vectors
vectors
vectors
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Vectors
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Vector Addition
~ =A
C ~ +B
~
~
PSfrag replacements B
~
A
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Cartesian coordinate system
eplacements
~
A
~k
AZ
~j Y
~i
AX
X AY ~ XY
A
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Cartesian coordinate system
◮ ~i, ~j and ~k are unit vector along X , Y and Z axes respectively
◮ ~ = AX~i + AY~j + AZ ~k
A
◮ ~ XY = AX~i + AY~j is projection of A
A ~ on X − Y plane
◮ Magnitude of A ~ using pythagorean theorem:
q
~ =
|A| A2X + A2Y + A2Z
◮ ~
Unit vector in the direction of A
~ A = AX ~i + AY ~j + AZ ~k
U
~
|A| ~
|A| ~
|A|
= cos(θX )~i + cos(θY )~j + cos(θZ )~k
eplacements
~
A
θZ
~k
~j θY Y
θX
~i
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Dot Product
◮ ~ ·B
A ~ = |A||
~ B|~ cos θ
◮ ~ and B
where θ is the angle between A ~
◮ Properties
1. Linear
2. Commutative: A ~ ·B
~ =B ~ ·A
~
3. ~ ~ ~ ~ are orthogonal
A · B = 0 if and only if A and B
◮ ~i · ~i = ~j · ~j = ~k · ~k = 1
◮ ~i · ~j = ~j · ~k = ~k · ~i = 0
p
◮ ~ =
|A| ~ ·A
A ~
◮ ~ = AX~i + AY~j + AZ ~k and
Exersise: Let A
~
B = BX i + BY~j + BZ ~k, then prove that
~
~ ·B
A ~ = AX BX + AY BY + AZ BZ
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Projection and Dot Product
~
B
PSfrag replacements
~A
U
θ ~
A
BA
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Cross product
◮ ~ ×B
A ~ = |A||
~ B|~ sin θ~nAB
◮ ~ and B
where θ is the angle between A ~
◮ ~ and B
and ~nAB is the unit normal to the plane formed by A ~
◮ Right hand rule is used to determine the direction of ~nAB
~
B
PSfrag replacements
00000000000000
11111111111111
00000000000000
11111111111111
~
A
00000000000000
11111111111111
~nAB
00000000000000
11111111111111
00000000000000
11111111111111
11111111111111
00000000000000
θ11
00
00000000000000
11111111111111
00000000000000
11111111111111
00
11
00000000000000
11111111111111
00000000000000
11111111111111
00000000000000
11111111111111
00000000000000
11111111111111
00000000000000
11111111111111
00000000000000
11111111111111
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Properties of cross product
◮ Linear
◮ ~ ×A
Antisymmetric: B ~ = −(A
~ × B)
~ = |A||
~ B|~ sin θ(−~nAB )
◮ ~nBA = −~nAB
◮ ~ ×B
A ~ = 0 if and only if A
~ and B
~ are scalar multiples of each
other
◮ ~i × ~i = ~j × ~j = ~k × ~k = 0
◮ ~i × ~j = ~k, ~j × ~k = ~i, ~k × ~i = ~j
~ B
A× ~ ~ and B
~
◮ ~nAB = ~ B|
~ – normal to the plane of A
|A×
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Exersise: Interaction between dot and cross products
◮ ~ × (B
Prove that A ~ ×C ~ ) = B(
~ A~ ·C
~)−C ~ (A~ · B)
~
◮ ~ · (B
Interchange of dot cross: Prove that A ~ ×C ~ ) = (A
~ × B)
~ ·C
~
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