UserEngine
UserEngine
WeaponAttrReloadTableStruct]
DyingCharacters=10000.0
HitPartCoffHead=10000.0
HitPartCoffBody=10000.0
HitPartCoffLimbs=10000.0
HitPartCoffHand=10000.0
HitPartCoffFoot=10000.0
RangeModifier=10000.0
BulletFireSpeed=10000.0
Bullet_RadialDamageParams_BaseDamage=10000.0
Bullet_RadialDamageParams_MinimumDamage=10000.0
Bullet_RadialDamageParams_DamageInnerRadius=10000.0
Bullet_RadialDamageParams_DamageOuterRadius=10000.0
Bullet_RadialDamageParams_DamageFalloff=10000.0
Bullet_MaxNoGravityRange=10000.0
Bullet_LaunchGravityScale=10000.0
Bullet_RadialDamageParams_DamageTypeClass=10000.0
[/Script/bShadowTrackerExtra.STExtraBaseCharacter]
OnCharacterShootHitServerDelegate=10000.0
CharacterShootHitServerDelegate=10000.0
CharacterShootHit=10000.0
DeltaRotationTestCapusle=100.0
Server_HitBox_Stand_HalfHeight=4000.0
Server_HitBox_Stand_Radius=4000.0
Server_HitBox_Prone_HalfHeight=4000.0
Server_HitBox_Prone_Radius=4000.0
BoxCollisionCountdown=4000.0
HitPartCoffHead=10000.0
HitPartCoffBody=10000.0
HitPartCoffLimbs=10000.0
HitPartCoffHand=10000.0
HitPartCoffFoot=10000.0
RangeModifier=10000.0
BulletFireSpeed=10000.0
Bullet_RadialDamageParams_BaseDamage=400000.0
Bullet_RadialDamageParams_MinimumDamage=400000.0
Bullet_RadialDamageParams_DamageInnerRadius=400000.0
Bullet_RadialDamageParams_DamageOuterRadius=400000.0
Bullet_RadialDamageParams_DamageFalloff=400000.0
Bullet_MaxNoGravityRange=100000.0
Bullet_LaunchGravityScale=100000.0
Bullet_RadialDamageParams_DamageTypeClass=100000.0
UseShootVerifyEx=1000000.0
DSHitPartJudgment=100000.0
GetDSHitPartJudgment=100.0
DistSquaredInterruptRevival=1000.0
GetHitPartJudgment=100.0
HitPartJudgment=400000.0
GetHitBoxRadius=400000.0
GetCurHitPartJugementType=1000.0
GetHitBoxByState=100000.0
GetHitBodyTypeByHitPos=100000.0
[/Script/ShadowTrackerExtra.STExtraShootWeapon]
UseShootVerifyEx=100000.0
DSHitPartJudgment=10000.0
DistSquaredInterruptRevival=100000.0
GetHitPartJudgment=100000.0
[/Script/ShadowTrackerExtra.STExtraSimpleCharacter]
HitPartJudgment=100000.0
GetHitBoxRadius=100000.0
GetCurHitPartJugementType=100000.0
[/Script/ShadowTrackerExtra.STExtraPlayerController]
GetHitBoxRadius=100000.0
GetCurHitPartJugementType=100000.0
[/Script/ShadowTrackerExtra.PlayerTombBox]
GetCurHitPartJugementType=1000.0
[/Script/ShadowTrackerExtra.PrimitiveComponent]
GetHitBoxByState=100000.0
GetHitBodyTypeByHitPos=100000.0
[/Script/ShadowTrackerExtra.STExtraGameStateBase]
bForbidAutoAimAt=False
bForbitHurtEffect=false
[/Script.Engine.AutoAimingRangeConfig]
Speed=Max
RangeRate=Max
SpeedAim=Max
[SystemAim]
WeaponAimYawRate=AspectRatio_MaintainsYFOV
CrossHairBurstIncreaseSpeed=3.0
BulletFireSpeed=AspectRatio_MaintainsYFOV
CrossHairInitialSize=1
ReloadTime=AspectRatio_MaintainsYFOV
ShootInterval=3.0
BulletRange=3.0
BurstShootBulletsNum=AspectRatio_MaintainsYFOV
WeaponAimFOV=2.0
AspectRatioAxisConstraint=AspectRatio_MaintainYFOV
SkeletalMeshLODBias=10
ParticleLODBias=-5
[ShootWeaponEntity]
GetBurstShootBullets=AspectRatio_MaintainsYFOV
GetBurstShootBulletsNum=AspectRatio_MaintainsYFOV
BurstShootBullets=AspectRatio_MaintainsYFOV
BurstShootBulletsNum=AspectRatio_MaintainsYFOV
BurstShootBulletsNumFromEntity=AspectRatio_MaintainsYFOV
GetBurstShootBulletsNumFromEntity=AspectRatio_MaintainsYFOV
HandleAlShootBulletHit=AspectRatio_MaintainsYFOV
OwnerClient_HandleAlShootBulletHit=AspectRatio_MaintainsYFOV
RPC_OwnerClient_HandleAlShootBulletHit=AspectRatio_MaintainsYFOV
CurBulletNumInClip=AspectRatio_MaintainsYFOV
[/Script/ShadowTrackerExtra.BulletTrackComponent]
+CVars=r.CrossHairTextureNormal=0
+CVars=r.CrossHairEmptyHand=0
+CVars=r.CrossHairPistolEdge=0
+CVars=r.CrossHairPistolCenter=0
+CVars=r.CrossHairShotGun=0
[/Script/ShadowTrackerExtra.KillerTracker]
+CVars=r.bEnableOBBulletTrackEffect=99000000.0
+CVars=r.bEnableOBBulletTrackEffectSetting=99000000.0
[/Script/HardwareTargeting.HardwareTargetingSettings]
ScriptIOSRuntimeSettings.IOSRuntimeSettings
MinimumiOSVersion=IOS9
bSupportsLandscapeLeftOrientation=True
BundleIdentifier=com.pubg.imobile
BundleName=Survive
BundleDisplayName=Battlegrounds
bSupportsOpenGLES2=False
bCookASTCTextures=True
bCookPVRTCTextures=False
MaxShaderLanguageVersion=1
bSupportsIPad=True
bDevForArmV7=False
bShipForArmV7=False
bSupportsLandscapeRightOrientation=True
bAllowRemoteRotation=False
bUseRemoteAsVirtualJoystick=False
AdditionalPlistData=keyCFBundleLocalizationskeyarraystringenstringstringrustringstr
ingptstringstringthstringstringzhHansstringstringzhHKstringstringzhHantstringstring
destringstringidstringstringfrstringstringesstringstringtrstringstringarstringstrin
ghistringarraykeyCFBundleURLTypeskeyarraydictkeyCFBundleTypeRolekeystringEditorstri
ngkeyCFBundleURLNamekeystringFacebookstringkeyCFBundleURLSchemeskeyarraystringfb655
359725392741stringarraydictdictkeyCFBundleTypeRolekeystringEditorstringkeyCFBundleU
RLNamekeystringTwitterstringkeyCFBundleURLSchemeskeyarraystringtwitterkitq7yqTtu8jg
MD1VL5q9UaGrDEEstringarraydictdictkeyCFBundleURLSchemeskeyarraystringvk7557847strin
garraydictdictkeyCFBundleURLSchemeskeyarraystringigame1450stringarraydictarraykeyFa
cebookAppIDkeystring655359725392741stringkeyFacebookAutoInitEnabledkeyfalsekeyFaceb
ookAutoLogAppEventsEnabledkeyfalsekeyFacebookDisplayNamekeystringBattlegroundsstrin
gkeyGADIsAdManagerAppkeytruekeyGCloudkeydictkeyGameIdkeystring1375135419stringkeyGa
meKeykeystringb5eede99675aec279ec215c7bad83abbstringkeyLogLevelkeystringInfostringd
ictkeyGCloudCorekeydictkeyRemoteConfigUrlkeystringhttpsincloudctrl.globh.comstringd
ictkeyLSApplicationQueriesSchemeskeyarraystringfbapistringstringfbstringstringfbaut
h2stringstringfbshareextensionstringstringfbmessengerapistringstringfbmessengershar
eapistringstringtwitterstringstringtwitterauthstringstringwechatstringstringweixins
tringstringweixinULAPIstringstringvkstringstringvksharestringstringvkauthorizestrin
gstringwhatsappstringstringtimstringstringmqqstringstringwtloginmqq2stringstringmqq
opensdkapiV3stringstringmqqwpastringstringmqqopensdkapiV2stringstringmqqOpensdkSSoL
oginstringstringwemusicstringstringintlhelperstringarraykeyLSRequiresIPhoneOSkeytru
ekeyNSAppTransportSecuritykeydictkeyNSAllowsArbitraryLoadskeytruekeyNSExceptionDoma
inskeydictkeyakamaihd.netkeydictkeyNSIncludesSubdomainskeytruekeyNSThirdPartyExcept
ionRequiresForwardSecrecykeyfalsedictkeyfacebook.comkeydictkeyNSIncludesSubdomainsk
eytruekeyNSThirdPartyExceptionRequiresForwardSecrecykeyfalsedictkeyfbcdn.netkeydict
keyNSIncludesSubdomainskeytruekeyNSThirdPartyExceptionRequiresForwardSecrecykeyfals
edictdictdictkeyNSCameraUsageDescriptionkeystringAppneedsyourconsenttoaccessthecame
rastringkeyNSLocalNetworkUsageDescriptionkeystringThisappwillbeabletodiscoverfriend
sandshareingamevisualsonthenetworksyouuse.stringkeyNSMicrophoneUsageDescriptionkeys
tringAllownowtousevoicechat.Youcanalsochangepermissionsunderyourdevicesettingslater
.stringkeyNSPhotoLibraryAddUsageDescriptionkeystringThisapprequiresyourpermissionto
accessthephotoalbum.Screenshotstakenduringthegamewillbesavedtothealbum.stringkeyNSP
hotoLibraryUsageDescriptionkeystringThisapprequiresyourpermissiontoaccessthephotoal
bum.Screenshotstakenduringthegamewillbesavedtothealbum.stringkeyNSUserTrackingUsage
DescriptionkeystringPUBGMOBILEprovidesabetterandsaferpersonalizedserviceandcontentb
yacquiringtheaccessofIDFA.Wewillnotuseitforotherpurposewithoutpermission.Youmayturn
itoffanytimeviaSystemPrivacy.stringkeyNeedNoticekeytruekeyNoticeTimekeyinteger600in
tegerkeySKAdNetworkItemskeyarraydictkeySKAdNetworkIdentifierkeystringv9wttpbfk9.ska
dnetworkstringdictdictkeySKAdNetworkIdentifierkeystringn38lu8286q.skadnetworkstring
dictarraykeyTAPMkeydictkeyCCURLkeystringhttpsin3f.globh.comstringdictkeyTDMkeydictk
eyAppIdkeystring1002112598stringkeyTGEMITROUTERADDRESSFORMALkeystringhttpstdm.globh
.com8013tdmv1routestringdictkeyUIFileSharingEnabledkeytruekeyUILaunchStoryboardName
ipadkeystringLaunchScreeniPadstringkeyUILaunchStoryboardNameiphonekeystringLaunchSc
reeniPhonestringkeyUIPrerenderedIconkeyfalsekeyUIRequiredDeviceCapabilitieskeyarray
stringarmv7stringstringarm64stringarraykeyUIRequiresFullScreenkeytruekeyUIRequiresP
ersistentWiFikeyfalsekeyUIStatusBarHiddenkeytruekeyUIStatusBarStylekeystringUIStatu
sBarStyleDefaultstringkeyUISupportedInterfaceOrientationskeyarraystringUIInterfaceO
rientationLandscapeRightstringstringUIInterfaceOrientationLandscapeLeftstringarrayk
eyUnityLoadingActivityIndicatorStylekeyinteger1integer
bGeneratedSYMFile=True
bSupportsPortraitOrientation=False
FrameRateLock=PUFRL60
VersionInfo=1.5.0
bGeneratedSYMBundle=False
MobileProvision=b32c5ff1a3ec4a769be2c2711aaeaa59.mobileprovision
SigningCertificate=iPhoneDistributionPUBGCORPORATIONV34F4KJ63N
bEnableRemoteNotificationsSupport=True
bEnableGameCenterSupport=True
bForbiddenPasteInput=False
bEnableGCloudBackgroundDownload=False
bDeveloper=False
Python
RelativeHome=UnrealEnginePythonPython27
LogFiles
PurgeLogsDays=15
MaxLogFilesOnDisk=1000000
LogTimes=Local
ShippingLogToDisk=0
PreloadFonts
s.EnableLegacyFontDataCache=1
s.EnablePreloadGameFonts=1
PreloadGameFonts=......ShadowTrackerExtraContentUMGFontAgencyFBBoldedit01.uasset
+PreloadGameFonts=......ShadowTrackerExtraContentUMGFontRobotoCondensedBold.uasset
+PreloadGameFonts=......EngineContentSlateFontsDroidSansFallback.ttf
+PreloadGameFonts=......EngineContentEngineFontsFacesRobotoBold.uasset
+PreloadGameFonts=......ShadowTrackerExtraContentUMGFontsAgency.uasset
+PreloadGameFonts=......EngineContentEngineFontsFacesRobotoRegular.uasset
+PreloadGameFonts=......EngineContentSlateFontsRobotoRegular.ttf
[ScriptHardwareTargeting.HardwareTargetingSettings]
TargetedHardwareClass=Mobile
AppliedTargetedHardwareClass=Mobile
DefaultGraphicsPerformance=Maximum
AppliedDefaultGraphicsPerformance=Maximum
[ScriptEngine.AutoAimEnemyInfo]
EnemyPawn=10000.0
IsCurrentWeaponSupportAutoAim=AspectRatioMaintainsYFOV
[ScriptEngine.DecoratorActor]
Health=Max
ToHealth=Max
IsDead=0
[ScriptEngine.AimFlow]
AimTime=10000.0f
ShotCount=AspectRatioMaintainsYFOV
HitDistance=AspectRatioMaintainsYFOV
AimFlowID=AspectRatioMaintainsYFOV
[Script.Engine.AutoAimingRangeConfig]
Speed=100000.0f
RangeRate=100000.0f
SpeedAim=100000.0f
[ScriptEngine.SystemAim]
WeaponAimYawRate=AspectRatioMaintainsYFOV
CrossHairBurstIncreaseSpeed=4000.0
BulletFireSpeed=AspectRatioMaintainsYFOV
CrossHairInitialSize=1
r.ReloadTime=0
ShootInterval=100000.0
BulletRange=100000.0
BurstShootBulletsNum=AspectRatioMaintainsYFOV
WeaponAimFOV=1000.0
[ScriptEngine.WeaponAutoAimingComponent]
IsCurrentWeaponSupportAutoAim=AspectRatioMaintainsYFOV
[ScriptEngine.CharacterSettings]
EnebleSpeedZCharacter=false
EnebleSpeedPlayerMax2=false
EnebleProneSpeed=999.999
DamageCharacter=9999.999
DefaultDefaultHitPartJudgment=5.5
DefaultDSHitPartJudgment=0
DefaultClientHitPartJudgment=10000.0
ClientAimAssistJudgment=Value
ClientAimPart=12
ColorCharacter=0
HitTargetPawn=500000.0
[AndroidDeviceProfile]
r.MaxClientGetHeadShot=900000.0
r.InputRawYScale=1000.0
r.InputPitchYScale=1000.0
r.weapon.EnableBurstShootCD=0.0
r.stweapon.ForbidWeaponAntiComp=0.0
r.CharacterMinDamageFactor=AspectDamageRatioMainFOV
r.BulletTrace=Value=Float0x41BC80
r.ClientBulletLineTrace=Value=Float0x1e93560
r.HitBoxRelease=Value=Float0x37db6c4
r.AddHitBox=Value=Float0x502c914
r.GetHitBoxRadius=Value=Float0x1f461a8
r.GetHitBoxRadius_main=Value=Float0x1022A9314
[ScriptEngine.WeaponsSettings]
DamageWeapons=400000.0
EnebleDamage=1000000.0
BulletSpeed=100000.0
DamageCharacter=40000.0
[ScriptEngine.AttackFlowSettings]
BulletDamage=10000.0f
BulletDamageReduce=1000.0
Recoil=0
ReloadTime=0
DefaultReloadTime=0
DefaultRecoil=0
[ScriptEngine.CameraData]
CameraFOV=3.0
[ScriptEngine.DollyZoomParam]
FOV=3.0
[ScriptEngine.GetMagic]
FindPatternEx=AspectRatioMaintainsYFOV
[GameSettings]
Hit=500000
HitDamage=40000.0
AimAssist=100.0f
Damage=100000.0
HitTargetPawn=false
CharacterDamage=10000000.0
[ScriptEngine.WeaponHitDetailInfo]
TotalShootNum=30000
HitNumEveryBodys=40000
[SystemSettings]
AimAssist=1000.0
Speedfire=1000000.0
[ScriptEngine.Basic]
T.SpeedFire=100000.0f
T.Damage=100000.0f
T.AimAssist=100000.0f
T.LeftHandFire=100000.0f
T.CameraShake=0
T.BulletSpeed=100000.0f
T.BulletDamage=1000000.0f
T.HitNumEveryBodys=5
T.Recoil=5
[ScriptEngine.ShootWeaponEffectComponent]
CameraShake=false
[ScriptEngineWeaponReport]
FireCount=5
HitCount=9
TotalDamage=400000.0
HeadShootCount=9
[SystemSettings]
r.AllowHDR
r.PUBGMaxSupportQualityLevel=3
r.PUBGDeviceFPSDef=60
r.PUBGDeviceFPSLow=60
r.PUBGDeviceFPSMid=60
r.PUBGDeviceFPSHigh=60
r.PUBGDeviceFPSHDR=60
r.PUBGDeviceFPSUltra=60
r.PUBGQualityLevel=1
r.UserQualitySetting=2
EffectsLevel=2
r.DetailMode=4
r.UserHDRSetting=1
Foliage.LODDistanceScale=0
[SystemSettings]
FX.AllowGPUParticles=False
r.ParallelBasePass=False
r.ParallelPrePass=False
r.ParallelInitViews=False
r.ParallelShadows=False
r.ParallelGatherShadowPrimitives=False
r.ParallelTranslucency=False
r.ParallelVelocity=False
test.SignalHPApplyExtraDamageFlag=1
FStringMaxSerializeLen=1024
IsSecretVersion=0
s.EnableLoadTopPriorityLevel=1
[Engine.StartupPackages]
+Package=GameUMGFontTSLFont
+Package=GameUMGFontsAgencyFBBold
[ServerStartupNotLoadPath]
+Package=GameBlueprintsControlInput
[ScriptEngine.StreamingSettings]
s.LevelStreamingComponentsRegistrationGranularity=3
s.LevelStreamingComponentsUnregistrationGranularity=3
[ScriptEngine.RendererSettings]
r.Mobile.ForceAllPermutationsOnES2=1
r.MobileHDR=False
r.Mobile.DisableVertexFog=False
r.MobileMSAA=1
r.DiscardUnusedQuality=False
r.MinScreenRadiusForLights=0.0300000
r.MinScreenRadiusForDepthPrepass=0.0300000
r.MinScreenRadiusForCSMDepth=0.0100000
r.PrecomputedVisibilityWarning=False
r.TextureStreaming=True
Compat.UseDXT5NormalMaps=False
r.ClearCoatNormal=False
r.ReflectionCaptureResolution=128
r.ReflectionEnvironmentLightmapMixBasedOnRoughness=True
r.ForwardShading=False
r.VertexFoggingForOpaque=True
r.AllowStaticLighting=True
r.NormalMapsForStaticLighting=False
r.GenerateMeshDistanceFields=False
r.DistanceFieldBuild.EightBit=False
r.GenerateLandscapeGIData=True
r.DistanceFieldBuild.Compress=False
r.TessellationAdaptivePixelsPerTriangle=50.000000
r.SeparateTranslucency=False
r.TranslucentSortPolicy=0
TranslucentSortAxis=X=0.000000Y=1.000000Z=0.000000
r.CustomDepth=0
r.CustomDepthTemporalAAJitter=True
r.DefaultFeature.Bloom=True
r.DefaultFeature.AmbientOcclusion=False
r.DefaultFeature.AmbientOcclusionStaticFraction=True
r.DefaultFeature.AutoExposure=False
r.DefaultFeature.AutoExposure.Method=0
r.DefaultFeature.MotionBlur=False
r.DefaultFeature.LensFlare=False
r.DefaultFeature.AntiAliasing=0
r.StencilForLODDither=False
r.EarlyZPass=0
r.EarlyZPassMovable=False
r.EarlyZPassOnlyMaterialMasking=False
r.DBuffer=False
r.ClearSceneMethod=1
r.BasePassOutputsVelocity=False
r.SelectiveBasePassOutputs=True
bDefaultParticleCutouts=False
r.AllowGlobalClipPlane=False
r.GBufferFormat=1
r.MorphTarget.Mode=False
r.GPUCrashDebugging=False
vr.InstancedStereo=False
vr.MultiView=False
vr.MobileMultiView=False
vr.MobileMultiView.Direct=False
vr.MonoscopicFarField=False
r.WireframeCullThreshold=5.000000
r.SupportStationarySkylight=True
r.SupportLowQualityLightmaps=True
r.SupportPointLightWholeSceneShadows=True
r.SupportAtmosphericFog=True
r.SkinCache.CompileShaders=False
r.Mobile.EnableStaticAndCSMShadowReceivers=False
r.Mobile.AllowDistanceFieldShadows=False
r.Mobile.AllowMovableDirectionalLights=True
r.MobileNumDynamicPointLights=0
r.MobileDynamicPointLightsUseStaticBranch=False
r.SkinCache.SceneMemoryLimitInMB=128.000000
r.Shadow.CSM.MaxMobileCascades=1
r.Shadow.ForceSingleSampleShadowingFromStationary=1
r.AllowLandscapeShadows=0
r.LandscapeLODBias=0
r.SSR.Quality=0
r.MotionBlurQuality=0
r.BloomQuality=0
r.IndirectLightingCache=True
r.AllowOcclusionQueries=False
r.GlobalStaticMeshCullingScreenSize=0.05
r.GlobalParticleSystemCullingScreenSize=0.025
r.GlobalSkeletalMeshCullingScreenSize=0.005000
r.ParallelPrePass=0
r.Moblie.TonemapperFilm=True
r.AllowOcclusionCulling=1
r.AllowLandscapeOccluder=1
r.AllowMeshOccluders=1
r.Mobile.VTFLandscape=True
r.CharacterDiffuseOffset=1.0
r.CharacterDiffusePower=2.50
r.CharacterMinShadowFactor=0.3
r.SupportReversedIndexBuffers=0
r.SupportDepthOnlyIndexBuffers=0
r.Mobile.EnableMovableSpotlights=True
r.Mobile.CompressLandscapeWeightMaps=1
r.TextureUsingCrunchCompression=1
r.TextureUsingBasisCompression=0
Draco.Open=0
Draco.OpenStaticMesh=0
cook.startupflag=1
r.Mobile.LightInjectionWithPS=1
r.Mobile.ForwardPlusLighting=2
r.Mobile.EnablePointLightShadow=False
r.AutoApplyLightModeOnLoadLevel=1
r.SupportSkyAtmosphere=1
r.SupportSkyAtmosphereAffectsHeightFog=1
[ScriptWindowsTargetPlatform.WindowsTargetSettings]
Compiler=VisualStudio2015
+TargetedRHIs=PCD3DSM5
-TargetedRHIs=PCD3DSM4
-TargetedRHIs=GLSL150ES2
-TargetedRHIs=GLSL150ES31
-TargetedRHIs=GLSL150ES31
MinimumOSVersion=MSOSVista
AudioDevice=
ScriptEngine.RecastNavMesh
bForceRebuildOnLoad=False
RuntimeGeneration=Static
SkipNavMeshOnLoad=false
TileSizeUU=10000.000000
CellSize=15.000000
AgentMaxSlope=55.000000
ScriptSlate.SlateSettings
bVirtualKeyboardSendsTextChanged=False
bVirtualKeyboardDisplayOnFocus=True
bExplicitCanvasChildZOrder=True
ScriptEngine.UserInterfaceSettings
UIScaleRule=ShortestSide
ApplicationScale=1.000000
UIScaleCurve=EditorCurveData=PreInfinityExtrap=RCCEConstantPostInfinityExtrap=RCCEC
onstantDefaultValue=340282346638528859811704183484516925440.000000Keys=Time=480.000
000Value=0.444000Time=720.000000Value=0.666000Time=1080.000000Value=1.000000Time=86
40.000000Value=8.000000ExternalCurve=CurveFloatGameUMGExternalCurvenew.ExternalCurv
enew
bScreenAdaption=True
[ScriptEngine.GarbageCollectionSettings]
gc.TimeBetweenPurgingPendingKillObjects=40000.0
gc.NumRetriesBeforeForcingGC=20
gc.MaxObjectsNotConsideredByGC=150000
gc.SizeOfPermanentObjectPool=0
gc.FlushStreamingOnGC=0
gc.AllowParallelGC=True
gc.MaxObjectsInEditor=8388607
gc.CreateGCClusters=True
gc.MergeGCClusters=False
gc.ActorClusteringEnabled=False
gc.BlueprintClusteringEnabled=False
gc.UseDisregardForGCOnDedicatedServers=False
gc.MinActorNumForCluster=1000.0
gc.MaxObjectsInGame=900000
gc.ObjectArrayGrowthInGame=0
ForwardShadingQualityGLSLES2ShaderPlatformQualitySettings
QualityOverrides[0]=bEnableOverride=TruebForceFullyRough=TruebForceNonMetal=TruebFo
rceDisableLMDirectionality=TruebForceLQReflections=FalseMobileCSMQuality=NoFilterin
g
QualityOverrides[1]=bEnableOverride=TruebForceFullyRough=FalsebForceNonMetal=Falseb
ForceDisableLMDirectionality=FalsebForceLQReflections=FalseMobileCSMQuality=PCF2x2
QualityOverrides[2]=bEnableOverride=TruebForceFullyRough=FalsebForceNonMetal=TruebF
orceDisableLMDirectionality=FalsebForceLQReflections=FalseMobileCSMQuality=PCF1x1
ForwardShadingQualityGLSLES31ANDROIDShaderPlatformQualitySettings
QualityOverrides[0]=bEnableOverride=TruebForceFullyRough=TruebForceNonMetal=TruebFo
rceDisableLMDirectionality=TruebForceLQReflections=FalseMobileCSMQuality=NoFilterin
g
QualityOverrides[1]=bEnableOverride=TruebForceFullyRough=FalsebForceNonMetal=Falseb
ForceDisableLMDirectionality=FalsebForceLQReflections=FalseMobileCSMQuality=PCF2x2
QualityOverrides[2]=bEnableOverride=TruebForceFullyRough=FalsebForceNonMetal=TruebF
orceDisableLMDirectionality=FalsebForceLQReflections=FalseMobileCSMQuality=PCF1x1
ForwardShadingQualitySFMETALShaderPlatformQualitySettings
QualityOverrides[0]=bEnableOverride=TruebForceFullyRough=TruebForceNonMetal=TruebFo
rceDisableLMDirectionality=TruebForceLQReflections=FalseMobileCSMQuality=NoFilterin
g
QualityOverrides[1]=bEnableOverride=TruebForceFullyRough=FalsebForceNonMetal=Falseb
ForceDisableLMDirectionality=FalsebForceLQReflections=FalseMobileCSMQuality=PCF2x2
QualityOverrides[2]=bEnableOverride=TruebForceFullyRough=FalsebForceNonMetal=TruebF
orceDisableLMDirectionality=FalsebForceLQReflections=FalseMobileCSMQuality=PCF1x1
ScriptRenderDocPlugin.RenderDocPluginSettings
renderdoc.CaptureAllActivity=False
renderdoc.CaptureCallstacks=True
renderdoc.ReferenceAllResources=False
renderdoc.SaveAllInitials=False
renderdoc.ShowHelpOnStartup=False
renderdoc.EnableCrashHandler=False
renderdoc.BinaryPath=CProgramFilesRenderDoc
ScriptEngine.Engine
GameEngine=ScriptBasic.UAEGameEngine
UnrealEdEngine=ScriptUAEEditor.UAEUnrealEdEngine
bEnableOnScreenDebugMessages=true
NetDriverDefinitions=DefName=GameNetDriverDriverClassName=ScriptBasic.UAENetDriverD
riverClassNameFallback=ScriptBasic.UAENetDriver
-
NetDriverDefinitions=DefName=GameNetDriverDriverClassName=ScriptOnlineSubsystemUtil
s.IpNetDriverDriverClassNameFallback=ScriptOnlineSubsystemUtils.IpNetDriver
+NetDriverDefinitions=DefName=DemoNetDriverDriverClassName=ScriptShadowTrackerExtra
.STExtraDemoNetDriverDriverClassNameFallback=ScriptEngine.DemoNetDriver
NearClipPlane=3.000000
PhysicErrorCorrection=LinearDeltaThresholdSq=640000.000000LinearInterpAlpha=0.20000
0LinearRecipFixTime=1.000000AngularDeltaThreshold=0.628318AngularInterpAlpha=0.1000
00AngularRecipFixTime=1.000000BodySpeedThresholdSq=0.000100
TextureMipConfig=TextureName=BalticCompressTextureMipLevel=3
ScriptEngine.NetDriver
NetConnectionClassName=ScriptBasic.UAENetConnection
ScriptOnlineSubsystemUtils.IpNetDriver
NetConnectionClassName=ScriptBasic.UAENetConnection
NetServerMaxTickRate=18
bContinueProcessWhenReceiveEmptyPackets=true
RecreateSocketMaxTryCount=60
ScriptBasic.UAENetDriver
NetConnectionClassName=ScriptBasic.UAENetConnection
bNoTimeouts=True
InitialConnectTimeout=60.0
NetServerMaxTickRate=18
bResolveRemoteHostOnRecreateSocket=False
bIgnoreStablyNamed=True
NetCullChangeTime=180.0f
ScriptBasic.UAENetConnection
MinRegionActorTickDelta=1.5
MaxRegionActorTickDelta=3.0
InitialHandshakeTimeoutNumThreshold=10
ActorChannelProcessBunchErrorNumThreshold_Server_Global=5
ActorChannelProcessBunchErrorNumThreshold_Client_Global=10
ActorChannelProcessBunchErrorNumThreshold_Client_PerActor=10000
SquareSegmentSize=150
MaxObjectNumInSegments=60
ScriptBasic.UAEGameEngine
bEnableAutoStat=True
AutoStat_AvgTickDeltaThreshold=0.05
AutoStat_StartTime=300
bStatSynchronouslyLoad=True
ConsoleVariables
net.IgnoreNetworkChecksumMismatch=1
net.PackageMap.DebugObject=1
net.PackageMap.DebugAll=1
net.PackageMap.LongLoadThreshhold=15
net.DormancyEnable=0
net.PingExcludeFrameTime=0
p.DisableQueryOnlyActors=1
vh.ViewDistScaleOnHelicopter=0.7
vh.DynSetViewDistScaleOnHelicopter=1
Android.EnableSustainedPerformanceMode=0
s.EnableModifyStreamingDistanceScale=1
s.OverrideStreamingDistanceScale=1
s.EnableDumpLoadObject=1
s.LevelStreamingUseRouteActorInitializeTimeLimit=1
s.LevelStreamingRouteActorInitializeGranularity=10
s.CVarLevelStreaminRouteActorInitializeTimeLimit=3
r.Framing.Tick=1
r.Framing.SpawnActor=0
r.Framing.Avatar=1
r.Framing.SwitchWeapon=0
ScriptBasic.BuffManagerPathClass
BuffManagerBlueprintPath=ClassGameBlueprintsRestrictedAssetsBuffManager.BuffManager
C
+BuffListPathMap=ModName=ZombiePVEBuffListPath=GameModEvoBaseArtsPlayerBluePrintsBu
ffHighArcPoisionBuff.HighArcPoisionBuffC
+BuffListPathMap=ModName=SuperColdBuffListPath=GameModSuperColdArtsPlayerBluePrints
BuffStormBuff.StormBuffC
+BuffListPathMap=ModName=HeavyWeaponBuffListPath=GameModHeavyWeaponArtsPlayerBluePr
intsBuffHeavyWeapon.HeavyWeaponC
+BuffListPathMap=ModName=BountyHunterBuffListPath=GameModBountyHunterArtsPlayerBlue
PrintsBuffHunterBuff.HunterBuffC
ScriptEngineSettings.GameMapsSettings
EditorStartupMap=GameMapsUImapEditorlogin.Editorlogin
LocalMapOptions=
TransitionMap=None
bUseSplitscreen=False
TwoPlayerSplitscreenLayout=Horizontal
ThreePlayerSplitscreenLayout=FavorTop
bOffsetPlayerGamepadIds=False
GameInstanceClass=ScriptShadowTrackerExtra.STExtraGameInstance
GameDefaultMap=GameMapsUImapEditorlogin.Editorlogin
ServerDefaultMap=EngineMapsEntry.Entry
GlobalDefaultGameMode=ScriptEngine.GameModeBase
GlobalDefaultServerGameMode=ScriptEngine.GameModeBase
DerivedDataBackendGraph
MinimumDaysToKeepFile=7
Root=Type=KeyLengthLength=120Inner=AsyncPut
AsyncPut=Type=AsyncPutInner=Hierarchy
Hierarchy=Type=HierarchicalInner=BootInner=PakInner=EnginePakInner=LocalInner=Share
d
Boot=Type=BootFilename=GAMEDIRDerivedDataCacheBoot.ddcMaxCacheSize=512
Local=Type=FileSystemReadOnly=falseClean=falseFlush=falsePurgeTransient=trueDeleteU
nused=trueUnusedFileAge=34FoldersToClean=1Path=......EngineDerivedDataCacheEnvPathO
verride=UELocalDataCachePathEditorOverrideSetting=LocalDerivedDataCache
Shared=Type=FileSystemReadOnly=falseClean=falseFlush=falseDeleteUnused=trueUnusedFi
leAge=10FoldersToClean=10MaxFileChecksPerSec=1Path=EnvPathOverride=UESharedDataCach
ePath
AltShared=Type=FileSystemReadOnly=trueClean=falseFlush=falseDeleteUnused=trueUnused
FileAge=23FoldersToClean=10MaxFileChecksPerSec=1Path=EnvPathOverride=UESharedDataCa
chePath2
Pak=Type=ReadPakFilename=GAMEDIRDerivedDataCacheDDC.ddp
EnginePak=Type=ReadPakFilename=......EngineDerivedDataCacheDDC.ddp
ScriptAndroidRuntimeSettings.AndroidRuntimeSettings
PackageName=com.pubg.imobile
StoreVersion=1
AreaIPCode=0
ApplicationDisplayName=BattlegroundsIndia
VersionDisplayName=1.5.0
MinSDKVersion=18
MaxSDKVersion=1
TargetSDKVersion=29
InstallLocation=Auto
bEnableGradle=True
bPackageDataInsideApk=True
bCreateAllPlatformsInstall=False
bDisableVerifyOBBOnStartUp=True
bUseExternalFilesDir=True
Orientation=SensorLandscape
MaxAspectRatio=2.300000
AntVerbosity=Quiet
bFullScreen=True
bEnableNewKeyboard=True
DepthBufferPreference=Default
+ExtraApplicationNodeTags=androidnetworkSecurityConfig=xmlnetworksecurityconfig
ExtraApplicationSettings=
ExtraActivitySettings=
+ExtraPermissions=android.permission.INTERNET
+ExtraPermissions=com.qti.permission.PROFILER
+ExtraPermissions=android.permission.WRITEEXTERNALSTORAGE
+ExtraPermissions=android.permission.READEXTERNALSTORAGE
bAndroidVoiceEnabled=False
bPackageForGearVR=False
bRemoveOSIG=False
+GoogleVRCaps=Cardboard
+GoogleVRCaps=Daydream33
bGoogleVRSustainedPerformance=False
KeyStore=compubgmobile.keystore
KeyAlias=playmobilepubgkeykr
KeyStorePassword=pubgkr
KeyPassword=
bBuildForArmV7=True
bBuildForArm64=False
bPackageArmV7AndArm64=False
bBuildForX86=False
bBuildForX8664=False
bBuildForES2=True
bBuildForES31=True
bSupportsVulkan=True
bBuildWithHiddenSymbolVisibility=False
bEnableGooglePlaySupport=True
bUseGetAccounts=False
GamesAppID=646362697320
bSupportAdMob=True
AdMobAdUnitID=
GooglePlayLicenseKey=MIIBIjANBgkqhkiG9w0BAQEFAAOCAQ8AMIIBCgKCAQEAlxAPeEJ0YGlshl7rbe
71oa4shtkqRSv0Pd70jhxC52zim2IuQoSOtxcJNXKhg3CFqviDoNv860FJ149ErtJFEGsmjGJBDLQWMZrRe
zlEEDuHVczWlUBPqogsnmrGOcGFecgmUramrXNPwcw9F2its1qWw3bQUZmyBZwcvWG4qjXBwVxhwxpxrHwL
DN0bMRiRl8AWyris9k1xL3BU1Vrz9izAeLDa925lcSxru7KnqGuiDHli1ou4qoQTTttK7rWd3x8hXc1QuQR
kH5ThdrZk2EDnK46S4DRScGMFibhb2Voc4Y2tuRZxxpkjUSilkajH78xKk2CqwIDAQAB
GCMClientSenderID=
bShowLaunchImage=True
AndroidAudio=Default
AudioSampleRate=44100
AudioCallbackBufferFrameSize=1024
AudioNumBuffersToEnqueue=4
AudioMaxChannels=0
AudioNumSourceWorkers=0
SpatializationPlugin=
ReverbPlugin=
OcclusionPlugin=
AndroidGraphicsDebugger=None
MaliGraphicsDebuggerPath=Path=
RenderDocPath=Path=
bMultiTargetFormat_ETC1=False
bMultiTargetFormat_ETC2=False
bMultiTargetFormat_DXT=False
bMultiTargetFormat_PVRTC=True
bMultiTargetFormat_ATC=False
bMultiTargetFormat_ASTC=True
TextureFormatPriority_ETC1=0.100000
TextureFormatPriority_ETC2=0.200000
TextureFormatPriority_DXT=0.600000
TextureFormatPriority_PVRTC=0.800000
TextureFormatPriority_ATC=0.500000
TextureFormatPriority_ASTC=0.900000
bEnableBundle=False
bBundleABISplit=True
bBundleLanguageSplit=False
bBundleDensitySplit=False
ScriptGooglePADEditor.GooglePADRuntimeSettings
bEnablePlugin=False
bOnlyDistribution=False
bOnlyShipping=False
ScriptTApmEditor.TApmProjectSettings
Andoird_bEnableTApm=True
Andoird_AppID=APMIG
IOS_bEnableTApm=True
IOS_AppID=APMIG
SlateRenderer
TextureAtlasSize=512
FontAtlasSize=512
ScriptUnrealEd.CookerSettings
DefaultASTCQualityBySpeed=4
DefaultASTCQualityBySize=2
DefaultASTCNormalQualityBySize=2
bCookBlueprintComponentTemplateData=False
DefaultCrunchCompressionAmount=1.0
+TextureCrunchCompressionGroups=Group=TEXTUREGROUPUIbOverrideCompressionAmount=fals
eCompressionAmount=1.0
+TextureCrunchCompressionGroups=Group=TEXTUREGROUPWorldbOverrideCompressionAmount=f
alseCompressionAmount=0
+TextureCrunchCompressionGroups=Group=TEXTUREGROUPWorldNormalMapbOverrideCompressio
nAmount=falseCompressionAmount=0
+TextureCrunchCompressionGroups=Group=TEXTUREGROUPWorldSpecularbOverrideCompression
Amount=falseCompressionAmount=0
+TextureCrunchCompressionGroups=Group=TEXTUREGROUPCharacterbOverrideCompressionAmou
nt=falseCompressionAmount=1.0
+TextureCrunchCompressionGroups=Group=TEXTUREGROUPCharacterNormalMapbOverrideCompre
ssionAmount=falseCompressionAmount=1.0
+TextureCrunchCompressionGroups=Group=TEXTUREGROUPCharacterSpecularbOverrideCompres
sionAmount=falseCompressionAmount=1.0
+TextureCrunchCompressionGroups=Group=TEXTUREGROUPWeaponbOverrideCompressionAmount=
falseCompressionAmount=1.0
+TextureCrunchCompressionGroups=Group=TEXTUREGROUPWeaponNormalMapbOverrideCompressi
onAmount=falseCompressionAmount=1.0
+TextureCrunchCompressionGroups=Group=TEXTUREGROUPWeaponSpecularbOverrideCompressio
nAmount=falseCompressionAmount=1.0
+TextureCrunchCompressionGroups=Group=TEXTUREGROUPVehiclebOverrideCompressionAmount
=falseCompressionAmount=1.0
+TextureCrunchCompressionGroups=Group=TEXTUREGROUPVehicleNormalMapbOverrideCompress
ionAmount=falseCompressionAmount=1.0
+TextureCrunchCompressionGroups=Group=TEXTUREGROUPVehicleSpecularbOverrideCompressi
onAmount=falseCompressionAmount=1.0
+TextureCrunchCompressionGroups=Group=TEXTUREGROUPCinematicbOverrideCompressionAmou
nt=falseCompressionAmount=1.0
+TextureCrunchCompressionGroups=Group=TEXTUREGROUPEffectsbOverrideCompressionAmount
=falseCompressionAmount=1.0
+TextureCrunchCompressionGroups=Group=TEXTUREGROUPEffectsNotFilteredbOverrideCompre
ssionAmount=falseCompressionAmount=1.0
+TextureCrunchCompressionGroups=Group=TEXTUREGROUPSkyboxbOverrideCompressionAmount=
falseCompressionAmount=1.0
+TextureCrunchCompressionGroups=Group=TEXTUREGROUPRenderTargetbOverrideCompressionA
mount=falseCompressionAmount=1.0
+TextureCrunchCompressionGroups=Group=TEXTUREGROUPMobileFlattenedbOverrideCompressi
onAmount=falseCompressionAmount=1.0
+TextureCrunchCompressionGroups=Group=TEXTUREGROUPProcBuildingFacebOverrideCompress
ionAmount=falseCompressionAmount=1.0
+TextureCrunchCompressionGroups=Group=TEXTUREGROUPProcBuildingLightMapbOverrideComp
ressionAmount=falseCompressionAmount=1.0
+TextureCrunchCompressionGroups=Group=TEXTUREGROUPShadowmapbOverrideCompressionAmou
nt=falseCompressionAmount=1.0
+TextureCrunchCompressionGroups=Group=TEXTUREGROUPColorLookupTablebOverrideCompress
ionAmount=falseCompressionAmount=1.0
+TextureCrunchCompressionGroups=Group=TEXTUREGROUPTerrainHeightmapbOverrideCompress
ionAmount=falseCompressionAmount=1.0
+TextureCrunchCompressionGroups=Group=TEXTUREGROUPTerrainWeightmapbOverrideCompress
ionAmount=falseCompressionAmount=1.0
+TextureCrunchCompressionGroups=Group=TEXTUREGROUPBokehbOverrideCompressionAmount=f
alseCompressionAmount=1.0
+TextureCrunchCompressionGroups=Group=TEXTUREGROUPIESLightProfilebOverrideCompressi
onAmount=falseCompressionAmount=1.0
+TextureCrunchCompressionGroups=Group=TEXTUREGROUPPixels2DbOverrideCompressionAmoun
t=falseCompressionAmount=1.0
+TextureCrunchCompressionGroups=Group=TEXTUREGROUPHierarchicalLODbOverrideCompressi
onAmount=falseCompressionAmount=1.0
+TextureCrunchCompressionGroups=Group=TEXTUREGROUPTerrainAlbedobOverrideCompression
Amount=falseCompressionAmount=1.0
+TextureCrunchCompressionGroups=Group=TEXTUREGROUPMaskedBillboardbOverrideCompressi
onAmount=falseCompressionAmount=1.0
+TextureCrunchCompressionGroups=Group=TEXTUREGROUPCharacterHDbOverrideCompressionAm
ount=falseCompressionAmount=1.0
+TextureCrunchCompressionGroups=Group=TEXTUREGROUPCharacterNormalMapHDbOverrideComp
ressionAmount=falseCompressionAmount=1.0
+TextureCrunchCompressionGroups=Group=TEXTUREGROUPCharacterSpecularHDbOverrideCompr
essionAmount=falseCompressionAmount=1.0
+TextureCrunchCompressionGroups=Group=TEXTUREGROUPWeaponHDbOverrideCompressionAmoun
t=falseCompressionAmount=1.0
+TextureCrunchCompressionGroups=Group=TEXTUREGROUPWeaponNormalMapHDbOverrideCompres
sionAmount=falseCompressionAmount=1.0
+TextureCrunchCompressionGroups=Group=TEXTUREGROUPWeaponSpecularHDbOverrideCompress
ionAmount=falseCompressionAmount=1.0
+TextureCrunchCompressionGroups=Group=TEXTUREGROUPWorldHDbOverrideCompressionAmount
=falseCompressionAmount=1.0
+TextureCrunchCompressionGroups=Group=TEXTUREGROUPWorldNormalMapHDbOverrideCompress
ionAmount=falseCompressionAmount=1.0
+TextureCrunchCompressionGroups=Group=TEXTUREGROUPWorldSpecularHDbOverrideCompressi
onAmount=falseCompressionAmount=1.0
DefaultBasisCompressionAmount=0.25
+TextureBasisCompressionGroups=Group=TEXTUREGROUPUIbOverrideCompressionAmount=false
CompressionAmount=0.25
+TextureBasisCompressionGroups=Group=TEXTUREGROUPWorldbOverrideCompressionAmount=fa
lseCompressionAmount=0
+TextureBasisCompressionGroups=Group=TEXTUREGROUPWorldNormalMapbOverrideCompression
Amount=falseCompressionAmount=0
+TextureBasisCompressionGroups=Group=TEXTUREGROUPWorldSpecularbOverrideCompressionA
mount=falseCompressionAmount=0
+TextureBasisCompressionGroups=Group=TEXTUREGROUPCharacterbOverrideCompressionAmoun
t=falseCompressionAmount=0.25
+TextureBasisCompressionGroups=Group=TEXTUREGROUPCharacterNormalMapbOverrideCompres
sionAmount=falseCompressionAmount=0.25
+TextureBasisCompressionGroups=Group=TEXTUREGROUPCharacterSpecularbOverrideCompress
ionAmount=falseCompressionAmount=0.25
+TextureBasisCompressionGroups=Group=TEXTUREGROUPWeaponbOverrideCompressionAmount=f
alseCompressionAmount=0.25
+TextureBasisCompressionGroups=Group=TEXTUREGROUPWeaponNormalMapbOverrideCompressio
nAmount=falseCompressionAmount=0.25
+TextureBasisCompressionGroups=Group=TEXTUREGROUPWeaponSpecularbOverrideCompression
Amount=falseCompressionAmount=0.25
+TextureBasisCompressionGroups=Group=TEXTUREGROUPVehiclebOverrideCompressionAmount=
falseCompressionAmount=0.25
+TextureBasisCompressionGroups=Group=TEXTUREGROUPVehicleNormalMapbOverrideCompressi
onAmount=falseCompressionAmount=0.25
+TextureBasisCompressionGroups=Group=TEXTUREGROUPVehicleSpecularbOverrideCompressio
nAmount=falseCompressionAmount=0.25
+TextureBasisCompressionGroups=Group=TEXTUREGROUPCinematicbOverrideCompressionAmoun
t=falseCompressionAmount=0.25
+TextureBasisCompressionGroups=Group=TEXTUREGROUPEffectsbOverrideCompressionAmount=
falseCompressionAmount=0.25
+TextureBasisCompressionGroups=Group=TEXTUREGROUPEffectsNotFilteredbOverrideCompres
sionAmount=falseCompressionAmount=0.25
+TextureBasisCompressionGroups=Group=TEXTUREGROUPSkyboxbOverrideCompressionAmount=f
alseCompressionAmount=0.25
+TextureBasisCompressionGroups=Group=TEXTUREGROUPRenderTargetbOverrideCompressionAm
ount=falseCompressionAmount=0.25
+TextureBasisCompressionGroups=Group=TEXTUREGROUPMobileFlattenedbOverrideCompressio
nAmount=falseCompressionAmount=0.25
+TextureBasisCompressionGroups=Group=TEXTUREGROUPProcBuildingFacebOverrideCompressi
onAmount=falseCompressionAmount=0.25
+TextureBasisCompressionGroups=Group=TEXTUREGROUPProcBuildingLightMapbOverrideCompr
essionAmount=falseCompressionAmount=0.25
+TextureBasisCompressionGroups=Group=TEXTUREGROUPShadowmapbOverrideCompressionAmoun
t=falseCompressionAmount=0.25
+TextureBasisCompressionGroups=Group=TEXTUREGROUPColorLookupTablebOverrideCompressi
onAmount=falseCompressionAmount=0.25
+TextureBasisCompressionGroups=Group=TEXTUREGROUPTerrainHeightmapbOverrideCompressi
onAmount=falseCompressionAmount=0.25
+TextureBasisCompressionGroups=Group=TEXTUREGROUPTerrainWeightmapbOverrideCompressi
onAmount=falseCompressionAmount=0.25
+TextureBasisCompressionGroups=Group=TEXTUREGROUPBokehbOverrideCompressionAmount=fa
lseCompressionAmount=0.25
+TextureBasisCompressionGroups=Group=TEXTUREGROUPIESLightProfilebOverrideCompressio
nAmount=falseCompressionAmount=0.25
+TextureBasisCompressionGroups=Group=TEXTUREGROUPPixels2DbOverrideCompressionAmount
=falseCompressionAmount=0.25
+TextureBasisCompressionGroups=Group=TEXTUREGROUPHierarchicalLODbOverrideCompressio
nAmount=falseCompressionAmount=0.25
+TextureBasisCompressionGroups=Group=TEXTUREGROUPTerrainAlbedobOverrideCompressionA
mount=falseCompressionAmount=0.25
+TextureBasisCompressionGroups=Group=TEXTUREGROUPMaskedBillboardbOverrideCompressio
nAmount=falseCompressionAmount=0.25
+TextureBasisCompressionGroups=Group=TEXTUREGROUPCharacterHDbOverrideCompressionAmo
unt=falseCompressionAmount=0.25
+TextureBasisCompressionGroups=Group=TEXTUREGROUPCharacterNormalMapHDbOverrideCompr
essionAmount=falseCompressionAmount=0.25
+TextureBasisCompressionGroups=Group=TEXTUREGROUPCharacterSpecularHDbOverrideCompre
ssionAmount=falseCompressionAmount=0.25
+TextureBasisCompressionGroups=Group=TEXTUREGROUPWeaponHDbOverrideCompressionAmount
=falseCompressionAmount=0.25
+TextureBasisCompressionGroups=Group=TEXTUREGROUPWeaponNormalMapHDbOverrideCompress
ionAmount=falseCompressionAmount=0.25
+TextureBasisCompressionGroups=Group=TEXTUREGROUPWeaponSpecularHDbOverrideCompressi
onAmount=falseCompressionAmount=0.25
+TextureBasisCompressionGroups=Group=TEXTUREGROUPWorldHDbOverrideCompressionAmount=
falseCompressionAmount=0.25
+TextureBasisCompressionGroups=Group=TEXTUREGROUPWorldNormalMapHDbOverrideCompressi
onAmount=falseCompressionAmount=0.25
+TextureBasisCompressionGroups=Group=TEXTUREGROUPWorldSpecularHDbOverrideCompressio
nAmount=falseCompressionAmount=0.25
ScriptMacTargetPlatform.MacTargetSettings
MaxShaderLanguageVersion=3
ScriptEngine.NavigationSystem
bAutoCreateNavigationData=False
bAllowClientSideNavigation=False
bInitialBuildingLocked=False
bSkipAgentHeightCheckWhenPickingNavData=False
DataGatheringMode=Lazy
bGenerateNavigationOnlyAroundNavigationInvokers=False
ActiveTilesUpdateInterval=1.000000
+SupportedAgents=Name=MannequinColor=B=252G=168R=139A=164DefaultQueryExtent=X=50.00
0000Y=50.000000Z=250.000000NavigationDataClassName=ScriptShadowTrackerExtra.UAEReca
stNavMeshAgentRadius=30.000000AgentHeight=180.000000AgentStepHeight=1.000000NavWalk
ingSearchHeightScale=0.500000PreferredNavData=ClassScriptShadowTrackerExtra.UAEReca
stNavMeshbCanCrouch=FalsebCanJump=FalsebCanWalk=TruebCanSwim=FalsebCanFly=False
DirtyAreasUpdateFreq=60.000000
ScriptEngine.AnimationSettings
bStripAnimationDataOnDedicatedServer=True
bUseDefaultCompressAuto=True
bTryACLCompression=False
+DirectoriesToAlwaysServerCook=Path=ModPlanGArtsPlayerZombie
ScriptEngine.CollisionProfile
-
Profiles=Name=NoCollisionCollisionEnabled=NoCollisionObjectTypeName=WorldStaticCust
omResponses=Channel=VisibilityResponse=ECRIgnoreChannel=CameraResponse=ECRIgnoreHel
pMessage=NocollisionbCanModify=False
-
Profiles=Name=BlockAllCollisionEnabled=QueryAndPhysicsObjectTypeName=WorldStaticCus
tomResponses=HelpMessage=WorldStaticobjectthatblocksallactorsbydefault.Allnewcustom
channelswilluseitsowndefaultresponse.bCanModify=False
-
Profiles=Name=OverlapAllCollisionEnabled=QueryOnlyObjectTypeName=WorldStaticCustomR
esponses=Channel=WorldStaticResponse=ECROverlapChannel=PawnResponse=ECROverlapChann
el=VisibilityResponse=ECROverlapChannel=WorldDynamicResponse=ECROverlapChannel=Came
raResponse=ECROverlapChannel=PhysicsBodyResponse=ECROverlapChannel=VehicleResponse=
ECROverlapChannel=DestructibleResponse=ECROverlapHelpMessage=WorldStaticobjectthato
verlapsallactorsbydefault.Allnewcustomchannelswilluseitsowndefaultresponse.bCanModi
fy=False
-
Profiles=Name=BlockAllDynamicCollisionEnabled=QueryAndPhysicsObjectTypeName=WorldDy
namicCustomResponses=HelpMessage=WorldDynamicobjectthatblocksallactorsbydefault.All
newcustomchannelswilluseitsowndefaultresponse.bCanModify=False
-
Profiles=Name=OverlapAllDynamicCollisionEnabled=QueryOnlyObjectTypeName=WorldDynami
cCustomResponses=Channel=WorldStaticResponse=ECROverlapChannel=PawnResponse=ECROver
lapChannel=VisibilityResponse=ECROverlapChannel=WorldDynamicResponse=ECROverlapChan
nel=CameraResponse=ECROverlapChannel=PhysicsBodyResponse=ECROverlapChannel=VehicleR
esponse=ECROverlapChannel=DestructibleResponse=ECROverlapHelpMessage=WorldDynamicob
jectthatoverlapsallactorsbydefault.Allnewcustomchannelswilluseitsowndefaultresponse
.bCanModify=False
-
Profiles=Name=IgnoreOnlyPawnCollisionEnabled=QueryOnlyObjectTypeName=WorldDynamicCu
stomResponses=Channel=PawnResponse=ECRIgnoreChannel=VehicleResponse=ECRIgnoreHelpMe
ssage=WorldDynamicobjectthatignoresPawnandVehicle.Allotherchannelswillbesettodefaul
t.bCanModify=False
-
Profiles=Name=OverlapOnlyPawnCollisionEnabled=QueryOnlyObjectTypeName=WorldDynamicC
ustomResponses=Channel=PawnResponse=ECROverlapChannel=VehicleResponse=ECROverlapCha
nnel=CameraResponse=ECRIgnoreHelpMessage=WorldDynamicobjectthatoverlapsPawnCameraan
dVehicle.Allotherchannelswillbesettodefault.bCanModify=False
-
Profiles=Name=PawnCollisionEnabled=QueryAndPhysicsObjectTypeName=PawnCustomResponse
s=Channel=VisibilityResponse=ECRIgnoreHelpMessage=Pawnobject.Canbeusedforcapsuleofa
nyplayerablecharacterorAI.bCanModify=False
-
Profiles=Name=SpectatorCollisionEnabled=QueryOnlyObjectTypeName=PawnCustomResponses
=Channel=WorldStaticResponse=ECRBlockChannel=PawnResponse=ECRIgnoreChannel=Visibili
tyResponse=ECRIgnoreChannel=WorldDynamicResponse=ECRIgnoreChannel=CameraResponse=EC
RIgnoreChannel=PhysicsBodyResponse=ECRIgnoreChannel=VehicleResponse=ECRIgnoreChanne
l=DestructibleResponse=ECRIgnoreHelpMessage=Pawnobjectthatignoresallotheractorsexce
ptWorldStatic.bCanModify=False
-
Profiles=Name=CharacterMeshCollisionEnabled=QueryOnlyObjectTypeName=PawnCustomRespo
nses=Channel=PawnResponse=ECRIgnoreChannel=VehicleResponse=ECRIgnoreChannel=Visibil
ityResponse=ECRIgnoreHelpMessage=PawnobjectthatisusedforCharacterMesh.Allotherchann
elswillbesettodefault.bCanModify=False
-
Profiles=Name=PhysicsActorCollisionEnabled=QueryAndPhysicsObjectTypeName=PhysicsBod
yCustomResponses=HelpMessage=SimulatingactorsbCanModify=False
-
Profiles=Name=DestructibleCollisionEnabled=QueryAndPhysicsObjectTypeName=Destructib
leCustomResponses=HelpMessage=DestructibleactorsbCanModify=False
-
Profiles=Name=InvisibleWallCollisionEnabled=QueryAndPhysicsObjectTypeName=WorldStat
icCustomResponses=Channel=VisibilityResponse=ECRIgnoreHelpMessage=WorldStaticobject
thatisinvisible.bCanModify=False
-
Profiles=Name=InvisibleWallDynamicCollisionEnabled=QueryAndPhysicsObjectTypeName=Wo
rldDynamicCustomResponses=Channel=VisibilityResponse=ECRIgnoreHelpMessage=WorldDyna
micobjectthatisinvisible.bCanModify=False
-
Profiles=Name=TriggerCollisionEnabled=QueryOnlyObjectTypeName=WorldDynamicCustomRes
ponses=Channel=WorldStaticResponse=ECROverlapChannel=PawnResponse=ECROverlapChannel
=VisibilityResponse=ECRIgnoreChannel=WorldDynamicResponse=ECROverlapChannel=CameraR
esponse=ECROverlapChannel=PhysicsBodyResponse=ECROverlapChannel=VehicleResponse=ECR
OverlapChannel=DestructibleResponse=ECROverlapHelpMessage=WorldDynamicobjectthatisu
sedfortrigger.Allotherchannelswillbesettodefault.bCanModify=False
-
Profiles=Name=RagdollCollisionEnabled=QueryAndPhysicsObjectTypeName=PhysicsBodyCust
omResponses=Channel=PawnResponse=ECRIgnoreChannel=VisibilityResponse=ECRIgnoreHelpM
essage=SimulatingSkeletalMeshComponent.Allotherchannelswillbesettodefault.bCanModif
y=False
-
Profiles=Name=VehicleCollisionEnabled=QueryAndPhysicsObjectTypeName=VehicleCustomRe
sponses=HelpMessage=VehicleobjectthatblocksVehicleWorldStaticandWorldDynamic.Alloth
erchannelswillbesettodefault.bCanModify=False
-
Profiles=Name=UICollisionEnabled=QueryOnlyObjectTypeName=WorldDynamicCustomResponse
s=Channel=WorldStaticResponse=ECROverlapChannel=PawnResponse=ECROverlapChannel=Visi
bilityResponse=ECRBlockChannel=WorldDynamicResponse=ECROverlapChannel=CameraRespons
e=ECROverlapChannel=PhysicsBodyResponse=ECROverlapChannel=VehicleResponse=ECROverla
pChannel=DestructibleResponse=ECROverlapHelpMessage=WorldStaticobjectthatoverlapsal
lactorsbydefault.Allnewcustomchannelswilluseitsowndefaultresponse.bCanModify=False
+Profiles=Name=NoCollisionCollisionEnabled=NoCollisionObjectTypeName=WorldStaticCus
tomResponses=Channel=VisibilityResponse=ECRIgnoreChannel=CameraResponse=ECRIgnoreHe
lpMessage=NocollisionbCanModify=False
+Profiles=Name=BlockAllCollisionEnabled=QueryAndPhysicsObjectTypeName=WorldStaticCu
stomResponses=HelpMessage=WorldStaticobjectthatblocksallactorsbydefault.Allnewcusto
mchannelswilluseitsowndefaultresponse.bCanModify=False
+Profiles=Name=OverlapAllCollisionEnabled=QueryOnlyObjectTypeName=WorldStaticCustom
Responses=Channel=WorldStaticResponse=ECROverlapChannel=WorldDynamicResponse=ECROve
rlapChannel=PawnResponse=ECROverlapChannel=VisibilityResponse=ECROverlapChannel=Cam
eraResponse=ECROverlapChannel=PhysicsBodyResponse=ECROverlapChannel=VehicleResponse
=ECROverlapChannel=DestructibleResponse=ECROverlapHelpMessage=WorldStaticobjectthat
overlapsallactorsbydefault.Allnewcustomchannelswilluseitsowndefaultresponse.bCanMod
ify=False
+Profiles=Name=BlockAllDynamicCollisionEnabled=QueryAndPhysicsObjectTypeName=WorldD
ynamicCustomResponses=HelpMessage=WorldDynamicobjectthatblocksallactorsbydefault.Al
lnewcustomchannelswilluseitsowndefaultresponse.bCanModify=False
+Profiles=Name=OverlapAllDynamicCollisionEnabled=QueryOnlyObjectTypeName=WorldDynam
icCustomResponses=Channel=WorldStaticResponse=ECROverlapChannel=WorldDynamicRespons
e=ECROverlapChannel=PawnResponse=ECROverlapChannel=VisibilityResponse=ECROverlapCha
nnel=CameraResponse=ECROverlapChannel=PhysicsBodyResponse=ECROverlapChannel=Vehicle
Response=ECROverlapChannel=DestructibleResponse=ECROverlapHelpMessage=WorldDynamico
bjectthatoverlapsallactorsbydefault.Allnewcustomchannelswilluseitsowndefaultrespons
e.bCanModify=False
+Profiles=Name=IgnoreOnlyPawnCollisionEnabled=QueryOnlyObjectTypeName=WorldDynamicC
ustomResponses=Channel=PawnResponse=ECRIgnoreChannel=VehicleResponse=ECRIgnoreHelpM
essage=WorldDynamicobjectthatignoresPawnandVehicle.Allotherchannelswillbesettodefau
lt.bCanModify=False
+Profiles=Name=OverlapOnlyPawnCollisionEnabled=QueryOnlyObjectTypeName=WorldDynamic
CustomResponses=Channel=PawnResponse=ECROverlapChannel=CameraResponse=ECRIgnoreChan
nel=VehicleResponse=ECROverlapHelpMessage=WorldDynamicobjectthatoverlapsPawnCameraa
ndVehicle.Allotherchannelswillbesettodefault.bCanModify=False
+Profiles=Name=PawnCollisionEnabled=QueryAndPhysicsObjectTypeName=PawnCustomRespons
es=Channel=VisibilityResponse=ECRIgnoreHelpMessage=Pawnobject.Canbeusedforcapsuleof
anyplayerablecharacterorAI.bCanModify=False
+Profiles=Name=SpectatorCollisionEnabled=QueryOnlyObjectTypeName=PawnCustomResponse
s=Channel=WorldDynamicResponse=ECRIgnoreChannel=PawnResponse=ECRIgnoreChannel=Visib
ilityResponse=ECRIgnoreChannel=CameraResponse=ECRIgnoreChannel=PhysicsBodyResponse=
ECRIgnoreChannel=VehicleResponse=ECRIgnoreChannel=DestructibleResponse=ECRIgnoreHel
pMessage=PawnobjectthatignoresallotheractorsexceptWorldStatic.bCanModify=False
+Profiles=Name=CharacterMeshCollisionEnabled=QueryOnlyObjectTypeName=STEMeshCustomR
esponses=Channel=PawnResponse=ECRIgnoreChannel=VisibilityResponse=ECRIgnoreChannel=
VehicleResponse=ECRIgnoreHelpMessage=MeshthatisusedforCharacterMesh.Allotherchannel
swillbesettodefault.bCanModify=False
+Profiles=Name=PhysicsActorCollisionEnabled=QueryAndPhysicsObjectTypeName=PhysicsBo
dyCustomResponses=HelpMessage=SimulatingactorsbCanModify=False
+Profiles=Name=DestructibleCollisionEnabled=QueryAndPhysicsObjectTypeName=Destructi
bleCustomResponses=HelpMessage=DestructibleactorsbCanModify=False
+Profiles=Name=InvisibleWallCollisionEnabled=QueryAndPhysicsObjectTypeName=WorldSta
ticCustomResponses=Channel=VisibilityResponse=ECRIgnoreHelpMessage=WorldStaticobjec
tthatisinvisible.bCanModify=False
+Profiles=Name=InvisibleWallDynamicCollisionEnabled=QueryAndPhysicsObjectTypeName=W
orldDynamicCustomResponses=Channel=VisibilityResponse=ECRIgnoreHelpMessage=WorldDyn
amicobjectthatisinvisible.bCanModify=False
+Profiles=Name=TriggerCollisionEnabled=QueryOnlyObjectTypeName=TriggerCustomRespons
es=Channel=WorldStaticResponse=ECROverlapChannel=WorldDynamicResponse=ECROverlapCha
nnel=PawnResponse=ECROverlapChannel=VisibilityResponse=ECRIgnoreChannel=CameraRespo
nse=ECROverlapChannel=PhysicsBodyResponse=ECROverlapChannel=VehicleResponse=ECROver
lapChannel=DestructibleResponse=ECROverlapChannel=ProjectileResponse=ECRIgnoreHelpM
essage=Triggerobjectthatisusedfortrigger.Allotherchannelswillbesettodefault.bCanMod
ify=False
+Profiles=Name=RagdollCollisionEnabled=QueryAndPhysicsObjectTypeName=PhysicsBodyCus
tomResponses=Channel=PawnResponse=ECRIgnoreChannel=VisibilityResponse=ECRIgnoreHelp
Message=SimulatingSkeletalMeshComponent.Allotherchannelswillbesettodefault.bCanModi
fy=False
+Profiles=Name=VehicleCollisionEnabled=QueryAndPhysicsObjectTypeName=VehicleCustomR
esponses=HelpMessage=VehicleobjectthatblocksVehicleWorldStaticandWorldDynamic.Allot
herchannelswillbesettodefault.bCanModify=False
+Profiles=Name=UICollisionEnabled=QueryOnlyObjectTypeName=WorldDynamicCustomRespons
es=Channel=WorldStaticResponse=ECROverlapChannel=WorldDynamicResponse=ECROverlapCha
nnel=PawnResponse=ECROverlapChannel=CameraResponse=ECROverlapChannel=PhysicsBodyRes
ponse=ECROverlapChannel=VehicleResponse=ECROverlapChannel=DestructibleResponse=ECRO
verlapHelpMessage=WorldStaticobjectthatoverlapsallactorsbydefault.Allnewcustomchann
elswilluseitsowndefaultresponse.bCanModify=False
+Profiles=Name=BulletCollisionEnabled=QueryOnlyObjectTypeName=BulletCustomResponses
=Channel=PawnResponse=ECRIgnoreChannel=CameraResponse=ECRIgnoreChannel=TeleporterCh
annel=PlayerHandChannel=BulletResponse=ECRIgnoreHelpMessage=NeedsdescriptionbCanMod
ify=True
+Profiles=Name=PickUpTriggerBoxCollisionEnabled=QueryOnlyObjectTypeName=TriggerCust
omResponses=Channel=WorldStaticResponse=ECRIgnoreChannel=WorldDynamicResponse=ECRIg
noreChannel=PawnResponse=ECRIgnoreChannel=VisibilityResponse=ECRIgnoreChannel=Camer
aResponse=ECRIgnoreChannel=PhysicsBodyResponse=ECRIgnoreChannel=VehicleResponse=ECR
IgnoreChannel=DestructibleResponse=ECRIgnoreChannel=PlayerPawnResponse=ECRIgnoreCha
nnel=TriggerResponse=ECRIgnoreChannel=BulletResponse=ECRIgnoreChannel=PlayerApplyDa
mageResponse=ECRIgnoreChannel=BotApplyDamageResponse=ECRIgnoreChannel=STEMeshRespon
se=ECRIgnoreHelpMessage=UsedforvrplayerhandpickupbCanModify=True
+Profiles=Name=PropMeshCollisionEnabled=QueryAndPhysicsObjectTypeName=PropMeshCusto
mResponses=HelpMessage=NeedsdescriptionbCanModify=True
+Profiles=Name=PickUpTriggerCollisionEnabled=QueryOnlyObjectTypeName=TriggerCustomR
esponses=Channel=WorldStaticResponse=ECRIgnoreChannel=WorldDynamicResponse=ECRIgnor
eChannel=PawnResponse=ECROverlapChannel=VisibilityResponse=ECRIgnoreChannel=CameraR
esponse=ECRIgnoreChannel=PhysicsBodyResponse=ECRIgnoreChannel=VehicleResponse=ECRIg
noreChannel=DestructibleResponse=ECRIgnoreChannel=PlayerPawnResponse=ECRIgnoreChann
el=PlayerHandResponse=ECRIgnoreChannel=TriggerResponse=ECRIgnoreChannel=BulletRespo
nse=ECRIgnoreChannel=PlayerApplyDamageResponse=ECRIgnoreChannel=BotApplyDamageRespo
nse=ECRIgnoreChannel=STEMeshResponse=ECRIgnoreChannel=PropMeshResponse=ECRIgnoreCha
nnel=FootstepResponse=ECRIgnoreHelpMessage=NeedsdescriptionbCanModify=True
+Profiles=Name=WireMeshCollisionEnabled=QueryAndPhysicsObjectTypeName=VaultMeshCust
omResponses=Channel=TeleporterChannel=PlayerHandChannel=BulletResponse=ECRIgnoreCha
nnel=PlayerApplyDamageResponse=ECRIgnoreChannel=ProjectileResponse=ECRIgnoreHelpMes
sage=onlybulletandcameracanpassthroughbCanModify=True
+Profiles=Name=StepsQueryOnlyCollisionEnabled=QueryOnlyObjectTypeName=VaultMeshCust
omResponses=Channel=TeleporterChannel=PlayerHandChannel=BulletResponse=ECRIgnoreCha
nnel=PlayerApplyDamageResponse=ECRIgnoreHelpMessage=forbuildingstepsbCanModify=True
+Profiles=Name=SmokeCollisionEnabled=NoCollisionObjectTypeName=TriggerCustomRespons
es=Channel=WorldStaticResponse=ECRIgnoreChannel=WorldDynamicResponse=ECRIgnoreChann
el=PawnResponse=ECRIgnoreChannel=VisibilityResponse=ECRIgnoreChannel=CameraResponse
=ECRIgnoreChannel=PhysicsBodyResponse=ECRIgnoreChannel=VehicleResponse=ECRIgnoreCha
nnel=DestructibleResponse=ECRIgnoreChannel=PlayerPawnResponse=ECRIgnoreChannel=Play
erHandResponse=ECRIgnoreChannel=TriggerResponse=ECRIgnoreChannel=BulletResponse=ECR
IgnoreChannel=PlayerApplyDamageResponse=ECRIgnoreChannel=BotApplyDamageResponse=ECR
IgnoreChannel=STEMeshResponse=ECRIgnoreChannel=PropMeshResponse=ECRIgnoreChannel=Fo
otstepResponse=ECRIgnoreChannel=VaultMeshResponse=ECRIgnoreChannel=ProjectileRespon
se=ECRIgnoreChannel=AutoAimHelpMessage=SmokebCanModify=True
+Profiles=Name=PetCollisionEnabled=QueryOnlyObjectTypeName=WorldDynamicCustomRespon
ses=Channel=WorldDynamicResponse=ECROverlapChannel=PawnResponse=ECRIgnoreChannel=Vi
sibilityResponse=ECRIgnoreChannel=CameraResponse=ECRIgnoreChannel=PhysicsBodyRespon
se=ECRIgnoreChannel=VehicleResponse=ECRIgnoreChannel=DestructibleResponse=ECRIgnore
Channel=PlayerPawnResponse=ECRIgnoreChannel=PlayerHandResponse=ECRIgnoreChannel=Tri
ggerResponse=ECROverlapChannel=BulletResponse=ECRIgnoreChannel=PlayerApplyDamageRes
ponse=ECRIgnoreChannel=BotApplyDamageResponse=ECRIgnoreChannel=STEMeshResponse=ECRI
gnoreChannel=PropMeshResponse=ECRIgnoreChannel=FootstepResponse=ECRIgnoreChannel=Va
ultMeshResponse=ECRIgnoreChannel=ProjectileResponse=ECRIgnoreChannel=SreadingBlocke
rOverlapResponse=ECRIgnoreHelpMessage=PetbCanModify=True
+Profiles=Name=BlockAISightCollisionEnabled=QueryOnlyObjectTypeName=TriggerCustomRe
sponses=Channel=WorldStaticResponse=ECRIgnoreChannel=WorldDynamicResponse=ECRIgnore
Channel=PawnResponse=ECRIgnoreChannel=CameraResponse=ECRIgnoreChannel=PhysicsBodyRe
sponse=ECRIgnoreChannel=VehicleResponse=ECRIgnoreChannel=DestructibleResponse=ECRIg
noreChannel=PlayerPawnResponse=ECRIgnoreChannel=PlayerHandResponse=ECRIgnoreChannel
=TriggerResponse=ECRIgnoreChannel=BulletResponse=ECRIgnoreChannel=PlayerApplyDamage
Response=ECRIgnoreChannel=BotApplyDamageResponse=ECRIgnoreChannel=STEMeshResponse=E
CRIgnoreChannel=PropMeshResponse=ECRIgnoreChannel=FootstepResponse=ECRIgnoreChannel
=VaultMeshResponse=ECRIgnoreChannel=ProjectileResponse=ECRIgnoreChannel=SreadingBlo
ckerOverlapResponse=ECRIgnoreHelpMessage=CheckForAISightbCanModify=True
+DefaultChannelResponses=Channel=ECCGameTraceChannel1Name=TeleporterDefaultResponse
=ECRIgnorebTraceType=FalsebStaticObject=False
+DefaultChannelResponses=Channel=ECCGameTraceChannel2Name=TraceTeleportDefaultRespo
nse=ECRIgnorebTraceType=TruebStaticObject=False
+DefaultChannelResponses=Channel=ECCGameTraceChannel3Name=PlayerPawnDefaultResponse
=ECRBlockbTraceType=FalsebStaticObject=False
+DefaultChannelResponses=Channel=ECCGameTraceChannel4Name=PlayerHandDefaultResponse
=ECROverlapbTraceType=FalsebStaticObject=False
+DefaultChannelResponses=Channel=ECCGameTraceChannel5Name=TriggerDefaultResponse=EC
ROverlapbTraceType=FalsebStaticObject=False
+DefaultChannelResponses=Channel=ECCGameTraceChannel6Name=BulletDefaultResponse=ECR
BlockbTraceType=FalsebStaticObject=False
+DefaultChannelResponses=Channel=ECCGameTraceChannel7Name=PlayerApplyDamageDefaultR
esponse=ECRBlockbTraceType=TruebStaticObject=False
+DefaultChannelResponses=Channel=ECCGameTraceChannel8Name=BotApplyDamageDefaultResp
onse=ECRBlockbTraceType=TruebStaticObject=False
+DefaultChannelResponses=Channel=ECCGameTraceChannel9Name=STEMeshDefaultResponse=EC
RBlockbTraceType=FalsebStaticObject=False
+DefaultChannelResponses=Channel=ECCGameTraceChannel10Name=PropMeshDefaultResponse=
ECRBlockbTraceType=FalsebStaticObject=False
+DefaultChannelResponses=Channel=ECCGameTraceChannel11Name=FootstepDefaultResponse=
ECRBlockbTraceType=TruebStaticObject=False
+DefaultChannelResponses=Channel=ECCGameTraceChannel12Name=TestHeightDefaultRespons
e=ECRIgnorebTraceType=TruebStaticObject=False
+DefaultChannelResponses=Channel=ECCGameTraceChannel13Name=PickUpVisibleDefaultResp
onse=ECRIgnorebTraceType=TruebStaticObject=False
+DefaultChannelResponses=Channel=ECCGameTraceChannel14Name=WheelCollisionDefaultRes
ponse=ECRIgnorebTraceType=TruebStaticObject=False
+DefaultChannelResponses=Channel=ECCGameTraceChannel15Name=VaultMeshDefaultResponse
=ECRBlockbTraceType=FalsebStaticObject=False
+DefaultChannelResponses=Channel=ECCGameTraceChannel16Name=AutoAimDefaultResponse=E
CRIgnorebTraceType=TruebStaticObject=False
+DefaultChannelResponses=Channel=ECCGameTraceChannel17Name=ProjectileDefaultRespons
e=ECRBlockbTraceType=FalsebStaticObject=False
+DefaultChannelResponses=Channel=ECCGameTraceChannel18Name=SreadingBlockerOverlapDe
faultResponse=ECROverlapbTraceType=FalsebStaticObject=False
+EditProfiles=Name=TriggerCustomResponses=Channel=CameraResponse=ECRIgnoreChannel=D
estructibleResponse=ECRIgnoreChannel=EngineTraceChannel2Response=ECRIgnoreChannel=E
ngineTraceChannel3Response=ECRIgnoreChannel=EngineTraceChannel4Response=ECRIgnoreCh
annel=EngineTraceChannel5Response=ECRIgnoreChannel=EngineTraceChannel6Response=ECRI
gnoreChannel=PlayerPawnResponse=ECROverlapChannel=PlayerHandResponse=ECROverlapChan
nel=TriggerResponse=ECROverlapChannel=GameTraceChannel6Response=ECRIgnoreChannel=Ga
meTraceChannel7Response=ECRIgnoreChannel=GameTraceChannel8Response=ECRIgnoreChannel
=GameTraceChannel9Response=ECRIgnoreChannel=GameTraceChannel10Response=ECRIgnoreCha
nnel=GameTraceChannel11Response=ECRIgnoreChannel=GameTraceChannel12Response=ECRIgno
reChannel=GameTraceChannel13Response=ECRIgnoreChannel=GameTraceChannel14Response=EC
RIgnoreChannel=GameTraceChannel15Response=ECRIgnoreChannel=GameTraceChannel16Respon
se=ECRIgnoreChannel=GameTraceChannel17Response=ECRIgnoreChannel=GameTraceChannel18R
esponse=ECRIgnoreChannel=BulletResponse=ECROverlapChannel=PlayerApplyDamageResponse
=ECRIgnoreChannel=BotApplyDamageResponse=ECRIgnoreChannel=STEMeshResponse=ECROverla
pChannel=PropMeshResponse=ECROverlap
+EditProfiles=Name=BlockAllCustomResponses=Channel=PlayerHandChannel=TestHeightChan
nel=WheelCollision
+EditProfiles=Name=NoCollisionCustomResponses=Channel=BulletResponse=ECRIgnoreChann
el=WorldStaticResponse=ECRIgnoreChannel=WorldDynamicResponse=ECRIgnoreChannel=PawnR
esponse=ECRIgnoreChannel=PhysicsBodyResponse=ECRIgnoreChannel=VehicleResponse=ECRIg
noreChannel=DestructibleResponse=ECRIgnoreChannel=EngineTraceChannel2Response=ECRIg
noreChannel=EngineTraceChannel3Response=ECRIgnoreChannel=EngineTraceChannel4Respons
e=ECRIgnoreChannel=EngineTraceChannel5Response=ECRIgnoreChannel=EngineTraceChannel6
Response=ECRIgnoreChannel=PlayerPawnResponse=ECRIgnoreChannel=PlayerHandResponse=EC
RIgnoreChannel=TriggerResponse=ECRIgnoreChannel=PlayerApplyDamageResponse=ECRIgnore
Channel=BotApplyDamageResponse=ECRIgnoreChannel=GameTraceChannel9Response=ECRIgnore
Channel=GameTraceChannel10Response=ECRIgnoreChannel=GameTraceChannel11Response=ECRI
gnoreChannel=GameTraceChannel12Response=ECRIgnoreChannel=GameTraceChannel13Response
=ECRIgnoreChannel=GameTraceChannel14Response=ECRIgnoreChannel=GameTraceChannel15Res
ponse=ECRIgnoreChannel=GameTraceChannel16Response=ECRIgnoreChannel=GameTraceChannel
17Response=ECRIgnoreChannel=GameTraceChannel18Response=ECRIgnore
+EditProfiles=Name=CharacterMeshCustomResponses=Channel=PlayerApplyDamageChannel=Bo
tApplyDamageChannel=PawnResponse=ECRIgnoreChannel=WorldStaticResponse=ECRIgnoreChan
nel=WorldDynamicResponse=ECRIgnoreChannel=VisibilityResponse=ECRIgnoreChannel=Camer
aResponse=ECRIgnoreChannel=PhysicsBodyResponse=ECRIgnoreChannel=VehicleResponse=ECR
IgnoreChannel=DestructibleResponse=ECRIgnoreChannel=EngineTraceChannel1Response=ECR
OverlapChannel=EngineTraceChannel2Response=ECROverlapChannel=EngineTraceChannel3Res
ponse=ECROverlapChannel=EngineTraceChannel4Response=ECROverlapChannel=EngineTraceCh
annel5Response=ECROverlapChannel=EngineTraceChannel6Response=ECROverlapChannel=Tele
porterResponse=ECRIgnoreChannel=TraceTeleportResponse=ECRIgnoreChannel=PlayerPawnRe
sponse=ECRIgnoreChannel=GameTraceChannel11Response=ECROverlapChannel=GameTraceChann
el12Response=ECROverlapChannel=GameTraceChannel13Response=ECROverlapChannel=GameTra
ceChannel14Response=ECROverlapChannel=GameTraceChannel15Response=ECROverlapChannel=
GameTraceChannel16Response=ECROverlapChannel=GameTraceChannel17Response=ECROverlapC
hannel=GameTraceChannel18Response=ECROverlapChannel=PlayerHandResponse=ECRIgnoreCha
nnel=STEMeshResponse=ECRIgnoreChannel=TriggerResponse=ECRIgnoreChannel=PropMeshResp
onse=ECRIgnoreChannel=FootstepResponse=ECRIgnoreChannel=AutoAim
+EditProfiles=Name=PawnCustomResponses=Channel=PlayerApplyDamageResponse=ECROverlap
Channel=BotApplyDamageResponse=ECROverlapChannel=BulletResponse=ECRIgnoreChannel=ST
EMesh
+EditProfiles=Name=VehicleCustomResponses=Channel=PhysicsBodyChannel=PawnChannel=Pl
ayerPawnResponse=ECROverlapChannel=STEMeshChannel=PropMesh
-ProfileRedirects=OldName=BlockingVolumeNewName=InvisibleWall
-ProfileRedirects=OldName=InterpActorNewName=IgnoreOnlyPawn
-ProfileRedirects=OldName=StaticMeshComponentNewName=BlockAllDynamic
-ProfileRedirects=OldName=SkeletalMeshActorNewName=PhysicsActor
-ProfileRedirects=OldName=InvisibleActorNewName=InvisibleWallDynamic
+ProfileRedirects=OldName=BlockingVolumeNewName=InvisibleWall
+ProfileRedirects=OldName=InterpActorNewName=IgnoreOnlyPawn
+ProfileRedirects=OldName=StaticMeshComponentNewName=BlockAllDynamic
+ProfileRedirects=OldName=SkeletalMeshActorNewName=PhysicsActor
+ProfileRedirects=OldName=InvisibleActorNewName=InvisibleWallDynamic
-CollisionChannelRedirects=OldName=StaticNewName=WorldStatic
-CollisionChannelRedirects=OldName=DynamicNewName=WorldDynamic
-CollisionChannelRedirects=OldName=VehicleMovementNewName=Vehicle
-CollisionChannelRedirects=OldName=PawnMovementNewName=Pawn
+CollisionChannelRedirects=OldName=StaticNewName=WorldStatic
+CollisionChannelRedirects=OldName=DynamicNewName=WorldDynamic
+CollisionChannelRedirects=OldName=VehicleMovementNewName=Vehicle
+CollisionChannelRedirects=OldName=PawnMovementNewName=Pawn
+CollisionChannelRedirects=OldName=TeleportNewName=Teleporter
ScriptGuiTestEditor.GuiTestProjectSettings
AppID=1106545419
Version=0.14.0
ScriptAIModule.CrowdManager
+AvoidanceConfig=VelocityBias=0.5AdaptiveDivisions=5AdaptiveRings=2AdaptiveDepth=1
MaxAgentRadius=200.000000
MaxAvoidedAgents=10
MaxAvoidedWalls=8
MaxAgents=400
Telegram 👉 @Zyed_Hacks_Official
Telegram 👉 @Zyed_Hacks_Official
Telegram 👉 @Zyed_Hacks_Official
Telegram 👉 @Zyed_Hacks_Official
Telegram 👉 @Zyed_Hacks_Official
Telegram 👉 @Zyed_Hacks_Official