Introduction To Networking and Hardware
Introduction To Networking and Hardware
Guide
You will find them in homes, offices, factories, hospitals leisure centres etc.
In this tutorial you will learn the basic networking technologies, terms and concepts
used in all types of networks both wired and wireless, home and office.
The network you have at home uses the same networking technologies, protocols
and services that are used in large corporate networks and on the Internet.
The only real difference between an home network and a large corporate network is
the size.
A home network will have between 1 and 20 devices and a corporate network will
have many thousands.
If you are completely new to networking then the basic course will introduce you to
the basic networking protocols used in small home/office networks and on the
Internet.
Setting Up and building a Home Network will introduce some basic networking
component and show you how to build a home network and connect it to the
Internet.
Networks can be wired or wireless with most networks being a mixture of both.
Wired networks use Ethernet as the data link protocol. This is unlikely to change with
the IOT, as IOT devices will be predominantly wireless.
• Ethernet ports are found on almost all laptops/PCs and netbooks even on
those 8 years old.
• Wired networks are faster than Wireless. Data rates were periodically
increased from the original 10 megabits per second, to 1gigabits per second.
Most home networks use 10-100Mbps.
• More secure than Wireless
Disadvantages
• Need to Use cable which can be unsightly, difficult to run and expensive.
• Can’t be used easily between buildings (planning etc).
• Note a new technology that uses mains cable overcomes many of these
disadvantages. powerline networking is common on home/small office
networks
• Not supported on Mobile phones and tablets.
Wireless networks use Wi-fi as the data link protocol. However other wireless
options are being developed for the IOT (Internet of things). See Wireless networking
Technologies for the IOT
Advantages
There are many different ways network nodes can be connected together. This isn’t
normally a consideration in small networks but has networks get larger it becomes
more important.
Common connection technologies like Wi-Fi, Bluetooth etc are designed to work
using a particular network topology.
Common are:
• Bus
• Ring
• Mesh
• Star
• Hybrid
Early Ethernet networks used a bus structure, modern Ethernet networks and Wi-Fi
Networks. use a star bus (hybrid) structure.
However both Wi-Fi and bluetooth are being upgraded to support mesh networking.
How the nodes on a network communicate with each other can be very different to
how they are physically interconnected.
Most Home and small office networks use a physical bus topology.
Common logical typologies are Peer to Peer and Client Server.
in a peer to peer network all nodes are equal and any node can talk to any other
node.
No node has any special role. This was the original networking model of windows
networking. (windows for Workgroups)- Diagram below:
Advantages:
• Easier to setup
• Not dependent on a single node
• More resilient
• Better distribution of network traffic
• No central administrator required
• Less expensive hardware required
Disadvantages:
This was the original networking model used in early Windows networks (windows
for Workgroups)
Although this networking model isn’t currently popular it could become more popular
with the Internet of things (IOT).
Client Server
In a Client Server network a server has a special role e.g file server, domain
controller, web server etc.
This is the networking model used on the web and the Internet and on modern large
Windows networks.-Diagram below:
Disadvantages:
Network Size
A protocol defines a set of rules that govern how computers talk to each other.
Ethernet and Wi-Fi are Data link protocols that are responsible for framing data on
the media (cable or wireless).
They can be used for carrying higher level protocols (IP etc)..
Ethernet and Wi-Fi use a physical level address know as the MAC address which
is 48 bits.
EUI 64 addresses are MAC addresses with 64 bits will replace MAC addresses on
IPV6, 6LoWPAN, ZigBee and other new network protocols. See this Wiki for details.
Because TCP/IP networks are the most common the TCP/IP model is the most
important one to understand. The levels are:
See Understanding the TCP/IP protocol suite and TCP port and sockets for details.
Network Addressing
What Is An IP Address?
There are two versions of IP, they are IPv4 and IPv6.
IPv4 has been in use since the start of the Internet, and is deployed across the
Internet, and home/corporate networks.
IPv4 uses 32 bits for addressing, however due to the rapid growth of the Internet, all
IPv4 addresses have been allocated (as of 2013).
Techniques like NAT (network Address Translation) have extended the life of IPv4
by allowing the use of private IP addresses inside networks.
However IPv4 will eventually be replaced by IPV6 which uses 128 bits for the
address, and so can accommodate many more hosts (computers/devices)
The roll out of IPv6 across the Internet is happening slowly, and IPv4 will be with us
for many years to come especially in home and small office networks.
As IP6 rolls out they will also be a need to operate with two addresses until migration
is complete, and IP4 is discontinued.
The important thing to note is that the IP address of a device isn’t fixed.
Both IPv4 and IPV6 have both public and private address ranges.
The private addresses are used for home/business networks and the addresses
aren’t routeable on the Internet i.e. they don’t travel across the internet.
Public addresses are reachable from anywhere on the internet and are routeable.
IP Address Assignment
Most modern networks use automatic IP address assignment via DHCP with manual
assignment only being done in special cases.
For home networks the Internet router or hub usually provides DHCP services for the
network.
Most windows machines will auto assign their own address if they fail to find a DHCP
server.
Computers use numbers (IP addresses ) but people use names as they are much
easier to remember.
When you type in a domain name into your web browser the name is translated into
an IP address by a DNS server usually located on the Internet.
Computer - Hardware
Hardware represents the physical and tangible components of a computer, i.e. the
components that can be seen and touched.
Examples of Hardware are the following −
• Input devices − keyboard, mouse, etc.
• Output devices − printer, monitor, etc.
• Secondary storage devices − Hard disk, CD, DVD, etc.
• Internal components − CPU, motherboard, RAM, etc.