Bustling Streets v1.1 Pages
Bustling Streets v1.1 Pages
– Flik Silverpen
Thank You
Jacie. Scott. Brandon, Kyle, and Bryce.
And all the patrons that helped make this zine real.
ith, it
e D re g is n’t dealt w ys to
If th f da
a couple o
only takes out of the sewers
y
find its wa city proper.
in to th e
and
There Can Be Only One...
Rumor on the streets is there’s a crazed criminal running around the
city at night, breaking all of the swords they can find.
2. Bondora Ironmold the smithy has What Cliff doesn’t know is the blade he
zero swords for sale. Every day she purchased is a powerful sentient sword
makes a new blade or two, but when called Starsplitter. Every night the
she wakes up the next morning they callous, single-minded blade slips from
have all been shattered into pieces. its sheath and slinks around the city
destroying whatever swords it can find.
3. Old Man Willibald heard a sword fight Starsplitter believes it is the only blade
happening down the side street last worthy of existence and wants to see all
night. When he investigated he saw others destroyed.
two floating swords clashing. When
one shattered, the other floated off in Starsplitter can communicate
the moonlight. “I know most folk think telepathically, levitate, and fight for itself.
my stories are just tall tales, but this It’s dangerously sharp and capable of
time I’m tellin’ the truth!” shattering other blades effortlessly when
the stars shine on it.
4. A notice on the Old Guard’s Bounty,
bounty board.
It’s not clear why the troll sat down In an act of desperate protest, the
where he did, but what is clear, Hrunga frustrated troll has to decided crash in
is grumpy and not planning on moving the middle of the busy market from now
any time soon. He has an armful of plum on. The baker, Baxter Warmwell, gave
tarts and is complaining about the the troll an entire rack of his favorite
new Surecross Bridge near the city’s plum tarts in hopes the big lug would
southern gate between bites. move, but no luck.
Hrunga lives under the Moldy Stone Now Hrunga teeters between outright
Bridge further downstream where he anger (slamming his huge fists and
usually collects a reasonable toll from roaring in frustration) and deep sulking
travelers and even acts as an escort depression (collapsing on Jordy’s stall
when the low road floods. Every few and moaning deep haunting sobs).
days he comes into the city to buy as
many of his favorite plum tarts as he can The market vendors can’t offer much, but
carry. will surely give good discounts to anyone
that can help calm the troll before
Hrunga causes further damage.
Ryba’s Floating Aquarium
Magic fish for sale.
Aquarium What’s For Sale
A barnacle-covered fishing boat hovers Blink Goby - Randomly teleports. Often
above the city’s docks or market square. finds itself out of water and gasping.
“Rare magical fish” is hand painted on
the hull. A rope ladder dangles to the Glimmerfish - Looks like a pile of gold
ground. coins in the water. Has a hidden mouth
with massive sharp teeth that are made
Ryba, a strong looking froglin with a for chomping off fingers.
soft, high-pitched voice is wrapping
ropes and securing knots on the boat. He Jeweled Tetra - Its wavy fins and shiny
welcomes adventurers and is eager to scales shift and change color constantly.
introduce them to all the fish he’s caught Sought after by spellcasters. Feed it
from around the world. a jewel and it will poop out another
random type of gemstone.
A Zephyrfish (floating brass fish that
breaths and swims through air instead Patch Tang - Leave a broken weapon or
of water) drifts around the edge of the piece of amour in it’s bowl and it will be
boat. Ryba explains that “Darleena” is the fully repaired (and soaked through) by
one keeping his ship afloat. She is not for the next morning.
sale.
Quip Snapper - Pokes its mouth out of
the water and shouts an insult. “I can
ese smell you under the water!”
it seems like th
At first glance ge nt
e not intelli Seabass - A boring old seabass. Can you
magical fish ar l have blank,
ey al hear its exasperated sighs?
creatures. Th less
ey es and expression fort
unblinking no ef
ch, but make Spiney Eel - When agitated, it shoots
faces. They wat If an adventure glass-like barbs. Incredibly sharp, but
e.
to communicat their magical fish, easily break when trying to remove from
ca re of
takes good hear the fish’s
voice
flesh.
be gi n to
they will to find
ey will come
in their mind. Th advice givers and Voidfish - Shoots bolts of void energy
llent
fish to be exce that disenchant magical items.
secret keep er s.
Ryba is happ
y
price, but th to negotiate on
e adventure
prove they w rs need to
il
Ryba doesn’t l be good keepers.
ex
who would ca actly trust anyone
rr
dangerous si y a fishbowl into
tuations.
The Map Crow
A shop after my own heart. If some helpful directions or a spark of
adventure is what you’re after, don’t miss a visit to the Map Crow.
Crow Cartographer
The proprietor, Kyle, is hunched over a
slanted drafting table scribbling away
at a new map. If and when he notices
customers he remains unendingly
affable. Prone to loud bursts of laughter
and excitement, Kyle graciously displays
his maps with anyone interested. He is
reluctant to sell his original maps but
is more than willing to make a copy for
a fair price. It takes him a day or two to
complete the duplication.
Dot’s Bot Shop
Whiz bang pop pow!
Futuristic Workshop Bots for Sale
A cacophony of sparks and clanging is Cepo - Slow, shambling, unbalanced bot
ever present in this workshop made that can translate any spoken language.
of mismatched sheets of metal that Not suitable for adventuring.
have been hastily bolted together.
Most citizens avoid Dot’s shop. Not just Jolly - Bipedal bot that beeps and boops.
because of the noise, but the strange All it does is perch on your shoulder.
metallic creatures she makes inside
seem unusual and dangerous (they Kirbe - Spherical bot that can bounce
aren’t… for the most part). and vacuum up small objects.
Dot is small with a child-like demeanor L.E.D. - Rolling bot that produces torch-
that frequently trails off into rambling. like light when the command word,
Her workshop is more about function “lamp” is said out loud.
than a show room with long tables, Mintd - Large, whirring, box-like bot that
tangles of wires, and scattered tools. produces one gold coin a day.
She is happy to sell any of her bots, other Paddy - Small with four spider-like legs.
than the large spherical one covered by a Put this bot on a door handle and it will
cloth tarp in the back corner of her shop. lock it up tight. Dot is unsure how to get
She forbids anyone from looking under the bot to unlock itself.
the tarp (Could it be her next big project?
A war machine? A submarine? Or maybe Rudu - Chirping, cylindrical bot with
a time machine that brought her here wheels. Can record and project a single
from the future?). sentence ghost-like vision.
“Just finished a job and got some extra coins burnin’ a hole in my pouch. Care to roll
some bones in a friendly game of Dragoon?” Greepo plays fairly but insists on rolling
the dragon dice as often as possible.
The Rules
Each player buys into the game, creating Once every player has rolled their Ride
the initial pot, the “hoard.” Typically one dice, the game continues around the
gold coin. circle again. On each players’ turn they
can:
One player rolls a d20 (Dragon dice -
rotates players each round). They play “Hold” - Keep their initial roll.
too!
“Run” - Leave the game, losing all coins
Play proceeds around the circle contributed to the pot.
clockwise, starting with the person to
the left of player that rolled the Dragon “Add to the hoard” - Add more money
Dice. to the pot which must be matched by
the other players.
Each player chooses any number of d6’s
(Ride dice) to roll. They add the value of “Ride” - Roll any number of additional
all the dice, trying to get as close to the d6’s (Ride dice), adding the value to
number on the d20 (Dragon dice) without their initial roll.
going over.
The game ends when no one else wants
If a player rolls over the Dragon dice they to “Add to the hoard” or “Ride” anymore.
“offend the dragon” and are out of the The winner takes the pot and “becomes
game. the dragon rider.”
Diago Crisp
in is
to build a sc trying to raise money
hool for en
conjurers. T chanters an
he plans ar d
patron, Clif e drawn up
f Doran, re but his
offer to fr cently resc
ont the co inded his
st.
and
Darvin from Spriggan Potions
is look ing for som eon e to
Remedies
stigate the Gra tis Apo the cary and
inve
potions
Xetra’s Manor. All those free
out of bus ines s.
are putting him
Scar Morgan in hea lth pot ions.
needs someo Reward paid
to deliver a ne reliable
package to
Warehouse the Flavert
down by th y
He’ll pay do e docks.
uble the go Spero Sawhors
deliveries (b ing rate fo e needs an esco
ut why is th r while searching rt
ticking?) e package for a lost trea
buried in the ci sure
ty. He’s worrie
one of those w d
eird door thiefs
out for his loot is
. Spero has a m
and is willing to ap
split what he fi
50/50 with hi nds
s protectors.
t Charles.
lost her ca
Elidora has re wa rd .
oin
One gold c