Dean (1)

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Fighter 1 xwborrell

CLASS & LEVEL PLAYER NAME


DEAN
Githyanki Soldier 10
CHARACTER NAME SPECIES BACKGROUND EXPERIENCE POINTS

• +5 Strength
ARMOR Max HP Current HP Temp HP
STRENGTH +1 Dexterity
• +4 Constitution +1 16 12 --
17 +0 Intelligence
CLASS
+1 Wisdom INITIATIVE HIT POINTS
+3
-1 Charisma
Total 1d10 SUCCESSES
Saving Throw Modifiers
Resistances - Psychic
DEXTERITY FAILURES

13 DEFENSES HIT DICE DEATH SAVES

+1 SAVING THROWS HEROIC INSPIRATION


=== ARMOR ===
Heavy Armor, Light Armor, Medium Armor,
CONSTITUTION P +3 Acrobatics DEX Shields
+2 PROFICIENCY BONUS
15 P
+1

+2
Animal Handling WIS
Arcana INT
=== WEAPONS ===
Martial Weapons, Simple Weapons

+2 P +5 Athletics STR === TOOLS ===


ABILITY SAVE DC Dragonchess Set, Playing Card Set, Vehicles
-1 Deception CHA
(Land)
+0 History INT
INTELLIGENCE
+1 Insight WIS === LANGUAGES ===
30 ft. (Walking) Common, Draconic
10 P +1 Intimidation CHA
+0 Investigation INT
+0 +1 Medicine WIS SPEED

+0 Nature INT PROFICIENCIES & TRAINING

WISDOM +1 Perception WIS


-1 Performance CHA === ACTIONS ===
12 -1 Persuasion CHA
Standard Actions
Attack, Magic, Dash, Disengage, Dodge, Help,
Hide, Ready, Search, Utilize, Opportunity Attack,
+0 Religion INT
+1 Grapple, Shove, Improvise, Two-Weapon Fighting,
+1 Sleight of Hand DEX Interact with an Object, Study, Influence

+1 Stealth DEX === BONUS ACTIONS ===


CHARISMA Second Wind • 1 / Short Rest
P +3 Survival WIS
Once per short rest, you can use a bonus action to

8 regain 1d10 + 1 HP.

-1

SKILLS ACTIONS

NAME HIT DAMAGE/TYPE NOTES

11 PASSIVE PERCEPTION
Greatsword +5 2d6+3 Slashing Martial, Heavy, Two-Handed, Graze

Unarmed Strike +5 4 Bludgeoning


11 PASSIVE INSIGHT

10 PASSIVE INVESTIGATION

SENSES WEAPON ATTACKS & CANTRIPS

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
Fighter 1 xwborrell
CLASS & LEVEL PLAYER NAME
Dean
Githyanki Soldier 10
CHARACTER NAME SPECIES BACKGROUND EXPERIENCE POINTS

=== FIGHTER FEATURES ===


* Speed • MotM 18
* Hit Points • PHB 71 Your walking speed is 30 ft.

* Proficiencies • PHB 71 * Astral Knowledge • MotM 18


Whenever you finish a long rest, you gain proficiency
* Fighting Style • PHB 72 in one skill and one weapon or tool of your choice from
You adopt a fighting style specialty. the Player’s Handbook. These proficiencies last until
the end of your next long rest.
| Great Weapon Fighting • PHB
You can reroll a 1 or 2 on damage dice with melee * Githyanki Psionics • MotM 18
weapons wielded with two hands. You learn mage hand and the hand is invisible when
you cast it using this trait. At 3rd level you can cast
* Second Wind • PHB 72 jump, and at 5th level you can cast misty step, without
Once per short rest, you can use a bonus action to requiring material components. Once you cast either
regain 1d10 + 1 HP. spell, you can’t cast that spell again until you finish a
long rest. You can also cast these spells using any
| 1 / Short Rest • 1 Bonus Action spell slots you have of the appropriate level.

Your spellcasting modifier is either Intelligence,


=== GITHYANKI SPECIES TRAITS === Wisdom, or Charisma (choose when you select this
race).
* Ability Score Increases • MotM 5
When determining your character’s ability scores, | Wisdom •
increase one score by 2 and increase a different score Wisdom is your spellcasting ability for these spells
by 1, or increase three different scores by 1. when you cast them with this trait.

| Increase two scores (+2 / +1) • * Psychic Resilience • MotM 18


Increase one of these scores by 2 and a different You have resistance to psychic damage.
score by 1.

* Languages • MotM 5
Your character can speak, read, and write Common
and one other language that you and your DM agree is
appropriate for the character.

* Creature Type • MotM 18


You are a Humanoid.

* Size • MotM 18
You are Medium.

FEATURES & TRAITS

NAME QTY WEIGHT NAME QTY WEIGHT

CP 0 Chain Mail 1 55 lb.

Greatsword 1 6 lb.

SP 0 Backpack 1 5 lb.

Clothes, Common 1 3 lb.


EP 0 Bedroll 1 7 lb.

Mess Kit 1 1 lb.


GP 0 Rations (1 day) 10 20 lb.

Rope, Hempen (50 feet) 1 10 lb.


PP 0 Tinderbox 1 1 lb.

Torch 10 10 lb.
WEIGHT CARRIED

123 lb. Waterskin 1 5 lb.

ENCUMBERED ATTUNED MAGIC ITEMS QTY WEIGHT

255 lb.
PUSH/DRAG/LIFT

510 lb.

EQUIPMENT

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
Medium
GENDER AGE SIZE HEIGHT WEIGHT
Dean
CHARACTER NAME ALIGNMENT FAITH SKIN EYES HAIR

=== Allies === While Lae’zel is determined to solve her problems as


efficiently as possible, she increasingly finds her curiosity
If Lae’zel can track down an outpost of her own sparked by the new world she is in.
people, they and their fabled red dragons are
experts in fighting against mind flayers.

=== Organizations === PERSONALITY TRAITS

Every githyanki swears their life in service to the


Lich-Queen Vlaakith CLVII. Vlaakith’s mission to Lae’zel believes in the power of her own sword
conquer the cosmos leaves no room for allies arm to strike first, and strike last.
outside of the githyanki people, and makes them
the subject of fear and hatred across the planes.
IDEALS

Relationships that go beyond


practicalities are seen as frivolities in
githyanki society. There is service to
BONDS

Ruthless and unforgiving, Lae’zel is


often stubbornly unwilling to try a plan
she doesn’t already know is going to
FLAWS
CHARACTER APPEARANCE ALLIES & ORGANIZATIONS

Crashed down to the Sword Coast from the stars,


Lae’zel is a fierce warrior, even by the standards
of militant githyanki society. When faced with the
possibility of becoming a mind flayer, the monster
she has dedicated her life to defeating, she must
prove her worth and earn the right to rejoin her
people if they don’t execute her first. Will Lae’zel’s
strength and determination be enough to prove
herself to her Queen Vlaakith, or must she walk
another path in exile?

CHARACTER BACKSTORY ADDITIONAL NOTES

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS

PREP SPELL NAME SOURCE SAVE/ATK TIME RANGE COMP DURATION PAGE REF NOTES
=== CANTRIPS === (At Will)

O Mage Hand Githyanki Psionics -- 1A 30 ft. V,S 1 minute PHB 256 D: 1m, V/S

SPELLS

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.

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