Official Xbox Magazine (172) 2019 01 UK
Official Xbox Magazine (172) 2019 01 UK
Official Xbox Magazine (172) 2019 01 UK
SEE PAGE 42
W E ’ V E P L AY E D I T !
42
NEW
GAME OF THE
YEAR AWARDS
2018’s best of Xbox ranked:
how many have you played?
GAMES
HITMAN 2 FALLOUT 76
SPYRO TRILOGY REIGNITED
ANTHEM MAID OF SKER
DEAD OR ALIVE 6
ION MAIDEN GRIP COMBAT
RACING NICKELODEON
KART RACERS 11-11:
MEMORIES RETOLD DARK
PICTURES: MAN OF MEDAN
CALL OF CTHULHU VOID
BASTARDS AND MORE…
INTRO
EDITORIAL
Editor Chris Burke burkey13a
chris.burke@futurenet.com
Senior Art Editor Warren Brown wozbrown
Production Editor Russell Lewin FloatedRelic264
Staff Writer Adam Bryant Firebreedpunk
Our Man Down Under Stephen Lambrechts
CONTRIBUTORS
Writing Stephen Ashby, Kimberley Ballard, Fraser Gilbert, Steve Hogarty,
Martin Kitts, Sam Loveridge, Dave Meikleham, Alex Nelson, Alex Spencer,
Justin Towell, Robin Valentine, Josh West, Ben Wilson, Robert Zak
Art Georgine Hodsdon, Rob Crossland
Our cover game this month is a brand new
All copyrights and trademarks are recognised and respected
remake of a very old and very classic game.
ADVERTISING
Tel: 01225 442244
Media packs are available on request
Commercial Director Clare Dove, clare.dove@futurenet.com
Resident Evil 2 was first out in 1998, and we’re
Account Director Jeff Jones, jeff.jones@futurenet.com
Account Manager Kevin Stoddart, kevin.stoddart@futurenet.com so excited to see it rebooted for Xbox One with
INTERNATIONAL
Official Xbox Magazine is available for licensing. Contact the International
department to discuss partnership opportunities
suitable affection for what made the original tick.
International Licensing Director Matt Ellis
matt.ellis@futurenet.com
Turn to page 44 to see what we thought of the
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Head of subscriptions Sharon Todd
New year’s resolutions: survival horror. Meanwhile, it’s that time of year
actually finish a game
CIRCULATION
Head of Newstrade Tim Mathers (any game); get better at when we take a look back over the games that
Head of Production Mark Constance battle royales; actually have made the last year one of the best Xbox has
Production Project Manager Clare Scott
Advertising Production Manager Joanne Crosby take some holiday; sleep
Digital Editions Controller Jason Hudson
Production Manager Nola Cokely more instead of staying ever had as we revisit OXM’s Games of 2018!
MANAGEMENT up all night playing Red
Commercial Finance Director Dan Jotcham
Editorial Director Paul Newman Dead Online…
There have been some absolute crackers, with
Brand Director, Games Tony Mott
Group Senior Art Editor Warren Brown
some amazing storytelling. So much so that we
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ISSN 2053689
Everything you can look forward to over the next 100 or so pages
insider
008 THE BIG STORY:
OBSIDIAN & INXILE
012 GOLDEN JOYSTICKS
014 FINAL FANTASY XV
016 THE BIG PICTURE:
CRE
CREAKS
018 REDD DEAD ONLINE
020 OPIN
NIONS
views
026 CRAACKDOWN 3
028
030
031
032
ION MAIDEN
MAID OF SKER
MAN
DEA
N OF MEDAN
AD OR ALIVE 6
026
034 SEAA OF THIEVES
036 ANTTHEM
038
041
041
VOID
DEV
JUM
D BASTARDS
VIL MAY CRY 5
MP FORCE
084
041 KINGGDOM HEARTS 3
041 ORI AND THE WILL
OF T
THE WISPS
041 MY TIME AT PORTIA
041 STELLARIS:
CONNSOLE EDITION
UBSCRIB
OW O
A 04
reviews
074 FALLOUT 76
078 HITMAN 2
080 GRIP: COMBAT
RACING
082 NICKELODEON KART
RACERS
083 FISHING SIM WORLD
RLD
044
084 BATTLEFIELD V
086 SPYRO REIGNITED D
TRILOGY
088 11-11: MEMORIES
RETOLD
090 CALL OF CTHULHU
extra
096 NOW PLAYING:
SHADOW OF THE
TOMB RAIDER
098 HAND OF FATE 2
099 NINJA GAIDEN
BLACK
100 RETROSPECTIVE:
SILENT HILL:
HOMECOMING
104 HOW IT WORKS…
MANAGE YOUR
GAMING TIME
106 WHY I LOVE…
THE HOSPITAL
CHASE IN A WAY
OUT
108 TOP TEN BEST
GAMES FOR LOVERS
OF RAIN
112 DIRECTORIES
114 DISC SLOT:
BEN TESTER
100
HAVE SOMETHING TO SAY? WHY NOT WRITE TO TEAM OXM AT OXM@FUTURENET.COM
RPG
WHIZ
A call to
adventure
Microsoft adds veteran RPG developers Obsidian
and inXile to its growing stable of studios – but
what will they be working on?
At this year’s E3, Microsoft used its privileged. It’s a great honour to
press conference as a statement of be able to work with such creative
intent. Announcing four developer teams,” he says. “We feel really set up
acquisitions (Playground Games, to give our fans new, exclusive games
Ninja Theory, Compulsion Games and for Xbox, and a great pipeline of things
Undead Labs) and the formation of going into Game Pass.”
new studio The Initiative, it made its
message clear: the future is bright, Inter-connected
green, and full of Xbox exclusives. But what do Obsidian and inXile in
And it looks like that was just particular bring to the equation? Well,
the beginning. At the X018 event they’re both RPG specialists – though
in November, two more developers that’s perhaps an understatement…
officially joined Microsoft – Obsidian They each trace their lineage back
and inXile – bringing the total number to a true giant of the genre: Interplay.
of internal studios to an impressive Founded in 1983, as a publisher and
13. Considering that less than a year developer it essentially defined the
ago there were only five, it represents RPG as we now know it. It funded
a serious shift in priorities, especially and shepherded to release some of
coming in the wake of high-profile Blizzard and BioWare’s earliest games,
Snow setting them on the path to become
cancellations such as Scalebound and
worries Fable Legends. the powerhouses they are today; it put
A big part of the impetus is Xbox out iconic titles such as Baldur’s Gate,
Development on Game Pass. The service has been Icewind Dale and Planescape: Torment;
inXile’s Wasteland 3 is
front-and-centre in all of Microsoft and it created the Fallout series, now
set to continue as
planned, and it’s even
Studios’ messaging this year, setting one of the biggest game franchises in
still releasing on it up to be the future of the Xbox the world.
PlayStation 4 (boo, ecosystem – and the more exclusives Interplay’s reign was ultimately
hiss). Another product it can boast, the more tempting a brought to an end by financial troubles
of crowdfunding, it subscription will be. But whether you beginning in the late ’90s, and by
secured about $1 sign up for Game Pass or not, this 2003 much of its developer talent had
million less than its ramping up of first-party development left to strike out on their own. Brian
predecessor, but still can only be a good thing, delivering Fargo, the company’s original founder,
looks promising,
more great AAA games than ever to departed to form inXile Entertainment;
moving the
post-apocalyptic
the best console around. not long after, key members of the
action to the snowy Speaking at X018 about the future internal Black Isle Studios team, who’d
– and cannibal- of Xbox, head of Microsoft Studios Matt worked on many of Interplay’s greatest
infested – mountains Booty is as optimistic as you’d expect: hits including Fallout, also left to form
of Colorado. “I am just tremendously excited and Obsidian Entertainment.
Microsoft continuing to bring These guys are some of the This is such great news for
more developers under its best storytellers in the fans of RPGs, myself
OXM wing has got to be a brilliant business, and I love that included. Add these
thing for Xbox gamers. Microsoft appreciates that. acquisitions to the others
SAYS Alongside Playground Games, While the old-school revival that Microsoft has already
Ninja Theory, Undead Labs has been a blast, I’m excited made and it sets Xbox up
and Compulsion, it surely to see both of these studios beautifully for the next
Chris means more Xbox exclusives Robin working on some more Adam generation. I’m excited for
Burke coming our way. Valentine modern projects. Bryant some brand new franchises.
STAR WARS KNIGHTS OF THE FALLOUT: NEW VEGAS WASTELAND 2 TORMENT: TIDES OF
OLD REPUBLIC II: THE SITH You can tell Obsidian’s It can’t have been easy NUMENERA
LORDS
Black Isle veterans relished making an RPG in 2014 that This spiritual successor has
Unwieldy title aside, this is one having Fallout back in their feels like a true sequel to a big shoes to fill – the original
of the best Star Wars games hands, investing their 1988 game, but inXile Planescape: Torment is a
there’s ever been, finding a Mojave wasteland with a balanced old and new with classic – but impresses with
rich seam of story in the space uniquely quirky charm and style. And how can you not its bizarre setting, unique
between the light and dark an incredible sense of love being able to put skill combat and thoughtfully
sides of the Force. player freedom. points into ‘Toaster Repair’? philosophical dialogue.
Culture shock
It’s natural, though, for dedicated fans
to worry that, in joining a larger whole,
these studios will lose something
of their identity and niche appeal.
Everyone involved is more than keen
to dispel these worries, however.
“We really want to stress we’re
going to keep them unique and
preserve the culture that they’ve Xbox. More plausible, we reckon, is fact, Microsoft contracted them to
got,” says Booty; Fargo too explains: that it’s thinking a little bigger and do almost exactly that in the run up
“Microsoft wants to work with us more forward-looking. Role-playing to the Xbox One’s launch, funding
because of who we are. They want us mechanics are more mainstream than production of a huge multiplayer RPG
to keep doing what we’re doing.” And ever – just look at the Assassin’s called Stormlands that unfortunately
Parker confirms the same for Obsidian: Creed series’ transition from pure proved too ambitious to be completed.
“We absolutely have to keep things action to a world of stats, levels and Could a similar (but hopefully more
as they are, and that’s always been decision-making – and we wouldn’t successful) project be on the books?
something that Microsoft has been be surprised to see either or both Whatever the outcome, we predict
100% supportive of.” of these newly-acquired studios put only good news for Xbox owners. Expect
However – we must admit to to work on a AAA open-world role- rich stories, memorable characters,
finding it unlikely that Microsoft playing game. and deep settings from some of the
bought up these teams because it Obsidian especially seems more best developers in the business, all
wants to get more isometric RPGs on than ready to take on such a task – in exclusively on your console. Q
PICK UP
STICKS
Worth their
weight in gold
Forza Horizon 4 and Fornite Battle Royale win big
at the Golden Joystick Awards 2018
PLAY/EJECT
THE THINGS PUSHING
OUR BUTTON (OR NOT)
Save point
Fortnite’s Save The
World mode has
received a major
update, aimed at
making it friendlier
and more accessible
for new players.
Coming soon
Microsoft will have
“a lot to share” at
E3 2019 according
to head of Xbox Phil
Spencer, tweeting
after Sony dropped
out of the event.
Out of gear
Cliff Bleszinski,
creator of Gears Of
War, has declared
he is “NEVER making
another game” in
a heated Twitter
exchange.
No respawn
Strategy guide
publisher Prima
Games has shut
down, citing
“challenging market
conditions”.
Dolt boy
A GameStop
customer in America
trashed his local
shop after being told
that he couldn’t get
a cash refund for
Fallout 76.
BARREL
WATCH
GAMING’S FAVOURITE
PROP RATED BY OUR
RESIDENT COOPER
Ion Maiden
3D Realms’ new
shooter is
brilliantly
old-school,
with barrels
that look like they’re from the
CHEERIO
TABATA
Final bow 1990s. These beauts might be low
on definition, but they exude cool.
Fallout 76
Barrels are the
Final Fantasy XV director leaves cockroaches of
the container
Square Enix and DLC is cancelled world. They’ll
survive
Square Enix has recently announced changes in order to realise and deliver anything, including armageddon.
during a live stream that Final Fantasy the game. This intense development Fallout 76’s Appalachia might be
XV’s director Hajime Tabata has period clearly had a huge impact on short on humans, but never barrels.
resigned from Luminous Productions Tabata. He has previously revealed
and has left the Square Enix Group. In in an OXM interview how it felt to Call Of Cthulhu
a written statement, shown as part work on a single game for so long, The 1920s was
of the live stream, Tabata thanked all saying that “it feels as though it’s a the heyday of
of the FFXV fans that have supported part of my life”. And when asked in the wooden
the game and wished all the best to the same interview what were the barrel. This
Luminous Productions and Square most important lessons learned while game’s full of
Enix and their future endeavours. working on the game, he responded: ’em, some of them probably contain
He also explained that his reason “The importance of innovation, the fish. They certainly smell seafood-y.
RIGHT With FFXV
for leaving was to create his own importance of friends… and that Especially that one on the right.
wrapping up, the business in order to realise his working too much is not good.”
developers can ambitions for his next project, which Hajime Tabata’s work has been Dead Or Alive 6
concentrate on
other stuff, like
will be a brand new IP. applauded and he has made an Team Ninja has
releasing FFXVI Alongside Tabata’s departure, indelible mark on the Final Fantasy pared back the
before 2028. Square Enix also announced that the franchise. We look forward to seeing objectification
first of the four pieces of planned what he comes up with next at his of its fighting
character-driven DLC, called Episode own development studio. Q games’ stars,
Ardyn, will now be the only DLC to be but… check out the curves on
released, with development on the those barrels! Move out of the way,
other three cancelled. Episode Ardyn Kasumi, so we can get a better look.
will be set before the events of FFXV
and will have the player taking control Resident Evil 2
of FFXV primary antagonist, Ardyn. The Sinister things
DLC has a planned release for some are afoot below
time in March 2019. Raccoon City.
You can see
Troubled times these barrels
FFXV initially suffered from a troubled conspiring on behalf of the Umbrella
development until Tabata took the corporation. Do they contain the
reigns and made a bunch of sweeping T-Virus? Or just some biscuits?
We love a bit of the strange, the eerie drawn art style, similar to Amanita’s
and the wonderful, and for many years previous games Machinarium and
now the green-eyed monster has Samorost, and a fittingly arresting
been lurking around OXM Towers with soundtrack. The majority of the game
a longing stare at Amanita Design. revolves around solving puzzles to
Well, the beast can go back in its progress but interestingly it won’t be
hole because next year Xbox users a point and click adventure like the
may finally get to experience the aforementioned games.
excellence of this quirky indie studio. Amanita is well versed in creating
Recently announced Creaks is an vexing environmental puzzles so
upcoming 2D horror puzzle adventure expect a challenge. The game has
game that continues the studio’s tentatively been announced for ‘PC
tradition of weird. Little is known and consoles’ but we’ve got our
about the game so far but the short fingers crossed for a release on the
announcement trailer reveals it to Xbox One. Q
be a rather unsettling affair. The
game will sport a gorgeous hand- Creaks arrives sometime in 2019.
HORSING
AROUND
HOT TOPIC
WHICH GAMES WOULD
YOU LIKE TO SEE FOR
XBOX IN 2019?
“Fable 4 please –
Playground Games do
us proud.”
Greg Wood
The Fixer
Steve doesn’t press Y quickly enough and tumbles off a cliff
The Editor
Chris ponders what exactly it means to choose a ‘best’ game
I just got back from to all the stuff we already wrote about.
the Golden Joysticks So you’ll find, in this very issue, our
awards, which are Games Of The Year, which is basically
kind of the Oscars for us saying, there you go, you played it,
videogames, if the we played it, we said it was good, you
Oscars downgraded to agreed, let’s close the door on this
a draughty tent in rainy before something gets out.
London and they made George Clooney But selecting those games was
travel there by dirty bus. This is where actually hard work. Some of the games
the great and the good of videogaming in our final reckoning were only originally
business gather to drink copious given an 8 out of 10 by OXM reviewers.
amounts of complimentary Faketinis and Now 8 is of course a very good score,
console each other that The Crunch was but time itself has lent some extra credit
worth it for a heavy, gold-ish, Joystick- to some of those titles, particularly in
shaped paperweight. these days of games-as-service. Now
Only joking, of course. The Joysticks we’ve taken the time to really get into
are a valuable and important recognition the game, they’ve somehow stayed in
of excellence. I was there to present one. our Xbox’s disc tray and now feel like a
Not receive one – a scandalous example well-worn, favourite pair of jeans.
of oversight as there is no award for Best
Games Magazine Focused Solely On Xbox,
“Is a ame Defining terms
for which I like to think we’d be a shoe-in. What crazy science goes into deciding
Still, I was privileged to be able to hand
one of those aforementioned gold-
good because on ‘best’ games? Is a game good just
because it’s popular? If so, Fortnite
ish trophies to the lovely chaps from
Playground Games, deservedly picking up
it’s ludicrously must be amazing. Is a game good
because it’s ludicrously challenging, and
an award after Forza Horizon 4 was voted
Top Xbox Game by you, the reader. Great
challen in ?” therefore is only for the ‘real’ gamers?
Dark Souls would win every time. Do we
stuff, congrats again Playground. go on technical things like frame-rates
But it did get me thinking, as I basked worrying for the rest of the night. and teraflops and, um, framey-wamey
in the glory of my 20 seconds up on Back at OXM Towers, it’s that time of floppy-flops – the kind of tech-pushing
stage: what is a ‘Best’ game anyway? At year when Old Father Time rocks up with performance that dazzles and amazes?
the Joysticks, it would depend on who his curved stabby stick and ushers in Do we look for great storytelling and
you asked. Overall, the Best Game award a new, miserably cold month, and we superior narrative beats? Well, it’s all of
went to Fortnite, as voted by the public. magazine journos like to look back on the the above, but filtered through a fine
Us games journos, who decided on the year we have had and raise our Faketinis gauze of whatever-floats-your-boat and
Critics Choice Award, went for Red Dead distilled into a beaker of suit-yourself.
Redemption II. And it’s pretty obvious All of which is to say that this Best
why, right? No one would really argue Game thing’s all just a bit of fun. So when
with either as sound choices for a Game the trolls and goblins are taking to social
Of The Year. Fortnite’s enjoyed the kind media to rubbish our choices for Game Of
of popularity that used to be reserved The Year, don’t come crying to me. Yes,
for breathing; Red Dead II’s a technical there’s no definitive right or wrong, it’s
marvel with superior storytelling and all subjective. Let’s all just have a gamer
horse pile-ups. But is either going to love-in here and agree there are no good
be ‘best’ for everyone, necessarily? At games and there are no bad games. Oh
that point I stopped worrying about it wait. Except those games we voted as
as another bottle of fizzy pop was ‘Worst’. They were definitely awful. Q
handed to me by the lovely guys from
Rare, and things mostly stopped being Follow us on Twitter: @oxm.
Maid Of Sker
Beware. A tale of forbidden
love holds unimaginable
horrors at Sker House
Adam Bryant
PUBLISHER WALES INTERACTIVE DEVELOPER WALES
INTERACTIVE ETA 2019
A building constructed by monks to of the real-life Sker House, a hand to defend yourself. Instead you’ll
praise their god, dating back 900 residence which still stands today and need to rely on cunning and stealth to
years, and a story of two star-crossed one that many believe to be haunted. survive what awaits you. A 3D sound-
lovers sounds like the perfect You’ll take on the role of musician based AI will be implemented within
breeding ground for a first-person Thomas Evans, who arrives at the the core of gameplay and you’ll need
survival horror game. Wales Interactive house in order to save the woman he to explore this spooky locale using
will be delving deep into its local loves, Elizabeth Williams. items that you find to distract and trap
history for its latest title, Maid Of Sker. Like many of the best horror games the many enemies that are looking
Taking inspiration from the 19th of late you’ll have no weapons at to off you. However, as you progress
century novel of the same name by through the game this will become
RD Blackmore, and the Welsh folk increasingly difficult and all you’ll be
song, which also shares the name, “You’ll need to left to do is hold your breath while the
by Thomas Evans, Wales Interactive enemy passes.
will be crafting its own story which rely on cunnin
promises to be a “truly terrifying Fate awaits
BELOW It might survival horror that reignites one of and stealth to The game’s story will be non-linear
look picturesque the more haunting tales in Wales”. and will feature a branching narrative
but whatever
lies beyond that
Set in 1898, the story will take place survive what which leads to at least three different
in and around the remote hotel of Sker endings. So all of your decisions and
threshold is
sure to frighten. House, which is a fictional recreation awaits you” actions matter and will impact how
the story unfolds.
The suitably haunting
announcement trailer, which is
narrated with an alternative and
chilling rendition of Evans’ ballad,
gives us a short glimpse of the
studio’s intent. It also shows the
game’s visual aesthetic.
Wales Interactive has previous
when it comes to making horror
games: it developed an adaptation
for the horror film Don’t Knock Twice,
which similarly had you exploring
a grand manor house with an evil
presence. We can only imagine the
developers learned a great deal about
what works and what doesn’t in terms
of ‘bring on the scares’.
The most exciting thing about
this title is its ties to real people and
the events that are believed to have
occurred. How they will tie in all of
its inspirations, given that they differ
greatly, will be anyone’s guess, but we
certainly look forward to finding out. Q
Man Of Medan
Enter the Curator’s repository,
he’s got a scary story to tell
Adam Bryant
PUBLISHER BANDAI NAMCO DEVELOPER SUPERMASSIVE GAMES
ETA 2019
We may have moved well away from be the first of four planned individual The game might seem gruesome
the spooky season and into the games all centred around the theme but that’s not the team’s focus. “I
next equally scary festive one but of horror. Four friends, and their think one of the big things is how
Supermassive Games are continuing guide, get together for a thrilling important the tension and terror is and
to bring on the scares with Man adventure of scuba diving but get how unimportant the blood and gore
Of Medan, the first part of its Dark more than they bargained for when is,” explains executive producer Pete
Pictures Anthology. they find themselves stranded on an Samuels. “So that’s very much what
In its latest trailer we got a short abandoned World War 2 freighter, and we’re focused on in Dark Pictures.
glimpse of the mysterious narrator of have to fight for their lives. The suspense, the intensity, the fear,
the anthology, known as the Curator. rather than blood and guts.”
This enigmatic character will be
played by actor Pip Torrens, who you “We’re focused Dark tales
may recognise from Netflix’s The Although set in the same universe,
Crown series. This set-up is very on suspense each game in the anthology
similar to the studio’s previous will feature a whole new cast of
BELOW He’s less game Until Dawn, in which at certain and the intensity characters and a completely unique
interested in moments you’re taken out of the story pulled from the 39 subgenres
the wellbeing of
the Queen and
story that’s unfolding and allowed rather than of horror that Supermassive has
to discuss your progress with a identified. The Curator, however, will
more in how
you’ll die. strange character. Man Of Medan will blood and uts” be a continuous entity for each of
the games and will be there to set up
the story for the player. This seems
remarkably similar to the early ‘90s
television horror anthology Tales
From The Crypt where you’ll get an
introduction to the story, and once
the story is concluded, a talk about
how things went. There’s a lot of
mystery and intrigue surrounding this
character and according to Bandai
Namco the Curator is a timeless
entity who resides within a library
that contains every story ever told.
It’s possible that he has been around
for thousands of years, but even
the Curator himself is unsure of that
little detail. What he does know is
everything about the story in which
you’ll take part. Although he’s unable
to reveal any clues as to exactly what
happens, he will offer cryptic words to
those ready to decipher them.
The game is already showing so
much potential, not least for scaring
the pants off us. Q
Sea Of Thieves:
The Arena
New free update adds more
player-on-player piracy
Robin Valentine
PUBLISHER MICROSOFT STUDIOS DEVELOPER RARE
ETA EARLY 2019
Whether on land or at sea, there’s no you’ll be able to travel to a new tavern the start of the match, you’ll be able
honour among thieves. Put two pirate to queue for Arena mode. Each match to see where the enemy is, so there’s
crews on the same island, and they’ll will see your team and the enemy no room for hiding or dawdling. If you
find something to scrap over – that’s being given maps leading to the same don’t make a beeline for them, they’ll
just basic buccaneer psychology. treasure. From there, it’s a race to see make a beeline for you.
Rare’s naval sandbox proves this rule who can claim the spoils first.
every day, packed with player-on- The result is a kind of condensed Dog days
player conflict over treasure, cargo Sea Of Thieves experience – more As you battle, you’ll earn clout with
and, occasionally, chickens. But action in a shorter space of time. From a whole new trading company, the
apparently it’s not enough for the Sea Dogs, led by DeMarco Singh, son
developer’s taste, and the game’s of the Pirate Lord. As you advance,
next update is set to encourage more “The result you’ll gain cool new items, including
PvP than ever. a flash cutlass, and you’re free to
The (free) Arena expansion, due is a kind of bring these back into Adventure mode.
early next year, will get bloodthirsty While progression is staying largely
BELOW Arena is a players right into the action, rather condensed the same, the addition of a fourth
response to some than leaving them to hope for random faction does shake things up slightly
players asking
for more action
encounters. While in Adventure mode Sea Of Thieves – in order to become a Pirate Legend,
– the name the developers are now you’ll still need to reach level 50 with
and shorter
sessions. using to refer to the existing game – experience” three companies, but it can be any
three out of the four.
You may need a full crew in order
to take part in Arena though – while
solo play is being tested, Rare hasn’t
decided yet whether it’ll be included.
Comments from the devs so far
suggest matches will be four crews
max; whether it’ll be a free-for-all or
two-on-two remains to be seen.
For those keen to get involved
early, Rare will be running tests of
the new mode as part of its Pioneers
programme, allowing players to try it
out and offer feedback – so make sure
to join up now if you’re chomping at
the bit to buckle some swashes. But
if all this scrapping isn’t your cup of
tea, never fear – support’s not drying
up for Adventure mode any time soon.
Via Twitter, the game’s design director
Mike Chapman explains: “So exciting
to announce The Arena and all the
fun it will bring, but there are also new
features, tools and opportunities for
Adventure coming.” Q
roundup
THERE ARE MONSTERS AND ALIENS APLENTY AS
A
UNIVERSES COLLIDE IN THIS MONTH’S ROUNDUP
UP ADAM BRYANT
PUBLISHER CAPCOM DEVELOPER CAPCOM PUBLISHER BANDAI NAMCO DEVELOPER BANDAI PUBLISHER SQUARE ENIX DEVELOPER SQUARE
DUE 8 MARCH 2019 NAMCO DUE 15 FEBRUARY 2019 ENIX DUE 25 JANUARY 2019
‘The Void’ has been revealed for Devil May There’s been a steady stream of updates Oh bother. A new trailer has dropped for
Cry 5. This practice mode allows players to for this all-star anime fighting game. In the everyone’s favourite Final Fantasy and
experiment with enemies, weapons, moves latest trailer Bandai Namco has showcased Disney crossover that sees protagonist Sora
and combos. Those new to the series can characters from the Dragon Ball Z franchise. visiting 100 Acre Wood, and make friends
use the mode to gain mastery of the skills Along with showing off some iconic moves, with Winnie the Pooh and pals. Winnie is
required to obtain the S style ranking. You’ll characters Goku and Vegeta are seen seen making some pretty tough demands
face off against enemies to see how your changing into their Super Saiyan God Super of Sora for them to be together forever, but
moves work, and change the settings to Saiyan forms, whereas all-round bad egg we’re just happy to go adventuring with
have the enemy attack or to remain still. Frieza reveals his Golden form. Exciting stuff. him, so he can demand whatever he likes.
ORI AND THE WILL OF THE WISPS MY TIME AT PORTIA STELLARIS: CONSOLE EDITION
PUBLISHER MICROSOFT STUDIOS PUBLISHER TEAM 17 DEVELOPER PATHEA GAMES PUBLISHER PARADOX INTERACTIVE DEVELOPER
DEVELOPER MOON STUDIOS DUE 2019 DUE 2019 PARADOX INTERACTIVE DUE EARLY 2019
Those who loved the first Ori game and are We were already sold on this adorable Ghibli Popular grand strategy game Stellaris is on
excited for its sequel will be glad to know inspired farming simulation RPG, but a new its way to Xbox One. Explore, trade, battle
that the game will be available on Xbox trailer has shed more light on it. As well as and build your own empire in this epic
Game Pass in 2019. The previous game being able to adventure across the post- sci-fi real-time strategy game. The game
arrives on 20 December. Join Ori and family apocalyptic land you can mine and gather will feature deep strategic gameplay in
as you “embark on an all new adventure to materials and hulk them back to your home procedurally generated galaxies and will
discover the mysteries beyond the forest of where you’ll receive commissions to craft collect all of the extra content coming to
Nibel, uncover the hidden truths of those all manner of things such as bridges, water PC. This includes the Plantoids Species
lost, and unravel Ori’s true destiny”. tanks and even vehicles. Pack and the Leviathan Story pack.
FOR MORE PREVIEWS AND THE LATEST GAMES CHECK OUT GAMESRADAR.COM/OXM
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T W I CE
I
t’s been 20 years since
this writer was last in
Racoon City’s sprawlin
police station. It was
another time, another
console. Returning to it
now is as if the years have melted away.
Of course, usually what happens when you
revisit old games is that you realise you’ve
remembered it through a rose-tinted filter,
but not this time. Resident Evil 2’s even
better than you remember.
That’s because, of course, survival horror
innovator Capcom has chosen to revisit its
classic second Resident Evil game, updating
its visuals and mechanics for 2018. Gone are
the fixed camera angles and the blockier,
pixelly graphics in favour of the now familiar
Resident Evil 4-style, over-the-shoulder
action camera, and Xbox One X-enhanced
sharply realistic character models,
backgrounds and effects. It’s a treat for the
eyes and thumbs alright, but it’s also a game
that pays serious fan-service by changing
very little else.
DOGGIES RESIDENT EVIL MIRRORS RESIDENT EVIL 2 VILLAGES RESIDENT EVIL 4 ROCKS RESIDENT EVIL 5 CLOSETS REVELATIONS
Less impactful in Exploring RCPD’s We pooped ourselves at Action-filled Resi 5 A radio mayday leads
the remake, but interrogation rooms the scale and literal also saw a button- Jill to a cupboard,
the 1996 game had as Claire, one of game-changing new mashing moment but its sender’s
zombie dogs crash these skinless, blind, perspective of Leon’s resulting in Chris already mutated into
through a window, and long-tongued bastards besieging by hordes of smacking a boulder a bloated thing with a
it’s stayed in our crashes through the infected. Then Doctor into a lava lake. Did conjoined twin and a
nightmares ever since… two way mirror. Salvador turned up… not see that coming. chainsaw arm. Eek!
GOING
Know your T from your G
with our quick guide to
Resident Evil’s viruses
G-VIRUS
The Golgotha virus was created by
Umbrella scientist William Birkin,
and used on himself. It’s a mutated
strain of the T-Virus that
regenerates lost or damaged
tissue… and makes eyeballs
appear in awkward places, like
on your back.
significant problems”
they’re can be c controlled by a master.
wearing
hats.
PROGE
ENITOR VIRUS
The original and best, discovered
from a species of African flower by
teased that there is a new section inventory, we find more familiarity. the Umb brella Corporation’s
of the game involving an orphanage, Flame and Acid Rounds return for founnders, and then used in all
new to the remake and likely a part of the grenade launcher, with ammo their subsequent biological
Sherry’s story. craftable from found gunpowder. earch. By combining it with
rese
Those red, green and blue potted ch DNA, they found it could
leec
Back and forth plants are back too. Green ones heal, mutate to form large and very,
Now we have access to the Police blues detoxify; reds are combined very nasty creatures.
Station proper, and this is where we with the others for extra-strength.
begin the familiar gameplay mechanic There are stash boxes where you can T-VIR
RUS
The Tyrant Virus is a strain of the
of finding keys and other objects to store stuff you don’t need on your progenittor virus, involving leech
progress through the many rooms, person – useful as your inventory is DNA – ugh – that was responsible
returning to the same ones often to limited; and things like the grenade for the
e incident at the Spencer
find there are new monsters present. launcher, or extra-large cogs or bits of Mansion in the late ’90s. Easily
Actually, how many rooms does this puzzle-machinery, take up two slots. transmitted, it kills its host
bloody station have? Honestly, we’ve It’s another part of the mechanic that imme ediately then mutates and
seen enough cop shows to know US will have you running back and forth reanim
mates the corpse as a
police stations are never this big. across the map to retrieve that thing brain-dead husk whose only
instinc
ct is to feed on the living.
First we need to retrieve a you found earlier, that you’ve now
Makes s zombie people, dogs, fish,
diamond-shaped key (one of a familiar discovered a use for. This is very much spiders and plants. Big ’uns too.
set of heart, diamond, spade and in keeping with the series as a whole,
club-shaped keys), for which we first and something we fondly remember T-ABYS
SS VIRUS
need to get through the kennels. We about the 1998 game. A fishy vversion of the Tyrant virus.
brace ourselves for zombie dogs, of “The team always wanted Resident The Aby yss virus was developed
the kind that gave us nightmares after Evil 2 to stay true to the original with the discovery of a new species
the first game. Instead we find Lickers but also deliver the best zombie of deep sea fish, then Bioterrorist
(oh sure, that’s much better) – the entertainment experience to date,” organisaation Veltro combined it with
the T-Virus. Causes victims to need
game’s iconic, grotesque and visually says Hirabayashi. The RE Engine
to constantly absorb fluid…
challenged wall crawlers. was created for Resident Evil 7, and includingg the bodily fluids of
Claire has her trademark grenade- Capcom were keen to use that to humans. Ooze a pretty virus then?
launcher with flame rounds, so we’ve its full potential here. Hirabayashi
soon barbecued the horrible things. explains that the mission was to “fine
Taking a look through Claire’s limited tune the modern horror experience
you get overwhelmed. Grenades can horror’ after all, and each decision you
also be rammed into zombies’ mouths, make, particularly regarding resources
useful for taking a few of them out. and routes through each room, the
Zombies are relentless and have limited ammo and tactical approach
never looked better or moved more needed, is still key to that.
frighteningly to brainlessly overpower “We have a lot of respect for the
you. At one point we were taken down original game and want to treat it
by two of them at once – it’s pant- with care,” stresses Hirabayashi.
wetting stuff; discovering that zombies “But at the same time, we felt the
are even worse than you thought. need to bring something new both
We barely have time to admire the to new players and those who have
recreation of the police station’s experienced the original. So we kept
iconic front desk, locker rooms and some key parts of the game the
offices as we hare around trying to same, while rebuilding the gameplay,
find the objects we need – constantly story, puzzles and the route you take
having to go back into a room we through the game around those parts.
know is full of bad things. Meanwhile As for fan service, yes, we definitely
the Tyrant is following us, we have no wanted to keep as many of those
ammo, and so our playthrough ends in iconic moments as possible which we
inauspicious defeat. The game, when know everyone remembers fondly.”
it opened up to us, also threw so There’s no doubt Capcom has pulled
many monsters at us that we began to off a fan-pleasing remake of a fondly
really, seriously regret not conserving remembered classic. But more than
ammo earlier on. It’s actually a really that, the game’s visual and gameplay
key element of the original Resident updates should help it to become a
Evil games that we’d almost forgotten true modern classic when it lands in
about – the series invented ‘survival January 2019.
RESIDENT EVIL 4
RELEASE DATE 2016
The first of the Resident Evil games to switch
the perspective to an over-the-shoulder view
now so familiar to series fans. It starred Resi 2’s
Leon S Kennedy, searching for the President’s
daughter in a creepy part of Spain they don’t
sell you in travel brochures. The genuinely
RESIDENT EVIL
disturbing hordes of parasitically infected
locals, being controlled by an evil cult called
RESIDENT EVIL 5
RELEASE DATE 2009/2016
ZERO the Los Illuminati, and introduction of those
relentless, metal-headed Garrador freaks, This African-set Chris Redfield adventure
RELEASE DATE 2016 make this one of the series’ most imaginative introduced a voodoo-style zombie
Giving this 2002 GameCube original outings. One of the most influential games of threat – though again caused by the
an HD remaster for Xbox One sadly the noughties, it looks great ported to XO. Las Plagas virus that caused all that
doesn’t quite overcome the original’s trouble in Resident Evil 4. Chris, now
shortcomings. Namely, um, predictability an agent for the Bioterrorism Security
and a generally forgettable setting and Assessment Alliance (BSAA), and his
story. Still, it looks nice with its improved new partner Sheva Alomar, shoot their
lighting and better textures, with the way through hordes of undead in a
game’s animations at least making much more action-focused game than
it enjoyable enough for current-gen previously. As such it’s a great co-op
Resi fans. The game is a prequel to the game and, though purists would argue
original game and features the ever-so- it’s less about the survival, or the horror,
slightly annoying Rebecca Chambers and more about the shooter, thanks to a
exploring an abandoned Umbrella nifty remaster for Xbox One it’s still a lot
training facility. of fun to play.
RESIDENT EVIL
REVELATIONS
RELEASE DATE 2013/2015
This hand-held original set aboard a
huge ocean liner made the leap first to
Xbox 360 and then to Xbox One; with the
latter getting enough polish to make its
ship interiors – either luxurious or dingy
and damp – look great. Character models
too are best on the XO version, while Jill
Valentine’s story is charmingly old-
school Resi but nonetheless engaging,
with some slightly more blobby monsters
thriving on sea water and bodily fluids.
Best part is the brilliant Raid Mode –
timed survival, co-op or single player –
through the game’s various levels.
Presented in episodic form, with Claire Redfield mechanics to the puzzling and exploration. A
and Barry Burton from the original games as its fully comprehensive Raid Mode, featuring tons
stars. Beautifully paced and compelling enough of levels, unlockable characters and must-get
in its story to keep you hooked, it’s atmospheric rewards is the real star here, adding longevity to
and dramatic, with some thoughtful game the game and making it one of our favourites.
THE
REALITY
OF
FICTION
We dive head first into the narrative abyss of the
videogame writing world and emerge triumphant
with all the details you need to get into the game
ADAM BRYANT
T
videogame writer actually does. “In general
[writing for games] involves working on a
game’s narrative components such as story,
dialogue, characters and world building,”
explains Rhianna Pratchett. “It can also
involve other elements such as environmental
storytelling, narrative mechanics, voice
directing, marketing and PR.”
“It depends on the project and the role,”
says Anna Megill. “I might write screenplays
and dialogue, or focus on narrative design
and integration with other game elements.
I coordinate with other teams to make sure
that our work flows together. Collaboration is
critical. I also write dialogue, trailers, and lore
documentation like story bibles.”
Writing for games has come a long way, but
it’s only been in the past ten years that the
games industry has recognised the value of
dedicated writers. “It’s actually emerged as
ABOVE Rhianna
its own discipline now,” says Pratchett. “There Pratchett (left)
are many more professional game writers created a more
around these days. There are awards for game believable and
authentic Lara.
writing and summits dedicated to the craft.
It’s taken much more seriously.” RIGHT Anna
Megill brought
“When I first started out in the industry, even more life
tthere weren’t game writers the way there to Dishonored’s
aare now,” says Megill. “I’d say, ‘I want to be a no-nonsense
Billie Lurk.
ggames writer!’ and someone would respond
in a patronising tone, ‘I think you mean game
Once upon
a time on 07
BIOSHOCK
FORMAT XBOX 360 | RELEASE 2007
Xbox When it comes to narrative in videogames
this list would be amiss if it didn’t include
BioShock. It contains one of the most
FEAST YOUR EYES ON SOME successful plot twists in games and blew
OF THE BEST NARRATIVE
MASTERPIECES FROM
08 many a gamer’s mind. For years friends would
scream out “you’ve got to play BioShock”,
followed by “make sure you play it before
GONE HOME someone spoils it for you”. It was so well done
XBOX HISTORY FORMAT XBOX ONE | RELEASE 2016 that players were none the wiser right up to
You don’t need the big bucks to make the point of the reveal. Developers now will
Videogames have become more complex, a game with a fantastic story, as Gone have an incredibly hard time pulling off the
but so too have their stories, and Xbox has Home so perfectly proved. In this first- same trick again because players are wise to
always been a home to some of the best person walking simulator you play as anyone repeatedly using the same phrases.
stories around. Whether it’s to thrill, Katie Greenbriar. In 1995 Katie returns Now, if you don’t already, would you kindly
surprise, frighten, laugh, or to bring on a home after some time away to find the subscribe to this magazine?
flood of tears, Xbox has something for place deserted. Her family is nowhere
everyone and we thought we’d share some to be found and with no immediate
of our favourites with you. It was difficult to guidance you’re left to explore. This
compile this list simply because there are far is where the beauty of the game lies.
too many amazing and engrossing stories to By wandering around, finding notes
choose from, so take the ordering with a and items, you discover all sorts of
pinch of salt. Don’t worry, each of the games things about your family. It approaches
we’ve selected deserves to be there. We’ve subjects such as infidelity, abuse, love
also specifically not included any of the and sexuality, all of which are rarely
games that our interviewees have worked on approached in games.
so as to showcase some other great titles.
06 04
INSIDE LIFE IS STRANGE
FORMAT XBOX ONE | RELEASE 2016 FORMAT XBOX 360 | RELEASE 2015
Playdead is a master at telling stories. This is another title that focuses on
Both Inside and its previous game, character. The relationship between
Limbo, tell their stories without a protagonist Max and her best friend
single piece of dialogue. Instead they Chloe is a touching and heartfelt one.
rely on superb environmental design The whole idea that Max has the ability
and the player’s interaction with said
environment to get their story across.
In the case of Inside, when the story
05 to manipulate time doesn’t seem all that
important in the grand scheme of things.
The game has some cheesy dialogue at
concludes you’re left with a mixture MASS EFFECT 2 times but it makes up for it by being so
of feelings and unsure as to what the FORMAT XBOX 360 | RELEASE 2010 well-observed. All your decisions have
hell just happened. Then you start to Drew Karpyshyn has had a hand in the an emotional weight, right up to the final
question your role as a player within success of many of Bioware’s games like moments where you’re forced to make
it. So few games understand how to Baldur’s Gate and Knights Of The Old Republic, a tough choice. This wouldn’t be so
do environmental storytelling well, but as well as the first two Mass Effect games, the poignant if the developers hadn’t already
Inside is possibly the best example. second of which many consider to be the best done the narrative legwork.
in the franchise. The reason the second game
is better than the first is because it focuses
more on character, rather than plot. Of course
those elements go hand in hand but the game
feels more personal because of it. You really
get invested with not just the characters you
already know but with pretty much all of the
new ones, too. And given that there’s at least
13 of them, that’s no small feat.
01
RED DEAD
REDEMPTION II
FORMAT XBOX ONE | RELEASE 2018
The list would have been very different a
few months ago. But Red Dead Redemption
II rode in on Rockstar’s steely narrative
horse and knocked us all down, shooting
its way straight to the top of the list. Not
only is the story one of the most compelling
that Rockstar has ever done, and lines up
neatly with the events of the previous game
without it feeling forced, but everything
around it is completely superb. Every single
interaction feels unique and real and makes
the world, and subsequently the story,
come alive. The smallest of details, like how
people will react differently depending on
how you look, how you smell, or what deeds
you’ve done, culminate in something truly
special. Even the expert lighting sets the
mood wonderfully. For a long time people
will be analysing individual elements and
emulating the things that are in Red Dead
Redemption II, and rightly so. Q
2018
062 THE OFFICIAL XBOX MAGAZINE
What a year it’s been, readers – perhaps the strongest
year in Xbox One history. We’ve travelled back
in time to Ancient Greece and the Wild West of
America. Driven around the UK while taking in all
the seasons, fought demons real and personal,
and survived a zombie apocalypse . Again.
We’ve seen videogames capture the zeitgeist and
enter the public consciousness like never before.
And we’ve never uttered the words ‘Battle’ and
‘Royale’ quite so many times. The Xbox One X has
made all of this look absolutely amazing, and even
non Xbox gamers have to concede that games
play better on Microsoft’s console. Yes, it’s been
an incredible 12 months , so join us now as we
celebrate the best of Xbox in 2018.
HELLBLADE:
STATE OF SENUA’S
DECAY 2 SACRIFICE BATTLEFIELD V
PUBLISHER MICROSOFT STUDIOS / DEVELOPER PUBLISHER NINJA THEORY / DEVELOPER NINJA THEORY PUBLISHER EA / DEVELOPER DICE
UNDEAD LABS
ASSASSIN’S
FORZA SEA OF CREED
HORIZON 4 THIEVES ODYSSEY
PUBLISHER MICROSOFT STUDIOS / DEVELOPER PUBLISHER MICROSOFT STUDIOS / DEVELOPER RARE PUBLISHER UBISOFT / DEVELOPER UBISOFT
PLAYGROUND GAMES
Truly exceptional Xbox- Aaarrr third top game It’s all Greek to us… a
exclusive racer of the year is… superb open-world RPG
If there’s ever been a better driving game, If we thought last year’s Origins couldn’t
we don’t know what it is. Lush graphics, be topped, the latest Assassin’s Creed
layers of polish and accessibility for all just a year later has impressed us mightily
levels of gamer make this a real contender with its foray into Ancient Greece, and yet
for game of this generation, never mind of further into open-world RPG territory. Not
2018. Combining the fun of open-world only is its map vast, its visuals beautiful
racing – less serious and hardcore than and captivatingly authentic, but it has
the Forza Motorsport series – with online utterly engaged us with deep storytelling,
or offline competitive racing and petrol- wonderfully drawn characters and a plethora
head levels of handling accuracy (plus a of missions and activities that could keep us
huge variety of vehicles), this game has Rare’s open-world online multiplayer pirate playing until the next Assassin’s Creed. And
everything. We love that it’s set in the spectacular is a triumph of game design that’s another two years off.
UK too, with seasonal changes (no, it’s that is frequently amazing, and has kept on Kassandra’s, or Alexios’s, story allows for
not all rain), making the experience of improving with each successive update. At both a fluid and open style of preferred play
tearing round, free-play, or engaging in its its core, the game embraces the chaos of a but also at its core contains a wonderful
huge variety of challenges and races, an pirate’s life on the salty seas – be a pirate tale of revenge against an all-controlling
absolutely scintillating experience. (an ugly one, accept it), find treasure, go cult responsible for his or her traumatic
Jump in a rally monster, leave your on adventures and do a lot of sailing. That’s childhood events. Slick and intuitive combat,
viewpoint on the bonnet or in the cockpit and about it, but really, what more do you need free-running fluidity, assassin-sneaking, ship
you’ll feel the pressure of weaving a rally car from a pirate game? combat, horse-riding, exploring and puzzling
through a forest. Pilot a hypercar at insane Initially these seas of thieves felt a little, – it all adds up to an impressive though
speeds down a freeway, or just spend your well, empty. It takes a long time to sail in never over-reaching experience. Origins may
time tootling around the map in a convertible ‘real time’ between the map’s many islands, have innovated much of what you can do
admiring the landscape. but those seas are nevertheless beautiful in Odyssey, but this simply gets everything
Our reviewer described Forza Horizon 4 as and enticing as you sail around solo in a right. NPC encounters are richly rewarding,
“an ode to racing games that successfully sloop or in a crew aboard a galleon, digging while the narrative branching does enough to
infuses the social DNA of MMOs into its racer, up treasure and delivering chickens. It still make you feel as though you’re making your
while never skimping on the handling model depends on having good friends to play own adventure. And Spartan-kicking enemies
that makes their games so damned tactile”. it with consistently; being thrown in with off cliffs will never, ever get boring.
strangers is not as rewarding – and on
your own it can feel a little lonely. It has
admittedly divided the Xbox community for all
of the above reasons, but fans of the game
who have kept at it have undoubtedly been
rewarded for their time (and frequent loss of
ships, condemned by other pirates to Davy
Jones’ locker) with cracking updates like
Forsaken Shores bringing ever more joy to
your jolly sailors bold.
1 FORTNITE
2 FIFA 19
3 LASER LEAGUE
BEST
COMPETITIVE
GAME
In a year where The game that most captured The best football game this year, It’s a neon-lit, top-down sports
2018’s gamer zeitgeist. The free- with improvements to the actual simulator that pits two teams in a
online gaming really to-play Battle Royale is not only in-match gameplay finally equalling series of game modes where you
took off, the best of brilliant, it’s had game publishers its wealth of modes. And of course use laser nodes to create walls
those games face-off scrabbling to put a BR mode into there are those all-important of coloured death. It’s Tron with a
their own games. licences to consider too. splash of NFL Blitz, and it’s fab.
PUB EPIC GAMES / DEV EPIC GAMES PUB EA / DEV EA PUB 505 / DEV ROLL7
BEST DLC
The best individual The MMORPG keeps giving thanks Bungie’s FPS is terrific, and this Ubisoft’s slightly po-faced FPS
to superb, meaty expansions like major expansion saw your Guardian narrowly missed out on the top list
updates of the year this one. Tons of new quests and avenging the death of Cayde-6 in a here, but its ingeniously imaginative
a vibrant new land of Elves and full campaign with new multiplayer DLC made the purchase of a season
Gryfons really added magic to the Strike missions and a new pass essential. Stuntmen, Martians
world of Tamriel. competitive Crucible mode. and Vietnam all featured.
PUB BETHESDA / DEV BETHESDA PUB ACTIVISION / DEV BUNGIE PUB UBISOFT / DEV UBISOFT
1 AGONY
2 PAST CURE
3 HELLO NEIGHBOR
WORST
GAME
We’d love to say A sludgy, plodding and genuinely We couldn’t find enough bad Frustrating enemy AI, horrible
unpleasant game filled with scenes words to say about this indie controls and game-breaking bugs
that all games of child murder and sexual assault. survival horror game with grand but led our reviewer to advise, “Avoid
are brilliant. As hideously awful as that already unachieved ambitions. “Max Payne it like you would a weird neighbour
But, clearly, sounds, the real agony came from suffering from senile dementia.” Ow. wandering around with murderer
actually playing the damn thing. PUB PHANTOM 8 STUDIO / DEV gloves on.”
they’re not... PUB PLAYWAY / DEV MADMIND STUDIOS PHANTOM 8 STUDIO PUB TINYBUILD / DEV DYNAMIC PIXELS
1 STRANGE
BRIGADE 2 OVERCOOKED 2
3 DIVINITY:
ORIGINAL SIN 2
BEST CO-
OPERATIVE
GAME
Sometimes it’s just Rebellion’s quirky, old-fashioned A cracking little indie sequel A deep RPG full of endless choices.
third person shooter proved that involving working together to cook Working together in your group,
better to play working together to solve puzzles, up orders in your sushi, burrito, playing to your individual strengths,
together… shoot monsters and collect power- pizza or burger restaurant. Added is what makes this game really
ups was still a great way to spend complications, like the kitchen come to as couch co-op or online.
hours of your time. Tally-ho, chaps! being on fire, add to the chaos. PUB BANDAI NAMCO / DEV LARIAN
PUB REBELLION / DEV REBELLION PUB TEAM17 / DEV GHOST TOWN GAMES GAMES
1 ASSASSIN’S CREED
ODYSSEY 2 HELLBLADE:
SENUA’S SACRIFICE 3 RED DEAD
REDEMPTION 2
BEST
STORY
Gaming’s about more A tale of separated siblings and Sensitively and intriguingly tackling Arthur Morgan may be the central
revenge against a shadowy cult mental illness while fleshing out character here but it’s the story
than just pressing X, that wronged them. There’s so what is essentially a hack’n’slash of Dutch’s gang as a whole that
as these games prove much to do in the game that you game is a mark of great narrative impresses. The backdrop of one of
can, and will, take the story at your design. We love Senua’s story, and the last outlaw gangs fighting the
own pace, and make it your own. we feel her pain. reach of law and order is amazing.
PUB UBISOFT / DEV UBISOFT PUB NINJA THEORY / DEV NINJA THEORY PUB ROCKSTAR / DEV ROCKSTAR
1 ARTHUR MORGAN
RED DEAD REDEMPTION II 2 SOKRATES
ASSASSIN’S CREED ODYSSEY 3 PALICO
MONSTER HUNTER WORLD
BEST
CHARACTER
The heroes and NPCs Despite his ‘everyman’ qualities, There are plenty of interesting While you’re off hunting you’re
and a wealth of brilliantly imagined characters to engage with, but followed around by a cute kitty
that made our gaming characters around him, Arthur’s none are quite so fun and frequently companion who isn’t as cute as he
lives better cynical wit and hilarious put-downs baffling as the philosopher, who will looks if you need help subduing a
of the various oddballs and idiots he suck you into a debate about the big iguana. We made our kitty look
encounters is priceless. meaning of, well anything at all. like a Skeletor cosplayer. Aww.
PUB ROCKSTAR / DEV ROCKSTAR PUB UBISOFT / DEV UBISOFT PUB CAPCOM / DEV CAPCOM
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STUNNING
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PUBLISHER BETHESDA / DEVELOPER BETHESDA / RELEASE DATE OUT NOW / COST £59.99/$59.99
Fallout 76
FALLOUT’S FIRST ONLINE MULTIPLAYER FORAY IS BOLD BUT OFTEN BORING CHRIS BURKE
When we first heard At best, this is inconsistent, at developers have put on themselves
about a persistently ABOVE Finding a worst, Bethesda is kind of cheating. does, is to make Appalachia the most
online multiplayer Power Armor So there are none of the familiar raider lonely, soulless place ever created
shell is a big
version of Fallout, we gangs that used to provide ready for a videogame. Okay, so we get that
deal, but you
were excited. There still have to target practice, caps and gear in the post-apocalypse wouldn’t be
were some concerns, craft the Fallouts 3-4. But there are something much fun. But by taking away all of
individual
but we had faith if only because the called The Scorched – ghouls that the series’ rich character – from the
armour pieces
MMO version of the publishers’ fantasy to go on it. can use guns. So, the difference human survivors in Megaton to the
counterpart, The Elder Scrolls, is so from Raiders is only that they don’t sentient ghouls of Goodneighbour –
good. Surely, we reasoned, Bethesda talk as much. There are no human the Fallout universe is left hollow.
would invest its apocalypse with at NPC vendors to trade with. But there
the very least the things that work so are robots who have shops. So the Alone together
well in Tamriel? We were wrong, and difference from human NPC traders is… If Bethesda believes that players
as huge Fallout fans, that makes us they don’t talk as much. Ditto, quest would band together and create
particularly sad. givers – robots, not humans. Still their own human stories, it is
The conceit of Fallout 76 is that NPCs, but now lacking back stories overestimating its audience. Or
you and the 23 other players in your and personality. underestimating them. By creating
instance are the first humans out And there were human survivors instances of only 24 players with a
of the Vaults, 25 years after nuclear outside the Vaults, because there map the size of Appalachia, they’ve
armageddon – so you won’t find any are quests gleaned from letters created a world that’s emptier than
other human NPCs to interact with. and holotapes that will lead you to a politician’s promises. Most players
The idea being that this ramps up the corpses. There’s evidence of raider seem to want to just play the game
drama and survival imperative, as well gangs, and people surviving for years like they would the previous single-
as making you play with other real after the apocalypse. What happened player entries in the series, and be
humans to rebuild the world and make to them? Why is there nobody left? left alone to explore and discover the
your own personal stories. All that this odd constraint the world at their own pace, untroubled
PUBLISHER WARNER BROS / DEVELOPER IO INTERACTIVE / RELEASE DATE OUT NOW / COST £50/$59.99
Hitman 2
EDITOR’S
BACK WITH A (SILENCED) BANG MARTIN KITTS
CHOICE
Although he spent baron’s compound hidden beyond a thing and somebody will call for help,
the early part of his subjugated village. A motor race level which inevitably escalates into chaos,
career whacking offers the chance to assassinate one and if frequent failures put you off
mobsters for cash, of the drivers at various points from short taking any risks it can be hard to see
these days Agent 47 grid to after-party while dressed as a cut exactly where you’re meant to pick
is firmly aligned with giant bird, and there are challenges up the thread of a mission. Hitman
the good guys. He still spends most of throughout based around sniping WHAT IS IT? Season One alleviated that problem by
his time arranging grisly and amusing targets from half a mile away. Stealth, intrigue and providing Opportunities – predefined
murder with a master
deaths, but in this eagerly awaited Disguises are the crowbars with sequences that would guide you step
of disguise.
follow-up to the wonderful episodic which you pry at a level’s defences, by step through a hit and show off
Hitman, our man breaks away from probing and pushing until something WHAT’S IT LIKE? some of the level’s coolest features.
his former paymasters in pursuit of gives and new possibilities are The pinnacle of a Hitman 2 comes pretty close to
a global conspiracy led by one of his revealed. Maybe you’ll be one step format that’s taken perfecting the format, rebranding
18 years to refine.
own anonymous clients. closer to the target, or maybe just them as Mission Stories and tying
After a beach-house taster that somewhere you can find a piece of WHO’S IT FOR? them more closely to the game’s
serves as an extended tutorial, what intel that will help further down the Newcomers will find plot – they’re essential for revealing
follows is a globe-trotting tour de line. But a select few NPCs know their this the best characters’ motives. They’re all
force of five intricately crafted levels, colleagues’ faces well enough to introduction to the available from the start of a level, so
ranging in scale from substantial to see through certain disguises, and world of Hitman. you can just pick one and follow it
absolutely humungous, any of which sneaking past these ones adds an without having to first uncover it via
could easily be considered a career extra layer of difficulty. exploration, and some even last for
highlight for this long-running series. the entirety of a multi-target mission.
There’s a sunny suburban tribute It’s a hit, man They don’t necessarily lead you by the
to one of Hitman: Blood Money’s Until you’ve got that initial foothold, hand, and there’s still plenty to figure
most popular missions, and a Hitman games have often tended out along the way – for example, one
sprawling jungle level with a drug to be a bit daunting. Do the wrong step in a lengthy Mission Story simply
ABOVE Tailing
a suspect,
completely
incognito. Have
you spotted him
yet? Oh.
LEFT No game
does crowds
quite like
Hitman. Some of
the locations
are teeming.
asks you to steal a necklace that’s GHOST TRICK of it fully populated with NPCs and over with the benefit of these new bits
the well-guarded centrepiece of a In Ghost mode two carefully thought-out lines of sight, and pieces (it’s also available as a DLC
museum exhibit, with no further hints players compete to every doorway with the potential to be pack for newcomers).
about how you might accomplish this. be first to silently explored and exploited. On top of all this, there are one-
assassinate a target.
After completing a level, rather than As in every level, once you move off Elusive Target missions, expert
The other player is
moving straight into the next one the always visible, so you
off the beaten track it becomes a Escalation hits that build over several
game directs you towards unfinished can see what he’s up playground where you can just have increasingly difficult rounds, a
Mission Stories that will reveal more to and how close he’s fun being as stealthy or as noisy as dedicated sniper challenge level for
about its characters and situations. getting, but he you please, with as much assistance one or two players, and a decent two-
Replaying with a fresh new approach actually exists in his as you like or with none whatsoever. player competitive mode. It’s a richly
is the only way to see the full extent own instance of the If you discover something great it can rewarding game, filled to bursting with
of these levels. While the main story game. Anything he effectively be recorded in Contracts things to do, constantly presenting
can be blasted through in perhaps does to his own NPCs mode and set as a challenge for other new ways to play, and absolutely,
won’t affect those in
10–15 hours, you could easily spend players to replicate. positively the best Hitman ever. Q
your game. When one
far longer than that dissecting a player makes a kill
single level and still not have seen without being Hide and shriek
everything it has to offer. spotted, the other There are a few mechanical updates
Few games are as densely packed gets 20 seconds to over Season One, such as the ability to
as Hitman 2. The Mumbai level, a repeat the feat, be concealed in crowds and bushes,
particular standout, has a bewildering otherwise a point is and functional mirrors on the walls
maze of crowded streets but also awarded. First to five that sometimes allow NPCs to spot OXM VERDICT
dizzying verticality. An unfinished wins; it’s best played you from another room. There’s also A fan-pleasing
skyscraper with a movie set halfway
up; apartments ripe with sniping
opportunities; catwalks and bridges;
sewers and catacombs below. All
with an actual friend
to minimise
rage-quitting.
the welcome re-emergence of a
briefcase for smuggling weapons, and
veterans of last season can import all
of the previous game’s levels and start
sequel that’s a
great game in its
own right. Take
aim at it.
9
M ore Xbox ne w s a t ga m esradar.co m/oxm THE OFFICIAL XBOX MAGAZINE 079
PUBLISHER WIRED PRODUCTIONS / DEVELOPER CAGED ELEMENT / RELEASE DATE OUT NOW / COST £34.99
Gravity is such desert slopes of Jahtra, gravity is a or other fanfare to bookmark your
a pain. Sure, the dirty word in GRIP’s universe. progress or celebrate your speed of
physics force may sound achievements. Yes, the amount
have made that Wrecking crew short of content is admirable, we just wish
Newton chap famous, Flipping the finger at traditional cut it had been put together with a little
but in day-to-day physics isn’t this speedster’s only more flair.
life it often sucks. Pushing a pram trick: violent power-ups also play their WHAT IS IT? Though blitzing through tiers can
A blisteringly quick
uphill. Dropping an expensive vase. part in races. In fact, entire modes are feel a touch grindy, at least GRIP
mesh of racing and
Forgetting to stick your handbrake dedicated to blasting the bumpers has a healthy selection of modes.
violent car combat.
on, then slowly careening into the car off other racers, both online and off. Standard contests are given added
behind you on a gentle incline. Screw Wreck your foes’ rides in crunching WHAT’S IT LIKE? flavour in the likes of Ultimate Race,
you, gravity. Thankfully, the G word arena deathmatches with piercing A modern day where your overall speed and attacks
is not something you have to worry Painkiller rockets. Shunt them silly Rollcage, with added on rivals reward you with points no
hatred for gravity.
about in this extreme sci-fi racer. with the Ramraider power-up. Use the matter where you are on the grid.
GRIP is certainly an apt name. The Disruptor to slow time for every other WHO’S IT FOR? Combat-free Speed Demon events are
futuristic speed buggies on display vehicle but yours, then exploit that Retro racing fans who refreshingly pure by contrast, where
are as happy racing on ceilings and rupture in the space-time continuum miss smashing rivals hitting every glowing green boost pad
curving walls as they are merrily to leave ’em for dead. With so many to pieces. becomes critical. Elimination and a
bundling over flat terrain. With each po-faced racers on the market, it’s lightning-fast take on a bomb mode
racer seemingly stuck to every surface refreshing to see a game embrace the round off GRIP’s generous suite of
by some sort of space glue, Caged chaotic carnage of the original Xbox’s contrasting contests.
Element throws twisting, vertically cult hit Flatout. Weirdly, Caged Element’s racer
stacked courses in your direction at It’s just a shame GRIP’s structure is even has a little Mirror’s Edge revving
every turn. Whether pulling off loop- far more conventional than its wicked away under its banged up bonnet.
the-loops above the seedy streets of on-course action. While the campaign The game’s cutely named Carkour
Orbital Prime’s District 404, or causing is generously stuffed – it’s composed mode consists of almost 20 devilishly
mini sandstorms with your monster of 11 increasingly difficult tiers – constructed obstacle courses; the
truck-style wheels on the aggressive progression is rote, with no cutscenes kind of sinisterly snaking tracks Sid
LEFT Keeping a
clean racing
line while
trying to blast
your foes can be
challenging.
PUBLISHER MAXIMUM GAMES / GAMEMILL ENTERTAINMENT / DEVELOPER BAMTANG GAMES / RELEASE DATE OUT NOW / COST £29.99/$39.99
Going green
Speaking of liquid, the game is full
of green slime. Seriously, what is it
with kids and slime? Slime fans are
over-catered for here. Drive through OXM VERDICT
a green puddle to fill your turbo bar, Repetitive,
splash through a slime waterfall to
find a shortcut, ride a slime-powered
jet-ski across slime (perpetually filling
your slime turbo meter), and even
unoriginal and not
even voiced. Tommy
and Spongebob
deserve more.
5
082 THE OFFICIAL XBOX MAGAZINE
REVIEW
A sequel to 2014’s similarly confusing Euro Fishing, this follow-up adds US lakes
PUBLISHER DOVETAIL GAMES/ DEVELOPER DOVETAIL GAMES / RELEASE DATE OUT NOW / COST £29.99/$39.88
PUBLISHER ELECTRONIC ARTS / DEVELOPER EA DICE / RELEASE DATE OUT NOW / COST £49.99/$59.99
Battlefield V
EPIC, TOP-QUALITY WWII SHOOTER ACTION – WITH BITS MISSING AT LAUNCH STEVE BOXER
EA’s Battlefield developer DICE has really gone to town vignettes covering diverse (and off
franchise has never with its trademark destructibility. the beaten track) engagements from
quite managed to When you’re deep into one of World War II. Under No Flag sees you
achieve the same its skirmishes, with Spitfires and short play an East End gangster recruited
mass appeal as Messerschmitts spitting fire overhead, cut to the nascent Special Boat Service.
Activision’s rival Call tanks rumbling around and the giant, Nordlys, meanwhile, sees you playing
Of Duty, so despite being Electronic impeccably designed maps bombed WHAT IS IT? a teenage, female resistance fighter
Arts’ flagship first-person shooter, to rubble, it provides the sort of thrill, A state-of-the-art, in Norway, and manages to achieve a
64-player World War II
it still manages to maintain an air often spilling over into terror, that you Scandi-noir vibe. And Tirailleur sees a
shooter with a
of being a game for those in the could imagine those participating in single-player
troop of French North African soldiers
know. And in particular, a game for the real war might have felt. campaign. push to liberate France.
those who prefer their multiplayer The War Stories have a pleasingly
shooting to take the form of large- Missing in action WHAT’S IT LIKE?
High-tech, visually
open-world structure that lets you
scale, plausible warfare, rather than But there’s a catch. In its eagerness adopt any number of play-styles,
sumptuous and nicely
claustrophobic, close-in shoot-outs. to show everyone what it would put and they give you a taste of various
fettled – but
Last year’s much-lauded, World War into Battlefield V, DICE ended up unfinished. multiplayer modes. They are eminently
I-set Battlefield 1 marked a change-up overpromising, and the result is that replayable, which is just as well since
for the franchise, and the good news big chunks of the game are missing at WHO’S IT FOR? none last longer than two hours, and
is that Battlefield V builds impressively launch. Most notably, the Tides of War Those who like their
there are only three at launch.
first-person shooting
on its good work. The World War II mode, a hugely ambitious live-service The standout multiplayer mode
to involve large-scale
setting seems perfect for Battlefield: attempt to create constantly shifting battles and diverse is Grand Operations. It mixes and
its weapons and vehicles are more large-scale campaigns. Firestorm, roles. matches various modes, such as
sophisticated and controllable than the game’s take on the battle royale Frontlines, in which the two sides vie
Battlefield 1’s equivalents, without format, won’t surface till March 2019. to push each other back to different
going over the top. It’s a technological Following Battlefield 1’s lead, War areas of the map. Grand Operations
marvel which looks astonishing, and Stories take the form of self-contained take place in one general vicinity,
ABOVE A fourth
war story will
see you play as
a German tank
commander.
but play out over three days, which WHAT’S STILL The classes are spot-on, too, with indeed: you won’t find a more
gives you a real feeling of being part TO COME Battlefield’s customary emphasis harrowingly realistic and convincing
of an operation that is developing December 4 should on support, opening the game up emulation of what fighting in World
according to how well you fight. And if, have seen Battlefield for those whose fast-twitch skills War II would have been like. We
after three days, stalemate prevails, a V’s first major update, aren’t exactly the envy of others. The probably would have pegged it as
bringing the fourth
fourth-day Final Stand is added, which Support class, for example, lets you this year’s best first-person shooter
War Story – The Last
is basically a no-respawns battle resupply team-mates with ammo and but for one glaring drawback: it’s
Tiger – and a new
royale, complete with a shrinking map. tank-focused map build fortifications – a crucial role only something like 70 to 80 per
called Panzerstorm, when a map has been bombed to cent complete. It won’t have all its
World at war plus the Practice smithereens. Medics have a quick- elements in place until March 2019
Battlefield V launched with six maps, Range. The live Tides heal, which comes in handy at hotly at the earliest – by which time, it’ll
all of which are simply impeccable. of War service should contested pinch-points and in Team probably be cheaper to buy than it is
They are huge. Some of the modes, have arrived on the Deathmatches, in particular. now. So perhaps we’ll end up lauding it
like Team Deathmatch, don’t use their same date. Progression-wise, Battlefield V as 2019’s best first-person shooter. Q
A January 2019
full extent, but in modes like Conquest is logical enough, rewarding you in
update will bring the
and Domination, you might have to try particular for jumping between classes
Rush and Squad
to gain control of as many as seven Conquest modes, and making the most of vehicles. You
flags – pretty much requiring the use as well as the earn in-game currency at a pretty
of vehicles to get around. Battlefield co-operative glacial rate, though, and all you can
V’s multiplayer modes should cater to Combined Arms mode. really spend it on is shaders for your
pretty much all tastes, and are already And a third update weaponry. As with its predecessors, OXM VERDICT
sufficiently plentiful to keep you scheduled for March Battlefield’s matching feels pretty An excellent
interested for the duration. They felt a
tiny bit chaotic before launch, but DICE
managed to organise them in a more
logical manner in time for release.
2019 will bring the
Firestorm battle
royale mode, plus a
new Greece map.
decent – helped by the fact that
you’re generally in a huge battlefield
with 63 other players.
Battlefield V is a very fine game
shooter a little
compromised by
chunks missing
at launch.
8
M ore Xbox ne w s a t ga m esradar.co m/oxm THE OFFICIAL XBOX MAGAZINE 085
PUBLISHER ACTIVISION / DEVELOPER TOYS FOR BOB / RELEASE DATE OUT NOW / COST £29.99/$39.99
The diminutive with their associated inhabitants Switching between the original
dragon is back and environments, in great fidelity. 32-bit era graphics and this enhanced
in the form of a Graphically everything looks stunning, iteration would have been the icing on
remaster of his especially when compared side-by- short the cake but alas it’s not an option.
first three outings. side to the originals, and certainly hold cut The developers have instead included
Originally developed their own alongside modern adventure the ability to flip between the original
by Insomniac Games for the very first games. The worlds feel solid and well WHAT IS IT? musical score and the remastered
A remaster of the
PlayStation console 20 years ago, Toys realised, but coming off the back of compositions, and Tom Kenny reprises
original trilogy,
For Bob has resurrected the trilogy Skylanders: Imaginators some gamers his role as the young dragon. Acoustic
originally on PS1.
Xbox owners missed out on. may notice a lack of finesse. changes aside, the plot remains
Coming amid a wave of modern Younger players more used to the WHAT’S IT LIKE? intact and players are required to sit
remakes and HD re-releases, this toys-to-life games, itself spun-off Fast-paced fun that through short introductions to each
Spyro collection feels a little out of from this original trilogy, may feel doesn’t let up. game’s cartoonish antagonists such
place when compared to the more restricted as gameplay isn’t as WHO’S IT FOR? as Gnasty Gnorc, Ripto and an evil
universally appealing Crash trilogy diverse. Yes there’s many a mini-game Everyone, but it will sorceress rabbit named, er… Bianca.
by Naughty Dog. No doubt it’s an to spice up the repetitive nature of a best resonate with Spyro’s repertoire includes dashing,
attempt to cash in on gamer nostalgia collectathon, but the formula is much younger audiences. jumping, rolling and blasting short
while also appealing to the younger the same in each world – maybe that’s bursts of fire, but additional moves
Skylander audience – a shrewd move to be expected as being a remaster do become available in the second
to be sure and one that might just pay there’s no real surprises here. But and third outings. Retrofitting some of
off for the developers. should there be? the latter title’s abilities would have
Where the games do see a made for less restrictive gameplay
All scaled up significant upgrade is the controls, and wouldn’t have felt out of place.
Unreal Engine 4, along with the especially that of the camera, which After all it’s the faithfully recreated
power of modern consoles, has been is now mapped intuitively to the right worlds that offer a draw to returning
used to great effect. The remaster analogue stick. The results lead to a players, as many offer up tantalising
is exactly that: this collection serves more fluid in-game traversal; speeding glimpses of out-of-reach platforms,
up the original games, complete up exploration significantly. the landscape itself becoming the
PUBLISHER BANDAI NAMCO / DEVELOPER AARDMAN ANIMATIONS/DIGIXART / RELEASE DATE OUT NOW / COST £24.99/$32.99
11-11: Memories first-person shooter as you can get experience when wading through the
Retold is a classic (indeed, neither of the characters you deep mud of Passchendaele.
example of a game play in it wields a gun). Gameplay- Story-wise, Memories Retold sees
that simply can’t wise, it occupies point-and-click short you constantly flip between two
be judged using adventure territory, along similar lines cut characters: Harry is a young, naive
the usual criteria. to Telltale Games’ output or the likes Canadian engaged by the gruff and
It has an agenda which couldn’t be of Life Is Strange. WHAT IS IT? rather self-seeking Major Barrett to
further from the average game’s But the first striking aspect A point-and-click- generate a photographic record of the
style, story-based
desire to make money via providing of Memories Retold which leaps war. Kurt, meanwhile, is a German we
evocation of the first
entertainment (although it still does out at you is its visual style. It is modern global
first encounter working in a zeppelin
the latter and will hopefully find an impressionistic in a literal sense: conflict. factory. On hearing that many of his
audience, providing the former). Aardman Animations developed a son’s regiment have been killed, he
Instead, it aims to commemorate and style which it describes as a “living WHAT’S IT LIKE? becomes overwhelmed by an urge to
Emotional,
educate, providing a snapshot of the painting”, so its graphics appear to find out if he is still alive, so enlists.
impressionistic and
realities of World War I, having arrived be composed of brush-strokes which with a fable-like
ahead of the centenary of that terrible bubble and flow, as if they were being quality: yet it Marvellous team-up
war’s Armistice Day. painted by Monet or Turner in front of maintains the ring The narrative has a fable-like quality
Aardman Animations sees itself your eyes. The element of blurriness of truth. (particularly when both Harry and Kurt
as a storytelling company – as any that imparts shields you from explicit find themselves together and bonding
fans of Wallace & Gromit, Shaun the depictions of blood and gore but
WHO’S IT FOR? with animals), but it still manages
Anyone for whom the
Sheep et al will testify – and Memories somehow it adds to the game’s First World War is
to ring true. More importantly, it
Retold is its first substantial attempt impact, forcing you to contemplate merely a barely- explores important wartime themes,
to use a videogame as its narrative more deeply the horror which is remembered war such as losing family members, the
medium. It’s important to emphasise depicted. There’s a tactile aspect to which happened a gulf between seeking glory and the
that Memories Retold is a story-based the game, too: for example, you really century ago. squalid reality of war, commitment (or
game – it’s about as far away from a feel the difficulty the two protagonists otherwise) to the reasons for going to
ABOVE Bonding
with animals
helps the
characters find
humanity.
war, buttoned-up social sensibilities THE MUSIC equipment and eavesdrop on the war. The recent centenary of the 1918
of the age, the dangers of seeing OF 11-11 enemy from tunnels beneath the Armistice at least brought the Great War
an enemy as a real person and the 11-11: Memories trenches. Both characters must solve back into the public consciousness,
intensity of friendships that arise Retold gains even puzzles and navigate story-altering but there’s a prevailing feeling that
during war. more impact from its conversations; you must also help Kurt in recent years, a generation has
soundtrack, which
with the letters he writes to his wife grown up largely unaware of what
manages to be both
Hidden depths winsome and
and ailing daughter, which will colour took place between 1914 and 1918.
It’s sensitively worked and frequently haunting, feeding their view of him. 11-11: Memories Retold redresses that
very affecting – as well as extremely beautifully off the Plus there are large amounts of imbalance in an immersive manner
educational, and unafraid to bust peaks and troughs of collectibles, represented as notes, which the young, in particular, will be
myths (for example, Harry strikes up a the storyline. It was hidden around the levels, which give able to relate to, without glossing over
friendship with an Indian soldier, one composed by you access to real artefacts from the or whitewashing any of the Great War’s
of a vast number of often overlooked renowned French war, each with an accompanying story, more horrifying aspects. It’s a powerful
subcontinental troops to have composer Olivier such as scanned photos, posters and educational tool indeed. Q
Deriviere, and
fought in the Great War). It takes in a signs. Collectively, they constitute
recorded by the
number of locations, with Vimy and a huge and sobering library that
Philharmonia
Passchendaele to the fore, and builds Orchestra at Abbey conveys the scale of the war. And they
up to two possible, hugely emotional, Road Studios, with add considerable replay value, which
endings as the Armistice finally arrives. some added choral is welcome since, in keeping with its
In terms of gameplay, Memories sequences (for which price-tag, Memories Retold is pretty
Retold substitutes variety for fast- Deriviere himself short at roughly six hours’ gameplay. OXM VERDICT
twitch action. Harry has photography wrote the French Memories Retold is a beautifully An effective,
duties to fulfil, which often involve
ducking and diving to avoid snipers
and elements of stealth. Kurt, an
engineer, must fix various items of
lyrics) that ramp up
the emotions at
key moments.
constructed vignette which harnesses
the storytelling power of videogames
to full effect, and provides a visceral
and emotional depiction of that bloody
immersive,
emotional and
unbiased depiction
of World War I.
8
M ore Xbox ne w s a t ga m esradar.co m/oxm THE OFFICIAL XBOX MAGAZINE 089
PUBLISHER FOCUS INTERACTIVE / DEVELOPER CYANIDE STUDIOS / RELEASE DATE OUT NOW / COST £49.99/$59.99
Call Of Cthulhu
LOVE LOVECRAFT? YOU’LL LOVE THIS… CHRIS BURKE
“Ph’nglui mglw’nafh of Darkwater, off the coast of New cultists conducting bizarre rituals
Cthulhu R’lyeh England. Sarah Hawkins was an artist in dank caves. He’s also up against
wgah’nagl fhtagn!” with disturbing vision; her paintings some pretty strange locals, violent
No, that’s not oddly prophetic and depicting some short bootleggers and incompetent police.
predictive texting seriously wacko imagery. cut But there are also friendlies who
going wrong, but Darkwater is a remote, jagged reef will help you. Interactions with all of
the cultists’ mantra in HP Lovecraft’s island whose business used to be WHAT IS IT? these NPCs will reveal clues, open up
First-person survival
classic tale that gives its name to whaling, and is now full of drunk, dialogue branches, and allow you to
horror based on the
this survival horror. Cthulhu is a unemployed fishermen. From here, you progress in different ways. There’s no
work of 1920s horror
gigantic, evil cosmic entity with an must piece together what happened genius HP Lovecraft. manual save, so you can’t reload if
octopus head, dragon wings, claws to Sarah, talking to NPCs, searching you think you got it wrong – instead
and a humanoid body, who’s sleeping for clues and piecing together events WHAT’S IT LIKE? you’re stuck with the choices you’ve
in a sunken city called R’lyeh. That using Pierce’s detective skills. When Call Of Cthulhu: Dark made for better or worse. Replaying
Corners Of The Earth,
unpronounceable mantra means “in prompted at certain key locations, the game from the start did indeed
on original Xbox, Alan
his house at R’lyeh, dead Cthulhu lies you enter into a reconstruction mode Wake and other
reveal some interesting different
dreaming”. Shhh! We don’t want to – similar to Batman Arkham Knight – thoughtful survival outcomes and ways to get around
wake him up now, do we? Or… do we? to reconstruct a still, ghostly image horror games. blocked paths or reveal other clues.
Choice is at the centre of this stab of events past. Clues revealed lead Role-playing is in the DNA of the
at first-person Lovecraftian horror, to individuals and locations, such WHO’S IT FOR? game (it’s based on Chaosium’s
Fans of Lovecraft,
and how you choose to play the game as warehouses on the dilapidated games involving
brilliant tabletop RPG) and you build
will shape character interactions, harbourside, the sprawling Hawkins investigation and up skills with acquired character
narrative branches and, ultimately, the mansion and a creepy old hospital. horror games. points which will allow you access to
fate of mankind. No pressure. certain narrative or action choices. For
It’s 1924, and as Boston private eye Ghastly visions example, having a higher Investigation
Edward Pierce, you take on a case Pierce is hampered by his own skill will allow you to pick locks. If you
for an industrialist who wants you to deteriorating mental health. He’s don’t have that, those locked doors
investigate the death of his daughter troubled by weird, likely-prophetic will remain shut, requiring you to take
Sarah and her family on the island dreams featuring as-yet faceless a different approach. Eloquence will
LEFT Captain
Fitzroy is a
salty old sea
dog. Which you
can tell from
his hat.
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Secure your copy no w a t myfavourite m agazines.co.uk/oxm THE OFFICIAL XBOX MAGAZINE 093
Get more from your Xbox
Jacob’s tight-ladder
Homecoming didn’t get off to a bad
start, even if the start in question
did entail a grungy replication of the
hospital trolley scene from Jacob’s
Ladder as Alex gets carted through a
hospital. Study this sequence carefully
however, and you’d find the whole plot
of the game codedly foreshadowed
for you. If there’s one theme that
Homecoming successfully held onto,
it’s that nothing is meaningless,
and everything can be framed as
a projection of one character or
another’s psyche. Even the returning
faceless nurses – now with teasingly
short dresses and jiggling jugglies –
can be contextualised through little
lore, ahem, titbits you find scattered gaming, Homecoming joined the herd, from an angle, but for the most part
around the game. ABOVE Homecoming implementing a proper aiming system, this system encouraged aggression,
You could deduce from the early had its share of finishing moves, quick-time attacks which wasn’t conducive to the kind of
going that the subtext of Homecoming grindhouse and dodge-rolls. dreamy horror that Silent Hill always
moments, giving
would be the trauma of war, and the a brash, crass But Homecoming never quite espoused. On the other hand, ammo
dangers of soldiers bringing their counterpoint to committed to its new mechanics, was a rare commodity, and some
demons home after service. It would its mostly which failed to escape the stiffness of of the better guns weren’t even on
sombre story.
have been a fitting angle through p
previous outings. The loading screens the critical path, so it didn’t entirely
which to apply the series’ leitmotif of would
w drop little hints about timing abandon its ‘survival’ side.
guilt and repression too, and wou uld your dodges and attacks, but really The town of Shepherd’s Glen was
have helped justify why Alex was the best tactic was almost always in practice little more than a series
a much harder bastard than the to rain in quick-quick-heavy attack of wide foggy corridors patrolled
grieving hubbies and pubescent combos to keep enemies in a by skinned dogs and ash-spitting
teens of past entries. A product ofo state of perpetual stumbling. The ‘smogs’. Its greatest failure was that
a time when realism and action occasional dodge would come in it didn’t feel like a once lived-in place.
were a measure of quality in handy to hit a defensive enemy Where earlier titles had the iconic
Devil’s Pitstop diner, or the Heaven’s
Night bar with its lonely, buzzing
“Moments of subtlety were drowned out in neon lights, Homecoming lacked the
distinctive locations and vestiges of
a ame that preferred the or rindhouse humanity that gave previous games
that distinctive sense of loss.
horror route – the American Way” Not that the game was bereft
of introspective moments. Amidst
the creaky action sequences and
linear runs across towns and other
dimensions, there was a healthy
amount of world-building littered
SILENT around. Old newspaper cuttings and
ominous children’s drawings steadily
THRILLS built up a feeling – if not quite picture
– of what was going on, while the
troubled relationship between Alex
THE SPIRIT IS WILLING ON ITS OWN FIRE POWER and his family was captured if you
Homecoming had too
many ideas. Here are
THE EVIL WITHIN 2 SILENT HILL 2 ALAN WAKE chose to wander around his home.
Shinji Mikami’s pet project One of the few horror With a combat focus Alex’s parents’ house was one of
three games that did feels spiritually like more games that doesn’t feel and linear story about
the whole nightmarish, of a Silent Hill 2 successor derivative to cinema. A interlocking dimensions,
the few areas in the game where
interdimensional flavour of than most of the actual uniquely unsettling horror this is what Homecoming you felt like you were exploring a
horror more successfully. series. Horrific stuff. about loss and guilt. could have been. textured, tangible place. Set over two
compact storeys, a basement and
HOW TO...
MANAGE YOUR
GAMING TIME
Become the master of your schedule, and finally get all
those massive games finished ROBIN VALENTINE
YOU WILL NEED AN XBOX ONE / A SHAMEFUL GAMING BACKLOG OPTIONAL AN IRON WILL / NO SOCIAL LIFE
In the games industry today, size is 4, Darksiders III, Hitman 2, Starlink and more fighting for our
everything. Gone is the era of the short- time, with Kingdom Hearts III, Crackdown 3, Anthem and
but-spectacular shooter – now, any AAA Sekiro all waiting on the horizon for early next year
title worth its salt is expected to provide If you want to keep up – and actually see the final
a sprawling open world ready to suck up cutscenes of some of these beasts – you’ll need to take
100 hours of your time. control of your gaming schedule. Sure, your quality time with
How on earth are we mere mortals your Xbox One may be your chance to relax and have fun, but
supposed to keep up? Played at a leisurely pace, you could that doesn’t mean it can’t also be ruthlessly efficient. With
spend half the year chipping away at Assassin’s Creed our simple tips and tricks, you can turn that backlog of half-
Odyssey – but the gaming gods allowed us only three finished games into a stack of proudly conquered worlds,
weeks to speed through it before Red Dead Redemption 2 and finally understand what your friends mean when they
launched. Now, not long after, we’ve already got Just Cause reference that twist ending…
01 02
SET YOUR PRIORITIES BE PATIENT
First, you need to pick out the games you really want to You don’t have to grab every game as it comes out, and you
finish. Focus is important – you can’t complete everything, don’t have to finish them all right now. This time of year is
Check Xbox and not everything is worth completing, so cut any titles that packed with new releases, but remember that it won’t last.
achievement aren’t deserving of your precious time. Do you play a lot of We understand that urge to be caught up with the releases
stats, and multiplayer games that don’t have any endpoint? Maybe it’s everyone’s talking about, but why not put some of your
you’ll find few
people actually time to take a break from battle royales and deathmatches games aside to be played in leaner months, when you’ll have
finish games. until you’ve gotten the Wild West under control, eh? the time to appreciate them?
APP-LY
YOURSELF
There are loads of
time-management
apps out there that
can help you take
control of your time.
We’re fond of
Habitica, which turns
all your daily tasks
into RPG quests. Every
chore you get done or
good habit you stick
to earns you gold and
experience points to
level up your
character and buy
them new equipment.
Get your friends
05 06
involved, and you can STICK TO A FEW GAMES SORT YOUR LIFE OUT
even party up to take Play too many titles at once and you’re going to have less The better organised the rest of your life is, the more time
on elite boss
fun with all of them. In each, you’ll find yourself losing track you’ll have for gaming, so take a long hard look at your daily
monsters. What could
be more appropriate
of what’s going on in the story and what goals you’ve set activities. Do you really need to spend that hour watching
than gamifying your yourself, and, with control schemes getting more detailed bad TV every night? Could you be getting those personal
life so you can spend than ever, forgetting how to play. The more games you add projects finished sooner if you scheduled them better? How
more of your life to the mix, the more you’re slowing down your progress with much time are you wasting on social media? And do you
playing games? all the others – try to keep it to just two or three max. really need a significant other?
HOW TO...
RIGHT This
segment feels
the most
polished, and
lasts longest in
the memory.
y
GEARS OF WAR 4
It’s a little known fact that despite their gruff and macho demeanour the Fenix
family is quite fond of the rain and enjoy getting caught in it. So much so that
you’ll find plenty of instances of rainfall throughout the entire Gears Of War
franchise. It’s the latest offering that seems to provide the best experience,
however. Do be aware that you’ll have to be fairly patient because in order to get
to the section with the rain you’ll need to reach the third act of the game. After
you’ve met up with Marcus Fenix, lost him, and gone out to rescue him you’ll get
to see all the rain you want. Don’t worry, your patience will be rewarded. Just
watch out for the Juvie Swarm enemies, there’s a lot of them.
FORZA HORIZON 4
For those that both love the rain and love to drive,
Forza Horizon 4 offers you an experience like no
other. Now, being set in the United Kingdom, you’d be
forgiven for thinking that the whole game is just full
of rain but you’d be wrong. You start in the autumn,
but it’s not until you’ve completed enough challenges
and made it all the way to spring where you’ll catch
the wet stuff. Once you’ve reached the rainy season
you can either race alongside your friends at the
height of a downpour or simply park along a country
lane during the night time and listen to the patter
of rainfall on the roof of your car. No matter how you
choose to spend your time you’re always guaranteed
a treat with this game.
OBSERVER
With its visuals heavily inspired by Blade Runner (the pluviophiles’ obvious film of
choice), you can imagine that there would be plenty of rain to see in this game
and you’d imagine correctly. As you step out into a dilapidated courtyard just
outside a local apartment block you can look up at the skyscrapers that crowd
the city, and take it all in. The neon lights and dingy aesthetic only add to the
calming atmosphere. Even the pigeons love it. You’ll see a congregation of them
in that very courtyard. You will have to try and pay no notice to the surreal goings
on around you and try not get too scared, though. Thankfully that rainfall should
have calmed you down enough that it won’t be a problem.
HOLLOW KNIGHT
It’s not all about the best graphics to give you
your pluviophile kicks, as can be proved with the
gorgeously hand-drawn delights of Hollow Knight.
As you travel through the labyrinthine world of
Hallownest you’ll eventually come across the City of
Tears. Thanks to the superb animation of the rain and
the audio that accompanies it, this title can offer a
better experience than some of the more graphically
realistic games. To many this location may seem like
a sad and depressing place but to those who adore
the sights and sounds of rainfall, this will be heaven.
There are even places for you to rest your weary legs
as you have a quiet moment of contemplation while
watching outside the window as the rain falls. Lovely.
MINECRAFT
This is another game that doesn’t rely on visuals to make all pluviophiles feel
welcome. You’ll want to find the right biome first, though. Some generated worlds
can be more likely to produce rain than others but once you’ve found one where
it seems to rain regularly, start building your perfect home. We like to build our
houses high up with an open balcony to look out onto the rain. Just make sure
that you put plenty of light sources around, you don’t want any unwanted Creeper
guests turning up and spoiling your fun by blowing you and your house up. A great
tip is to adjust your audio settings so that the music is turned down and your
sound is turned up so as to better hear the rain.
SEA OF THIEVES
There’s plenty to do out on the high seas but a true
pluviophile seeks only the sounds of rainfall on a
ship’s deck. Grab yourself a ship, either on your
own in a sloop or with friends in a galleon and head
towards those dark clouds on the horizon. Soon
enough you’ll find yourself inside the heart of a storm
but instead of weathering it out, drop your anchor
and choose to bask in all that rainy glory. Why not
make the moment just that little bit sweeter and
pour yourself some grog while you enjoy a rest in
your quarters. Just watch out for the lightning bolts
and the damage the storm might do to your ship,
you don’t want your happiness disrupted by an
inconvenient sinking.
BATMAN: ARKHAM
KNIGHT
Batman is clearly one of the biggest lovers of rain. Why
else would he hang around in Gotham City all the time?
Sure, the streets are filled with criminal masterminds that
he’s committed to removing but the place is pretty much
always beset by rainfall. Coincidence? We think not. We
discovered that the best experience can be found at the
top of Wayne Tower. Take a moment to absorb the sights
as rain cascades down across the whole city. Listen to
the rain tapping on Batman’s cowl and dripping from his
cloak and at the height of your zen, leap off the
building and glide through the rain. If you time
your grappling hook right it’s possible to keep
yourself gliding until you feel the need to stop.
DIRECTORIES G
Games, films and television – everything you need
ffor the ultimate Xbox One experience
T H E T E N B E S T X B OX O N E G A M E S
games
RED DEAD DARK SOULS III
01 REDEMPTION II
PUBLISHER ROCKSTAR GAMES
A stone cold 10/10 classic and the best
06 PUBLISHER BANDAI NAMCO
Get over the initial difficulty hump
and you’re rewarded with a combat system
looking console game there’s ever been, that gives you unparalleled opportunities
with easily the most surprising story in to express yourself.
open-world history. Plays best on X, too. DEFINING MOMENT Gratefully stumbling
DEFINING MOMENT That incredible, across a campfire and realising the worst
unforeseen twist halfway through. was yet to come.
LOVE THIS ISSUE? THE NEXT ONE WILL BE READY FOR YOU ON 11 JANUARY