A Token Economy Made Easy Through ClassDojo.
A Token Economy Made Easy Through ClassDojo.
A Token Economy Made Easy Through ClassDojo.
research-article2016
ISCXXX10.1177/1053451216630279Intervention in School and ClinicRobacker et al.
Technology Trends
Cathy Newman Thomas, Associate Editor
Intervention in School and Clinic 2016, Vol. 52(1) 39–43
© Hammill Institute on Disabilities 2016
Reprints and permissions: sagepub.com/journalsPermissions.nav
DOI: 10.1177/1053451216630279
isc.sagepub.com
Cassie M. Robacker, MAEd1, Christopher J. Rivera, PhD2, and Sandra H. Warren, PhD2
Abstract
Students with behavioral and emotional disabilities spend less time on academic instruction due to their behavioral
disruptions, contributing to the academic difficulties these students face. Classroom management strategies, in the form of
positive behavioral interventions and supports (PBIS), incorporate principles of applied behavior analysis to shape student
behaviors through the use of motivation and positively reinforce good behaviors. A strategy often used in PBIS systems is
a token economy. This column provides practitioners with a strategy for implementing a token economy using ClassDojo,
a web-based classroom management program available for computers and mobile devices.
Keywords
applied behavior analysis, emotional and behavioral disorders, technology, management, behavior
Ms. Zimmerman has been teaching for 10 years as a special better regulate student behaviors while easily monitoring
educator for students with emotional and behavioral dis- their progress (see Note 1).
abilities (EBD) in a rural elementary school. Early in the
year, as a part of a new school initiative, each classroom had
an interactive white board installed (e.g., SMART,
Classroom Management: Token
Promethean) and students were assigned an iPad. Ms. Economy
Zimmerman was excited about embedding technology in A PBIS system can be employed schoolwide and provide
her lessons and had attended trainings on how to operate the several benefits for students, especially those with EBD.
devices. While she believed the use of technology is benefi- PBIS seeks to improve student behavioral outcomes by creat-
cial in classrooms, she was more concerned about how to ing safe environments, providing students with clear behav-
help decrease her students’ problematic behaviors. Two ioral expectations, and explicitly teaching, monitoring, and
years ago, Ms. Zimmerman was introduced to a variety of reinforcing identified behaviors in a culturally and contextu-
behavioral strategies through a schoolwide positive behav- ally relevant manner (Positive Behavioral Interventions &
ioral interventions and supports (PBIS) system. As a result, Supports OSEP Technical Assistance Center, 2015). Founded
Ms. Zimmerman was acquainted with principles of rein- within the field of applied behavior analysis (ABA), the PBIS
forcement and decided she would like to incorporate a token system also employs several behavioral strategies that have
economy as a classroom management tool. Ms. Zimmerman been validated in ABA research, such as antecedent control
and her paraprofessional, Ms. Williams, discussed what stu- procedures or interventions (Johnston, Foxx, Jacobson,
dent disruptions they were viewing in class, decided to list
those behaviors (e.g., out of seat, talking out of turn), and 1
collect data to determine when they were most likely occur- Winston-Salem/Forsyth County Schools, Winston-Salem, NC, USA
2
Department of Special Education, Foundations and Research, East
ring and how often. By using an event recording/ frequency Carolina University, Greenville, NC, USA
form, Ms. Zimmerman and Ms. Williams found that disrup-
tive behaviors were most likely to occur during literacy Corresponding Author:
Christopher Rivera, Department of Special Education, Foundations and
instruction. With the technology she currently had access Research, East Carolina University, 104 Rivers Building, Greenville, NC
to, Ms. Zimmerman wanted to find out if there was a token- 27858, USA.
economy, computer-based application that she could use to Email: riverac@ecu.edu
40 Intervention in School and Clinic 52(1)
Green, & Mulick, 2006), and reinforcement strategies. familiar strategies, such as token economies. Technology use
Through the use of these behavioral principles, contingencies is important in today’s classroom (Bolick & Cooper, 2006);
can be established that help evoke positive or prosocial however, practitioners, like Ms. Zimmerman, often have dif-
behaviors. When a positive behavior is presented, positive ficulties implementing and taking advantage of technological
reinforcement is then provided to increase the likelihood of advancements (Grunwald and Associates, 2010). The purpose
that behavior reoccurring in the future. A token economy is of this article is to provide practitioners with steps to imple-
one method that applies these behavioral principles of rein- ment a relatively new and free classroom management system
forcement within a PBIS system. known as ClassDojo (2014; Maclean-Blevins, n.d.; Maclean-
A token economy is a contingency management strat- Blevins & Muilenburg, 2013; O’Brien & Aguinaga, 2014).
egy in which students are awarded tokens for displaying This application is a virtual program that can be used as a
appropriate behaviors. Using principles of positive rein- token economy reinforcement system to increase prosocial
forcement, a token (i.e., conditioned reinforcer) is admin- behaviors of students with EBD. While there are several tech-
istered every time a target behavior is displayed and can nological software products/applications that can be used
then be later exchanged for a backup reinforcer (e.g., a for classroom management (see Table 1), ClassDojo was
desirable object) that is based on student preferences or selected for closer examination because it has been dis-
interests (Kazdin, 1977). Therefore it is important, in a cussed in the professional literature and used with success
token economy, to select backup reinforcers that are mean- in classrooms. Therefore, steps for accessing and imple-
ingful and of value to students. Backup reinforcers may be menting ClassDojo, as well as practical classroom implica-
activity based (e.g., educational games), social (e.g., allot- tions, are presented.
ted time to talk to friends), tangible (e.g., toys), or edible
(e.g., food; Yell, Meadows, Drasgow, & Shriner, 2009).
What Is ClassDojo?
For tokens and backup reinforcers to be considered posi-
tive reinforcers, they must increase a targeted behavior, ClassDojo is a secure (i.e., data collected are encrypted and
again making it important that an educator carefully select monitored by the company; ClassDojo, n.d.), free applica-
backup reinforcers that students will want to earn and later tion that can be accessed through computers and mobile
exchange for their tokens. Research has long demonstrated devices. The application aids practitioners in keeping track
the benefits of using token economy interventions as a of the frequency of a student’s target behavior and can be
way for reducing disruptive or inappropriate behaviors for used to reward students with feedback points, exactly the
a variety of students (Filcheck, McNeil, Greco, & Bernard, way a traditional token economy would work. Practitioners
2004; Klimas & McLaughlin, 2007) while increasing can choose to display ClassDojo on their interactive white
desired behaviors. boards or via a projector, enabling each student to view his
As time progresses and the use of new technologies or her progress (O’Brien & Aguinaga, 2014). Moreover, if
increase in school systems, it becomes important for practitio- mobile devices are available to students (e.g., Android,
ners to familiarize themselves with new ways to incorporate Apple), students can access the application via Wi-Fi
Robacker et al. 41
connectivity to see and evaluate their progress on their own Steps to Implement ClassDojo
device. The application can be used to help monitor behav-
ioral progress by providing reports that can be shared with For educators like Ms. Zimmerman who want to take
administrators, parents, and students. The reports can assist advantage of ClassDojo, there are five steps that need to be
practitioners in analyzing trends in a student’s behavior, implemented.
facilitate a student’s reflection of his or her daily progress,
and inform parents of their child’s behavior. ClassDojo has Create a Virtual Classroom
been shown to be successful in improving behavioral out-
comes for students in middle (O’Brien & Aguinaga, 2014) Before making use of ClassDojo, an account needs to be
and elementary school classrooms (Maclean-Blevins & created (see www.classdojo.com). Once an account is
Muilenburg, 2013). Furthermore, Hammonds, Matherson, active, practitioners are prompted to create/edit a class. This
Wilson, and Wright (2013) suggest that the application can prompt provides a list of items that can be edited, including
improve student motivation by providing students with student names, behaviors, home (i.e., parent email invita-
immediate feedback and praise for displaying appropriate tions to the virtual class), and teachers (i.e., teacher email
behaviors. invitations to the virtual class). When students are added to
a class they are automatically assigned an avatar; however,
if practitioners would like, they can permit students to select
Response Cost their own avatar, giving them ownership in the process
(i.e., building self-determination). Since ClassDojo is a
ClassDojo includes a function to add points to reinforce
computer-based application, it is important to consider
positive behaviors, but it also allows a user to take away
using an acronym or nickname for students that will enable
earned points. Withdrawing points or tokens earned by stu-
their information to stay anonymous. Even though data col-
dents can change a token economy into a blended system
lected are encrypted, an uninvited person may still be able
that incorporates response cost (Truchlicka, McLaughlin,
to view information left open on a computer screen or tablet
& Swain, 1998). Response cost is a behavioral procedure in
if left unattended. Keeping data as anonymous as possible
which a stimulus that has been awarded, in this case a
can further ensure the privacy of student records.
point, is removed with the goal of decreasing (i.e., punish-
ing) the occurrence of an inappropriate behavior. Research
has demonstrated that punishment can be useful in decreas- Program a Behavior
ing problematic behaviors (Simonsen, Fairbanks, Briesch,
Within the application there are preprogrammed behaviors
Myers, & Sugai, 2008); however, using punishment can
that can be selected (e.g., on task, participating, helping oth-
often lead to other undesirable behaviors (e.g., antisocial
ers, working hard). If the behaviors within the application
behaviors, aggression; MacMillan, Forness, & Trumbull,
are not suitable for a student or group of students, the pro-
1973; Sidman, 1999). Magg (2001) suggested that rather
gram also allows the user to create and customize a targeted
than using punishment (e.g., removing a token) as a means
behavior. Keep in mind that to make the most use of the
to thwart negative behaviors, practitioners should focus on
application, selected behaviors should come from behavior
using positive reinforcement to increase good behaviors.
management plans and individualized education programs
Magg provided a powerful analogy about the use of posi-
that have been created for a student. Behaviors selected
tive reinforcement.
should also be operationally defined to create consistency
during data collection. For instance, if a target behavior for
Most teachers would readily agree that when students make
mistakes in division, the goal is not to punish or decrease
one of Ms. Zimmerman’s students were to increase speci-
division behavior. Rather, procedures are implemented to fied on-task behaviors, she would need to first define what
provide students with the correct strategy and practice to on-task behaviors are (e.g., quiet when working, using
increase their competence in division. The same logic should materials to appropriately complete a task, making eye con-
apply to students’ challenging behaviors. (p. 182) tact during instruction); list those behaviors within the
application; and, when seen, reinforce those behaviors by
In light of these principles, teachers are encouraged to awarding points.
use only the token economy features, of ClassDojo,
which will aid in rewarding good behaviors, thereby cre-
ating an environment where negative behaviors are less
Reward Students for Positive Behaviors
likely to occur. The primary discussion of the use of ClassDojo has the option of awarding students points for
ClassDojo, illustrated in the following section focuses on positive behaviors and removing points (i.e., response cost)
using the application as a token economy without a for negative behaviors. Following the PBIS model, practi-
response cost. tioners should focus on rewarding students for positive
42 Intervention in School and Clinic 52(1)