Kava 7
Kava 7
• +6 Strength
ARMOR Max HP Current HP Temp HP
STRENGTH • +6 Dexterity
+2 Constitution +3 15 52 --
+3 +0 Intelligence
CLASS
+2 Wisdom INITIATIVE HIT POINTS
16
+2 Charisma
Total 7d8 SUCCESSES
Saving Throw Modifiers
Resistances - Fire
DEXTERITY FAILURES
+3
Animal Handling WIS
Arcana INT
Flute
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Monk 7 Madeline1208
CLASS & LEVEL PLAYER NAME
Kava
Dragonborn Sage (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS
=== MONK FEATURES === <strong>Step of the Wind</strong> - You can spend 1
ki point to take the Disengage or Dash action as a | Special
* Hit Points • PHB 77 bonus action on your turn, and your jump distance is
doubled for the turn. * Quickened Healing • TCoE 49
* Proficiencies • PHB 77 As an action, you can spend 2 ki points to regain
| Ki Points: 7 / Short Rest • Special 1d6+3 hit points.
* Unarmored Defense • PHB 78
While not wearing armor and not using a shield, your | Flurry of Blows: 1 Bonus Action | 1 Action
AC equals 10 + DEX modifier + WIS modifier.
| Patient Defense: 1 Bonus Action * Ability Score Improvement • PHB 78
* Martial Arts • PHB 78
While you are unarmed or wielding only monk | Step of the Wind: 1 Bonus Action * Slow Fall • PHB 78
weapons and you aren’t wearing armor or wielding a You can use your reaction when you fall to reduce any
shield, you can use DEX instead of STR for the attack * Unarmored Movement • PHB 78 falling damage you take by 35.
and damage rolls, you can roll your Martial Arts Your speed increases by 15 feet while you are not
damage die in place of the normal damage, and when wearing armor or wielding a shield. | 1 Reaction
you use the Attack action on your turn, you can make
one unarmed strike as a bonus action. * Monastic Tradition • PHB 78 * Focused Aim • TCoE 49
When you miss with an attack roll, you can spend 1-3
| Unarmed Strike: 1 Bonus Action | Way of the Open Hand ki points to increase your attack roll by 2 for each of
these ki points you spend, potentially turning the miss
* Dedicated Weapon • TCoE 48 * Deflect Missiles • PHB 78 into a hit.
Whenever you finish a short or long rest, you can You can use your reaction to deflect or catch the
touch one weapon, and then count that weapon as a missile when you are hit by a ranged weapon attack. | Special
monk weapon until you use this feature again. The When you do so, the damage you take from the attack
weapon must be a simple or martial weapon that you is reduced by 1d10 +10. If you reduce damage to 0 * Extra Attack • PHB 79
are proficient with, and must lack the heavy and and have a free hand, you can spend 1 ki point to You can attack twice, instead of once, whenever you
special properties. make a ranged attack (as with a monk weapon) with take the Attack action on your turn.
range 20/60.
* Ki • PHB 78 * Stunning Strike • PHB 79
You can spend Ki Points to fuel ki features. You have | 1 Reaction When you hit with a melee weapon attack, you can
7 points per short rest and your Ki save DC is 13. spend 1 ki point to make the target stunned until the
| Deflect Missiles Attack: 1 Reaction end of your next turn if it fails a CON saving throw (DC
<strong>Flurry of Blows</strong> - After you take the 13).
Attack action on your turn, you can spend 1 ki point to * Open Hand Technique • PHB 79
make two unarmed strikes as a bonus action. Whenever you hit with one of your Flurry of Blows | Special
attacks, you can impose one of the following effects on
<strong>Patient Defense</strong> - You can spend 1 that target: fall prone if it fails a DEX saving throw (DC * Ki-Empowered Strikes • PHB 79
ki point to take the Dodge action as a bonus action on 13), get pushed up to 15 ft. if it fails a STR saving Your unarmed strikes count as magical for the purpose
your turn. throw (DC 13), or it can't take reaction until the end of of overcoming resistance and immunity.
your next turn.
CP 0 Spear 1 3 lb.
SP 0
EP 0
GP 41
PP 0
WEIGHT CARRIED
6.32 lb.
ENCUMBERED ATTUNED MAGIC ITEMS QTY WEIGHT
80 lb.
PUSH/DRAG/LIFT
480 lb.
EQUIPMENT
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Monk 7 Madeline1208
CLASS & LEVEL PLAYER NAME
Kava
Dragonborn Sage (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS
* Draconic Ancestry • BR 34
You gain a breath weapon and damage resistance
with your chosen dragon type.
| Red Dragon • BR 34
Fire
* Breath Weapon • BR 34
Once per short rest as an action, exhale destructive
energy based on your Draconic Ancestry. Each
creature in the area must make a DC 13 saving throw
(type determined by your ancestry), taking 2d6 ([6th]
3d6, [11th] 4d6, [16th] 5d6) on a failed save, and half
damage on a successful one.
| Red Dragon • BR 34
As an action once per short rest, exhale in a 15 ft.
cone (DEX DC 13, half damage on success) for 2d6
Fire Damage [6th] 3d6, [11th] 4d6, [16th] 5d6
ADDITIONAL EQUIPMENT
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female 50 Medium tall
GENDER AGE SIZE HEIGHT WEIGHT
Kava Neutral Good red red brown
CHARACTER NAME ALIGNMENT FAITH SKIN EYES HAIR
PERSONALITY TRAITS
It is my duty to protect my
students.
BONDS
FLAWS
CHARACTER APPEARANCE ALLIES & ORGANIZATIONS
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SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS
PREP SPELL NAME SOURCE SAVE/ATK TIME RANGE COMP DURATION PAGE REF NOTES
SPELLS
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