66437706e5907ed4d6b2f091 - AoF - Tournament Guidelines v3.3.1
66437706e5907ed4d6b2f091 - AoF - Tournament Guidelines v3.3.1
66437706e5907ed4d6b2f091 - AoF - Tournament Guidelines v3.3.1
1 | Copyright © onepagerules. All Rights Reserved | Created By: Gaetano Ferrara | www.onepagerules.com
TOURNAMENT GUIDELINES v3.3.1
• Top-Down Line of Sight Before the game begins, players must assign Before the game begins, players must assign
• Volumetric Line of Sight a height value to all units and terrain. As a a height value in inches to all units. Each
guideline, height can be defined as a value of model occupies a volume of space of that
Note that no matter which method you use,
X+1, where X is the actual height of the height above its base, determined by its base
the following rules always apply:
physical object (miniatures, terrain, etc.). size. As a guideline, height can be defined
• Models can always see in all directions, based on the typical size of miniatures that
Example: A 1” model counts as being height 2,
regardless of where the miniature is are mounted on those base sizes.
and a 2” building counts as being height 3.
actually facing. For models without a base, measure their
• Models always have line of sight to The same guidelines apply to models, but you
actual height and define an area around their
themselves, and may target themselves can also use the following pre-set heights to
centre as being their base size for
(unless stated otherwise). speed up preparation:
determining how large their volume is.
• Models can’t see through solid • Height 1 - Swarms
obstacles, including the perimeter of Here are some pre-set heights you can use to
• Height 2 - Infantry, Artillery
other units (friendly or enemy). speed up preparation:
• Height 3 - Large Infantry, Cavalry,
• Models can always see through friendly Chariots • 25mm Base - Height 1”
models from their own unit. • 32mm Base - Height 1.25”
• Height 4 - Large Cavalry, Monsters,
Vehicles • 40mm Base - Height 1.5”
• Height 5 - Large Monsters, Giants • 50mm Base - Height 2”
• Height 6 - Titans • 60mm Base - Height 3”
• 100mm Base - Height 4”
When standing on top of terrain, units add its
height to their own, and the total counts as To determine line of sight, simply draw a
their new height value. straight line from any point of the model’s
volume to any point of the target model’s
Example: A height 2 infantry model standing on
volume. If the line doesn’t pass through any
a height 3 building counts as being height 5.
obstacles or unit volumes, then the model
To determine line of sight, simply draw a has line of sight.
straight line from any point of the model’s
When using this method, we recommend
base to any point of the target’s base. If the
building simple paper cylinders with the
line doesn’t pass through any obstacles or
volume of each base size before playing,
units of same height or higher than both
which can be used during the game in place
models, then the model has line of sight.
of models to determine line of sight.
When using this method, we recommend
counting all models and terrain pieces of the
same type as being the same height, to avoid
having to constantly measure heights.
2 | Copyright © onepagerules. All Rights Reserved | Created By: Gaetano Ferrara | www.onepagerules.com