vectors

Download as pdf or txt
Download as pdf or txt
You are on page 1of 11

Basics Vectors

1 / 11
Vectors

◮ Vectors have both magnitude and direction


◮ ~a is a vector with magnitude |~a|
~a
◮ ~u = |~a| is the unit vector in the direction of ~a

2 / 11
Vector Addition

~ =A
C ~ +B
~

~
PSfrag replacements B

~
A

◮ Sum or resultant of two vectors is defined by parallelogram


rule/law
◮ Vector addition is commutative by construction/definition

3 / 11
Cartesian coordinate system

eplacements

~
A

~k
AZ
~j Y
~i

AX
X AY ~ XY
A

4 / 11
Cartesian coordinate system
◮ ~i, ~j and ~k are unit vector along X , Y and Z axes respectively
◮ ~ = AX~i + AY~j + AZ ~k
A
◮ ~ XY = AX~i + AY~j is projection of A
A ~ on X − Y plane
◮ Magnitude of A ~ using pythagorean theorem:
q
~ =
|A| A2X + A2Y + A2Z

◮ ~
Unit vector in the direction of A

~ A = AX ~i + AY ~j + AZ ~k
U
~
|A| ~
|A| ~
|A|
= cos(θX )~i + cos(θY )~j + cos(θZ )~k

◮ θX , θY , θZ are direction angles


◮ cos(θX ), cos(θY ), cos(θZ ) are direction cosines
◮ Note: θX + θY + θZ 6= 180 in general
5 / 11
Direction Angles

eplacements
~
A
θZ

~k
~j θY Y
θX

~i

6 / 11
Dot Product

◮ ~ ·B
A ~ = |A||
~ B|~ cos θ
◮ ~ and B
where θ is the angle between A ~
◮ Properties
1. Linear
2. Commutative: A ~ ·B
~ =B ~ ·A
~
3. ~ ~ ~ ~ are orthogonal
A · B = 0 if and only if A and B
◮ ~i · ~i = ~j · ~j = ~k · ~k = 1
◮ ~i · ~j = ~j · ~k = ~k · ~i = 0
p
◮ ~ =
|A| ~ ·A
A ~
◮ ~ = AX~i + AY~j + AZ ~k and
Exersise: Let A
~
B = BX i + BY~j + BZ ~k, then prove that
~
~ ·B
A ~ = AX BX + AY BY + AZ BZ

7 / 11
Projection and Dot Product

~
B
PSfrag replacements
~A
U
θ ~
A

BA

◮ ~ onto the line of action of A


BA projection of B ~
~ · A~ ~ ·U~ A = |B||
~ U ~ A | cos θ = |B|
~ cos θ
◮ BA = B ~ =B
|A|
~· ~
B ~ ·U
~ B = |A||
~ U ~ B | cos θ = |A|
~ cos θ
◮ Similarly, AB = A ~ =A
|B|

8 / 11
Cross product

◮ ~ ×B
A ~ = |A||
~ B|~ sin θ~nAB
◮ ~ and B
where θ is the angle between A ~
◮ ~ and B
and ~nAB is the unit normal to the plane formed by A ~
◮ Right hand rule is used to determine the direction of ~nAB

~
B
PSfrag replacements
00000000000000
11111111111111
00000000000000
11111111111111
~
A
00000000000000
11111111111111
~nAB
00000000000000
11111111111111
00000000000000
11111111111111
11111111111111
00000000000000
θ11
00
00000000000000
11111111111111
00000000000000
11111111111111
00
11
00000000000000
11111111111111
00000000000000
11111111111111
00000000000000
11111111111111
00000000000000
11111111111111
00000000000000
11111111111111
00000000000000
11111111111111

9 / 11
Properties of cross product

◮ Linear
◮ ~ ×A
Antisymmetric: B ~ = −(A
~ × B)
~ = |A||
~ B|~ sin θ(−~nAB )
◮ ~nBA = −~nAB
◮ ~ ×B
A ~ = 0 if and only if A
~ and B
~ are scalar multiples of each
other
◮ ~i × ~i = ~j × ~j = ~k × ~k = 0
◮ ~i × ~j = ~k, ~j × ~k = ~i, ~k × ~i = ~j
~ B
A× ~ ~ and B
~
◮ ~nAB = ~ B|
~ – normal to the plane of A
|A×

10 / 11
Exersise: Interaction between dot and cross products

◮ ~ = AX~i + AY~j + AZ ~k and B


Let A ~ = BX~i + BY~j + BZ ~k, then
show that
~ ×B
A ~ = (AY BZ − AZ BY )~i − (AZ BZ − AZ BX )~j + (AX BY − AY BX )~k
~i ~j ~k
= AX AY AZ
BX BY BZ

◮ ~ × (B
Prove that A ~ ×C ~ ) = B(
~ A~ ·C
~)−C ~ (A~ · B)
~
◮ ~ · (B
Interchange of dot cross: Prove that A ~ ×C ~ ) = (A
~ × B)
~ ·C
~

11 / 11

You might also like

pFad - Phonifier reborn

Pfad - The Proxy pFad of © 2024 Garber Painting. All rights reserved.

Note: This service is not intended for secure transactions such as banking, social media, email, or purchasing. Use at your own risk. We assume no liability whatsoever for broken pages.


Alternative Proxies:

Alternative Proxy

pFad Proxy

pFad v3 Proxy

pFad v4 Proxy