Test
Test
Test
Q
getgenv().Prediction = 0.1307
getgenv().AirshotFunccc = false
getgenv().Tracer = true
getgenv().Partz = "LowerTorso" -- LowerTorso, HumanoidRootPart,Head,UpperTorso
local CC = game:GetService"Workspace".CurrentCamera
local LocalMouse = game.Players.LocalPlayer:GetMouse()
local Locking = false
local cc = game:GetService("Workspace").CurrentCamera
local gs = game:GetService("GuiService")
local ggi = gs.GetGuiInset
local lp = game:GetService("Players").LocalPlayer
local mouse = lp:GetMouse()
Tracer.Data = game:HttpGet("https://cdn.nekos.life/lewd/lewd_neko_195.jpeg")
Tracer.ZIndex = 99999
Tracer.Size = Vector2.new(250,250)
function x(tt,tx,cc)
game.StarterGui:SetCore("SendNotification", {
Title = tt;
Text = tx;
Duration = cc;
})
end
x("Yun", "Loaded", 3)
UserInputService.InputBegan:Connect(function(keygo,ok)
if (not ok) then
if (keygo.KeyCode == getgenv().Key) then
Locking = not Locking
if Locking then
Plr = getClosestPlayerToCursor()
x("Yun", ""..Plr.Character.Humanoid.DisplayName, 3)
elseif not Locking then
if Plr then Plr = nil
x("Yun", "Unlocked", 3)
end
end
end
end
end)
function getClosestPlayerToCursor()
local closestPlayer
local shortestDistance = 137
for i, v in pairs(game.Players:GetPlayers()) do
if v ~= game.Players.LocalPlayer and v.Character and
v.Character:FindFirstChild("Humanoid") and v.Character.Humanoid.Health ~= 0 and
v.Character:FindFirstChild("LowerTorso") then
local pos =
CC:WorldToViewportPoint(v.Character.PrimaryPart.Position)
local magnitude = (Vector2.new(pos.X, pos.Y) -
Vector2.new(LocalMouse.X, LocalMouse.Y)).magnitude
if magnitude < shortestDistance then
closestPlayer = v
shortestDistance = magnitude
end
end
end
return closestPlayer
end
game:GetService("RunService").RenderStepped:connect(function()
if getgenv().AirshotFunccc == true then
Plr.Character:WaitForChild("Humanoid").StateChanged:Connect(function(old,new)
if new == Enum.HumanoidStateType.Freefall then
getgenv().Partz = "RightFoot"
else
getgenv().Partz = "LowerTorso"
end
end)
end
end
end)