Campaign Book Leipzig 1813 The Battle of The Nations
Campaign Book Leipzig 1813 The Battle of The Nations
Campaign Book Leipzig 1813 The Battle of The Nations
Index Page
What is Napoleon at War, what is Leipzig 1813 ‘The Battle of the Nations’ ……………….1
Why Collect Armies from the Battle of Nations? ……………………………………………2
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With Leipzig 1813 “The Battle of Nations" you can play the battles of the glorious campaign of 1813 in which Napoleon
finally lost his dominance over Europe. This Campaign Manual contains the army lists and additional information
necessary to create armies of all the nations involved as well as the historical scenarios, personalities, etc.
Leipzig was the largest land battle in Europe to that date and would remain so until the mass national armies of
World War I marched against one another. All of the major combatants of the Napoleonic Wars and most of the
minor ones contributed forces, either to bolster Napoleon and the French Empire or to support the allied Sixth
Coalition, comprising Austria, Prussia, Russia, Sweden, Great Britain and other minor states.
As the Grand Army limped back into Germany in the aftermath of the Russian campaign of 1812, Napoleon had
already set about rebuilding. In France and Germany and as far as Spain, scattered garrisons and cadres were
gathered, organized and marched west to meet whatever might come from the east.
Napoleon’s newly reconstituted Grand Armee consisted of the remnants of the army he had led into Russia the
previous year, along with new recruits from France and her allies. On its surface, this army seemed like others
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that Napoleon had wielded against his old enemies, Austria, Prussia and Russia. However, the new army was
not the well-drilled and highly-motivated force of previous years. Most of the French troops were raw recruits,
with only a minimum of training and lacking experience cadres of officers and NCOs, most of whom had been
lost during the Russian disaster of 1812. France’s allies, too, with the exception of the Grand Duchy of Warsaw,
had become disenchanted with the sacrifices demanded of them by their French overlord, and were now at best
unsteady and in many cases mutinous.
The Sixth Coalition forces had also suffered greatly in the prior years. Russian forces were nearly as depleted as
the French, but fresh and trained reinforcements had arrived in the spring. Prussia did not suffer greatly from the
Russian campaign, but her armies had been limited by treaty with France since the humiliating losses of 1806-
07, and so many of the Prussian soldiers were militia, called to the banner or German Nationalism to throw off
the French yoke. Like Prussia, the Austrian army was little damaged in Russia, but her leaders were not so
enthusiastic about destroying France, an important counterweight to Prussian and Russian ambitions in Central
and Eastern Europe. Of the major players, only Great Britain did not have a significant force present at Leipzig.
(British forces were operating in Northern Germany in concert with Prussian and Russian forces against the
French Marshal Louis-Nicolas Davout, the Prince of Eckmuhl, who had scratched together French and
Norwegian forces to protect Hamburg. Those armies will be addressed in a PDF file accessible from
www.manatwar.es)
As a result of these developments, we see in 1813 two forces that are nearly equally matched in skill, training,
and tactics. Napoleon’s strategic and operational abilities will outmatched his opponents, but the weight of
numbers and sheer determination more than made up for their command deficiencies. The final campaign in
Germany saw, at the tactical level, armies more equally matched than at any time before in the Napoleonic
Wars. To be sure, there were still pockets of excellence in the French Grand Armee, such as the French Guard
and certain renowned regiments. But the majority were recruits, not unlike their opponents. In addition, the
allied armies had learned much in their many years of struggle against the “Ogre.” Outdated tactics from the
Fredrician era had been set aside, and more modern tactics of skirmishing and rapid movement were adopted.
Maybe most importantly, the moral equation had shifted. In previous campaigns, the French armies had
marched under the banner of revolutionary fervor: Liberty! Fraternity! Equality! Soldiers of all nationalities
sought to throw off the tyrannies of the Old Regimes. In the long run, however, Napoleon’s ambitions had
become a meat grinder, devouring the young men of a generation in France and Germany. Reluctantly, the
allied leaders motivated their troops with patriotic nationalism, to reclaim “freedom” from the French oppressor.
You can now deploy your armies to refight the titanic struggle for the future of Europe. Closely matched
armies, yet with diverse national characteristics, struggle under your command to do more than win glory and a
bit of territory for remote monarchs. Now you fight with Napoleon to preserve the dream of the French
Revolution and the notion that a Marshal’s baton may reside in any soldier’s backpack. Alternatively, you lead
your troops to preserve your land’s historic independence and a way of life threatened by the French aggression,
which has already cost the lives of hundreds of thousands!
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Each formation is roughly the size of a Division (or Prussian Brigade), along with some Corps or Army level
forces to help you achieve your mission. Each force is assigned point costs according the options you chose for
that force. It is not required that you utilize these point values, but they exist to allow you and your opponent to
agree on roughly equal forces, if desired. The point values can also be useful for balancing an historical
scenario.
The National Characteristics Sheet for each army includes Valeur and Discipline values, the composition and
the special rules for each unit type. This is the information necessary about each unit that you need to have
available to play Napoleon at War.
As final comment, note that the army lists are a valid approximation for each period or Napoleonic campaign
but which maybe a little inaccurate. Remember that you can put any historical division in a game simply by
referring to the cost of the units that they were composed of and its organization, at the period of time it actually
existed. The only limit is what your opponent and yourself decide.
Commander
The Commander represents you on the battlefield. All formations have only one Commander, who can direct
the actions of all the units in your formation. Some Commanders may have special abilities, which are detailed
in the Army Lists. In some scenarios in this book, there are multiple levels of commander and commanders. For
command and control in the Movement Phase, all Commanders can affect units and forces on their side and can
attach to those units, unless prohibited by special rules for that commander of nation.
Forces
Each Force diagram displays the composite units of the force, along with the various options allowed. The basic
Force composition is derived from the ideal force or most commonly found force of that type in the army.
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However, because the forces could vary considerably across an army, there may be many options of unit
quantity, quality and type. Selecting these options will require that the Force point values be adjusted as shown.
Organic Forces
The forces included in the Organic Forces section of the formation list represent the core units typically found
in sort of formation. Usually there is at least one obligatory Organic Force, and sometimes several. You are
required to include ALL obligatory Organic Forces in your formation. You may include some, all or none of the
optional Organic Forces in your formation.
Support Forces
The forces included in the Support Forces section of the formation list represent forces drawn from the other
parts of the same Army Corps or equivalent as your Organic Forces. They are normally at your disposal from
the start of the battle. They are never compulsory, but they are often essential to the success of your mission.
Reserve Forces
The forces included in the Reserve Forces section of the formation list represent forces drawn from outside your
formation’s Army Corps, such as army reserves or a different Army Corp. As such, they are not under such
close command as you Organic and Support Forces. In many cases, Reserve Forces are not immediately
available for your use, depending on the scenario. As such, Reserve Forces have a lower point value than
Organic or Support Forces.
National Characteristics
In each of the National Characteristics Sheets you will find the special rules that give each unit its special flavor
according to the training, national characteristics and doctrine that differentiated one unit from another in the
Napoleonic Wars.
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How had the Emperor of France, the most feared soldier of his day, come to this situation?
Tsar Alexander understood Napoleon better than most. He knew that were Napoleon to remain on the throne,
the French armies would march again to recover what they had lost. Not all the Russian leaders felt the same.
Many had no desire to drive west into central Europe, but instead to secure Russian dominance in Poland and on
the borders with Austria and Turkey. Even Friedrich Wilhelm, King of Prussia, was uncertain about throwing in
his lot with the Russians. But then General Yorck, commander of the Prussian forces in Russia, signed an
armistice with the Russians, forcing the King’s hand and pushing Prussia over into the war for liberation. But
once the Kingdom of Prussia as committed, the anti-French elements in the General Staff, led by General
Blucher, took hold and joined eagerly with the Tsar’s armies to expel Napoleon from Germany and from the
French throne as well.
Furious diplomacy was undertaken, even as the armies took the field in the Spring of 1813. The Prussians and
Russians, along with their British financiers, wooed Austria, Sweden, Bavaria, Saxony and the other German
and Scandinavian states. All were weary of Napoleon’s continual war. But they feared the Emperor, who had
dominated European political, economic and military life for nearly a decade. It was not so easy to turn against
Napoleon and risk all in case the Emperor’s skill and luck came through again and he vanquished this latest
coalition.
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In all of this political maneuvering, Napoleon grievously misplayed his hand. He refused to grant any
concessions, believing that the Austrians would not act against him. He bullied his erstwhile allies, the German
monarchs. Perhaps he was misled by the repeated victories he achieved over the Russians and Prussians. But
these were not the same armies he had defeated in 1806 and 1807. These forces did not dissolve or retreat to
their eastern depots. Instead they maneuvered and came back again and again. Finally, after several battles with
the Russo-Prussian forces, Napoleon agreed to the June armistice. This he hoped would give him time to bring
in and organize the reinforcements from France and Spain.
By the end of the armistice in August, the Sixth Coalition had coalesced. Tsar Alexander was the driving force,
but as one condition of their membership, the Austrians gained supreme command of the allied forces in the
person of Field Marshal Prince Schwartzenburg. Napoleon’s former Marshal Bernadotte, now Crown Prince of
Sweden, saw how the winds were blowing and threw in his lot with the Coalition. Napoleon, in the three month
armistice, had granted his opponents a greater advantage than he had himself gained. Now the final bouts of
Napoleons’ last campaign in German would commence.
Prior to the armistice, Napoleon had defeated the Russo-Prussian forces at Lutzen and Bautzen and they were
on their heels. But Napoleon’s army was also depleted and unable to extend itself further to the east without
risking exposure to the still uncommitted Austrians in the south and generally stretching his already meager
supplies.
After the end of the armistice, the Sixth Coalition now included the Austrians. Under Schwartzenberg’s
command, they adopted the principle to, “Act offensively against an inferior foe; act defensively against a
superior foe.” The purpose of this axiom was to exhaust the French army through maneuver and small actions.
While the allied commanders expected Napoleon to aim first at the Austrians in Bohemia, he actually
determined to engage the northern armies (Prussians and Swedes), threatening Berlin, and then turn south to
tackle the Austrians. After some initial skirmishes in Silesia, the action soon focused on the Saxon capitol of
Dresden. The armistice was ended
only a few days when at the Battle of
Dresden the Emperor chased the
Austro-Russian army back into
Bohemia with heavy losses.
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Napoleon moved north out of Dresden in hopes of catching Blucher’s Army of Silesia, but the blow missed the
mark. The Austrians and Russians had ventured out of Bohemia and were now pressing north as well. The
Emperor moved to meet the Army of Bohemia at Leipzig, but lack of cavalry meant that Napoleon could not
keep track of all the enemy forces. Blucher’s army and Bernadotte’s Army of the North were closer to Leipzig
than Napoleon suspected. And so he moved to face Schwartzenberg’s Army of Bohemia with the Grand Army
at Leipzig, not aware that the other two allied armies were within striking distance.
Napoleon had sought a decisive battle. This was actually the battle the allied commanders had also sought.
Their armies were converging on the Emperor. There would likely not be another opportunity to finalize the
campaign in Germany. Skirmishing began on the outskirts of Leipzig on 14 October. The main forces began
their struggle in earnest on the 16th.
Napoleon’s Plan
The Emperor commanded that while Marshal
Murat held the Army of Bohemia the with the
Corps of Poniatowski (VIII) and Victor (II) and Sokolnicki’s Polish Cavalry Corps (IV), Macdonald with
Augereau’s Corps (IX), Marmont’s Corps (V) and the Cavalry Corps of Latour-Maubourg (I), Pajol (V) and
Sebastiani (II) would swing around to fall on the enemy’s right flank. The French Imperial Guard and
Macdonald’s own Corps (XI), stood in reserve to fall on the weakest point of the enemy line when that was
revealed.
In the north, Marshal Ney was directed to protect from an attack by the Armies of Silesia (Blucher) and of the
north (Bernadotte). Under his commander were the Corps of Souham (III), Marmont (VI) and Arrighi’s Cavalry
Corps (III). Bertrand’s Corps (IV) would hold open the route to the west.
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Meanwhile, the Russians and Prussians, under the Russian Cavalry General Wittgenstein would attack from the
south, long the right bank of the Pleisse and extending to the east. Wittgenstein commanded from the left
Kleist’s 2nd Prussian Corps, Prince Eugene of Wurttemburg’s 2nd Russian Corps, Pahlen’s Russian Cavalry
Corps, Gorchakov’s 1st Russian Corps and finally Klenau’s 4th Austrian Army Abteilung. Platov’s Cossacks
extended the line further to the
east. The Russo-Prussian Guard
stood in reserve with the
monarchs (Tsar Alexander of
Russia, King Friedrich Wilhelm
of Prussian and the Emperor
Franz of Austria) behind Kleist
and Wurttemburg.
Finally, Crown Prince Gustav of Sweden (Bernadotte) edged forward from the north east. His Army of the
North was composed of Bulow’s 3rd Prussian Corps, Winzingerode’s Russian Corps, and Field Marshal
Stedingk’s Swedish Army.
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held his position, but the indecisive action demonstrated that the French cavalry dominance had come to an end.
The allied cavalry fought as well as, and maneuvered better than, the French Dragoons.
Lindenau
Schwartzenberg initially had planned on a stronger presence in the western approach to Leipzig, but in the end
only Gyulai’s 3rd Army Abteilung, along with Russian and Austrian Streifkorps. In the face of this force the
Leipzig garrison defended a strong position, and elements of Bertrand’s IV Corps moved to reinforce quickly.
Gyulai pressed the attack to support Bulcher’s attack in the north, but there was no real expectation that he
could penetrate the defenses.
Napoleon had made offers of a truce on Sunday, but they were not considered seriously by the allie. By Monday
the 18th, the French forces had withdrawn to second line of towns around Leipzig in preparation for the allied
assault.
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Schwartzenburg had organized the assault into six columns. These columns were much better organized than
the forces of the first day. The columns were able to launch well organized and concentrated attacks against the
city.
The allies were ready to resume the attack all around the city. Benningsen’s Russian Reserve Corps would
strike Poniatowski in the south. Bulow was to attack from the east. In the north, Blucher resumed the assault
and was joined by elements of Bernadottes Army of the North. Unfortunately, Schwartzenberg had called
Gyulai to the east on the third day, leaving the French path of retreat open.
In this campaign book, we present some of these actions as independent scenarios, presented in the latter part of
the book.
The Grand Army of 1813 was a far cry from the army that had conquered Europe a few years previous. The
campaign in Russian and the bleeding ulcer in Spain had sapped the army of fighting men, NCOs, officer,
horses, artillery and all the other materiel of war. Only Napoleon’s organizational genius allowed him to raise
upward of 600,000 new recruits. Only a small portion of the new recruits had any previous training, such as the
National Guards, who were transferred to the regular army, and Naval Artillery battalions. The rest were
conscripts. Officers for the new battalions were raised up from NCOs, depots and the remnants of battalions
recalled from Spain. Time was too short to mold these leaders and men into the military machine needed for the
campaign. With regard to the cavalry, horse flesh was in short supply. Animals that would have been relegated
to transport in previous campaigns were pressed into service in the combat regiments. Exacerbating matters in
the line regiments, the best horses went to the Guard, which was to be reconstituted in its entirety. Even
Arrighi’s regiments from Spain only consisted on one veteran squadron per regiment. The combination of
inferior horses, shortage of leadership and lack of training left Napoleon both operationally handicapped and
tactically disadvantaged. The artillery fared better than the other arms. Although many cannon and most all the
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train had been lost in Russia, there French magazines had been stocked with reserves of guns, howitzers and
transport material. Trained artillerists and officers were available from the National Guard and Naval Marine
forces. Finally, after the Guard, the artillery, in particular the horse artillery, had the pick of the decidedly poor
supply of horses.
Despite these herculean efforts, the regiments and battalions of this Grand Army could not march, maneuver, or
shoot like their predecessors. In addition, their morale was fragile at best. Where once they had worshiped their
Emperor, now they disparaged the ruin he would bring upon them. Yet lack of experienced and dedicated
officers was the most intractable issue that would not be remedied throughout the campaign.
All of these difficulties, combined with the improved doctrine, training, morale and leadership of the enemy,
meant that French commanders were facing a new situation. They could not depend on the superior morale,
military, and material quality of the army to carry the day. This would see the Grand Army tumbled back to the
Rhine by the end of the year.
The losses in Russia also tarnished Napoleon’s reputation, particularly among his German allies, who had
grown weary of the constant bleeding of their armies and treasury. Napoleon demanded his allies to reconstitute
their armies and send more troops for the defense of Germany. While the monarchs of Central Europe met the
Emperor’s demands as well as they could, the troops and officers serving were not as enthusiastic as they had
been in the glory days. French callousness during their long presence in Germany made Prussian appeals to
German Nationalism appealing to the burgeoning middle class in among the officers and NCOs of the armies of
Bavaria, Saxony and the other German states. The Poles and Italians remained steadfast, knowing that they
owed their current semi-independence to Napoleon.
The Russians, too, suffered greatly, but not to the same degree as the French and in a different manner. While
the Russians lost nearly as many men as Grand Army, their losses in material were much less severe. In
particular, the Russian cavalry was left in much better condition than their French counterparts. Also, in
preparation for the 1812 campaign the Russian command had expanded recruitment, knowing that they would
need to reinforce the army as the campaign progressed. The new recruits had been raised, organized and in
training for some time and were already on their way to the frontline formations. When the army paused at the
German border in the winter of 1812-1813, the reinforcements began to arrive, bringing the exhausted
formations back to strength.
After the Prussian Royal army was destroyed following the campaigns of 1806 and 1807, Napoleon enforced
severe restrictions on the size of the army. To that end, the Military Reform Commission had to find a way to
rebuild an army constrained by treaty and finances. The “Krumper System” was developed to rotate men
through basic training and then release them to the reserves and the Landwehr. In this manner, the standing
Prussian standing army met the conditions of the Treaty of Paris and yet allowed for the training of a much
larger force in waiting. These system was used most extensively for the infantry, but also was applied to a more
limited extent for the cavalry and artillery.
When Prussia again ventured to war against France in 1813, she would do so with a confusing plethora of
infantry battalions and cavalry regiments organized from various sources. The army that eventually came
together to contribute to Napoleon’s downfall was a hodgepodge of men welded together by fledgling German
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nationalism and a desire to throw of the yoke of French rule. The Prussian forces deployed in the northern
sector of the Russian campaign suffered little when compared to French and allied forces in the Central sector.
Indeed, the campaign offered excellent training for the officers and men, who had been formed into provisional
units drawing from two or more standing regiments. When these veterans returned to their parent units, they
brought with them the experiences of the campaign. In addition to the standing army, trained reserves were
called up into reserve infantry regiments and to bring the cavalry and artillery up to strength and the militia
(Landwehr) would eventually expand the rolls even more. More importantly, the Prussians brought with them a
fervor that previously had been reserved only for the French. While it made the Prussian King and nobility
extremely uneasy, appeals to German Nationalism mobilized the entire population to throw off the French yoke,
lending a ferocity to the Franco-Prussian combat in 1813 and 1814 that had not existed previously.
The Austrians, like the Prussians, had suffered little from the 1812 campaign. While they had contributed a
force to the southern sector, in reality the Austrian commanders and their Russian “enemies” acted to minimize
actual conflict among their armies.
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Special rules
Battle Cavalry Any unit combating with the front of a Battle Cavalry unit must repeat successful throws unless it itself is considered Battle Cavalry.
Lancers With each result of 6 in combat rolls, Lancers eliminate two bases instead of one.
Any unit charging a Fearsome unit to its front must pass a Morale Test based on its Valeur score before commencing the move to
Fearsome
contact. If it fails, it cannot charge.
Light Cavalry Light Cavalry units may evade charges from any other units.
If an Artillery General is present, the army with this special rule may join two or more batteries, with a minimum of six bases, into a
single Force. Having a large quantity of ammunition at their disposal, grand battery units repeat failed shots when they fire and the
second results are taken as definitive. With regards to the number of Forces in the Army, a Grand Battery is considered a single
Grand Battery
force. The independent batteries which form it may only be commanded by the Artillery General and must always remain at 4” or less
from other unit forming the Grand battery, and at 12” from the Artillery General.
Light Infantry units can deploy part of their bases as skirmishers and attach them to the different infantry units within the army, as long
as the units to which they are attached do not have more skirmishers than close order bases. Each two skirmisher bases generated
reduces the strength of the unit by one step, from Overstrength to normal strength to Understrength to completely dissolved. For
Light Infantry example, an Overstrength unit can generate two skirmishers and drop to normal strength, or it could generate six skirmisher stands
and be completely dissolved. Units dissolved in such a way are not considered for force strength or VPs.
Guard units throw a favourable MT to counterattack and never have to throw an unfavourable roll where their Valeur score is used; in
Guard
these cases, a normal roll would be used.
A Heavy Artillery battery throws an additional firing dice for each result of ‘6’ rolled when firing. Further results of ‘6’ in the second
Heavy Artillery
or consequent rolls permit additional throws.
Understrength units cannot recover casualties at any time during the battle. Cavalry with this characteristic may not form in ordre
Understrength
mince.
Column Drilled Column Drilled units are only allowed to charge while in column formation.
Units with this special rule eliminate an enemy General at 6” or less with a roll for casualties of Generals of 10+ instead of 11+ for
Jagers
2D6.
At the start of the game, the player may divide the battery in two half-batteries, each with 2 bases. Half-batteries count as
Half Batteries
independent units.
Poorly Equipped When Poorly Equipped units throw a 6 in firing or combat rolls the score is counted as 1, as if their weapon had misfired or broken.
Horse Artillery Horse artillery repeat failed DTs per complex move.
Unlike other Light Infantry, Limited Light Infantry cannot share skirmishers with other units. Other than that, they fight and moves as
Limited Light Infantry
Light Infantry.
Irregulars always roll unfavourables MT ́s. In addition, they do not count for victory points and are automatically removed from any
Irregulars
force that becomes exhausted.
Light Artillery 12" range.
Units with this characteristic may recover all close order bases eliminated during the battle. They can also repeat failed saving rolls as
Overstrength
long as they have all their close order bases on the table.
~ 19 ~
Headquarters You must select one force from each Obligatory slot and may field one force
Command Base from each other slot.
~ 20 ~
Headquarters You must select one force from each Obligatory slot and may field one force
Command Base from each other slot.
Young Guard Infantry Brigade Young Guard Cavalry Regiment Middle Guard Infantry Regiment
Optional
Young Guard Artillery Battery Young Guard Artillery Battery Old Guard Infantry Regiment
Special: Only one French Young Guard Brigade may have 8 battalions. A maximum of 4 French Middle Guard Battalions are
allowed.
~ 21 ~
Headquarters You must select one force from each Obligatory slot and may field one
Command Base force from each other slot.
Old Guard Artillery Battery Middle Guard Brigade Young Guard Infantry Brigade
OR
Minor Allied Guard Infantry
Old Guard Cavalry Brigade
Brigade
Special: The Army may have a maximum of 8 Old Guard battalions and a maximum of 4 Middle Guard battalions. The
French Old Guard Artillery units are allowed in Support only if the Obligatory force is Old Guard.
~ 22 ~
Headquarters You must select one force from each Obligatory slot and may field one
Command Base force from each other slot.
Minor Allied Guard Infantry Brigade Old Guard Cavalry Regiment Young Guard Infantry Brigade
Optional OR
Young Guard Artillery Battery Young Guard Cavalry Regiment Old Guard Cavalry Brigade
~ 23 ~
Headquarters You must select one force from each Obligatory slot and may field one
Command Base force from each other slot.
~ 24 ~
Headquarters You must select one force from each Obligatory slot and may field one
Command Base force from each other slot.
Heavy Cavalry Brigade Heavy Cavalry Brigade Young Guard Infantry Brigade
OR
Heavy Cavalry Brigade Allied Cavalry Brigade (Heavy) Middle Guard Infantry Regiment
Optional OR
Horse Artillery Battery Light Cavalry Brigade Old Guard Infantry Regiment
~ 25 ~
Headquarters You must select one force from each Obligatory slot and may field one force
Command Base from each other slot.
Old Guard Cavalry Brigade Old Guard Cavalry Brigade Young Guard Infantry Brigade
OR OR
Young Guard Cavalry Brigade Young Guard Cavalry Brigade Middle Guard Infantry Regiment
Optional
Old Guard Cavalry Brigade Old Guard Horse Artillery Battery Old Guard Infantry Regiment
OR
Young Guard Cavalry Brigade Heavy Cavalry Brigade
~ 26 ~
Minor Allied Infantry Force: Polish Infantry Force: Saxon Infantry Force:
Old Style Infantry Brigade Infantry Brigade Infantry Brigade
New Style Infantry Brigade
Guard Brigade
Minor Allied Cavalry Force: Polish Cavalry Force: Saxon Cavalry Force:
Cavalry Brigade Light Cavalry Brigade Light Cavalry Brigade
~ 27 ~
~ 28 ~
Voltigeurs Sappeurs
Forces with this special quality may opt to lose a skirmisher base instead of a Units roll an additional 2D6 when assaulting buildings.
close order base in the firing phase when fired at by muskets from the front.
Forces
INFANTRY
Infantry Brigade
1x Subcommander
2x Veteran Line Infantry Battalions
Reserve
260 points 160 points
Options Options
Add up to four Veteran Line battalions for +130 per battalion. Add up to four Veteran Line battalions for +80 per battalion.
Remove Understrength for any battalion for +20 each. Remove Understrength for any battalion for +10 each.
Swap up to two battalions for Light Infantry for +30 per battalion. Swap up to two battalions for Light Infantry for +20 per battalion.
Swap any Veteran battalion for Conscript for -40 per battalion. Swap any Veteran battalion for Conscript for -60 per battalion.
Swap any Veteran battalion for Provisional for -100 per battalion. Swap any Veteran battalion for Provisional for -80 per battalion.
Swap any Veteran battalion for Marine battalion in up to two brigades for -30 points each. Swap any Veteran battalion for Marine battalion in up to two brigades for -20 points each.
Upgrade any Marine battalion to Overstrength for +20 points each. Upgrade any Marine battalion to Overstrength for +10 points each.
~ 29 ~
CAVALRY
Light Cavalry Brigade
1x Subcommander
2x Chasseur/Hussar Regiments
~ 30 ~
Replace one base in one battalion for a Sappeur base for +20 points. Replace one base in one battalion for a Sappeur base for +10 points.
~ 31 ~
~ 32 ~
ARTILLERY
Line Foot Artillery Battery
Independent Unit
1x Foot Artillery Battery
Organic & Support Reserve
200 points 130 points
~ 33 ~
OR
Infantry Brigade Light Cavalry Brigade Allied Infantry Brigade
Optional OR
Light Cavalry Brigade (only if
Foot Artillery Battery Heavy Cavalry Brigade
not purchased in support)
~ 34 ~
Light Cavalry Brigade French Horse Artillery Battery French Infantry Brigade
OR
Allied Infantry Brigade
~ 35 ~
Allied Forces
~ 36 ~
~ 37 ~
Forces
Infantry Brigade
1x Subcommander
4x Infantry Battalions
Organic & Support Reserve
440 points 220 points
Options Options
Make any battalion Lekka Piechota for +30 points each Make any battalion Lekka Piechota for +20 points each
Remove Understrength from any regiment for +20 points each Remove Understrength from any regiment for +10 points each
For one Brigade only: Add up to 2 battalions of Vistula Legion for +150 points each For one Brigade only: Add up to 2 battalions of Vistula Legion for +80 per battalion
~ 38 ~
Optional
Foot Artillery Battery French Foot Artillery Battery Allied Infantry Force
Special: Saxon Commanders may not command or attach to units of other nationalities outside this list. However,
French commanders have full effect on Saxon units.
~ 39 ~
Allied Forces
~ 40 ~
Angriffslustig Stoisch
(Aggressive) Units with this attribute never make an unfavorable Elan (Stoic) These units roll to counter attack as if their Valeur were Brave.
Test to complete the move to contact in a charge or countercharge.
Forces
Infantry Brigade
1x Subcommander
1x Infantry Battalion
1x Grenadier Battalion
1x Light Infantry Battalion
~ 41 ~
~ 42 ~
Bavarian Infantry Brigade Bavarian Foot Artillery Battery Minor Allied Infantry Force
Special: Low Motivation (all Bavarian Forces roll unfavourable morale test when exhausted)
Bavarian Commanders may not command or attach to units of other nationalities outside this list. However, French
commanders have full effect on Bavarian units.
~ 43 ~
Allied Forces
~ 44 ~
Forces
Infantry Brigade
1x Subcommander
4x Bavarian Line Battalions
1x Bavarian Light Battalion
Organic & Support Reserve
380 points 220 points
The various French Allies are allowed troops and up or down grades based on their national organization. The
Forces below have abbreviations showing which Allies are allowed which troop types and special up or down
grades. The abbreviations are as follows:
IT = Kingdom of Italy
NA = Kingdom of Naples
WE = Kingdom of Wesphalia
WT = Kingdom of Wurttemburg
WZ = Grand Duchy of Wurzburg
BD = Grand Duchy of Baden
BG = Grand Duchy of Berg
HD = Hesse-Darmstadt
MS = Minor States (all other minor states)
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**Minor Allied Commanders and may not command or attach to units of other nationalities outside this list. However, French
commanders have full effect on Minor Allied units.
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French Forces
~ 47 ~
Forces
Unreformed Infantry Brigade
(Grand Duchy of Baden, Hesse-Darmstadt, Minor States, Kingdom of Wurttemburg)
1x Subcommander
2x Unreformed Line Battalions
Organic & Support Reserve
60 points 40 points
Options Options
Add up to two Unreformed Line Battalion for +30 points each (any) Add up to two Unreformed Line Battalion for +20 points each (any)
Replace one Line Battalion with a Jager Battalion for +60 points. (BD, HD, WT) Replace one Line Battalion with a Jager Battalion for +30 points (BD, HD, WT)
Reduce any Line Battalion to Conscript Battalion at no cost (any) OR add up to one Unreformed Grenadier/Leib Reduce any Line Battalion to Conscript Battalion at no cost (any) OR add up to one Unreformed Grenadier/Leib
Battalion for +50 points (HD) Battalion for +30 points (HD)
Remove Understrength from any battalion for +20 points each (any) Remove Understrength from any battalion for +10 points each (any)
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Aggressiveness: 3
Prussian Streifkorps
Headquarters You must select one force from each Obligatory slot and may field one
Command Base force from each other slot.
OR
Prussian Reserve Infantry
Reserve Infantry Regiment
Regiment OR Landwehr
OR
Special: Allied Support and Reserve forces must all be of the same nationality, Russian, Austrian, or Swedish.
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Special: Allied Support and Reserve forces must all be of the same nationality, Russian, Austrian, or Swedish.
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Special: The Prussian Guard HQ (Oberstleutnant von Alvensleben) cannot attach himself to Russian units. He is rated
Brave/Drilled.
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OR
Prussian Line Regiment Prussian Reserve Regiment
OR OR
Prussian Reserve Regiment Prussian Landwehr Regiment
Special: Only one Kürassier Brigade is allowed. A maximum of two horse batteries are allowed as
Organic or Support units, incuding both independent and added to a Cavalry Brigade. Allied Support
and Reserve forces must all be of the same nationality, Russian, Austrian, or Swedish.
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Allied Forces
Russian Allied Forces Austrian Allied Forces Swedish Allied Forces
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~ 54 ~
Forces
Line Infantry Regiment
1x Subcommander
2x 1st-12th Line Musketeer Battalions
1x 1st-12th Line Fusilier Battalion
~ 55 ~
Cavalry Brigade
1x Subcommander
3x Dragoon Regiments
Organic & Support Reserve
450 points 330 points
Options Options
Swap all 3 Dragoon regiments for 3 Kürassier regiments for +210 points OR Swap all 3 Dragoon regiments for 3 Kürassier regiments for +180 points OR
remove 1 Dragoon regiment for -150 points. remove 1 Dragoon regiment for -110 points.
Swap up to 3 Dragoon regiments for Landwehr Cavalry regiments for -100 points Swap up to 3 Dragoon regiments for Landwehr Cavalry regiments for -80 points
each. each.
Swap up to 1 Dragoon regiment for National Cavalry regiment for -60 points. Swap up to 1 Dragoon regiment for National Cavalry regiment for -40 points.
Add Horse Artillery Battery for +240 points. Add Horse Artillery Battery for +160 points.
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~ 57 ~
~ 58 ~
Optional
OR
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Optional
Guard Infantry Regiment Guard Foot Artillery Battery Jager Brigade
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Optional
Cavalry Brigade
~ 61 ~
OR
Optional OR
Cossack Regiment OR
Heavy Cavalry Brigade
Cossack Brigade
Cossack Regiment OR
Allied Artillery Force
Cossack Brigade
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Optional
Cossack Brigade Horse Artillery Battery Grenadier Brigade
OR
Cossack Brigade OR
Cossack Regiment
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Allied Forces
Prussian Allied Forces Swedish Allied Forces
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Scurrying
Scurrying units need to pass a MT to charge and must roll to evade if charged. These units evade enemy charges with succesful favourable DT in the
Combat Phase if they charged AND fall back out of the range of musket or cannister fire if they are designated as a target in the Firing Phase, after any of
those situations they are removed from play if they still engaged by any other enemy unit than the charging one at the end of the current Phase.
~ 65 ~
Forces
Musketeer Brigade
1x Subcommander
2x Musketeer Battalions
Organic & Support Reserve
180 points 120 points
Options Options
Add 2 Musketeers Battalions for +120 points. Add 2 Musketeers Battalions for +80 points.
Add 2 Jagers Battalions for +180 points (only organic brigades). If you do Add 2 Jagers Battalions for +120 points (only organic brigades). If you
so, no other jagers are allowed as organic. do so, no other jagers are allowed as organic.
Remove Understrength for up to half the battalions for +30 points each. Remove Understrength for up to half the battalions for +20 points each.
Jager Brigade
1x Subcommander
2x Jager Battalions
Organic & Support Reserve
180 points
Options
120 points
Add 2 Jager Battalions for +180 points.
Options
Remove Understrength for up to half the battalions for +30 points each.
Add 2 Jager Battalions for +120 points.
Remove Understrength for up to half the battalions for +20 points each.
Grenadier Brigade
1x Subcommander
2x Grenadier Battalions
Organic & Support Reserve
140 points
200 points Options
Options Add 2 Grenadier Battalions for +140 points.
Add 2 Grenadier Battalions for +200 points. Remove Understrength for up to half the battalions for +20 points each.
Remove Understrength for up to half the battalions for +30 points each.
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CAVALRY
Cavalry Brigade
1x Subcommander
2x Dragoon Regiments
Organic & Support Reserve
200 points 160 points
Options Options
Swap up to 2 Dragoon Regiment for Hussar Regiments for +70 points Swap up to 2 Dragoon Regiment for Hussar Regiments for +50 points
each. (only in 1 Brigade) each. (only in 1 Brigade)
Swap up to 2 Dragoon Regiments for Uhlan Regiments for +40 points Swap up to 2 Dragoon Regiments for Uhlan Regiments for +30 points
each. (only in 1 Brigade) each. (only in 1 Brigade)
Swap up to 2 Dragoon Regiments for Mounted Jager Regiments for +20 Swap up to 2 Dragoon Regiments for Mounted Jager Regiments for +10
points each. (only in 1 Brigade) points each. (only in 1 Brigade)
Make Dragoons or Mounted Jagers Understrength for -40 points each. Make Dragoons or Mounted Jagers Understrength for -30 points each.
Make Hussars or Uhlans Overstrength for +30 points each. Make Hussars or Uhlans Overstrength for +20 points each.
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Cossack Brigade
1x Hetman (Subcommander)
2x Cossack Regiments
Organic & Support Reserve
100 points 60 points
Options Options
Add up to 6 Cossack Regiments for +50 points each. Add up to 4 Cossack Regiments for +30 points each.
Remove Understrength from any regiment for +40 points each. Remove Understrength from any regiment for +30 points each.
Make up to one regiment Overstrength for +30 points. Make up to one regiment Overstrength for +20 points.
Cossack Regiment
Independent Unit
1x Cossack Regiment
ARTILLERY
Foot Artillery Battery
Independent Unit
1x Line Foot Artillery Battery
Organic & Support Reserve
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~ 69 ~
OR
Line Infantry Brigade Light Infantry Brigade Grenadier Brigade
12 Pounder Position
3 Pounder Brigade Battery
Battery
12 Pounder Position
Battery
Special: The austrian units don´t receive the extra dice in combat or other advantages of attached generals, such using the
general´s discipline in DT´s or the general´s Valeur for rallying. The Austrian Commander cannot attach himself to Allied units.
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12 Pounder Position
Battery
Cavalry Brigade
Special: The austrian units don´t receive the extra dice in combat or other advantages of attached generals, such using the
general´s discipline in DT´s or the general´s Valeur for rallying. The Austrian Commander cannot attach himself to Allied units.
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12 Pounder Position
Battery
12 Pounder Position
Battery
Cavalry Brigade
Special: The austrian units don´t receive the extra dice in combat or other advantages of attached generals, such using the
general´s discipline in DT´s or the general´s Valeur for rallying. The Austrian Commander cannot attach himself to Allied units.
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12 Pounder Position
Battery
12 Pounder Position
Battery
Special: The austrian units don´t receive the extra dice in combat or other advantages of attached generals, such
using the general´s discipline in DT´s or the general´s Valeur for rallying. The Austrian Commander cannot attach
himself to Allied units.
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Allied Forces
~ 74 ~
~ 75 ~
Grosse Battalion
(Large battalion) The extremely large Austian battalions with the Grosse Battalion special rule roll favourable when performing saving rolls, even after
having lost a base. Units with this characteristic may recover all close order bases eliminated during the battle, their rolls to do that are favourable.
However, they are also hard to manuever, so while in line all DTs are unfavourable.
Austrian Forces
Line Infantry Brigade
1x Subcommander
4x German Line Infantry Battalions
~ 76 ~
Grenadier Brigade
1x Subcommander
4x Grenadier Battalions
Organic & Support Reserve
640 points 400 points
Options Options
Add 6 Pounder Brigade Battery for +200 points. Add 6 Pounder Brigade Battery for +140 points.
CAVALRY
Heavy Cavalry Brigade
1x Subcommander
2x Kürassier Regiments
Organic & Support Reserve
340 points 260 points
ARTILLERY
3 Pounder Brigade Battery
Independent Unit
1x 3 Pounder Brigade Artillery Battery
~ 77 ~
Swedish Infantry Brigade Swedish Foot Artillery Battery Sweedish Infantry Brigade
Optional OR
Swedish Foot Artillery
Swedish Heavy Cavalry Brigade British Rocket Battery
Battery
Special: Only one Swedish Heavy Artillery Battery is allowed fo the entire army.
~ 78 ~
Allied Forces
Prussian Allied Forces Russian Allied Forces
~ 79 ~
Converged Skirmishers
It was common for Swedish Line Infantry forces to collect the Jagers from the infantry battalions and combine them into Converged Jager battalions. To
create an understrength battalion, you must detatch two skirmisher stands from the Line Infantry Battalions (also removing their Jager attribute). To create a
full strength battalion, you must detatch four skirmisher stands. Battalions formed in this manner can be either part of a force from which the skirmishers are
detatched or they may also be declared as independent units. Alternatively, if there are at least two battalions formed in the army, they may be grouped into
a force with a subcommander. Converged Jager Battalions may be deployed with the Obligatory, Optional, or Support units, even if they are detatched from
Reserve battalions.
Indelta
Units with the Indelta special rule may make an ET to remain and fight if their force failed the Force Morale test. If the roll is successful, the unit remains and
fights, if not, it is removed from play. In either case, the force is still exhausted. However, Indelta units also start all DT with a Disadvantage.
Swedish Forces
Infantry Brigade
1x Subcommander
2x Indelta Line Battalions
Organic & Support Reserve
180 points 120 points
Options Options
Add up to four Indelta Line Battalions for +90 points each. Add up to four Line Battalions for +60 points each.
Convert all Indelta Line Battalions to Leib-Grenadier Battalions for +70 Convert all Indelta Line Battalions to Leib-Grenadier Battalions for +40
points each (maximum of five battalions and only allowed for one points each (maximum of five battalions and only allowed for one
brigade). brigade).
~ 80 ~
CAVALRY
Heavy Cavalry Brigade
1x Subcommander
1x Cuirassier/Guard Regiment
Organic & Support Reserve
170 points 130 points
Options Options
Add up to two Swedish Hussar units for +120 points each. Add up to two Swedish Hussar units for +90 points each.
Add up to one Russian Cossack unit for +50 points each. Add up to one Russian Cossack unit for +30 points each.
ARTILLERY
Foot Artillery Battery
Independent Unit
1x Line Foot Artillery Battery
Organic & Support Reserve
150 points 110 points
Rocket Battery
Independent Unit
1x British Rocket Battery
Organic & Support Reserve
180 points 130 points
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