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JAVA PROGRAMMING LANGUAGE
1. Basics of Java Programming
Introduction to Java o History and Features of Java o Java Development Kit (JDK) and Java Runtime Environment (JRE) o Java Integrated Development Environments (IDEs) like IntelliJ IDEA, Eclipse, NetBeans Java Basics o Basic Syntax: public static void main(String[] args) o Data Types: Primitive (int, float, char, boolean) and Reference Types o Variables and Constants o Operators: Arithmetic, Relational, Logical, Bitwise, Assignment Control Flow Statements o Conditional Statements: if, else, switch o Looping Statements: for, while, do-while o Control Flow: break, continue Arrays o Declaration, Initialization, and Access o Multi-dimensional Arrays o Enhanced for Loop 2. Object-Oriented Programming (OOP) Classes and Objects o Class Definition and Object Creation o Methods and Constructors o Access Modifiers: private, protected, public o this Keyword Inheritance o Extending Classes: extends o Overriding Methods: @Override o super Keyword Polymorphism o Method Overloading o Method Overriding o Dynamic Method Dispatch Encapsulation o Private Fields and Public Getters/Setters Abstraction o Abstract Classes and Methods o Interfaces 3. Core Java Concepts Exception Handling o try, catch, finally o throw and throws o Exception Hierarchy o Custom Exceptions Collections Framework o Collection Interface and Implementations o Lists: ArrayList, LinkedList o Sets: HashSet, TreeSet o Maps: HashMap, TreeMap o Iterators and Enhanced For Loop Java I/O o File Handling: FileReader, FileWriter o Buffered Streams: BufferedReader, BufferedWriter o Serialization: Serializable Interface Java 8 Features o Lambda Expressions o Streams API o Functional Interfaces o Optional Class o New Date and Time API (java.time) Generics o Generic Classes and Methods o Bounded Types o Wildcards Multithreading and Concurrency o Thread Class and Runnable Interface o Synchronization: Synchronized Methods and Blocks o Thread Lifecycle and States o Executors and Thread Pools Java Memory Management o Stack vs Heap Memory o Garbage Collection Basics 4. Additional Core Concepts Design Patterns o Singleton o Factory o Observer o Strategy Annotations and Reflection o Built-in Annotations o Custom Annotations o Reflection API Basics JVM Internals o Class Loading o Bytecode o Java Memory Model o Garbage Collection Mechanisms