SkinkSpiritSkeletonSword (A5 TRIFOLD) (BW)

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Three Weeks Ago

The Spirit of Almond awoke and excised


judgement on the intruders, animating
the skeletons of fallen lizards to battle
A desperate warlord and his warband, their stolen idol, a
their living comrades. Gar Maw would roused and restless ghost of a wizard, his skeletal horde,
not leave and has forced his remaining
soldiers to hunker in and wait out the and a long-lost legendary sword; all this and more
old ghost. The soldiers serve their crammed into a small, hidden-away cave.
Warlord but would love a new leader.
Gar Maw say he would entertain any Take you adventurous mice deep into the tunnels near a large waterfall flowing
challenger who is brave enough to down the hilly landscape to the far east of the Principality of Lord Razortalon.
contest him. If he is defeated, he says he Parlay with the spirit of passed cult member, survive waves of living skeleton,
will leave.
negotiate or engage with a splintered warband of skinks, and delve deep into the
Two Days Ago earth to retrieve a relic sword - The Ratcleaver.
A lone mouse adventurer showed up
with a map and a rumor of treasures A Skink, a Spirit, a Skeleton, and a Sword is an adventure site for 2-6 players.
from the Cult of the Endless Night, a Use this as a one-shot for Mausritter or as a hex in an ongoing hexcrawl campaign.
mythical sword, and a powerful spell.
Her only warning was that lizards are
camped out in the caves.
d4 Rumors
This Morning 1 Warlord Gar Maw wants to invade Loggerhead Peel (True)
Your party sets out for the Secret
Hideout and for adventure!
2 A wombat skeleton looms in the shadows (Partially true)
3 The Spirit of Almond Blackfur allied with the skinks (False)
What’s going on? Treasures 4 There is more treasure here than in all of Bernpyle (Unknown)
Five Seasons Ago
A mouse wizard from the Cult of the Endless
Night discovered a small cave within deep
tunnels near a massive waterfall. His name
was Almond Blackfur. Almond moved in a

A Skink, a Spirit,
buried all of his treasure deep within, most The Ratcleaver
prized was his sword, The Ratcleaver. In Medium melee (d6+1/d8+2)
time, Blackfur created a spell that Animate While wielded: All rats must succeed a
Skeletons. Shortly after, Almond died but WIL save or flee from you and your allies
his Spirit lives on in the caves.
d6 Almond’s treasure trove

a Skeleton, and
Three Seasons Ago
A large Wombat moved in to the caves to
use them as their den.
1 Bronze spoon (450 pips)
Last Season 2 Bolt mace (250 pips to a knight)
A Skink Warlord, named Gar Maw, and his 3 Golden key (700 pips)
warband found a golden monkey statue
with emerald eyes (7500 pips) and decided
to use the caves as their Secret Hideout.
The skink warband killed the wombat and
took its home as their own. Almond’s Spirit
was roused from his restful slumber.
4 Emerald monkey eye (1500 pips)
5 Chest of d4 x 1000 pips (4 slots)
6 Roll d4 times on Treasures*
*Mausritter pg. 38
A Skink, a Spirit, a Skeleton, and a Sword is an independent production by Matthew Morris. It is
published under the Mausritter Third-Party License and is not affiliated with Losing Games.
Mausritter is copyright Losing Games.
a Sword An adventure for Mausritter
by Matthew Morris
1. Entrance Hall 4. Wombat’s Den
Darkness broken by veiled light piercing the Stone brick walls, cold to the touch; the crunch

1 The Secret carven; shadows abound


A vast open carven. Sharp rocks protrude
from the ceiling and the walls. Dripping
of brittle bones under foot
Skeletal remains of slain lizards and the
massive decayed bodied of a wombat.

Hideout water echos off the domed earth above.


• Scattered remains of an old camp.
Soot stains on the cave floor and the
• If Gar Maw was not at camp, he and 4
Skink soldier battle d8 Skeletons.
• If Gar Maw is not here, d4 Skeletons
ceiling above. animate attempting to escort intruders
• 1-in-6 chance of a pip purse to the Spirit of Blackfur.
2 containing 127 pips. • A small pool of crystal clear water,
deep and reflective.
East: Graded tunnel, sloping down to the
south and the Guard Post (2). • 2 Treasures from Almond’s Trove.
South: Crumbling stairs down to the Tomb of
6 West: Hidden behind a wall of moss, a
forgotten staircase to an Old Laboratory (6). Blackfur (5).
Down: Accessible by swimming to the pool’s
2. Guard Post bottom, a tunnel to the Sword’s Resting Place
Small pool of scummy water collect in the (8).
corners; palpable darkness
Small chamber, dimly lit by two or three
5. Tomb of Blackfur
torches. Cold vapor, tangible chill; eerie presence
• d4 Skink soldiers camp out, clearly 2 Skeletons guard a crypt, a formless cloud
3 received the short end of the stick. hovers above the stone casket. A voice
whispers.
up Roll Reaction.
West: Damp stairway down to the Skink • If allied with the skinks, the Spirit
Encampment (3). attacks.
N E • If neutral, the Spirit asks for aid
Hideout Denizens 7 3. Skink Encampment
Small bonfires crackle, spark illuminate the
removing the skinks.
• His headstone is an obsidian spell
tablet (Animate Skeleton).
Skink soldier W S ceiling like orange stars; thick alder smoke
wafts Down & West: A half finished tunnel to the
5hp, STR 9, DEX 11, WIL 9, Armor 1
Attack: d8 bow/d6 dagger Skeletons 4 down Tents and bedrolls litter the cavern floor.
• 18 Skink soldiers in various states of
Sword’s Resting Place (8).
6. Old Laboratory
Critical: Bite (d4 to DEX) 3hp, STR 8, DEX 5, WIL 1, Armor 1 respite. Lots of murmuring. Flowing water, bioluminescent glow
Can move twice as fast as a mouse Attack: d6 various melee • 2-in-6 chance Gar Maw and his guard
are here. If present, he will act Disheveled workspace, unoccupied for ages.
Can only be damage by blunt objects
Wants to just survive until the aggressively. If absent, skinks will • d4 Treasures from Almond’s Trove
next day 5 ask for for aid in defeating the Down: Swimming in the stream reveals a hidden
skeletons and overthrowing Gar
Warlord Gar Maw Maw.
chamber, the Cavern of Treasures (7).

8hp, STR 14, DEX 15, WIL 9, Armor 1 • Possible to skirt the perimeter in the 7. Cavern of Treasures
Attack: d10 battle axe, d6 knife shadows. Overwhelming sound of rushing water; blind
Critical: Bite (gives Paralyzed) Down: A dangling rope latter drops into glimmer of endless wealth
Spirit of Almond Blackfur Can move twice as fast as a mouse darkness, the Wombat’s Den (4). Accessible Almond Blackfur’s stockpile of wealth.
from the perimeter. • d6 Random weapons
2hp, STR 9, DEX 11, WIL 17 Wants to amass enough wealth to
fund an invasion force • 2300 pips in various receptacles.
Attack: Petrify/Animate Skeleton
West: Steam flows out to the open air.
Special: Only damaged by Silver
Knows Animate Skeleton
Wombat Skeleton 8 8. Sword’s Resting Place
Wants to rest in peace and protect Glowing lights, vacuum of silence
Warband scale
his remains from the skinks Large bioluminescent mushrooms. Tangled
4hp, STR 12, DEX 8, WIL 4 All artwork is by Fernando Salvaterra. Used with permission. with in is The Ratcleaver.
Attack: d10 stomp
Up: Slippery chimney towards the Tomb (5).

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