Aventurian To D&D Language Chart

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Aventurian Languages

And how they line up with D&D stuff.


An entry that lists a language as equivalent to »Common« does not necessarily mean it is the same
language as Common or another language designated as such, just that is is widely spoken and a
potential pick for a player wanting to choose a widely-spoken aventurian language in their available
slot for the common tongue.
When learning new language, you can pick »common« more than once when playing in Aventuria
to learn various other languages that are equivalent to it.

Language Spoken by script Language family dialects D&D equivalent

Common Languages
Garethi Middenrealmers, Couslican Letters Gylderian Alberned, Almadan, Common
Horasians, most Anderac, Bornish,
human realms of the Brabaci, Charypto,
west-coast and into Gatamo, Horathi,
the aventurian north Maraskani
and north-east
Tulamidya Tulamids, most of Tulam-script Tulamidya Khôm-Novadish, Common
eastern/south- (Aran-T. uses Ongalo-Thalusish,
eastern Aventuria couslican letters) Aran-Tulamidya,
Mhanadish
Thorwalsk Thorwalians, people Couslican Letters, Hjaldish Various regional Common
of the far nothern Neo-Hjaldinga-Runi dialects with
and north-western garethian, orkish
coasts, also spoken and nuiuka
in many ports along influences
the western and
even southern coast

Minority Languages
Alaani (Nurbadish) Nurbads Couslican letters / Tulamidya (far- --- ---
Ald-Alaani letters removed offshoot)
Charypto Buccaneers Couslican letters Gylderian / Pidgin-language in ---
Tulamidya itself, with dozens
of influences
Ferkina Ferkina --- Tulamidya Ruuz (Proto- ---
Maraskani)
Fjarningish Fjarningar Fjarningar script Hjaldish None; cousin of ---
barbarians Thorwalsk
Gjalskish Gjalskar barbarians Gjalskar script Hjaldish None; distant cousin ---
of Thorwalsk
Nuiuka (Nivese) None / Valavet- --- --- ---
Hokke (recent)
Ta-Haya (Mohish) Natives of the --- --- Various; ---
rainforests Tocamuyac, Puka-
Puka
Zhulchammaqra Trollrock barbarians --- Tulamidya --- ---

Ancient & Arcane Languages


Aureliani (Old Dead language Imperial letters Gylderian; language --- None;
Gylderian) of the first gylderian
settlers
Bosparano Scholars, priests, Couslican letters Gylderian; evolved --- None; when given
magicians (nowadays) / from Aureliani options for celestial,
Imperial letters or draconic, you
(early days) might pick this one.
Hjaldish (Saga- Semi-dead language Hjaldinga-Runi Hjaldish
Thorwalsk) of the hjaldingar
settlers, still used by
thorwalian skalds
Old Kemi Tulamidya
Old Tulamidya / Dead language Chrmk (Proto- Tulamidya; --- None; when given
Proto-Tulamidya Tulamidya), Old language of the options for draconic
Tulam-script (early ancient tulamids or primordial, you
days), Tulam-script might pick this one.
(nowadays)
Ruuz (Proto- Quasi-dead Middle Tulam-script Tulamidya --- None
Maraskani) language; originally
spoken by the Beni
Rurech, the first
settlers of Maraskan
Wudun Spoken by the Wudu-script
Wudun during the
Dark Ages
Zelemya Almost dead; still Chrmk Tulamidya -- None; replaces
spoken possible picks for:
occassionally Infernal, draconic,
around Selem deep speech,
abyssal, primordial

Non-human languages
Angram (Old Dwarves Dwarvish
Dwarven)
Isdira Elves Elvish
Asdharia (Old Elves
Elvish)
Draconic
Goblinish
Grolmish
Koboldish
Mahrish
Moloki
Nequani
Night-elven
Orkish
Rissoal
Rogolan Dwarvish
Rssahh
Trollish
Cyclopean Gylderian
Z'lith

Secret Languages
Atak Tulamidian Handsigns and --- Taka-ts'a (Atak- Thieves' Cant
merchants, thieves, gestures variant of Havena)
beggars, Zahori
Vulpian (Foxian, Code-language used 'Notches' (no real --- Thieves' Cant
Phexish) by those devoted to script, small
Phex and the symbols or subtle
phexian arts markings primarily
used as warnings)
Corvix Alanfanian Boron- Couslican letters Tulamidya --- Any potential secret
(Ravenspeak) Cult (but spoken language
outside it too
nowadays)
Zhayad Magicians Zhayad-script Abyssal, Infernal,
(conjurers and Deep Speech
demon-summoners
in particular)

Glyphs And Script-Only Languages


Drakhard-Carvings Found on magical items and at mysterious places, and often used to record the names ---
of ghosts and spirits
Drakned-Glyphs Attempt at developing a language for the draconic telepathic langauge Draconic script
Amulashtra Arcane script of the ancient Mudramulim artificers. Exists in a complex ancient
version, and a simplified modern version

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