
CHARACTER)
DB_PartyDialogSuppression_CustomDialogForParty(TRIGGER, DIALOGRESOURCE)
DB_PartyDisturbanceReactionsBlocked(CHARACTER)
DB_PartyFollowers(CHARACTER)
DB_PartyFollowers_AddedActions(CHARACTER, STRING)
DB_PartyMarker_HasBeenActivated(TRIGGER, STRING)
DB_PartyMembers(CHARACTER)
DB_PartyProgress_Level(INTEGER, FLAG)
DB_PartyProgress_Trigger(TRIGGER, FLAG)
DB_PeaceTimer(STRING)
DB_PeaceTimerStillToStart(STRING, INTEGER)
DB_PeacefullyResolved(CHARACTER)
DB_PerceptionSkillCheck(CHARACTER, ITEM, INTEGER)
DB_PerceptionSkillCheckADBlocked(ITEM)
DB_PerceptionSkillCheck_About(CHARACTER, ITEM, STRING)
DB_PerceptionSkillCheck_AwaitingResult(CHARACTER, ITEM)
DB_PerceptionSkillCustomAD(ITEM, DIALOGRESOURCE)
DB_PermaDefeated(GUIDSTRING)
DB_PermaDefeatedEvent(GUIDSTRING, FLAG)
DB_PermaDefeatedOrOffstage(GUIDSTRING)
DB_PermanentlyEvil(CHARACTER)
DB_Petrified(GUIDSTRING)
DB_PhilgravesMansion_AngryCarrionHasTalked(INTEGER)
DB_PhilgravesMansion_JarBasementLocation(ITEM, TRIGGER)
DB_PickedLeadToHelp(CHARACTER, INTEGER)
DB_PickpocketFailedNoEvidenceRegistered(INTEGER)
DB_Pickpocketed(CHARACTER, CHARACTER, GUIDSTRING)
DB_Pickpocketed(CHARACTER, CHARACTER, ITEM, GUIDSTRING, INTEGER, INTEGER)
DB_PickpocketingBlocked(INTEGER)
DB_PlayLoopEffectHandleResult(INTEGER64)
DB_PlayerEscapedPrison(CHARACTER, CHARACTER, TRIGGER, INTEGER, STRING, STRING,
INTEGER, INTEGER, STRING)
DB_PlayerHasTemplateItem(ITEMROOT, FLAG)
DB_PlayerInCamp(CHARACTER)
DB_PlayerInCombat(INTEGER)
DB_PlayerName_DialogVars(INTEGER, STRING)
DB_PlayerPrison(TRIGGER, STRING, STRING, STRING)
DB_PlayerPrison_Door(TRIGGER, ITEM, STRING)
DB_PlayerSlotReserved(INTEGER)
DB_PlayerSummons(CHARACTER)
DB_PlayerTrespassing(CHARACTER, INTEGER, TRIGGER)
DB_Players(CHARACTER)
DB_PlayingPerceptionRevealEffect(GUIDSTRING, STRING)
DB_PolymorphedInto(CHARACTER, STRING, STRING, STRING)
DB_PredefinePartyPreset(STRING)
DB_PredefinePartyPreset_Loaded(STRING)
DB_PredefinedOriginOptions(STRING, CHARACTER)
DB_PredefinedStartOrigin(CHARACTER)
DB_PreventKnockedOutPermaDefeated(CHARACTER)
DB_PreventPermaDefeated(GUIDSTRING)
DB_PreventTradeBetween(GUIDSTRING, GUIDSTRING)
DB_PriestsConqueringGod(CHARACTER)
DB_PriestsConqueringGod_QueuePriestsDie(INTEGER)
DB_PrisonChest(TRIGGER, ITEM)
DB_PrisonEvidenceChest(TRIGGER, ITEM)
DB_PrisonReactionTrigger(TRIGGER, TRIGGER)
DB_ProgressTo_AfterOrpheusScene(INTEGER)
DB_QRTN_END_HighHallInterior_InterceptPosition(REAL, REAL, REAL)
DB_QRTN_END_HighHallInterior_NearestInterceptTrigger(TRIGGER, REAL)
DB_QRTN_END_HighHallInterior_UnoccupiedClusterTriggers(TRIGGER, INTEGER)
DB_QRTN_END_HighHallInterior_UnoccupiedTriggerIndexCount(INTEGER)
DB_QRTN_GLO_EmperorPrelude_DroppedNetherstoneCount(INTEGER)
DB_QRTN_MOO_KethericHound_NearestGuard(CHARACTER, REAL)
DB_QRTN_MOO_KethericHound_NearestPlayer(CHARACTER, REAL)
DB_QRYRTN_AnubisConfigOverrideIndex(INTEGER)
DB_QRYRTN_CAMPDEBUGBOOK_GetFreeDialogString(STRING, FLAG)
DB_QRYRTN_CAMP_GetPlayerInCamp(CHARACTER)
DB_QRYRTN_COL_ElderBrainADs_RandomOffset(REAL, REAL)
DB_QRYRTN_COL_ElderBrainADs_RandomSelection(CHARACTER)
DB_QRYRTN_COL_ElderBrainADs_SelectedPlayer(CHARACTER)
DB_QRYRTN_CRE_AstralPrison_NearbyUserAvatar(CHARACTER)
DB_QRYRTN_CRE_GithInfirmary_StartLaezelOM_Avatar(CHARACTER)
DB_QRYRTN_CRE_UpperGuards_SelectMostSuitablePlayer(CHARACTER, CHARACTER)
DB_QRYRTN_CRIME_AllowRequestOnReactionCustom(INTEGER)
DB_QRYRTN_CRIME_CrimeTypeResolveSourceInvestigation(STRING)
DB_QRYRTN_CRIME_GetAssaultMurderWithInvestigationVariant(STRING)
DB_QRYRTN_CRIME_GetCrimeFamily(STRING)
DB_QRYRTN_CRIME_GetEvidenceCompensationValue(INTEGER)
DB_QRYRTN_CRIME_GetOriginalAttackCrime(STRING)
DB_QRYRTN_CRIME_GetValidCrimeID(INTEGER)
DB_QRYRTN_CRIME_Guards_GetPatrolLeader_Leader(CHARACTER)
DB_QRYRTN_CRIME_Guards_GetSpawnTemplateGroup(CHARACTERROOT, CHARACTERROOT,
CHARACTERROOT, CHARACTERROOT)
DB_QRYRTN_CRIME_Guards_HomePos(REAL, REAL, REAL)
DB_QRYRTN_CRIME_Guards_InvestigationRelocationPos(CHARACTER, TRIGGER)
DB_QRYRTN_CRIME_Guards_SpawnGuard(GUIDSTRING)
DB_QRYRTN_CRIME_Guards_SpawnGuardGroup(GUIDSTRING)
DB_QRYRTN_CRIME_Prison_ChosenCell(TRIGGER)
DB_QRYRTN_CRIME_SetupGuardNPCInterrogation(STRING)
DB_QRYRTN_CRIME_ShapeshiftSummonDisturbance_GetDisturbance(STRING, STRING, STRING)
DB_QRYRTN_CampNight_CRD_MinimalApproval(INTEGER)
DB_QRYRTN_CampNight_CRD_PartnerDateExclusive(INTEGER)
DB_QRYRTN_CampNight_IVB_GetBestPartyMember(CHARACTER)
DB_QRYRTN_Camp_BedAlternative(GUIDSTRING)
DB_QRYRTN_Camp_GetCamperPos(CHARACTER, TRIGGER)
DB_QRYRTN_Camp_GetPreferredPlayerForDialogs(CHARACTER)
DB_QRYRTN_Camp_Monitor_GetMonitorDummyForAvatar(CHARACTER, CHARACTER)
DB_QRYRTN_CampfireMoment_BestAvatarForFixedSpeakerCompanion(CHARACTER)
DB_QRYRTN_CampfireMoment_FindAvatarInCamp(GUIDSTRING)
DB_QRYRTN_CampfireMoment_FindOrphanInCamp(GUIDSTRING)
DB_QRYRTN_CharacterGetOwnerOrSelf(CHARACTER)
DB_QRYRTN_Character_GetIsHidden(INTEGER)
DB_QRYRTN_ClassDeityTags_For(CHARACTER, TAG, TAG)
DB_QRYRTN_CombatFlee_FoundFleeWaypoint(CHARACTER, GUIDSTRING, REAL)
DB_QRYRTN_CombatReact_PartyDeath_PartnerInSameCombat(CHARACTER, CHARACTER,
GUIDSTRING)
DB_QRYRTN_Combat_Wraith_Owner(GUIDSTRING)
DB_QRYRTN_CreateIndexedPlayerDB(INTEGER, CHARACTER)
DB_QRYRTN_CrimeBribes_CrimeSeverity(INTEGER)
DB_QRYRTN_CrimeBribes_GetEludedMethodAvailability(STRING)
DB_QRYRTN_CrimeBribes_GetEludedMethodAvailability_Custom(STRING)
DB_QRYRTN_CrimeIncapacitatedAssaultGetCrimeType(STRING)
DB_QRYRTN_CrimeMurderGetCrimeTypes(STRING)
DB_QRYRTN_DBDebug_FactToString(STRING)
DB_QRYRTN_DarkUrgeButler_Config(STRING)
DB_QRYRTN_DebugBook_FormatEntry(STRING)
DB_QRYRTN_DebugBook_GetEventIfLeaf(STRING, INTEGER)
DB_QRYRTN_DebugBook_GetFreeDialogString(STRING, FLAG)
DB_QRYRTN_Debug_GetActForLevel(STRING)
DB_QRYRTN_Debugbook_GetPartnerString(STRING)
DB_QRYRTN_DialogShouldDropMutingStatusses(INTEGER)
DB_QRYRTN_DialogShouldDropMutingStatussesForSpeaker_Intern(INTEGER)
DB_QRYRTN_DialogShouldIgnoreMutingStatusses(INTEGER)
DB_QRYRTN_Dialog_FindAndUpgradePlayer(GUIDSTRING, GUIDSTRING, GUIDSTRING,
GUIDSTRING, GUIDSTRING, GUIDSTRING)
DB_QRYRTN_Dialog_FindAndUpgradePlayer_UpgradeSpeaker(GUIDSTRING)
DB_QRYRTN_END_HighHallInterior_FurthestPlayerFromSafeRoom(CHARACTER, REAL)
DB_QRYRTN_END_HighHallInterior_NearestIntDevSwarmSpawnPoint(TRIGGER, REAL)
DB_QRYRTN_END_HighHallInterior_NearestPlayerToSafeRoom(CHARACTER, REAL)
DB_QRYRTN_END_HighHallInterior_NearestTargetToPlayer(GUIDSTRING, REAL)
DB_QRYRTN_END_MorphicPool_ActiveRapidMindMeldTimeAdjusted(INTEGER)
DB_QRYRTN_END_MorphicPool_NearestPlayer(CHARACTER, REAL)
DB_QRYRTN_END_RapidMindMeld_RandomOffset(REAL, REAL)
DB_QRYRTN_Elfsong_QueenTraitorScene_BestSpeaker(CHARACTER)
DB_QRYRTN_FOR_CourierDog_Aura_FindClosestItem(GUIDSTRING, REAL)
DB_QRYRTN_FixupTrespassWarningDialog(DIALOGRESOURCE)
DB_QRYRTN_GLO_DaisyDreams_GetDaisy(CHARACTER)
DB_QRYRTN_GLO_DaisyDreams_GetEmperor(CHARACTER)
DB_QRYRTN_GLO_DefeatCounter_Count(INTEGER)
DB_QRYRTN_GLO_HagMasks_GetStatus(STRING)
DB_QRYRTN_GLO_Jergal_GetNearRandomPosition(REAL, REAL, REAL)
DB_QRYRTN_GLO_RapidAD_ActiveRapidMindMeldTimeAdjusted(STRING, INTEGER)
DB_QRYRTN_GLO_RapidAD_RandomOffset(REAL, REAL)
DB_QRYRTN_GLO_SelectFavouredSpeaker(GUIDSTRING)
DB_QRYRTN_GLO_SelectFavouredSpeaker_CacheCanSeeCheck(GUIDSTRING, INTEGER)
DB_QRYRTN_GLO_SkillCheck_CheckInvalidTarget(GUIDSTRING, STRING)
DB_QRYRTN_GLO_Skillcheck_CheckAdvantage(INTEGER)
DB_QRYRTN_GLO_Skillcheck_Internal_CheckAdvantage(INTEGER)
DB_QRYRTN_GLO_ThrallOfTheAbsolute_NearestPlayer(CHARACTER, REAL)
DB_QRYRTN_Gale_BuildGaleExplosionSpeakerList(INTEGER, GUIDSTRING)
DB_QRYRTN_Gale_JournalUpdateCandidate(CHARACTER, STRING)
DB_QRYRTN_GetArmourSet(ARMOURSET)
DB_QRYRTN_GetBestAvatarForCompanion(CHARACTER, CHARACTER)
DB_QRYRTN_GetBestAvatarForCompanion_Candidate(CHARACTER, CHARACTER, INTEGER)
DB_QRYRTN_GetCharacterOwnerIfItemSummon(CHARACTER)
DB_QRYRTN_GetGuidsEqual(INTEGER)
DB_QRYRTN_GetHasDialogAny(INTEGER)
DB_QRYRTN_GetIsTelepath(INTEGER)
DB_QRYRTN_GetMoveForbiddenItemInfo(CHARACTER, STRING)
DB_QRYRTN_GetOwnerIfItemSummon(GUIDSTRING)
DB_QRYRTN_GetPreviousActs(STRING)
DB_QRYRTN_GetReal3SqrDistance(REAL)
DB_QRYRTN_GetSpeakerForDialogWithVariableSpeakers(DIALOGRESOURCE, INTEGER,
GUIDSTRING)
DB_QRYRTN_GetStateLevel(STRING)
DB_QRYRTN_GetSummonOwner(CHARACTER)
DB_QRYRTN_GroupDiscussion_CheckValidity_Group_Count(INTEGER, INTEGER)
DB_QRYRTN_Guards_GetClosestGuard(CHARACTER, REAL, STRING, STRING)
DB_QRYRTN_Guards_GetHandlingNonBackgroundDisturbance(INTEGER)
DB_QRYRTN_HAG_FindHagSurrenderTarget(CHARACTER)
DB_QRYRTN_HAG_Hagspawn_FindHusbandResurrecter(CHARACTER)
DB_QRYRTN_HAG_SummonCutscene_CreateSpeakers(INTEGER, GUIDSTRING)
DB_QRYRTN_HAG_SurrenderMayrina(CHARACTER)
DB_QRYRTN_HAV_EnteringHaven_AvailableHarper(INTEGER, GUIDSTRING)
DB_QRYRTN_HAV_FlamingSpy_TransformDialogNPCs(STRING, GUIDSTRING)
DB_QRYRTN_HAV_FlamingSpy_TransformDialogWatcher(GUIDSTRING)
DB_QRYRTN_HAV_TakingIsobel_CapturePoint(GUIDSTRING)
DB_QRYRTN_HAV_TakingIsobel_FindPrioritySpeaker(CHARACTER)
DB_QRYRTN_HagAmbush_GetBrothersDeathTrigger(TRIGGER)
DB_QRYRTN_IRN_GetSahuaginReinforcementsSpawnCount(INTEGER)
DB_QRYRTN_IRN_IronThrone_Destruction_FindMainSpeaker(CHARACTER)
DB_QRYRTN_Inclusion_GetRandomOrigin(CHARACTER, INTEGER)
DB_QRYRTN_IntegerAbs(INTEGER)
DB_QRYRTN_InvestigateAssaultSourceAdvantage(INTEGER)
DB_QRYRTN_KethericShowdown_EntryInitiatorOverride(CHARACTER)
DB_QRYRTN_LOW_BhaalTemple_Duel_Allies_GetNextPosForAlly(TRIGGER)
DB_QRYRTN_LOW_CountingHouse_HostileGuardsInCombat(GUIDSTRING)
DB_QRYRTN_LOW_GithyankiProdigy_FindFarthestPointFromAttacker(REAL, GUIDSTRING)
DB_QRYRTN_LOW_Guildhall_CountMembers(INTEGER)
DB_QRYRTN_LOW_HouseOfGrief_HighestHeartForm(STRING, INTEGER)
DB_QRYRTN_LOW_MurderTribunal_PreferredBaptismSpeaker(CHARACTER)
DB_QRYRTN_LOW_OskarsBeloved_AvatarForJannathDialog(CHARACTER)
DB_QRYRTN_LOW_OskarsBeloved_FindCompanionToReactToPortrait(CHARACTER)
DB_QRYRTN_LOW_PhilgravesMansion_CarrionFindAvatarToTalk(CHARACTER)
DB_QRYRTN_LOW_PhilgravesMansion_FindSpeakerForThrumbo(CHARACTER)
DB_QRYRTN_LOW_SharGrotto_ConfrontID(INTEGER)
DB_QRYRTN_LOW_SorcerousSundries_GetSpeakerForLorroakanInteraction(GUIDSTRING)
DB_QRYRTN_LOW_VampireAmbush_TakenPos(TRIGGER)
DB_QRYRTN_LOW_VanraSavedInDialog(INTEGER)
DB_QRYRTN_MOO_Assault_NearestPlayerForFightDialog(CHARACTER, REAL)
DB_QRYRTN_MOO_BossFight_NearestTrigger(TRIGGER, REAL)
DB_QRYRTN_MOO_Roof_NearestPlayer(CHARACTER, REAL)
DB_QRYRTN_ORI_Gale_CombatSpeaker(GUIDSTRING)
DB_QRYRTN_ORI_Gale_DeathSpeaker(CHARACTER)
DB_QRYRTN_ORI_Gale_FindAvatarForKarsusNotes(CHARACTER)
DB_QRYRTN_ORI_Gale_PickDeathVoiceDialog(DIALOGRESOURCE)
DB_QRYRTN_ORI_PartnerOrDatingAvatar(CHARACTER, CHARACTER)
DB_QRYRTN_ObjectFilterOut(GUIDSTRING)
DB_QRYRTN_OncePerUserAndNearbyPlayers_VoiceBarkID(STRING)
DB_QRYRTN_OriginMoments_GetMaxDistance(REAL)
DB_QRYRTN_Origin_GetRecruitmentDialog(CHARACTER, DIALOGRESOURCE)
DB_QRYRTN_Origins_PlayerForItemsOfLeavingCompanion(CHARACTER, CHARACTER)
DB_QRYRTN_OskarsBeloved_FindAvailableAvatar(CHARACTER)
DB_QRYRTN_PLA_GithChokepoint_FindCompanionReactionCompanion(CHARACTER)
DB_QRYRTN_POM_FindNearestCompanion(CHARACTER)
DB_QRYRTN_POM_FindNearestCompanion_Candidate(CHARACTER, INTEGER)
DB_QRYRTN_SCL_Drider_BestPlayerForAmbush(CHARACTER)
DB_QRYRTN_SCL_ShadowCurse_Owner(GUIDSTRING)
DB_QRYRTN_SHA_Necromancer_SummonGolemToCombat(GUIDSTRING)
DB_QRYRTN_SHA_NightsongPrison_SelectedMeetingNightsongDialog(DIALOGRESOURCE,
GUIDSTRING, GUIDSTRING)
DB_QRYRTN_SHA_OrthonLair_MerregonsInCombat(INTEGER)
DB_QRYRTN_SHA_Raphael_DialogSpeaker(CHARACTER)
DB_QRYRTN_SceneManager_CollectAffectedByDisturbance(INTEGER, GUIDSTRING, STRING)
DB_QRYRTN_SceneManager_DisturbanceInterrupt(INTEGER, STRING)
DB_QRYRTN_Spells_GetStatusCrime(CHARACTER, CHARACTER, STRING, STRING, STRING,
STRING)
DB_QRYRTN_Stack_ExtractFirst(GUIDSTRING)
DB_QRYRTN_Stack_ExtractLast(GUIDSTRING)
DB_QRYRTN_StartDialog_FailReason(STRING)
DB_QRYRTN_Surrender_GetSurrenderCause(CHARACTER)
DB_QRYRTN_TUT_CharacterCreation_GetUserDummy(CHARACTER)
DB_QRYRTN_TUT_Start_ChooseWpnToRemove(ITEM)
DB_QRYRTN_TemporaryDCsubstitute(DIFFICULTYCLASS)
DB_QRYRTN_UND_AdamantineForge_FindEligibleSpeaker(CHARACTER)
DB_QRYRTN_UND_EbonLake_GetPlayerInRaftTrigger(CHARACTER)
DB_QRYRTN_UND_FairyRings_TeleportedThroughCircle(ITEM)
DB_QRYRTN_UnfortunateGnome_InvestiGoblinSpeakers(INTEGER, GUIDSTRING)
DB_QRYRTN_WYR_Brainquakes_SelectedChainedEvent(INTEGER)
DB_QRYRTN_WYR_Windmill_ChooseHuntableCivilian(CHARACTER)
DB_QRYRTN_WYR_Windmill_OptionalNonIllithidSpeaker(CHARACTER)
DB_QRYRTN_WaypointToReadyCheckID(STRING, STRING)
DB_QRYRTN_Waypoints_IDFromString(TRIGGER, STRING)
DB_QRYTN_ORI_Astarion_SelectedCompanionForInPartyDiscussion(CHARACTER)
DB_QRY_RTN_Bard_GetPerformSpell(STRING)
DB_QRY_RTN_COL_ElderBrainADS_CalculatedWithOffset(REAL)
DB_QRY_RTN_COL_ElderBrainADS_CalculatedWithoutOffset(REAL)
DB_QRY_RTN_COL_KethericShowdown_ADs_SelectedKethericDialog(DIALOGRESOURCE)
DB_QRY_RTN_COL_KethericShowdown_SelectedDeathBloomSpawnTrigger(TRIGGER)
DB_QRY_RTN_CRIME_GetFirstPickupableEvidenceIndex(INTEGER)
DB_QRY_RTN_CRIME_GetItemOwnerOwnerOrChar(CHARACTER)
DB_QRY_RTN_CharacterMoveTo_GuaranteeEventName(STRING)
DB_QRY_RTN_Constellation_UseBlockedGetSender(GUIDSTRING)
DB_QRY_RTN_DoNTimes(INTEGER)
DB_QRY_RTN_DoNTimes_UpTo(INTEGER)
DB_QRY_RTN_END_HighHallInterior_RandomPositiveOrNegative(INTEGER, INTEGER)
DB_QRY_RTN_END_RapidMindMeld_CalculatedWithOffset(REAL)
DB_QRY_RTN_END_RapidMindMeld_CalculatedWithoutOffset(REAL)
DB_QRY_RTN_END_SelectedHelper(GUIDSTRING)
DB_QRY_RTN_GLO_ChasmReturnType(INTEGER)
DB_QRY_RTN_GLO_RapidAD_CalculatedWithOffset(REAL)
DB_QRY_RTN_GLO_RapidAD_CalculatedWithoutOffset(REAL)
DB_QRY_RTN_GetLowAttitudeDialog(DIALOGRESOURCE)
DB_QRY_RTN_LOW_MurderTribunal_Baptism_SelectedCultist(CHARACTER)
DB_QRY_RTN_LOW_MurderTribunal_RandomHand(CHARACTER, ITEM, FLAG)
DB_QRY_RTN_LOW_MurderTribunal_VictimHand(CHARACTER, ITEM, FLAG)
DB_QRY_RTN_LootDistribution_GetEquippedWeaponScore(ITEM, REAL)
DB_QRY_RTN_LootDistribution_GetRandomConsumableCandidate(CHARACTER)
DB_QRY_RTN_LootDistribution_ValidPoolReceivers(CHARACTER)
DB_QRY_RTN_OM_FindValidOriginMoment(DIALOGRESOURCE, TAG, TAG, GUIDSTRING,
GUIDSTRING, GUIDSTRING, FLAG)
DB_QRY_RTN_OM_FindValidOriginMoment_Type(INTEGER, FLAG, GUIDSTRING, GUIDSTRING,
GUIDSTRING, DIALOGRESOURCE)
DB_QRY_RTN_PetPallerInDialogRange(CHARACTER)
DB_QRY_RTN_RandomOffSetPlayerTargetPosition(REAL, REAL)
DB_QRY_RTN_ShouldSelfHeal(CHARACTER)
DB_QRY_RTN_StartDialog_BlockAttackButton_Intern(INTEGER)
DB_QRY_RTN_Tadpole_NonTadpoledDialog_Speakers(GUIDSTRING, GUIDSTRING)
DB_QRY_RTN_Trade_GetInitiallySelectedTradeObject(ITEM)
DB_QRY_RTN_Trade_InternalGetInitiallySelectedObject(ITEM)
DB_QRY_RTN_WYR_Circus_WheelPrizeWon(ITEM)
DB_QRY_StartDialogWithVisibleTag(INTEGER)
DB_QRY_StartDialogWithVisibleTag_AddPlayers(CHARACTER, CHARACTER, DIALOGRESOURCE)
DB_QuestDef_BookReadState(STRING, STRING, ITEM)
DB_QuestDef_ChainedState(STRING, STRING, STRING)
DB_QuestDef_ChainedState(STRING, STRING, STRING, STRING)
DB_QuestDef_ConditionalState(STRING, STRING, STRING, STRING, INTEGER)
DB_QuestDef_ConditionalState(STRING, STRING, STRING, STRING, STRING, INTEGER)
DB_QuestDef_ConditionalState(STRING, STRING, STRING, STRING, STRING, STRING,
INTEGER)
DB_QuestDef_DefeatedState(STRING, STRING, CHARACTER)
DB_QuestDef_LevelLoaded(STRING, STRING, STRING)
DB_QuestDef_LevelUnloading(STRING, STRING, STRING)
DB_QuestDef_PermaDefeatedState(STRING, STRING, CHARACTER)
DB_QuestDef_SawDeadState(STRING, STRING, CHARACTER)
DB_QuestDef_SawDefeatedState(STRING, STRING, CHARACTER)
DB_QuestDef_SawPermaDefeatedState(STRING, STRING, CHARACTER)
DB_QuestDef_State(FLAG, STRING, STRING)
DB_QuestDef_State_CompanionLeft(TAG, STRING, STRING)
DB_QuestDef_State_ConditionalFlag(FLAG, STRING, STRING, INTEGER, FLAG)
DB_QuestIsAccepted(STRING)
DB_QuestIsClosed(STRING)
DB_QuestIsOpened(STRING)
DB_QueuedLoopBeamEffect(GUIDSTRING, GUIDSTRING, STRING, STRING, EFFECTRESOURCE,
STRING, STRING)
DB_QueuedLoopEffect(GUIDSTRING, STRING, STRING, EFFECTRESOURCE, STRING, REAL)
DB_QueuedOneSpeakerDialog(CHARACTER, DIALOGRESOURCE)
DB_RaceMetaTags(TAG, TAG)
DB_RaceTags(TAG, TAG)
DB_RaceTags_NoREALLY(TAG)
DB_RandomInclusion_WasSoftlocked(INTEGER, CHARACTER)
DB_RandomStartOrigin(CHARACTER)
DB_RandomizeStartOrigin(INTEGER)
DB_RaphaelTango_EmperorShouldAppear(INTEGER)
DB_ReactOutOfRegion(TAG)
DB_ReactingCharOutOfRegion(CHARACTER, TAG)
DB_RecipeBook(ITEMROOT, STRING)
DB_RecruitableNpcHardCoreStatus(GUIDSTRING, STRING, STRING)
DB_RegionPrison(STRING, TRIGGER, TRIGGER)
DB_RegionPrison_CustomCell(TRIGGER, TRIGGER, CHARACTER, TRIGGER, ITEM, STRING)
DB_RegionSafeSpot(STRING, TRIGGER)
DB_Region_Prison_HasBeenRegionPrison(STRING, TRIGGER)
DB_RegisteredLevelObjects(STRING, STRING, GUIDSTRING)
DB_RegisteredObjectsLevel(STRING)
DB_RelationChangingToHostile(FACTION, FACTION)
DB_RelationChangingToTemporaryHostile(FACTION, FACTION)
DB_RelationshipDialog_Autostart(DIALOGRESOURCE, FLAG)
DB_RelationshipDialog_AutostartSucceeded(CHARACTER, DIALOGRESOURCE, FLAG)
DB_RelationshipDialog_AutostartTryOnce(DIALOGRESOURCE, FLAG)
DB_RelationshipDialog_FlagSet(CHARACTER, DIALOGRESOURCE, FLAG)
DB_RelationshipDialog_Queue(CHARACTER, DIALOGRESOURCE, FLAG, STRING, INTEGER,
INTEGER)
DB_RelationshipDialog_WRD_TriggerInCamp(DIALOGRESOURCE, FLAG)
DB_RelationshipDialogsFinished(CHARACTER, DIALOGRESOURCE, FLAG)
DB_RelaunchCharacterRespec(CHARACTER)
DB_RemoveItemFromTemplateEvent(ITEMROOT, FLAG, FLAG, INTEGER)
DB_RemoveItemFromTemplate_InProgress(FLAG)
DB_RemoveStatusGroupPlaySound_TriggerOnHUD(CHARACTER)
DB_RemovedMutingStatusHPRestoreInfo(GUIDSTRING, REAL)
DB_RemovedMutingStatusRestoreInfo(GUIDSTRING, STRING, REAL, GUIDSTRING)
DB_ReportKiller(CHARACTER, GUIDSTRING)
DB_ReportKiller_HostileToTarget(CHARACTER, CHARACTER, GUIDSTRING)
DB_RequestGatherAtCampSuccessHandled(INTEGER)
DB_ReregisterObjectsOnRegionSwap(STRING)
DB_ResetOriginAlignmentAfterCombat(CHARACTER, FACTION)
DB_SCE_ArtAndFlamingFist_StartedAD(INTEGER)
DB_SCE_Debrief_BackOnStage(CHARACTER)
DB_SCE_Debrief_BeenInEpilogue(CHARACTER)
DB_SCE_Debrief_CharactersInEpilogue(CHARACTER)
DB_SCE_Debrief_Dialogues(DIALOGRESOURCE, GUIDSTRING)
DB_SCE_Debrief_HiddenCharacters(CHARACTER)
DB_SCE_Debrief_Participant(CHARACTER, TRIGGER, DIALOGRESOURCE)
DB_SCE_Debrief_ParticipantFlags(CHARACTER, FLAG)
DB_SCE_Debrief_Participant_Config(CHARACTER, STRING)
DB_SCE_Debrief_RemovedPartyMembers(CHARACTER)
DB_SCE_GnomeFollowUp_ADQueue(DIALOGRESOURCE, CHARACTER, CHARACTER)
DB_SCE_GnomeFollowUp_Gnomes(CHARACTER)
DB_SCE_GnomeFollowUp_PlayingDialog(DIALOGRESOURCE)
DB_SCE_IsobelNightsongReunion_ReunionMembers(CHARACTER)
DB_SCE_ItemOwnership_Triggers(TRIGGER)
DB_SCE_MainGateFlamingFists_StartedAD(INTEGER)
DB_SCE_RavenguardFollowUp_BlockFF(INTEGER)
DB_SCE_RavenguardFollowUp_FlamingFists(CHARACTER)
DB_SCE_TieflingFollowUp_ADQueue(STRING, DIALOGRESOURCE, CHARACTER)
DB_SCE_TieflingFollowUp_ADSequence(STRING, DIALOGRESOURCE, CHARACTER)
DB_SCE_TieflingFollowUp_MasterBards(CHARACTER)
DB_SCE_TieflingFollowUp_PlayingDialog(STRING, DIALOGRESOURCE)
DB_SCE_TieflingFollowUp_Tieflings(CHARACTER, INTEGER)
DB_SCE_TieflingFollowUp_TimerActive(INTEGER)
DB_SCL_Benchmark_ElevatorMoveTo(INTEGER)
DB_SCL_Benchmark_ElevatorPoints(INTEGER, TRIGGER, STRING)
DB_SCL_DriderCombat_ADInProgress(STRING)
DB_SCL_DriderCombat_ADs(STRING, CHARACTER, DIALOGRESOURCE)
DB_SCL_DriderCombat_ADsCancelledBy(STRING, STRING)
DB_SCL_Drider_ADTriggers(TRIGGER, DIALOGRESOURCE, CHARACTER, CHARACTER)
DB_SCL_Drider_AfterAmbushDialogues(DIALOGRESOURCE)
DB_SCL_Drider_AmbushCombatID(GUIDSTRING)
DB_SCL_Drider_AppearCloserToHarpers(INTEGER)
DB_SCL_Drider_AvailableHarpers(CHARACTER)
DB_SCL_Drider_BlockPixieInclusion(INTEGER)
DB_SCL_Drider_CaravanAmbushLeaveTos(CHARACTER, TRIGGER)
DB_SCL_Drider_CaravanAmbushMoveTos(CHARACTER, TRIGGER)
DB_SCL_Drider_CaravanGroup(CHARACTER, TRIGGER)
DB_SCL_Drider_CaravanGroup_CloserTeleports(CHARACTER, TRIGGER)
DB_SCL_Drider_CaravanMemberInTower(CHARACTER)
DB_SCL_Drider_CaravanMemberMoveTo(CHARACTER, TRIGGER)
DB_SCL_Drider_CaravanMemebersAtTown(CHARACTER)
DB_SCL_Drider_CaravanWaitForDialog(DIALOGRESOURCE)
DB_SCL_Drider_CharactersWhoCanReturn(CHARACTER)
DB_SCL_Drider_ClosestHarperToPlayer(CHARACTER, REAL)
DB_SCL_Drider_CombatJournalUpdated(INTEGER)
DB_SCL_Drider_CravanMemberLeaving(CHARACTER)
DB_SCL_Drider_CursedCaravanMembersPositions(CHARACTER, TRIGGER)
DB_SCL_Drider_DisappearAndCurseAfterDeactivation(CHARACTER)
DB_SCL_Drider_DriderCombatInProgress(GUIDSTRING)
DB_SCL_Drider_EscortedPlayer(CHARACTER)
DB_SCL_Drider_FailedStartingHarpersAndPlayersAmbushDialog(INTEGER)
DB_SCL_Drider_ForceHarpersIntoPixieDialog(INTEGER)
DB_SCL_Drider_GiveLanternToHarper(INTEGER)
DB_SCL_Drider_HarperBlockedDialogStates(STRING)
DB_SCL_Drider_HarperBridgePositions(CHARACTER, TRIGGER)
DB_SCL_Drider_HarperDuringAmbushStates(STRING)
DB_SCL_Drider_HarperIsBusy(CHARACTER)
DB_SCL_Drider_HarpersAmbushDialogues(DIALOGRESOURCE)
DB_SCL_Drider_HarpersBanters(TRIGGER, DIALOGRESOURCE)
DB_SCL_Drider_HarpersCanReturnToInn(INTEGER)
DB_SCL_Drider_HarpersDialogues(CHARACTER, DIALOGRESOURCE)
DB_SCL_Drider_HarpersDialoguesAfterAmbush(CHARACTER, DIALOGRESOURCE)
DB_SCL_Drider_HarpersDialoguesAfterAmbush_NarratorReplacement(CHARACTER,
DIALOGRESOURCE)
DB_SCL_Drider_HarpersGroup(CHARACTER, TRIGGER, TRIGGER)
DB_SCL_Drider_HarpersGroup_RightBeforeAmbushPos(CHARACTER, TRIGGER)
DB_SCL_Drider_HarpersLeaveAfterDialog(INTEGER)
DB_SCL_Drider_Journal_ReadOrders(INTEGER)
DB_SCL_Drider_LeadingEscort(INTEGER)
DB_SCL_Drider_MTDialogues(CHARACTER, DIALOGRESOURCE)
DB_SCL_Drider_OptionalCaravanIntroListeners(CHARACTER)
DB_SCL_Drider_PartOfEscort(CHARACTER)
DB_SCL_Drider_PartOfEscort_ForceUpdated(CHARACTER)
DB_SCL_Drider_PrepareEnterCombat(FACTION)
DB_SCL_Drider_ReadyEnterCombat(FACTION)
DB_SCL_Drider_ReadyToAppearCursed(CHARACTER)
DB_SCL_Drider_RemovedOintmentFromLassandra(INTEGER)
DB_SCL_Drider_StartAmbushWithPlayer(CHARACTER)
DB_SCL_Drider_StartCombatWithPlayer(GUIDSTRING)
DB_SCL_Drider_StartPixieCall(INTEGER)
DB_SCL_Drider_TakeMoonlanternAt(GUIDSTRING)
DB_SCL_Drider_TollhouseCharacters(CHARACTER)
DB_SCL_Drider_TorchLit(CHARACTER, ITEM)
DB_SCL_Drider_TriggerAmbush(INTEGER)
DB_SCL_EntryPoint(TRIGGER, DIALOGRESOURCE, STRING)
DB_SCL_EntryPoint_DaisyAD_Triggers(TRIGGER)
DB_SCL_EntryPoint_GoblinEntries(TRIGGER, TRIGGER, STRING)
DB_SCL_EntryPoints_TriggerCurseVB(CHARACTER)
DB_SCL_FishermansHut_Barricades(ITEM)
DB_SCL_FishermansHut_BarricadesBroken(INTEGER)
DB_SCL_FishermansHut_KuoToa(CHARACTER)
DB_SCL_FishermansHut_PartyMemberInHut(INTEGER)
DB_SCL_General_Act1ReturnAttemptDialogAreas(TRIGGER)
DB_SCL_General_BlockAct1Character(GUIDSTRING, DIALOGRESOURCE)
DB_SCL_General_BlockAct1CompleteTravel(CHARACTER, TRIGGER, STRING)
DB_SCL_General_BlockAct1Destination(STRING)
DB_SCL_HarperScouts_AfterCombatDialogues(CHARACTER, DIALOGRESOURCE)
DB_SCL_HarperScouts_AllScouts(CHARACTER)
DB_SCL_HarperScouts_BridgeDialogues(CHARACTER, DIALOGRESOURCE)
DB_SCL_HarperScouts_EndQuestTeleports(CHARACTER, TRIGGER)
DB_SCL_HarperScouts_EndedSituation(INTEGER)
DB_SCL_HarperScouts_ForceUpdatedScouts(CHARACTER)
DB_SCL_HarperScouts_KarrowWithTorchEquipped(INTEGER)
DB_SCL_HarperScouts_ResurrectingHarperScout(INTEGER)
DB_SCL_HarperScouts_ReturnLassandraToRitualFlags(FLAG)
DB_SCL_HarperScouts_Scouts(CHARACTER)
DB_SCL_HarperScouts_ShadowCreatures(CHARACTER)
DB_SCL_HarperScouts_SheathedAfterUnequipped(ITEM)
DB_SCL_HarperScouts_TrackedPlayers(CHARACTER)
DB_SCL_HarperScouts_WarningTriggers(TRIGGER, CHARACTER, DIALOGRESOURCE, STRING)
DB_SCL_Journal_HavenQuestUpdates(STRING)
DB_SCL_Journal_IsobelDialogues(DIALOGRESOURCE)
DB_SCL_Karlach_CancelComplainCursePADTriggers(TRIGGER)
DB_SCL_Karlach_ComplainAboutCurseTriggers(TRIGGER)
DB_SCL_MastiffPoachers_ExtinguishedTorches(ITEM)
DB_SCL_MastiffPoachers_Mastiffs(CHARACTER, TRIGGER)
DB_SCL_MastiffPoachers_Torches(ITEM)
DB_SCL_Mastiff_Timer(CHARACTER, INTEGER)
DB_SCL_Misc_PlantBlights_Ambusher(CHARACTER)
DB_SCL_Misc_PlantBlights_Ambushing(CHARACTER, TRIGGER)
DB_SCL_MizoraSetupDone(INTEGER)
DB_SCL_MoonShieldFogVolume(GUIDSTRING)
DB_SCL_OliveFight_CheckOliverReactivityTimerActive(INTEGER)
DB_SCL_OliverConfrontation(INTEGER)
DB_SCL_OliverFight_CurrentPlush(GUIDSTRING)
DB_SCL_OliverFight_DaddySpawnPoint(TRIGGER)
DB_SCL_OliverFight_DaddyTemplate(CHARACTERROOT, INTEGER)
DB_SCL_OliverFight_FamilySummonSpell(STRING)
DB_SCL_OliverFight_MummySpawnPoint(TRIGGER)
DB_SCL_OliverFight_MummyTemplate(CHARACTERROOT, INTEGER)
DB_SCL_OliverFight_NewPlushPosition(TRIGGER)
DB_SCL_OliverFight_NewPlushPositionVFX(TRIGGER)
DB_SCL_OliverFight_NumberOfTurnsToSpawnPlush(INTEGER)
DB_SCL_OliverFight_PlayHPPercentageAD(DIALOGRESOURCE)
DB_SCL_OliverFight_PlayPlushDiedAD(INTEGER)
DB_SCL_OliverFight_PlazaNPCs(CHARACTER)
DB_SCL_OliverFight_PlushADBlocked(INTEGER)
DB_SCL_OliverFight_PlushDeadTurnsPassed(INTEGER)
DB_SCL_OliverFight_PlushRandomSpawnPoint(TRIGGER)
DB_SCL_OliverFight_PlushSpawnPoints(TRIGGER)
DB_SCL_OliverFight_PlushSummonSpell(STRING)
DB_SCL_OliverFight_PlushTemplate(CHARACTERROOT, INTEGER)
DB_SCL_OliverFight_ShadowSummonSpell(STRING)
DB_SCL_OliverFight_ShadowTemplate(CHARACTERROOT, INTEGER)
DB_SCL_OliverFight_ShadowsLimit(INTEGER)
DB_SCL_OliverFight_ShadowsSpawnPoints(TRIGGER, INTEGER)
DB_SCL_OliverFight_SpawnedShadowParents(GUIDSTRING)
DB_SCL_OliverFight_SpawnedShadows(GUIDSTRING)
DB_SCL_OliversDiary_ConfrontationCombatID(GUIDSTRING)
DB_SCL_OliversFamily(CHARACTER)
DB_SCL_Pixie_BlockScreams(INTEGER)
DB_SCL_Pixie_MoonlanternHolder(GUIDSTRING)
DB_SCL_Pixie_Screaming(INTEGER)
DB_SCL_Pixie_ScreamingTimers(REAL)
DB_SCL_PlunderedCaravan_CorpsePositions(STRING, CHARACTER, TRIGGER)
DB_SCL_PlunderedCaravan_GroupPresent(STRING)
DB_SCL_PlunderedCaravan_OnStageEntities(STRING, GUIDSTRING)
DB_SCL_ProdigyLament_DeadShadows(CHARACTER)
DB_SCL_ProdigyLament_Shadows(CHARACTER)
DB_SCL_Prodigy_ExtraShadows(TRIGGER, DIALOGRESOURCE)
DB_SCL_ServantOfTheRaven_PlayerInCombat(GUIDSTRING, CHARACTER)
DB_SCL_ServantOfTheRaven_RavenInDialog(INTEGER, CHARACTER)
DB_SCL_ShadowBird_Birds(CHARACTER, INTEGER)
DB_SCL_ShadowBirds_Checkmade(INTEGER)
DB_SCL_ShadowCurse_Active(INTEGER)
DB_SCL_ShadowCurse_CursedCharacters(GUIDSTRING)
DB_SCL_ShadowCurse_DiedCursed(CHARACTER)
DB_SCL_ShadowCurse_EnvironmentalConditions(GUIDSTRING)
DB_SCL_ShadowCurse_Immune(GUIDSTRING)
DB_SCL_ShadowCurse_InBlightedArea(GUIDSTRING)
DB_SCL_ShadowCurse_InBlightedArea(GUIDSTRING, TRIGGER)
DB_SCL_ShadowCurse_InCursedArea(GUIDSTRING)
DB_SCL_ShadowCurse_InCursedArea(GUIDSTRING, TRIGGER)
DB_SCL_ShadowCurse_InSCL(GUIDSTRING)
DB_SCL_ShadowCurse_InSafeZone(GUIDSTRING)
DB_SCL_ShadowCurse_InSafeZone(GUIDSTRING, TRIGGER)
DB_SCL_ShadowCurse_LanternInBlight(GUIDSTRING)
DB_SCL_ShadowCurse_LightStatus(GUIDSTRING, STRING, GUIDSTRING)
DB_SCL_ShadowCurse_LightStatusToReapply(GUIDSTRING, GUIDSTRING, STRING, GUIDSTRING,
REAL)
DB_SCL_ShadowCurse_MoonLanternWielder(CHARACTER, ITEM)
DB_SCL_ShadowCurse_NotPartyProtected(GUIDSTRING)
DB_SCL_ShadowCurse_PartyProtectedBy(CHARACTER, CHARACTER)
DB_SCL_ShadowCurse_Resistant(GUIDSTRING)
DB_SCL_ShadowCurse_ResistantStatuses(STRING)
DB_SCL_ShadowCurse_Resistant_Through_Status(GUIDSTRING)
DB_SCL_ShadowCurse_Resistant_Through_Tag(GUIDSTRING)
DB_SCL_ShadowCurse_ShadowheartBlessing(INTEGER)
DB_SCL_ShadowCurse_ShowingLight(GUIDSTRING)
DB_SCL_ShadowCurse_Subject(CHARACTER)
DB_SCL_ShadowCurse_TrackLight(GUIDSTRING)
DB_SCL_ShadowCurse_TriggerForcedTB(GUIDSTRING)
DB_SCL_ShadowCurse_Undead(CHARACTER, INTEGER)
DB_SCL_ShadowCurse_UndeadStatuses(STRING)
DB_SCL_ShadowCurse_ValidTarget(GUIDSTRING)
DB_SCL_Shadowcurse_Area(TRIGGER)
DB_SCL_Shadowcurse_SafeZones(TRIGGER)
DB_SCL_Shadowcurse_Shadowblight(TRIGGER)
DB_SCL_ShamblingMound_Undead(CHARACTER)
DB_SCL_Teleporters_Blocked(GUIDSTRING)
DB_SHA_AFamiliarFace_WaitingRaphaelPoof(INTEGER)
DB_SHA_CloakerPhantasmSpawnTrigger(TRIGGER)
DB_SHA_CloakerPhantasmSpawnTrigger_InUse(CHARACTER, TRIGGER)
DB_SHA_CloakerPhantasmsActive(CHARACTER)
DB_SHA_Crypt_BlockExplosionFor(CHARACTER)
DB_SHA_Crypt_BlockFireTrap(INTEGER)
DB_SHA_Crypt_BrazierMoving(ITEM)
DB_SHA_Crypt_Door(ITEM)
DB_SHA_Crypt_DoorsPreviousState(ITEM, STRING)
DB_SHA_Crypt_FireTrapPoint(ITEM)
DB_SHA_Crypt_Rings(TRIGGER)
DB_SHA_Crypt_RingsDisabled(INTEGER)
DB_SHA_Crypt_TrapStarted(INTEGER)
DB_SHA_Disc_CantUseSummonStone(INTEGER)
DB_SHA_Disc_ControlStones_State(INTEGER)
DB_SHA_Disc_CurrentPos(ITEM)
DB_SHA_Disc_Destination(INTEGER, TRIGGER, ITEM, TRIGGER, TRIGGER)
DB_SHA_Disc_FromToSpline(TRIGGER, TRIGGER, GUIDSTRING, INTEGER, INTEGER)
DB_SHA_Disc_Moving(TRIGGER)
DB_SHA_Disc_MusicPlayedFor(INTEGER)
DB_SHA_Disc_SummonStone(ITEM, TRIGGER)
DB_SHA_Disc_WakeAfterMovement(ITEM)
DB_SHA_EntrancePuzzle_BrazierEvents(STRING, STRING, STRING)
DB_SHA_EntrancePuzzle_Braziers(STRING, ITEM, TRIGGER, TRIGGER)
DB_SHA_EntrancePuzzle_LightDetectors(STRING, ITEM)
DB_SHA_EntrancePuzzle_RingVisible(STRING, INTEGER)
DB_SHA_EntrancePuzzle_RingsVFX(STRING, EFFECTRESOURCE)
DB_SHA_LastJusticiar_CurrentUltimatumWaveMembers(GUIDSTRING)
DB_SHA_LastJusticiar_LastRatFighterKilled(CHARACTER)
DB_SHA_LastJusticiar_NegotiationAreas(TRIGGER)
DB_SHA_LastJusticiar_PackRat(CHARACTER)
DB_SHA_LastJusticiar_RatActive(CHARACTER, ITEM)
DB_SHA_LastJusticiar_RatHoles(ITEM, TRIGGER)
DB_SHA_LastJusticiar_RatInActive(CHARACTER)
DB_SHA_LastJusticiar_Rats(CHARACTER)
DB_SHA_LastJusticiar_RatsAlive(CHARACTER)
DB_SHA_LastJusticiar_RatsAlive(CHARACTER, INTEGER)
DB_SHA_LastJusticiar_UltimatumNewWaveTreshold(INTEGER)
DB_SHA_LastJusticiar_UltimatumRats(CHARACTER, INTEGER)
DB_SHA_Mausoleum_Mural(INTEGER, ITEM, ITEM, VOICEBARKRESOURCE)
DB_SHA_Mausoleum_MuralPuzzle_CurrentStep(INTEGER)
DB_SHA_Mausoleum_SecretDoors(ITEM)
DB_SHA_Mausoleum_TrapTriggered(INTEGER)
DB_SHA_Mausoleum_Turrets(ITEM, ITEM, STRING)
DB_SHA_MirrorEncounter_AddedSpells(CHARACTER, STRING)
DB_SHA_MirrorEncounter_ClassData(TAG, STRING, STRING)
DB_SHA_MirrorEncounter_Pairs(CHARACTER, CHARACTER)
DB_SHA_Misc_MapMarker(TRIGGER, STRING)
DB_SHA_Necromancer_BlockFleshGolemHelp(INTEGER)
DB_SHA_Necromancer_CurrentCombat(GUIDSTRING)
DB_SHA_Necromancer_EquipmentSlots(STRING)
DB_SHA_Necromancer_FleshGolemSummoned(CHARACTER, GUIDSTRING)
DB_SHA_Necromancer_Ghouls(CHARACTER)
DB_SHA_Necromancer_GolemTeleports(INTEGER)
DB_SHA_Necromancer_PotentialLights(ITEM)
DB_SHA_Necromancer_ShadowQuakeAreas(TRIGGER)
DB_SHA_Necromancer_Shadowquake(GUIDSTRING, INTEGER)
DB_SHA_Necromancer_ShadowquakeCombat(GUIDSTRING)
DB_SHA_Necromancer_SkeletonGuards(CHARACTER)
DB_SHA_Necromancer_Undead(CHARACTER)
DB_SHA_NightsongPrison_BalthazarSkeletons(ITEM, CHARACTER)
DB_SHA_NightsongPrison_FadeEvents(CHARACTER, STRING)
DB_SHA_NightsongPrison_Lights(TRIGGER, ITEM, INTEGER)
DB_SHA_NightsongPrison_NecroAndNightsongSpeakers(GUIDSTRING, GUIDSTRING,
GUIDSTRING)
DB_SHA_NightsongPrison_NightsongAwaitsResurrection(INTEGER)
DB_SHA_NightsongPrison_OngoingCombats(GUIDSTRING)
DB_SHA_NightsongPrison_PrayerTriggers(TRIGGER, INTEGER)
DB_SHA_NightsongPrison_StartedReadyCheck(CHARACTER)
DB_SHA_NightsongPrison_VanishingJusticiars(CHARACTER, TRIGGER)
DB_SHA_NightsongsFate_HavenFireSources(ITEM)
DB_SHA_OrthonLair_CombatADInProgress(DIALOGRESOURCE)
DB_SHA_OrthonLair_DisplacerBait(STRING, TRIGGER, STRING)
DB_SHA_OrthonLair_DisplacerBaitFlags(STRING, FLAG)
DB_SHA_OrthonLair_EndAmbushHostile(INTEGER)
DB_SHA_OrthonLair_EndAmbushNeutral(INTEGER)
DB_SHA_OrthonLair_Party(CHARACTER)
DB_SHA_OrthonLair_PartyDialogues(CHARACTER, DIALOGRESOURCE)
DB_SHA_OrthonLair_StartCountingActiveMerregons(INTEGER)
DB_SHA_OrthonVictim(ITEM)
DB_SHA_Orthon_AdvanceToSecondPhase(INTEGER)
DB_SHA_Orthon_DefeatedMerregonsForPhaseTwo(INTEGER)
DB_SHA_Orthon_MerregonsPartySize(INTEGER)
DB_SHA_Orthon_Phase2Archetype(STRING)
DB_SHA_RelicJournal(STRING)
DB_SHA_RelicJournal_GemsJournaled(ITEM)
DB_SHA_RelicJournal_GemsTaken(ITEM)
DB_SHA_ShadowquakeShakesStarted(INTEGER)
DB_SHA_SilentLibrary_FakeButtons(ITEM)
DB_SHA_TadpoledSkeletons_Justiciars(GUIDSTRING)
DB_SHA_TadpoledSkeletons_ReturnForceUpdate(CHARACTER)
DB_SHA_TadpoledSkeletons_SceneInterruptWhitelist(STRING)
DB_SHA_TadpoledSkeletons_Scouts(CHARACTER)
DB_SHA_Trials_AltDeathTriggerTeleport(GUIDSTRING, GUIDSTRING)
DB_SHA_Trials_Atmospheres(ITEM, TRIGGER, STRING)
DB_SHA_Trials_CharactersWithDoubleStatus(CHARACTER)
DB_SHA_Trials_CloneEnteredChasm(CHARACTER, CHARACTER, REAL, REAL, REAL)
DB_SHA_Trials_DeathTriggers(ITEM, TRIGGER, TRIGGER)
DB_SHA_Trials_DoublesAppliedTags(CHARACTER, TAG)
DB_SHA_Trials_ElevatorMoving(LEVELTEMPLATE)
DB_SHA_Trials_ElevatorPosition(TRIGGER)
DB_SHA_Trials_FlagProgress(FLAG)
DB_SHA_Trials_GemSockets(ITEM, INTEGER, ITEM)
DB_SHA_Trials_GemSockets_Counters(ITEM, STRING)
DB_SHA_Trials_GemSockets_CountersMilestones(STRING, INTEGER, FLAG)
DB_SHA_Trials_GemsNotTaken(ITEM)
DB_SHA_Trials_HintFlags(FLAG, ITEM, STRING)
DB_SHA_Trials_InvisiblePlatformsCandles(ITEM, INTEGER)
DB_SHA_Trials_InvisiblePlatformsTries(INTEGER)
DB_SHA_Trials_ItemsToRemove(CHARACTER, ITEM)
DB_SHA_Trials_LastCloneToBeDefeated(CHARACTER)
DB_SHA_Trials_LightTrialDoors(ITEM)
DB_SHA_Trials_LightTrialSecretDoors(ITEM, TRIGGER, TRIGGER, INTEGER)
DB_SHA_Trials_LightTrialSecretDoors_Open(INTEGER)
DB_SHA_Trials_LightTrialShadow(CHARACTER)
DB_SHA_Trials_MagicTeleport(GUIDSTRING, GUIDSTRING)
DB_SHA_Trials_MagicTeleportPosition(GUIDSTRING, REAL, REAL, REAL)
DB_SHA_Trials_MirrorCharacters(CHARACTER, TRIGGER)
DB_SHA_Trials_PartyMembersInTrialRooms(CHARACTER, TRIGGER)
DB_SHA_Trials_PassedTrialsCandles(ITEM, ITEM)
DB_SHA_Trials_PhysicalTrialsHints(VOICEBARKRESOURCE, ITEM, STRING)
DB_SHA_Trials_PlatformStatue(TRIGGER, ITEM)
DB_SHA_Trials_TeleportTo(CHARACTER, TRIGGER, ITEM)
DB_SHA_Trials_TeleportedByShadowVB(CHARACTER)
DB_SHA_Trials_TeleportingTo(TRIGGER)
DB_SHA_Trials_TrackedHoldersWithGems(GUIDSTRING, FLAG)
DB_SHA_Trials_TrialDoors(ITEM, ITEM)
DB_SHA_Trials_TrialRoomTriggers(GUIDSTRING, GUIDSTRING, INTEGER)
DB_SHA_Trials_TrialStatues(ITEM)
DB_SHA_Trials_TriesLeftWarning(INTEGER, DIALOGRESOURCE)
DB_SHA_VoiceOfShar_DialogList(DIALOGRESOURCE)
DB_SHA_VoiceOfShar_EventFlags(FLAG)
DB_SHA_VoiceOfShar_ReactedToEvents(FLAG)
DB_SHA_VoiceOfShar_TrialCommentators(ITEM, TRIGGER)
DB_SafeRomance_State(INTEGER, INTEGER)
DB_SaveGamePatch_GUS300074(INTEGER)
DB_SavegamePatch_GUS297639(INTEGER)
DB_SavegamePatch_GUS297639_Mines(ITEM, ITEM)
DB_SawAttacker(CHARACTER)
DB_SceneAllowAllDisturbances(STRING)
DB_SceneCheckForCombat(CHARACTER, STRING)
DB_SceneManager(CHARACTER, STRING)
DB_SceneManager_AllowDisturbance(INTEGER)
DB_SceneManager_AllowViolenceDisturbanceRegistration(STRING)
DB_SceneManager_BlockDisturbance(INTEGER)
DB_SceneManager_DisturbanceReaction(CHARACTER, STRING, INTEGER, STRING,
DIALOGRESOURCE, CHARACTER, CHARACTER, CHARACTER, CHARACTER, INTEGER)
DB_SceneManager_DisturbanceRegistering(CHARACTER, STRING, INTEGER, GUIDSTRING,
CHARACTER, INTEGER)
DB_SceneManager_DisturbanceRegistering_Stack(INTEGER, CHARACTER, STRING, INTEGER,
GUIDSTRING, CHARACTER, INTEGER)
DB_SceneNoHostileContinuousDisturbance(STRING)
DB_SceneTriggerManager(STRING, TRIGGER)
DB_SceneTriggerManager(STRING, TRIGGER, INTEGER)
DB_SeenAliveNPCPartyFlag(CHARACTER, FLAG)
DB_SeenDeadNPCGlobalFlag(CHARACTER, FLAG)
DB_SeenDeadNPCPartyFlag(CHARACTER, FLAG)
DB_Sees(CHARACTER, CHARACTER)
DB_SelectCompanionFallback_Found(CHARACTER)
DB_SelectedDialog(DIALOGRESOURCE)
DB_SelectedDialog(DIALOGRESOURCE, GUIDSTRING)
DB_SelectedDialog(DIALOGRESOURCE, GUIDSTRING, GUIDSTRING)
DB_SelectedDialog(DIALOGRESOURCE, GUIDSTRING, GUIDSTRING, GUIDSTRING)
DB_SelectedDialog(DIALOGRESOURCE, GUIDSTRING, GUIDSTRING, GUIDSTRING, GUIDSTRING)
DB_SelectedDialog(DIALOGRESOURCE, GUIDSTRING, GUIDSTRING, GUIDSTRING, GUIDSTRING,
GUIDSTRING)
DB_SelectedDialog(DIALOGRESOURCE, GUIDSTRING, GUIDSTRING, GUIDSTRING, GUIDSTRING,
GUIDSTRING, GUIDSTRING)
DB_SelectedDialogOverridden(INTEGER)
DB_SelfHealing_Finished(CHARACTER, INTEGER)
DB_SelfHealing_ImportantResources(STRING, INTEGER)
DB_SelfHealing_ImportantResources_OriginalValues(CHARACTER, STRING, INTEGER, REAL)
DB_SendAMessage(CHARACTER)
DB_SerialKiller_DolorAttackedStealth(STRING)
DB_SerialKiller_Internal_MarkerFlagSet(FLAG)
DB_SerialKiller_MarkersNeeded(FLAG)
DB_SerialKiller_NoteFromOrinBooks(ITEM)
DB_SerialKiller_OrphanChilds(CHARACTER)
DB_SerialKiller_WaitUntilFinishDialog_Paralysis(GUIDSTRING)
DB_SetNeutralToPlayerGroupAfterDialog(INTEGER, CHARACTER, FACTION)
DB_SetOriginHostileAfterDialog(GUIDSTRING)
DB_SetStoryFlagWhenEquipped(ITEM, FLAG)
DB_ShadowStoneShadows(CHARACTER, DIALOGRESOURCE, STRING)
DB_ShadowheartLaezelFight_Fight(INTEGER)
DB_Shapeshifting_Inconspicuous_CustomTriggerExpr(TRIGGER, STRING)
DB_Shapeshifting_Inconspicuous_TagExpr(CHARACTER, STRING)
DB_Shapeshifting_Inconspicuous_TagExpression_Default(STRING)
DB_Shapeshifting_Inconspicuous_Updating(INTEGER)
DB_ShovelArea(ITEM, ITEM)
DB_Shovel_ChestMoundType(INTEGER, INTEGER, TAG, DIALOGRESOURCE)
DB_Shovelling_Mound(DIALOGRESOURCE, CHARACTER, ITEM, ITEM)
DB_ShroudDisabled(INTEGER)
DB_Singleton(STRING, INTEGER)
DB_Singleton_GUID(STRING, GUIDSTRING)
DB_SkipToCharactersTurn(GUIDSTRING)
DB_SoundStates(TRIGGER, STRING, STRING, STRING)
DB_SoundStates_StateGroups(STRING, STRING)
DB_Sound_ScriptedCombatMusic(CHARACTER, STRING)
DB_Sound_ScriptedCombatMusic_Events(STRING, STRING, STRING)
DB_Sound_ScriptedCombatMusic_States(STRING, STRING, STRING, STRING)
DB_Sound_ScriptedCombatMusic_Triggers(STRING, TRIGGER, INTEGER)
DB_Sound_Scripted_Music(GUIDSTRING)
DB_Sound_Scripted_Music(GUIDSTRING, STRING)
DB_SpeakWithDead_KillerFlagSet(CHARACTER)
DB_SpeakWithDead_KnowsKillerShape(CHARACTER, CHARACTER, STRING, STRING)
DB_SpeedString(INTEGER, STRING)
DB_Spell_AddedIgnoreAssault(CHARACTER, CHARACTER, STRING)
DB_Spell_CharmedBy_FriendlyFire(CHARACTER, CHARACTER, STRING)
DB_Spell_DominateBeastFollower(CHARACTER, CHARACTER, CHARACTER)
DB_Spell_StatusNeedsAssaultBlock(STRING)
DB_Spells_CrimeReactTo_OnEnd(CHARACTER, CHARACTER, STRING, STRING, INTEGER)
DB_Spells_SunlightFromSpell(CHARACTER, CHARACTER)
DB_SporeServantBehaviourExceptions(GUIDSTRING)
DB_SporeServantDialogExceptions(GUIDSTRING)
DB_SpotPlayers(CHARACTER, STRING, FLAG, FLAG)
DB_SpotPlayers_BlockTargetFTB(CHARACTER, STRING)
DB_SpotPlayers_CheckDelay(CHARACTER, STRING, STRING)
DB_SpotPlayers_Continuous(CHARACTER, STRING)
DB_SpotPlayers_CustomRadius(CHARACTER, STRING, REAL)
DB_SpotPlayers_HasObjectFlag(CHARACTER, STRING, FLAG, INTEGER)
DB_SpotPlayers_HasTag(CHARACTER, STRING, TAG, INTEGER)
DB_SpotPlayers_IgnoreCombat(CHARACTER, STRING)
DB_SpotPlayers_IgnoreSpotterCrimeHandling(CHARACTER, STRING)
DB_SpotPlayers_IncludeDead(CHARACTER, STRING)
DB_SpotPlayers_IncludeDefeated(CHARACTER, STRING)
DB_SpotPlayers_IncludeDowned(CHARACTER, STRING)
DB_SpotPlayers_IncludeExtra(CHARACTER, STRING, CHARACTER)
DB_SpotPlayers_IncludeFollowers(CHARACTER, STRING)
DB_SpotPlayers_IncludeInconspicuous(CHARACTER, STRING)
DB_SpotPlayers_IncludeSummons(CHARACTER, STRING)
DB_SpotPlayers_IncludeWildshapedPlayers(CHARACTER, STRING)
DB_SpotPlayers_NoSpotterInAD(CHARACTER, STRING)
DB_SpotPlayers_NoTargetInAD(CHARACTER, STRING)
DB_SpotPlayers_SpotEvent(CHARACTER, STRING, STRING)
DB_SpotPlayers_SpotTrigger(CHARACTER, STRING, TRIGGER)
DB_SpotPlayers_SpotTrigger_ManualRegistering(TRIGGER)
DB_SpotPlayers_Spotted(CHARACTER, STRING, CHARACTER)
DB_SpotPlayers_Spotted(CHARACTER, STRING, CHARACTER, STRING)
DB_SpotPlayers_SpotterIgnoreCantTalk(CHARACTER, STRING)
DB_SpotPlayers_StartObjectFlags(CHARACTER, CHARACTER, STRING, FLAG, FLAG)
DB_SpotPlayers_StartObjectFlags(CHARACTER, STRING, FLAG, FLAG)
DB_SpotPlayers_TargetIgnoreCantTalk(CHARACTER, STRING)
DB_Stack(STRING, GUIDSTRING)
DB_StartDialogIfNotOngoingAD_Success(INTEGER)
DB_StartDialog_StuckTimelineLoad_Detection(DIALOGRESOURCE, INTEGER, STRING)
DB_StartDialog_StuckTimelineLoad_StuckDetected(DIALOGRESOURCE)
DB_StartOverrideDialog_PlayerSpeaker(CHARACTER)
DB_StartOverrideDialog_Started(INTEGER)
DB_StartedDialog(DIALOGRESOURCE, GUIDSTRING, GUIDSTRING, GUIDSTRING, GUIDSTRING,
GUIDSTRING, GUIDSTRING)
DB_State_Current(GUIDSTRING, STRING, STRING)
DB_State_Flags(GUIDSTRING, STRING, STRING, FLAG)
DB_State_IfCurrentElseProgressed(INTEGER)
DB_State_Priority(GUIDSTRING, STRING, STRING, INTEGER)
DB_StatusGroups_UnconsciousOrEquivalent(STRING)
DB_StatusReactingToPlayer(CHARACTER, STRING)
DB_StatusReaction(STRING, STRING)
DB_SteelWatchFoundry_SUBTRiggers(GUIDSTRING)
DB_StopDialogsWhenStarted(GUIDSTRING, INTEGER)
DB_StopInterrogationAfterDialog(INTEGER, CHARACTER, CHARACTER, CHARACTER,
CHARACTER, CHARACTER)
DB_StoppedDialog(INTEGER)
DB_StoppedOutOfSight(CHARACTER)
DB_StoryActionHandled(INTEGER)
DB_StoryHideGodTags(CHARACTER)
DB_StoryItemsTransfered(INTEGER)
DB_StoryMoving(CHARACTER, INTEGER)
DB_StoryReloaded(INTEGER)
DB_StoryStarted(INTEGER)
DB_Subregion(TRIGGER, STRING, INTEGER, INTEGER)
DB_SubregionMarker(TRIGGER, STRING, STRING, INTEGER)
DB_Subregion_Current(CHARACTER, TRIGGER)
DB_Subregion_Level(TRIGGER, INTEGER)
DB_SurrenderCachedCause(CHARACTER, CHARACTER)
DB_SurrenderManually(GUIDSTRING)
DB_SurrenderOnKnockedOutDialog(CHARACTER, DIALOGRESOURCE)
DB_Surrender_BlockedCrimeReactions(CHARACTER)
DB_Surrender_DisabledIncapacitatedAssault(CHARACTER)
DB_Surrender_FightStats(CHARACTER, INTEGER, INTEGER, INTEGER)
DB_Surrender_NoLowAttitudeDialog(CHARACTER)
DB_Surrender_PreSurrenderFaction(CHARACTER, FACTION)
DB_Surrender_SelfHealBlocked(INTEGER)
DB_Surrender_StartDialogAfterCombat(GUIDSTRING, CHARACTER, DIALOGRESOURCE)
DB_Surrender_SurrenderAfterCombat(GUIDSTRING, CHARACTER)
DB_Surrendered(CHARACTER)
DB_Surrendered_NPC_NoDisappear(CHARACTER)
DB_SwampedHero_GearIsLooted(INTEGER)
DB_SwampedHero_GearOutOfTrigger(ITEM)
DB_SwampedHero_HeroGear(ITEM)
DB_SwampedHero_LootedGear(ITEM)
DB_TUT_CharacterCreation_InitialShown(INTEGER)
DB_TUT_CharacterCreation_IntroMovieFinished(INTEGER)
DB_TUT_CharacterCreation_Started(INTEGER)
DB_TUT_DisplayMessages(INTEGER)
DB_TUT_Guide(CHARACTER)
DB_TUT_GuideDialogues(STRING, CHARACTER, DIALOGRESOURCE)
DB_TUT_Helm_BacktrackingFireTriggers(TRIGGER)
DB_TUT_Helm_CallDialogPlayer(CHARACTER)
DB_TUT_Helm_CambionAndMindFlayer(CHARACTER)
DB_TUT_Helm_ClosestToGuide(GUIDSTRING, REAL)
DB_TUT_Helm_CombatNPCADQueued(CHARACTER, DIALOGRESOURCE)
DB_TUT_Helm_CombatNpcADs(CHARACTER, DIALOGRESOURCE, INTEGER)
DB_TUT_Helm_CombatNpc_AssaultReactionAD(CHARACTER, DIALOGRESOURCE)
DB_TUT_Helm_CombatPlayerADQueued(VOICEBARKRESOURCE)
DB_TUT_Helm_CombatPlayerADs(GUIDSTRING, INTEGER)
DB_TUT_Helm_CrossedPointOfNoReturn(CHARACTER)
DB_TUT_Helm_Devils(GUIDSTRING)
DB_TUT_Helm_DevilsDefeated(INTEGER)
DB_TUT_Helm_Devils_BackUp(CHARACTER)
DB_TUT_Helm_Devils_BackUpCambions(CHARACTER)
DB_TUT_Helm_DidReadyCheck(INTEGER)
DB_TUT_Helm_DisablingStatus(STRING)
DB_TUT_Helm_DragonAppearDialogueStart(INTEGER)
DB_TUT_Helm_FinalCombatPaused(INTEGER)
DB_TUT_Helm_GameOver(INTEGER)
DB_TUT_Helm_GameOverExplosion(TRIGGER)
DB_TUT_Helm_GameOverFire(TRIGGER)
DB_TUT_Helm_GameOver_NPCSToDie(CHARACTER)
DB_TUT_Helm_GameOver_NPCSToIncinerate(CHARACTER)
DB_TUT_Helm_InterruptedDialogs(INTEGER, CHARACTER)
DB_TUT_Helm_MakePlayerActive(CHARACTER)
DB_TUT_Helm_NPCsFromOtherAreas(CHARACTER)
DB_TUT_Helm_PlayerTurn(INTEGER)
DB_TUT_Helm_RoundCount(INTEGER)
DB_TUT_Helm_RoundsRubble(INTEGER)
DB_TUT_Helm_RubbleDelayed(INTEGER)
DB_TUT_Helm_ScreenShake(CHARACTER)
DB_TUT_Helm_ScrollingObjects(GUIDSTRING)
DB_TUT_Helm_TempUsStatus(STRING)
DB_TUT_Helm_TransponderUser(CHARACTER)
DB_TUT_Lab_BrainJar(ITEM)
DB_TUT_Lab_BrainJarFound(ITEM)
DB_TUT_Lab_DevourerHostilityWhenSeenUs(INTEGER)
DB_TUT_Lab_DevourerIsFollowing(INTEGER)
DB_TUT_Lab_IntellectDevourerDialogues(DIALOGRESOURCE)
DB_TUT_Lab_MindflayerFactions(FACTION)
DB_TUT_Lab_OwnerUs(CHARACTER)
DB_TUT_Lab_UsJumpID(INTEGER)
DB_TUT_Lab_UsJumping(INTEGER)
DB_TUT_LowerDeck_GuideRecruitmentGoingOn(INTEGER)
DB_TUT_LowerDeck_TeleportedToImpRoom(CHARACTER)
DB_TUT_LowerDeck_UndesiredGuideTags(TAG)
DB_TUT_Misc_AquariumNotBrain(ITEM)
DB_TUT_Misc_Aquariums(ITEM)
DB_TUT_Misc_Cannons(CHARACTER)
DB_TUT_Misc_CorpsePods(ITEM)
DB_TUT_Misc_CurrentTransformationID(INTEGER)
DB_TUT_Misc_Devils(GUIDSTRING, DIALOGRESOURCE)
DB_TUT_Misc_Elevator(LEVELTEMPLATE, TRIGGER, ITEM, TRIGGER, ITEM, GUIDSTRING)
DB_TUT_Misc_ElevatorLevers(LEVELTEMPLATE, ITEM, STRING)
DB_TUT_Misc_ElevatorMoving(LEVELTEMPLATE)
DB_TUT_Misc_ElevatorPosition(LEVELTEMPLATE, STRING)
DB_TUT_Misc_GenericItems(ITEM)
DB_TUT_Misc_GenericItemsException(ITEM)
DB_TUT_Misc_GuideBacktrackADs(DIALOGRESOURCE, CHARACTER)
DB_TUT_Misc_GuideInclusion(GUIDSTRING, TRIGGER, STRING, VOICEBARKRESOURCE,
DIALOGRESOURCE)
DB_TUT_Misc_JournalHelmPos(GUIDSTRING, STRING)
DB_TUT_Misc_Pods(ITEM)
DB_TUT_Misc_RestingStations(ITEM)
DB_TUT_Misc_RoomRumbleActive(TRIGGER)
DB_TUT_Misc_RumbleRooms(ITEM, TRIGGER, INTEGER)
DB_TUT_Misc_TankTemplate(ITEM)
DB_TUT_Misc_Tentacles(ITEM)
DB_TUT_Misc_TutPods(ITEM)
DB_TUT_Misc_TutorialCompanion_OldFaction(CHARACTER, FACTION)
DB_TUT_Misc_TutorialProgress(TRIGGER, INTEGER)
DB_TUT_Misc_TutorialProgressTrigger(TRIGGER, INTEGER)
DB_TUT_Misc_UsedElevatorLever(CHARACTER)
DB_TUT_Misc_WhisperingChairs(ITEM)
DB_TUT_OriginQuestStarts(CHARACTER, STRING, STRING)
DB_TUT_PlayOnEasy(INTEGER)
DB_TUT_PlayerCharactersKnown(INTEGER)
DB_TUT_PlayerLikeCompanion(CHARACTER)
DB_TUT_StartPointAreas(TRIGGER)
DB_TUT_Start_CurrentDeadThrall(GUIDSTRING, INTEGER)
DB_TUT_Start_CurrentlyPlayingInitialPAD(INTEGER)
DB_TUT_Start_DeadThrallWeaponContainer(GUIDSTRING, INTEGER)
DB_TUT_Start_DefaultPodDialog(ITEM, DIALOGRESOURCE)
DB_TUT_Start_InitialChests(GUIDSTRING)
DB_TUT_Start_InitialPartySizeAfterTUT(INTEGER)
DB_TUT_Start_IsEditor(INTEGER)
DB_TUT_Start_JournalUpdate(CHARACTER, STRING, STRING)
DB_TUT_Start_KeepRangedWpnClass(TAG)
DB_TUT_Start_NonRandomPodStart(CHARACTER, DIALOGRESOURCE, ITEM)
DB_TUT_Start_Pods(ITEM, GUIDSTRING)
DB_TUT_Start_QueuedInitialPAD(CHARACTER)
DB_TUT_Start_StartingWeaponTempRemoved(CHARACTER, ITEM)
DB_TUT_TransformChamber_CombatStoppingCallOut(GUIDSTRING)
DB_TUT_TransformChamber_DestroyLevers(ITEM, STRING, TRIGGER, FLAG)
DB_TUT_TransformChamber_DoneWithSHPod(INTEGER)
DB_TUT_TransformChamber_FinishedADSaid(INTEGER)
DB_TUT_TransformChamber_Levers(ITEM, FLAG, STRING)
DB_TUT_TransformChamber_NegativeLevers(ITEM, FLAG)
DB_TUT_TransformChamber_ShadowheartOnGround(INTEGER)
DB_TUT_TransformChamber_Sigils(ITEM, FLAG, STRING, STRING)
DB_TUT_TransformChamber_StartCombat(CHARACTER)
DB_TUT_TransformChamber_StationSeats(ITEM)
DB_TUT_TransformChamber_Stations(CHARACTER, ITEM, TRIGGER)
DB_TWN_AasimarSurvivor_OchreJelly(CHARACTER)
DB_TWN_AlternativeSolutions(FLAG, DIALOGRESOURCE)
DB_TWN_ArabellaPowers_Parents(CHARACTER, FLAG)
DB_TWN_ArabellasPowers_DeathShadows(CHARACTER, INTEGER)
DB_TWN_ArabellasPowers_FirstEncounterShadows(CHARACTER)
DB_TWN_Bosses(CHARACTER, DIALOGRESOURCE, STRING, FLAG, FLAG, FLAG)
DB_TWN_Bosses_Minions(CHARACTER, CHARACTER)
DB_TWN_Bosses_MinionsRemoval(CHARACTER, INTEGER)
DB_TWN_Bosses_SpotTrigger(CHARACTER, STRING, TRIGGER)
DB_TWN_BrewerCombatVoiceBarks_Spells(STRING, DIALOGRESOURCE)
DB_TWN_BrewerCombatVoiceBarks_Statuses(STRING, DIALOGRESOURCE)
DB_TWN_BrewerComboData(STRING, STRING)
DB_TWN_BrewerData(STRING, STRING, STRING)
DB_TWN_BrewerData_Cosmetic(STRING, STRING, STRING)
DB_TWN_Buildings(TRIGGER, TRIGGER, VOICEBARKRESOURCE)
DB_TWN_CentralPlaque_PlaqueBeingChecked(INTEGER, ITEM)
DB_TWN_CentralSquare_ExitLocked(INTEGER)
DB_TWN_CentralSquare_Guardians(CHARACTER)
DB_TWN_CentralSquare_Plaques(ITEM)
DB_TWN_CentralSquare_Plaques_CorrectCombination(INTEGER, ITEM)
DB_TWN_CentralSquare_Rewards(ITEM)
DB_TWN_CentralSquare_SharObjects(ITEM, DIALOGRESOURCE)
DB_TWN_CentralSquare_StatueLights(ITEM, ITEM, EFFECTRESOURCE, EFFECTRESOURCE)
DB_TWN_CentralSquare_StatuePlaques(ITEM, FLAG, STRING, STRING)
DB_TWN_CentralSquare_Statues(ITEM, ITEM)
DB_TWN_CentralSquare_Success(INTEGER)
DB_TWN_CentralSquare_TookDagger(INTEGER)
DB_TWN_CentralSquare_UsedPlaques(INTEGER, ITEM)
DB_TWN_DarkJusticiarHints_Skeleton(INTEGER, ITEM)
DB_TWN_Distillery_Cleared(INTEGER)
DB_TWN_Distillery_ElevatorIsMoving(INTEGER)
DB_TWN_Distillery_ElevatorLevers(GUIDSTRING)
DB_TWN_Distillery_ElevatorPoints(INTEGER, GUIDSTRING)
DB_TWN_Distillery_ElevatorPosition(INTEGER)
DB_TWN_Distillery_PoisonFlags(FLAG, STRING, REAL)
DB_TWN_FateLearned(STRING)
DB_TWN_Finale_CompanionHasUnfinishedBusiness_LevelSwapData(CHARACTER)
DB_TWN_Finale_InitiatingPlayer(CHARACTER)
DB_TWN_HospitalMorgue_Zombies(GUIDSTRING)
DB_TWN_Hospital_Assistants(CHARACTER)
DB_TWN_Hospital_BrewerKilledNoWeakening(INTEGER)
DB_TWN_Hospital_LastSurgeonAttack(STRING)
DB_TWN_Hospital_LootedNurseWeapons(ROOT)
DB_TWN_Hospital_NurseWeaponsTemplates(ROOT)
DB_TWN_Hospital_OperatingRoomCleared(INTEGER)
DB_TWN_Hospital_PlayerForDeathPAD(GUIDSTRING)
DB_TWN_Hospital_ReceptionAreaCleared(INTEGER)
DB_TWN_Hospital_SceneOver(INTEGER)
DB_TWN_Hospital_SurgeonKilledNoWeakening(INTEGER)
DB_TWN_Hospital_SurgeonPerformedOperation(INTEGER)
DB_TWN_Hospital_SurgeonSpells(STRING, STRING)
DB_TWN_Hospital_TollhouseMasterKilledNoWeakening(INTEGER)
DB_TWN_MarchinArmy_SkipVB(INTEGER)
DB_TWN_MarchingArmy_Criminals(CHARACTER, CHARACTER)
DB_TWN_MarchingArmy_CrowdTriggers(TRIGGER)
DB_TWN_MarchingArmy_MainCriminal(CHARACTER)
DB_TWN_MarchingArmy_PrisonTrigger(TRIGGER)
DB_TWN_MasonsGuild_BaitTrap_Victim(CHARACTER)
DB_TWN_MasonsGuild_DamageDealers(ITEM)
DB_TWN_MasonsGuild_DamageDealersShots(ITEM, INTEGER)
DB_TWN_MasonsGuild_Gratings(ITEM, TRIGGER, GUIDSTRING)
DB_TWN_MasonsGuild_PushObjectsAreas(TRIGGER)
DB_TWN_MasonsGuild_PushableObjects(TRIGGER, GUIDSTRING)
DB_TWN_MasonsGuild_Trap_MaxShots(INTEGER)
DB_TWN_MorgueCliffDoorUnlocked(INTEGER)
DB_TWN_MorgueCliffLeverUnlocked(INTEGER)
DB_TWN_Shadowblights(CHARACTER, TRIGGER)
DB_TWN_Signposts(ITEM, DIALOGRESOURCE)
DB_TWN_TollCollectorBoss_Data(INTEGER, CHARACTER, ITEM, STRING, STRING, ANIMATION,
STRING)
DB_TWN_Tollhouse_BookcasesMoving(INTEGER)
DB_TWN_Tollhouse_BuildingCleared(INTEGER)
DB_TWN_Tollhouse_ConfiscatedCrates(ITEM, DIALOGRESOURCE)
DB_TWN_Tollhouse_DriderIsNotAProblem(INTEGER)
DB_TWN_Tollhouse_EnteredRoomWithConfiscatedItems(INTEGER)
DB_TWN_Tollhouse_FacesCombatPositions(CHARACTER, TRIGGER)
DB_TWN_Tollhouse_FastTeleport(CHARACTER)
DB_TWN_Tollhouse_FloorDestroyed(INTEGER)
DB_TWN_Tollhouse_GaveGold(INTEGER)
DB_TWN_Tollhouse_Toll(INTEGER)
DB_TWN_VlaakithAttack_CastedLight(CHARACTER)
DB_TWN_VlaakithAttack_GithGroup(CHARACTER)
DB_TWN_VlaakithAttack_PartyMemberAlerted(CHARACTER)
DB_TWN_VlaakithAttack_RadarWentOff(CHARACTER)
DB_TadPole_HadTrueSoulCorpseDialogue(CHARACTER)
DB_TadPole_TadpoleBurstQueued(CHARACTER)
DB_TadPole_TadpoleSpawned(CHARACTER)
DB_TadpoleCounter(INTEGER, FLAG)
DB_TadpolePower(STRING)
DB_TadpolePowerAssigned(CHARACTER, STRING)
DB_TadpolePowers_DebugTags(TAG, STRING)
DB_TadpolePowers_GainedHalfIllithidBenefits(CHARACTER)
DB_TadpolePowers_TadpolePowerJar_Templates(ROOT)
DB_TadpolePowers_UnlockedByDefault(CHARACTER)
DB_Tadpole_Activated(CHARACTER)
DB_Tadpole_AllowUIEvents(INTEGER)
DB_Tadpole_CanUseDaisyPersuasion_Cached(CHARACTER, INTEGER)
DB_Tadpole_NonTadpoledDialog(DIALOGRESOURCE, STRING)
DB_Tadpole_NonTadpoledDialog_FlaggedSpeaker(GUIDSTRING, FLAG)
DB_Tadpole_PartyMemberFlags(CHARACTER, FLAG, FLAG, STRING)
DB_Tadpole_SetNewNearbyCombat(INTEGER)
DB_Tadpole_StealPossible(CHARACTER)
DB_Tadpole_StealPotential(CHARACTER, CHARACTER)
DB_Tadpole_StillTadpoled(CHARACTER)
DB_Tadpole_TadpoleBurstException(CHARACTER)
DB_Tadpole_TadpoleCreature(CHARACTER, CHARACTER)
DB_Tadpole_That_Triggered_ConsumeDialog(ITEM)
DB_Tadpole_UsedOnNPC(CHARACTER, INTEGER)
DB_Tadpole_WaitForCombatEnd(CHARACTER, GUIDSTRING)
DB_TaggedItemInitialSetup(INTEGER)
DB_TaggedItemRecheck(INTEGER)
DB_TaggedItemTracker(STRING, FLAG)
DB_TavernInvestigation_HalfElfDoors(ITEM, ITEM)
DB_TeleportToSafePosition(STRING)
DB_TeleportedToStartCharacters(CHARACTER)
DB_TempTradeBalance(CHARACTER, CHARACTER, INTEGER)
DB_Temp_GetPreviousActs(STRING)
DB_Temp_LatestSubregion(TRIGGER)
DB_Temp_PreviousAct(STRING)
DB_TemporaryDCsubstitute(INTEGER, DIFFICULTYCLASS)
DB_TemporaryHostilityAfterDialog(CHARACTER, INTEGER)
DB_TestMissileID(GUIDSTRING, GUIDSTRING)
DB_Test_SavedFaction(CHARACTER, FACTION)
DB_TestingCompanionQueue(INTEGER)
DB_TopicalGreeting(FLAG)
DB_TopicalGreetingEndCondition_CharacterLeftParty(FLAG, CHARACTER)
DB_TopicalGreetingEndCondition_FlagSet(FLAG, FLAG)
DB_TopicalGreetingEndCondition_LeaveCamp(FLAG)
DB_TopicalGreetingEndCondition_LeaveTrigger(FLAG, TRIGGER)
DB_TopicalGreetingEndCondition_LeaveTriggerSet(FLAG, STRING)
DB_TopicalGreetingEndCondition_LongRest(FLAG)
DB_TopicalGreetingStartCondition_FlagSet(FLAG, FLAG)
DB_TopicalGreetingStartCondition_FlagSetForAvatarOrigin(FLAG, FLAG, CHARACTER)
DB_TopicalGreetingStartCondition_FlagSetForCompanionOrigin(FLAG, FLAG, CHARACTER)
DB_TopicalGreeting_Current(FLAG)
DB_TopicalGreeting_Old(FLAG)
DB_TradeTempDisabled(DIALOGRESOURCE, CHARACTER)
DB_TradeTreasureGeneratedEver(CHARACTER)
DB_TradeTreasureGeneratedSinceLongRest(CHARACTER)
DB_TransferMoneyInDialog_Succeeded(INTEGER)
DB_TransformChamber_CalloutWaiting(INTEGER)
DB_TrespassCrimeData(CHARACTER, STRING, INTEGER, STRING, DIALOGRESOURCE)
DB_TrespassTrigger(TRIGGER, TRIGGER)
DB_TrespassTrigger(TRIGGER, TRIGGER, STRING)
DB_TrespassTrigger(TRIGGER, TRIGGER, STRING, CHARACTER)
DB_TriggerEvents_AllPartyMembersLeft(TRIGGER, STRING)
DB_TriggerEvents_AllPartyMembersLeftAllTriggersInSet(STRING, STRING)
DB_TriggerEvents_AllPartyMembersLeftAllTriggersInSet_Helper(STRING, STRING)
DB_TriggerEvents_AllPartyMembersLeft_RemoveHelper(TRIGGER)
DB_TriggerEvents_AllPlayersLeft(TRIGGER, STRING)
DB_TriggerEvents_AllPlayersLeftAllTriggersInSet(STRING, STRING)
DB_TriggerEvents_AllPlayersLeftAllTriggersInSet_Helper(STRING, STRING)
DB_TriggerEvents_AllPlayersLeft_RemoveHelper(TRIGGER)
DB_TriggerEvents_TriggerSet(STRING, TRIGGER)
DB_TriggerRegisteredForPartyMember(STRING, TRIGGER, CHARACTER)
DB_TriggerVandaliseInCombat(ITEM)
DB_TryToFix(STRING)
DB_TutorialCompanion(CHARACTER)
DB_Tutorial_Start_PlayerPodAssigned(GUIDSTRING, ITEM)
DB_UND_AdamantineForgeAnimationWait(CHARACTER, ITEM)
DB_UND_AdamantineForgeReceptacle(STRING, ITEM, STRING, GUIDSTRING)
DB_UND_AdamantineForgeStartingRealUse(CHARACTER, ITEM)
DB_UND_AdamantineForge_AdamantineForgeDialogOngoing(INTEGER)
DB_UND_AdamantineForge_AnvilDown(INTEGER)
DB_UND_AdamantineForge_CrucibleFilledStates(STRING)
DB_UND_AdamantineForge_Debug_PlatformDown(INTEGER)
DB_UND_AdamantineForge_DescentEvents(STRING)
DB_UND_AdamantineForge_HammerDownProcessed(INTEGER)
DB_UND_AdamantineForge_HammerLeverPlayer(CHARACTER)
DB_UND_AdamantineForge_HammerUser(GUIDSTRING)
DB_UND_AdamantineForge_InUse(STRING, ITEM)
DB_UND_AdamantineForge_ItemSpawnCombat(CHARACTER, GUIDSTRING)
DB_UND_AdamantineForge_ItemSpawned(GUIDSTRING)
DB_UND_AdamantineForge_LavaArea(TRIGGER)
DB_UND_AdamantineForge_LavaCreated(INTEGER)
DB_UND_AdamantineForge_LeaveLavaTrigger(TRIGGER)
DB_UND_AdamantineForge_MoldFilledStates(STRING)
DB_UND_AdamantineForge_Molds(GUIDSTRING)
DB_UND_AdamantineForge_MovingItems(GUIDSTRING)
DB_UND_AdamantineForge_NearestLeaveLavaTrigger(TRIGGER)
DB_UND_AdamantineForge_NewItem(GUIDSTRING, INTEGER)
DB_UND_AdamantineForge_PlatformDown(INTEGER)
DB_UND_AdamantineForge_PlatformMoveDownFromHammer(INTEGER)
DB_UND_AdamantineForge_QueuedEnemySpawnAD(INTEGER)
DB_UND_AdamantineForge_QueuedMephitAD(INTEGER)
DB_UND_AdamantineForge_ResetCrucibleWhenAvailable(INTEGER)
DB_UND_AdamantineForge_Result(STRING, GUIDSTRING, GUIDSTRING, TRIGGER)
DB_UND_AdamantineForge_RewardSpawnPoints(GUIDSTRING, INTEGER)
DB_UND_AdamantineForge_Spawning(CHARACTER, ITEM)
DB_UND_AdamantineGolem_LastFight(GUIDSTRING)
DB_UND_AdamantineGolem_Tauntee(GUIDSTRING)
DB_UND_AdamantinteGolem_Mephits(CHARACTER)
DB_UND_AdamatineForge_LavaValveEnabledStates(STRING)
DB_UND_ArcaneGenerator(ITEM)
DB_UND_ArcaneGenerator_Combined(INTEGER)
DB_UND_ArcaneTeleport_Buttons(ITEM, INTEGER, INTEGER)
DB_UND_ArcaneTeleport_Positions(TRIGGER, INTEGER)
DB_UND_ArcaneTeleport_SecretRing_Zones(TRIGGER, ITEM)
DB_UND_ArcaneTeleports(GUIDSTRING)
DB_UND_ArcaneTower_Lights(ITEM)
DB_UND_ArcaneTower_PetButton_Commentator(CHARACTER)
DB_UND_ArcaneTower_Pipes(ITEM)
DB_UND_ArcaneTower_Poems(ITEM, FLAG)
DB_UND_ArcaneTower_PowerCutsceneFor(CHARACTER)
DB_UND_ArcaneTower_SecretRevealed(INTEGER)
DB_UND_ArcaneTower_SecretWall_Opened(INTEGER)
DB_UND_ArcaneTower_SoundHelpers(ITEM)
DB_UND_ArcaneTurrets(GUIDSTRING, GUIDSTRING)
DB_UND_AutomatonStates(FLAG, INTEGER)
DB_UND_Automaton_CurrentStatus(STRING)
DB_UND_Automaton_Status(STRING)
DB_UND_BroodingSoveign_PrepareLeave_Leader(CHARACTER)
DB_UND_BroodingSovereign_CantReachSuspectibleEntries(STRING)
DB_UND_BroodingSovereign_DuergarFight(GUIDSTRING)
DB_UND_BroodingSovereign_DuergarFight_PrepareFlag(GUIDSTRING)
DB_UND_BroodingSovereign_ExitPoints(ITEM)
DB_UND_BroodingSovereign_ExitPoints_WithinUnderdark(ITEM)
DB_UND_BroodingSovereign_Home(TRIGGER)
DB_UND_BroodingSovereign_Leader(CHARACTER)
DB_UND_BroodingSovereign_LeftUNDEntries(INTEGER, STRING)
DB_UND_BroodingSovereign_PossiblyCantReach(INTEGER)
DB_UND_BroodingSovereign_WaitingForLeader(CHARACTER)
DB_UND_BroodingSovereign_WaypointWait(CHARACTER)
DB_UND_BroodingSpovereign_FollowingRegions(TRIGGER)
DB_UND_Bulette_BlockBurrowReaction(INTEGER)
DB_UND_Bulette_BlockBurrowSpawn(INTEGER)
DB_UND_Bulette_BurrowHelper(CHARACTER)
DB_UND_Bulette_BurrowPathsTriggers(TRIGGER)
DB_UND_Bulette_CombatArenas(FLAG, TRIGGER)
DB_UND_Bulette_EncounterFlags(FLAG)
DB_UND_Bulette_HolesPADTrigger(TRIGGER)
DB_UND_Bulette_InstantSpawn_Debug(INTEGER)
DB_UND_Bulette_IsActive(FLAG)
DB_UND_Bulette_LeaveOnTurn(INTEGER)
DB_UND_Bulette_NPCCombatJoin(CHARACTER, CHARACTER)
DB_UND_Bulette_PlayerNearBulette(CHARACTER)
DB_UND_Bulette_SaveTriggers(FLAG, TRIGGER)
DB_UND_Bulette_SecondReaction(INTEGER)
DB_UND_Bulette_SpawnAndJumpToTrigger(TRIGGER)
DB_UND_Bulette_SpawnZones(FLAG, CHARACTER, TRIGGER, TRIGGER)
DB_UND_ChestOfMundane(ITEMROOT, ITEM)
DB_UND_ChestOfMundane_InitCompleted(INTEGER)
DB_UND_ChestOfMundane_JunkTemplates(ITEMROOT)
DB_UND_ChestOfMundane_RandomTemplate(ITEMROOT)
DB_UND_ChestOfMundane_VFXBlocked(INTEGER)
DB_UND_CinematicTriggerExit(TRIGGER, TRIGGER)
DB_UND_ClericPetGrave_Flowers(FLAG, ITEMROOT)
DB_UND_ClericPetGrave_FlowersPlaced(CHARACTER)
DB_UND_ConfusionMushroomsArea(TRIGGER, TRIGGER, ITEM)
DB_UND_ConfusionMushrooms_KnowledgeTriggers(TRIGGER, TRIGGER)
DB_UND_ConfusionMushrooms_MushroomsPerArea(TRIGGER, ITEM)
DB_UND_ConfusionMushrooms_PickedForMushroom(ITEM, INTEGER)
DB_UND_ConfusionMushrooms_SpawnedSporesItems(ITEM, ITEM)
DB_UND_DEBUG_GetUnfortunateGnome(INTEGER)
DB_UND_DarkJusticiarCorpse(CHARACTER)
DB_UND_DarkJusticiarDialogs(GUIDSTRING)
DB_UND_DarkJusticiarLootedCorpse(CHARACTER)
DB_UND_DarkLake_CheckpointFadingWithoutCaptain(INTEGER)
DB_UND_DarkLake_Combat_GUIDTimers(CHARACTER, STRING)
DB_UND_DarkLake_MovingToCamp(INTEGER)
DB_UND_DeadInTheWater_CorpseDisposers(CHARACTER, DIALOGRESOURCE)
DB_UND_DeadInTheWater_Corpses(CHARACTER)
DB_UND_DrowResupply_MessageRead(INTEGER)
DB_UND_DuergarCamp_Absolutists(CHARACTER)
DB_UND_DuergarCamp_Confrontation_Spotted(INTEGER)
DB_UND_DuergarCamp_Explosives(ITEM)
DB_UND_DuergarCamp_HarperPin_HistoryCheck_InProgress(CHARACTER)
DB_UND_DuergarCamp_HarperPin_TriedHistoryCheck(CHARACTER)
DB_UND_DuergarCamp_Mutineers_FollowUpSpeakers(CHARACTER, DIALOGRESOURCE,
DIALOGRESOURCE)
DB_UND_DuergarCamp_NerePostCombat_FollowUpSpeakers(CHARACTER, DIALOGRESOURCE)
DB_UND_DuergarCamp_RebelReinforcements(CHARACTER, TRIGGER, INTEGER)
DB_UND_DuergarCamp_Rebels(CHARACTER)
DB_UND_DuergarCamp_RotheDiscussion(CHARACTER)
DB_UND_DuergarCamp_Rothes(CHARACTER)
DB_UND_DuergarCamp_RustyWeapons(TRIGGER)
DB_UND_DuergarGuards_City(CHARACTER, GUIDSTRING)
DB_UND_DuergarGuards_Excavation(CHARACTER, TRIGGER)
DB_UND_DuergarSpiderKilled_CrimeNoticed(INTEGER)
DB_UND_DuergarSpiders(CHARACTER)
DB_UND_DuergarSquad(CHARACTER)
DB_UND_DuergarSquad_PositionsAtShore(CHARACTER, GUIDSTRING)
DB_UND_EbonLake_BoatsAtCamp(ITEM)
DB_UND_EbonLake_BoatsAtCave(ITEM)
DB_UND_EbonLake_Fading_FadedOutUsers(INTEGER)
DB_UND_EbonLake_GlutOwnerReadyCheckBlocked(CHARACTER)
DB_UND_EbonLake_RaftCaptainTrackDialogAttack(INTEGER)
DB_UND_EbonLake_RaftUsed(DIALOGRESOURCE, CHARACTER)
DB_UND_EbonLake_Raft_Captain(CHARACTER)
DB_UND_EbonLake_Raft_ComposeCrewFromTrigger(ITEM, TRIGGER)
DB_UND_EbonLake_Raft_Crew(CHARACTER)
DB_UND_EbonLake_Raft_DefaultLocations(ITEM, FLAG)
DB_UND_EbonLake_Raft_Dialogs(ITEM, DIALOGRESOURCE)
DB_UND_EbonLake_Raft_DisembarkPlayerIndex(INTEGER)
DB_UND_EbonLake_Raft_Disembarked(CHARACTER)
DB_UND_EbonLake_Raft_Hideable(ITEM, FLAG, GUIDSTRING, INTEGER)
DB_UND_EbonLake_Raft_InTrip(FLAG)
DB_UND_EbonLake_Raft_Locations(ITEM, FLAG, FLAG)
DB_UND_EbonLake_Raft_Locations_PlayerPositions(FLAG, INTEGER, TRIGGER)
DB_UND_EbonLake_Raft_Parts(ITEM, ITEM)
DB_UND_EbonLake_ReadyPlayers(CHARACTER)
DB_UND_EbonLake_RudderHighlighted(INTEGER)
DB_UND_EbonLake_StoredItems(ITEM, INTEGER, CHARACTER)
DB_UND_ElevatorGnome_DuergarPoisoned(CHARACTER)
DB_UND_ElevatorGuards(CHARACTER)
DB_UND_ElevatorNPCs(CHARACTER)
DB_UND_FairyRings_BlockTeleportedToUnderdarkPAD(CHARACTER)
DB_UND_FairyRings_ColorComments(ITEM, TRIGGER)
DB_UND_FairyRings_CommentOnColor(CHARACTER, TRIGGER)
DB_UND_FairyRings_CommentOnIllusoryMushroomPlatforms(GUIDSTRING)
DB_UND_FairyRings_Comments(ITEM, DIALOGRESOURCE)
DB_UND_FairyRings_FairyRings(ITEM)
DB_UND_FairyRings_FallingPlayer(GUIDSTRING)
DB_UND_FairyRings_IllusoryMushroomPlatforms(ITEM, GUIDSTRING, INTEGER)
DB_UND_FairyRings_Teleported(CHARACTER, ITEM)
DB_UND_FairyRings_TeleportedFromHAG(CHARACTER)
DB_UND_Farmable_Reward(STRING, GUIDSTRING)
DB_UND_FearfulRothe_Guards(CHARACTER)
DB_UND_FearfulRothe_HostilityDialog(DIALOGRESOURCE)
DB_UND_FearfulRothe_Rothe(CHARACTER)
DB_UND_FearfulRothe_SelfHealingForGuardsDisabled(INTEGER)
DB_UND_FearfulRothe_StateChangesInDialogs(FLAG, DIALOGRESOURCE, STRING)
DB_UND_FurnaceSearch_Book_CustomAdded(STRING, STRING)
DB_UND_FurnaceSearch_CraftedItem(ITEM)
DB_UND_FurnaceSearch_DisguisedBook(ITEM)
DB_UND_FurnaceSearch_DisguisedItem(ITEM, ITEMROOT, ITEMROOT)
DB_UND_FurnaceSearch_DisguisedJournal_PlayedTransformPAD(INTEGER)
DB_UND_FurnaceSearch_DisguisedJournal_VFXBlocked(ITEM)
DB_UND_FurnaceSearch_DuergarFlagID(INTEGER)
DB_UND_FurnaceSearch_JournalAdded_TimerLaunched(INTEGER)
DB_UND_FurnaceSearch_JournalTransformed_TimerLaunched(INTEGER)
DB_UND_FurnaceSearch_LearningAboutFurnaceVB(VOICEBARKRESOURCE, INTEGER)
DB_UND_FurnaceSearch_LearningAboutFurnaceVB_SourceBlockers(STRING, FLAG)
DB_UND_FurnaceSearch_LearningFurnaceVB_InProgress(VOICEBARKRESOURCE)
DB_UND_FurnaceSearch_MadRecordsCheck_InProgress(CHARACTER)
DB_UND_FurnaceSearch_MadRecordsCheck_LastManipulatedCharacter(CHARACTER)
DB_UND_FurnaceSearch_Transformed(GUIDSTRING)
DB_UND_FurnaceSearch_TriedMadRecordsCheck(CHARACTER)
DB_UND_GPHookHorrors_ReactOnTurn(INTEGER)
DB_UND_General_TryingToStartSkeletonsVB(INTEGER)
DB_UND_GnomeWorkers(CHARACTER, TRIGGER, DIALOGRESOURCE, INTEGER, INTEGER)
DB_UND_GnomeWorkers_Leaving(CHARACTER)
DB_UND_GpHookHorror_HookHorror(CHARACTER)
DB_UND_GpHookHorror_HookHorror_InternalCounter(CHARACTER)
DB_UND_HarperStash_FoughtMimics(INTEGER)
DB_UND_HarperStash_NoticeStashLocationDialogs(DIALOGRESOURCE)
DB_UND_HookHorrors_BackupCalled_QueueVB(CHARACTER, GUIDSTRING)
DB_UND_HookHorrors_OnStage(CHARACTER)
DB_UND_InjuredGnome_Busy(CHARACTER)
DB_UND_InjuredGnome_Journal_HasCureQuestUpdate(INTEGER)
DB_UND_InjuredGnome_ReposeRemovedDialogBlocked(CHARACTER)
DB_UND_InjuredGnome_RiseGnome(CHARACTER)
DB_UND_InjuredGnome_SporeServant_Awaiting(CHARACTER, STRING)
DB_UND_InjuredGnone_Journal_HasCureUpdates(STRING)
DB_UND_ItemFarmed(ITEM)
DB_UND_JusticiarWeaponRack_Objects(ITEM)
DB_UND_KethericCityMutinyScene_InterruptedCrimeVictim(CHARACTER)
DB_UND_KethericCity_AmbushingOoze_DrippingEffectRunning(CHARACTER, TRIGGER, STRING)
DB_UND_KethericCity_CheckedPanicRoom(INTEGER)
DB_UND_KethericCity_Environment_DustTrigger(TRIGGER, GUIDSTRING)
DB_UND_KethericCity_Environment_SecretWall(STRING, ITEM, ITEM)
DB_UND_KethericCity_FirewallArmed(INTEGER)
DB_UND_KethericCity_Hazard_PlatformMoving(GUIDSTRING)
DB_UND_KethericCity_Hazards_PlatformState(GUIDSTRING, INTEGER, INTEGER)
DB_UND_KethericCity_Hazards_PlatformStates(GUIDSTRING, INTEGER, INTEGER,
GUIDSTRING)
DB_UND_KethericCity_Hazards_Platform_DidDust(GUIDSTRING)
DB_UND_KethericCity_MutinySides(FLAG)
DB_UND_KethericCity_Navigation(ITEM, DIALOGRESOURCE)
DB_UND_KethericCity_OozeAmbushOver(INTEGER)
DB_UND_KethericCity_TrapsFTBOn(INTEGER)
DB_UND_KethericStates_Hazards_PlatformLevers(GUIDSTRING, ITEM, INTEGER)
DB_UND_KuoToaGod_ActivatedWeapon(GUIDSTRING, ITEM)
DB_UND_KuoToaGod_BOOOALDuelCombatID(GUIDSTRING)
DB_UND_KuoToaGod_BOOOALFollowers(CHARACTER)
DB_UND_KuoToaGod_BlessedCharacters(CHARACTER)
DB_UND_KuoToaGod_DeathReactionInCombat(INTEGER)
DB_UND_KuoToaGod_FadeEvents(CHARACTER, STRING)
DB_UND_KuoToaGod_MakeFrightened(CHARACTER, CHARACTER)
DB_UND_LoneDuergar_ClearScreenFadeAfterDialog(CHARACTER)
DB_UND_LoneDuergar_CombatMinions(CHARACTER)
DB_UND_LoneDuergar_DeadMinions(CHARACTER)
DB_UND_LoneDuergar_Duergars(CHARACTER)
DB_UND_LoneDuergar_ForbiddenRaft(ITEM)
DB_UND_LoneDuergar_HenchmanDialogs(GUIDSTRING, DIALOGRESOURCE)
DB_UND_LoneDuergar_KilledGnome(INTEGER)
DB_UND_LoneDuergar_ScreenFadeDone(INTEGER, STRING)
DB_UND_MephitAmbush_SecondWave(CHARACTER, TRIGGER)
DB_UND_MerregonMask(GUIDSTRING)
DB_UND_MessageInBottle_LetterNeedsReading(CHARACTER)
DB_UND_MessageInBottle_Transformed(INTEGER)
DB_UND_Mineable_Const_DropCountDestroyed(INTEGER, INTEGER)
DB_UND_Mineable_Templates(GUIDSTRING, GUIDSTRING)
DB_UND_Minotaurs_SafeForBanter(INTEGER)
DB_UND_MonkAmulet_BubbleLocationCooldown(TRIGGER)
DB_UND_MonkAmulet_BubblesToSpawn(INTEGER)
DB_UND_MonkAmulet_IncreaseMadnessThreshold(INTEGER)
DB_UND_MonkAmulet_LavaBubbleCandidates(TRIGGER)
DB_UND_MonkAmulet_LavaBubbleLocations(TRIGGER)
DB_UND_MonkAmulet_MadnessLevels(FLAG, DIFFICULTYCLASS)
DB_UND_MonkAmulet_SpawnBubblesAt(GUIDSTRING)
DB_UND_MushroomHunter_BibberbangTemplates(GUIDSTRING)
DB_UND_MushroomHunter_Clearings(TRIGGER, DIALOGRESOURCE, STRING)
DB_UND_MushroomHunter_InAntiMagic(INTEGER)
DB_UND_MushroomHunter_RanFromExplosion(INTEGER)
DB_UND_MushroomHunter_ShouldCheckInventory(INTEGER)
DB_UND_MushroomHunter_TeleportationScrolls(ITEMROOT)
DB_UND_MushroomHunter_TorchInitialization(INTEGER)
DB_UND_MyconidCircleCombat(GUIDSTRING)
DB_UND_MyconidCircle_AdditionsToKillCount(CHARACTER)
DB_UND_MyconidCircle_AnimatingSporesSpells(STRING)
DB_UND_MyconidCircle_CheckpointDialogues(CHARACTER, DIALOGRESOURCE)
DB_UND_MyconidCircle_CheckpointHelpers(CHARACTER, CHARACTER, TRIGGER)
DB_UND_MyconidCircle_CurrentSovereign(CHARACTER)
DB_UND_MyconidCircle_Dialogs(CHARACTER, DIALOGRESOURCE)
DB_UND_MyconidCircle_DialogueAreas(TRIGGER)
DB_UND_MyconidCircle_DuergarSlaves(GUIDSTRING)
DB_UND_MyconidCircle_DuergarToResurrect(CHARACTER)
DB_UND_MyconidCircle_Myconids(CHARACTER)
DB_UND_MyconidCircle_PeaceBringerCrime(CHARACTER)
DB_UND_MyconidCircle_RenamedDuergar(CHARACTER)
DB_UND_MyconidCircle_SovereignHelpers(ITEM)
DB_UND_MyconidCircle_SovereignHelpers_InDialog(ITEM, CHARACTER)
DB_UND_MyconidCircle_ToxicWall(ITEM)
DB_UND_MyconidCircle_ToxicWall_SpellActionID(INTEGER, ITEM)
DB_UND_MyconidRevenge_HeadPlaced(INTEGER)
DB_UND_MyconidRevenge_HeadShroomed(INTEGER)
DB_UND_MyconidRevenge_NereHeadTaken(CHARACTER)
DB_UND_MyconidSpores_KnowledgeCheckAreas(TRIGGER)
DB_UND_MyconidSpores_StatusAreas(TRIGGER)
DB_UND_NecroMushrooms_Corpse(CHARACTER, GUIDSTRING)
DB_UND_Nightsong_EnteredUnderdark(INTEGER)
DB_UND_PanicRoom_GnomeSuicided(INTEGER)
DB_UND_PanicRoom_HiddenGnomeLeaving(INTEGER)
DB_UND_PanicRoom_HiddenGnomeLeaving_WaitingForCrimeFinish(INTEGER)
DB_UND_PanicRoom_ReactingToTrespass(INTEGER)
DB_UND_PetrifiedDrow_AmbushAreas(TRIGGER)
DB_UND_PetrifiedDrow_ArcanaCheckSuccess(INTEGER)
DB_UND_PetrifiedDrow_PetrifiedCreatures(CHARACTER, STRING, DIALOGRESOURCE, FACTION,
FACTION, TRIGGER, STRING, STRING)
DB_UND_PetrifiedDrow_Player(CHARACTER)
DB_UND_PetrifiedDrow_ProximityCheckSuccess(INTEGER)
DB_UND_PetrifiedDrow_SafeForBanter(INTEGER)
DB_UND_PostMutinyRebelLeaderDialog(CHARACTER, DIALOGRESOURCE)
DB_UND_SharFort_EyesBlinded(ITEM)
DB_UND_SharFort_EyesDiactivated(ITEM)
DB_UND_SharFort_RatRushed(INTEGER)
DB_UND_SharFort_StatuesEyes(ITEM, ITEM, GUIDSTRING, GUIDSTRING)
DB_UND_SharFort_TurretVB_TimerRunning(INTEGER)
DB_UND_SharFort_Turrets_On(INTEGER)
DB_UND_SocietyOfBrilliance_Members(CHARACTER, INTEGER)
DB_UND_SocietyOfBrilliance_MushroomsToFind(GUIDSTRING, STRING)
DB_UND_SocietyOfBrilliance_SummonMFAfterDialogue(INTEGER)
DB_UND_SoundEntityToTrack(GUIDSTRING)
DB_UND_SpiderDeath_CrimeID(INTEGER)
DB_UND_StrengthChair(CHARACTER)
DB_UND_StrengthChairAD(CHARACTER, INTEGER)
DB_UND_SussurTree_Cleared(INTEGER)
DB_UND_SussurTree_PlayersUnderAura(CHARACTER)
DB_UND_SussurTree_PlayersUnderAura_Sorcerer(CHARACTER)
DB_UND_SwordInStone_AddToInventory(GUIDSTRING)
DB_UND_Teleporter(TRIGGER, ITEM, TRIGGER, DIALOGRESOURCE, TRIGGER)
DB_UND_ThullaHint_Hints(ITEM)
DB_UND_TrackedSoundEntity(GUIDSTRING)
DB_UND_Transitioncinematic_Ended(TRIGGER)
DB_UND_Transitioncinematic_Started(TRIGGER, ITEM)
DB_UND_TremorTriggers(TRIGGER)
DB_UND_Tremor_OneShotVB_Played(INTEGER)
DB_UND_UnfortunateGnome_WasInUND(INTEGER)
DB_UND_WormWall_GiveRewardToPlayer_Empty(GUIDSTRING)
DB_UND_WormWall_GiveRewardToPlayer_Lower(GUIDSTRING)
DB_UND_ZhentPort_AllowFromHideoutVoiceBark(INTEGER)
DB_UND_ZhentPort_AwaitingFromHideoutVoiceBark(INTEGER)
DB_UND_ZhentPort_CameFromHideout(INTEGER)
DB_UND_ZhentPort_RecognizeVB(TRIGGER, TRIGGER)
DB_UndTeaserHostChar(CHARACTER)
DB_UndeadCharacter(CHARACTER)
DB_UndeadRacePresets(INTEGER, STRING)
DB_UndercityRuins_BhaalBraziers(GUIDSTRING, INTEGER)
DB_UndercityRuins_BhaalHorrorTriggers(GUIDSTRING, INTEGER)
DB_UndercityRuins_BhaalStatues(GUIDSTRING, INTEGER)
DB_UndercityRuins_BhaalStatuesNormal(INTEGER)
DB_UndercityRuins_DropCombatTrigger(GUIDSTRING)
DB_UndercityRuins_HangingBodies(GUIDSTRING)
DB_UndercityRuins_HideCultistsInCaseWeNeedThem(GUIDSTRING)
DB_UndercityRuins_SafetyTrigger(GUIDSTRING)
DB_UnpackTemp(GUIDSTRING)
DB_UnpackedIndexed(INTEGER, GUIDSTRING)
DB_UserConnecting(INTEGER)
DB_VoiceBarkedSkillCheck_InProgress(CHARACTER, STRING)
DB_VoiceBarkedSkillCheck_Running(CHARACTER, STRING, FLAG, VOICEBARKRESOURCE,
INTEGER)
DB_VoiceBarkedSkillCheck_Tried(CHARACTER, STRING)
DB_VoloSignBook(ITEMROOT, ITEMROOT)
DB_WYR_Axe_AmbushDialogEnded(INTEGER)
DB_WYR_Axe_AmbushDialogParticipants(CHARACTER)
DB_WYR_Axe_Assassin(CHARACTER)
DB_WYR_Axe_Buttons(ITEM, ITEM)
DB_WYR_Axe_DebugRerunJaheiraCompanon(INTEGER)
DB_WYR_Axe_DoppelgangersSurprised(INTEGER)
DB_WYR_Axe_HarpersDialogStarted(DIALOGRESOURCE)
DB_WYR_Axe_HarpersDialogs(DIALOGRESOURCE)
DB_WYR_Axe_HostileInterrupts(STRING)
DB_WYR_Axe_JaheiraDropPolymorphDialogs(DIALOGRESOURCE)
DB_WYR_Axe_JaheiraWaitPlayerVBEnd(INTEGER)
DB_WYR_Axe_PlayerSurprised(INTEGER)
DB_WYR_Axe_UnlockedByButton(ITEM)
DB_WYR_BoastingCrooks_Speakers(CHARACTER)
DB_WYR_Brainquakes_BlockedEventTrigger(TRIGGER)
DB_WYR_Brainquakes_ChainedEventTriggers(TRIGGER, INTEGER)
DB_WYR_Brainquakes_ChainedEvents(INTEGER, STRING, STRING)
DB_WYR_Brainquakes_RunningEvent_Trigger(STRING, TRIGGER)
DB_WYR_Brainquakes_User_DoneAllChainedEvents(STRING)
DB_WYR_Brainquakes_User_LastPlayedChainedEvent(STRING, INTEGER, TRIGGER)
DB_WYR_Chess_Blocking(ITEM, ITEM)
DB_WYR_Chess_CaptureVFX(STRING, INTEGER, EFFECTRESOURCE)
DB_WYR_Chess_Directions(INTEGER)
DB_WYR_Chess_KingAttackHandled(INTEGER)
DB_WYR_Chess_KingHP(INTEGER, INTEGER)
DB_WYR_Chess_LifeGems(ITEM)
DB_WYR_Chess_MoveMade(ITEM, ITEM)
DB_WYR_Chess_Mover(GUIDSTRING)
DB_WYR_Chess_MovingTo(ITEM, ITEM, STRING)
DB_WYR_Chess_OnTile(ITEM, ITEM)
DB_WYR_Chess_Piece(ITEM, TAG, INTEGER, STRING, STRING)
DB_WYR_Chess_PlayerSide(INTEGER)
DB_WYR_Chess_PreparePreview(ITEM, STRING)
DB_WYR_Chess_SelectedLifeGem(ITEM)
DB_WYR_Chess_SetupFlag(INTEGER, FLAG)
DB_WYR_Chess_Setup_WaitingFor(ITEM)
DB_WYR_Chess_Size(STRING, STRING)
DB_WYR_Chess_Solution(INTEGER, ITEM, ITEM)
DB_WYR_Chess_StartPos(INTEGER, ITEM, ITEM)
DB_WYR_Chess_TagCache(ITEM, TAG)
DB_WYR_Chess_TeleportVFX(STRING, INTEGER, EFFECTRESOURCE, EFFECTRESOURCE)
DB_WYR_Chess_TempBlocking(ITEM)
DB_WYR_Chess_Tile(INTEGER, INTEGER, ITEM)
DB_WYR_Chess_ToUpdate(ITEM)
DB_WYR_Chess_Variant(INTEGER)
DB_WYR_Circus_Absolutists(CHARACTER)
DB_WYR_Circus_AbsolutistsCorpsesBurried(INTEGER)
DB_WYR_Circus_BagOfMolding_FoodConverter(ITEMROOT, ITEMROOT)
DB_WYR_Circus_BeastCage_AiBlockUsage(ITEM)
DB_WYR_Circus_BeastCages(ITEM, CHARACTER, TRIGGER)
DB_WYR_Circus_BeastCalmedFlags(CHARACTER, FLAG, STRING)
DB_WYR_Circus_BeastReleasedCrimeID(INTEGER)
DB_WYR_Circus_BeastReleasedFlags(CHARACTER, FLAG)
DB_WYR_Circus_BeastReleasedTimerOn(INTEGER)
DB_WYR_Circus_CageReleased(ITEM)
DB_WYR_Circus_CheckpointQuestionsAsked(CHARACTER, INTEGER)
DB_WYR_Circus_ClownPieces(ITEM, FLAG, FLAG, STRING)
DB_WYR_Circus_ClownPieces_PickedPieces(ITEM)
DB_WYR_Circus_ClownWantsToYellAD(INTEGER)
DB_WYR_Circus_CombatBarksBlocked(DIALOGRESOURCE)
DB_WYR_Circus_Crowd(TRIGGER)
DB_WYR_Circus_DisappearScene(STRING)
DB_WYR_Circus_DisappearTarget(GUIDSTRING)
DB_WYR_Circus_DisappearTarget_CheckTaken(ITEM, TRIGGER)
DB_WYR_Circus_DoNotDisappearWithCircus(CHARACTER)
DB_WYR_Circus_EntranceCivilian_CanEnterTimerStarted(INTEGER)
DB_WYR_Circus_EntranceSceneCharacter(CHARACTER)
DB_WYR_Circus_FakeItemPoofed(ITEM)
DB_WYR_Circus_FakePrizes(GUIDSTRING)
DB_WYR_Circus_FlamingFists(CHARACTER)
DB_WYR_Circus_FoundClownCorpseVB_EventFlag(FLAG)
DB_WYR_Circus_HandCrimesFamilies(STRING)
DB_WYR_Circus_HandStealCrime(CHARACTER, INTEGER)
DB_WYR_Circus_LoveGame_MistakeFlags(INTEGER, FLAG)
DB_WYR_Circus_LoveGame_MistakesNow(INTEGER, CHARACTER)
DB_WYR_Circus_PartOfShowScene(CHARACTER, INTEGER, INTEGER, INTEGER)
DB_WYR_Circus_PatronCanFightEnabled(CHARACTER)
DB_WYR_Circus_PatronEnableCanJoinCombat(CHARACTER)
DB_WYR_Circus_PatronReadyToFlee(CHARACTER, TRIGGER)
DB_WYR_Circus_PatronReadyToRun(CHARACTER)
DB_WYR_Circus_PlayerSplatterFlags(FLAG, CHARACTER)
DB_WYR_Circus_PostCombatVBPlayed(INTEGER)
DB_WYR_Circus_RemoveWarningFlag(CHARACTER, INTEGER)
DB_WYR_Circus_ReturningGem(GUIDSTRING, INTEGER)
DB_WYR_Circus_RingmasterSkeletons(CHARACTER)
DB_WYR_Circus_ShowPatrons(CHARACTER, STRING, STRING)
DB_WYR_Circus_ShowPatrons_CombatBark(CHARACTER, DIALOGRESOURCE)
DB_WYR_Circus_ShowPatrons_DisappearGroup(STRING, CHARACTER, TRIGGER, TRIGGER)
DB_WYR_Circus_ShowPatrons_FleePos(CHARACTER, TRIGGER)
DB_WYR_Circus_ShowPatrons_Flee_SubstituteDisappearGroup(STRING, CHARACTER, TRIGGER,
TRIGGER)
DB_WYR_Circus_ShowSendCompanion(CHARACTER, CHARACTER, INTEGER)
DB_WYR_Circus_Sleeper_TalkWhenWakeUp(CHARACTER)
DB_WYR_Circus_SplattersLevels(QUANTITY)
DB_WYR_Circus_StartedBeastDialog(ITEM)
DB_WYR_Circus_StateNames(TAG, STRING)
DB_WYR_Circus_StatueSentToCamp(CHARACTER)
DB_WYR_Circus_Statue_CampPosTriggers(STRING, TRIGGER, ITEM)
DB_WYR_Circus_Statue_NameSet(INTEGER)
DB_WYR_Circus_WheelPrizes(ITEM)
DB_WYR_Circus_Workers(CHARACTER)
DB_WYR_CourageTest_Tester(CHARACTER)
DB_WYR_CourageTest_Tester(CHARACTER, GUIDSTRING)
DB_WYR_CourageTrial_Enemies(INTEGER, CHARACTER)
DB_WYR_CourageTrial_Torches(INTEGER, GUIDSTRING, STRING)
DB_WYR_Danthelon_JaheiraLeaves(INTEGER)
DB_WYR_DapperDrow_CurrentCustomer(CHARACTER, FLAG)
DB_WYR_DapperDrow_CurrentStateFlag(CHARACTER, STRING, FLAG)
DB_WYR_DapperDrow_Drows(CHARACTER, TRIGGER, TRIGGER, DIALOGRESOURCE)
DB_WYR_DapperDrow_HireFlag(FLAG, CHARACTER)
DB_WYR_DapperDrow_StateFlags(STRING, FLAG)
DB_WYR_DragonCombatCandidates(GUIDSTRING)
DB_WYR_FigaroSister_BlockTradeRegister(GUIDSTRING)
DB_WYR_FigaroSister_ClothingReactivity(STRING, GUIDSTRING, FLAG)
DB_WYR_FigaroSister_ClothingReactivity_Slots(STRING, ARMOURSET)
DB_WYR_FigaroSister_Naaber(CHARACTER, STRING)
DB_WYR_FigaroSister_NaaberAttackedAD_OnCooldown(INTEGER)
DB_WYR_FigaroSister_NaaberRiversideState(STRING)
DB_WYR_FigaroSister_Naaber_FollowTrigger(TRIGGER)
DB_WYR_FigaroSister_Naaber_QueueRestartSpot(INTEGER)
DB_WYR_FigaroSister_PlayerWearingClothing(CHARACTER, STRING)
DB_WYR_FigaroSister_TradedItem(GUIDSTRING, STRING)
DB_WYR_FigaroSister_VisualClothes(CHARACTER, ITEM, STRING)
DB_WYR_FigaroSister_WearingClothes(CHARACTER, ITEM, STRING)
DB_WYR_Flohhouse_RedDwarfMother_HoldQuestUpdates(STRING)
DB_WYR_Flophouse_Drawings(ITEM, DIALOGRESOURCE)
DB_WYR_GortashConfrontation_LootingGortashCorpse(CHARACTER)
DB_WYR_Gortash_BackupSummonRound(INTEGER)
DB_WYR_Gortash_BaneGhosts(CHARACTER, STRING)
DB_WYR_Gortash_BaneGhosts_AudienceHallADs(DIALOGRESOURCE, CHARACTER,
DIALOGRESOURCE)
DB_WYR_Gortash_BaneGhosts_OfficeADs(DIALOGRESOURCE, CHARACTER, DIALOGRESOURCE)
DB_WYR_Gortash_GrLaunchers(GUIDSTRING)
DB_WYR_Gortash_Incinerators(GUIDSTRING, GUIDSTRING)
DB_WYR_Gortash_ShCap(GUIDSTRING)
DB_WYR_Gortash_ShCap_Broken(GUIDSTRING)
DB_WYR_GurCamp_GurHunterPresent(INTEGER)
DB_WYR_GurCamp_IntroNPCs(CHARACTER)
DB_WYR_GurCamp_NPCs(CHARACTER, DIALOGRESOURCE)
DB_WYR_InsightPuzzle_Birds(CHARACTER, ITEM)
DB_WYR_InsightPuzzle_Books(ITEM)
DB_WYR_InsightPuzzle_Suspect(CHARACTER, INTEGER)
DB_WYR_IronHand_WulbrenWaitingAtFoundry(INTEGER)
DB_WYR_IronHand_WulbrenWaitingToTeleport(INTEGER)
DB_WYR_Ironhand_Checkpoint_Candidate(INTEGER, CHARACTER)
DB_WYR_Ironhand_EntranceInteractible(INTEGER)
DB_WYR_Ironhand_Extra(CHARACTER)
DB_WYR_Ironhand_ExtraExtra(CHARACTER)
DB_WYR_Ironhand_ExtraExtra_Placed(CHARACTER, TRIGGER)
DB_WYR_Ironhand_ExtraExtra_Pos(CHARACTER, TRIGGER)
DB_WYR_Ironhand_ExtraExtra_RoleFlag(CHARACTER, TRIGGER, FLAG)
DB_WYR_Ironhand_Footprint_Checks(CHARACTER)
DB_WYR_Ironhand_Footprint_ChosenOne(CHARACTER)
DB_WYR_Ironhand_Footprint_Result(CHARACTER, INTEGER)
DB_WYR_Ironhand_FromEntranceToWulbren(CHARACTER)
DB_WYR_Ironhand_Gnomes(CHARACTER)
DB_WYR_Ironhand_GnomesReturned(INTEGER)
DB_WYR_Ironhand_HadNoCower(CHARACTER, INTEGER)
DB_WYR_Ironhand_HatchUnlocked(INTEGER)
DB_WYR_Ironhand_Init(CHARACTER, TRIGGER, DIALOGRESOURCE, FLAG)
DB_WYR_Ironhand_Journal_FollowGnomesMarker(CHARACTER, STRING)
DB_WYR_Ironhand_NewGnomeRoots(CHARACTER, CHARACTERROOT)
DB_WYR_Ironhand_Pos_BeforeCheckpoint(INTEGER, TRIGGER)
DB_WYR_Ironhand_Pos_BridgeCheckpointDialog(INTEGER, TRIGGER)
DB_WYR_Ironhand_Pos_ReturnToRoom(INTEGER, TRIGGER)
DB_WYR_Ironhand_Pos_TpInsideCave(INTEGER, TRIGGER)
DB_WYR_Ironhand_ReturnHomeCanAD(INTEGER)
DB_WYR_Ironhand_SceneGnomes(INTEGER, CHARACTER)
DB_WYR_Ironhand_SplatterStatuses(CHARACTER, STRING)
DB_WYR_Ironhand_SteelWatchSunflashed(CHARACTER, CHARACTER)
DB_WYR_Ironhand_TradeTreasure(CHARACTER, STRING)
DB_WYR_Ironhand_UpdatedEntering(INTEGER)
DB_WYR_Ironhand_WaitForPlayerToRun(INTEGER)
DB_WYR_Ironhand_WelcomeDialogExpected(INTEGER)
DB_WYR_Ironhand_WelcomeGnome(CHARACTER)
DB_WYR_Journal_FindWayIntoWyrmRock_Templates(ROOT, FLAG)
DB_WYR_Journal_FlorrickExecuted(INTEGER)
DB_WYR_Jungle_BlackScreenChar(CHARACTER)
DB_WYR_Jungle_DinoWokeup(GUIDSTRING)
DB_WYR_Jungle_Dinos(CHARACTER)
DB_WYR_Jungle_NoticedByDinos(CHARACTER)
DB_WYR_KillDirectorGortash_ActiveSteelWatcher(CHARACTER)
DB_WYR_KillDirectorGortash_AudienceHallBanites(CHARACTER, DIALOGRESOURCE)
DB_WYR_KillDirectorGortash_AudienceHallCombatID(GUIDSTRING)
DB_WYR_KillDirectorGortash_AudienceHallNPCs(CHARACTER, DIALOGRESOURCE, ITEM,
INTEGER, TRIGGER)
DB_WYR_KillDirectorGortash_AudienceHallServants(CHARACTER, DIALOGRESOURCE)
DB_WYR_KillDirectorGortash_Banites(CHARACTER, CHARACTER)
DB_WYR_KillDirectorGortash_CanTransformGortash(INTEGER)
DB_WYR_KillDirectorGortash_CeremonyAutoCompletionConditions(FLAG)
DB_WYR_KillDirectorGortash_CeremonyInfoObjectTemplates(ITEMROOT)
DB_WYR_KillDirectorGortash_CeremonySteelWatchers(CHARACTER)
DB_WYR_KillDirectorGortash_ChantingInAudienceHall(INTEGER)
DB_WYR_KillDirectorGortash_ChantingInOffice(INTEGER)
DB_WYR_KillDirectorGortash_CrowdsAtEntrance(TRIGGER)
DB_WYR_KillDirectorGortash_CustomDeathTypes(CHARACTER, DEATHTYPE)
DB_WYR_KillDirectorGortash_DefaultBodyguards(CHARACTER)
DB_WYR_KillDirectorGortash_FakePatriars(CHARACTER, TRIGGER)
DB_WYR_KillDirectorGortash_ForbiddenCrimes(STRING)
DB_WYR_KillDirectorGortash_Journal_LearnFoundryInsideDialogs(DIALOGRESOURCE)
DB_WYR_KillDirectorGortash_MainDialogs(DIALOGRESOURCE, TRIGGER)
DB_WYR_KillDirectorGortash_MessHallBodyguards(CHARACTER, TRIGGER)
DB_WYR_KillDirectorGortash_MindmeldDialogPlayer(CHARACTER)
DB_WYR_KillDirectorGortash_OMEndingFlags(FLAG)
DB_WYR_KillDirectorGortash_OMs(DIALOGRESOURCE)
DB_WYR_KillDirectorGortash_PatriarsKilled(INTEGER)
DB_WYR_KillDirectorGortash_RestartAfterDialog(INTEGER)
DB_WYR_KillDirectorGortash_RoofSteelWatchers(CHARACTER, INTEGER)
DB_WYR_KillDirectorGortash_SpawnBlood(CHARACTER)
DB_WYR_KillDirectorGortash_StartCeremonyDialogPassed(INTEGER)
DB_WYR_KillDirectorGortash_StartFightAfterDialog(INTEGER)
DB_WYR_KillDirectorGortash_SteelWatcherReplacement(CHARACTER)
DB_WYR_KillDirectorGortash_SteelWatcherReplacement_Choosen(CHARACTER)
DB_WYR_KillDirectorGortash_SteelWatcherReplacement_Temp(CHARACTER)
DB_WYR_KillDirectorGortash_SteelWatchers(CHARACTER)
DB_WYR_MeetingMizoraSetupDone(INTEGER)
DB_WYR_MerchantsHouse_BasementToyRoots(GUIDSTRING)
DB_WYR_MerchantsHouse_Conflict_MadeChoiceFlags(FLAG)
DB_WYR_MerchantsHouse_Conflict_SceneCharacters(CHARACTER)
DB_WYR_MerchantsHouse_FindObjectiveSteps(STRING)
DB_WYR_MerchantsHouse_InvestigateObjectiveSteps(STRING)
DB_WYR_MerchantsHouse_LeaveTriggers(TRIGGER)
DB_WYR_MerchantsHouse_MerchantDestinationEvent(TRIGGER, FLAG, TRIGGER, TRIGGER)
DB_WYR_MerchantsHouse_ReadMamzellLetter(INTEGER)
DB_WYR_MerchantsHouse_Refugees(CHARACTER)
DB_WYR_MerchantsHouse_Refugees_AwaitingDisappearing(CHARACTER, STRING)
DB_WYR_MerchantsHouse_ThugNonLethal(CHARACTER)
DB_WYR_MerchantsHouse_Thugs(CHARACTER)
DB_WYR_OpenHand_ActivatedCellarButtons(GUIDSTRING)
DB_WYR_OpenHand_ArguingPriestGroupDialogHappened(INTEGER)
DB_WYR_OpenHand_Buttons(ITEM, ITEM, TRIGGER)
DB_WYR_OpenHand_HeraldicStoneMoved(ITEM)
DB_WYR_OpenHand_InvestigationGroupDialogHappened(INTEGER)
DB_WYR_OrinsImpersonation_ApproachTriggers(STRING, TRIGGER)
DB_WYR_OrinsImpersonation_Behavior_Anvil(CHARACTER, INTEGER)
DB_WYR_OrinsImpersonation_Behavior_Anvil_StopLoop(CHARACTER)
DB_WYR_OrinsImpersonation_Behavior_StandAndDrink(CHARACTER, INTEGER)
DB_WYR_OrinsImpersonation_Behavior_WaitForAnvilUse(INTEGER)
DB_WYR_OrinsImpersonation_CharacterOrinSmithSpokeTo(CHARACTER)
DB_WYR_OrinsImpersonation_ChosenImpersonation(STRING, FLAG, INTEGER, CHARACTER)
DB_WYR_OrinsImpersonation_ClosetPlayerToOrinBeforeTeleport(CHARACTER)
DB_WYR_OrinsImpersonation_OrinCurrentImpersonation(STRING)
DB_WYR_OrinsImpersonation_OrinJournalist_LoopTimer(CHARACTER)
DB_WYR_OrinsImpersonation_OrinJournalist_Spotting(CHARACTER)
DB_WYR_OrinsImpersonation_PostImpersonation_Started(INTEGER)
DB_WYR_OrinsImpersonation_PostOrinDeathPos(STRING, TRIGGER)
DB_WYR_OrinsImpersonation_SmithSpotting(CHARACTER)
DB_WYR_OrinsImpersonation_Smith_AccuseDialogStarted(INTEGER)
DB_WYR_OrinsImpersonation_Smith_IsReset(INTEGER)
DB_WYR_OrinsImpersonation_Smith_KilledByPlayer(INTEGER)
DB_WYR_OrinsImpersonation_WorldImpersonationDeathFlag(STRING, FLAG)
DB_WYR_OrinsImpersonation_WorldImpersonationDialogs(STRING, DIALOGRESOURCE)
DB_WYR_OrinsImpersonation_WorldImpersonationHasMetFlag(STRING, FLAG)
DB_WYR_OrinsImpersonation_WorldImpersonationHomePos(STRING, TRIGGER)
DB_WYR_OrinsImpersonation_WorldImpersonationList(STRING, FLAG, INTEGER, CHARACTER)
DB_WYR_OrinsImpersonation_WorldImpersonationTotal(INTEGER)
DB_WYR_PaintingPuzzle_BlockedPainting(GUIDSTRING)
DB_WYR_PaintingPuzzle_SolutionPaintings(ITEM, ITEM, TRIGGER, DIALOGRESOURCE,
DIALOGRESOURCE, STRING)
DB_WYR_PaintingPuzzle_SolvedPainting(ITEM, DIALOGRESOURCE, DIALOGRESOURCE)
DB_WYR_PostHouse_EquerryGroom(CHARACTER)
DB_WYR_Posthouse_DogCaptured(CHARACTER)
DB_WYR_Posthouse_DogKennel(CHARACTER, ITEM, TRIGGER)
DB_WYR_Posthouse_EnvelopedLetters(ITEM, ITEM)
DB_WYR_Posthouse_EquerryGroomArgumentCooldown(INTEGER)
DB_WYR_Posthouse_RemovingEnvelope(ITEM)
DB_WYR_Posthouse_TreessymOwnership(GUIDSTRING)
DB_WYR_Posthouse_Tressym(GUIDSTRING)
DB_WYR_Posthouse_TressymFireballsPlayer(CHARACTER)
DB_WYR_RaphaelTango_CombatWithRaphaelPaused(GUIDSTRING)
DB_WYR_RaphaelTango_DealDialogs(DIALOGRESOURCE)
DB_WYR_RaphaelTango_PartOfScene(CHARACTER)
DB_WYR_RaphaelTango_PlayedAsssaultAD(INTEGER)
DB_WYR_RaphaelTango_RaphaelHandlingAssault(INTEGER)
DB_WYR_RaphaelTango_RaphaelHandlingLowHP(INTEGER)
DB_WYR_RefugeeCamp_AwaitingInterrogation(GUIDSTRING)
DB_WYR_RefugeeCamp_DUWantsToThrow(CHARACTER, ITEM)
DB_WYR_RefugeeCamp_FlamingFists_CheckSilence(CHARACTER)
DB_WYR_RefugeeCamp_FlamingFists_CrimeLeads(CHARACTER, DIALOGRESOURCE)
DB_WYR_RefugeeCamp_GroupDisappearIfAnyKilled(CHARACTER, STRING)
DB_WYR_RefugeeCamp_IgnoreTrespassCrimeWhileTalking(CHARACTER, CHARACTER)
DB_WYR_RefugeeCamp_Protesters(CHARACTER)
DB_WYR_RefugeeCamp_RingPart(ITEM)
DB_WYR_RefugeeCamp_RingPartsRecovered(ITEM, CHARACTER)
DB_WYR_RefugeeCamp_Sleeper_TalkWhenWakeUp(CHARACTER)
DB_WYR_RefugeeCamp_TieflingRefugee_DeathFlag(CHARACTER, FLAG)
DB_WYR_RefugeeCamp_TieflingRefugees(CHARACTER, TRIGGER, FACTION, DIALOGRESOURCE,
STRING, STRING)
DB_WYR_RefugeeCamp_TieflingRefugees_Placed(CHARACTER, STRING, STRING)
DB_WYR_RefugeeCamp_TieflingsSetupDone(INTEGER)
DB_WYR_RefugeeCamp_ToysCrateEmptied(INTEGER)
DB_WYR_SentientAmulet_Equipped(INTEGER)
DB_WYR_SentientAmulet_IdentifiedCorpse(CHARACTER)
DB_WYR_SentientAmulet_InteractingPlayer(CHARACTER)
DB_WYR_SentientAmulet_LastPossessed(CHARACTER)
DB_WYR_SentientAmulet_MonkPossessing(CHARACTER)
DB_WYR_SentientAmulet_OpenTomb(GUIDSTRING)
DB_WYR_SentientAmulet_Plaques(ITEM, DIALOGRESOURCE, CHARACTER, STRING)
DB_WYR_SentientAmulet_PossessionCandidates(CHARACTER)
DB_WYR_SentientAmulet_PossessionTarget(CHARACTER)
DB_WYR_SentientAmulet_ResolutionPlayer(GUIDSTRING)
DB_WYR_SentientAmulet_ShouldResurrect(CHARACTER, ITEM)
DB_WYR_SentientAmulet_TryZombieDialog(INTEGER)
DB_WYR_SentientAmulet_ZombieReposing(CHARACTER, ITEM)
DB_WYR_SentientAmulet_Zombies(CHARACTER)
DB_WYR_SentientAmulet_Zombies_Tombs(CHARACTER, ITEM, ITEM, TRIGGER)
DB_WYR_SetupForAct_FlagChecks(CHARACTER, FLAG, INTEGER)
DB_WYR_SharessCaress_NymphRoom_SceneCharacters(CHARACTER)
DB_WYR_SkeletalDragon_LightningStrikeTargets(GUIDSTRING)
DB_WYR_SkeletalDragon_MaxLightningStrikes(INTEGER)
DB_WYR_SkeletalDragon_Phase2Start(INTEGER)
DB_WYR_SmugglersCave_AfterFightSpotters(CHARACTER)
DB_WYR_SmugglersCave_AttackersList(CHARACTER)
DB_WYR_SmugglersCave_CurrentPhase(STRING)
DB_WYR_SmugglersCave_DyingAttacker(CHARACTER)
DB_WYR_SmugglersCave_DyingDialogStarted(INTEGER)
DB_WYR_SmugglersCave_SmugglersList(CHARACTER)
DB_WYR_SmugglersCave_SpottedPlayer(CHARACTER)
DB_WYR_SmugglersCave_StartDialogSpotters(CHARACTER)
DB_WYR_SmugglersCave_SuggestionDialogExceptions(CHARACTER)
DB_WYR_Smugglers_BodyParts(ITEM)
DB_WYR_Smugglers_Corpses(CHARACTER)
DB_WYR_Smugglers_Goods(ITEM)
DB_WYR_Smugglers_GoodsTrigger(TRIGGER)
DB_WYR_Smugglers_Trap_StartedShooting(INTEGER)
DB_WYR_South_AccessGrantedPatched(INTEGER)
DB_WYR_South_GoldQuest_UpdatedEntering(INTEGER)
DB_WYR_South_GoldReward(INTEGER)
DB_WYR_South_GuardGoingToLook(CHARACTER, TRIGGER)
DB_WYR_South_GuardPos(CHARACTER, TRIGGER)
DB_WYR_South_Guards(CHARACTER)
DB_WYR_South_GuardsPanic(INTEGER)
DB_WYR_South_NoCalling(INTEGER)
DB_WYR_South_Panic(INTEGER, CHARACTER, GUIDSTRING)
DB_WYR_South_Refugees(CHARACTER)
DB_WYR_South_RefugeesSeenWhenTalkedTo(CHARACTER)
DB_WYR_South_SeenRefugees(INTEGER)
DB_WYR_South_SteelWatchBrokenScanner(CHARACTER)
DB_WYR_South_TeleportingToPrison(CHARACTER)
DB_WYR_VampireSpawns_OriginMomentDialogs(DIALOGRESOURCE)
DB_WYR_VampireSpawns_QueuedVB(INTEGER, CHARACTER)
DB_WYR_VampireSpawns_Spawns(CHARACTER)
DB_WYR_Windmill_HeardScream(CHARACTER)
DB_WYR_Windmill_HuntableCivilians(CHARACTER)
DB_WYR_Windmill_MFEatBody(CHARACTER)
DB_WYR_Windmill_MFKillTarget(CHARACTER)
DB_WYR_WyrmRockPrison_EntranceGuardVandalism(ITEM, GUIDSTRING)
DB_WYR_WyrmRockPrison_FlorrickEscapeDirections(TRIGGER, TRIGGER)
DB_WYR_WyrmRockPrison_FlorrickWeapon(ITEM)
DB_WYR_WyrmRockPrison_ForbiddenExits(ITEM)
DB_WYR_WyrmRockPrison_Guards(CHARACTER)
DB_WYR_WyrmRockPrison_SecretEntranceDiscovered(INTEGER)
DB_WYR_WyrmRockPrison_SkullTimerActive(INTEGER)
DB_WYR_WyrmRockPrison_TalkingSkullSpells(FLAG, STRING, REAL)
DB_WYR_WyrmRockWatchers(GUIDSTRING)
DB_WYR_WyrmRock_AlertStateHostileFactions(FACTION)
DB_WYR_WyrmRock_AudienceHallGuards(CHARACTER, DIALOGRESOURCE)
DB_WYR_WyrmRock_AudienceHallGuards_JoinedCombat(GUIDSTRING)
DB_WYR_WyrmRock_Bridges(ITEM, LEVELTEMPLATE)
DB_WYR_WyrmRock_Civilians(CHARACTER, STRING)
DB_WYR_WyrmRock_Crowds(TRIGGER, STRING)
DB_WYR_WyrmRock_DisabledCrowdCharacters(CHARACTER)
DB_WYR_WyrmRock_EnteredFortressTriggers(TRIGGER)
DB_WYR_WyrmRock_FlamingFistThiefLostLockpick(INTEGER)
DB_WYR_WyrmRock_InterrogationPositions(CHARACTER, GUIDSTRING)
DB_WYR_WyrmRock_ItemsOnSouthBridge(ITEM)
DB_WYR_WyrmRock_MessHallBodyguards(CHARACTER, TRIGGER)
DB_WYR_WyrmRock_MessHallBodyguards_ForCombat(CHARACTER)
DB_WYR_WyrmRock_MessHallBodyguards_ForCombat_Random(CHARACTER)
DB_WYR_WyrmRock_SleepingBarrackGuards(CHARACTER, ITEM)
DB_WYR_WyrmRock_SteelWatcherDiscussionNPCs(CHARACTER)
DB_WYR_WyrmRock_SteelWatchers(CHARACTER)
DB_WYR_WyrmRock_UseOldImplementationOfBridges(INTEGER)
DB_WYR_WyrmRock_WaypointIsLocked(INTEGER)
DB_WYR_WyrmRock_WaypointWasDiscovered(INTEGER)
DB_WYR_Wyrmsway_FailSkeletons(CHARACTER)
DB_WYR_WyrmwayPuzzleVBs(TRIGGER, STRING)
DB_WYR_WyrmwayTrials_EnterThresholds(INTEGER, FLAG, FLAG)
DB_WYR_Wyrmway_IndicatorStatues(ITEM, ITEM, ITEM, DIALOGRESOURCE, DIALOGRESOURCE,
STRING)
DB_WYR_Wyrmway_Setup(INTEGER)
DB_WYR_Wyrmway_Solved(GUIDSTRING)
DB_WYR_Wyrmway_StatueFailed(ITEM)
DB_WYR_Wyrmway_StatuePredeathDialog(ITEM, DIALOGRESOURCE)
DB_WYR_Wyrmway_SuccessFlag(ITEM, FLAG)
DB_WasInRegion(CHARACTER, TRIGGER)
DB_Was_InCombat(GUIDSTRING, GUIDSTRING)
DB_WaypointBlockUI(ITEM)
DB_WaypointInfo(STRING, STRING, ITEM, TRIGGER)
DB_WaypointTeleport_WasLinked(CHARACTER, CHARACTER)
DB_WaypointTravel_RegionswapDestination(TRIGGER, STRING)
DB_WaypointUnlocked(STRING, CHARACTER)
DB_Waypoint_LoopingSourceVFX(ITEM)
DB_Waypoint_Teleporting(CHARACTER, TRIGGER)
DB_WeaponUnsheathedState(CHARACTER, INTEGER, INTEGER)
DB_WildMagic_AD(STRING, DIALOGRESOURCE)
DB_WildMagic_ADCastCooldown(GUIDSTRING, INTEGER)
DB_WildMagic_ADCombatCooldown(CHARACTER, STRING, GUIDSTRING)
DB_WildMagic_ADTimerCooldown(GUIDSTRING)
DB_WildMagic_QueuedAD(CHARACTER, DIALOGRESOURCE)
DB_WitnessKiller(CHARACTER, CHARACTER)
DB_WitnessKiller_ReportWhenBodyFound(CHARACTER, CHARACTER, STRING, STRING,
CHARACTER)
DB_WitnessKiller_SawAsShape(CHARACTER, CHARACTER, STRING, STRING, CHARACTER,
GUIDSTRING)
DB_WorldGossipTrigger(TRIGGER, INTEGER, STRING)
DB_WorldGossip_RegionTrigger(TRIGGER, FLAG)
DB_YennaDismissedFromCamp(INTEGER)
DB_ZZZ_LevelLoaded(STRING)

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