0% found this document useful (0 votes)
74 views

Engineering Notebook Eng

Uploaded by

Luis Franco
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
74 views

Engineering Notebook Eng

Uploaded by

Luis Franco
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
You are on page 1/ 36

ENGINEERING

NOTEBOOK
FIRST ® LEGO® LEAGUE GLOBAL SPONSORS

CHALLENGE DIVISION SPONSOR

2 Engineering Notebook
Welcome!
Use the sessions in this throughout your team journey.
Engineering Notebook as a guide Have lots of fun as you develop Identify
for your team’s journey through new skills and work together! This te

a
the FIRST ® DIVESM presented notebook is a great resource to

nic
Commu
by Qualcomm season and share at your judging event, but it

Desi
SUBMERGEDSM challenge. isn’t required. Check out careers Engineering

gn
related to the season theme at the Design
Use the Core Values and the end of this notebook. Process
engineering design process
er

It
at e
e at
C re

FIRST ® Core Values


We respect
We are stronger We apply what we
each other and
when we work learn to improve
embrace our
together. our world.
differences.

We enjoy and We use creativity


We explore new
celebrate what we and persistence to
skills and ideas.
do! solve problems.

Each of these four equally weighted Core Values should be


parts of FIRST ® LEGO® League demonstrated at the event, where
Challenge accounts for 25% of your you will showcase your team’s
total performance at your event. amazing work on robot design
and the innovation project. These
three parts will be evaluated during
the judging session. Your robot’s
performance will be evaluated
during the robot game.

We express our Core Values Gracious Professionalism Coopertition is showing that


through Gracious Professionalism ® is a way of doing things that learning is more important than
and Coopertition ®, and this will encourages high-quality work, winning. Teams can help others
be evaluated during robot game emphasizes the value of others, even as they compete.
matches. and respects individuals and the
community.

SUBMERGEDSM 3
FIRST ® LEGO® League Challenge Overview

CORE VALUES Your team will:

Demonstrate FIRST ® Core Values • Apply teamwork and discovery to explore the challenge.
in everything you do. Your team will • Innovate with new ideas about your robot and project.
be evaluated during the robot game
• Show how your team and your solutions will have an impact and be
and the judging session.
inclusive.
• Celebrate by having fun in everything you do!

ROBOT DESIGN Your team will:

Your team will prepare a short • Identify your mission strategy.


explanation on your robot design, • Design your robot and programs and create an effective plan.
programs, and strategy.
• Create your robot and coding solution.
• Iterate, test, and improve your robot and program.
• Communicate your robot design process and everyone’s contributions.

ROBOT GAME Your team will:

Your team will have three • Build the mission models and follow the field setup to put the models on
2.5-minute matches to complete as the mat.
many missions as possible. • Review the missions and rules.
• Design and build a robot.
• Explore building and coding skills while practicing with your robot on the
mat.
• Compete at an event!

INNOVATION PROJECT Your team will:

Your team will prepare a live, • Identify and research a problem to solve.
engaging presentation to explain • Design a new solution or improve an existing one based on your selected
the work you have done on your idea, brainstorming, and plan.
innovation project.
• Create a model, drawing, or prototype.
• Iterate on your solution by sharing it with others and collecting feedback.
• Communicate your solution’s impact.

4 Engineering Notebook I Getting Started


Robot Design and R
­ obot Game
Get ready to dive deep into the oceanic abyss, as The real challenge awaits you in the deepest trenches
this year’s robot game will take you through a thrilling of the abyss where you’ll explore a mysterious cold
adventure of varying habitats found in different ocean seep. Finally, you’ll return to the twilight zone to further
layers. Starting from the sunlight zone, your team will your research and uncover the secrets lurking beneath
plunge headfirst into a coral reef that is in dire need of the ocean’s surface. Get ready to embark on an
restoration. As you venture farther down into the twilight unforgettable journey of discovery!
and midnight zones, you’ll retrieve an artifact from a
sunken ship, which will surely put your skills to the test.

Design and create a robot that will complete


missions in the robot game.
Build your mission models and identify your mission strategy.
Each mission and model provides inspiration for the mission models associated with them. You can
possible solutions to your innovation project. You complete the missions in any order.
will learn about multiple ocean environments and

Design and create your autonomous robot and programs.


Create a plan for your robot design. Build a robot and its to complete a series of missions autonomously in a
attachments using LEGO® Education SPIKE™ Prime or 2.5-minute robot game to score points.
any LEGO Education-compatible set. Code your robot

Test and iterate on your robot solution to complete missions.


Iterate on your robot design and programs with
continual testing and improvements.

Communicate your robot design process.


Prepare a short presentation that clearly explains
the process your team used to create your robot and
programs and how they work. Make sure your whole
team is involved. ME
ROBOT GAOK
RULEBO
TED BY:
PRESEN

Compete in robot game matches.


must
Partner logo shape
fit within this

Your robot starts in a launch area, tries missions in an


order your team chooses, and returns anywhere into
home. You can modify your robot when it is in home
before launching it again. Your team will play multiple Robot
matches, but only your highest score is used for awards. Resources
Robot
Game
Mission
Video

SUBMERGEDSM 5
Innovation Project
More than 70% of the Earth’s surface is covered by the complex relationship between life on land and under
oceans. Explorers throughout history have searched the sea. There is so much more to learn about marine
and studied the oceans to understand the impact on life, ecosystems, and the effects humans have on ocean
our lives. Society’s interest in the oceans has led to health.
innovations in technology and a greater appreciation for

This season, your challenge is to dive into a


­problem faced by people who explore the oceans.
Start here …
Identify and research a problem related to exploring the oceans.
Read the Project Sparks to see if one of the problems You can research your problem any way you like, but try
outlined interests your team. The Challenge story to use multiple sources. After your team has researched
might also give you some ideas. You can choose to your selected problem, develop a plan to test your
design a solution for one of the problems listed or do ideas. It might be necessary to change or update parts
some research to identify a different problem. Conduct of your solution as you learn more from testing your
research to explore existing solutions to the problem ideas or sharing with others. You may even find that
and to determine what challenges are still faced. You your ideas about exploring the oceans lead you to
may want to create something new or improve on an solutions applicable to life on land.
existing solution; that’s what innovation is all about.

Think about …
Review the rubrics and the judging process.
Plan to share your experience developing your solution, you and your team have made this season, even if the
including what you learned in your research and testing. work is still underway.
Your work on the innovation project will be evaluated by Create a prototype model or drawing that represents
judges at an event at the end of your season. Review your innovative solution to help explain it to others and
the rubrics to understand what you should focus on to the judges. Keep in mind that whether your problem
telling the judges. They will be interested in the progress is big or small, the impact it could have on someone, or
something, could be huge.

Before the event …


Prepare a live presentation to communicate your solution.
Your presentation should explain the problem you
selected and the work you did to address it. Get creative!
Think about how your team will summarize your work.
The judges will ask questions when they want to know
more and will provide the team with feedback. Make sure
your whole team is involved in sharing your progress. Innovation
Check out our event preparation video found in the Project
season resources. Resources

6 Engineering Notebook I Getting Started


See the Career Connections
on pages 34-35.

Project Sparks
Sunlight Zone
y shark migration
Hi, I’m a Marine Biologist. I stud
use trac king devices to
patterns. My team and I
sha rks mov e throughout
determine where and why
ed in trac king some
the ocean. We are interest
sun ligh t zon e of the ocean.
different species in the
of a bet ter way to track a
Can you help me think
large school of fish?

Robot game mission models 1, 2, and 3


might inspire your project.

Hello, I’m a Submarine Pilot for an underwater Twilight Zone


engineering company. My job is to drive remotely
operated vehicles (ROV) to inspect structures that are
underwater. There are a lot of challenges, including
low visibility, underwater currents, and high-pressure
environments. Can you help my team and me
navigate through difficult conditions while keeping
our equipment safe?

Robot game mission models 8, 10, and 14


might inspire your project.

Abyssal Zone
very interested in
Hi, I am an Oceanographer. I am
p sea. It can be
unlocking the mysteries of the dee
part of the ocean.
difficult and expensive to study this
looking for – it
We don’t always know what we are
, a shipwreck, or a
might be an undiscovered species
p me improve the
geological formation. Can you hel
ts found in the
way we collect or analyze artifac
abyss?

Robot game mission models 9, 11, and 15


might inspire your project.

Explore all els


More ideas to explore: od
mission m enge
h all
Marine Researcher – living at sea during science expeditions and the C
in s pire
Ecologist – reducing human impact on marine ecosystems story to
p ro je c t
Photographer – diving with specialized equipment more
ide a s !
… or choose your own!

SUBMERGEDSM 7
Challenge Story

8 Engineering Notebook I Getting Started


Challenge Story

SUBMERGEDSM 9
Challenge Story

10 Engineering Notebook I Getting Started


Challenge Story

SUBMERGEDSM 11
Come back to this page throughout your
Team Progress season to update your team’s goals and
share your progress.

START HERE

My goals for this season are …

HALFWAY THERE

So far, I have learned …

I want to learn more about …

EVENT TIME
I am proud of my team because we …

12 Engineering Notebook I Getting Started


Team Roles
Here are sample roles your team can use during the Challenge experience. The goal is to build your team
sessions. Everyone on the team should experience to be confident and capable in all aspects of FIRST
each role throughout their FIRST ® LEGO® League LEGO League Challenge.

Creative Designer Communicator


Creates innovative Concentrates
designs for
Researcher on how to Project Manager
Team Captain solutions to be communicate
discussed with the the team’s work. Focuses on time
Investigates ideas
Shares team team. Writes scripts management
and finds relevant
progress with and prepares and preparing for
research from
facilitator. Ensures presentations. the event.
different sources to
session tasks are inform the team’s
completed. decision-making.

Builder Coder
Material Manager Assembles the Mission Strategist Operates the
LEGO mission device and creates
Gathers and models following Analyzes the Robot the programs in the
returns materials the building Game Rulebook and app.
needed for the instructions and leads team strategy
session. builds your robot. discussions on which
missions to attempt.

SUBMERGEDSM 13
Introduction
Watch the season videos
and read pages 3-11 to learn
how FIRST ® LEGO® League
Challenge works and about the
SUBMERGEDSM robot game
Session
1 Get Started

and innovation project.


LEGO League Challenge?
Get to know your team members What are the four parts of FIRST
and select your team name.

Tasks
Dive in to the season theme by
building the robot game mission
models.
Place each model where it
belongs on the mat. Refer to the
field setup section of the Robot
Game Rulebook.
Explore how the models work
and how they might connect to
the Project Sparks on page 7.

Share
Get together at the mat. Record your
Show how the mission models ideas during
connect to the SUBMERGEDSM each
team meetin
Our Notes: g!
theme.
Discuss the reflection questions.
Clean up your space.

Reflection Questions
• Which mission models look the
most interesting to you?
• How do the models relate to
the Challenge story or Project
Sparks?
• What resources will you use to
learn more about the season
theme?

The Robot Game


Rulebook is a great
resource to use
throughout the season.

14 Engineering Notebook I Sessions


Session
2 Training Camp 1 Introduction
Think about how you will use the
Core Value of discovery in your
team’s journey.
Record examples of how your
team plans to investigate ideas
and learn new skills.

Discovery: We explore new skills and ideas. Tasks (optional)


Open the SPIKE™ app. Click
the Start button.
Tutorial Activities:
1-6

Check out the Robot Game


Rulebook for mission details.

Tasks
Open the SPIKE™ app. Find
your lesson.
Competition Ready
Unit: Training Camp 1:
Driving Around

Our Notes: Determine what coding and


building skills you can apply in
the robot game.
See if you can use the skills you
learned to drive your robot to
one of the mission models.

Share
Get together at the mat.
Share the robot skills you
learned.
Chat about the reflection
questions.
Clean up your space.

Reflection Questions
• Which of the careers in the
Project Sparks does your team
want to explore more?
• How can you aim your robot
pts for
e s e g o al prom toward a model?
Use th • How did you use the
ion!
inspirat alues to

engineering design process and
w il l u s e Core V
We rience … team roles in this session?
e w a n t to expe
W ot to …
t our rob project
We wan n ovation
t o u r in
We wan
to …

SUBMERGEDSM 15
Introduction
Review the innovation project
page and the Project Sparks.
Share your ideas for the project
with your team. Make sure
everyone has a chance to share.
Session
3 Training Camp 2

Tasks Innovation Project Ideas:


Open the SPIKE™ app. Find
your lesson.
Competition Ready
Unit: Training Camp 2:
Playing with Objects

Reflect on the skills you


learned that will be beneficial in
completing missions.
Try it out! See if you can code
your robot to attempt a mission.

Share
Get together at the mat.
Share the robot skills you
learned.
Chat about the reflection
Our Notes:
questions.
Clean up your space.

Reflection Questions
• What research can you do
to explore the ideas for your
innovation project?
• What objects does your robot
need to avoid?

16 Engineering Notebook I Sessions


Session
4 Training Camp 3 Introduction
Work as a team to narrow down
your ideas for your innovation
project problem.
Record which problems are
most interesting to your team.

Tasks
Innovation Project Problem Ideas:
Open the SPIKE™ app. Find
your lesson.
Competition Ready
Unit: Training Camp 3:
Reacting to Lines

Determine what building and


coding skills will help you in the
robot game.
Try it out! See if you can use
the skills you learned to attempt
another mission.

Share
Get together at the mat.
Share the robot skills you
learned.
Our Notes:
Chat about the reflection
questions.
Clean up your space.

Reflection Questions
• How did testing and debugging
your program help make your
robot more accurate?
• How could you use the lines
on the mat in your mission
strategy?
• What do you want the focus of
your innovation project to be?

SUBMERGEDSM 17
Introduction
Think about teamwork and your
team.
Record examples of how your
team has learned to work
together.
Session
5 Investigate Ideas

n we work together.
Tasks Teamwork: We are stronger whe
Open the SPIKE™ app. Find
your lesson.
Competition Ready
Unit: Guided Mission

Read over the guided mission.


Have fun practicing this guided
mission until it works perfectly.

Reflection Questions
• What does the guided mission
teach you about Coopertition ®?
• How could you change the
program so that the mission
works when you start the robot
from the opposite launch area?

10 Send over the


ersible
Subm Guided Mission: Mission 10: “Send over the
Submersible”

1. To help you learn about navigating and


interacting with a model, complete this guided
mission.
2. In the app, download the program that solves
this mission.
w
Yellog 3. Start your robot in the correct position in the
Fla
left launch area. Run your robot and watch it
rsible
Subme complete the mission and score the points.
4. Like all the mission models, Mission 10: “Send
h larger ships. over the Submersible” might inspire you to
difficult to reach wit
Some waters are too re the op po sing field’s think of a solution for your innovation project.
e to explo
Send the submersibl
waters. 5. Think about how to incorporate the
................. 30
w flag is down: ........
• If your team’s yello opposing
Submersible mission into your mission
is clearly closer to the strategy.
• If the submersible .... .... .............. 10
........................
field: ........................
ck the opposing tea m. 6. Apply your new line-following skill to a
Teams may not blo ote
no t po ss ibl e to earn the bonus in rem m. different mission model.
It is no op po sin g tea
re is
competitions or if the

18 Engineering Notebook I Sessions


Tasks
Identify the problem your team
Problem Statement: will solve and record your
problem statement.
Think about why the problem
exists and who or what is
affected.
Research the problem you have
chosen.
Use this page to capture your
research.

Share
Get together at the mat.
Show how your robot scores
points on the guided mission.
Discuss the problem your team
has identified and think about
next steps.
Discuss the reflection questions.
Clean up your space.
Research Findings:
Reflection Questions
• What problem did you decide to
solve?
• Is there someone you can talk to
that is knowledgeable
about the problem?

SUBMERGEDSM 19
Introduction
Think about what your team has
learned so far and discuss what
you still want to explore.
Record what your team wants to
continue to work on.
Session
6 Identify Solutions

nd more time on?


Tasks What does our team need to spe
Review the “Robot Game
Missions” video and Robot
Game Rulebook.
Discuss which missions your
team will attempt first. Start to
develop a mission strategy.
Come up with a plan to
effectively test and improve your
robot.
Complete page 22,
Pseudocode.
Think about how the program
will make your robot act.
Revisit the earlier lessons or do
the optional lesson listed here.

Competition Ready
Unit: Assembling an
Robot Game Strategy Notes:
Advanced Driving
Base

Reflection Questions
• How could you use the lines on
the mat to help you navigate
your robot?
• How did you use the
engineering design process to
create your mission strategy?

Pseudocode
is a written
e
description of th
steps for yo ur
planned robot
program.

20 Engineering Notebook I Sessions


Tasks
PROBLEM AND SOLUTION ANALYSIS Continue to research the
problem you chose and any
existing solutions.
Record important information here: Make a plan for how you will
develop your solution. Use page
23, Innovation Project Planning,
as a tool.
Use a variety of sources and
keep track of them on the
Innovation Project Planning
page.
Select your project’s final
solution as a team.

Share
Get together at the mat.
Review your Pseudocode page.
Make changes to the page if
necessary.
Explain what you discovered
in your project research and
discuss any solution ideas.
Discuss the reflection questions.
Clean up your space.

Reflection Questions
• What types of improvements do
existing solutions need?
• What are your innovative ideas
to solve the problem?

Guiding Questions:
• What questions are you
trying
to answer?
• What information are yo
u
looking for?

• Can you u
se different
of sources s types
uch as cred
websites, vid ible
eos, books,
experts? or
• Does your
source have
information
relevant to y
project? our
• Is this a go
od and accu
source of in rate
formation?
• How do yo
ur innovatio
project plan n
s connect w
innovation p ith the
roject rubric
?

SUBMERGEDSM 21
Pseudocode
Mission Name: Mission Number:

CODING STEPS

Write out the moves the robot should make to complete the mission.

Move 1 Move 6

Move 2 Move 7

Move 3 Move 8

Move 4 Move 9

Move 5 Move 10

d
Go to the app an
ROBOT PATH DIAGRAM ne w pr oj ec t.
start a
Explore which
ill
Draw the route your robot will take to complete the mission. coding blocks w
ur ro bo t
move yo
the same way
as your planned
ld
coding steps wou
move it.

Complete this page in Session 6.

22 Engineering Notebook I Sessions


Innovation Project Planning
Describe the process you followed to develop
PROCESS your innovative solution.

Write down where you got your information, and


SOURCES include details such as the title, author, or website.

1.

2.

3.

Complete this page in Session 6.

SUBMERGEDSM 23
Introduction
Think about Gracious
Professionalism ®.
Write ways your team will
demonstrate this in everything
you do.
Session
7 Create Solutions

Look over page 6 in the Robot


Game Rulebook to see how Gracious Professionalism:
phasize the value of
Gracious Professionalism We show high-quality work, em
ual s and the community.
is evaluated during the others, and respect individ
tournament.

Tasks
Continue to develop your robot
and its attachments to complete
missions in the robot game.
You can improve the existing
robot used in the previous
sessions or create a new design.
Create a program for each new
mission you attempt. You could
combine mission solutions into
one program.
Test and improve your robot and
its programs.
Revisit previous lessons to
develop your coding skills or Robot Design:
work on solving the missions.

Reflection Questions
• Practice explaining how the
program on your device is
making your robot move.
• How can you iterate and
improve on the existing robot
design used in previous
sessions?

You could modify


t
the existing robo
yo u’ ve us ed in
past sessions.

24 Engineering Notebook I Sessions


Tasks
Develop and create your
Project Sketch innovation project solution.
Sketch your solution.
Describe your solution and
explain how it solves the
problem.
Create a prototype, model, or
drawing of your solution.
Continue to document the
process you use to develop your
solution on page 23, Innovation
Project Planning.

Share
Get together at the mat.
Show any missions you are
working on or have completed.
Discuss your research and your
innovation project solution.
Discuss the reflection questions.
Clean up your space.

Reflection Questions
• Can you describe your
innovative solution in less than
Project Description:
five minutes?
• How does your solution address
your identified problem?
• Who can you share your
solution with for feedback?

SUBMERGEDSM 25
Introduction
Reflect on Coopertition ®.
Note ways your team will
demonstrate this at an event.

Tasks
Session
8 Continue Creating

Decide which mission to attempt


ning is more important
next. Coopertition: We show that lear
n as we compete.
Think about your mission than winning. We help others eve
strategy and plan.
Build any attachments you need
to complete missions.​
Iterate and refine your program
so your robot completes the
mission reliably.​
Be sure to document your
design process and testing for
each mission!

Reflection Questions
• How has your team used Core
Values to develop your robot
solution?
• In what order will you run the
missions in the robot game?

Robot Design Process Notes:

• How did you test


your
programs and atta
chments?
stions:
Guiding Que
• What changes di
d you make
to your robot and pr
e attachments ograms?
• Describe th • How does your ro
bot plan
you built. connect with the ro
r different bot design
• Explain you bot rubric?
d what the ro
programs an
will do.

26 Engineering Notebook I Sessions


Tasks
Make a plan to share about your
Plan to Share: project solution with others.
Decide what feedback to use to
iterate on your solution.
Determine if you can do any
testing of your solution.

Share
Get together at the mat.
Show any missions you are
working on or have completed.
Discuss how you will improve
your project and decide what to
work on next.
Discuss the reflection questions.
Clean up your space.

Reflection Questions
• How can you test your
innovation project solution?
• How will you know if your
solution is going to make a
positive impact on others?

Project Notes:

SUBMERGEDSM 27
Introduction
Think about innovation and
your team.
Record examples of how your
team has been creative and
solved problems.
Session
9 Solution Planning

persistence
Tasks Innovation: We use creativity and
to solve problems.
Think about your mission
strategy on the mat and the
missions you will solve.
Continue to create a solution for
each mission as time allows.
Test, iterate, and improve your
robot and innovation project
solutions. Be sure to document
what happens in each step.

Share
Get together at the mat.
Show the work completed on
the innovation project and robot
game.
Talk about how you will
demonstrate Core Values at the
event and judging session.
Iterations and Improvements:
Clean up your space.

Reflection Questions
• What features on your robot
show good mechanics?
• What changes have you made
to your innovation project
based on feedback from others?
• What progress have you made
on the goals you set on page
12?

28 Engineering Notebook I Sessions


Session
10 Iterate
­Solutions
Introduction
Think about impact and your
team.
Record examples of how
your team has had a positive
influence on you and others.

Impact: We apply what we learn to improve our world. Tasks


Plan out your project
presentation. Refer to the
innovation project rubric for what
to cover.
Write out your innovation project
presentation script.
Make any props or displays that
you need. Be engaging and
creative!
Continue to create, test, and
iterate on your robot solution.
​Practice a 2.5-minute robot
game with all your completed
missions.

Share
Get together at the mat.​
Share the project presentation
Presentation Outline:
work completed.​
Share what missions you have
completed.
Discuss how everyone will be
involved in the presentation.
Discuss the reflection questions
and clean up your space.

Reflection Questions
• How did you decide which
missions to attempt?
• How could your innovation
project help your community?
• What skills have you developed
throughout your
SUBMERGEDSM experience?

How will your


innovation
project solution
have an impact
on others?

SUBMERGEDSM 29
Introduction
Think about inclusion and your
team.
Record examples of how your
team makes sure everyone is
respected and their voices are
Session
11 Presentation
­Planning

heard. er and embrace our


Inclusion: We respect each oth
differences.
Tasks
Continue working on your
innovation project presentation.
Plan and write out your robot
design explanation. Refer to the
robot design rubric for what to
cover.
Make sure everyone can
communicate about your design
process and programs.
Determine what each person on
the team will say.
Practice your full explanation.

Share
Get together at the mat.
Discuss the presentation and
each person’s role.
Robot Design Explanation Outline:
Run a practice 2.5-minute match
and explain what missions were
done.
Discuss the reflection questions.
Decide what else needs to be
done and clean up your space.

Reflection Questions
• What will you do if one mission
does not work?
• How is everyone involved in the
presentation?
• How has FIRST ® LEGO®
League impacted you?

Review the judging


session flowchart
to see how you will
share about your
innovation project
and robot design.

30 Engineering Notebook I Sessions


Session
12 Communicate
­Solutions
Introduction
Reflect on how your team has
had fun while exploring the
season theme.
Record examples of how your
team has had fun throughout
this experience.
Think about your team’s goals.
Fun: We enjoy and celebrate what we do!
Did you meet them?

Tasks
Rehearse your full presentation
communicating your innovation
project and robot design work.
Demonstrate Core Values when
you present.
Practice multiple 2.5-minute
robot game matches.
Review page 32, Prepare
for Your Event, and page 33,
Rubrics.

Share
Review the judging rubrics and
robot game score sheets.
Provide helpful feedback after
Presentation Feedback:
the presentation to each other
based on the rubrics.
Discuss the reflection questions.
Clean up your space.

Reflection Questions
• What is your plan for having any
LEGO® attachments ready for
the robot game?
• What has your team
accomplished?

Have more time?


g
Continue solvin
mission s an d
working on
your innovation
project before
your event!

SUBMERGEDSM 31
Prepare for Your Event
Make a list of what you need to bring to your the steps your team took to create, share, and
event. Read over the event day schedule. iterate on your project solution? What is innovative
about your solution and how could it help others?
Think about your team.
How will each person on the team participate in the Talk about the programs and attachments
live presentations and at the robot game? you’ve created for your robot.
How do your programs match your mission
Reflect on the Core Values your team has used.
strategy? How do your programs make your robot
How did you make sure every team member was act?
involved and could share their ideas? What did
your team learn from working together on your Think about your robot design.
project and robot this season? Can you provide Which missions did your team attempt to solve and
examples of how your team using Core Values and why? What resources helped your team learn how
demonstrating Gracious Professionalism ®? to build and code your robot? How will you describe
your team’s testing plan and what improvements
Think about all the work you’ve done on the
you made along the way?
innovation project.
Can you describe the problem you chose and how
it connects to the season theme? Can you describe

What to Expect at Your Event


• Your team should have fun and show team spirit • You will be able to test your mission strategy by
and enthusiasm at the event. Be sure to display competing in matches at the robot game. You will
Core Values in everything you do. have several chances to compete, but only your
highest score counts.
• Your whole team will meet with the judges in a
single judging session to share your team’s journey
throughout the season. Think about what you have
achieved and what challenges you have faced and Watch this video to prepare
overcome. for your event.

We will
present our We will explain our
We will reflect We will test our
We will describe innovation different programs
on how our team mission strategy
our robot design project! and how they make
showed Core in robot game
and all its different our robot act.
Values. matches.
parts.

32 Engineering Notebook I Prepare for Your Event


Rubrics
FIRST ® LEGO® League is evaluated equally in
four areas: Core Values, Innovation Project, Robot
Design, and Robot Game. The judges and referees
use the rubrics and robot game scoresheets to make
this evaluation.

Make sure you are familiar with the rubrics. It is your


team’s job to explain everything to the judges during
the session. Judges will ask questions about your
work and give feedback at the end of the session.

Class Pack Rubric


Team # Team Name

Judges are required to tick one box on each separate line to indicate the level the team has achieved.

ACCOMPLISHED
DEVELOPING
BEGINNING

EXCEEDS
Innovation Project
IDENTIFY Team has a clearly defined problem that it is well researched.

Team generated innovative ideas independently before selecting and planning which one
DESIGN to develop.
Team developed an original idea or builds on an existing idea with a prototype model/
CREATE drawing to represent their solution.

ITERATE Team shared their ideas, collected feedback and included improvements in their solution.

Team shared a creative and effective presentation of their current solution and its impact on
COMMUNICATE their users.

Robot Design
Team had a clearly defined mission strategy and explored building and coding skills they
IDENTIFY needed.

DESIGN Team produced innovative designs and a clear workplan, seeking guidance as needed.

CREATE Team developed an effective robot and code solution matching their mission strategy.

Team repeatedly tested their robot and code to identify areas for improvement and
ITERATE incorporated the findings into their current solution.
Team’s explanation of the robot design process was effective and shows how all team
COMMUNICATE members have been involved.

Core Values
DISCOVERY Team explored new skills and ideas.

INNOVATION Team used creativity and persistence to solve problems.

IMPACT Team applied what they learned to improve their world.

INCLUSION Team demonstrated respect and embraced their differences.

TEAMWORK Team clearly showed they had worked as a team throughout their journey.

FUN Teams clearly had fun and celebrated what they have achieved.

Feedback Comments

Great Job: Think about:

Team Rubrics Class Pack Rubric

Rubrics

FIRST LEGO League teams express their Core


Values through Gracious Professionalism ®. This will
be evaluated by referees for each team at every robot
game match.

During the robot game, up to four team members can


be at the table during the 2.5-minute match. You can
tag in other team members for different missions.

Rubrics SUBMERGEDSM 33
Career Connections

Marine Biologist

A marine biologist studies ocean


ecosystems and ocean life. Their
focus might be on large animals
like whales and dolphins or small
organisms like plankton and algae.

Oceanographer

Oceanographers study a wide


range of ocean concepts. These
scientists might research the
seafloor, water chemistry, or
coastal erosion and waves.

Submarine Pilot

A submarine pilot is responsible for


driving underwater vehicles that
may or may not have passengers.
This specialized role requires
training to ensure the safety of the
passengers and the environment.

Exploration Fields of Study


(Recommend completing after Session 4 or 9)
• Oceanography
Look at the careers on these pages. Choose a job role, research • Marine Biology
it, and answer the questions.
• Coastal Management
• Explain the job. What are some • What is this job’s yearly salary? • Marine Chemistry
of this job’s daily tasks? • Geology
• What companies could people
• What education or training is in this job work for? • Marine Technology
required?
• Underwater Photography

34 Engineering Notebook I Career Connections


Ecologist

An ecologist studies the relation­


ship between living things and
their environment. They might
investigate how coral adapts to
changing conditions or what plants
are growing along the seashore.

Underwater Photographer

Underwater photographers give


people a chance to see what is
beneath the ocean surface. This job
requires specialized equipment and
dive training.

Marine Educator

A marine educator teaches people


about the oceans. They might also
conduct research of their own.
This role can cover a wide range
of ocean topics including history,
science, and ocean conservation.

Reflection
(Recommend completing after Session 12)

Look at the careers on these pages. Think about these jobs and
what interests you.

• What skills are needed in these • Think about what other jobs
jobs? relate to studying the oceans. Career
Resources
• What interests you about these • Can you explore one of these
jobs? jobs for more information?

SUBMERGEDSM 35
Team
­Journey

our Innovation sign


Your R
ob
nY P D e ot
ig

ro
s

je
De

ct erin
g Desig
n e nP
g i
Identify

ro
En
te

c ess
Use

a
nic
Commu

Desi
Engineering

gn
Design
Process

er
It

at e
e at
C re ur Robot S
novation Pro
r In e Yo
Yo
u j ec Us s e at olu
eC
ore Value

tio
tS

Cr
te

n
olu
Crea

tion

on Your Solu
rate tio
e
ns
It

t Com
t E ven
Im prove pe
te
a
s k to Ha in Ro
t ion dbac
u
ol Fee ve b
F
ot
Re ur S

e
G
iv

un
Yo

am d C
ce

a
te

e
n
ca
uni

e
leb
Co m m

rate!

LEGO, the LEGO logo, the SPIKE logo, MINDSTORMS and the MINDSTORMS logo are trademarks of the/sont des marques de commerce
du/son marcas registradas de LEGO Group. ©2024 The LEGO Group. All rights reserved/Tous droits réservés/Todos los derechos reservados.
FIRST ®, the FIRST ® logo, Coopertition ®, Gracious Professionalism ®, and FIRST ® DIVESM are trademarks of For Inspiration and Recognition
of Science and Technology (FIRST). LEGO® is a registered trademark of the LEGO Group. FIRST ® LEGO® League and SUBMERGEDSM are
jointly held trademarks of FIRST and the LEGO Group. All other trademarks are the property of their respective owners.
©2024 FIRST and the LEGO Group. All rights reserved. 30082402 V1

You might also like

pFad - Phonifier reborn

Pfad - The Proxy pFad of © 2024 Garber Painting. All rights reserved.

Note: This service is not intended for secure transactions such as banking, social media, email, or purchasing. Use at your own risk. We assume no liability whatsoever for broken pages.


Alternative Proxies:

Alternative Proxy

pFad Proxy

pFad v3 Proxy

pFad v4 Proxy