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Syed Abdul Rafay Kazmi Computer Assignment

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0% found this document useful (0 votes)
24 views5 pages

Syed Abdul Rafay Kazmi Computer Assignment

Uploaded by

moin kazmi
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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COMPUTER ASSIGNMENT

Name: Syed Abdul Rafay Kazmi

Class: VIII-C
5 Daily Life Examples Solved Through Algorithms:

1. Cooking a Meal:

o Problem: You want to cook pasta with tomato sauce.

o Algorithm:

1. Boil water.

2. Add pasta and cook for 10 minutes.

3. Heat the sauce in a pan.

4. Drain the pasta.

5. Mix the pasta with the sauce and serve.

2. Sorting Books:

o Problem: You have a pile of books and want to arrange them by size or alphabetically.

o Algorithm:

1. Compare two books.

2. Place the smaller or earlier one before the larger or later one.

3. Repeat until all books are sorted.

3. Navigating a Map:

o Problem: You want to find the shortest route from your home to school.

o Algorithm:

1. Check all possible routes.

2. Calculate the time for each route.

3. Choose the route with the shortest travel time.

4. Making a To-Do List:

o Problem: You want to complete your tasks in the most efficient order.

o Algorithm:

1. List all tasks.

2. Estimate the time each task takes.

3. Prioritize tasks based on urgency and time.


5. Packing a Bag:

o Problem: You need to pack your bag with the necessary items for school.

o Algorithm:

1. List all needed items.

2. Place items in the bag based on size and importance.

3. Check the list to ensure everything is packed.


Problems Computers Cannot Solve

1. Understanding Human Emotions:

Problem: This problem asks whether computers can truly feel emotions like happiness or sadness.

Why: Computers can only process data logically, but emotions are subjective and deeply personal,
varying from one individual to another.

Example: A computer might be able to recognize a smiling face through facial recognition, but it can't
truly know if someone is happy or if they are pretending to be happy.

2. Making Moral Decisions:

Problem: This asks whether computers can decide what is morally right or wrong in complex ethical
situations.

Why: Morality isn't based on strict rules; it's shaped by human experiences, cultures, and values, which
computers cannot fully interpret or replicate.

Example: In a life-or-death medical decision, a computer can offer options based on data, but it can't
decide whether to prioritize one patient’s life over another when ethical factors are involved.

3. Creating Original Art:

Problem: Can computers create truly original art from imagination or inspiration?

Why: Computers follow algorithms to mimic patterns, while creativity is a deeply human process
influenced by emotions, experiences, and intuition.

Example: A computer can generate artwork by analyzing existing styles, but it can't produce an entirely
new painting style inspired by personal thoughts, such as an artist creating from a dream or memory.

4. Predicting the Future with Certainty:

Problem: This asks whether computers can predict the future with complete accuracy.

Why: The future is influenced by an infinite number of unpredictable factors, and no algorithm can
account for every possible outcome.
Example: Weather forecasting systems can predict trends based on data, but unexpected phenomena
like a sudden storm or earthquake are beyond the capacity of even the most advanced models.

5. Understanding Humor:

Problem: Can computers truly understand and appreciate humor?

Why: Humor often involves cultural nuances, wordplay, and emotional context, which are difficult for
computers to process and interpret.

Example: A computer might recognize that a joke involves irony, but it wouldn't grasp the subtle humor
in a culturally specific punchline that depends on shared human experience, like a local joke about a
famous landmark or tradition.

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