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UserEngine

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apple1022001
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0% found this document useful (0 votes)
25 views

UserEngine

Uploaded by

apple1022001
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
You are on page 1/ 23

[/Script/Engine.

WeaponAttrReloadTableStruct]
DyingCharacters=10000.0
HitPartCoffHead=10000.0
HitPartCoffBody=10000.0
HitPartCoffLimbs=10000.0
HitPartCoffHand=10000.0
HitPartCoffFoot=10000.0
RangeModifier=10000.0
BulletFireSpeed=10000.0
Bullet_RadialDamageParams_BaseDamage=10000.0
Bullet_RadialDamageParams_MinimumDamage=10000.0
Bullet_RadialDamageParams_DamageInnerRadius=10000.0
Bullet_RadialDamageParams_DamageOuterRadius=10000.0
Bullet_RadialDamageParams_DamageFalloff=10000.0
Bullet_MaxNoGravityRange=10000.0
Bullet_LaunchGravityScale=10000.0
Bullet_RadialDamageParams_DamageTypeClass=10000.0
[/Script/bShadowTrackerExtra.STExtraBaseCharacter]
OnCharacterShootHitServerDelegate=10000.0
CharacterShootHitServerDelegate=10000.0
CharacterShootHit=10000.0
DeltaRotationTestCapusle=100.0
Server_HitBox_Stand_HalfHeight=4000.0
Server_HitBox_Stand_Radius=4000.0
Server_HitBox_Prone_HalfHeight=4000.0
Server_HitBox_Prone_Radius=4000.0
BoxCollisionCountdown=4000.0
HitPartCoffHead=10000.0
HitPartCoffBody=10000.0
HitPartCoffLimbs=10000.0
HitPartCoffHand=10000.0
HitPartCoffFoot=10000.0
RangeModifier=10000.0
BulletFireSpeed=10000.0
Bullet_RadialDamageParams_BaseDamage=400000.0
Bullet_RadialDamageParams_MinimumDamage=400000.0
Bullet_RadialDamageParams_DamageInnerRadius=400000.0
Bullet_RadialDamageParams_DamageOuterRadius=400000.0
Bullet_RadialDamageParams_DamageFalloff=400000.0
Bullet_MaxNoGravityRange=100000.0
Bullet_LaunchGravityScale=100000.0
Bullet_RadialDamageParams_DamageTypeClass=100000.0
UseShootVerifyEx=1000000.0
DSHitPartJudgment=100000.0
GetDSHitPartJudgment=100.0
DistSquaredInterruptRevival=1000.0
GetHitPartJudgment=100.0
HitPartJudgment=400000.0
GetHitBoxRadius=400000.0
GetCurHitPartJugementType=1000.0
GetHitBoxByState=100000.0
GetHitBodyTypeByHitPos=100000.0
[/Script/ShadowTrackerExtra.STExtraShootWeapon]
UseShootVerifyEx=100000.0
DSHitPartJudgment=10000.0
DistSquaredInterruptRevival=100000.0
GetHitPartJudgment=100000.0
[/Script/ShadowTrackerExtra.STExtraSimpleCharacter]
HitPartJudgment=100000.0
GetHitBoxRadius=100000.0
GetCurHitPartJugementType=100000.0
[/Script/ShadowTrackerExtra.STExtraPlayerController]
GetHitBoxRadius=100000.0
GetCurHitPartJugementType=100000.0
[/Script/ShadowTrackerExtra.PlayerTombBox]
GetCurHitPartJugementType=1000.0
[/Script/ShadowTrackerExtra.PrimitiveComponent]
GetHitBoxByState=100000.0
GetHitBodyTypeByHitPos=100000.0
[/Script/ShadowTrackerExtra.STExtraGameStateBase]
bForbidAutoAimAt=False
bForbitHurtEffect=false

[/Script.Engine.AutoAimingRangeConfig]
Speed=Max
RangeRate=Max
SpeedAim=Max

[SystemAim]
WeaponAimYawRate=AspectRatio_MaintainsYFOV
CrossHairBurstIncreaseSpeed=3.0
BulletFireSpeed=AspectRatio_MaintainsYFOV
CrossHairInitialSize=1
ReloadTime=AspectRatio_MaintainsYFOV
ShootInterval=3.0
BulletRange=3.0
BurstShootBulletsNum=AspectRatio_MaintainsYFOV
WeaponAimFOV=2.0
AspectRatioAxisConstraint=AspectRatio_MaintainYFOV
SkeletalMeshLODBias=10
ParticleLODBias=-5
[ShootWeaponEntity]
GetBurstShootBullets=AspectRatio_MaintainsYFOV
GetBurstShootBulletsNum=AspectRatio_MaintainsYFOV
BurstShootBullets=AspectRatio_MaintainsYFOV
BurstShootBulletsNum=AspectRatio_MaintainsYFOV
BurstShootBulletsNumFromEntity=AspectRatio_MaintainsYFOV
GetBurstShootBulletsNumFromEntity=AspectRatio_MaintainsYFOV
HandleAlShootBulletHit=AspectRatio_MaintainsYFOV
OwnerClient_HandleAlShootBulletHit=AspectRatio_MaintainsYFOV
RPC_OwnerClient_HandleAlShootBulletHit=AspectRatio_MaintainsYFOV
CurBulletNumInClip=AspectRatio_MaintainsYFOV

[/Script/ShadowTrackerExtra.BulletTrackComponent]
+CVars=r.CrossHairTextureNormal=0
+CVars=r.CrossHairEmptyHand=0
+CVars=r.CrossHairPistolEdge=0
+CVars=r.CrossHairPistolCenter=0
+CVars=r.CrossHairShotGun=0

[/Script/ShadowTrackerExtra.KillerTracker]
+CVars=r.bEnableOBBulletTrackEffect=99000000.0
+CVars=r.bEnableOBBulletTrackEffectSetting=99000000.0

[/Script/HardwareTargeting.HardwareTargetingSettings]
ScriptIOSRuntimeSettings.IOSRuntimeSettings
MinimumiOSVersion=IOS9
bSupportsLandscapeLeftOrientation=True
BundleIdentifier=com.pubg.imobile
BundleName=Survive
BundleDisplayName=Battlegrounds
bSupportsOpenGLES2=False
bCookASTCTextures=True
bCookPVRTCTextures=False
MaxShaderLanguageVersion=1
bSupportsIPad=True
bDevForArmV7=False
bShipForArmV7=False
bSupportsLandscapeRightOrientation=True
bAllowRemoteRotation=False
bUseRemoteAsVirtualJoystick=False
AdditionalPlistData=keyCFBundleLocalizationskeyarraystringenstringstringrustringstr
ingptstringstringthstringstringzhHansstringstringzhHKstringstringzhHantstringstring
destringstringidstringstringfrstringstringesstringstringtrstringstringarstringstrin
ghistringarraykeyCFBundleURLTypeskeyarraydictkeyCFBundleTypeRolekeystringEditorstri
ngkeyCFBundleURLNamekeystringFacebookstringkeyCFBundleURLSchemeskeyarraystringfb655
359725392741stringarraydictdictkeyCFBundleTypeRolekeystringEditorstringkeyCFBundleU
RLNamekeystringTwitterstringkeyCFBundleURLSchemeskeyarraystringtwitterkitq7yqTtu8jg
MD1VL5q9UaGrDEEstringarraydictdictkeyCFBundleURLSchemeskeyarraystringvk7557847strin
garraydictdictkeyCFBundleURLSchemeskeyarraystringigame1450stringarraydictarraykeyFa
cebookAppIDkeystring655359725392741stringkeyFacebookAutoInitEnabledkeyfalsekeyFaceb
ookAutoLogAppEventsEnabledkeyfalsekeyFacebookDisplayNamekeystringBattlegroundsstrin
gkeyGADIsAdManagerAppkeytruekeyGCloudkeydictkeyGameIdkeystring1375135419stringkeyGa
meKeykeystringb5eede99675aec279ec215c7bad83abbstringkeyLogLevelkeystringInfostringd
ictkeyGCloudCorekeydictkeyRemoteConfigUrlkeystringhttpsincloudctrl.globh.comstringd
ictkeyLSApplicationQueriesSchemeskeyarraystringfbapistringstringfbstringstringfbaut
h2stringstringfbshareextensionstringstringfbmessengerapistringstringfbmessengershar
eapistringstringtwitterstringstringtwitterauthstringstringwechatstringstringweixins
tringstringweixinULAPIstringstringvkstringstringvksharestringstringvkauthorizestrin
gstringwhatsappstringstringtimstringstringmqqstringstringwtloginmqq2stringstringmqq
opensdkapiV3stringstringmqqwpastringstringmqqopensdkapiV2stringstringmqqOpensdkSSoL
oginstringstringwemusicstringstringintlhelperstringarraykeyLSRequiresIPhoneOSkeytru
ekeyNSAppTransportSecuritykeydictkeyNSAllowsArbitraryLoadskeytruekeyNSExceptionDoma
inskeydictkeyakamaihd.netkeydictkeyNSIncludesSubdomainskeytruekeyNSThirdPartyExcept
ionRequiresForwardSecrecykeyfalsedictkeyfacebook.comkeydictkeyNSIncludesSubdomainsk
eytruekeyNSThirdPartyExceptionRequiresForwardSecrecykeyfalsedictkeyfbcdn.netkeydict
keyNSIncludesSubdomainskeytruekeyNSThirdPartyExceptionRequiresForwardSecrecykeyfals
edictdictdictkeyNSCameraUsageDescriptionkeystringAppneedsyourconsenttoaccessthecame
rastringkeyNSLocalNetworkUsageDescriptionkeystringThisappwillbeabletodiscoverfriend
sandshareingamevisualsonthenetworksyouuse.stringkeyNSMicrophoneUsageDescriptionkeys
tringAllownowtousevoicechat.Youcanalsochangepermissionsunderyourdevicesettingslater
.stringkeyNSPhotoLibraryAddUsageDescriptionkeystringThisapprequiresyourpermissionto
accessthephotoalbum.Screenshotstakenduringthegamewillbesavedtothealbum.stringkeyNSP
hotoLibraryUsageDescriptionkeystringThisapprequiresyourpermissiontoaccessthephotoal
bum.Screenshotstakenduringthegamewillbesavedtothealbum.stringkeyNSUserTrackingUsage
DescriptionkeystringPUBGMOBILEprovidesabetterandsaferpersonalizedserviceandcontentb
yacquiringtheaccessofIDFA.Wewillnotuseitforotherpurposewithoutpermission.Youmayturn
itoffanytimeviaSystemPrivacy.stringkeyNeedNoticekeytruekeyNoticeTimekeyinteger600in
tegerkeySKAdNetworkItemskeyarraydictkeySKAdNetworkIdentifierkeystringv9wttpbfk9.ska
dnetworkstringdictdictkeySKAdNetworkIdentifierkeystringn38lu8286q.skadnetworkstring
dictarraykeyTAPMkeydictkeyCCURLkeystringhttpsin3f.globh.comstringdictkeyTDMkeydictk
eyAppIdkeystring1002112598stringkeyTGEMITROUTERADDRESSFORMALkeystringhttpstdm.globh
.com8013tdmv1routestringdictkeyUIFileSharingEnabledkeytruekeyUILaunchStoryboardName
ipadkeystringLaunchScreeniPadstringkeyUILaunchStoryboardNameiphonekeystringLaunchSc
reeniPhonestringkeyUIPrerenderedIconkeyfalsekeyUIRequiredDeviceCapabilitieskeyarray
stringarmv7stringstringarm64stringarraykeyUIRequiresFullScreenkeytruekeyUIRequiresP
ersistentWiFikeyfalsekeyUIStatusBarHiddenkeytruekeyUIStatusBarStylekeystringUIStatu
sBarStyleDefaultstringkeyUISupportedInterfaceOrientationskeyarraystringUIInterfaceO
rientationLandscapeRightstringstringUIInterfaceOrientationLandscapeLeftstringarrayk
eyUnityLoadingActivityIndicatorStylekeyinteger1integer
bGeneratedSYMFile=True
bSupportsPortraitOrientation=False
FrameRateLock=PUFRL60
VersionInfo=1.5.0
bGeneratedSYMBundle=False
MobileProvision=b32c5ff1a3ec4a769be2c2711aaeaa59.mobileprovision
SigningCertificate=iPhoneDistributionPUBGCORPORATIONV34F4KJ63N
bEnableRemoteNotificationsSupport=True
bEnableGameCenterSupport=True
bForbiddenPasteInput=False
bEnableGCloudBackgroundDownload=False
bDeveloper=False

Python
RelativeHome=UnrealEnginePythonPython27

LogFiles
PurgeLogsDays=15
MaxLogFilesOnDisk=1000000
LogTimes=Local
ShippingLogToDisk=0

PreloadFonts
s.EnableLegacyFontDataCache=1
s.EnablePreloadGameFonts=1
PreloadGameFonts=......ShadowTrackerExtraContentUMGFontAgencyFBBoldedit01.uasset
+PreloadGameFonts=......ShadowTrackerExtraContentUMGFontRobotoCondensedBold.uasset
+PreloadGameFonts=......EngineContentSlateFontsDroidSansFallback.ttf
+PreloadGameFonts=......EngineContentEngineFontsFacesRobotoBold.uasset
+PreloadGameFonts=......ShadowTrackerExtraContentUMGFontsAgency.uasset
+PreloadGameFonts=......EngineContentEngineFontsFacesRobotoRegular.uasset
+PreloadGameFonts=......EngineContentSlateFontsRobotoRegular.ttf

[ScriptHardwareTargeting.HardwareTargetingSettings]
TargetedHardwareClass=Mobile
AppliedTargetedHardwareClass=Mobile
DefaultGraphicsPerformance=Maximum
AppliedDefaultGraphicsPerformance=Maximum

[ScriptEngine.AutoAimEnemyInfo]
EnemyPawn=10000.0

IsCurrentWeaponSupportAutoAim=AspectRatioMaintainsYFOV

[ScriptEngine.DecoratorActor]
Health=Max
ToHealth=Max
IsDead=0

[ScriptEngine.AimFlow]
AimTime=10000.0f
ShotCount=AspectRatioMaintainsYFOV
HitDistance=AspectRatioMaintainsYFOV
AimFlowID=AspectRatioMaintainsYFOV
[Script.Engine.AutoAimingRangeConfig]
Speed=100000.0f
RangeRate=100000.0f
SpeedAim=100000.0f

[ScriptEngine.SystemAim]
WeaponAimYawRate=AspectRatioMaintainsYFOV
CrossHairBurstIncreaseSpeed=4000.0
BulletFireSpeed=AspectRatioMaintainsYFOV
CrossHairInitialSize=1
r.ReloadTime=0
ShootInterval=100000.0
BulletRange=100000.0
BurstShootBulletsNum=AspectRatioMaintainsYFOV
WeaponAimFOV=1000.0

[ScriptEngine.WeaponAutoAimingComponent]
IsCurrentWeaponSupportAutoAim=AspectRatioMaintainsYFOV

[ScriptEngine.CharacterSettings]
EnebleSpeedZCharacter=false
EnebleSpeedPlayerMax2=false
EnebleProneSpeed=999.999
DamageCharacter=9999.999
DefaultDefaultHitPartJudgment=5.5
DefaultDSHitPartJudgment=0
DefaultClientHitPartJudgment=10000.0
ClientAimAssistJudgment=Value
ClientAimPart=12
ColorCharacter=0
HitTargetPawn=500000.0

[AndroidDeviceProfile]
r.MaxClientGetHeadShot=900000.0
r.InputRawYScale=1000.0
r.InputPitchYScale=1000.0
r.weapon.EnableBurstShootCD=0.0
r.stweapon.ForbidWeaponAntiComp=0.0
r.CharacterMinDamageFactor=AspectDamageRatioMainFOV
r.BulletTrace=Value=Float0x41BC80
r.ClientBulletLineTrace=Value=Float0x1e93560
r.HitBoxRelease=Value=Float0x37db6c4
r.AddHitBox=Value=Float0x502c914
r.GetHitBoxRadius=Value=Float0x1f461a8
r.GetHitBoxRadius_main=Value=Float0x1022A9314

[ScriptEngine.WeaponsSettings]
DamageWeapons=400000.0
EnebleDamage=1000000.0
BulletSpeed=100000.0
DamageCharacter=40000.0

[ScriptEngine.AttackFlowSettings]
BulletDamage=10000.0f
BulletDamageReduce=1000.0
Recoil=0
ReloadTime=0
DefaultReloadTime=0
DefaultRecoil=0
[ScriptEngine.CameraData]
CameraFOV=3.0

[ScriptEngine.DollyZoomParam]
FOV=3.0

[ScriptEngine.GetMagic]
FindPatternEx=AspectRatioMaintainsYFOV

[GameSettings]
Hit=500000
HitDamage=40000.0
AimAssist=100.0f
Damage=100000.0
HitTargetPawn=false
CharacterDamage=10000000.0

[ScriptEngine.WeaponHitDetailInfo]
TotalShootNum=30000
HitNumEveryBodys=40000

[SystemSettings]
AimAssist=1000.0
Speedfire=1000000.0

[ScriptEngine.Basic]
T.SpeedFire=100000.0f
T.Damage=100000.0f
T.AimAssist=100000.0f
T.LeftHandFire=100000.0f
T.CameraShake=0
T.BulletSpeed=100000.0f
T.BulletDamage=1000000.0f
T.HitNumEveryBodys=5
T.Recoil=5

[ScriptEngine.ShootWeaponEffectComponent]
CameraShake=false

[ScriptEngineWeaponReport]
FireCount=5
HitCount=9
TotalDamage=400000.0
HeadShootCount=9

[SystemSettings]
r.AllowHDR
r.PUBGMaxSupportQualityLevel=3
r.PUBGDeviceFPSDef=60
r.PUBGDeviceFPSLow=60
r.PUBGDeviceFPSMid=60
r.PUBGDeviceFPSHigh=60
r.PUBGDeviceFPSHDR=60
r.PUBGDeviceFPSUltra=60
r.PUBGQualityLevel=1
r.UserQualitySetting=2
EffectsLevel=2
r.DetailMode=4
r.UserHDRSetting=1
Foliage.LODDistanceScale=0

[SystemSettings]
FX.AllowGPUParticles=False
r.ParallelBasePass=False
r.ParallelPrePass=False
r.ParallelInitViews=False
r.ParallelShadows=False
r.ParallelGatherShadowPrimitives=False
r.ParallelTranslucency=False
r.ParallelVelocity=False
test.SignalHPApplyExtraDamageFlag=1
FStringMaxSerializeLen=1024
IsSecretVersion=0
s.EnableLoadTopPriorityLevel=1

[Engine.StartupPackages]
+Package=GameUMGFontTSLFont
+Package=GameUMGFontsAgencyFBBold

[ServerStartupNotLoadPath]
+Package=GameBlueprintsControlInput

[ScriptEngine.StreamingSettings]
s.LevelStreamingComponentsRegistrationGranularity=3
s.LevelStreamingComponentsUnregistrationGranularity=3

[ScriptEngine.RendererSettings]
r.Mobile.ForceAllPermutationsOnES2=1
r.MobileHDR=False
r.Mobile.DisableVertexFog=False
r.MobileMSAA=1
r.DiscardUnusedQuality=False
r.MinScreenRadiusForLights=0.0300000
r.MinScreenRadiusForDepthPrepass=0.0300000
r.MinScreenRadiusForCSMDepth=0.0100000
r.PrecomputedVisibilityWarning=False
r.TextureStreaming=True
Compat.UseDXT5NormalMaps=False
r.ClearCoatNormal=False
r.ReflectionCaptureResolution=128
r.ReflectionEnvironmentLightmapMixBasedOnRoughness=True
r.ForwardShading=False
r.VertexFoggingForOpaque=True
r.AllowStaticLighting=True
r.NormalMapsForStaticLighting=False
r.GenerateMeshDistanceFields=False
r.DistanceFieldBuild.EightBit=False
r.GenerateLandscapeGIData=True
r.DistanceFieldBuild.Compress=False
r.TessellationAdaptivePixelsPerTriangle=50.000000
r.SeparateTranslucency=False
r.TranslucentSortPolicy=0
TranslucentSortAxis=X=0.000000Y=1.000000Z=0.000000
r.CustomDepth=0
r.CustomDepthTemporalAAJitter=True
r.DefaultFeature.Bloom=True
r.DefaultFeature.AmbientOcclusion=False
r.DefaultFeature.AmbientOcclusionStaticFraction=True
r.DefaultFeature.AutoExposure=False
r.DefaultFeature.AutoExposure.Method=0
r.DefaultFeature.MotionBlur=False
r.DefaultFeature.LensFlare=False
r.DefaultFeature.AntiAliasing=0
r.StencilForLODDither=False
r.EarlyZPass=0
r.EarlyZPassMovable=False
r.EarlyZPassOnlyMaterialMasking=False
r.DBuffer=False
r.ClearSceneMethod=1
r.BasePassOutputsVelocity=False
r.SelectiveBasePassOutputs=True
bDefaultParticleCutouts=False
r.AllowGlobalClipPlane=False
r.GBufferFormat=1
r.MorphTarget.Mode=False
r.GPUCrashDebugging=False
vr.InstancedStereo=False
vr.MultiView=False
vr.MobileMultiView=False
vr.MobileMultiView.Direct=False
vr.MonoscopicFarField=False
r.WireframeCullThreshold=5.000000
r.SupportStationarySkylight=True
r.SupportLowQualityLightmaps=True
r.SupportPointLightWholeSceneShadows=True
r.SupportAtmosphericFog=True
r.SkinCache.CompileShaders=False
r.Mobile.EnableStaticAndCSMShadowReceivers=False
r.Mobile.AllowDistanceFieldShadows=False
r.Mobile.AllowMovableDirectionalLights=True
r.MobileNumDynamicPointLights=0
r.MobileDynamicPointLightsUseStaticBranch=False
r.SkinCache.SceneMemoryLimitInMB=128.000000
r.Shadow.CSM.MaxMobileCascades=1
r.Shadow.ForceSingleSampleShadowingFromStationary=1
r.AllowLandscapeShadows=0
r.LandscapeLODBias=0
r.SSR.Quality=0
r.MotionBlurQuality=0
r.BloomQuality=0
r.IndirectLightingCache=True
r.AllowOcclusionQueries=False
r.GlobalStaticMeshCullingScreenSize=0.05
r.GlobalParticleSystemCullingScreenSize=0.025
r.GlobalSkeletalMeshCullingScreenSize=0.005000
r.ParallelPrePass=0
r.Moblie.TonemapperFilm=True
r.AllowOcclusionCulling=1
r.AllowLandscapeOccluder=1
r.AllowMeshOccluders=1
r.Mobile.VTFLandscape=True
r.CharacterDiffuseOffset=1.0
r.CharacterDiffusePower=2.50
r.CharacterMinShadowFactor=0.3
r.SupportReversedIndexBuffers=0
r.SupportDepthOnlyIndexBuffers=0
r.Mobile.EnableMovableSpotlights=True
r.Mobile.CompressLandscapeWeightMaps=1
r.TextureUsingCrunchCompression=1
r.TextureUsingBasisCompression=0
Draco.Open=0
Draco.OpenStaticMesh=0
cook.startupflag=1
r.Mobile.LightInjectionWithPS=1
r.Mobile.ForwardPlusLighting=2
r.Mobile.EnablePointLightShadow=False
r.AutoApplyLightModeOnLoadLevel=1
r.SupportSkyAtmosphere=1
r.SupportSkyAtmosphereAffectsHeightFog=1

[ScriptWindowsTargetPlatform.WindowsTargetSettings]
Compiler=VisualStudio2015
+TargetedRHIs=PCD3DSM5
-TargetedRHIs=PCD3DSM4
-TargetedRHIs=GLSL150ES2
-TargetedRHIs=GLSL150ES31
-TargetedRHIs=GLSL150ES31
MinimumOSVersion=MSOSVista
AudioDevice=

ScriptEngine.RecastNavMesh
bForceRebuildOnLoad=False
RuntimeGeneration=Static
SkipNavMeshOnLoad=false
TileSizeUU=10000.000000
CellSize=15.000000
AgentMaxSlope=55.000000

ScriptSlate.SlateSettings
bVirtualKeyboardSendsTextChanged=False
bVirtualKeyboardDisplayOnFocus=True
bExplicitCanvasChildZOrder=True

ScriptEngine.UserInterfaceSettings
UIScaleRule=ShortestSide
ApplicationScale=1.000000
UIScaleCurve=EditorCurveData=PreInfinityExtrap=RCCEConstantPostInfinityExtrap=RCCEC
onstantDefaultValue=340282346638528859811704183484516925440.000000Keys=Time=480.000
000Value=0.444000Time=720.000000Value=0.666000Time=1080.000000Value=1.000000Time=86
40.000000Value=8.000000ExternalCurve=CurveFloatGameUMGExternalCurvenew.ExternalCurv
enew
bScreenAdaption=True

[ScriptEngine.GarbageCollectionSettings]
gc.TimeBetweenPurgingPendingKillObjects=40000.0
gc.NumRetriesBeforeForcingGC=20
gc.MaxObjectsNotConsideredByGC=150000
gc.SizeOfPermanentObjectPool=0
gc.FlushStreamingOnGC=0
gc.AllowParallelGC=True
gc.MaxObjectsInEditor=8388607
gc.CreateGCClusters=True
gc.MergeGCClusters=False
gc.ActorClusteringEnabled=False
gc.BlueprintClusteringEnabled=False
gc.UseDisregardForGCOnDedicatedServers=False
gc.MinActorNumForCluster=1000.0
gc.MaxObjectsInGame=900000
gc.ObjectArrayGrowthInGame=0

ForwardShadingQualityGLSLES2ShaderPlatformQualitySettings
QualityOverrides[0]=bEnableOverride=TruebForceFullyRough=TruebForceNonMetal=TruebFo
rceDisableLMDirectionality=TruebForceLQReflections=FalseMobileCSMQuality=NoFilterin
g
QualityOverrides[1]=bEnableOverride=TruebForceFullyRough=FalsebForceNonMetal=Falseb
ForceDisableLMDirectionality=FalsebForceLQReflections=FalseMobileCSMQuality=PCF2x2
QualityOverrides[2]=bEnableOverride=TruebForceFullyRough=FalsebForceNonMetal=TruebF
orceDisableLMDirectionality=FalsebForceLQReflections=FalseMobileCSMQuality=PCF1x1

ForwardShadingQualityGLSLES31ANDROIDShaderPlatformQualitySettings
QualityOverrides[0]=bEnableOverride=TruebForceFullyRough=TruebForceNonMetal=TruebFo
rceDisableLMDirectionality=TruebForceLQReflections=FalseMobileCSMQuality=NoFilterin
g
QualityOverrides[1]=bEnableOverride=TruebForceFullyRough=FalsebForceNonMetal=Falseb
ForceDisableLMDirectionality=FalsebForceLQReflections=FalseMobileCSMQuality=PCF2x2
QualityOverrides[2]=bEnableOverride=TruebForceFullyRough=FalsebForceNonMetal=TruebF
orceDisableLMDirectionality=FalsebForceLQReflections=FalseMobileCSMQuality=PCF1x1

ForwardShadingQualitySFMETALShaderPlatformQualitySettings
QualityOverrides[0]=bEnableOverride=TruebForceFullyRough=TruebForceNonMetal=TruebFo
rceDisableLMDirectionality=TruebForceLQReflections=FalseMobileCSMQuality=NoFilterin
g
QualityOverrides[1]=bEnableOverride=TruebForceFullyRough=FalsebForceNonMetal=Falseb
ForceDisableLMDirectionality=FalsebForceLQReflections=FalseMobileCSMQuality=PCF2x2
QualityOverrides[2]=bEnableOverride=TruebForceFullyRough=FalsebForceNonMetal=TruebF
orceDisableLMDirectionality=FalsebForceLQReflections=FalseMobileCSMQuality=PCF1x1

ScriptRenderDocPlugin.RenderDocPluginSettings
renderdoc.CaptureAllActivity=False
renderdoc.CaptureCallstacks=True
renderdoc.ReferenceAllResources=False
renderdoc.SaveAllInitials=False
renderdoc.ShowHelpOnStartup=False
renderdoc.EnableCrashHandler=False
renderdoc.BinaryPath=CProgramFilesRenderDoc

ScriptEngine.Engine
GameEngine=ScriptBasic.UAEGameEngine
UnrealEdEngine=ScriptUAEEditor.UAEUnrealEdEngine
bEnableOnScreenDebugMessages=true
NetDriverDefinitions=DefName=GameNetDriverDriverClassName=ScriptBasic.UAENetDriverD
riverClassNameFallback=ScriptBasic.UAENetDriver
-
NetDriverDefinitions=DefName=GameNetDriverDriverClassName=ScriptOnlineSubsystemUtil
s.IpNetDriverDriverClassNameFallback=ScriptOnlineSubsystemUtils.IpNetDriver
+NetDriverDefinitions=DefName=DemoNetDriverDriverClassName=ScriptShadowTrackerExtra
.STExtraDemoNetDriverDriverClassNameFallback=ScriptEngine.DemoNetDriver
NearClipPlane=3.000000
PhysicErrorCorrection=LinearDeltaThresholdSq=640000.000000LinearInterpAlpha=0.20000
0LinearRecipFixTime=1.000000AngularDeltaThreshold=0.628318AngularInterpAlpha=0.1000
00AngularRecipFixTime=1.000000BodySpeedThresholdSq=0.000100
TextureMipConfig=TextureName=BalticCompressTextureMipLevel=3

ScriptEngine.NetDriver
NetConnectionClassName=ScriptBasic.UAENetConnection

ScriptOnlineSubsystemUtils.IpNetDriver
NetConnectionClassName=ScriptBasic.UAENetConnection
NetServerMaxTickRate=18
bContinueProcessWhenReceiveEmptyPackets=true
RecreateSocketMaxTryCount=60

ScriptBasic.UAENetDriver
NetConnectionClassName=ScriptBasic.UAENetConnection
bNoTimeouts=True
InitialConnectTimeout=60.0
NetServerMaxTickRate=18
bResolveRemoteHostOnRecreateSocket=False
bIgnoreStablyNamed=True
NetCullChangeTime=180.0f

ScriptBasic.UAENetConnection
MinRegionActorTickDelta=1.5
MaxRegionActorTickDelta=3.0
InitialHandshakeTimeoutNumThreshold=10
ActorChannelProcessBunchErrorNumThreshold_Server_Global=5
ActorChannelProcessBunchErrorNumThreshold_Client_Global=10
ActorChannelProcessBunchErrorNumThreshold_Client_PerActor=10000
SquareSegmentSize=150
MaxObjectNumInSegments=60

ScriptBasic.UAEGameEngine
bEnableAutoStat=True
AutoStat_AvgTickDeltaThreshold=0.05
AutoStat_StartTime=300
bStatSynchronouslyLoad=True

ConsoleVariables
net.IgnoreNetworkChecksumMismatch=1
net.PackageMap.DebugObject=1
net.PackageMap.DebugAll=1
net.PackageMap.LongLoadThreshhold=15
net.DormancyEnable=0
net.PingExcludeFrameTime=0
p.DisableQueryOnlyActors=1
vh.ViewDistScaleOnHelicopter=0.7
vh.DynSetViewDistScaleOnHelicopter=1
Android.EnableSustainedPerformanceMode=0
s.EnableModifyStreamingDistanceScale=1
s.OverrideStreamingDistanceScale=1
s.EnableDumpLoadObject=1
s.LevelStreamingUseRouteActorInitializeTimeLimit=1
s.LevelStreamingRouteActorInitializeGranularity=10
s.CVarLevelStreaminRouteActorInitializeTimeLimit=3
r.Framing.Tick=1
r.Framing.SpawnActor=0
r.Framing.Avatar=1
r.Framing.SwitchWeapon=0

ScriptBasic.BuffManagerPathClass
BuffManagerBlueprintPath=ClassGameBlueprintsRestrictedAssetsBuffManager.BuffManager
C
+BuffListPathMap=ModName=ZombiePVEBuffListPath=GameModEvoBaseArtsPlayerBluePrintsBu
ffHighArcPoisionBuff.HighArcPoisionBuffC
+BuffListPathMap=ModName=SuperColdBuffListPath=GameModSuperColdArtsPlayerBluePrints
BuffStormBuff.StormBuffC
+BuffListPathMap=ModName=HeavyWeaponBuffListPath=GameModHeavyWeaponArtsPlayerBluePr
intsBuffHeavyWeapon.HeavyWeaponC
+BuffListPathMap=ModName=BountyHunterBuffListPath=GameModBountyHunterArtsPlayerBlue
PrintsBuffHunterBuff.HunterBuffC

ScriptEngineSettings.GameMapsSettings
EditorStartupMap=GameMapsUImapEditorlogin.Editorlogin
LocalMapOptions=
TransitionMap=None
bUseSplitscreen=False
TwoPlayerSplitscreenLayout=Horizontal
ThreePlayerSplitscreenLayout=FavorTop
bOffsetPlayerGamepadIds=False
GameInstanceClass=ScriptShadowTrackerExtra.STExtraGameInstance
GameDefaultMap=GameMapsUImapEditorlogin.Editorlogin
ServerDefaultMap=EngineMapsEntry.Entry
GlobalDefaultGameMode=ScriptEngine.GameModeBase
GlobalDefaultServerGameMode=ScriptEngine.GameModeBase

DerivedDataBackendGraph
MinimumDaysToKeepFile=7
Root=Type=KeyLengthLength=120Inner=AsyncPut
AsyncPut=Type=AsyncPutInner=Hierarchy
Hierarchy=Type=HierarchicalInner=BootInner=PakInner=EnginePakInner=LocalInner=Share
d
Boot=Type=BootFilename=GAMEDIRDerivedDataCacheBoot.ddcMaxCacheSize=512
Local=Type=FileSystemReadOnly=falseClean=falseFlush=falsePurgeTransient=trueDeleteU
nused=trueUnusedFileAge=34FoldersToClean=1Path=......EngineDerivedDataCacheEnvPathO
verride=UELocalDataCachePathEditorOverrideSetting=LocalDerivedDataCache
Shared=Type=FileSystemReadOnly=falseClean=falseFlush=falseDeleteUnused=trueUnusedFi
leAge=10FoldersToClean=10MaxFileChecksPerSec=1Path=EnvPathOverride=UESharedDataCach
ePath
AltShared=Type=FileSystemReadOnly=trueClean=falseFlush=falseDeleteUnused=trueUnused
FileAge=23FoldersToClean=10MaxFileChecksPerSec=1Path=EnvPathOverride=UESharedDataCa
chePath2
Pak=Type=ReadPakFilename=GAMEDIRDerivedDataCacheDDC.ddp
EnginePak=Type=ReadPakFilename=......EngineDerivedDataCacheDDC.ddp

ScriptAndroidRuntimeSettings.AndroidRuntimeSettings
PackageName=com.pubg.imobile
StoreVersion=1
AreaIPCode=0
ApplicationDisplayName=BattlegroundsIndia
VersionDisplayName=1.5.0
MinSDKVersion=18
MaxSDKVersion=1
TargetSDKVersion=29
InstallLocation=Auto
bEnableGradle=True
bPackageDataInsideApk=True
bCreateAllPlatformsInstall=False
bDisableVerifyOBBOnStartUp=True
bUseExternalFilesDir=True
Orientation=SensorLandscape
MaxAspectRatio=2.300000
AntVerbosity=Quiet
bFullScreen=True
bEnableNewKeyboard=True
DepthBufferPreference=Default
+ExtraApplicationNodeTags=androidnetworkSecurityConfig=xmlnetworksecurityconfig
ExtraApplicationSettings=
ExtraActivitySettings=
+ExtraPermissions=android.permission.INTERNET
+ExtraPermissions=com.qti.permission.PROFILER
+ExtraPermissions=android.permission.WRITEEXTERNALSTORAGE
+ExtraPermissions=android.permission.READEXTERNALSTORAGE
bAndroidVoiceEnabled=False
bPackageForGearVR=False
bRemoveOSIG=False
+GoogleVRCaps=Cardboard
+GoogleVRCaps=Daydream33
bGoogleVRSustainedPerformance=False
KeyStore=compubgmobile.keystore
KeyAlias=playmobilepubgkeykr
KeyStorePassword=pubgkr
KeyPassword=
bBuildForArmV7=True
bBuildForArm64=False
bPackageArmV7AndArm64=False
bBuildForX86=False
bBuildForX8664=False
bBuildForES2=True
bBuildForES31=True
bSupportsVulkan=True
bBuildWithHiddenSymbolVisibility=False
bEnableGooglePlaySupport=True
bUseGetAccounts=False
GamesAppID=646362697320
bSupportAdMob=True
AdMobAdUnitID=
GooglePlayLicenseKey=MIIBIjANBgkqhkiG9w0BAQEFAAOCAQ8AMIIBCgKCAQEAlxAPeEJ0YGlshl7rbe
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kH5ThdrZk2EDnK46S4DRScGMFibhb2Voc4Y2tuRZxxpkjUSilkajH78xKk2CqwIDAQAB
GCMClientSenderID=
bShowLaunchImage=True
AndroidAudio=Default
AudioSampleRate=44100
AudioCallbackBufferFrameSize=1024
AudioNumBuffersToEnqueue=4
AudioMaxChannels=0
AudioNumSourceWorkers=0
SpatializationPlugin=
ReverbPlugin=
OcclusionPlugin=
AndroidGraphicsDebugger=None
MaliGraphicsDebuggerPath=Path=
RenderDocPath=Path=
bMultiTargetFormat_ETC1=False
bMultiTargetFormat_ETC2=False
bMultiTargetFormat_DXT=False
bMultiTargetFormat_PVRTC=True
bMultiTargetFormat_ATC=False
bMultiTargetFormat_ASTC=True
TextureFormatPriority_ETC1=0.100000
TextureFormatPriority_ETC2=0.200000
TextureFormatPriority_DXT=0.600000
TextureFormatPriority_PVRTC=0.800000
TextureFormatPriority_ATC=0.500000
TextureFormatPriority_ASTC=0.900000
bEnableBundle=False
bBundleABISplit=True
bBundleLanguageSplit=False
bBundleDensitySplit=False

ScriptGooglePADEditor.GooglePADRuntimeSettings
bEnablePlugin=False
bOnlyDistribution=False
bOnlyShipping=False

ScriptTApmEditor.TApmProjectSettings
Andoird_bEnableTApm=True
Andoird_AppID=APMIG
IOS_bEnableTApm=True
IOS_AppID=APMIG

SlateRenderer
TextureAtlasSize=512
FontAtlasSize=512

ScriptUnrealEd.CookerSettings
DefaultASTCQualityBySpeed=4
DefaultASTCQualityBySize=2
DefaultASTCNormalQualityBySize=2
bCookBlueprintComponentTemplateData=False
DefaultCrunchCompressionAmount=1.0
+TextureCrunchCompressionGroups=Group=TEXTUREGROUPUIbOverrideCompressionAmount=fals
eCompressionAmount=1.0
+TextureCrunchCompressionGroups=Group=TEXTUREGROUPWorldbOverrideCompressionAmount=f
alseCompressionAmount=0
+TextureCrunchCompressionGroups=Group=TEXTUREGROUPWorldNormalMapbOverrideCompressio
nAmount=falseCompressionAmount=0
+TextureCrunchCompressionGroups=Group=TEXTUREGROUPWorldSpecularbOverrideCompression
Amount=falseCompressionAmount=0
+TextureCrunchCompressionGroups=Group=TEXTUREGROUPCharacterbOverrideCompressionAmou
nt=falseCompressionAmount=1.0
+TextureCrunchCompressionGroups=Group=TEXTUREGROUPCharacterNormalMapbOverrideCompre
ssionAmount=falseCompressionAmount=1.0
+TextureCrunchCompressionGroups=Group=TEXTUREGROUPCharacterSpecularbOverrideCompres
sionAmount=falseCompressionAmount=1.0
+TextureCrunchCompressionGroups=Group=TEXTUREGROUPWeaponbOverrideCompressionAmount=
falseCompressionAmount=1.0
+TextureCrunchCompressionGroups=Group=TEXTUREGROUPWeaponNormalMapbOverrideCompressi
onAmount=falseCompressionAmount=1.0
+TextureCrunchCompressionGroups=Group=TEXTUREGROUPWeaponSpecularbOverrideCompressio
nAmount=falseCompressionAmount=1.0
+TextureCrunchCompressionGroups=Group=TEXTUREGROUPVehiclebOverrideCompressionAmount
=falseCompressionAmount=1.0
+TextureCrunchCompressionGroups=Group=TEXTUREGROUPVehicleNormalMapbOverrideCompress
ionAmount=falseCompressionAmount=1.0
+TextureCrunchCompressionGroups=Group=TEXTUREGROUPVehicleSpecularbOverrideCompressi
onAmount=falseCompressionAmount=1.0
+TextureCrunchCompressionGroups=Group=TEXTUREGROUPCinematicbOverrideCompressionAmou
nt=falseCompressionAmount=1.0
+TextureCrunchCompressionGroups=Group=TEXTUREGROUPEffectsbOverrideCompressionAmount
=falseCompressionAmount=1.0
+TextureCrunchCompressionGroups=Group=TEXTUREGROUPEffectsNotFilteredbOverrideCompre
ssionAmount=falseCompressionAmount=1.0
+TextureCrunchCompressionGroups=Group=TEXTUREGROUPSkyboxbOverrideCompressionAmount=
falseCompressionAmount=1.0
+TextureCrunchCompressionGroups=Group=TEXTUREGROUPRenderTargetbOverrideCompressionA
mount=falseCompressionAmount=1.0
+TextureCrunchCompressionGroups=Group=TEXTUREGROUPMobileFlattenedbOverrideCompressi
onAmount=falseCompressionAmount=1.0
+TextureCrunchCompressionGroups=Group=TEXTUREGROUPProcBuildingFacebOverrideCompress
ionAmount=falseCompressionAmount=1.0
+TextureCrunchCompressionGroups=Group=TEXTUREGROUPProcBuildingLightMapbOverrideComp
ressionAmount=falseCompressionAmount=1.0
+TextureCrunchCompressionGroups=Group=TEXTUREGROUPShadowmapbOverrideCompressionAmou
nt=falseCompressionAmount=1.0
+TextureCrunchCompressionGroups=Group=TEXTUREGROUPColorLookupTablebOverrideCompress
ionAmount=falseCompressionAmount=1.0
+TextureCrunchCompressionGroups=Group=TEXTUREGROUPTerrainHeightmapbOverrideCompress
ionAmount=falseCompressionAmount=1.0
+TextureCrunchCompressionGroups=Group=TEXTUREGROUPTerrainWeightmapbOverrideCompress
ionAmount=falseCompressionAmount=1.0
+TextureCrunchCompressionGroups=Group=TEXTUREGROUPBokehbOverrideCompressionAmount=f
alseCompressionAmount=1.0
+TextureCrunchCompressionGroups=Group=TEXTUREGROUPIESLightProfilebOverrideCompressi
onAmount=falseCompressionAmount=1.0
+TextureCrunchCompressionGroups=Group=TEXTUREGROUPPixels2DbOverrideCompressionAmoun
t=falseCompressionAmount=1.0
+TextureCrunchCompressionGroups=Group=TEXTUREGROUPHierarchicalLODbOverrideCompressi
onAmount=falseCompressionAmount=1.0
+TextureCrunchCompressionGroups=Group=TEXTUREGROUPTerrainAlbedobOverrideCompression
Amount=falseCompressionAmount=1.0
+TextureCrunchCompressionGroups=Group=TEXTUREGROUPMaskedBillboardbOverrideCompressi
onAmount=falseCompressionAmount=1.0
+TextureCrunchCompressionGroups=Group=TEXTUREGROUPCharacterHDbOverrideCompressionAm
ount=falseCompressionAmount=1.0
+TextureCrunchCompressionGroups=Group=TEXTUREGROUPCharacterNormalMapHDbOverrideComp
ressionAmount=falseCompressionAmount=1.0
+TextureCrunchCompressionGroups=Group=TEXTUREGROUPCharacterSpecularHDbOverrideCompr
essionAmount=falseCompressionAmount=1.0
+TextureCrunchCompressionGroups=Group=TEXTUREGROUPWeaponHDbOverrideCompressionAmoun
t=falseCompressionAmount=1.0
+TextureCrunchCompressionGroups=Group=TEXTUREGROUPWeaponNormalMapHDbOverrideCompres
sionAmount=falseCompressionAmount=1.0
+TextureCrunchCompressionGroups=Group=TEXTUREGROUPWeaponSpecularHDbOverrideCompress
ionAmount=falseCompressionAmount=1.0
+TextureCrunchCompressionGroups=Group=TEXTUREGROUPWorldHDbOverrideCompressionAmount
=falseCompressionAmount=1.0
+TextureCrunchCompressionGroups=Group=TEXTUREGROUPWorldNormalMapHDbOverrideCompress
ionAmount=falseCompressionAmount=1.0
+TextureCrunchCompressionGroups=Group=TEXTUREGROUPWorldSpecularHDbOverrideCompressi
onAmount=falseCompressionAmount=1.0
DefaultBasisCompressionAmount=0.25
+TextureBasisCompressionGroups=Group=TEXTUREGROUPUIbOverrideCompressionAmount=false
CompressionAmount=0.25
+TextureBasisCompressionGroups=Group=TEXTUREGROUPWorldbOverrideCompressionAmount=fa
lseCompressionAmount=0
+TextureBasisCompressionGroups=Group=TEXTUREGROUPWorldNormalMapbOverrideCompression
Amount=falseCompressionAmount=0
+TextureBasisCompressionGroups=Group=TEXTUREGROUPWorldSpecularbOverrideCompressionA
mount=falseCompressionAmount=0
+TextureBasisCompressionGroups=Group=TEXTUREGROUPCharacterbOverrideCompressionAmoun
t=falseCompressionAmount=0.25
+TextureBasisCompressionGroups=Group=TEXTUREGROUPCharacterNormalMapbOverrideCompres
sionAmount=falseCompressionAmount=0.25
+TextureBasisCompressionGroups=Group=TEXTUREGROUPCharacterSpecularbOverrideCompress
ionAmount=falseCompressionAmount=0.25
+TextureBasisCompressionGroups=Group=TEXTUREGROUPWeaponbOverrideCompressionAmount=f
alseCompressionAmount=0.25
+TextureBasisCompressionGroups=Group=TEXTUREGROUPWeaponNormalMapbOverrideCompressio
nAmount=falseCompressionAmount=0.25
+TextureBasisCompressionGroups=Group=TEXTUREGROUPWeaponSpecularbOverrideCompression
Amount=falseCompressionAmount=0.25
+TextureBasisCompressionGroups=Group=TEXTUREGROUPVehiclebOverrideCompressionAmount=
falseCompressionAmount=0.25
+TextureBasisCompressionGroups=Group=TEXTUREGROUPVehicleNormalMapbOverrideCompressi
onAmount=falseCompressionAmount=0.25
+TextureBasisCompressionGroups=Group=TEXTUREGROUPVehicleSpecularbOverrideCompressio
nAmount=falseCompressionAmount=0.25
+TextureBasisCompressionGroups=Group=TEXTUREGROUPCinematicbOverrideCompressionAmoun
t=falseCompressionAmount=0.25
+TextureBasisCompressionGroups=Group=TEXTUREGROUPEffectsbOverrideCompressionAmount=
falseCompressionAmount=0.25
+TextureBasisCompressionGroups=Group=TEXTUREGROUPEffectsNotFilteredbOverrideCompres
sionAmount=falseCompressionAmount=0.25
+TextureBasisCompressionGroups=Group=TEXTUREGROUPSkyboxbOverrideCompressionAmount=f
alseCompressionAmount=0.25
+TextureBasisCompressionGroups=Group=TEXTUREGROUPRenderTargetbOverrideCompressionAm
ount=falseCompressionAmount=0.25
+TextureBasisCompressionGroups=Group=TEXTUREGROUPMobileFlattenedbOverrideCompressio
nAmount=falseCompressionAmount=0.25
+TextureBasisCompressionGroups=Group=TEXTUREGROUPProcBuildingFacebOverrideCompressi
onAmount=falseCompressionAmount=0.25
+TextureBasisCompressionGroups=Group=TEXTUREGROUPProcBuildingLightMapbOverrideCompr
essionAmount=falseCompressionAmount=0.25
+TextureBasisCompressionGroups=Group=TEXTUREGROUPShadowmapbOverrideCompressionAmoun
t=falseCompressionAmount=0.25
+TextureBasisCompressionGroups=Group=TEXTUREGROUPColorLookupTablebOverrideCompressi
onAmount=falseCompressionAmount=0.25
+TextureBasisCompressionGroups=Group=TEXTUREGROUPTerrainHeightmapbOverrideCompressi
onAmount=falseCompressionAmount=0.25
+TextureBasisCompressionGroups=Group=TEXTUREGROUPTerrainWeightmapbOverrideCompressi
onAmount=falseCompressionAmount=0.25
+TextureBasisCompressionGroups=Group=TEXTUREGROUPBokehbOverrideCompressionAmount=fa
lseCompressionAmount=0.25
+TextureBasisCompressionGroups=Group=TEXTUREGROUPIESLightProfilebOverrideCompressio
nAmount=falseCompressionAmount=0.25
+TextureBasisCompressionGroups=Group=TEXTUREGROUPPixels2DbOverrideCompressionAmount
=falseCompressionAmount=0.25
+TextureBasisCompressionGroups=Group=TEXTUREGROUPHierarchicalLODbOverrideCompressio
nAmount=falseCompressionAmount=0.25
+TextureBasisCompressionGroups=Group=TEXTUREGROUPTerrainAlbedobOverrideCompressionA
mount=falseCompressionAmount=0.25
+TextureBasisCompressionGroups=Group=TEXTUREGROUPMaskedBillboardbOverrideCompressio
nAmount=falseCompressionAmount=0.25
+TextureBasisCompressionGroups=Group=TEXTUREGROUPCharacterHDbOverrideCompressionAmo
unt=falseCompressionAmount=0.25
+TextureBasisCompressionGroups=Group=TEXTUREGROUPCharacterNormalMapHDbOverrideCompr
essionAmount=falseCompressionAmount=0.25
+TextureBasisCompressionGroups=Group=TEXTUREGROUPCharacterSpecularHDbOverrideCompre
ssionAmount=falseCompressionAmount=0.25
+TextureBasisCompressionGroups=Group=TEXTUREGROUPWeaponHDbOverrideCompressionAmount
=falseCompressionAmount=0.25
+TextureBasisCompressionGroups=Group=TEXTUREGROUPWeaponNormalMapHDbOverrideCompress
ionAmount=falseCompressionAmount=0.25
+TextureBasisCompressionGroups=Group=TEXTUREGROUPWeaponSpecularHDbOverrideCompressi
onAmount=falseCompressionAmount=0.25
+TextureBasisCompressionGroups=Group=TEXTUREGROUPWorldHDbOverrideCompressionAmount=
falseCompressionAmount=0.25
+TextureBasisCompressionGroups=Group=TEXTUREGROUPWorldNormalMapHDbOverrideCompressi
onAmount=falseCompressionAmount=0.25
+TextureBasisCompressionGroups=Group=TEXTUREGROUPWorldSpecularHDbOverrideCompressio
nAmount=falseCompressionAmount=0.25

ScriptMacTargetPlatform.MacTargetSettings
MaxShaderLanguageVersion=3

ScriptEngine.NavigationSystem
bAutoCreateNavigationData=False
bAllowClientSideNavigation=False
bInitialBuildingLocked=False
bSkipAgentHeightCheckWhenPickingNavData=False
DataGatheringMode=Lazy
bGenerateNavigationOnlyAroundNavigationInvokers=False
ActiveTilesUpdateInterval=1.000000
+SupportedAgents=Name=MannequinColor=B=252G=168R=139A=164DefaultQueryExtent=X=50.00
0000Y=50.000000Z=250.000000NavigationDataClassName=ScriptShadowTrackerExtra.UAEReca
stNavMeshAgentRadius=30.000000AgentHeight=180.000000AgentStepHeight=1.000000NavWalk
ingSearchHeightScale=0.500000PreferredNavData=ClassScriptShadowTrackerExtra.UAEReca
stNavMeshbCanCrouch=FalsebCanJump=FalsebCanWalk=TruebCanSwim=FalsebCanFly=False
DirtyAreasUpdateFreq=60.000000

ScriptEngine.AnimationSettings
bStripAnimationDataOnDedicatedServer=True
bUseDefaultCompressAuto=True
bTryACLCompression=False
+DirectoriesToAlwaysServerCook=Path=ModPlanGArtsPlayerZombie

ScriptEngine.CollisionProfile
-
Profiles=Name=NoCollisionCollisionEnabled=NoCollisionObjectTypeName=WorldStaticCust
omResponses=Channel=VisibilityResponse=ECRIgnoreChannel=CameraResponse=ECRIgnoreHel
pMessage=NocollisionbCanModify=False
-
Profiles=Name=BlockAllCollisionEnabled=QueryAndPhysicsObjectTypeName=WorldStaticCus
tomResponses=HelpMessage=WorldStaticobjectthatblocksallactorsbydefault.Allnewcustom
channelswilluseitsowndefaultresponse.bCanModify=False
-
Profiles=Name=OverlapAllCollisionEnabled=QueryOnlyObjectTypeName=WorldStaticCustomR
esponses=Channel=WorldStaticResponse=ECROverlapChannel=PawnResponse=ECROverlapChann
el=VisibilityResponse=ECROverlapChannel=WorldDynamicResponse=ECROverlapChannel=Came
raResponse=ECROverlapChannel=PhysicsBodyResponse=ECROverlapChannel=VehicleResponse=
ECROverlapChannel=DestructibleResponse=ECROverlapHelpMessage=WorldStaticobjectthato
verlapsallactorsbydefault.Allnewcustomchannelswilluseitsowndefaultresponse.bCanModi
fy=False
-
Profiles=Name=BlockAllDynamicCollisionEnabled=QueryAndPhysicsObjectTypeName=WorldDy
namicCustomResponses=HelpMessage=WorldDynamicobjectthatblocksallactorsbydefault.All
newcustomchannelswilluseitsowndefaultresponse.bCanModify=False
-
Profiles=Name=OverlapAllDynamicCollisionEnabled=QueryOnlyObjectTypeName=WorldDynami
cCustomResponses=Channel=WorldStaticResponse=ECROverlapChannel=PawnResponse=ECROver
lapChannel=VisibilityResponse=ECROverlapChannel=WorldDynamicResponse=ECROverlapChan
nel=CameraResponse=ECROverlapChannel=PhysicsBodyResponse=ECROverlapChannel=VehicleR
esponse=ECROverlapChannel=DestructibleResponse=ECROverlapHelpMessage=WorldDynamicob
jectthatoverlapsallactorsbydefault.Allnewcustomchannelswilluseitsowndefaultresponse
.bCanModify=False
-
Profiles=Name=IgnoreOnlyPawnCollisionEnabled=QueryOnlyObjectTypeName=WorldDynamicCu
stomResponses=Channel=PawnResponse=ECRIgnoreChannel=VehicleResponse=ECRIgnoreHelpMe
ssage=WorldDynamicobjectthatignoresPawnandVehicle.Allotherchannelswillbesettodefaul
t.bCanModify=False
-
Profiles=Name=OverlapOnlyPawnCollisionEnabled=QueryOnlyObjectTypeName=WorldDynamicC
ustomResponses=Channel=PawnResponse=ECROverlapChannel=VehicleResponse=ECROverlapCha
nnel=CameraResponse=ECRIgnoreHelpMessage=WorldDynamicobjectthatoverlapsPawnCameraan
dVehicle.Allotherchannelswillbesettodefault.bCanModify=False
-
Profiles=Name=PawnCollisionEnabled=QueryAndPhysicsObjectTypeName=PawnCustomResponse
s=Channel=VisibilityResponse=ECRIgnoreHelpMessage=Pawnobject.Canbeusedforcapsuleofa
nyplayerablecharacterorAI.bCanModify=False
-
Profiles=Name=SpectatorCollisionEnabled=QueryOnlyObjectTypeName=PawnCustomResponses
=Channel=WorldStaticResponse=ECRBlockChannel=PawnResponse=ECRIgnoreChannel=Visibili
tyResponse=ECRIgnoreChannel=WorldDynamicResponse=ECRIgnoreChannel=CameraResponse=EC
RIgnoreChannel=PhysicsBodyResponse=ECRIgnoreChannel=VehicleResponse=ECRIgnoreChanne
l=DestructibleResponse=ECRIgnoreHelpMessage=Pawnobjectthatignoresallotheractorsexce
ptWorldStatic.bCanModify=False
-
Profiles=Name=CharacterMeshCollisionEnabled=QueryOnlyObjectTypeName=PawnCustomRespo
nses=Channel=PawnResponse=ECRIgnoreChannel=VehicleResponse=ECRIgnoreChannel=Visibil
ityResponse=ECRIgnoreHelpMessage=PawnobjectthatisusedforCharacterMesh.Allotherchann
elswillbesettodefault.bCanModify=False
-
Profiles=Name=PhysicsActorCollisionEnabled=QueryAndPhysicsObjectTypeName=PhysicsBod
yCustomResponses=HelpMessage=SimulatingactorsbCanModify=False
-
Profiles=Name=DestructibleCollisionEnabled=QueryAndPhysicsObjectTypeName=Destructib
leCustomResponses=HelpMessage=DestructibleactorsbCanModify=False
-
Profiles=Name=InvisibleWallCollisionEnabled=QueryAndPhysicsObjectTypeName=WorldStat
icCustomResponses=Channel=VisibilityResponse=ECRIgnoreHelpMessage=WorldStaticobject
thatisinvisible.bCanModify=False
-
Profiles=Name=InvisibleWallDynamicCollisionEnabled=QueryAndPhysicsObjectTypeName=Wo
rldDynamicCustomResponses=Channel=VisibilityResponse=ECRIgnoreHelpMessage=WorldDyna
micobjectthatisinvisible.bCanModify=False
-
Profiles=Name=TriggerCollisionEnabled=QueryOnlyObjectTypeName=WorldDynamicCustomRes
ponses=Channel=WorldStaticResponse=ECROverlapChannel=PawnResponse=ECROverlapChannel
=VisibilityResponse=ECRIgnoreChannel=WorldDynamicResponse=ECROverlapChannel=CameraR
esponse=ECROverlapChannel=PhysicsBodyResponse=ECROverlapChannel=VehicleResponse=ECR
OverlapChannel=DestructibleResponse=ECROverlapHelpMessage=WorldDynamicobjectthatisu
sedfortrigger.Allotherchannelswillbesettodefault.bCanModify=False
-
Profiles=Name=RagdollCollisionEnabled=QueryAndPhysicsObjectTypeName=PhysicsBodyCust
omResponses=Channel=PawnResponse=ECRIgnoreChannel=VisibilityResponse=ECRIgnoreHelpM
essage=SimulatingSkeletalMeshComponent.Allotherchannelswillbesettodefault.bCanModif
y=False
-
Profiles=Name=VehicleCollisionEnabled=QueryAndPhysicsObjectTypeName=VehicleCustomRe
sponses=HelpMessage=VehicleobjectthatblocksVehicleWorldStaticandWorldDynamic.Alloth
erchannelswillbesettodefault.bCanModify=False
-
Profiles=Name=UICollisionEnabled=QueryOnlyObjectTypeName=WorldDynamicCustomResponse
s=Channel=WorldStaticResponse=ECROverlapChannel=PawnResponse=ECROverlapChannel=Visi
bilityResponse=ECRBlockChannel=WorldDynamicResponse=ECROverlapChannel=CameraRespons
e=ECROverlapChannel=PhysicsBodyResponse=ECROverlapChannel=VehicleResponse=ECROverla
pChannel=DestructibleResponse=ECROverlapHelpMessage=WorldStaticobjectthatoverlapsal
lactorsbydefault.Allnewcustomchannelswilluseitsowndefaultresponse.bCanModify=False
+Profiles=Name=NoCollisionCollisionEnabled=NoCollisionObjectTypeName=WorldStaticCus
tomResponses=Channel=VisibilityResponse=ECRIgnoreChannel=CameraResponse=ECRIgnoreHe
lpMessage=NocollisionbCanModify=False
+Profiles=Name=BlockAllCollisionEnabled=QueryAndPhysicsObjectTypeName=WorldStaticCu
stomResponses=HelpMessage=WorldStaticobjectthatblocksallactorsbydefault.Allnewcusto
mchannelswilluseitsowndefaultresponse.bCanModify=False
+Profiles=Name=OverlapAllCollisionEnabled=QueryOnlyObjectTypeName=WorldStaticCustom
Responses=Channel=WorldStaticResponse=ECROverlapChannel=WorldDynamicResponse=ECROve
rlapChannel=PawnResponse=ECROverlapChannel=VisibilityResponse=ECROverlapChannel=Cam
eraResponse=ECROverlapChannel=PhysicsBodyResponse=ECROverlapChannel=VehicleResponse
=ECROverlapChannel=DestructibleResponse=ECROverlapHelpMessage=WorldStaticobjectthat
overlapsallactorsbydefault.Allnewcustomchannelswilluseitsowndefaultresponse.bCanMod
ify=False
+Profiles=Name=BlockAllDynamicCollisionEnabled=QueryAndPhysicsObjectTypeName=WorldD
ynamicCustomResponses=HelpMessage=WorldDynamicobjectthatblocksallactorsbydefault.Al
lnewcustomchannelswilluseitsowndefaultresponse.bCanModify=False
+Profiles=Name=OverlapAllDynamicCollisionEnabled=QueryOnlyObjectTypeName=WorldDynam
icCustomResponses=Channel=WorldStaticResponse=ECROverlapChannel=WorldDynamicRespons
e=ECROverlapChannel=PawnResponse=ECROverlapChannel=VisibilityResponse=ECROverlapCha
nnel=CameraResponse=ECROverlapChannel=PhysicsBodyResponse=ECROverlapChannel=Vehicle
Response=ECROverlapChannel=DestructibleResponse=ECROverlapHelpMessage=WorldDynamico
bjectthatoverlapsallactorsbydefault.Allnewcustomchannelswilluseitsowndefaultrespons
e.bCanModify=False
+Profiles=Name=IgnoreOnlyPawnCollisionEnabled=QueryOnlyObjectTypeName=WorldDynamicC
ustomResponses=Channel=PawnResponse=ECRIgnoreChannel=VehicleResponse=ECRIgnoreHelpM
essage=WorldDynamicobjectthatignoresPawnandVehicle.Allotherchannelswillbesettodefau
lt.bCanModify=False
+Profiles=Name=OverlapOnlyPawnCollisionEnabled=QueryOnlyObjectTypeName=WorldDynamic
CustomResponses=Channel=PawnResponse=ECROverlapChannel=CameraResponse=ECRIgnoreChan
nel=VehicleResponse=ECROverlapHelpMessage=WorldDynamicobjectthatoverlapsPawnCameraa
ndVehicle.Allotherchannelswillbesettodefault.bCanModify=False
+Profiles=Name=PawnCollisionEnabled=QueryAndPhysicsObjectTypeName=PawnCustomRespons
es=Channel=VisibilityResponse=ECRIgnoreHelpMessage=Pawnobject.Canbeusedforcapsuleof
anyplayerablecharacterorAI.bCanModify=False
+Profiles=Name=SpectatorCollisionEnabled=QueryOnlyObjectTypeName=PawnCustomResponse
s=Channel=WorldDynamicResponse=ECRIgnoreChannel=PawnResponse=ECRIgnoreChannel=Visib
ilityResponse=ECRIgnoreChannel=CameraResponse=ECRIgnoreChannel=PhysicsBodyResponse=
ECRIgnoreChannel=VehicleResponse=ECRIgnoreChannel=DestructibleResponse=ECRIgnoreHel
pMessage=PawnobjectthatignoresallotheractorsexceptWorldStatic.bCanModify=False
+Profiles=Name=CharacterMeshCollisionEnabled=QueryOnlyObjectTypeName=STEMeshCustomR
esponses=Channel=PawnResponse=ECRIgnoreChannel=VisibilityResponse=ECRIgnoreChannel=
VehicleResponse=ECRIgnoreHelpMessage=MeshthatisusedforCharacterMesh.Allotherchannel
swillbesettodefault.bCanModify=False
+Profiles=Name=PhysicsActorCollisionEnabled=QueryAndPhysicsObjectTypeName=PhysicsBo
dyCustomResponses=HelpMessage=SimulatingactorsbCanModify=False
+Profiles=Name=DestructibleCollisionEnabled=QueryAndPhysicsObjectTypeName=Destructi
bleCustomResponses=HelpMessage=DestructibleactorsbCanModify=False
+Profiles=Name=InvisibleWallCollisionEnabled=QueryAndPhysicsObjectTypeName=WorldSta
ticCustomResponses=Channel=VisibilityResponse=ECRIgnoreHelpMessage=WorldStaticobjec
tthatisinvisible.bCanModify=False
+Profiles=Name=InvisibleWallDynamicCollisionEnabled=QueryAndPhysicsObjectTypeName=W
orldDynamicCustomResponses=Channel=VisibilityResponse=ECRIgnoreHelpMessage=WorldDyn
amicobjectthatisinvisible.bCanModify=False
+Profiles=Name=TriggerCollisionEnabled=QueryOnlyObjectTypeName=TriggerCustomRespons
es=Channel=WorldStaticResponse=ECROverlapChannel=WorldDynamicResponse=ECROverlapCha
nnel=PawnResponse=ECROverlapChannel=VisibilityResponse=ECRIgnoreChannel=CameraRespo
nse=ECROverlapChannel=PhysicsBodyResponse=ECROverlapChannel=VehicleResponse=ECROver
lapChannel=DestructibleResponse=ECROverlapChannel=ProjectileResponse=ECRIgnoreHelpM
essage=Triggerobjectthatisusedfortrigger.Allotherchannelswillbesettodefault.bCanMod
ify=False
+Profiles=Name=RagdollCollisionEnabled=QueryAndPhysicsObjectTypeName=PhysicsBodyCus
tomResponses=Channel=PawnResponse=ECRIgnoreChannel=VisibilityResponse=ECRIgnoreHelp
Message=SimulatingSkeletalMeshComponent.Allotherchannelswillbesettodefault.bCanModi
fy=False
+Profiles=Name=VehicleCollisionEnabled=QueryAndPhysicsObjectTypeName=VehicleCustomR
esponses=HelpMessage=VehicleobjectthatblocksVehicleWorldStaticandWorldDynamic.Allot
herchannelswillbesettodefault.bCanModify=False
+Profiles=Name=UICollisionEnabled=QueryOnlyObjectTypeName=WorldDynamicCustomRespons
es=Channel=WorldStaticResponse=ECROverlapChannel=WorldDynamicResponse=ECROverlapCha
nnel=PawnResponse=ECROverlapChannel=CameraResponse=ECROverlapChannel=PhysicsBodyRes
ponse=ECROverlapChannel=VehicleResponse=ECROverlapChannel=DestructibleResponse=ECRO
verlapHelpMessage=WorldStaticobjectthatoverlapsallactorsbydefault.Allnewcustomchann
elswilluseitsowndefaultresponse.bCanModify=False
+Profiles=Name=BulletCollisionEnabled=QueryOnlyObjectTypeName=BulletCustomResponses
=Channel=PawnResponse=ECRIgnoreChannel=CameraResponse=ECRIgnoreChannel=TeleporterCh
annel=PlayerHandChannel=BulletResponse=ECRIgnoreHelpMessage=NeedsdescriptionbCanMod
ify=True
+Profiles=Name=PickUpTriggerBoxCollisionEnabled=QueryOnlyObjectTypeName=TriggerCust
omResponses=Channel=WorldStaticResponse=ECRIgnoreChannel=WorldDynamicResponse=ECRIg
noreChannel=PawnResponse=ECRIgnoreChannel=VisibilityResponse=ECRIgnoreChannel=Camer
aResponse=ECRIgnoreChannel=PhysicsBodyResponse=ECRIgnoreChannel=VehicleResponse=ECR
IgnoreChannel=DestructibleResponse=ECRIgnoreChannel=PlayerPawnResponse=ECRIgnoreCha
nnel=TriggerResponse=ECRIgnoreChannel=BulletResponse=ECRIgnoreChannel=PlayerApplyDa
mageResponse=ECRIgnoreChannel=BotApplyDamageResponse=ECRIgnoreChannel=STEMeshRespon
se=ECRIgnoreHelpMessage=UsedforvrplayerhandpickupbCanModify=True
+Profiles=Name=PropMeshCollisionEnabled=QueryAndPhysicsObjectTypeName=PropMeshCusto
mResponses=HelpMessage=NeedsdescriptionbCanModify=True
+Profiles=Name=PickUpTriggerCollisionEnabled=QueryOnlyObjectTypeName=TriggerCustomR
esponses=Channel=WorldStaticResponse=ECRIgnoreChannel=WorldDynamicResponse=ECRIgnor
eChannel=PawnResponse=ECROverlapChannel=VisibilityResponse=ECRIgnoreChannel=CameraR
esponse=ECRIgnoreChannel=PhysicsBodyResponse=ECRIgnoreChannel=VehicleResponse=ECRIg
noreChannel=DestructibleResponse=ECRIgnoreChannel=PlayerPawnResponse=ECRIgnoreChann
el=PlayerHandResponse=ECRIgnoreChannel=TriggerResponse=ECRIgnoreChannel=BulletRespo
nse=ECRIgnoreChannel=PlayerApplyDamageResponse=ECRIgnoreChannel=BotApplyDamageRespo
nse=ECRIgnoreChannel=STEMeshResponse=ECRIgnoreChannel=PropMeshResponse=ECRIgnoreCha
nnel=FootstepResponse=ECRIgnoreHelpMessage=NeedsdescriptionbCanModify=True
+Profiles=Name=WireMeshCollisionEnabled=QueryAndPhysicsObjectTypeName=VaultMeshCust
omResponses=Channel=TeleporterChannel=PlayerHandChannel=BulletResponse=ECRIgnoreCha
nnel=PlayerApplyDamageResponse=ECRIgnoreChannel=ProjectileResponse=ECRIgnoreHelpMes
sage=onlybulletandcameracanpassthroughbCanModify=True
+Profiles=Name=StepsQueryOnlyCollisionEnabled=QueryOnlyObjectTypeName=VaultMeshCust
omResponses=Channel=TeleporterChannel=PlayerHandChannel=BulletResponse=ECRIgnoreCha
nnel=PlayerApplyDamageResponse=ECRIgnoreHelpMessage=forbuildingstepsbCanModify=True
+Profiles=Name=SmokeCollisionEnabled=NoCollisionObjectTypeName=TriggerCustomRespons
es=Channel=WorldStaticResponse=ECRIgnoreChannel=WorldDynamicResponse=ECRIgnoreChann
el=PawnResponse=ECRIgnoreChannel=VisibilityResponse=ECRIgnoreChannel=CameraResponse
=ECRIgnoreChannel=PhysicsBodyResponse=ECRIgnoreChannel=VehicleResponse=ECRIgnoreCha
nnel=DestructibleResponse=ECRIgnoreChannel=PlayerPawnResponse=ECRIgnoreChannel=Play
erHandResponse=ECRIgnoreChannel=TriggerResponse=ECRIgnoreChannel=BulletResponse=ECR
IgnoreChannel=PlayerApplyDamageResponse=ECRIgnoreChannel=BotApplyDamageResponse=ECR
IgnoreChannel=STEMeshResponse=ECRIgnoreChannel=PropMeshResponse=ECRIgnoreChannel=Fo
otstepResponse=ECRIgnoreChannel=VaultMeshResponse=ECRIgnoreChannel=ProjectileRespon
se=ECRIgnoreChannel=AutoAimHelpMessage=SmokebCanModify=True
+Profiles=Name=PetCollisionEnabled=QueryOnlyObjectTypeName=WorldDynamicCustomRespon
ses=Channel=WorldDynamicResponse=ECROverlapChannel=PawnResponse=ECRIgnoreChannel=Vi
sibilityResponse=ECRIgnoreChannel=CameraResponse=ECRIgnoreChannel=PhysicsBodyRespon
se=ECRIgnoreChannel=VehicleResponse=ECRIgnoreChannel=DestructibleResponse=ECRIgnore
Channel=PlayerPawnResponse=ECRIgnoreChannel=PlayerHandResponse=ECRIgnoreChannel=Tri
ggerResponse=ECROverlapChannel=BulletResponse=ECRIgnoreChannel=PlayerApplyDamageRes
ponse=ECRIgnoreChannel=BotApplyDamageResponse=ECRIgnoreChannel=STEMeshResponse=ECRI
gnoreChannel=PropMeshResponse=ECRIgnoreChannel=FootstepResponse=ECRIgnoreChannel=Va
ultMeshResponse=ECRIgnoreChannel=ProjectileResponse=ECRIgnoreChannel=SreadingBlocke
rOverlapResponse=ECRIgnoreHelpMessage=PetbCanModify=True
+Profiles=Name=BlockAISightCollisionEnabled=QueryOnlyObjectTypeName=TriggerCustomRe
sponses=Channel=WorldStaticResponse=ECRIgnoreChannel=WorldDynamicResponse=ECRIgnore
Channel=PawnResponse=ECRIgnoreChannel=CameraResponse=ECRIgnoreChannel=PhysicsBodyRe
sponse=ECRIgnoreChannel=VehicleResponse=ECRIgnoreChannel=DestructibleResponse=ECRIg
noreChannel=PlayerPawnResponse=ECRIgnoreChannel=PlayerHandResponse=ECRIgnoreChannel
=TriggerResponse=ECRIgnoreChannel=BulletResponse=ECRIgnoreChannel=PlayerApplyDamage
Response=ECRIgnoreChannel=BotApplyDamageResponse=ECRIgnoreChannel=STEMeshResponse=E
CRIgnoreChannel=PropMeshResponse=ECRIgnoreChannel=FootstepResponse=ECRIgnoreChannel
=VaultMeshResponse=ECRIgnoreChannel=ProjectileResponse=ECRIgnoreChannel=SreadingBlo
ckerOverlapResponse=ECRIgnoreHelpMessage=CheckForAISightbCanModify=True
+DefaultChannelResponses=Channel=ECCGameTraceChannel1Name=TeleporterDefaultResponse
=ECRIgnorebTraceType=FalsebStaticObject=False
+DefaultChannelResponses=Channel=ECCGameTraceChannel2Name=TraceTeleportDefaultRespo
nse=ECRIgnorebTraceType=TruebStaticObject=False
+DefaultChannelResponses=Channel=ECCGameTraceChannel3Name=PlayerPawnDefaultResponse
=ECRBlockbTraceType=FalsebStaticObject=False
+DefaultChannelResponses=Channel=ECCGameTraceChannel4Name=PlayerHandDefaultResponse
=ECROverlapbTraceType=FalsebStaticObject=False
+DefaultChannelResponses=Channel=ECCGameTraceChannel5Name=TriggerDefaultResponse=EC
ROverlapbTraceType=FalsebStaticObject=False
+DefaultChannelResponses=Channel=ECCGameTraceChannel6Name=BulletDefaultResponse=ECR
BlockbTraceType=FalsebStaticObject=False
+DefaultChannelResponses=Channel=ECCGameTraceChannel7Name=PlayerApplyDamageDefaultR
esponse=ECRBlockbTraceType=TruebStaticObject=False
+DefaultChannelResponses=Channel=ECCGameTraceChannel8Name=BotApplyDamageDefaultResp
onse=ECRBlockbTraceType=TruebStaticObject=False
+DefaultChannelResponses=Channel=ECCGameTraceChannel9Name=STEMeshDefaultResponse=EC
RBlockbTraceType=FalsebStaticObject=False
+DefaultChannelResponses=Channel=ECCGameTraceChannel10Name=PropMeshDefaultResponse=
ECRBlockbTraceType=FalsebStaticObject=False
+DefaultChannelResponses=Channel=ECCGameTraceChannel11Name=FootstepDefaultResponse=
ECRBlockbTraceType=TruebStaticObject=False
+DefaultChannelResponses=Channel=ECCGameTraceChannel12Name=TestHeightDefaultRespons
e=ECRIgnorebTraceType=TruebStaticObject=False
+DefaultChannelResponses=Channel=ECCGameTraceChannel13Name=PickUpVisibleDefaultResp
onse=ECRIgnorebTraceType=TruebStaticObject=False
+DefaultChannelResponses=Channel=ECCGameTraceChannel14Name=WheelCollisionDefaultRes
ponse=ECRIgnorebTraceType=TruebStaticObject=False
+DefaultChannelResponses=Channel=ECCGameTraceChannel15Name=VaultMeshDefaultResponse
=ECRBlockbTraceType=FalsebStaticObject=False
+DefaultChannelResponses=Channel=ECCGameTraceChannel16Name=AutoAimDefaultResponse=E
CRIgnorebTraceType=TruebStaticObject=False
+DefaultChannelResponses=Channel=ECCGameTraceChannel17Name=ProjectileDefaultRespons
e=ECRBlockbTraceType=FalsebStaticObject=False
+DefaultChannelResponses=Channel=ECCGameTraceChannel18Name=SreadingBlockerOverlapDe
faultResponse=ECROverlapbTraceType=FalsebStaticObject=False
+EditProfiles=Name=TriggerCustomResponses=Channel=CameraResponse=ECRIgnoreChannel=D
estructibleResponse=ECRIgnoreChannel=EngineTraceChannel2Response=ECRIgnoreChannel=E
ngineTraceChannel3Response=ECRIgnoreChannel=EngineTraceChannel4Response=ECRIgnoreCh
annel=EngineTraceChannel5Response=ECRIgnoreChannel=EngineTraceChannel6Response=ECRI
gnoreChannel=PlayerPawnResponse=ECROverlapChannel=PlayerHandResponse=ECROverlapChan
nel=TriggerResponse=ECROverlapChannel=GameTraceChannel6Response=ECRIgnoreChannel=Ga
meTraceChannel7Response=ECRIgnoreChannel=GameTraceChannel8Response=ECRIgnoreChannel
=GameTraceChannel9Response=ECRIgnoreChannel=GameTraceChannel10Response=ECRIgnoreCha
nnel=GameTraceChannel11Response=ECRIgnoreChannel=GameTraceChannel12Response=ECRIgno
reChannel=GameTraceChannel13Response=ECRIgnoreChannel=GameTraceChannel14Response=EC
RIgnoreChannel=GameTraceChannel15Response=ECRIgnoreChannel=GameTraceChannel16Respon
se=ECRIgnoreChannel=GameTraceChannel17Response=ECRIgnoreChannel=GameTraceChannel18R
esponse=ECRIgnoreChannel=BulletResponse=ECROverlapChannel=PlayerApplyDamageResponse
=ECRIgnoreChannel=BotApplyDamageResponse=ECRIgnoreChannel=STEMeshResponse=ECROverla
pChannel=PropMeshResponse=ECROverlap
+EditProfiles=Name=BlockAllCustomResponses=Channel=PlayerHandChannel=TestHeightChan
nel=WheelCollision
+EditProfiles=Name=NoCollisionCustomResponses=Channel=BulletResponse=ECRIgnoreChann
el=WorldStaticResponse=ECRIgnoreChannel=WorldDynamicResponse=ECRIgnoreChannel=PawnR
esponse=ECRIgnoreChannel=PhysicsBodyResponse=ECRIgnoreChannel=VehicleResponse=ECRIg
noreChannel=DestructibleResponse=ECRIgnoreChannel=EngineTraceChannel2Response=ECRIg
noreChannel=EngineTraceChannel3Response=ECRIgnoreChannel=EngineTraceChannel4Respons
e=ECRIgnoreChannel=EngineTraceChannel5Response=ECRIgnoreChannel=EngineTraceChannel6
Response=ECRIgnoreChannel=PlayerPawnResponse=ECRIgnoreChannel=PlayerHandResponse=EC
RIgnoreChannel=TriggerResponse=ECRIgnoreChannel=PlayerApplyDamageResponse=ECRIgnore
Channel=BotApplyDamageResponse=ECRIgnoreChannel=GameTraceChannel9Response=ECRIgnore
Channel=GameTraceChannel10Response=ECRIgnoreChannel=GameTraceChannel11Response=ECRI
gnoreChannel=GameTraceChannel12Response=ECRIgnoreChannel=GameTraceChannel13Response
=ECRIgnoreChannel=GameTraceChannel14Response=ECRIgnoreChannel=GameTraceChannel15Res
ponse=ECRIgnoreChannel=GameTraceChannel16Response=ECRIgnoreChannel=GameTraceChannel
17Response=ECRIgnoreChannel=GameTraceChannel18Response=ECRIgnore
+EditProfiles=Name=CharacterMeshCustomResponses=Channel=PlayerApplyDamageChannel=Bo
tApplyDamageChannel=PawnResponse=ECRIgnoreChannel=WorldStaticResponse=ECRIgnoreChan
nel=WorldDynamicResponse=ECRIgnoreChannel=VisibilityResponse=ECRIgnoreChannel=Camer
aResponse=ECRIgnoreChannel=PhysicsBodyResponse=ECRIgnoreChannel=VehicleResponse=ECR
IgnoreChannel=DestructibleResponse=ECRIgnoreChannel=EngineTraceChannel1Response=ECR
OverlapChannel=EngineTraceChannel2Response=ECROverlapChannel=EngineTraceChannel3Res
ponse=ECROverlapChannel=EngineTraceChannel4Response=ECROverlapChannel=EngineTraceCh
annel5Response=ECROverlapChannel=EngineTraceChannel6Response=ECROverlapChannel=Tele
porterResponse=ECRIgnoreChannel=TraceTeleportResponse=ECRIgnoreChannel=PlayerPawnRe
sponse=ECRIgnoreChannel=GameTraceChannel11Response=ECROverlapChannel=GameTraceChann
el12Response=ECROverlapChannel=GameTraceChannel13Response=ECROverlapChannel=GameTra
ceChannel14Response=ECROverlapChannel=GameTraceChannel15Response=ECROverlapChannel=
GameTraceChannel16Response=ECROverlapChannel=GameTraceChannel17Response=ECROverlapC
hannel=GameTraceChannel18Response=ECROverlapChannel=PlayerHandResponse=ECRIgnoreCha
nnel=STEMeshResponse=ECRIgnoreChannel=TriggerResponse=ECRIgnoreChannel=PropMeshResp
onse=ECRIgnoreChannel=FootstepResponse=ECRIgnoreChannel=AutoAim
+EditProfiles=Name=PawnCustomResponses=Channel=PlayerApplyDamageResponse=ECROverlap
Channel=BotApplyDamageResponse=ECROverlapChannel=BulletResponse=ECRIgnoreChannel=ST
EMesh
+EditProfiles=Name=VehicleCustomResponses=Channel=PhysicsBodyChannel=PawnChannel=Pl
ayerPawnResponse=ECROverlapChannel=STEMeshChannel=PropMesh
-ProfileRedirects=OldName=BlockingVolumeNewName=InvisibleWall
-ProfileRedirects=OldName=InterpActorNewName=IgnoreOnlyPawn
-ProfileRedirects=OldName=StaticMeshComponentNewName=BlockAllDynamic
-ProfileRedirects=OldName=SkeletalMeshActorNewName=PhysicsActor
-ProfileRedirects=OldName=InvisibleActorNewName=InvisibleWallDynamic
+ProfileRedirects=OldName=BlockingVolumeNewName=InvisibleWall
+ProfileRedirects=OldName=InterpActorNewName=IgnoreOnlyPawn
+ProfileRedirects=OldName=StaticMeshComponentNewName=BlockAllDynamic
+ProfileRedirects=OldName=SkeletalMeshActorNewName=PhysicsActor
+ProfileRedirects=OldName=InvisibleActorNewName=InvisibleWallDynamic
-CollisionChannelRedirects=OldName=StaticNewName=WorldStatic
-CollisionChannelRedirects=OldName=DynamicNewName=WorldDynamic
-CollisionChannelRedirects=OldName=VehicleMovementNewName=Vehicle
-CollisionChannelRedirects=OldName=PawnMovementNewName=Pawn
+CollisionChannelRedirects=OldName=StaticNewName=WorldStatic
+CollisionChannelRedirects=OldName=DynamicNewName=WorldDynamic
+CollisionChannelRedirects=OldName=VehicleMovementNewName=Vehicle
+CollisionChannelRedirects=OldName=PawnMovementNewName=Pawn
+CollisionChannelRedirects=OldName=TeleportNewName=Teleporter

ScriptGuiTestEditor.GuiTestProjectSettings
AppID=1106545419
Version=0.14.0

ScriptAIModule.CrowdManager
+AvoidanceConfig=VelocityBias=0.5AdaptiveDivisions=5AdaptiveRings=2AdaptiveDepth=1
MaxAgentRadius=200.000000
MaxAvoidedAgents=10
MaxAvoidedWalls=8
MaxAgents=400

This Config is Made By @malikzaidimran

Telegram 👉 @Zyed_Hacks_Official

This Config is Made By @malikzaidimran

Telegram 👉 @Zyed_Hacks_Official

This Config is Made By @malikzaidimran

Telegram 👉 @Zyed_Hacks_Official

This Config is Made By @malikzaidimran

Telegram 👉 @Zyed_Hacks_Official

This Config is Made By @malikzaidimran

Telegram 👉 @Zyed_Hacks_Official

This Config is Made By @malikzaidimran

Telegram 👉 @Zyed_Hacks_Official

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