R59770170_04_userguide_DP series

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Communicator

User guide
PC version

R59770170/04
12/05/2010
Barco Inc. Media and Entertainment Division
11101 Trade Center Drive, Rancho Cordova, California 95670, USA
Phone: +1 916 859-2500
Fax: +1 916 859-2515
E-mail: folsomsales@barco.com
Visit us at the web: www.barco.com
Barco nv Media & Entertainment Division
Noordlaan 5, B-8520 Kuurne
Phone: +32 56.36.82.11
Fax: +32 56.36.883.86
E-mail: sales.events@barco.com
Visit us at the web: www.barco.com

Printed in Belgium
Copyright ©
All rights reserved. No part of this document may be copied, reproduced or translated. It shall not otherwise
be recorded, transmitted or stored in a retrieval system without the prior written consent of Barco.

Guarantee and Compensation


Barco provides a guarantee relating to perfect manufacturing as part of the legally stipulated terms of guarantee.
On receipt, the purchaser must immediately inspect all delivered goods for damage incurred during transport, as
well as for material and manufacturing faults Barco must be informed immediately in writing of any complaints.
The period of guarantee begins on the date of transfer of risks, in the case of special systems and software
on the date of commissioning, at latest 30 days after the transfer of risks. In the event of justified notice of
complaint, Barco can repair the fault or provide a replacement at its own discretion within an appropriate period.
If this measure proves to be impossible or unsuccessful, the purchaser can demand a reduction in the purchase
price or cancellation of the contract. All other claims, in particular those relating to compensation for direct or
indirect damage, and also damage attributed to the operation of software as well as to other services provided
by Barco, being a component of the system or independent service, will be deemed invalid provided the damage
is not proven to be attributed to the absence of properties guaranteed in writing or due to the intent or gross
negligence or part of Barco.
If the purchaser or a third party carries out modifications or repairs on goods delivered by Barco, or if the goods
are handled incorrectly, in particular if the systems are commissioned operated incorrectly or if, after the trans-
fer of risks, the goods are subject to influences not agreed upon in the contract, all guarantee claims of the
purchaser will be rendered invalid. Not included in the guarantee coverage are system failures which are at-
tributed to programs or special electronic circuitry provided by the purchaser, e.g. interfaces. Normal wear as
well as normal maintenance are not subject to the guarantee provided by Barco either.
The environmental conditions as well as the servicing and maintenance regulations specified in the this manual
must be complied with by the customer.

Trademarks
Brand and product names mentioned in this manual may be trademarks, registered trademarks or copyrights
of their respective holders. All brand and product names mentioned in this manual serve as comments or
examples and are not to be understood as advertising for the products or their manufacturers.
Table of contents

TABLE OF CONTENTS
1. Introduction .........................................................................................7
1.1 General introduction . .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. 7
1.2 About this manual .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. 7
2. Software installation and start up ..............................................................9
2.1 General requirements . .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. 9
2.2 Free download of Communicator. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 10
2.3 Software installation . .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 10
2.4 Starting up .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 11
2.5 About the main window.. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 12
2.6 Start up of the Communicator via a batch file . .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 13
2.7 Window manipulations. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 13
2.8 Change user .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 15
2.9 Change custom logo. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 16
2.10 Ethernet connection with a projector . .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 17
2.11 Serial connection with a projector .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 18
2.12 Disconnecting from a projector . .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 19
2.13 Change main window header. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 19
3. Controls ............................................................................................ 21
3.1 Presets .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 21
3.1.1 Introduction.. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 21
3.1.2 Activating a preset.. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 22
3.1.3 Lamp On/Off .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 22
3.1.4 Dowser Open/Close.. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 23
3.2 Test patterns .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 23
3.2.1 Changing a test pattern .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 23
3.2.2 Clear the projected test pattern . .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 25
3.2.3 Pattern shortcuts . .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 26
3.3 Service .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 27
3.3.1 About the service settings . .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 27
3.3.2 Lamp and lamp information . .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 27
3.3.3 Light output mode .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 28
3.3.3.1 Target set up for Normal mode .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 28
3.3.3.2 Target set up for CLO mode . .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 28
4. Configuration ..................................................................................... 31
4.1 About Configuration.. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 31
4.2 Presets .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 31
4.2.1 About the preset page . .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 31
4.2.2 Macro association .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 31
4.2.3 Removing an association .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 32
4.2.4 Edit a macro .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 32
4.2.5 Activate or deactivate a preset.. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 33
4.3 Macro.. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 34
4.3.1 Activate Macro .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 34
4.3.2 Edit macro. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 34
4.3.3 Save to macro .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 35
4.4 Image (PCF) .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 38
4.4.1 Activate a PCF file.. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 38
4.4.2 Active area selection and Aspect ratio . .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 39
4.4.3 Save to file .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 41
4.4.4 Save to Macro .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 41
4.5 Screen. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 42
4.5.1 Activate a SCREEN file .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 42
4.5.2 Anamorphic lens factor .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 43
4.5.3 Resizing the image . .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 44

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4.5.3.1 What is Resizing?. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 44


4.5.3.2 Resizing with the arrow keys .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 44
4.5.3.3 Resizing with direct user input. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 47
4.5.3.4 Letterbox function. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 48
4.5.4 Masking the image . .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 52
4.5.4.1 What is masking .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 52
4.5.4.2 Masking via the arrow keys .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 53
4.5.4.3 Masking with direct user input . .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 56
4.5.5 Save to file .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 58
4.5.6 Save to Macro .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 59
4.6 Other (EXTRA) . .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 59
4.6.1 Activate an EXTRA file. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 60
4.6.2 Input set up.. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 60
4.6.2.1 Source selection .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 61
4.6.2.2 About DVI standards . .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 63
4.6.3 Advanced settings.. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 64
4.6.3.1 Start up the advanced source-image settings . .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 64
4.6.3.2 SMPTE Field bit. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 65
4.6.3.3 SMPTE 291 . .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 66
4.6.3.4 3 - 2 pull down .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 67
4.6.3.5 Re-synchronisation .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 68
4.6.3.6 Offset. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 69
4.6.3.7 Anti log look up table . .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 70
4.6.3.8 De-Gamma Lut.. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 71
4.6.3.9 3D lookup table (complex Lut). .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 71
4.6.3.10 Image Scaling . .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 72
4.6.3.11 Image orientation . .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 73
4.6.4 GPI configuration . .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 74
4.6.5 3D settings .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 75
4.6.5.1 About 3D projection .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 75
4.6.5.2 Start up of the advanced 3D settings . .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 76
4.6.5.3 Frame rate multiplication. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 77
4.6.5.4 3D Test pattern.. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 78
4.6.5.5 3D Controls.. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 79
4.6.6 3D settings, integrated color wheel. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 82
4.6.6.1 Start up of the advanced Integrated Dolby® 3D settings . .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 82
4.6.6.2 Integrated Dolby® 3D settings (integrated color wheel) .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 83
4.6.6.3 3D control.. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 84
4.6.7 Save to file .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 87
4.6.8 Save to Macro .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 88
4.7 Lens . .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 89
4.7.1 Current lens . .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 89
4.7.2 Activate Lens file . .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 90
4.7.3 Lens shift and focus .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 91
4.7.4 Anamorphic lens settings .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 92
4.7.5 Save to file .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 93
4.7.6 Save to macro .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 94
5. Diagnostics ........................................................................................ 97
5.1 Actual diagnostics.. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 97
5.1.1 Error messages. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 97
5.1.2 Cinema front end . .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 99
5.1.3 Diagnostics about other electronics .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 99
5.2 History, Cinema front end history log file .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 100
5.3 History, projector history log file .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 102
5.4 History, security log file .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 104
5.5 Version info . .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 105
5.6 Diagnostic package .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 106
5.7 Tests . .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 107
5.7.1 Test patterns .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 107

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5.7.2 Freeze . .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 108


5.7.3 Self tests .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 108
5.7.4 Port 292 error counts .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. ..110
5.7.5 General Purpose outputs .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. ..110
5.7.6 Reboot actions, projector .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. ..111
5.7.7 Reboot actions, cinema front end. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. ..111
5.8 CineCanvas. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. ..112
5.8.1 Introduction.. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. ..112
5.8.2 Server overview interface . .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. ..113
5.8.3 Timeline control. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. ..114
5.8.3.1 Time source . .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. ..114
5.8.3.2 Input frequency . .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. ..114
5.8.3.3 Timeline stamp .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. ..115
5.8.3.4 Timeline adjustment .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. ..115
5.8.3.5 Control . .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. ..116
5.8.4 Subtitle Control . .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. ..116
5.8.4.1 Steps to be taken for subtitle control . .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. ..116
5.8.4.2 Access to the subtitle control .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. ..117
5.8.4.3 Subtitle file. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. ..117
5.8.4.4 Time to live (TTL) . .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. ..118
5.8.4.5 Subtitle Control activation.. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. ..118
5.8.5 Metadata Control . .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. ..119
5.8.5.1 Introduction .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. ..119
5.8.5.2 Steps to be taken for metadata control . .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. ..119
5.8.5.3 Access to the metadata control . .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 120
5.8.5.4 Metadata file. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 120
5.8.5.5 Time to live (TTL) . .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 121
5.8.5.6 Metadata Control activation . .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 121
6. Installation ........................................................................................123
6.1 Communication. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 123
6.1.1 Ethernet Connections .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 123
6.1.2 Get overview current Ethernet addresses . .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 125
6.1.3 Hostname of projector used as projector name . .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 125
6.1.4 Assign an Ethernet address via DHCP for the Barco controller . .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 126
6.1.5 Manually assign an Ethernet address for the Barco controller .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 127
6.1.6 Assign a cinema hostname to the projector . .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 129
6.1.7 Assign an Ethernet address via DHCP for the Cinema boards.. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 130
6.1.8 Manually assign an Ethernet address for the Cinema boards . .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 131
6.2 Lamp and lamp parameters. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 133
6.2.1 Light output and calibration.. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 133
6.2.1.1 Start up light output. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 133
6.2.1.2 Lamp and lamp information.. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 134
6.2.1.3 Lamp output mode.. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 134
6.2.1.3.1 Target set up for Normal mode. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 134
6.2.1.3.2 Target set up for CLO mode .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 134
6.2.1.4 Light output calibration . .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 135
6.2.2 Lamp alignment. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 135
6.2.2.1 About lamp alignment .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 136
6.2.2.2 Lamp light output history . .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 136
6.2.2.3 Automatic lamp alignment . .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 137
6.2.2.4 Manual lamp alignment .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 138
6.2.3 Lamp information . .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 138
6.2.4 Lamp recovery .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 142
6.2.5 Linked lamp output . .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 142
6.2.5.1 About linked lamp output. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 142
6.2.5.2 Set up of the master projector . .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 143
6.3 Color calibration .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 144
6.3.1 Introduction to Color Calibration .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 144
6.3.2 Color Correction Process .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 145

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6.3.3 Color Measuring .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 145


6.3.4 Verifying the colors after correction. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 147
6.4 Automation.. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 148
6.4.1 General Purpose Inputs configuration.. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 148
6.4.2 Exception macro.. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 149
6.5 Advanced settings . .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 150
6.5.1 Set up of the Internal Clock . .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 151
6.5.2 File manager .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 152
6.5.2.1 Introduction .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 153
6.5.2.2 Internal file system.. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 153
6.5.2.2.1 Activating the file manager . .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 153
6.5.2.2.2 Changing the view. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 154
6.5.2.2.3 Create new local folder . .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 157
6.5.2.2.4 Refresh folder .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 158
6.5.2.2.5 Delete a file or folder .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 158
6.5.2.3 File upload. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 158
6.5.2.4 File download . .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 159
6.5.2.5 Write active direct. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 159
6.5.2.6 Read from active.. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 160
6.5.2.7 Save from active .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 161
6.5.2.8 Select active. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 162
6.5.2.9 Execute macro .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 163
6.5.2.10 Activate test pattern .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 164
6.5.2.11 Save to lens file . .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 165
6.5.2.12 Activate lens file. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 166
6.5.3 File management, cloning . .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 167
6.5.3.1 Introduction .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 167
6.5.3.2 Start up the cloning . .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 168
6.5.3.3 Create a Basic clone file . .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 168
6.5.3.4 Create an individual preset clone . .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 172
6.5.3.5 Create a clone for a typical file type .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 176
6.5.4 File management, restoring . .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 179
6.5.4.1 Restoring a clone file . .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 179
6.5.5 Lens parameters . .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 180
6.5.6 Refill mode .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 181
6.5.7 Functionality keys .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 182
6.5.7.1 Entering a single key . .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 182
6.5.7.2 Request for new serial number and corresponding keys . .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 184
6.5.7.3 3D functionality - 3D key . .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 185
6.5.8 SNMP configuration .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 187
6.5.9 Security .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 188
6.5.9.1 Overview list of keys as root user . .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 188
6.5.9.2 Overview list of keys as default user . .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 189
6.5.9.3 Add extra key to the list .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 190
6.5.9.4 Change PIN code of an existing key.. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 191
6.5.10 Certificate . .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 192
7. Communicator ...................................................................................195
7.1 User management . .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 195
7.1.1 Add new user . .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 195
7.1.2 Edit user properties .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 196
7.1.3 Delete a user.. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 197
7.2 User access settings. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 198
7.2.1 Reset default settings .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 198
7.2.2 About custom settings . .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 199
7.2.3 Load custom settings .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 202
7.3 Change Language . .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 203
7.4 Edit units .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 204
7.5 Communicator Diagnostics . .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 205

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8. Macro editor ......................................................................................207


8.1 Create a new Macro . .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 207
8.2 Save a Macro. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 207
8.3 Edit a macro .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 208
8.3.1 Selecting a Macro file .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 208
8.3.2 Delete a command out of a macro file . .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 208
8.3.3 Add commands to a macro file.. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 209
8.3.4 Change the order of the Macro commands.. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 209
8.4 Edit the attributes (values) of the items .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 210
8.4.1 Input control . .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 210
8.4.1.1 Select input .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 210
8.4.1.2 Processing path. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. ..211
8.4.1.3 SMPTE292 packing .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. ..211
8.4.1.4 SMPTE 292 dual packing .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 212
8.4.1.5 DVI packing . .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 213
8.4.1.6 DVI dual packing.. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 214
8.4.2 Preset files .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 214
8.4.2.1 Activate SCREEN file .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 214
8.4.2.2 Activate PCF file .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 215
8.4.2.3 Activate EXTRA file. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 216
8.4.2.4 Activate MCGD file . .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 217
8.4.2.5 Activate lens. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 218
8.4.3 Test pattern.. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 219
8.4.3.1 Enable test pattern . .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 219
8.4.3.2 Disable test pattern . .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 220
8.4.4 Output . .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 221
8.4.4.1 Lamp control .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 221
8.4.4.2 Lamp mode.. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 221
8.4.4.3 Dowser control .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 222
8.4.4.4 Set the execution delay for a ’blank image’ .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 222
8.4.4.5 Set the execution delay for a ’deblank image output’ . .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 223
8.4.4.6 Lamp link mode . .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 223
8.4.5 Automation .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 224
8.4.5.1 GPO control . .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 224
8.4.6 Error handling. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 225
8.4.6.1 Error handling . .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 225
A. Diagnostic Package Reader...................................................................227
A.1 About the diagnostic package reader .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 227
A.2 Open a diagnostic package file . .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . 228
Index ...................................................................................................231

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Table of contents

6 R59770170 COMMUNICATOR 12/05/2010


1. Introduction

1. INTRODUCTION
Overview
• General introduction
• About this manual

1.1 General introduction


Configuration tool
A uniquely powerful and easy to use configuration tool for the Barco cinema projector. This Communicator
software for PC provides all the necessary tools and only those tool necessary for the connected projector
to setup and control this projector. A comprehensive array of easy to access menu pages provide the
projectors digital input, output and screen display via a combination of simple buttons and displays.

Quick and Easy configuration


Clearly indicated tab pages allow the control of Projector connection, configuration, test, color calibration
and configuration with an existing automation system. All actions can be activated by a simple click.
Depending on the user level, functions are enabled or disabled in the software. The enabled functions are
only accessible via a password entry and that prevents misalignment once everything is correctly aligned.

1.2 About this manual


Layout issues
This manual is designed to be a reference tool in your everyday work with the Communicator software.
The following icons are used in the manual :

Caution

Warning

Info, term definition. General info about the term.

Note, gives extra information about the described subject.

Tip, gives extra advice about the described subject.

Images given in the manual are used as illustration. The content of the image can be slightly different with
the real image on the screen, e.g. version numbers, projector name, installed modules, window positon,
etc. .

R59770170 COMMUNICATOR 12/05/2010 7


1. Introduction

Typography:
• Menu items to click on or buttons are indicated in bold, e.g. OK
• Non clickable Menu items are indicated in italic.
• A dialog window is indicated in italic, e.g. Make a new configuration.
• Step related notes, tips, warnings or cautions are printed in italic.
• Procedure related notes, tips, warnings or cautions are printed in bold between 2 lines preceding by
the corresponding icon.
• Image related indication which are repeated in the image and in a step are indicated between brackets,
e.g. (1).

8 R59770170 COMMUNICATOR 12/05/2010


2. Software installation and start up

2. SOFTWARE INSTALLATION AND START


UP
Overview
• General requirements
• Free download of Communicator
• Software installation
• Starting up
• About the main window
• Start up of the Communicator via a batch file
• Window manipulations
• Change user
• Change custom logo
• Ethernet connection with a projector
• Serial connection with a projector
• Disconnecting from a projector
• Change main window header

2.1 General requirements


System requirements for Microsoft Windows
Minimum hardware specifications :
• PC Pentium III or equivalent, 1 GHz
• 512 MB RAM
• Free hard disk space: 200 MB
• XGA resolution (1024 x 768)
• Serial communication port and/or Ethernet connection
Software
• Windows 2000, Windows XP Home or Windows XP Professional, Windows Vista
Recommended hardware specifications :
• PC Pentium IV or equivalent, 2.4 GHz
• 512 MB RAM
• 400 MB hard disk free space
• SXGA resolution (1280 x 1024) with 32 MB video memory
• Serial communication port
• Ethernet connection

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2. Software installation and start up

System requirements for Linux


Software
• Any Linux distribution (RedHat 9.0, SuSe 8.2, Debian/Ubuntu, Mandriva, ...)
Minimum hardware specifications
• PC Pentium III or equivalent, 1 GHz
• 512 Mb RAM
• Free hard disk space: 200 MB
• XGA resolution (1024 x 768)
• Ethernet connection (serial connection is not supported)
Recommended hardware specifications :
• PC Pentium IV or equivalent, 2.4 GHz
• 512 MB RAM
• 400 MB hard disk free space
• SXGA resolution (1280 x 1024) with 32 Mb video memory
• Ethernet connection

System requirements for MAC


Support for Intel based Macs (MacBook, MacBook Pro, IMac, Mac mini, Xserve)
No support for Power PC based Macs (G4 and G5 series)

2.2 Free download of Communicator


Overview
The program can be downloaded for free from Barco’s Partnerzone, (URL: https://my.barco.com). Regis-
tration is necessary. Select Digital Cinema from the drop down box in the upper right corner.
If you are not yet registered, click on Partnerzone registration and follow the instructions. With the created
login and password, it is possible to enter the partnerzone where you can download the Communicator
software.
It is not necessary to install any other software.

2.3 Software installation


To install on Microsoft Windows
The process of installing your software involves the following steps:
1. Browse to the directory where the install program is downloaded.
2. Double click on Communicator_Installer.exe .
The installation starts. Depending on the local Internet Explorer settings, it is possible that a warning is
displayed. Just click Run to start the installation.
3. Follow the instructions given in the different install windows.
4. Complete installation is automatic.
Note: A restart of the computer is necessary before the software can be used.
Barco → Communicator → Communicator item is added to the program list (unless otherwise selected
during the installation).

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2. Software installation and start up

To install on Linux
The process of installing your software involves the following steps:
1. Browse to the folder where the downloaded installer file (Communicator_installer.bin) has been stored.
2. Check if the file is executable. This is done by right clicking on the file and selecting ‘Properties’ from
the popup menu.
3. Select tab Permissions and check if Is executable is enabled. (image 2-1)
4. Double click on the Communicator_installer.bin to start the installation.
5. Follow the instructions given in the different install windows.
6. The complete installation is done automatically.

Image 2-1
File properties

To install on MAC OS X
The process of installing your software involves the following steps:
1. Browse to the folder where the downloaded zip file is stored.
2. Double click on the zip file to unzip.
3. Double-click on the communicator application bundle to start communicator.

Software updates
For new version of the Communicator, download the installer file (Windows and Linux) or the zip file (MAC)
and handle in the same way as for a first install. The new version will be installed on the same location
and the files will be overwritten.

2.4 Starting up
How to start up
1. Double click on the Communicator icon on your desktop
Or,
click Start → All programs → Barco → Communicator → Communicator
The software starts up with the same lock and feel as when it was closed before.
2. At a first start up, an Identification dialog window opens.
Enter your name and company and click OK.

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2. Software installation and start up

The look and feel of the software can be different between a Windows installation or
Linux installation. Therefore the screenshots in this manual are made on a Windows
installation and can be used on all environments as a reference.

2.5 About the main window


Introduction
Once the software is started, it starts always with the default user

Window areas

Image 2-2
Main window, overview

Indi- Description
cation
1 Environment selection, overview of available projectors on the network.
Indication of connected IP address.

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2. Software installation and start up

Indi- Description
cation
2 Environment status with projector name, status LEDs and custom logo (only changeable with
Projector Toolset or Communicator Touch panel). Changeable to graphical visualization of
the projector status.
3 Configuration and control pane, area to make selections and execute controls.
4 Navigation (selection) pane
5 User selection and current active user
6 Active connection with projector and connected projector type
7 PC clock

2.6 Start up of the Communicator via a batch file


How to start up
1. Create a batch file to start up the Communicator software by entering the exe file in the batch file.
drive letter:\installation path\communicator.exe -arguments
The Communicator can be started with arguments.

Argument Description
-path Use the given application path.
-stylesheet Start with a specific QT stylesheet. The look and feel can be adapted to a custom
look and feel.
For more information about QT stylesheets, consult http://doc.troll-
tech.com/4.3/stylesheet.html
-notitlebar Does not display an application titlebar
-fixedsize Start with fixed size, non resizable window. The size should be formatted like 800*600.
-nodocking Start without docking window features

Example: communicator.exe -notitlebar -fixedsize 800*600 -nodocking


-stylesheet style.qcss

2.7 Window manipulations


What can be done
Some panes of the main window with a in the title bar can be dragged outside the main window to create
more space for the configuration and control pane. Once outside the main window, this window can be
dragged back inside the main window.

How to split off a window


1. Click on the title bar of the window with indication and hold down the mouse button (1). (image 2-3)
2. Drag the window outside the main window (2).
A new window is created.
3. Release the mouse button to drop that window on that place.

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2. Software installation and start up

Image 2-3
Split off a window

Quick way to split off a window


1. Double click on the of the window to be split off (1). (image 2-4)
A new separate window is created outside the main window (2).

Image 2-4
Quick window split off

How to join a window with the main window


1. Click on the title bar of a separate window and hold down the mouse button (1). (image 2-5)
2. Drag the window slowly inside the main window in the area where you want to drop it (2).
A part of the main window becomes blue.
3. Release the mouse button.

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2. Software installation and start up

The dragged window jumps inside the blue area and joins together with the main window.

Image 2-5
Join windows

2.8 Change user


How to change to another user
1. Click on the user button (1). (image 2-6)
The Switch user dialog opens.
2. Click on a user in the list (2a).
The short name of the selected user will be filled out next to User name
Or,
click in the input field next to User name and enter the short name for the user (2b).
3. Click in the User password input field and enter the password (3).
Note: Each character in the password is normally displayed as an asterisk. To display the real charac-
ters, click on the Display password button (3a).
4. Click OK (4).
The user name and password are checked. The user profile will be loaded. The name of the user is
indicated next to the user button (5).

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2. Software installation and start up

Image 2-6
Change user

2.9 Change custom logo


What is possible ?
The custom logo in the left top corner can be changed by a user with service technician rights. The new
logo can be browsed on the PC. The Communicator software provides an area of 90 x 90 pixels. Any
image larger than 90 x 90 pixels will be proportionally scaled to match inside this area. The file must be
a png format and smaller than 1 MB.

How to change
1. Click and hold down the mouse button for more than 2 seconds on the current logo (1) and then release
the mouse button again. (image 2-7)
Note: The user must have service technician rights to change the logo.
A browser windows opens (2).
2. Browse to the desired file, click on it to select (4).
3. Click on OK (5).
The new logo is loaded in the upper left corner of the Communicator software (6).

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2. Software installation and start up

Image 2-7
Change logo

2.10 Ethernet connection with a projector


Introduction
All projectors in the network are automatically detected by the build in broadcast query of the Communi-
cator software and displayed in the Environment selection pane. The available projectors are displayed
with their IP address and projector type and the pictograph can be used as shortcut key to make the con-
nection.

How to connect
1. Select the radio button in front of Ethernet connection (1). (image 2-8)
2. Double click on a pictograph (2).
A connection is established and the corresponding controls are loaded in the Control and selection
pane. The name of the projector is also loaded in the title bar.
Or,
click on a pictograph (2) to select and the click on Connect (3).

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2. Software installation and start up

Image 2-8
Make Ethernet connection

When a connection is established, just double click on another pictograph to create a


new connection.

2.11 Serial connection with a projector


How to connect
1. Make the physical connection between the projector and the PC.
2. Select the radio button in front of Serial connection. (image 2-9)
3. If the PC has different serial ports, click on the drop down box and select the corresponding port.

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2. Software installation and start up

Image 2-9
Serial connection

2.12 Disconnecting from a projector


How to disconnect
1. While connected with a projector, click on Disconnect.
The connection with the projector will be broken.

2.13 Change main window header


What is possible ?
The header of the touch panel can be changed from the default header containing the custom cinema
logo at the left and the Barco logo at the right to a graphical projector control window.

How to change
1. Click on the Barco logo (1). (image 2-10)
The current header fade out and the graphical projector window fade in.
2. To return to the normal header, click on hide.

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2. Software installation and start up

Image 2-10
Change header

What is displayed ?

Image 2-11
Graphical user interface

1 Projector name
2 Projector status
3 Refresh rate
4 Selected input
5 Active files
6 Lamp status
7 Dowser status, when open dowser is next to the lamp, when closed, dowser is on the lamp
8 Light output
9 Projected image, also holds if test pattern is displayed, yes or no.

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3. Controls

3. CONTROLS
Overview
• Presets
• Test patterns
• Service

3.1 Presets
3.1.1 Introduction
Overview
Depending on the setup, the user interface can have 5 preset pages with each 8 presets. After the last
preset is defined and there are still full blank preset pages, these pages will not be displayed in the user
interface.
To each button, a macro can be associated. When a macro is associated to this button, the name of
the associated macro is indicated in the input field next to the button. Advanced users can change the
association to other macros and these users have also the possibility to edit macros and to create new
macros.
Two permanent preset buttons are always on top of the preset pages. These permanent preset buttons
are for :

• lamp on/off.
• dowser open/close.

Image 3-1
Preset pane

Once the preset button is clicked, the preset tab page of the last selected button is dis-
played.

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3. Controls

3.1.2 Activating a preset

When metadata control is enabled on this projector, the following message will be dis-
played when activating a preset:
Metadata is enabled, server is in control.

How to activate
1. Click on the button next to the desired description. To activate a preset on another preset page, tip first
on that preset page and then on the desired button.
The macro behind the selected preset will be executed. A hourglass appears on the macro button.
As an indication that the preset is activated, the button changes to blue. (image 3-2)
As an indication that the preset is activated, the button changes to blue. (image 3-3)

Image 3-2
Image 3-3
Activation process is running
Preset status
A Not activated
button
B Activated button

When a preset is activated and a warning sign appears on the preset, that means that
an error occurs while executing the command lines of the macro file.

Image 3-4

3.1.3 Lamp On/Off


What can be done?
The projection lamp can be switched ON and OFF using the toggle button on top of the preset pane.

Image 3-5
Lamp on/off button

Toggling the lamp status


1. When the button is in a not pressed status, click the button to switch the lamp ON.
2. When the lamp is ON, button indicates blue, click this button again to switch off the lamp.

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3. Controls

3.1.4 Dowser Open/Close


What can be done?
With this permanent preset you have full control over the dowser setting. With a tip it is possible to open
or close the dowser.

Image 3-6
Dowser open/close button

How to toggle the dowser


1. Click on the dowser button to open or close the dowser.
The status of the dowser is indicated by the button itself. When this button is blue, activated state, the
dowser is closed. When the button is gray, the dowser is open.

3.2 Test patterns


Overview
• Changing a test pattern
• Clear the projected test pattern
• Pattern shortcuts

3.2.1 Changing a test pattern

The default test patterns are in the RGB color space. The color space option is by default
RGB. If a test pattern with YCbCr color space is uploaded, select first YCbCr otherwise
the pattern will be displayed in a wrong way.

How to change
1. Click on Change pattern. (image 3-7)
A retrieving window appears for a while until the list of patterns, available in the projector, is displayed.
(image 3-8)
The list can be sorted on Name, Type, Size and Date/time just by clicking on the titles of the columns.
2. Select a test pattern out of the list.
List sorting is possible on any field, just by clicking on the title of the column.
3. Click OK.
A loading window appears and the test pattern will be displayed. The name of the pattern is filled out
in Test pattern currently displayed. (image 3-9, image 3-10)
The test pattern will be displayed in the selected color space even when it was created in another color
space.

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3. Controls

Image 3-8
List of test patterns

Image 3-7
Change test pattern

Image 3-9
Loading test pattern

Image 3-10
Test pattern displayed

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3. Controls

When a convergence test pattern is on, color correction is bypassed.

3.2.2 Clear the projected test pattern


Clearing any selected pattern
1. Click on Clear pattern. (image 3-11)
A warning message will be displayed to indicate that any projector configuration changes made while
a pattern was enabled are not saved, and will be lost when clearing the pattern (except resizing and
masking). Settings will be set back to the original settings as before the pattern was selected. Settings
on resizing and masking will remain active. If you want to save these configuration settings save them
first in a file (via the file manager). (image 3-12)
The pattern will be removed from the screen.
2. Do you want to save the settings ?
If yes, Click No, cancel this action and continue with saving procedure in File manager.
If no, click Yes.
A remove test pattern message will be displayed. (image 3-13)

Image 3-11
Clear pattern

Image 3-13
Removing test pattern
Image 3-12
Test pattern warning message

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3. Controls

3.2.3 Pattern shortcuts

The patterns behind the pattern shortcuts are always displayed in the RGB color space.
When the projector is using a different color space at the moment the pattern is acti-
vated, it will switch to the RGB color space. When the pattern is cleared, everything
will be set back to the original settings except masking, resizing and anamorphic lens
factor.

How to select
10 predefined patterns can be quickly selected via the shortcuts.
1. Click on one of the 10 predefined pattern shortcuts. (image 3-14)
The selected pattern will be displayed. The button becomes in the pressed state. The name of the
pattern is filled out in Test pattern currently displayed.
The pattern is always displayed in the RGB color space even when the projector was using a different
color space at the moment the pattern was activated.
2. To clear the pattern, click a second time on the pressed button
Or,
click on the Clear pattern button.
The currently displayed pattern is removed and the settings are set back to the previous setting with
the exception of masking, resizing and anamorphic factor.

Image 3-14
Pattern shortcuts

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3. Controls

3.3 Service
Overview
• About the service settings
• Lamp and lamp information
• Light output mode

3.3.1 About the service settings


To open the service settings
Click on Service in the tab page pane.
The following items are available:
• The current light out
• Lamp current
• Lamp information
• Lamp output mode

3.3.2 Lamp and lamp information


Current light output
The current light output is indicated in FootLambert.

Image 3-15
Lamp power and light output information

It indicates also in which mode the projector is working.

Current light output is only indicated when a CLO key is installed.

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3. Controls

Lamp power
A histogram indicates the current value of the lamp power. The diagram indicates also the minimum and
maximum limits for the lamp currently in use.
The color of that histogram changes from green when lamp power is minimum to red when lamp power
is maximum.

Lamp information
The following information is given in a read only format:
• Run time: the time the lamp is used since it first start up.
• Remaining run time: remaining run time that the lamp can be used without risk of damaging the pro-
jector.

3.3.3 Light output mode

3.3.3.1 Target set up for Normal mode

Mode selection must be done in Installation → Lamp.

How to setup
1. Adjust with the slide bar until the desired lamp power is obtained. (image 3-16)
Or,
click on the up down control of the spin box until the desired value is reached
Or,
click inside the text box and enter a new value with the keyboard.
The Current lamp output and Lamp power will change accordingly.

Image 3-16
Normal lamp output mode

3.3.3.2 Target set up for CLO mode

Mode selection must be done in Installation → Lamp.

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3. Controls

Target set up for CLO mode is lens dependent.

CLO mode is only available when a valid CLO key is installed.

How to setup
1. Click on the up down control of the spin box until the desired target value is reached. (image 3-17)
2. Click on Set target now.
The lamp power will change accordingly between maximum and minimum until the entered light output
is reached each time the lamp is switched off and is ignited again.
When the entered value is to high, the lamp power goes to its maximum. When the value is to low, the
lamp power goes to its minimum.

Image 3-17
CLO mode selected

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3. Controls

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4. Configuration

4. CONFIGURATION
Overview
• About Configuration
• Presets
• Macro
• Image (PCF)
• Screen
• Other (EXTRA)
• Lens

4.1 About Configuration


Introduction
The configuration page can be used to create or edit macros and to associate existing macros on presets.
Next to that, the complete configuration from inputs over screen settings and lens adjustments can be set
in the different configuration windows.

4.2 Presets
4.2.1 About the preset page
Overview
The preset page under Configuration shows all possible presets even when there are no macros assigned
to a preset on that page. If you have the correct rights, presets can be managed. The association with a
macro can be broken and new associations can be created. The current macro associated with a preset
can be edited.
Each preset can be activated or deactivated without you have to go the Control pane.

4.2.2 Macro association


How to associate
1. Click on the association icon next to the button to which the macro must be associated (1). (image 4-1)
Note: A macro can be associated to free button or to a button with an existing macro. In the latter, it
will replace the macro.
A retrieving window (2) appears for a while until the list of macro files, available in the projector, is
displayed.
2. Click on a file to select (3) and then click OK (4).
The selected macro is associated with the button (5). The name of the macro file is added next to
button.

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4. Configuration

Image 4-1
Macro association

4.2.3 Removing an association


How to remove
1. Go to the button where the association must be removed.
2. Click on the Remove icon. (image 4-2)
The associated macro is removed from the button.

Image 4-2
Delete a macro association

4.2.4 Edit a macro


How to edit
1. Go to the button for which the macro has to be edited.
2. Click on the Edit macro icon (1). (image 4-3)
The Macro editor starts and shows the content of the associated macro (2).
For more explanation about the Macro editor, see "Macro editor", page 207.

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4. Configuration

Image 4-3
Edit existing macro

4.2.5 Activate or deactivate a preset


How to activate
1. To activate a button, just click on that button.
The color of the button changes to blue.
2. To deactivate a button, just click on a activated button.
The blue button color changes to the standard gray color.

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4. Configuration

4.3 Macro
4.3.1 Activate Macro
What is possible
A macro can be activated via one of the preset buttons or directly via activate a macro. When a macro
is activated via a preset button, the name of the active macro is filled out below the Activate a macro file
button.

How to activate a macro


1. While in the Macro tab page, click on Activate a macro file (1). (image 4-4)
The Select a macro file window opens (2).
2. Scroll to the desired file and click on that file to select (3).
3. Click OK to activate the macro file (4).
The macro file is activated and the name of the macro is indicated below the activation button (5).

Image 4-4
Activate a macro

4.3.2 Edit macro


How to edit a macro
1. While in the Macro tab page, click on Edit macro (1). (image 4-5)
The Select a file window opens (2).
2. Browse to the macro file which must be edited and click on that file to select (3).
3. Click OK (4).
The macro editor window opens and the current content of the selected macro file is loaded (5).
For more information about the macro editor, see "Macro editor", page 207

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4. Configuration

Image 4-5
Edit macro file

4.3.3 Save to macro


What can be done?
The current projector settings can be completely or selectively converted into a new macro or can be used
to override existing information in a macro.
The Save to macro procedure is a step by step procedure, guided by a wizard.

How to save to macro


1. While in the Macro tab page, click on Save to macro (1). (image 4-6)
The save to macro wizard starts up (2).
2. Fill out a name for the macro (3)
Or,
click on Select to open the file selection window (4).
Select a file (5) and click OK (6). The name of the selected macro will be filled out.
3. Click Next (7).
4. Select the items which must be included in the macro (8). (image 4-7)
Note: If you overwrite an existing macro file, only the selected items will be overwritten. All other data
remains in the file.

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4. Configuration

5. Click Next (9).


A Confirmation window with the selected items is displayed (10).
6. Click Next (11). If Extra data was selected within a new macro file, an Extra data input window opens.
If Screen data was selected within a new macro file, a Screen data input window opens. If PCF data
was selected within a new macro file, a PCF data input window opens.
A new name has to be entered for this extra data and then click Apply).
The new macro file is created and saved.
7. Click Next (14). (image 4-8)
The execute macro window opens.
If you want to run the macro immediately, click on Activate macro (15).
8. Click on Finish to terminate the creation procedure (16).

Image 4-6
Start up Save to macro wizard

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4. Configuration

Image 4-7
Make macro composition

Image 4-8
Finish macro creation

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4. Configuration

4.4 Image (PCF)


Overview
• Activate a PCF file
• Active area selection and Aspect ratio
• Save to file
• Save to Macro

4.4.1 Activate a PCF file

PCF File
Projector Configuration File. This file is a file that will be delivered with each movie. It contains
all data needed to display a certain movie as it is defined by the movie distributor.

When metadata control is enabled on this projector, the following message will be dis-
played when tipping on Activate a PCF file: Metadata is enabled, server is in control.

To disable metadata, go to Diagnostics → CineCanvas and click on Metadata control

How to activate a PCF file


1. While in Configuration, click on Image (PCF).
The Image overview is displayed.
2. Click on Activate a PCF file (1). (image 4-9)
The Select a PCF file window opens (2).
3. Browse to the desired PCF file and click on it to select (3).
4. Click on OK (4).
The selected PCF file is activated. The name of the file is indicated below the Activate a PCF file
button.

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4. Configuration

Image 4-9
Activate a PCF file

4.4.2 Active area selection and Aspect ratio


Active Area
The active area within a source frame equals the relevant movie information within the movie stream. E.g.
: 1280 x 1024 movie can be mastered in a 1920 x 1080 stream.
Only the 1280 x 1024 frame contains the relevant movie information. In this case, the active area is 1280
x 1024.

How to set up
1. While in Configuration, click on Image (PCF). (image 4-10)
The Image overview is displayed.
2. Click on Active Area.
The Active Area window opens.
3. Click on the slider of Width and Height and drag to set up the active area
Or,
click on the up down control of the spin box of Width and Height to set up the active area
Or,
click in the input field of Width and Height, select the current value and enter a new value with the
keyboard to set up the active area.
4. Click on the slider of X-offset and Y-offset and drag to set the offset.
Or,
click on the up down control of the spin box of X-offset and Y-offset to set the offset
Or,
click in the input field of X-offset and Y-offset, select the current value and enter a new value with the
keyboard to set the offset.
The offset is referring to the center of the active area and to the center of the source frame. (image 4-11)
5. Select the image aspect ratio by clicking in the drop down box and selecting an aspect ratio

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4. Configuration

When Automatic is selected, the system assumes square pixels and calculates the aspect ratio based
on the Active Area Size.
When the image pixels are not squared, select one of the following aspect ratios:
- 1.25 [5:4]
- 1.33 [4:3]
- 1.77 [16:9 HDTV]
- 1.85 [Flat]
- 2.39 [Scope]
6. Click Close to return to the configuration window.

Image 4-10
Active area selection

Image 4-11
Center offset indication
1 source frame
2 Active area on source frame

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4. Configuration

A Horizontal offset
B Vertical offset

4.4.3 Save to file


What can be done?
The new Image (PCF) information can be save in a new or existing PCF file. This file can be used to
create or update macros.

How to save
1. While in Configuration, click on Image (PCF). (image 4-12)
The Image overview is displayed.
2. Click on Save.
The file selection window starts up.
3. Select an existing file to overwrite or tip in the filename input field and enter a new file name.
4. Click OK.

Image 4-12
Save to file

4.4.4 Save to Macro


What can be done?
The new Image (PCF) information can be save in a new or existing macro file.

How to save
1. While in Configuration, click on Image (PCF).
The Image overview is displayed.

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4. Configuration

2. Click on Save to Macro. (image 4-13)


The Save to macro wizard starts up.
For more information about save to macro, see "Macro editor", page 207.

Image 4-13
Save to macro

4.5 Screen
Overview
• Activate a SCREEN file
• Anamorphic lens factor
• Resizing the image
• Masking the image
• Save to file
• Save to Macro

4.5.1 Activate a SCREEN file

Screen File
Screen presentation configuration file. This file contains information about resizing, letterbox-
ing, masking and lens factor.

How to activate a SCREEN file


1. While in Configuration, click on SCREEN.
The Screen overview is displayed.

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4. Configuration

2. Click on Activate a SCREEN file (1). (image 4-14)


The Select a SCREEN file window opens (2).
3. Browse to the desired SCREEN file and click on it to select (3).
4. Click on OK (4).
The selected SCREEN file is activated. The name of the file is indicated below the Activate a SCREEN
file button.

Image 4-14
Activate a SCREEN file

4.5.2 Anamorphic lens factor

Anamorphic lens factor selection is only possible for a DP-3000, DP-90 and a DP-100
projector.

The anamorphic lens factor will only be taken into account when the processing path
for the source is Cinema processing.

What will be done?


This function allow to select the anamorphic factor for the lens that is attached to the projector.
Depending on the lens, the projector will squeeze the image. This is to compensate the effect of the lens.

How to select
1. While in Configuration, click on SCREEN.
The Image overview is displayed.
2. Click on the drop down box and select the correct factor. (image 4-15)
Note: Custom lens types can be inserted manually. Just click in the input field, select the current value
and enter the value of your custom lens.

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4. Configuration

Image 4-15
Anamorphic lens factor

4.5.3 Resizing the image

CAUTION: Set lens anamorphic factor to 1.0 before starting resizing.

Overview
• What is Resizing?
• Resizing with the arrow keys
• Resizing with direct user input
• Letterbox function

Displaying test patterns to check resizing: make sure the anamorphic lens factor is set
correctly.

4.5.3.1 What is Resizing?


Definition
With the resizing tool it is possible to adapt the projected image on the screen size (defining the area
available for image display). So, look always to the screen when resizing the image.
The projector will always attempt to keep the image centered within this defined area, and the correct
aspect ratio of the image will always be preserved.
The key function that determines how the image will be displayed is the Letterbox function. For a more
detailed explanation, see "Letterbox function", page 48.

As the projector project an image under an angle, the original image will be shown as
trapezium.
The image will be squared with the masking function by masking the shaded areas.

4.5.3.2 Resizing with the arrow keys

Click on to return to the initial values for he selected dots while resizing the image.

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4. Configuration

Before starting the resizing, it is preferable to select a test pattern.

How to resize?
1. While in Configuration, click on SCREEN.
The Screen overview is displayed.
2. Click on Resizing. (image 4-16)
The Resizing window opens. (image 4-17)
3. As it is preferable to resize on a test pattern rather then on the normal image, select a pattern by clicking
on one of the pattern short cuts. (image 4-18)
The following patterns can be selected:
- full white
- RGB 12 bit alignment pattern
- DCIXYZWhite_12bit pattern
- Focus green pattern
4. Select a red button by clicking on it. To select both buttons together, click first on the shift key of the
virtual keyboard and then select the second button. (image 4-19)
Note: Shift key remains pressed until it is tipped again.
A selected button becomes clear red.
5. Move the selected button by clicking on the arrow keys on the keypad interface.
Note: The representation on the interface is not an exact representation of the resizing on the screen.
Therefore, always look to the screen to see the exact resizing.
6. When finished, click Close to return to the Screen overview menu.

Image 4-16

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4. Configuration

Image 4-18
Short cuts to patterns
(1) Full white pattern
(2) RGB 12 bit alignment
pattern
(3) DCIXYZWhite_12bit
pattern
(4) Focus green pattern

Image 4-17
Resizing window

Image 4-19
Resizing indication

When leaving the Resize window without switching off the test pattern, this pattern will
still be available for masking.

As the resizing is best done on a test pattern, when finished, switch back to the normal
image to check the resizing settings.

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4. Configuration

After resizing set the anamorphic lens factor back to its original value.

4.5.3.3 Resizing with direct user input


What can be done
With direct user input it is possible to enter the resizing values with the keyboard.

How to resize
1. While in Configuration, tip on SCREEN.
The Screen overview is displayed.
2. Click on Resizing.
The Resizing window opens.
3. As it is preferable to resize on a test pattern rather then on the normal image, select a pattern by clicking
on one of the pattern short cuts.
The following patterns can be selected:
- full white
- RGB 12 bit alignment pattern
- DCIXYZWhite_12bit pattern
- Focus green pattern
4. Select a red button by clicking on it. To select both buttons together, tip first on the shift key of the virtual
keyboard and then select the second button.
A selected button becomes clear red.
5. Click on Edit (1). (image 4-20)
The coordinate window opens on the resize window (2).
6. Click in the input fields for X and Y and fill out the desired value (3).
7. Click on Apply to activate the resizing (4).
8. When finished, click Close to return to the Screen overview menu.

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4. Configuration

Image 4-20

When leaving the Resize window without switching off the test pattern, this pattern will
still be available for masking.

As the resizing is best done on a test pattern, when finished, switch back to the normal
image to check the resizing settings.

After resizing set the anamorphic lens factor back to its original value.

4.5.3.4 Letterbox function


Function
The letterbox function determines how the image will be displayed.
If Letterbox enabled is checked, the system will show all of the original image data on the screen. This
may require that the system letterbox the image, either on the top and bottom, or left and right side.
If Letterbox enabled is not checked, the system will fill all the screen with image data. This may require
that the system discard image data, either from the top and bottom, or the left and right side.
The following two examples show what will be displayed based on the state of the letterbox function.
Letterbox enabled.

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4. Configuration

Image 4-21
Example letterboxing enabled

W and H are width and height of the resized area.

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4. Configuration

• A : input source
• B:
- Resized area equals the maximum DMD size
- The input image has a different aspect ratio from the resized area.
- Full image is letterboxed (top and bottom) and centered within the resized area.
• C:
- The screen height is narrowed, bottom is moved upwards.
- The input image has a different aspect ratio from the resized area.
- Full image is letterboxed (top and bottom) and centered within the resized area.
• D:
- Bottom of resized area is moved upward to where image fills this area.
- The input image has now the same aspect ratio from the resized area.
- Full input image centered within the resized area and letterboxing is not required.
• E:
- Bottom of resized area has moved upward to where image at previous size cannot be fully dis-
played.
- Resized area reduced in both directions (maintaining aspect ratio) so full scaled image can be dis-
played.
- Image is letterboxed ( right side and left side).
Letterbox disabled

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4. Configuration

Image 4-22
Example letterboxing disabled

W and H are width and height of the resized area.

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4. Configuration

• A : input source
• B :
- Resized area equals the maximum DMD size
- The input image has a different aspect ratio from the resized area.
- Image is scaled up to fill resized area, requiring that some input data be discarded because it falls
outside the resized area (dark transparent areas left and right).
• C:
- Bottom of resized area has moved upward.
- The input image has a different aspect ratio from the resized area.
- Image is scaled up to fill resized area, requiring that some input data be discarded because it falls
outside the resized area (dark transparent areas left and right).
• D:
- Bottom of resized area has moved upward so that the height is smaller than the image height.
- The input image has a different aspect ratio from the resized area.
- Input image is not scaled, however, data at the top of the image must be discarded because it falls
outside of the resized area, and data at the bottom of the image must be discarded because it falls
outside the resized area.

4.5.4 Masking the image

CAUTION: Set lens anamorphic factor to 1.0 before starting masking the image

Overview
• What is masking
• Masking via the arrow keys
• Masking with direct user input

Displaying test patterns to check masking: make sure the anamorphic lens factor is set
correctly.

4.5.4.1 What is masking


Definition
After resizing the image, it may be still need to mask away pixels on the screen due to keystone and/or
bow distortion of the projected image. So look always at the screen while masking pixels.

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4. Configuration

shaded areas will be masked.

Image 4-23
Masking indication

4.5.4.2 Masking via the arrow keys

Click on to reset the masking for the selected button.

Before starting masking, it is preferable to select a test pattern.

How to mask?
1. While in Configuration, click on SCREEN.
The Screen overview is displayed.
2. Click on Masking. (image 4-24)
The masking window opens. (image 4-25)
In most cases, test pattern will be on. If not continue with step 3, otherwise with step 4.
3. As it is preferable to resize on a test pattern rather then on the normal image, select a pattern by clicking
on one of the pattern short cuts.
The following patterns can be selected:
- full white
- RGB 12 bit alignment pattern
- DCIXYZWhite_12bit pattern
- Focus green pattern
4. Click on a red button in one of the corners. To select extra corner buttons together, click first the shift
key and then select the another corner button. (image 4-26)
Note: Shift key remains pressed until it is clicked again.
A selected button becomes clear red.

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4. Configuration

5. Move the selected button by clicking on the arrow keys of the keypad.
The image will move in the direction of the clicked arrow. Yellow arrows on the interface image will
indicate the direction. The values in the corner will change accordingly.
6. Click on a red square in the middle of a side. (image 4-27)
Note: Only one square button can be selected at a time.
7. Move the selected square by clicking on the arrow keys of the keypad
The moving will blind the side-curves. A yellow arrow with a curved yellow line will show the direction
of the correction. The value will change accordingly.
8. Press Close to return to the Screen menu.

Image 4-24
Start up masking

Image 4-25
Masking window

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4. Configuration

Image 4-26
Masking the corners

Image 4-27
Curve masking

Press the Reset All button to reset the complete masking.

As the masking is best done on a test pattern, when finished, switch back to the normal
image to check the masking settings

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4. Configuration

After masking set the anamorphic lens factor back to its original value.

Do not forget to switch off the test patterns.

4.5.4.3 Masking with direct user input


What can be done
With direct user input it is possible to enter the masking values with the keyboard.

Before starting masking, it is preferable to select a test pattern.

How to mask
1. While in Configuration, click on SCREEN.
The Screen overview is displayed.
2. Click on Masking.
The masking window opens.
In most cases, test pattern will be on. If not continue with step 3, otherwise with step 4.
3. As it is preferable to resize on a test pattern rather then on the normal image, select a pattern by tipping
on one of the pattern short cuts.
The following patterns can be selected:
- full white
- RGB 12 bit alignment pattern
- DCIXYZWhite_12bit pattern
- Focus green pattern
4. Click on a red button in one of the corners. To select extra corner buttons together, tip first the shift key
and then select the another corner button. (image 4-28)
A selected button becomes clear red.
5. Click on Edit (1).
The coordinate window opens on the masking window (2).
6. Click in the input fields for X and Y and fill out the desired value (3).
7. Click on Apply (4).
The corner masking is applied to the image on the screen.
8. Select a square button in the middle of a side and click on Edit (5). (image 4-29)
The curve factor window opens on the masking window (6).
9. Click on the input field and enter the curve factor (7).
Or,
click on the up down control of spin box until the desired curve factor is obtained.
10.Click on Apply (8).

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4. Configuration

The curve masking is applied to the image on the screen.


11.Press Close to return to the Screen menu.

Image 4-28
Masking corners via direct input

Image 4-29
Direct curve masking

Press the Reset All button to reset the complete masking.

As the masking is best done on a test pattern, when finished, switch back to the normal
image to check the masking settings

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4. Configuration

After masking set the anamorphic lens factor back to its original value.

Do not forget to switch off the test patterns.

4.5.5 Save to file


What can be done?
The new Screen information can be save in a new or existing screen file. This file can be reused in different
macros.

How to save
1. While in Configuration, click on Screen. (image 4-30)
The Screen overview is displayed.
2. Click on Save (1).
The file selection window starts up (2).
3. Select an existing file to overwrite (3a) or tip in the filename input field and enter a new file name (3b).
4. Click OK (4).

Image 4-30
Save Screen data to file

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4. Configuration

4.5.6 Save to Macro


What can be done?
The new Screen information can be save in a new or existing macro file.

How to save
1. While in Configuration, click on Screen.
The Screen overview is displayed.
2. Click on Save to Macro. (image 4-31)
The Save to macro wizard starts up.
For more information about save to macro, see "Macro editor", page 207.

Image 4-31
Save Screen data to macro file

4.6 Other (EXTRA)


Overview
• Activate an EXTRA file
• Input set up
• Advanced settings
• GPI configuration
• 3D settings
• 3D settings, integrated color wheel
• Save to file
• Save to Macro

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4. Configuration

4.6.1 Activate an EXTRA file


How to activate
1. While in Configuration, click on Other (EXTRA).
The Extra overview is displayed.
2. Click on Activate a EXTRA file (1). (image 4-32)
The Select a EXTRA file window opens (2).
3. Browse to the desired EXTRA file and click on it to select (3).
4. Click on OK (4).
The selected EXTRA file is activated. The name of the file is indicated below the Activate a EXTRA
file button.

Image 4-32
Activate an EXTRA file

4.6.2 Input set up

DVI-EDID
Digital Visual Interface – Extended Display Identification Data
DVI sources that are reported to the projector via the VESA E-EDID standard. These will be
autodetected and displayed at the source format size, using standard processing.

292–DUAL
Input A and input B are combined to 1 input. From a complete signal, part is send to input A
and the other part to input B to reach bigger way through.

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4. Configuration

SMPTE
Society of Motion Picture and Television Engineers - A global organization, based in the United
States, that sets standards for baseband visual communications. This includes film as well as
video standards.

4:2:2
A commonly used term for a component digital video format. A ratio of sampling frequencies
used to digitize the luminance and color difference components (Y, R-Y, B-Y) of a video signal.
It is generally used as shorthand for ITU-R 601. The term 4:2:2 describes that for every four
samples of Y, there are two samples each of R-Y and B-Y, giving more chrominance bandwidth
in relation to luminance compared to 4:1:1 sampling.

4:4:4
Similar to 4:2:2, except that for every four luminance samples, the color channels are also
sampled four times.

Overview
• Source selection
• About DVI standards

4.6.2.1 Source selection


How to select a source
1. While in Configuration, click on Other (EXTRA).
The Extra overview is displayed.
2. Click on Source selection (1). (image 4-33)
The Source selection window opens (2).
3. Click on a radio button in front of a source type.
The following choices are possible:
- 292 – A
- 292 – B
- 292 – Dual
- DVI – A
- DVI – B
- DVI – DUAL/TWIN
- Auto-Select : auto select will monitor the six ports (292-A, 292-B, DVI-A, DVI-B and DVI-Dual) and
select a port that has an active input signal. If more ports are active simultaneously, the selection is
based on priorities
1) DVI – A as first priority
2) 292-A as second priority
3) 292-B as third priority
4. Select the source mode for each input by clicking on the drop down box next to the source type.

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4. Configuration

The following modes are possible

Source Source Modes


292-A • Standard 4:2:2
• Non Standard 4:2:2, 12 bits/color
• Non Standard 4:4:4, 10 bits/color
• Non Standard 4:4:4, 12 bits/color
292-B • Standard 4:2:2
• Non Standard 4:2:2, 12 bits/color
• Non Standard 4:4:4, 10 bits/color
• Non Standard 4:4:4, 12 bits/color
292-DUAL • Default - 4:2:2 Packed, 10 bits/color, O/E pixels
• 4:2:2 Packed, 10 bits/color, O/E lines
• 4:2:2 Packed, 12 bits/color, O/E pixels
• 4:2:2 Packed, 12 bits/color, O/E lines
• 4:2:2 Packed, 10 bits, O/E Frames
• 4:4:4 Unpacked, 10 bits
• 4:4:4 Packed, 10 bits, Mixed
• 4:4:4 Packed, 10 bits, O/E pixels
• 4:4:4 Packed, 12 bits
DVI-A • Standard 8 bits/color
• 10 bits/color, packed
• 12 bits/color, packed
DVI-B • Standard 8 bits/color
• 10 bits/color, packed
• 12 bits/color, packed
DVI-DUAL/TWIN • Dual 10 bits/color, Packed
• Twin 10 bits/color, Packed
• Dual 8 bits/color Up
• Dual 10 bits/color Up
• Dual 12 bits/color Packed
• Twin 8 bits/color Up
• Twin 10 bits/color Up
• Twin 12 bits/color Packed

For more explanation about the supported DVI standards, see "About DVI standards", page 63.
Note: 292-DUAL with packing 4:2:2 Packed, 10 bits, O/E Frames is used for 3D projection.
5. Select Processing path for the selected source by clicking on the drop down box.
Note: Cinema processing contains the following functionality : image scaling, 3:2 pull down function-
ality, SMPTE291 embedded data, LUT’s for analog, de-gamma and color correction. However,
contrast and brightness settings are only applicable for standard processing (non-cinema pro-
cessing).
Standard processing has no scaling, no resizing, and no anamorphic lens factor.
When Automatic is selected, the projector itself makes a choice between standard processing or cinema
processing. The choice depends on the input frequency of the selected source.
6. Click Close to close the Source Selection window.

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4. Configuration

Image 4-33

4.6.2.2 About DVI standards


Supported VESA E-EDID standards
The DVI inputs supports a limited number of sources that will be reported to the host via the VESA E-EDID
data structure standard. These sources are listed in the next table.
These sources will be auto-detected and displayed.
These source bypass the Cinema processing, using standard processing, and will be displayed at the
source format size. Images smaller than the array size will be centered on the array.

Port Protocol Source Vertical Rate Clock Rate Scan Type Color Space
Format1
DDWG DVI 640x480 60 Hz 25.175 MHz Progressive RGB
DDWG DVI 640x480 72 Hz 31.500 MHz Progressive RGB
DDWG DVI 800x600 60 Hz 40 MHz Progressive RGB
DDWG DVI 800x600 72 Hz 50 MHz Progressive RGB
DDWG DVI 1024x768 60 Hz 65 MHz Progressive RGB
DDWG DVI 1024x768 70 Hz 75 MHz Progressive RGB
DDWG DVI 1280x10242 50 Hz 89.970 MHz Progressive RGB
DDWG DVI 1280x1024 60 Hz 108 MHz Progressive RGB

1. VESA standard compliant


2. Timing is extrapolated from VESA standard timing

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4. Configuration

For the processing path, select Standard processing path.

When for the processing path, Automatic is selected, the projector will select Standard
Processing path automatically.

Other supported sources


In addition to the sources mentioned in Supported VESA E-EDID standards, the DVI port(s) will support
any input that is presented to the port as described in the next table.

Port Source Vertical Clock Rate Scan Type Color Process- Display
Protocol Format Rate Space ing Path Format
DDWG 1280x1024 23-61 Hz 82.5 MHz Progres- RGB Cinema 1280x1024
DVI sive
DDWG 1280x1024 23-96 Hz 165 MHz Progres- RGB Standard 1280x1024
DVI sive

When for the processing path, Automatic is selected, the projector will select itself the
correct processing path by looking to the Vertical Rate.
For a Vertical Rate between 23 and 61 Hz it will select the Cinema processing path.
For a Vertical Rate higher than 61 Hz it will select the Standard processing path.

4.6.3 Advanced settings


Overview
• Start up the advanced source-image settings
• SMPTE Field bit
• SMPTE 291
• 3 - 2 pull down
• Re-synchronisation
• Offset
• Anti log look up table
• De-Gamma Lut
• 3D lookup table (complex Lut)
• Image Scaling
• Image orientation

4.6.3.1 Start up the advanced source-image settings


How to start up
1. While in Configuration, click on Other (EXTRA).
The Extra overview is displayed.
2. Click on Advanced source (1). (image 4-34)
The Advanced settings window opens (2).

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4. Configuration

Image 4-34
Advanced settings

4.6.3.2 SMPTE Field bit


When used
The SMPTE field bit function is used for segmented frames. Both rasters of the image could be shifted in
a wrong way. This can be corrected by forcing the SMPTE field bit from normal to inverse or vice versa.

How to invert
1. Click on Advanced source.
The Advanced settings window opens.
2. Click on the drop down box next to SMPTE field bit and select the desired value. (image 4-35)
Default value : normal

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4. Configuration

Image 4-35
Advanced settings: SMPTE field bit

4.6.3.3 SMPTE 291


About
Ancillary data (commonly abbreviated as ANC data) refers to a means which by non-video information
(such as audio, other forms of essence, and metadata) may be embedded within the serial digital interface.

How to toggle
1. Click on Advanced source.
The Advanced settings window opens.
2. Click on the drop down box next to SMPTE 291 and select the desired value. (image 4-36)

Enabled Decoding of SMPTE291 ancillary data, embedded in the SMPTE292 data stream, is
enabled. This data could be decryption data, meta data, etc.
Disabled Decoding of SMPTE291 ancillary data is disabled.

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4. Configuration

Image 4-36
Advanced settings: SMPTE 291

4.6.3.4 3 - 2 pull down


When used
Activate 3-2 pull down when 24 fps of film must be mapped onto 30 fps (60 fields) or 25 fps (50 fields) to
be shown as normal video.

How to toggle
1. Click on Advanced source.
The Advanced settings window opens.
2. Click on the drop down box next to 3-2 pull down and select the desired value. (image 4-37)

disabled Pull down process not active (default)


enabled Pull down process active.

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4. Configuration

Image 4-37
Advanced settings: 3-2 pull down

4.6.3.5 Re-synchronisation
When used
The re-synchronisation command is used to enable or disable the re-synchronisation function associated
with the Pull-Down Sequence. It is sometimes useful to disable the re-synchronisation function when the
time code is not running at the proper rate, such as when a jog control is being used with a tape machine.

How to toggle
1. Click on Advanced source.
The Advanced settings window opens.
2. Click on the drop down box next to Re-synchronisation and select the desired value. (image 4-38)

enabled Re-synchronisation function enabled


disabled Re-synchronisation function disabled

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4. Configuration

Image 4-38
Advanced settings: re-synchronisation

4.6.3.6 Offset
Why offset
The offset command is used to select the offset or dominant field associated with the Pull-Down Sequence.
The offset can be changed between field 0, field 1, field 2, field 3, field 4 or field 5.

How to change
1. Click on Advanced source.
The Advanced settings window opens.
2. Click on the drop down box next to Offset and select the desired offset. (image 4-39)

Image 4-39
Advanced settings: Offset

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4. Configuration

4.6.3.7 Anti log look up table

Lut
Look up table

How to toggle
1. Click on Advanced source.
The Advanced settings window opens.
2. Click on the drop down box next to AntiLog Loop up Table and select the desired value. (image 4-40)

activated Anti-logarithmic data connection is activated.


by passed Anti-logarithmic data connection is by passed.

Default value : activated (image 4-41)


A : Original source with logarithmic input signal
B : Image when by passing the logarithmic data correction

Image 4-40
Advanced settings; Antilog Lut

Image 4-41
Anti lut example

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4. Configuration

4.6.3.8 De-Gamma Lut


How to toggle
1. Click on Advanced source.
The Advanced settings window opens.
2. Click on the drop down box next to DeGamma Loop up Table and select the desired value. (image 4-42)

activated De-gamma connection is activated.


by passed De-gamma connection is by passed.

Default value : activated

Image 4-42
Advanced settings : De-Gamma Lut

4.6.3.9 3D lookup table (complex Lut)


What are Complex Luts
These complex lut tables are used to color correct the output signals.

How to toggle
1. Click on Advanced source.
The Advanced settings window opens.
2. Click on the drop down box next to 3D Loop up Table and select the desired value. (image 4-43)

activated Color connection is activated.


by passed Color connection is by passed.

Default value : activated

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4. Configuration

Image 4-43
Advanced settings : complex Lut

4.6.3.10 Image Scaling


When used
Image scaling is only available in the Cinema processing path.
Image scaling is available in both directions, horizontal and vertical.
The image scaling filter coefficients are optimized for bandwidth-limited image contents, and as such, they
may not suitable for high bandwidth image contents. Therefore when graphics data is being processed in
the Cinema processing path, it is desirable to disable the filter.

How to enable/disable
1. Click on Advanced source.
The Advanced settings window opens.
2. Click on the drop down box next to Image scaling and select the desired value. (image 4-44)

enable With image scaling enabled, the incoming data is scaled according to the screen
presentation file.
disable If the image filter is disabled, and if re-sizing of the image is occurring, the output will
be a nearest neighbor re-sample of the input.
If the image filter is disabled, and if no re-sizing of the image is occurring, the output
will be a pixel for pixel representation of the input.

Default value : activated

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4. Configuration

Image 4-44
Advanced settings : Image scaling

4.6.3.11 Image orientation


When used
Image orientation is used to change the orientation of the image. The projector can be mounted as a
front/table or front/ceiling projector. Then the orientation has to be changed accordingly. When the pro-
jector is mounted at the rear side of the screen, rear/table and rear/ceiling is also possible.

How to switch
1. Click on Advanced source.
The Advanced settings window opens.
2. Click on the drop down box next to Image orientation and select the corresponding orientation. (im-
age 4-45)

Front projection Projector is mounted in front of the screen with its feet on a table.
Default position of the projector
Rear projection Projector is mounted at the backside of the screen with its feet on
a table.
Front upside down Projector is mounted on the front side of the screen but upside down,
projection with its feet to the ceiling
Rear upside down Projector is mounted at the backside of the screen but upside down,
projection with its feet to the ceiling

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4. Configuration

Image 4-45
Advanced settings: image orientation

4.6.4 GPI configuration


How to configure
1. While in Configuration, click on Other (EXTRA).
The Extra overview is displayed.
2. Click on GPI configuration. (image 4-46)
The GPI configuration window opens.
For more explanation about how to associate a macro to the falling or the rising edge, see "General
Purpose Inputs configuration", page 148.

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4. Configuration

Image 4-46
GPI configuration

4.6.5 3D settings
Overview
• About 3D projection
• Start up of the advanced 3D settings
• Frame rate multiplication
• 3D Test pattern
• 3D Controls

4.6.5.1 About 3D projection


Summary
Typical scenario for 3D projection:

24 Hz
292A
L1, L2, L3, L4,...
Interface 48 Hz Processor 48 Hz EFIB 96 Hz Modular
Board L1, R1, L2, R2... Board L1, R1, L2, R2... L1, R1, L1, R1, Formatter
L2, R2, L2, R2,...
24 Hz
292B
R1, R2, R3, R4,...

Image 4-47
Signal flow processing path

The left eye image data comes in over a HDSDI 24 p signal on port A on the projector.
The right eye image data comes in over a HDSDI 24p signal on port B of the projector.
On the interface board both signals are combined to a 48 Hz signal. Left and right frames are combined.
The signals are further up scaled to 96 Hz at the level of the Modular Formatter and DMD
The 48 Hz signals can be outputted to an external polarizer system, or active polarity glasses. They can
be outputted through the GPO connection.

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4. Configuration

For 3D projection, with Dual link HDSDI input where the input A represents the left eye stream, and input
B represents the right eye stream, the following settings should be enabled.

Input selection Cine input


Source selection 292 Dual
Mode selection 4:2:2 Unpacked, 10 bits, O/E
Frames
3D settings
Frame rate Multiplication 4:2
L/R Input Reference Use active data port: Port A =
Left; Port B = Right

Set 3D Dark Time adjustment, 3D L/R Output Reference Delay and 3D L/R Output Polarity as needed.

4.6.5.2 Start up of the advanced 3D settings


How to start up
1. While in Configuration, click on Other (EXTRA).
The Extra overview is displayed.
2. Click on 3D Settings. (image 4-48)
The 3D Control window opens.

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4. Configuration

Image 4-48
3D settings

4.6.5.3 Frame rate multiplication


Introduction
The system provides the capability to do frame rate multiplication based on an N/M system.
For this system, M and N are defined as follows:
• M is defined as the number of input frames of data (defined by input vertical sync) that are required to
constitute a full frame of image data. This parameter is used to determine the “base” or “full” image
frame rate for the input data, in the form: Base rate (Hz) = Input frame rate (Hz) / M.
• N is defined as the number of frames of data to be displayed during a base rate time. This parameter
is used to determine the output vertical rate, in the form: Output rate (Hz) = Base rate (Hz) * N
The following are a few examples:
Example 1:

• Full frame of picture data input each vsync, therefore M = 1


• One frame of picture data output each base rate, therefore N = 1
E.g. 24 Hz input, 24 Hz output (Normal projector use)
Example 2:

• ½ frame of picture data input each vsync, therefore M = 2


• frames of picture data output each base rate, therefore N = 4
E.g. LR data input at 48Hz, LRLR output at 96Hz (LRLR 3D)

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4. Configuration

4:2 is generally used for 3D.

Frame rate Setup


Tip on the combo box next to Multiplication and select the desired multiplication.
1:1 is normal projector use.
4:2 is generally used for 3D
others are used for experimental purposes.

4.6.5.4 3D Test pattern


What can be done?
With the 3D test pattern, it is possible to test the complete setup in combination with an external polarizer
system, or active polarity glasses. The output frequency of the test pattern can be entered so that the
simulation of the input signal is completely.

Entering the output frequency


1. Click in the input field next to Activate. (image 4-49)
2. Enter the new frequency with the keyboard.
Or,
click on the up down control of the spin box until the desired frequency is reached.

Image 4-49
3D test pattern setup

How to check the complete setup


1. Click on Activate to run the test pattern.
A 3D test pattern generated on the interface board will be displayed.
Alternating, the left and the right pattern will be displayed.
For the best test pattern and to display the pattern for the left or the right eye:
- set the frequency on 48 Hz
- set frame rate multiplication on 4:2
- set 3D control, 3D L/R Input Reference on White Line Code True or Blue Line Code True.
- set 3D L/R Display Reference GPI on one of the GPIs.
- set 3D L/R Display Reference on Use assigned GPI (polarity = true)
- set 3D Dark Time Adjustment, 3D L/R Output Reference Delay and 3D L/R Output Reference Polarity
as needed.
Either the left or the right eye pattern will be displayed.
When e.g. the left pattern (indicated with L) is displayed, only the left eye may see this image. When it
is not so, the setup is wrong and should be corrected.

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2. Change the 3D setting L/R Display Reference to Use assigned GPI (polarity = false).
When the left patterns was displayed, now the right pattern will be displayed. Only the right eye may
see this pattern. When it is not so, the setup is wrong and should be corrected.

4.6.5.5 3D Controls
Overview

Image 4-50
3D controls

L/R Input Reference


The Input Reference indicates which frame is Right and which frame is Left.
The following choices are possible:

Setting Description
3D disabled no 3D images possible
None Provided no 3D L/R input reference provided
Use assigned GPI (polarity = true) Can be used for single stream inputs
High : Left is Active
Low : Right is Active
Use assigned GPI (polarity = false) Can be used for single stream inputs
High : Right is Active
Low : Left is Active
Use active data port : Port A = Left, Port B = Right Use Active data port assignment (for dual port
sources) to determine 3D L/R input reference.
Use active data port : Port A = Right, Port B = Left Use Active data port assignment (for dual port
sources) to determine 3D L/R input reference
Use <White Line Code> (polarity = true) Use “White Line Code” embedded in data stream
as 3D L/R input reference.

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4. Configuration

Setting Description
Use <White Line Code> (polarity = inverted) Use “White Line Code” embedded in data stream
as 3D L/R input reference.
Use <Blue Line Code> (polarity = true) Use “Blue Line Code” embedded in data stream
as 3D L/R input reference.
Use <Blue Line Code> (polarity = inverted) Use “Blue Line Code” embedded in data stream
as 3D L/R input reference.

About <White Line Code> or <Blue Line Code>


The White/Blue Line Code is an embedded methodology for specifying whether a specific frame of input
data has left or right eye data.

• The bottom pixel-row of the left-eye subfield should be pure white (blue) for the left-most 25% of the
pixel-row, and pure black for the remainder of the row.
• The bottom pixel-row of the right-eye subfield should be pure white(blue) for the left most 75% of the
pixel-row, and pure black for the remainder of the row.

A B
Image 4-51
White (Blue) line code
A Green field with white L and last lines 25 % white, 75 % black
B Magenta field with last lines 75 % white, 25% black

The system will only sample the blue channel, allowing the external user to use either White or Blue Line
Code. The system will blank out the encoded line so that it is not displayed.
This mechanism is only relevant when using a single stream input. The input reference is encoded in the
content. (Information is on R, G and B channels).
This information can also be on blue channel only (Blue line bottom) Blue Line Code.

Input frame dominance


Only relevant for dual stream input.
The frames are arriving at the same time, but they will be inserted sequentially.
Insert order selection:
• Left (L1, R1, L2, R2 ...)
• Right (R1, L1, R2, L2 ...)

L/R Input Reference GPI


Only relevant if L/R Input Reference is set to Use assigned GPI.
Select the GPI which is used to set retrieve the L/R Input Reference.

L/R Display Reference


The optional 3D L/R Display Reference signal is used to specify which frame of eye data is to be displayed
during a specific display frame. This signal is referenced to the display frame rate which is specified by the

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4. Configuration

Frame Rate Multiplication command. The system will sample this reference in the middle of each display
frame, inverting the sample for use during the following display frame.

Vsync (Display)

3D L/R Display
Reference
Data (Displayed) Right Left Right Left

Image 4-52
Relationship of 3D L/R Display Reference and displayed data

L/R Display Reference GPI


Only relevant if L/R Display Reference is set to Use assigned GPI.
Select the GPI which is used to set retrieve the L/R Display Reference.

L/R Output Reference Polarity


Indicates the polarity of the outgoing reference signal.

L/R Output Reference GPO


The L/R Output Reference signal provides an external reference to the start of dark time for each displayed
frame, as well as specifying which frame of eye date (left or right) is being displayed.
It is used to synchronize external polarizer systems, or active polarity glasses.
Defines which GPO is used to output the reference signal.

Delay

3D L/R Output
Reference

Data (displayed) Right Left Right Left

Dark time

Image 4-53
Output reference - displayed data

Dark Time Adjustment


Between switching the frames the image needs to be black the same time the external devices need to
switch (external devices can be 3D Glasses, or polarizing filter).
For 3D applications, systems typically need a period of time where the image projected on the screen is
black. This black or “dark time” is used to switch the mechanism that controls what a viewers left eye and
right eye sees. This software command is used to adjust the projector dark time to meet the requirements
of whatever switching mechanism is being used.
3D dark time adjustment will be disabled (set to 0) whenever 3D is disabled. With 3D enabled and 3D
dark time adjustment disabled, the projector will be set to its default dark time of approximately 388 µs.
There is no dark time when 3D is disabled.
The system will have a minimum and maximum dark time that can be achieved. If the specified value is
smaller than the system can provide, the dark time will be set to the systems minimum value, which will
be reported as the actual dark time value. If the specified value is larger than the system can provide, the
dark time will be set to the systems maximum value, which will be reported as the actual dark time value.
For 3D applications, systems typically need a period of time where the image projected on the screen is
black. This black or “dark time” is used to switch the mechanism that controls what a viewers left eye and
right eye sees. For most 3D applications, the system will provide an output reference signal that indicates

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4. Configuration

whether left or right eye data is being displayed, as well as the start of dark time. This signal is the 3D L/R
Output Reference.

Output Reference Delay


Delay value from Delay – Time is added to the nominal timing between the displayed dark time and the
3D L/R Output Reference.

Dark time

Data (Displayed) Right Left Right Left

3D L/R output reference


Nominal
3D L/R output reference
Positive delay
3D L/R output reference
Negative delay

Image 4-54
Delay example for 3D L/R Output Reference

Click on the left or right coarse and fine buttons to adjust the delay.

4.6.6 3D settings, integrated color wheel


Overview
• Start up of the advanced Integrated Dolby® 3D settings
• Integrated Dolby® 3D settings (integrated color wheel)
• 3D control

4.6.6.1 Start up of the advanced Integrated Dolby® 3D settings


How to start up
1. While in Configuration, click on Other (EXTRA). (image 4-55)
The Extra overview is displayed.
2. Click on 3D integrated color wheel (1).
The 3D settings integrated color wheel opens (2).

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Image 4-55
3D settings with integrated color wheel

4.6.6.2 Integrated Dolby® 3D settings (integrated color wheel)


Dolby 3D used/not used
The Dolby® 3D system uses an integrated color wheel in the light path of the projector. Before that color
wheel can be used, the projector has to know if the projector is equipped with such a color wheel or not.

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4. Configuration

Image 4-56
Filter status

Check the check box in front of Use the integrated Dolby 3D to indicate that an integrated color wheel is
available. When checked when no such a color wheel is available, an error will be generated.

Filter status
A LED indication show the status of the filter.
These are the possibilities:

Function LED color Description


Filter Gray filter wheel not inserted in light path
inserted
Green filter wheel inserted in light path
Red integrated color wheel in a position in between. Check the hardware
Filter Gray no spinning of the filter wheel
spinning
Green motor is spinning the filter wheel
Servo Gray filter wheel servo is not lock on the reference signal
locked
Green filter wheel servo is lock on the reference signal

4.6.6.3 3D control
Multiplication
The typical operating mode 6:2.

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4. Configuration

Image 4-57
3D controls

Other operating modes are available but are not used for the moment.

L/R input reference


The Input Reference indicates which frame is Right and which frame is Left
The following choices are possible:

Setting Description
3D disabled no 3D images possible
None Provided no 3D L/R input reference provided
Use assigned GPI (polarity = true) Can be used for single stream inputs
High : Left is Active
Low : Right is Active
Use assigned GPI (polarity = false) Can be used for single stream inputs
High : Right is Active
Low : Left is Active
Use active data port : Port A = Left, Port B = Right Use Active data port assignment (for dual port
sources) to determine 3D L/R input reference.
Use active data port : Port A = Left, Port B = Left Use Active data port assignment (for dual port
sources) to determine 3D L/R input reference
Use <White Line Code> (polarity = true) Use “White Line Code” embedded in data stream
as 3D L/R input reference.

Use <White Line Code> (polarity = inverted) Use “White Line Code” embedded in data stream
as 3D L/R input reference.
Use <Blue Line Code> (polarity = true) Use “Blue Line Code” embedded in data stream
as 3D L/R input reference.
Use <Blue Line Code> (polarity = inverted) Use “Blue Line Code” embedded in data stream
as 3D L/R input reference.

The color will be inserted into the light path as soon as the l/R input reference is not set to 3D Disabled.
If you want to control the insertion of the color wheel from a macro, you should use an extra file with the

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4. Configuration

L/R input reference to a value that is not 3D disabled, typically use active data port: Port A = Left, Port B
= Right

Dark Time Adjustment


Between switching the frames the image needs to be black.
For 3D applications, systems typically need a period of time where the image projected on the screen is
black. This black or “dark time” is used to switch the mechanism that controls what a viewers left eye and
right eye sees. This software command is used to adjust the projector dark time to meet the requirements
of whatever switching mechanism is being used.
3D dark time adjustment will be disabled (set to 0) whenever 3D is disabled. With 3D enabled and 3D
dark time adjustment disabled, the projector will be set to its default dark time of approximately 900 µs.
There is no dark time when 3D is disabled.
The system will have a minimum and maximum dark time that can be achieved. If the specified value is
smaller than the system can provide, the dark time will be set to the systems minimum value, which will
be reported as the actual dark time value. If the specified value is larger than the system can provide, the
dark time will be set to the systems maximum value, which will be reported as the actual dark time value.
For 3D applications, systems typically need a period of time where the image projected on the screen is
black. This black or “dark time” is used to switch the mechanism that controls what a viewers left eye and
right eye sees. For most 3D applications, the system will provide an output reference signal that indicates
whether left or right eye data is being displayed, as well as the start of dark time. This signal is the 3D L/R
Output Reference.

Output Reference delay


The output reference delay shifts the output reference signal. That results in the best 3D viewing with the
least possible crosstalk between eyes.

If you require corrective lenses to see a cinema screen clearly, be sure you have them
available.

To adjust the reference delay, handle as follow:


1. Start the synchronization delay test clip on the server.
2. Put on the glasses and view the screen, covering or closing first one eye and then the other. Do not
adjust the reference delay value with both eyes open.

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3. Start e.g. with the left eye, adjust the delay until the white stripes disappear in the black column.
Continue with the right eye and adjust the delay again.

Image 4-58
Left eye delay test content

Image 4-59
Right eye delay test content

4. When the left and right eye image appear superimposed the Reference delay is not correctly opti-
mized. Repeat the procedure.

4.6.7 Save to file


What can be done?
The new Extra data can be saved in a new or existing file. This file can be used in different macros.

How to save
1. While in Configuration, click on Other (EXTRA). (image 4-60)
The Extra overview is displayed.
2. Click on Save (1).
The file selection window starts up (2).
3. Select an existing file to overwrite (3a) or click in the filename input field and enter a new file name (3b).
4. Click OK (4).

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4. Configuration

Image 4-60
Save EXTRA data to file

4.6.8 Save to Macro


What can be done?
The new Extra data can be saved in a new or existing macro file.

How to save
1. While in Configuration, click on Other (EXTRA).
The Extra overview is displayed.
2. Click on Save to Macro. (image 4-61)
The Save to macro wizard starts up.
For more information about save to macro, see "Macro editor", page 207.

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4. Configuration

Image 4-61
Save EXTRA data to macro

4.7 Lens
Overview
• Current lens
• Activate Lens file
• Lens shift and focus
• Anamorphic lens settings
• Save to file
• Save to macro

4.7.1 Current lens


Overview
The current lens is indicated at the bottom of the lens overview pane. It is given with the article number
and the full description of the lens.

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4. Configuration

Image 4-62
Current lens

4.7.2 Activate Lens file

Activating a lens file is only possible with correctly installed lens key.

When the lens parameters are not selected, you will be prompted to select the correct
lens that is used in conjunction with this projector. The lens parameters dialog box
opens.

How to activate
1. While in Configuration, click on Lens.
The Lens overview is displayed.
2. Click on Activate a LENS file (1). (image 4-63)
The Select a LENS file window opens (2).
3. Browse to the desired LENS file and click on it to select (3).
4. Click on OK (4).
The selected LENS file is activated. The name of the file is indicated below the Activate a LENS file
button.

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Image 4-63
Activate lens file

4.7.3 Lens shift and focus

Only possible for projectors equipped with motorized lenses.

How to adjust the lens


1. While in Configuration, click on Lens.
The Lens overview is displayed.
2. Click on Lens Settings. (image 4-64)
The lens adjustment settings window is displayed.
3. To shift the image, click on the arrow buttons under Lens shift.
Note: Use the pattern short cut keys at the right side to activate or deactivate an test pattern.
The image can be moved left-right and up-down.
4. To zoom the image, click on the arrow buttons under Lens zoom.
5. To focus the image, click on the arrow buttons under Lens focus.

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4. Configuration

Image 4-64
Lens settings

4.7.4 Anamorphic lens settings

Only for DP-3000, DP90 and DP100 projectors.

What can be done ?


The shift range of the anamorphic lens holder can be adapted according the used prime lens and anamor-
phic lens.

Moving pin function


The moving pin function is only used for maintenance functions. Consult the service and maintenance
manual of the projector. Never use this function during the calibration procedure.

How to calibrate the shift range


1. Remove first the anamorphic lens before starting the calibration procedure.
2. While in the lens overview menu, click on Anamorphic settings. (image 4-65)
The Anamorphic lens settings window opens.
3. Click on Anamorphic lens on.
The anamorphic lens holder will pivot till the anamorphic lens is on the same axis as the prime lens.
4. Click on Move rail down to shift the anamorphic lens holder to its maximum position.
5. Turn in the anamorphic lens.
6. Click now on the Move rail up button until the anamorphic lens is close to the prime lens (± 5 mm
between prime lens and anamorphic lens).
7. Loosen both screws of the end of range block and slide the block forward until it hits the end of range
switch of the anamorphic lens holder. (image 4-66)
8. Fixate both screws of the end of range block.

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4. Configuration

Image 4-65
Anamorphic lens settings

Image 4-66
End of range blocks

Handling the anamorphic lens


Once the calibration is done the anamorphic lens can be place before the prime lens with Anamorphic
lens on button and remove with Anamorphic lens off button.

4.7.5 Save to file


What can be done?
The new Lens data can be saved in a new or existing file. This file can be used in different macros.

When the lens parameters are not selected, you will be prompted to select the correct
lens that is used in conjunction with this projector. The lens parameters dialog box
opens.

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4. Configuration

How to save
1. While in Configuration, click on Lens. (image 4-67)
The Extra overview is displayed.
2. Click on Save (1).
The file selection window starts up (2).
3. Select an existing file to overwrite (3a) or click in the filename input field and enter a new file name (3b).
4. Click OK (4).

Image 4-67
Save lens data to file

4.7.6 Save to macro


What can be done?
The new Lens data can be saved in a new or existing macro file.

How to save
1. While in Configuration, click on Lens.
The Lens overview is displayed.
2. Click on Save to Macro. (image 4-68)
The Save to macro wizard starts up.
For more information about save to macro, see "Macro editor", page 207.

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4. Configuration

Image 4-68
Save lens data to macro

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4. Configuration

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5. Diagnostics

5. DIAGNOSTICS
Overview
• Actual diagnostics
• History, Cinema front end history log file
• History, projector history log file
• History, security log file
• Version info
• Diagnostic package
• Tests
• CineCanvas

5.1 Actual diagnostics

This Actual diagnostics page is immediately displayed when tipping on the simulated
LEDs next to the projector name.

Image 5-1

5.1.1 Error messages


Overview
The scroll list gives an overview of the current errors inside the projector.

Image 5-2
Error messages

Diagnostic companion
When an error is listed with extra diagnostic information, an exclamation mark in a blue circle appears
next to that error.

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5. Diagnostics

Click on that icon to open the Diagnostic companion.

Image 5-3
Diagnostics companion

This window gives an overview of the known situations for that error with the specific solution for each
situation.
Barco tried to offer a list so complete as possible but there can be situation missing. As soon as extra
situations are known, the Diagnostic companion will be updated and an update package will be posted on
Barco’s partnerzone my.barco.com.

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5. Diagnostics

5.1.2 Cinema front end


Cinema boards status

Image 5-4
Cinema front end diagnostics

Click on Detailed status to display the Cinema boards status overview window.
If the status is indicated in black, everything is OK. If some items are indicated in red, something is wrong
inside the projector.
In Other error messages, an overview is given about the other boards.
Next to the board status, type information for the interface board and processor board is given.

Cinema boards properties


Gives an indication about the vertical frequency.

5.1.3 Diagnostics about other electronics


Temperatures
When one of the temperatures are out of specification, the indication will be in red.
To see the maximum allowed temperature and the maximum warning and minimum warning temperature,
click on the ’+’ in front the item. The tree expands and shows for the selected item the 3 values.

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5. Diagnostics

Image 5-5
Diagnostics, others

Voltages
When one of the voltages are out of specification, the voltage indication will be in red.
To see the allowed limits and the warning limits, click on the ’+’ in front the item. The tree expands and
shows for the selected item the values.

Fan speeds
If one of the fans fail, the corresponding indication will be displayed in red.
To see the allowed limits and the warning limits, click on the ’+’ in front the item. The tree expands and
shows for the selected item the values.

5.2 History, Cinema front end history log file


Get log file
Click first on the History tab and then click on Read history log file (1) next to Cinema front end.

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5. Diagnostics

Image 5-6
Projector history log

The partial logging will be retrieved (2) with only the last 144 items.
To retrieve the complete logging, click on Show all entries.

Save logging
Click on Save (1) to open the browser window (2). Browse to the desired location (3). Change the pro-
posed name for the file (4) and click on OK (5).

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5. Diagnostics

Image 5-7
Save projector history file

The file is saved as a txt file.

5.3 History, projector history log file


About projector history log file
When something goes wrong inside the projector, a logging of the failure is done in the projector history
log file.

Get log file


Click first on the History tab and then click on Read history log file (1) next to Projector.

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Image 5-8
Cinema front end history log

The logging will be retrieved (2) via an FTP connection.

Save logging
Click on Save (1) to open the browser window (2). Browse to the desired location (3). Change the pro-
posed name for the file (4) and click on OK (5).

Image 5-9
Save cinema front end history log to file

The file is saved as a txt file.

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5. Diagnostics

5.4 History, security log file


About security logging
Security logging register any attempt to get access to the secured area.
That can be:

• Removing a side panel, which is protected by micro switches.


• Opening the card cage without entering a correct access key.

Get the security log


Click first on the History tab and then click on Read Security log file (1).

Image 5-10
Security log

The partial logging will be retrieved (2) and the last 144 items will be displayed.
To retrieve the complete logging, tip on Show all entries.

Saving the logging


Click on Save (1) to open the browser window (2). Browse to the desired location (3). Change the pro-
posed name for the file (4) and click on OK (5).

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5. Diagnostics

Image 5-11
Save security log

The file is saved as a txt file.

5.5 Version info


Get version info
While in Diagnostics, click on Version info to get an overview of the projector and TI update. Click on the
’+’ before an item to see more in detail the current software version. An asterisk is added next to the item
which is different in the installed software and the package version.
Version info is split up in a Barco part, package indicated next to the projector name and a TI part.

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5. Diagnostics

Image 5-12
Version info

5.6 Diagnostic package


About a diagnostic package
A zip file with all diagnostic files and relevant projector properties inside is created and can be sent to
the service technician for further analyze. Or this diagnostic package can be opened with the diagnostic
package reader included in the PC version of the Communicator software.

How to create
1. While the Diagnostic tab is open, click on Package (1). (image 5-13)
The package pane opens.
2. Click on Create diagnostics package (2).
A Save window opens.
3. Browse to the storage location (3).
4. If the proposed file name is not OK, change this file name (4) and click Save.
The diagnostics package creation starts (5).

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5. Diagnostics

Image 5-13
Diagnostic package

5.7 Tests
Overview
• Test patterns
• Freeze
• Self tests
• Port 292 error counts
• General Purpose outputs
• Reboot actions, projector
• Reboot actions, cinema front end

5.7.1 Test patterns


Access to the test patterns
1. Click Tests tab and then click Test patterns (1). (image 5-14)

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The test patterns selection window opens (2).


For more information about selecting a test pattern or clearing a test pattern, see "Test patterns", page
23.

Image 5-14
Test patterns

5.7.2 Freeze
How to freeze
1. Within the Tests tab page, click Freeze (1). (image 5-15)
The image is frozen and the word Freeze becomes red (2).
2. To unfreeze, click again on Freeze (3).
A normal image is projected and the word Freeze is black again (4).

Image 5-15
Freeze image

5.7.3 Self tests


How to start up
1. Within the Tests tab, click on Self tests (1). (image 5-16)
The TI self tests window opens (2).

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2. Select the tests which must be executed.


The tests are organized in a tree structure (parent child relation). When a parent level is selected, all
tests below are also executed.

Image 5-16
TI Self tests

Self tests choices


All self tests
All Interface Board Tests
Interface FPGA register test
Interface Frame Store test
Interface ANC-FIFO test
Interface RTC test
Interface Trusted Platform Module
Interface Processor / Connection
test
All processor tests
Processor Datapath test
Processor LUT-CLUT test
Processor LUT-DG test
Formatter test

When selecting a test from the first column, all underlaying test from column 2 and 3 are executed. When
selecting a test from column 2, the underlaying tests from column 3 are executed.

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5.7.4 Port 292 error counts


Getting an overview
1. While in Tests, click on Error Counts (1). (image 5-17)
The Port 292 error counts list is displayed (2).
Total Error Count includes all reported errors on the source input ports A and B since the system was
last reset or power-cycled.
Recent Error Counts includes all reported errors in the last 60 seconds on the source input A and B.
2. If Continuous update is checked, the error count will be updated every 300 milliseconds.

Image 5-17
Port 292 error counts

Clear sets all values to 0 (zero).

5.7.5 General Purpose outputs


What can be done?
The general purpose outputs (GPO) for DB37 are the standard GPOs. These GPO can be high, low or
toggle.

How to set up
1. While in Tests, click Outputs. (image 5-18)
The General Purpose Outputs list is displayed. This list shows the status of all GPOs in the last column.
2. Click on an icon to set the status of a GPO. When the icon has a blue background, then it is selectable.
The icon with the gray background is the current state.

Set low (make output low)

Set high (make output high)

Toggle (toggle the output from high to low or from low to high)

Continues toggle (toggles the output continuously between high and low or vice versa

The result of the selection is indicated in the status column.

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Image 5-18
Set GPO output

5.7.6 Reboot actions, projector


What can be done?
The complete projector can be rebooted. While rebooting, the image will be lost and the connection with
the projector is broken.

How to reboot
1. While in Tests, click Reboot actions, Projector (1). (image 5-19)
A projector reboot question window opens (2).
2. Click Yes to continue with the reboot of the complete projector (3).

Image 5-19
Projector reboot

5.7.7 Reboot actions, cinema front end


What can be done?
The cinema front end electronics (TI electronics) can be rebooted. While performing this reboot, the image
will be lost and not all parameters of the projector are accessible.

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How to reboot
1. While in Tests, click Reboot actions, Cinema front end (1). (image 5-20)
A projector reboot question window opens (2).
2. Click Yes to continue with the reboot of the cinema front end electronics (3).

Image 5-20
Cinema electronics reboot

5.8 CineCanvas
Overview
• Introduction
• Server overview interface
• Timeline control
• Subtitle Control
• Metadata Control

5.8.1 Introduction
Overview
The projectors are equipped with the possibility to process Subtitle and metadata information coming from
a server.

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Principal diagram :

Satelitte
Theatre side

Satelitte dish
Server DLP Cinema
Projector
SMPTE292
Image Image
Image + Im a g Image Data
files
e
Processing
Subtitle
Audio Data Playback
Fil e s n g
i t le
Projection
Or Overlay
server Ethernet Ov e r la y
Subtitle Subtitle
Sub t it le Subtile Data
+
files Processing
F ile s Timing g

Subtitle Files
Multiple Subtitle
Languages Selection
Operator
Control
Image 5-21
Principal diagram subtitling

The following process happens :


Image information together with audio data enters the server. Next to it, separate subtitle files in multiple
languages are stored on the same server as well as metadata files.
The operator of the Cinema theatre selects the film and the additional subtitling on the server.
The image data will be sent over the SMPTE292 line to the projector. When the subtitling mechanism is
activated inside the projector, this projector will process subtitle data and timings which are sent over a
Ethernet network to the projector. The projector will render the subtitling in overlay to the image.

5.8.2 Server overview interface


Overview of the layout
In order to simulate a server triggering the projector’s subtitling mechanism, or to check if a server is
configured as it should be, Barco provides an interface as shown above.
The following is visualized from left to right and from top to bottom :
• time code, internal or external
• time code itself
• Status, running or not running
• Subtitle status, enables or disabled
• Subtitle file location
• Subtitle ’time to live’ (TTL)
• Metadata status, enabled or disabled
• Metadata file location
• Metadata ’time to live’ (TTL)

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5.8.3 Timeline control


Overview
• Time source
• Input frequency
• Timeline stamp
• Timeline adjustment
• Control

5.8.3.1 Time source


Why used
The selected time source will be used to synchronize the subtitling and metadata information with the
image stream.

How to select
1. Click on one of the radio buttons in the Time source field. (image 5-22)

292 External The projector will take the time code that is inserted in the SMPTE292 stream for
subtitle synchronization
Internal The projector will take the time code from its internal time code generator.

Image 5-22
Time source selection

When 292 External is selected, the Timeline stamp and Timeline adjustment are grayed
out.

5.8.3.2 Input frequency


Why necessary
The projector needs to know the frequency of the input signal presented to the projector so that it can
calculate internal synchronization parameters.

How to select
1. Tip on one of the radio buttons in the Input frequency field. (image 5-23)
Possible choices :
- 23.98 Hz
- 24.00 Hz

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Image 5-23
Input frequency selection

5.8.3.3 Timeline stamp

Only available for an internal time source.

What is the purpose


The internal time code will be set to the value of the timeline stamp. The image displayed will be the image
with eventually the subtitling overlay at the time of the timeline stamp. When the play button is pressed,
the time code starts running from the value in the timeline stamp.

How to enter a timeline stamp


1. Click on the hours, minutes or seconds value and enter the new value with the digit keys of the keyboard
Or,
click on the hours, minutes or seconds value and click then on the up down control of the spin box to
change the value to the desired one. (image 5-24)
Tip: Use the bottom right button to display or hide the keyboard.
2. Click on Apply time now to apply the new time to the time code.

Image 5-24
Set up timeline stamp

5.8.3.4 Timeline adjustment

Only available for an internal time source.

What is the purpose


While the time code is running, the timeline can be adjusted by adding time to current time or by subtract-
ing time from the current time. With these small corrections, it is possible to adjust small misalignments
between the spoken text and the subtitling.

How to add a correction


1. Click into the minutes, seconds or milliseconds field and select the actual value. Change that value by
entering the new value with the digit keys of the keyboard

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Or,
click on the up down control of the spin box next to the minutes, seconds or milliseconds input field to
change the value to the desired one. (image 5-25)
40 milliseconds corresponds with 1 frame for an input frequency of 24 Hz.
2. Click on + or - button to activate the correction.

+ Entered correction will be added to the current time


- Entered correction will be subtracted from the current time

Image 5-25
Timeline adjustment

5.8.3.5 Control

Only available for an internal time source.

How to control
1. Click on the Start button ( ) to start the internal time code.

2. Click on Stop button ( ) to stop the internal time code.

5.8.4 Subtitle Control


Overview
• Steps to be taken for subtitle control
• Access to the subtitle control
• Subtitle file
• Time to live (TTL)
• Subtitle Control activation

When the projector is reset or power-cycled, the subtitling function will be disabled.

5.8.4.1 Steps to be taken for subtitle control


Overview
1. With Subtitle enable not checked, fill out first the subtitle server address.
2. Set up the subtitle file.
3. Set up the “time to live”.
4. Activate the subtitling

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5.8.4.2 Access to the subtitle control


How to get access
1. Go to Diagnostics and click on CineCanvas.
2. Then click on Subtitle Control (1). (image 5-26)
The Subtitle control window opens (2).

Image 5-26
Subtitle control

5.8.4.3 Subtitle file


How to select
1. Click in the input field below Selected Subtitle control XML file. (image 5-27)
2. Enter the IP address of the server followed by a slash (’/’) and the name of the XML file.
input mask : http:// IP address / filename.xml

Image 5-27
Subtitle file input

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5.8.4.4 Time to live (TTL)


Why used
The TTL (Time to live) is a countdown time-out used to prevent subtitles from being left on the screen
through loss of communication.
The server or touch panel will continuously ask for the subtitle status. As long as the ’time to live’ counter
has not been expired and the subtitle status command is executed, this TTL value will be reset to its
original value set in the TTL interface.
If the TTL value reaches ’0’, the system will disable the subtitle function and the subtitling will be removed
from the screen.

How to set up
1. Click into the TTL input field and select the current value. Change that value by entering the new value
with the digit keys on the keyboard (the value must be in seconds)
Or,
click on the up down control of the spin box next to the TTL input field to change the value to the desired
one. (image 5-28)

Image 5-28
Time to live setting subtitling

5.8.4.5 Subtitle Control activation


How to activate
1. Check the check box in front of Subtitle enabled. (image 5-29)
Note: This is only possible when a correct path (server address + filename) to the subtitle file are filled
out.

Image 5-29
Activating subtitling

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5.8.5 Metadata Control

Metadata
Generally referred to as "data about data" or "data describing other data". More specifically,
information that is considered ancillary to or otherwise directly complementary to the essence.
Any information that a content provider considers useful or of value when associated with the
essence being provided.

Overview
• Introduction
• Steps to be taken for metadata control
• Access to the metadata control
• Metadata file
• Time to live (TTL)
• Metadata Control activation

5.8.5.1 Introduction
Overview
In case of a digital Cinema projector, Metadata contains all the data the projector needs, to be able to
display a certain content as it should be. Typically the Metadata is the data that we find in PCF files.
Metadata mode means that the server has control over the projector’s active PCF Data. Accessing the
Active PCF data of a projector in Metadata mode from the touch panel will fail. Metadata Control needs
to be disabled first.

Content of the metadata info


Metadata Control from a server:
• Provides projector setup instructions without operator action
• Contains instructions provided by content creator (PostProduction)
• Information sent from server to projector at start of the movie
• Setup parameters include:
- Target color space (7-point) (TCGD)
- Color space conversion parameters (CSC)
- Gamma (LUT-DG)
- Incoming image size (SOURCE)
- Projector Lookup tables (LUT-AL, LUT-CLUT)

5.8.5.2 Steps to be taken for metadata control


Overview
1. With Metadata enable not checked, fill out first the metadata server address together with the metadata
file.
2. Set up the “time to live”.
3. Activate the metadata

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5.8.5.3 Access to the metadata control


How to get access
1. Go to Diagnostics and click on CineCanvas.
2. Then click on Metadata Control (1). (image 5-30)
The Metadata control window opens (2).

Image 5-30
Startup metadata control

5.8.5.4 Metadata file


How to select
1. Click in the input field below Selected Metadata control XML file. (image 5-31)
2. Enter the IP address of the server followed by a slash (’/’) and the name of the XML file.
input mask : http:// IP address / filename.xml

Image 5-31
Metadata server and file setup

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5.8.5.5 Time to live (TTL)


Why used
The TTL (Time to live) is a countdown time-out used to prevent the use of metadata information through
loss of communication.
The server or touch panel will continuously ask for the metadata status. As long as the ’time to live’ counter
has not been expired and the metadata status command is executed, this TTL value will be reset to its
original value set in the TTL interface.
If the TTL value reaches ’0’, the system will enable the metadata function.

How to set up
1. Click into the TTL input field and select the current value. Change that value by entering the new value
with the digit keys on the keyboard (the value must be in seconds)
Or,
click on the up down of the spin box next to the TTL input field to change the value to the desired one.
(image 5-32)

Image 5-32
Time to live

5.8.5.6 Metadata Control activation


How to activate
1. Click the check box in front of Metadata enabled. (image 5-33)
Note: This is only possible when the path (server address + filename) to the metadata file are filled out.
Note: An indication in the Setup Control interface will be added.

Image 5-33
Enable Metadata

CAUTION: When metadata control is enabled, the following functions are not possible :
execution of macros, applying a PCF file (e.g. on Setup page, when connecting), chang-
ing the Active Area and using the PCF editor.

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6. INSTALLATION
Overview
• Communication
• Lamp and lamp parameters
• Color calibration
• Automation
• Advanced settings

6.1 Communication
Overview
• Ethernet Connections
• Get overview current Ethernet addresses
• Hostname of projector used as projector name
• Assign an Ethernet address via DHCP for the Barco controller
• Manually assign an Ethernet address for the Barco controller
• Assign a cinema hostname to the projector
• Assign an Ethernet address via DHCP for the Cinema boards
• Manually assign an Ethernet address for the Cinema boards

6.1.1 Ethernet Connections

IP
Internet Protocol. The network layer of TCP/IP. Required for communication with the internet.

Overview
In the user interface two IP addresses can be changed:
• Cinema IP address – TI IP Address: this IP address is used as the primary access point. This is the IP
address used by servers. The servers need to connect to the TI interface board to send over Metadata
and Subtitle data.
• Projector IP address – Barco IP Address: This IP address is used to update the Barco controller DIM
PC. It will also be used for third parties that would like to integrate the projector into a custom system.
E.g. Post houses that want to control a projector through a Creston Controller.
When the projector is set up in a network configuration, those 2 different Ethernet address should be
applied to the projector.
Both Ethernet interfaces, from TI boards and from the Barco controller, are internally connected to a built-in
Ethernet Hub. Both Ethernet ports on the connection panel are also connected to that built-in Ethernet
hub. This hub detects automatically if a straight or crossover cable is used and adjusts this internally. Both
straight and crossed cable can be used.

After changing any Ethernet configuration setting, it is NECESSARY to reset/restart the


projector’s electronics

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Subnet mask
A number that is used to identify a subnetwork so that IP addresses can be shared on a local
area network.

Default Gateway
A router that serves as an entry point into and exit point out of a network. For example, a
local network (LAN) may need a gateway to connect it to a wide area network (WAN) or to the
Internet.

DNS server
Computers, Projectors, Touch panels connected to a network are referenced by their IP ad-
dress. The only problem is that remembering IP addresses is not easy. If you need to use
hundreds of addresses then it will become impossible to remember them. This is why domain
names are created. Internet names (domain and host names) are just aliases to these IP ad-
dresses. When you use an Internet address it is automatically translated to an IP address. In
fact a program or device that translates those Internet names to IP addresses is called a DNS
Server.

Host name
This is the name that will be returned, along with the IP address in response to the UDP broad-
cast query for projectors/touch panels.

DHCP
Dynamic host configuration protocol. DHCP is a communications protocol that lets network
administrators manage centrally and automate the assignment of IP addresses in an organi-
zation’s network. Using the Internet Protocol, each machine that can connect to the Internet
needs a unique IP address. When an organization sets up its computer users with a connection
to the Internet, an IP address must be assigned to each machine. Without DHCP, the IP ad-
dress must be entered manually at each computer and, if computers move to another location
in another part of the network, a new IP address must be entered. DHCP lets a network ad-
ministrator supervise and distribute IP addresses from a central point and automatically sends
a new IP address when a computer is plugged into a different place in the network.

UDP
User Datagram Protocol

What should be set up for each Ethernet address


2 ways can be used to assign addresses:

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• use the DHCP setting so that a automatic address will be assigned.


• Assign manually an IP address, Subnet-mask, default gateway and DNS server address.
- Set the IP-Address field to the desired value. This must NOT be 0.0.0.0 for static IP-Address as-
signment. The IP address identifies a projector’s location on the network in the same way a street
address identifies a house on a city block. Just as a street address must identify a unique residence,
an IP address must be globally unique and have a uniform format.
- Set the Subnet-Mask as appropriate for the local subnet.
- Set the Default-Gateway to the IP-Address of the local router (MUST be on the local subnet!) on
the same network as this projector that is used to forward traffic to destinations beyond the local
network. This must not be 0.0.0.0. If there is no router on the projector’s local subnet then just set
this field to any IP-Address on the subnet.
- Set the DNS server address to the IP address if the DNS server obtained from your network ad-
ministrator or Internet Service Provider. That address can be any address. The DNS Server might
be used in future releases to support the projector subtitling mechanism.

6.1.2 Get overview current Ethernet addresses


How to get an overview
1. First click Installation and then Communication.
An overview of the current IP addresses (projector and cinema IP address) is displayed.

6.1.3 Hostname of projector used as projector name


Use as Projector name
The hostname of the projector is also used as projector name in the title of the touch panel window.

An empty hostname is not allowed.

How to set up
1. While in Communication, click Edit (1) button under Projector IP address. (image 6-1)
The Change network settings window opens (2).
2. Click in the hostname input field and enter the desired name (3).
3. Click on Apply to activate (4).

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Image 6-1
Assign a hostname

6.1.4 Assign an Ethernet address via DHCP for the Barco controller
How to set up
1. While in Communication, click Edit (1) button under Projector IP address. (image 6-2)
The Change network settings window opens (2).
2. Check the check box next to Obtain an IP address automatically (DHCP) (3).
This selection will become active. Other selections are grayed out.
3. Click on Apply to activate (4).

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Image 6-2
Assign IP address via DHCP

When DHCP is enabled and the projector does not find a DHCP server on the network,
or the projector is not connected to a network, than the projector will be in a fail state.
The hardware Fail LED on the interface board will be on. The status (Status tab) will
indicate ’Ethernet Not OK’

6.1.5 Manually assign an Ethernet address for the Barco controller


How to set up
1. While in Communication, click Edit (1) button under Projector IP address. (image 6-3)
The Change network settings window opens (2).
2. Check the check box next to Use the following IP address (3).
3. Click in the input field of the IP address and fill out the 4 fields.
Note: An address contains 4 octets with a maximum value of 255.
This must NOT be 0.0.0.0 for static IP-Address assignment
4. Click in the Subnet mask input fields and fill out the 4 fields as appropriate for the local subnet.
5. Click in the Default Gateway input fields and fill out the 4 fields. Set the Default-Gateway to the IP-Ad-
dress of the router (MUST be on the local subnet!).
Note: This must NOT be 0.0.0.0.
If there is no router on the projector’s local subnet then just set this field to any IP-Address on
the subnet.
6. Click Apply to activate (4).

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Image 6-3
Projector IP address, manually assign

The Touch panel’s IP Address MUST be within the same subnet as the projector’s IP
Address in order for communication to be possible. This requires checking the Touch
panel’s and projector’s Subnet-Mask settings

IP address examples
First example
• Touch panel IP Address : 192.168.100.5
• Touch panel Subnet Mask : 255.255.255.0
• Projector IP Address : 192.168.100.2
• Projector Subnet Mask: 255.255.255.0
Result : Communication possible. Touch panel address is in the subnet range of the projector’s IP ad-
dress.
Second example
• Touch panel IP Address : 10.16.236.100
• Touch panel Subnet Mask : 255.255.255.0
• Projector IP Address : 192.168.100.2
• Projector Subnet Mask: 255.255.255.0
Result : No communication possible. Touch panel address is not in the subnet range of the projector’s IP
address.

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Third example
• Touch panel IP Address : 192.168.200.1
• Touch panel Subnet Mask : 255.255.255.0
• Projector IP Address : 192.168.100.2
• Projector Subnet Mask: 255.255.255.0
Result : No communication possible. Touch panel address is not in the subnet range of the projector’s IP
address. The third group in the Touch panel IP address and Projector IP address must be the same.
Fourth example
• Touch panel IP Address : 192.168.200.1
• Touch panel Subnet Mask : 255.255.0.0
• Projector IP Address : 192.168.100.2
• Projector Subnet Mask: 255.255.0.0
Remark : Communication possible. Touch panel address is in the subnet range of the projector’s IP
address. The third group in the IP¨ addresses can be any value as the third group in the subnet mask is 0.

6.1.6 Assign a cinema hostname to the projector

This cinema hostname can be totally different than the projector hostname (projector
name). This cinema hostname is only visible in the TI update control program.

How to set up
1. While in Communication, click Edit (1) button under Cinema IP address. (image 6-4)
The Change network settings window opens (2).
2. Click in the input field next to Hostname (3).
3. Enter a hostname for your projector, using the virtual keyboard.
As example : e.g. Theatre1, [projector type]_theatre1, ...
4. Click on Apply to activate (4).

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Image 6-4
Hostname projector

6.1.7 Assign an Ethernet address via DHCP for the Cinema boards
How to set up
1. While in Communication, click Edit (1) button under Cinema IP address. (image 6-5)
The Change network settings window opens (2).
2. Check the check box next to Obtain an IP address automatically (DHCP) (3).
This selection will become active. Other selections are grayed out.
3. Click on Apply to activate (4).

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Image 6-5
Cinema IP address, DHCP assign

When DHCP is enabled and the projector does not find a DHCP server on the network,
or the projector is not connected to a network, than the projector will be in a fail state.
The hardware Fail LED on the interface board will be on. The status (Status tab) will
indicate ’Ethernet Not OK’

6.1.8 Manually assign an Ethernet address for the Cinema boards


How to set up
1. While in Communication, click Edit (1) button under Cinema IP address. (image 6-6)
The Change network settings window opens (2).
2. Check the check box next to Use the following IP address (3).
3. Click in the input field of the IP address and fill out the 4 fields.
Note: An address contains 4 octets with a maximum value of 255.
This must NOT be 0.0.0.0 for static IP-Address assignment
4. Click in the Subnet mask input fields and fill out the 4 fields as appropriate for the local subnet.
5. Click in the Default Gateway input fields and fill out the 4 fields. Set the Default-Gateway to the IP-Ad-
dress of the router (MUST be on the local subnet!).
Note: This must NOT be 0.0.0.0.
If there is no router on the projector’s local subnet then just set this field to any IP-Address on
the subnet.
6. Click in the DNS server input fields and fill out the 4 fields.
Note: Address will be provided by your network administrator or Internet Service Provider.

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7. Click Apply to activate (4).

Image 6-6
Cinema IP address, manually assign

IP address examples
First example
• Touch panel IP Address : 192.168.100.5
• Touch panel Subnet Mask : 255.255.255.0
• Projector IP Address : 192.168.100.2
• Projector Subnet Mask: 255.255.255.0
Result : Communication possible. Touch panel address is in the subnet range of the projector’s IP ad-
dress.
Second example
• Touch panel IP Address : 10.16.236.100
• Touch panel Subnet Mask : 255.255.255.0
• Projector IP Address : 192.168.100.2
• Projector Subnet Mask: 255.255.255.0
Result : No communication possible. Touch panel address is not in the subnet range of the projector’s IP
address.
Third example
• Touch panel IP Address : 192.168.200.1
• Touch panel Subnet Mask : 255.255.255.0
• Projector IP Address : 192.168.100.2
• Projector Subnet Mask: 255.255.255.0

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Result : No communication possible. Touch panel address is not in the subnet range of the projector’s IP
address. The third group in the Touch panel IP address and Projector IP address must be the same.
Fourth example
• Touch panel IP Address : 192.168.200.1
• Touch panel Subnet Mask : 255.255.0.0
• Projector IP Address : 192.168.100.2
• Projector Subnet Mask: 255.255.0.0
Remark : Communication possible. Touch panel address is in the subnet range of the projector’s IP
address. The third group in the IP¨ addresses can be any value as the third group in the subnet mask is 0.

6.2 Lamp and lamp parameters


Overview
• Light output and calibration
• Lamp alignment
• Lamp information
• Lamp recovery
• Linked lamp output

6.2.1 Light output and calibration

6.2.1.1 Start up light output


Get overview and setup window
1. While in Installation, click Lamp and then click Light output button. (image 6-7)
The light output/Calibration window opens.

Image 6-7
Start up light output/calibration window

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6.2.1.2 Lamp and lamp information


Current light output
The current light output is indicated in FootLambert.

Image 6-8
Current light output

It indicates also in which mode the projector is working.

Lamp power/current
A histogram indicates the power value / current value of the lamp. The diagram indicates also the minimum
and maximum limits for the lamp currently in use.
The color of that histogram changes from green when lamp power is minimum to red when lamp power
is maximum.

6.2.1.3 Lamp output mode

6.2.1.3.1 Target set up for Normal mode


How to setup
1. Click on the radio button next to Normal Mode.
The mode selection pane changes to the Normal mode parameters (image 6-9)
2. Adjust with the slide bar until the desired lamp power is obtained.
Or,
click on the up down control of the spin box until the desired value is reached
Or,
click inside the text box and enter a new value with the keyboard.
The Current lamp output and Lamp current pane will change accordingly.

Image 6-9
Light output, normal mode

6.2.1.3.2 Target set up for CLO mode

Target set up for CLO mode is lens dependent.

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CLO mode is only available when a valid CLO key is installed.

How to setup
1. Click on the radio button next to CLO Mode. (image 6-10)
The mode selection pane changes to the CLO mode parameters.
2. Click on the up down control of the spin box until the desired target value is reached.
3. Click on Set target now.
The lamp power will change accordingly between maximum and minimum until the entered light output
is reached each time the lamp is switched off and is ignited again.
When the entered value is to high, the lamp power goes to its maximum. When the value is to low, the
lamp power goes to its minimum.

Image 6-10
Light output, CLO mode

6.2.1.4 Light output calibration


How to calibrate
1. Switch on a white test pattern via the pattern short cuts. (image 6-11)
2. Measure the light output in the middle of the screen with a light meter.
3. Enter the measured value into the input box next to Calibrate current output.
4. Click on Calibrate 1.0 lens to start the calibration procedure. (image 6-11) The calibration message
window is displayed.
5. Click Yes to start the calibration.

Image 6-11
Light output calibration

6.2.2 Lamp alignment


Overview
• About lamp alignment
• Lamp light output history
• Automatic lamp alignment
• Manual lamp alignment

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6.2.2.1 About lamp alignment


Overview
Due to ageing of the lamp, the light output will be reduced if no corrective actions are taken. To bring
the light output again on its normal level, lamp alignment should be performed on a regular time. Also
when the lamp is replaced physically the alignment procedure has to be done. Normal Z-axis alignment is
enough to bring the light output again on its normal level. But sometimes, alignment of the other axes are
also necessary to reach the maximum light output. Depending on the used lamp house, these alignments
can be done manually on the lamp house itself or motorized by tipping on the motor keys in the lamp
alignment menu.

6.2.2.2 Lamp light output history


Visual presentation
The current measured value is indicated on top of the window together with the minimum and maximum
values.
The graph gives an overview of the measured values in the time.

Image 6-12
Lamp light output history

Zoom in / zoom out


A zoom in or zoom out (1) on the graphic preview is possible via:

• the zoom in or zoom out buttons.


• the slide between both zoom buttons. Move the slider to left or to the right to zoom in or out.

Refresh rate
The refresh rate (2) is the time between to updates of the preview (2 measurements). To change this
refresh rate, click inside the input box next to Refresh rate and enter the desired value with the keyboard
or click on the up down control of the spin box until the desired value is reached.

Clear graphic
The current preview of the graphic can be cleared.
Click on Clear.

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6.2.2.3 Automatic lamp alignment


What can be done ?
Both automatic lamp alignment functions adjust the lamp in either the Z-axis or in all axis to obtain the
maximum light output. Wait until the process stops or interrupt the processes by stopping it manually.

How to fast align


1. While the automatic Lamp alignment is selected and the Lamp alignment window is open, click on
Automatic tab.
2. Click on Start Fast alignment (Z-axis only). (image 6-13)
The software starts with the alignment. The intermediate light output results can be followed on the
preview graph.
Once the light output reaches its maximum value the process stops automatically.
3. To interrupt the alignment procedure, click on Stop Alignment process.

Image 6-13
Lamp alignment, Z-axis

How to fine align


1. While the automatic Lamp alignment is selected and the Lamp alignment window is open, clickon Au-
tomatic tab.
2. Click on Start fine alignment (all axis).

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The software starts with the alignment. The intermediate light output results can be followed on the
preview graph.
The alignment can take a while. Once the light output reaches its maximum value the process stops
automatically.
3. To interrupt the alignment procedure, click on Stop Alignment process.

6.2.2.4 Manual lamp alignment


What can be done ?
The light output of the lamp can be adjusted manually using the motor functions on the lamp house or
by turning manually on the adjustment knobs on the lamp house. In both cases a preview is given in the
Lamp light output history.
Z-axis alignment is the fast alignment to improve the light output. While the X and Y axis alignment is fine
alignment to further improve the light output.

How to align
1. For the Z-axis alignment, click on left or right arrow keys below Z alignment. (image 6-14)
Click first in one direction and look to the preview to see if there is an improvement. If there is an
improvement, continue in the same direction. If not, click in the other direction until the maximum light
output is obtained.
2. For a fine adjustment, adjust the X and Y axis. Click on the corresponding buttons.
Adjust the X-axis (left - right keys) and the Y-axis (up down keys) for maximum current light output
(Footlambert Measured). Carefully adjust for maximum light output. Once over the maximum, click
slightly in opposite direction to reach the maximum light output again.
Do this for each direction and minimum repeat this adjustment cycle twice.

Image 6-14

6.2.3 Lamp information


About the information
The lamp information window displays read only information about:

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Run time in hours Run time since first start up of the lamp or since the last reset.
Remaining run Remaining run time that the lamp can be used without risk of damaging the
time in hours projector.
Strikes Number of strikes since the first start up or the lamp or since the last reset.
Article number Article number of spare lamp which must be used in this projector.
Serial number Serial number of current installed lamp inside the projector.

When using the reset button


This reset button has to be used:

• when installing a new lamp, to set the value for run time and the number of strikes back to zero and
to reset the remaining run time.
• when reinstalling a used lamp, to set back the values for the run time and the number of strikes and
to adapt those values to new values.

How to display the lamp information


1. While within Installation, click on Lamp and then click on Lamp information (1). (image 6-15)
The Lamp information window opens (2).

Image 6-15
Lamp info

For a new lamp, how to reset the values


1. While the Lamp information window is displayed, click on Reset (1). (image 6-16)
A Reset lamp parameters selection window opens (2).
2. To get new lamps, click on From new list (3).
The lamp article and serial number opens (4).
3. Fill out the article number of the new lamp (5a)
Or,
click on Select (5b) to display a list of possible article numbers (6). Select a article number (7) and click
OK (8).
The software will check if the entered article number is a valid number (9).
4. Fill out the serial number of the lamp (10).
5. Click Reset (11).

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Image 6-16
Reset lamp info, new lamp

For a used lamp, how to set back the original values


1. While the Lamp information window is displayed, click on Reset (1). (image 6-17)
A Reset lamp parameters window opens (2).
2. To get history of the used lamps, click from history (3).
The Reset lamp history selection window opens (4).
3. Click on Select (5) to display a list of possible lamps (6).
4. Select the desired lamp (7) and click OK (8).
The article number and serial number of the selected lamp is added to the Reset lamp parameters
window (10). The lamp run time and number of strikes of this lamp are added in Lamp parameter
preview (12).

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5. The lamp parameters can be edited by the user under personnel maintenance and responsibility. If you
want to change these parameters, check the check box in front of Edit lamp parameters (11).
The current parameter fields become active (12).
6. Click in an input field and change to the desired value.
7. Click Reset lamp (13).

Image 6-17
Reset lamp info, used lamp

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6.2.4 Lamp recovery


About lamp recovery
When there was an external power failure and the power is coming up again, the projector lamp starts up
again in the same state as before the power failure.
The projector software has to know if the projector must remember its recovery settings.

About the use of an UPS system


When the projector is connected to an UPS system the electronics remains powered during an external
power failure. The lamp power supply is down and the lamp is out. When the external power is coming
up again, the lamp power supply starts again and the lamp starts in the same state as before the power
failure.
This UPS system reduces the restart of the complete system significantly.
As the projector software has to know if an UPS system is connected or not, a check box must be checked
in the lamp recovery window.

How to setup
1. While in Installation, click Lamp and then click Lamp recovery button (1). (image 6-18)
The Lamp recovery window opens (2).
2. To activate the lamp recovery mode, check the check box next to Lamp recover mode.
3. When the projector is connected to an UPS system, check the check box next to UPS installed.

Image 6-18
Lamp recovery

6.2.5 Linked lamp output

6.2.5.1 About linked lamp output


Goal
When 2 projectors are projecting on the same screen, e.g. for projecting 3D images, then it necessary
that both projectors are using the same light output, otherwise a difference in brightness will be visible
between both images.
To obtain this goal, one projector will be set as master and this master will manipulate the target CLO
value of the slave so that the lamp output will be aligned between both projectors. When the lamp output
of the master changes, then the lamp output of the slave will follow.

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6.2.5.2 Set up of the master projector


How to setup
1. Click on Linked lamp output (1). (image 6-19)
The Linked Lamp output window opens (2).
2. To set the projector as master, check the check box in front of Is master projector (3).
3. Click on the up down control (4) next to Master CLO target until the desired value is reached and click
then on Set target now (5).
4. To set the slave CLO IP address, click on Change. (6)
The Slave IP address window opens.
5. Fill out the IP address (7a) and click OK (10)
or click on Device scan (7b).
When Device scan is used, all projectors on the network are displayed in Projector on Network window.
6. Click on the IP address of the slave projector (8) and click OK (9).
The IP address will be filled out as slave IP address.
7. Click OK on the Slave IP address window (10).

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Image 6-19
Linked lamp output

6.3 Color calibration


Overview
• Introduction to Color Calibration
• Color Correction Process
• Color Measuring
• Verifying the colors after correction

6.3.1 Introduction to Color Calibration


Overview
The color coordinates for the projected primary colors must be measured on the screen. The values can
be different than those originally inside the projector due to reflection on the screen or due to the influence
of the glass between the projection booth and the theatre and even the projected colors are different from
setup to setup.

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These measured color coordinates are references for the projector and will be entered so that the projector
knows how its colors are projected on the screen.
This reference measuring, together with the delivered gamut file of the film will introduce a color correction
so that the film will be projected with the correct color settings.

6.3.2 Color Correction Process


Step to be taken
1. Measuring of the color gamut of the projector.
2. Select a target color gamut file or upload a target color gamut file.
3. Verify the colors on screen after correction (optional step).

While executing step 2, the previous color corrections on the projector will be removed.
3D tables are bypassed.

When standard processing is selected the cinema color correction is not valid. The
active TCGD data is not taken into account.

6.3.3 Color Measuring

CAUTION: Set anamorphic lens factor to 1.0 before starting the color measuring.

How to measure
1. Click on Measure Native Colors (1). (image 6-20)
The Color Gamut Measurement window is displayed showing the current color values (2).
2. Select a color by clicking on the color name (3). (image 6-21)
A loading color test pattern message will be displayed. After a while, the selected color will be projected
without any color correction on the screen.
The selected input fields of that specific color becomes white (4).
3. Measure the color coordinates for that specific color.
4. Enter the measured coordinates in the white input fields. Enter just the digits of the decimal value.
5. Repeat this procedure for the other colors and for white by starting at step 2.
6. Do you want to use the color calibration values in a macro file?
If yes, press Save to file (5). (image 6-22)
Tip: This is handy when using the same projector for normal cinema projection and for 3D cinema
projection. The color calibration can then be done via a macro file but first, both color calibration
files must be saved.
The Save measured colors to file window opens (6).
If no, continue with step 8.
7. Enter a name in the Filename input field (7) and press Save (8).
The color values will be stored for later use.

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8. To use the measured values immediately, press now Apply and Exit .
Note: It is still possible to return to the previous coordinates by clicking Cancel.
The measured values are written to file and become active.
9. Set the anamorphic lens factor back to its original value.

Image 6-20
Startup color gamut measurement

Image 6-21
Color gamut, Color selected

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Image 6-22
Save coordinates to file

6.3.4 Verifying the colors after correction

CAUTION: Set anamorphic factor to 1.0 before verifying the colors after correction.

Overview
The color coordinates of the projected image after correction can be verified by measuring the coordinates
on the screen again. The measured values should be the values as indicated on the interface.

This part of the color correction procedure is optional.

How to verify
1. Tip on Verify Corrected Colors (1). (image 6-23)
The verify colors window opens (2).
2. Select a color button.
A loading message will be displayed.
The selected color is displayed on the screen with color correction.
3. Measure the coordinates with a colorimeter on the screen and check with the values below the color
button.
4. Repeat this procedure for other colors, starting by step 2.
5. When finished, click on Remove Color.

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A remove color pattern message will be displayed.


The color pattern is removed.
6. Set the anamorphic lens factor back to its original value.

Image 6-23
Verify colors

6.4 Automation
Overview
• General Purpose Inputs configuration
• Exception macro

6.4.1 General Purpose Inputs configuration


What is possible
This interface enables the user to configure the automation system that is present inside the projector
(standard GPI configuration). The touch panel enables the user to couple a macro file to a rising edge or
falling edge on one of the inputs of the GPI connector (DB37).

How to associate a macro


1. Select a General Purpose input by clicking on the drop down box next to GPI selection (1, 2, 3). (im-
age 6-24)
2. Click on Change next to Falling edge or Rising edge (4).
The macro selection menu is displayed (5).
3. Select a macro file (6) and click on OK (7).
The selected macro file is filled out next to falling edge or rising edge (8).
4. If one edge is filled out, repeat from step 2 for the other edge if necessary.
5. If a Macro file has to be associated to another GP input, repeat this procedure.

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Image 6-24

How to clear a macro file


1. Click on Clear next to the macro file you want to remove.

To edit or create a macro file, see "Macro editor", page 207

6.4.2 Exception macro


What can be done ?
Typically an exception macro will call a macro that triggers a GPO, to notify the theater automation system
that the lamp has been powered of due to a non nominal condition.
This exception macro can contain different steps and one step can be for instance put on the lights in the
cinema room on or open the curtains.
This exception macro is created in the same way as a normal macro using the Macro Editor.

How to change the exception macro


1. While in Installation, click on Automation.
The automation selection window opens.
2. Click on Change (1). (image 6-25)
The Macro selection window opens (2).
3. Click on the desired macro (3) and then click on OK (4).
The selected macro is added as exception macro (5).

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Image 6-25
Exception macro

How to clear the exception macro


1. While in Installation, click on Automation.
The automation selection window opens.
2. Click on Clear. (image 6-26)
The current installed exception macro is cleared.

Image 6-26
Clear exception macro

6.5 Advanced settings


Overview
• Set up of the Internal Clock
• File manager
• File management, cloning
• File management, restoring
• Lens parameters
• Refill mode
• Functionality keys
• SNMP configuration
• Security

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• Certificate

6.5.1 Set up of the Internal Clock


Set up of the internal clock
While in the Advanced tab page:
1. Click on Internal clock (1). (image 6-27)
The Projector internal clock window opens (2).
2. To change the month, click on the left or right arrow button next to the current month indication (3).
3. To select the day, click on a day in the calender view (4).
The background of the selected day changes to dark blue.
4. To set the time, hour, minutes and seconds, click on the up down control of the corresponding spin box
until the correct value is displayed (5)
Or,
click in the input field, select the current value and enter the new value with the simulated keyboard.
5. Click on Apply to set the new time as current time (6).
Click on OK to set the new time as current time and to close the system clock window at the same time.
An internal clock message opens when the installation was successfully (7).

Image 6-27
Set Projector internal clock

Set the internal clock with the current computer time


1. Click on Internal clock (1). (image 6-28)
The Projector internal clock window opens (2).

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2. Check the check box Use the current computer time (3).
The calendar and time pane grays out.
3. Click on Apply to set the internal clock (4).
A successfully set message is displayed.

Image 6-28
Computer time as internal clock

6.5.2 File manager


Overview
• Introduction
• Internal file system
• File upload
• File download
• Write active direct
• Read from active
• Save from active
• Select active
• Execute macro
• Activate test pattern
• Save to lens file
• Activate lens file

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6.5.2.1 Introduction
Overview
The state of the projector is stored in something called ACTIVE. ACTIVE can be compared with a file.
Changes made to the projector are immediately reflected in ACTIVE. So ACTIVE always represents the
current state of the system. When powering up the latest state will be restored.
Within the interface it is possible to manage the internal file system and the ACTIVE configuration. Files
can be uploaded from the computer to the projector or can be downloaded from the projector to the com-
puter.

ACTIVE
Stores the current state of the projector.

6.5.2.2 Internal file system


Overview
• Activating the file manager
• Changing the view
• Create new local folder
• Refresh folder
• Delete a file or folder

6.5.2.2.1 Activating the file manager


How to activate the file manager
1. While in Installation, click on Advanced.
The Advanced overview menu is displayed.
2. Click on File manager. (image 6-29)
The File manager window opens.
The buttons at the bottom of the file manager are changing with the selection in Look in of the Projector
files and Local files. New buttons are coming, others will disappear.

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Image 6-29
File manager startup

6.5.2.2.2 Changing the view


How to change the view for Projector files
1. Click on the drop down box just below Projector files and select the file type to be displayed. (im-
age 6-30)
The content of the list changes to the selected file type.
The following file types are possible:

Mode Explanation
CSC Color Space Converter
Defines the Color Space to be used. It can be RGB or YcbCr.
TCGD Target Color Gamut Data
These files defines the Target Color Gamut. For each movie, it is possible to
select a ’Target’ Color Gamut File, which defines the color gamut values for that
specific movie.
Together with the measured color coordinates of the projector, the corrections for
the projector are calculated so that the color gamut of the movie is reached.

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Mode Explanation
LUT-AL Anti logarithmic lookup table.
LUT-DG De-Gamma Lookup table.
LUT-CLUT Complex LUT lookup table.
SOURCE Source information.
Source file defines the capture configuration of the data presented to the input port.
Number of Columns/Rows that refer to the sub-image (or active area) that is to be
captured from the active data input stream.
Offset information: shifts the offset of the active area. Image aspect ratio of the
active area.
PCF Projector Configuration File. This file is a file that will be delivered with each
movie. It contains all data needed to display a certain movie as it is defined by
the movie distributor.
This file includes :
• LUT-CLUT data
• LUT-AL data
• LUT-DG data
• Color Space Convertor data
• Target Color Gamut data
• Source data
MCGD Measured color Gamut Data
This file contains the measured color gamut data (color reference values) for a
specific projector installation. This type of file can be created with the ’measure
color gamut’ function in the color gamut tab.
CSC-P7 Color Space Convertor – P7
Normal projector use has the CSC-P7 values calculated based on MCGD and
TCGD parameters. Therefore, downloading CSC-P7 values is typically done for
debug purposes, rather than normal operation.
EXTRA Extra files can contain the following information:
Source selection
• Port 292-A Source Type and Packing
• Port 292-B Source Type and Packing
• Port 292-Dual Source Type and Packing
• Port DVI-A Source Type and Packing
• Port DVI-B Source Type and Packing
• Port DVI-Dual/Twin Source Type and Packing
Processing Path Select
Advanced source settings
• SMPTE Field Bit
• 3:2 Pull-Down Enable
• Pull-Down Offset
• Pull-Down Re-Synchronization
• SMPTE 291 Disable
Image Orientation Select
• Vertical Frequency Offset
• Vertical Frequency (lsb)
• Vertical Frequency (msb)

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Mode Explanation
Image Filter/Scaler Disable
GPI Configuration
3D setting
• Frame Rate Multiplication
• 3D Control commands (All)
SCREEN Screen presentation configuration
These type of files include:
• Resizing information
• Letterboxing information
• Masking information
• Anamorphic factor of projector lens information
All information in the SCREEN file can be set with the Resizing, Masking and
Lens Type interface.
MACRO Macro files
Macro files contain a sequence of commands that need to be executed when
executing the macro file.
TGA Targa Bitmap files
These files are typically used as test patterns.
The projector supports the TGA™ format as specified by TrueVision TGA™,
File Format Specification, V2.0 with some restrictions. See next table for these
restrictions.
LENS Lens data file.
Stores information about the lens adjustment in a typical setup.

Restriction to the TGA format:

Color Space Bits/Color Sampling Total Bits


w/ alpha3 w/o alpha
RGB 8 4:4:4 32 24
RGB 12 4:4:4 48 36
YC bC r 8 4:4:4 32 24
YC bC r 12 4:4:4 48 36
YC bC r 8 4:2:2 - 16
YC bC r 12 4:2:2 - 24

3. Alpa data is ignored for test patterns.

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Image 6-30
File selection

How to change the view for Local files


1. Click on the drop down box next to Save in to select a location on the computer.

6.5.2.2.3 Create new local folder


How to create
1. Click on the drop down box, select the drive and browse to the desired location (1). (image 6-31)
2. Click on the new folder icon (2).
A New folder name window opens (3).
3. Enter a new name for the folder (4).
4. Click on Apply (5).
The new folder is created.

Image 6-31
Create new folder

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6.5.2.2.4 Refresh folder


How to refresh
Click on the refresh icon ( ) on the local side or on the Projector side to refresh the current folder.

6.5.2.2.5 Delete a file or folder


How to delete
1. Click on a file or folder to select.
2. Click on the delete icon.
A confirmation message opens.
3. Click Yes to really delete the selected file or folder.

6.5.2.3 File upload


What can be done?
A file on the computer can be uploaded to the projector. Only the file type which is selected in Projector
files can be uploaded. E.g. if you have to upload a PCF file, then select first PCF files in Projector files.

How to upload a file


1. While the File manager window is open, click on the drop down box (1) and browse to the file to be
uploaded (2). (image 6-32)
2. Click on the drop down box in Projector files and select the corresponding file type (3).
3. Click on the arrow pointing to the right (4).
The file is uploaded from its original location to the projector file system.

Image 6-32
Upload a file

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6.5.2.4 File download


What can be done?
A typical file on the projector file system can be downloaded to the computer.

How to download
1. While the File manager window is open, click on the drop down box below projector to select the desired
file type (1). (image 6-33)
The list of possible files opens.
2. Select the file you want to download (2).
3. On the local side, click on the drop down box below Local files and select the location to store the file
(3).
4. Once a location is selected, browse to the desired folder (4).
5. Click on the arrow pointing to the left.
The projector file is downloaded on the selected medium.

Image 6-33
Download a file

6.5.2.5 Write active direct


What can be done?
A stored file on the computer can be directly written to ACTIVE. The type of the file that can be written is
determined by the file selection in Projector files.

How to write
1. While the File manager window is open, click on the drop down box below Local files and select the
location (1). (image 6-34)
2. Browse to the desired file (2).
3. Click on the drop down box below Projector files to select the desired file type (3).
4. click on Write active direct (4).

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- When the extension corresponds with the projector file selection, a confirmation message is dis-
played. (image 6-35)
- If the corresponding file extension does not match the projector file selection and the file is a valid
file for Write to ACTIVE, the message ’Only files with the extension MCGD e.g. can be used”. (im-
age 6-36)
5. Do you want to continue?
If yes, click Yes.
If no, click No, cancel this operation.

Image 6-34
Write to ACTIVE

Image 6-35 Image 6-36


Confirmation message Write Active message

6.5.2.6 Read from active


What can be done?
A specific configuration will be saved to computer. The type of file that can be written is determined by
the Projector files selection.

How to read
1. While the File manager window is open, click on the drop down box below Local files and select the
location (1). (image 6-37)
2. Browse to the desired file location (2).

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3. Click on the drop down box below Projector files to select the desired file type (3).
4. Click on Read from active (4).
An input window opens (5).
5. Enter a name for the file (6) and click on Apply (7).
The data corresponding with the Projector files selection is written to a local file.

Image 6-37
Read from Active

6.5.2.7 Save from active


What can be done?
Parts of the ACTIVE configuration can be saved on the Projector file system.

How to save
1. While the File manager window is open, click on the drop down box below Projector files and select the
file type (1). (image 6-38)
2. Click on Save from Active (2).
An input window opens (3).
3. Enter a new for the file name (4) to write to and click on Apply (5).
Only the data corresponding with the Projector file selection is written to this file.

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Image 6-38
Save from Active

6.5.2.8 Select active


What can be done ?
A part of the ACTIVE configuration can be replaced by the data in a file stored in Projector file system.

How to set active


1. While the File manager window is open, click on the drop down box below Projector files and select the
file type (1). (image 6-39)
2. Browse to the desired file and click on it to select (2).
3. Click on Select Active (3).
A confirmation message is displayed (4).
4. Do you want to continue the action?
If yes, click Yes (5).
The current settings for this data are overwritten by the data in the Projector file.
If no, click No, cancel this action.
Nothing will be overwritten.

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Image 6-39
Select active

6.5.2.9 Execute macro


What can be done ?
A macro file stored on the projector file system can be executed when selected.

How to execute a macro


1. While the File manager window is open, click on the drop down box below Projector files and select the
macro file type (1). (image 6-40)
The list of possible file opens. The button list at the bottom of the file manager changes accordingly.
2. Click on the desired macro file (2).
3. Click on Execute macro (3).
The selected macro file will be executed.

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Image 6-40
Execute macro

6.5.2.10 Activate test pattern


How to activate
1. While the File manager window is open, click on the drop down box below Projector files and select the
test pattern file type (1). (image 6-41)
The list of possible file opens. The button list at the bottom of the file manager changes accordingly.
2. Click on the desired test pattern file (2).
3. Click on Activate test pattern (3).
The selected test pattern file will be loaded.

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Image 6-41
Activate a test pattern

6.5.2.11 Save to lens file


How to save
1. To save the current lens settings to file, click on Save to lens file. (image 6-42)
The Create file window opens with default name.
2. Enter a desired name for the file and click on Apply.
A save message is displayed. The file is added in the file manager.

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Image 6-42
Save current lens settings

6.5.2.12 Activate lens file


How to activate
1. While the File manager window is open, click on the drop down box below Projector files and select the
Lens file type. (image 6-43)
The list of possible file opens. The button list at the bottom of the file manager changes accordingly.
2. Click on the desired Lens file (1).
3. Click on Activate lens file (2).
The selected lens file will be loaded.

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Image 6-43
Activate lens file

6.5.3 File management, cloning


Overview
• Introduction
• Start up the cloning
• Create a Basic clone file
• Create an individual preset clone
• Create a clone for a typical file type

6.5.3.1 Introduction
Overview
Users with multiple installations want to setup these installation in the same way. The same macros linked
with the same buttons, etc. Therefore it is handy to setup one system and then to make a copy of the
created macro files with all its links. This is called cloning.
Also, before changing the Input and Communication interface, make a clone of the specific settings so
that these settings can be restored in a new unit.
A clone file can be restored on identical projectors.
Different options are available to create a clone file:

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• Basic cloning with a preset clone mode: all presets (macros) that are linked to a button and the files
the presets are pointing to, including the position on the touch panel and local keypad are zipped in
the clone file. Setup specific files are normally not included in the zip file.
• Advanced cloning, individual preset clone: only one specific preset (macro) and the files the preset is
pointing to is included in the zip file.
• Advanced cloning, specific file type: clones all files of a specific file type. E.g. clone of all PCF files).
• Advanced cloning, individual files: clones specific files of different types you want to clone.

6.5.3.2 Start up the cloning


How to start up
1. While in Installation, click on Advanced.
2. Click on Cloning. (image 6-44)
The Projector cloning window opens.

Image 6-44
Startup file cloning

6.5.3.3 Create a Basic clone file


What can be done ?
All presets (macros) that are linked to a button and the files these presets are pointing to, together with its
position on the keypad and/or touch panel are copied in a zip file. By default, projector specific files are
not included in the zip file. These files can be included if desired so that a restore on the same projector
is possible.

How to make a basic clone


1. Check the radio button next to Create a clone file from the projector and click on Next>. (image 6-45)
2. Check the radio button next to Preset clone and click on Next>.

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The software gathers all presets, the pointed files and the locations and display it for confirmation.
By default, setup specific files will not be included in the clone file.
3. Do yo want to include setup specific files?
If yes, Check the check box in front of Clone setup specific settings and click then on Next>.
A message is displayed. Sharing MCGD and SCREEN data is not recommended. Use it only for
backup purposes. (image 6-46)
If no, click immediately on Next> without checking the check box. (image 6-47)
In both cases, data will be retrieved and an overview is given from what is included.
The state:
- included : data is include in the clone file.
- not included : a pointer to the file is included but no data.
4. Click Change (4). (image 6-48)
A browser window opens. A default file name is already filled out (5).
5. Browse to the desired location (6)
6. If you want to change the file name, click on it, select the file name and enter a new name with the
keyboard.
7. Click Save to accept the selected location and file name (7).
8. If you want to enter extra command, click in the command field and enter the command with the key-
board (8).
9. Click Create clone file > (9).
The clone file is created and stored on the selected location.

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Image 6-45
Basic cloning

Image 6-46

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Image 6-47

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Image 6-48
Create clone file

6.5.3.4 Create an individual preset clone


What can be done ?
An individual preset (macro) and the files it points to can be cloned in a single clone file. Projector specific
data is not included in the clone file.

How to make an individual preset clone


1. Check the radio button next to Create a clone file from the projector and click on Next> (1). (image 6-49)
2. Check the radio button next to Individual preset clone (2).
The individual preset clone window opens.
3. Click on Select (3).
The file selection window opens.

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4. Select the desired macro file out of the list (5) and click on OK (6).
The selected file is filled out in the selection window (6). Click Next> to display an overview of the
pointed files (7). (image 6-50)
5. Click Next> to start the clone file selection
6. Click Change (9). (image 6-51)
A browser window opens. A default file name is already filled out (10).
7. Browse to the desired location (11)
8. If you want to change the file name, click on it, select the file name and enter a new name with the
keyboard.
9. Click OK to accept the selected location and file name (12).
10.If you want to enter extra command, click in the command field an enter the command with the keyboard
(13).
11.Click Create clone file > (14).
The clone file is created and stored on the selected location.

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Image 6-49
Clone individual preset

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Image 6-50

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Image 6-51
Create individual clone file

6.5.3.5 Create a clone for a typical file type


What can be done ?
All files with a specific extension can be cloned in a clone file. For projector specific files, it is recom-
mended to restore these files only on the same projector.

How to make clone file


1. Check the radio button next to Create a clone file from the projector and click on Next> (1). (image 6-52)
2. Check the radio button next to File type clone (2).
The file type selection window opens.
3. Click on the drop down box (3) and select the desired file type out of the list (4).
An overview of the files is displayed.

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4. Click Next> to start the clone file selection (5).


5. Click Change (6). (image 6-53)
A browser window opens. A default file name is already filled out (7).
6. Browse to the desired location (8)
7. If you want to change the file name, click on it, select the file name and enter a new name with the
keyboard.
8. Click OK to accept the selected location and file name (9).
9. If you want to enter extra command, click in the command field an enter the command with the keyboard
(11).
10.Click Create clone file > (12).
The clone file is created and stored on the selected location.

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Image 6-52
Clone typical file type

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Image 6-53
File name selection

6.5.4 File management, restoring


Overview
• Restoring a clone file

6.5.4.1 Restoring a clone file


What can be done ?
A clone file can be restored on the same projector or on a projector of the same type. If some components
in the clone file already exist on the projector, then the software will ask to overwrite the existing file.

How to restore
1. While in Installation, click on Advanced and then click on Cloning.

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2. Check the radio button next to Apply a clone file to the projector (1) and click on Next>.
The file selection window opens.
3. Click on Select (2).
A browser window opens.
4. Browse to the file location (3) and click on the desired file (4). click OK (5).
The file is loaded and the and the file comment is visible.
5. Click on Apply clone file> (6).
An overview of all files in the clone file is displayed.
6. Click Next>.
The restore starts. Each time it finds a file which is already on the projector, it asks to overwrite or not.
- Yes : projector file will be overwritten with the clone file.
- No : projector file remains on the projector, clone file will be ignored.
7. Click Finish to terminate the restore process.

6.5.5 Lens parameters

Not for DP100 and DP90 projectors.

What must be done?


The software must known the article number of the used lens in the current installation so that it can enter
the correct lens parameters.

How to enter the lens


1. While in the Advanced tab page, click on Lens parameters (1). (image 6-54)
The Lens parameters window opens (2).
2. Click on Change (3).
The Lens selection window opens (4).
3. Click on the article number (5) of the current installed lens and click OK (6).
The Lens parameters window returns with the selected article number filled out (7).
4. Click OK to enter the lens parameters (8).

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Image 6-54
Lens parameters

6.5.6 Refill mode

Not for DP-3000 and DP-1200 projectors.

What can be done ?


When the cooling liquid has to be refreshed, the refill mode must be used to activate only the cooling
pump. The rest of the projector is deactivated. When the refreshing is done, the projector can be set back
in normal operation mode.

Before starting the refill mode, the lamp must be off and cooled down.

How to handle
1. While in the Advanced tab page, click on Refill mode (1). (image 6-55)
The Refill mode window opens with the message that this mode must be used for refreshing the cooling
liquid (2).
2. Click on Activate the refill mode (3).
A question window opens (4). Before continuing, the lamp must be off and cooled down.
3. When all previous conditions are OK, click Yes to start the refill mode (5).
The Refill mode window opens again with the indication Refill mode active in red (6).

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4. When cooling liquid refreshing is finished, click on Exit refill mode (7).
Projector returns to its normal operating conditions.

Image 6-55
Refill mode

6.5.7 Functionality keys

6.5.7.1 Entering a single key

SNMP
Simple Network Management Protocol is the protocol governing network management and the
monitoring of network devices and their functions.

What can be done?


Depending whether the option has been ordered, it is necessary to enter the key that has been delivered
with the projector. When the key is correctly entered, the option will be enabled. The following options
need a key : SNMP, CLO and Lens.
For the SNMP option, from the moment the key is entered the SNMP mechanism is enabled and a agent
will send alarms to a specific person when something goes wrong with the projector.

How to enter a key


1. While in the Advanced tab page, click on Enter functionality keys (1). (image 6-56)
The functionality keys window opens with the current active keys (2).
2. Click in the corresponding key input field and select the current setting (3).
3. Enter the key exactly as indicated on your registration card (use the simulated keyboard).
Note: Input is not case sensitive.

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4. Click on Save (4).


A check window appears to confirm your key entry (5).
5. When OK, click Yes (6).
The option becomes available. Valid key is indicated next to the option (7).

Image 6-56
Enter a single key

Delete a single key


1. While in the Advanced tab page, click on Enter functionality keys (1). (image 6-57)
The Functionality keys window opens with the current active keys (2).
2. Click on Delete next to the key which must be removed (4).
A question message is displayed to ask if you are sure to delete (5).
3. Click Yes to delete the key (6).
Click No, cancel this action if you want to keep the key installed.
When Yes is clicked, the key will be removed and all values are set to zero (7).

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Image 6-57
Delete a single key

6.5.7.2 Request for new serial number and corresponding keys


What can be done ?
When changing the Input & communication unit, a code must be entered before you can continue using
your projector. This code contains the serial number of the projector and the different keys necessary for
your projector. This unique code can only be generated by Barco. Therefore, copy the UN code and send
it to Barco.

How to enter a new PM code


1. While in the Advanced tab page, click on Enter functionality keys (1). (image 6-58)
The functionality keys window opens with the current active keys (2).
2. Copy the unique NM code and send this code to Barco (3).

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This code contains the serial number and the installed keys. A new code will be generated by Barco.
3. When the new code is arrived, go back to the Functionality keys window. Click first the Shift button and
then double click on the word serial number.(4)
The programing mode window opens (5).
4. Enter the new code exactly as you received it (6) and click Program now (7).
The new serial number and keys are activated.

Image 6-58
Entering the PM code

6.5.7.3 3D functionality - 3D key


About 3D key
3D functionality on the projector is an option. By installing TI software release 13 or later, 3D functionality
is an option on the projector. The first 6 months, the functionality can be used without registration. An
expire date will be indicated in the Functionality keys window. If you want to used this functionality for
longer periods, registration is necessary. Registration should be done on the TI website.

How to register
1. Copy the serial number given next to TI serial number. (image 6-59)
2. Click on the indicated link to get 3D packages from the TI site (link : http://dlpcinema.com/3dfeatures).
3. Follow the instruction on the web site.
A 3D enable package key file will be downloaded on your computer.

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4. Click on Upload 3D enable package. (image 6-60)


A browse window opens.
5. Select the 3D enable package key file (extension e3d) and click Open.
The key is installed on the projector and the license is enabled without an expire date.

Image 6-59
Request for 3D enable package

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Image 6-60
Load 3D enable package

6.5.8 SNMP configuration


SNMP configuration start up
1. While in the Advanced tab page, click on SNMP configuration. (image 6-61)
The SNMP configuration window opens.

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Image 6-61
SNMP configuration

Management System address setup


1. Enter the IP address of the management server.
2. Click on OK to activate.

Trap type
SNMP exists in different versions. You have SNMP V1 and SNMP V2. The difference is basically the
format of the SNMP messages. Some management systems will support V1, others will support V2.
Depending on the management system used one should select V1 or V2 traps to be sent out to the man-
agement system.
To change the trap type, click on the combo box next to Trap type and select the corresponding type.

6.5.9 Security
Overview
• Overview list of keys as root user
• Overview list of keys as default user
• Add extra key to the list
• Change PIN code of an existing key

6.5.9.1 Overview list of keys as root user


How to get an overview list
1. While in the Advanced tab page, click on Manage Security Keys (1). (image 6-62)
The security window opens (2).
2. Click on the show key list button (3).
An overview of the available keys is displayed (4).

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Image 6-62
Key list as root user.

6.5.9.2 Overview list of keys as default user


How to get an overview list
1. While in the Advanced tab page, click on Manage Security Keys (1). (image 6-63)
The security window opens (2).
2. Click on the show key list button (3).
The key code window opens (4).
3. Enter the key code of the original dallas iButton® (master key) (5).
4. Enter the corresponding pin code (6) and click OK (7).
An overview of the available keys is displayed.
When the entered key code was the master key, the list will show also the master key. (image 6-64)
When the entered key was another key out of the available keys, the list will show No access on the
place of the master key. (image 6-65)

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Image 6-63
Entering access key

Image 6-64 Image 6-65


List of available keys List without master key

6.5.9.3 Add extra key to the list

Only root users are user holding the master key can add extra keys.

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How to add an extra key


1. Display first a list of all available keys.
2. Click on a free key location (1). (image 6-66)
The background changes.
3. Click on the Add key icon (2).
The key code window opens (3).
4. Enter the key code of the dallas iButton® (4).
5. Enter a pin code for this key (5) and click OK (6).
The new key is added to the key list (7).
6. Click on Save key list icon to make the changes active (8).

Image 6-66
Add new key to key list

6.5.9.4 Change PIN code of an existing key

Can only be done as root user or when enter the security via the master key.

How to change
1. Display first a list of all available keys.
2. Click the key to change the pin code (1). (image 6-67)
3. Click on the Add key button (2).
The key code window opens with the current values filled out (3).
4. Enter a new pin code (4) and click OK (5).
5. Click on Save key list icon to make the changes active (6).

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Image 6-67
Change pin code

6.5.10 Certificate
About certificates
Before some productions are authorized to be displayed with a certain projector, the film distributor must
distribute a key to the theatre owners. This key is associated with the projector certificate which will be
available for the film distributors on a web portal.
The certificate file must be uploaded on that web portal during the installation of the projector or after
servicing the Interface board.

How to get a Certificate


1. While in the Advanced tab page, click on Retrieve Certificate (1). (image 6-68)
A Save certificate window opens and a suggested file name is filled out (2).
2. Browse to the desired storage location (3).
3. If you want to change the proposed file name, click on it (4), select the file name and enter a new name
(5).
4. Click on Save (6).
The file will be saved as an .xml file.

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Image 6-68
Save certificate

To upload the file on the web portal, follow the procedure in the installation manual of
the projector.

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7. Communicator

7. COMMUNICATOR
Overview
• User management
• User access settings
• Change Language
• Edit units
• Communicator Diagnostics

7.1 User management


Overview
• Add new user
• Edit user properties
• Delete a user

7.1.1 Add new user


What is possible?
Depending on the role of the user, this user can add extra users with the same properties as the creating
user or with lower properties.

New created user→ Default Theatre technician Service technician


User role ↓
Default - - -
Theatre technician x x -
Service technician x x x

How to add a user


1. While in Touch panel, click on Users.
The user overview pane is displayed.
2. Click on Add (1). (image 7-1)
The Add users window opens (2).
3. Click in the input field and fill out the necessary data (3).

Real name Full name of the user.


User name Abbreviated name, used to login.
Password PIN code associated with the user name to login in the system.
Password Confirmation of the PIN code.
confirmation
User role Defines what the user can do once he is logged in.
The following roles are available:
• Theatre technician : Can operate projector, can create presets and
macros and can install a new lamp, can change the configuration.

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• Service technician : Can do everything necessary to service the projector.

4. Click OK (4).
The User created window opens (5).
5. Click OK to finalize the creation (6).

Image 7-1
Add new user

Temporary root users can be created with the Projector Toolset software.

7.1.2 Edit user properties


What is possible?
A theatre technician or a service technician can change the password of his own login. He is not allowed
to change the role of a user. A root user can change anything for a user with lower priorities.

How to edit the properties


1. While in the Touch panel tab page, click on Users. (image 7-2)
The user overview pane is displayed.
2. Click on your user name when not a root or
when a root user, tip on any non root user (1).
3. Click Edit (2).
The Edit user window opens (3).
4. Change the desired properties (4).

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5. Click OK (5).
A Change user result window opens (6).
6. Click OK to finalize the edit (7).

Image 7-2
Edit user

7.1.3 Delete a user


What is possible?
A user with higher priorities can delete a user with lower priorities.

How to delete a user


1. While in the Touch panel tab page, click on Users.
The user overview pane is displayed.
2. Click on the user to be deleted (1). (image 7-3)
If you have enough rights to delete this user, the delete button becomes active.
3. Click on Delete (2).
A delete confirmation window opens (3).
4. Click OK to delete the selected user (4).
Click No, cancel this action to interrupt the deletion.

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Image 7-3
Delete user

7.2 User access settings


7.2.1 Reset default settings
What is possible ?
When the access settings were changed, it is possible to return to the default settings by tipping on Reset
to default settings.

How to reset
1. While Shift key is pressed, double click in the gray area next to User. (image 7-4)
The User Access settings window opens.
2. Click on Reset to default settings.
A restart message opens. Before the default user settings are applied, the application should be
restarted.
3. To restart the application, click Yes.

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Image 7-4
Reset to default user settings

7.2.2 About custom settings


Overview
It is possible to define what each type of user can do with the touch panel application. A difference can
be set for users and service technicians.
The setup is done in an user management xml file which can be edited externally and then uploaded via
Load custom settings.
Each item can have a Read attribute or a ReadWrite attribute or both. This attribute can be 50, 100 or
150. The attribute value defines what is accessible for certain user profile.

50 default user access level


100 theatre technician access level
150 service technician access level

When an attribute is set to 50, then the default user, theatre technician and service technician have access.
When set to 150, only the service technician has access. So, the higher the value, the less people with
access rights.
The default access file is given below.
This file can be used as starting point to create your own file. Copy and paste the file below in an XML
editor or notepad and edit the file. Only the lines which are different to the current setting should be
included in the file. When finished, save the file on a USB stick or upload it on the touch panel so that it
can be loaded as new settings.

Default user access file


This file contains all available items which are possible on the touch panel. This file is not multilingual.
<UserAccess>

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<!--=====================================================================-->
<!-- Control related -->
<!--=====================================================================-->
<presets.lampControl Read="50" ReadWrite="50"/>
<presets.dowserControl Read="50" ReadWrite="50"/>
<presets.presetControl Read="50" ReadWrite="50"/>
<testpatterns.patternControl Read="50" ReadWrite="50"/>
<testpatterns.otherPatternControl Read="50" ReadWrite="50"/>
<service.lampControl Read="50" ReadWrite="50"/>
<server.connection.properties ReadWrite="150"/>

<!--=====================================================================-->
<!-- Configuration related -->
<!--=====================================================================-->
<presets.configuration Read="50" ReadWrite="100"/>
<macro.readActiveMacroFile Read="50"/>
<macro.activateMacroFile ReadWrite="50"/>
<macro.saveToMacroFile ReadWrite="100"/>
<macro.editMacroFile ReadWrite="100"/>
<image.readActivePcfFile Read ="50"/>
<image.activatePcfFile ReadWrite="50"/>
<image.changeActiveArea Read="50" ReadWrite="100"/>
<image.saveToMacroFile ReadWrite="100"/>
<image.save ReadWrite="100"/>
<screen.readActiveScreenFile Read ="50"/>
<screen.activateScreenFile ReadWrite="100"/>
<screen.anamorphicFactor Read="50" ReadWrite="100"/>
<screen.resizing Read="50" ReadWrite="100"/>
<screen.masking Read="50" ReadWrite="100"/>
<screen.saveToMacroFile ReadWrite="100"/>
<screen.save ReadWrite="100"/>
<lens.readActiveLensFile Read="50" ReadWrite="100"/>
<lens.activateLensFile ReadWrite="100"/>
<lens.control Read="50" ReadWrite="100"/>
<lens.anamorphic.control Read="50" ReadWrite="100"/>
<lens.saveToMacroFile ReadWrite="100"/>
<lens.save ReadWrite="100"/>
<other.readActiveExtraFile Read="50"/>
<other.activateExtraFile ReadWrite="50"/>
<other.changeInputSelection Read="50" ReadWrite="100"/>
<other.changeInputPacking Read="50" ReadWrite="100"/>
<other.changeProcessingPath Read="50" ReadWrite="100"/>
<other.editChange3DSettings ReadWrite="100"/>
<other.GPIConfiguration Read="50" ReadWrite="100"/>
<other.editAdvancedSourceSettings Read="50" ReadWrite="100"/>
<other.saveToMacroFile ReadWrite="100"/>
<other.save ReadWrite="100"/>
<!--=====================================================================-->
<!-- Diagnostics related -->
<!--=====================================================================-->
<actual.diagnostics Read="50"/>
<history.projector Read="50"/>
<history.security Read="50"/>
<tests.testPattern ReadWrite="100"/>
<tests.imageFreeze ReadWrite="100"/>
<tests.selfTests ReadWrite="100"/>
<tests.port292ErrorCounts Read="50" ReadWrite="100"/>
<tests.generalPurposeOutputs Read="50" ReadWrite="100"/>
<tests.reboot.projector Read="50" ReadWrite="100"/>
<tests.reboot.ti Read="50" ReadWrite="100"/>
<serversettings.graphicalOverview Read="50"/>
<serversettings.timelineControl Read="50" ReadWrite="100"/>
<serversettings.subtitleControl Read="50" ReadWrite="100"/>
<serversettings.metadataControl Read="50" ReadWrite="100"/>
<cinepro.setup Read="50"/>
<versioninfo.versionInfo Read="50"/>
<!--=====================================================================-->
<!-- Installation related -->

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<!--=====================================================================-->
<communication.networkProperties Read="50" ReadWrite="100"/>
<communication.cineproProperties Read="50" ReadWrite="100"/>
<lamp.currentLightOutput Read="50"/>
<lamp.modeSelection Read="50" ReadWrite="150"/>
<lamp.lightOutputCalibration Read="50" ReadWrite="150"/>
<lamp.CLOKey Read="50" ReadWrite="150"/>
<lamp.autoLampAlignment ReadWrite="100"/>
<lamp.advanced ReadWrite="150"/>
<lamp.lampSettings Read="50" ReadWrite="50"/>
<lamp.reset ReadWrite="50"/>
<colorcalibration.measureNativeColorGamut Read="50" ReadWrite="150"/>
<colorcalibration.selectTCGDFile ReadWrite="150"/>
<colorcalibration.verifyCorrectedColorGamut Read="50" ReadWrite="150"/>
<automation.GPIConfiguration Read="50" ReadWrite="100"/>
<automation.exceptionMacro Read="50" ReadWrite="100"/>
<advanced.SNMP Read="50" ReadWrite="150"/>
<advanced.internalCheck Read="50" ReadWrite="100"/>
<advanced.filemanager ReadWrite ="100"/>
<advanced.lens.parameters ReadWrite="150"/>
<advanced.functionality.key ReadWrite="150"/>
<!-- <filemanager.verifyCorrectedColorGamut Read="50" ReadWrite="100"/> Not availa
<keymanager.securityKeyManager Read="50" ReadWrite="50"/>
<keymanager.securityKeyManager.masterkey ReadWrite="150"/>
<certificate.retrieval ReadWrite="150"/>
<!--=====================================================================-->
<!-- Touchpanel related -->
<!--=====================================================================-->
<communication.touchpanelIpAddress Read="50" ReadWrite="100"/>
<communication.primaryProjectorIpAddress Read="50" ReadWrite="100"/>
<communication.secondaryProjectorIpAddress Read="50" ReadWrite="100"/>
<user.management Read="100"/>
<user.createUser ReadWrite="150"/>
<user.changeUser ReadWrite="100"/>
<user.deleteUser ReadWrite="150"/>
<display.navigationMenuPosition Read="50" ReadWrite="100"/>
<display.touchpanelBrightness Read="50" ReadWrite="100"/>
<display.touchpanelSound Read="50" ReadWrite="100"/>
<display.screensaver Read="50" ReadWrite="100"/>
<display.orientation Read="50" ReadWrite="100"/>
<display.color.palette Read="50" ReadWrite="100"/>
<display.calibrate Read="50" ReadWrite="100"/>
<display.icon ReadWrite="50"/>
<language.language Read="50" ReadWrite="100"/>
<diagnostics.versionInfo Read="50"/>
<diagnostics.touchpanelId Read="50"/>
<diagnostics.touchpanelLogfile Read="50"/>
<diagnostics.loglevel ReadWrite="100"/>
<systemclock.set Read="50" ReadWrite="150"/>
</UserAccess >

Example of custom access level file


<UserAccess>
<!--==================================-->
<!-- This is a user access file, to override definitions which -->
<!-- user type had access to which functionality. -->
<!--==================================-->
<!--==================================-->
<!-- This example file gives the "user type Default user" -->
<!-- additional access to -->
<!-- Screen masking -->
<!-- Input/Packing Selection -->
<!--==================================-->
<!--==================================-->
<!-- 50 = Default user access level -->
<!-- 100 = Theatre technician access level -->
<!-- 150 = Service technician access level -->

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<!--==================================-->
<screen.masking ReadWrite="50"/>
<other.changeInputSelection ReadWrite="50"/>
<other.changeInputPacking ReadWrite="50"/>
</UserAccess >
This file gives the Default user additional access to Screen masking and Input/Packing selection. All other
settings remain the same.

7.2.3 Load custom settings


What can be done ?
The externally created user access definition file can be loaded as new settings.

How to load
1. While Shift key is pressed, double click in the gray area next to User (1). (image 7-5)
The User Access settings window opens.
2. Click on Upload new setting file (2).
The Open user access file window opens (3).
3. Browse to he storage location (4a)
4. Select the desired file (4b.
5. Click on Open (5).
A restart message opens. Before the new user settings are applied, the application should be restarted.
6. Click Yes to restart the application (7).

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Image 7-5
Load custom access settings

7.3 Change Language


About language selection
The menus can be displayed in different languages. When a new language is selected, a restart of the
software is necessary.

How to select
1. While in the Communicator tab page, click on International. (image 7-6)
The possible languages are displayed in the overview pane.
2. Click on the desired language.
A restart message is displayed. (image 7-7)
3. If one agree to restart the application immediately, click Yes.
The application restarts in the selected language.

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Image 7-6
Language overview

Image 7-7
Restart message to change language

7.4 Edit units


Temperature units
The temperature can be displayed in °C or in °F. While in the Communicator tab page, click on Interna-
tional. Then, click on the radio button before Celsius or Fahrenheit.

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Image 7-8
Edit temperature units

7.5 Communicator Diagnostics


Version info
Version info gives information about the software version. This is interesting information when calling for
technical support.

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Image 7-9
Touch panel diagnostics

Identification
Gives the identification of the theatre as entered during the installation of this application.

Communicator log level


Log level can be set for the logging in Communicator log file.
Just click on the desired radio button next to the desired level. The list in Communicator log file changes
accordingly.

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8. Macro editor

8. MACRO EDITOR
Overview
• Create a new Macro
• Save a Macro
• Edit a macro
• Edit the attributes (values) of the items

8.1 Create a new Macro


How to create
1. Click on Create new macro. (image 8-1)
A message is displayed. (image 8-2)
2. Click Yes to create a new macro.
The current settings are not saved.
A new macro file is created. The macro editor is displayed without any command filled out.
3. Insert the desired commands.
4. Enter a new name for the macro.
5. Click on Save/Exit to save your new created macro.
The macro is added to the list of macro files.

Image 8-2
Create new macro message
Image 8-1
Create new macro

8.2 Save a Macro


Save macro with same name
1. When a macro has already a name, just click on Save. (image 8-3)
The macro is saved and the macro editor is closed.

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Image 8-3
Save a macro

Save macro on a different name


1. Click in the Macro name input field.
2. Delete the actual indicate name and enter a new name with your keyboard.
3. Click on Save.
When the save operation is successfully, a message is displayed.
4. Click on OK to continue.

8.3 Edit a macro


Overview
• Selecting a Macro file
• Delete a command out of a macro file
• Add commands to a macro file
• Change the order of the Macro commands

8.3.1 Selecting a Macro file


How to select
The macro editor can be activated from different start points:

• When in Configuration, Presets, go to the desired preset button and click on the edit macro button.
• When in Configuration, Macro, click on Edit macro and select the macro file to edit.

8.3.2 Delete a command out of a macro file


How to delete
1. Click on the item to delete (1) (image 8-4)
The background color changes to dark.

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2. Click on the delete icon (2).

Image 8-4
Delete command

8.3.3 Add commands to a macro file


How to add
1. To insert an item, click first on a command set tab which contains that item.
The following commands tabs are available:
- Input control
- Preset files
- Test pattern
- Output
- Automation
- Error handling
The selected tab opens and the commands become available. If the command list is larger than the
available space, it will show a double arrow facing downwards, then click on this arrow to expand the
command list. (image 8-5)
2. Select a command (1) and click → (2).
The selected command is added as last one in the list (3).

Image 8-5
Add command

8.3.4 Change the order of the Macro commands


How to change
1. Click on an item in the list of added commands (1). (image 8-6)
2. Click on the up or down button to move the command in the list (2).

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Image 8-6
Change macro file list

8.4 Edit the attributes (values) of the items


Overview
• Input control
• Preset files
• Test pattern
• Output
• Automation
• Error handling

8.4.1 Input control

8.4.1.1 Select input


What will be done?
This command sets the active input to a certain port.

How to select
1. Click on Select input. (image 8-7)
The right pane shows an overview of the possible inputs.
2. Click on the radio button in front of the port you want to select.

Image 8-7
Select input command

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8.4.1.2 Processing path


What can be done?
The processing path for the incoming signals can be set to standard processing or cinema processing.
When set to automatic, the projector itself detects the correct path.

How to select
1. Click on Processing path. (image 8-8)
The right pane shows an overview of the possible paths.
2. Click on the drop down box.
The possible choices become available.
3. Click on the desired processing path.

Standard Standard processing has no scaling, no resizing, and no anamorphic lens


processing factor.
Cinema processing Cinema processing contains the following functionality : image scaling, 3:2 pull
down functionality, SMPTE291 embedded data, LUT’s for analog, de-gamma
and color correction. However, contrast and brightness settings are only
applicable for standard processing (non-cinema processing).
Automatic The projector makes the choice itself depending on the input frequency.
For a Vertical Rate between 23 and 61 Hz it will select the Cinema processing
path.
For a Vertical Rate higher than 61 Hz it will select the Standard processing
path.

Image 8-8
Processing path command

8.4.1.3 SMPTE292 packing


What can done ?
The source format can be selected for SMPTE292 A and SMPTE292 B.

How to select
1. Click on SMPTE292 A Packing or SMPTE292 B packing.
The right pane shows an overview of the possible packings (source formats). (image 8-9)
2. Click on the drop down box.

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The possible choices become available.


3. Click on the desired packing
The following packings are supported:
- Standard 4:2:2
- Non-Standard 4:2:2 12 bits/color
- Non-Standard 4:2:2 10 bits/color
- Non-Standard 4:4:4 12 bits/color

Image 8-9
SMPTE292 packing command

8.4.1.4 SMPTE 292 dual packing


What can done ?
The source format can be selected for SMPTE292 dual.
For the moment, only a default format is available.

How to select
1. Click on SMPTE292 Dual Packing.
The right pane shows an overview of the possible packings (source formats). (image 8-10)
The following formats are supported:
- Default :4:2:2 Packed 10 bits/color, O/E pixels
- 4:2:2 Packed, 10 bits/color, O/E lines
- 4:2:2 Packed, 12 bits/color, O/E pixels
- 4:2:2 Packed, 12 bits/color, O/E lines
- 4:4:4 Packet, 10 bits, Mixed
- 4:4:4 Packet, 10 bits, O/E pixels
- 4:4:4 Packet, 12 bits

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Image 8-10
SMPTE292 dual packing command

8.4.1.5 DVI packing


What can done ?
The source format can be selected for DVI A and DVI B.

How to select
1. Click on DVI A Packing or on DVI B Packing. (image 8-11)
The right pane shows an overview of the possible packages (source formats).
2. Click on the drop down box.
The possible choices become available.
3. Select the desired format.
The following format are supported:
- Standard 8 bits/color
- 10 bits/color, packed
- 12 bits/color, packed

Image 8-11
DVI packing command

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8. Macro editor

8.4.1.6 DVI dual packing


What can done ?
The source format can be selected for DVI dual.

How to select
1. Click on DVI dual. (image 8-12)
The right pane shows an overview of the possible packages (source formats).
2. Click on the drop down box.
The possible choices become available.
3. Select the desired format.
The following format are supported:
- Dual 8 bits/color, unpacked
- Dual 10 bits/color, unpacked
- Dual 12 bits/color, packed
- Twin 8 bits/color, unpacked
- Twin 10 bits/color, unpacked
- Twin 12 bits/color, packed

Image 8-12
DVI dual packing

8.4.2 Preset files

8.4.2.1 Activate SCREEN file


What can be done ?
The active SCREEN file (contains information about the screen configuration) can be installed in the pro-
jector via the Activate SCREEN file command.

How to select a file


1. Click on Activate SCREEN file. (image 8-13)
The right pane shows the current selected file.
2. Click on Select file.
A files overview window is displayed. (image 8-14)
3. Select the desired file out of the list and click OK.

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Or,
double click on the desired file.
The selected file name appears next to Filename.

Image 8-13
Active SCREEN file command

Image 8-14
Select SCREEN file

It is also possible to tip in the Filename input field and enter an existing file name with
the keyboard.

8.4.2.2 Activate PCF file


What can be done ?
The active PCF file can be installed in the projector via the Activate PCF file command.

How to select a file


1. Click on Activate PCF file. (image 8-15)
The right pane shows the current selected file.
2. Click on Select file.
A files overview window is displayed. (image 8-16)
3. Select the desired file out of the list and click OK.

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Or,
double click on the desired file.
The selected file name appears next to Filename.

Image 8-15
Active PCF file command

Image 8-16
Select PCF file

It is also possible to tip in the Filename input field and enter an existing file name with
the keyboard.

8.4.2.3 Activate EXTRA file


What can be done ?
The active EXTRA file (can contains information about the source settings, 3D settings, etc., information
not included in other files) can be installed in the projector via the Activate EXTRA file command.

How to select a file


1. Click on Activate EXTRA file. (image 8-17)
The right pane shows the current selected file.
2. Click on Select file.
A files overview window is displayed. (image 8-18)

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3. Select the desired file out of the list and click OK.
Or,
double click on the desired file.
The selected file name appears next to Filename.

Image 8-17
Activate EXTRA file command

Image 8-18
Select EXTRA file

It is also possible to click in the Filename input field and enter an existing file name with
the keyboard.

8.4.2.4 Activate MCGD file


What can be done ?
The active MCGD file (contains color calibration information) can be installed in the projector via the Acti-
vate MCGD file command.

How to select a file


1. Click on Activate MCGD file.
The right pane shows the current selected file. (image 8-19)
2. Click on Select file.
A files overview window is displayed. (image 8-20)

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3. Select the desired file out of the list and click OK.
Or,
double click on the desired file.
The selected file name appears next to Filename.

Image 8-19
Activate MCGD file command

Image 8-20
Select MCGD file

It is also possible to tip in the Filename input field and enter an existing file name with
the keyboard.

8.4.2.5 Activate lens


What can be done ?
The active lens file (contains zoom, shift and focus information) can be installed in the projector via the
Activate lens file command.

How to select a file


1. Click on Activate Lens file. (image 8-21)
The right pane shows the current selected file.
2. Click on Select file.
A files overview window is displayed. (image 8-22)

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3. Select the desired file out of the list and click OK.
Or,
double click on the desired file.
The selected file name appears next to Filename.

Image 8-21
Activate lens file

Image 8-22
Select a lens file

8.4.3 Test pattern

8.4.3.1 Enable test pattern


What can be done ?
A test pattern which is stored in a file can be enabled.

How to select a test pattern


1. Click on Enable test pattern. (image 8-23)
The right pane shows the current selected test pattern file.
2. Click on Select testpattern.
The test pattern selection window opens. (image 8-24)
3. Select a file and click OK.
The selected file will be filled out in the Testpattern Filename field.

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8. Macro editor

Image 8-23
Enable test pattern command

Image 8-24
Select test pattern

8.4.3.2 Disable test pattern


To disable
Insert the command in the macro list. All current test patterns will be disabled.

Image 8-25
Disable test pattern command

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8. Macro editor

8.4.4 Output

8.4.4.1 Lamp control


What can be done ?
The lamp can be switched on or off via this macro command.

How to switch the lamp


1. Click on Lamp control. (image 8-26)
The right pane shows the selection buttons.
2. Select the radio button of your choice.

lamp on lamp will be switched on


lamp off lamp will be switched off

Image 8-26
Lamp control command

8.4.4.2 Lamp mode


What can be done ?
The light output mode can be set between Normal mode and CLO mode. For each mode, the necessary
parameters can be added.

How to select
1. Click on Lamp mode. (image 8-27)
2. Select the radio button of your choice.
Normal mode: a lamp dimming value can be set.
CLO mode: a target footlambert value can be entered.

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8. Macro editor

Image 8-27
Lamp mode command

8.4.4.3 Dowser control


What can be done ?
The dowser can be closed or opened via this macro command.

How to switch the dowser


1. Click on Lamp control. (image 8-28)
The right pane shows the selection buttons.
2. Select the radio button of your choice.

Open dowser dowser will be opened


Close dowser dowser will be closed

Image 8-28
Dowser control command

8.4.4.4 Set the execution delay for a ’blank image’


What can be done ?
The image can be electronically be blanked after a certain delay time.

How to set
1. Click on Blank Image Output. (image 8-29)

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The right pane shows the execution delay input field. The value is expressed in milliseconds.
2. Click on the up down control of the spin box to change the value. The value change in steps of 10.
Or,
click in the input field and enter the desired value with the keyboard.

Image 8-29

8.4.4.5 Set the execution delay for a ’deblank image output’


How to set
1. Click on Deblank Image Output. (image 8-30)
The right pane shows the execution delay input field. The value is expressed in milliseconds.
2. Click on the up down control of the spin box to change the value. The value change in steps of 10.
Or,
click in the input field and enter the desired value with the keyboard.

Image 8-30
Deblank image command

8.4.4.6 Lamp link mode


What can be done
The projector can be set as master and the target CLO value for the slaves can be selected.

How to set up
1. Click on Lamp link mode. (image 8-31)

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8. Macro editor

2. To set the projector as master, check the check box next to Is master projector.
3. To set the Target footlambert value, click on the up down control of the spin box until the desired value
is obtained
Or,
click inside the input box and enter a new value with keyboard.

Image 8-31

8.4.5 Automation

8.4.5.1 GPO control


What can be done ?
A function can be associated to a general purpose output.

How to add a function


1. Click on GPO Control. (image 8-32)
The right pane shows a GPO selection box and function box.
2. Click on the drop down box next to Output.
3. Select a GPO out of the list.
4. Click on the drop down box next to Function to associate a function to the selected Output. (image 8-33)
Possible functions:
- Set low
- Set high
- Toggle
- Continuos toggle

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8. Macro editor

Image 8-32
GPO control command

Image 8-33
GPO functions

8.4.6 Error handling

8.4.6.1 Error handling


How to handle errors
1. Click on Error handling. (image 8-34)
The right pane shows the possible error handlings.
2. Click on the radio button next to your choice.
Possible choices :
- Halt macro exception. Indicate as failed.
- Continue macro execution. Indicate as failed.
- Continue macro execution. Indicate as passed.

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8. Macro editor

Image 8-34
Error handling command

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A. Diagnostic Package Reader

A. DIAGNOSTIC PACKAGE READER

Overview
• About the diagnostic package reader
• Open a diagnostic package file

A.1 About the diagnostic package reader


About
Diagnostic package files generated on the touch panel of the projector or via the Communicator are com-
pressed files. These files contain a lot of valuable information about the status of the projector. The
Diagnostic Package reader opens these files and split up the information in different tab pages.
The Diagnostic Package reader is distributed together with Communicator software and is automatically
installed when installing the Communicator software.

Start up
Diagnostic Package reader is installed with the same install path as the Communicator software.
To start up, click Start → All programs → Barco → Communicator → Diagnostic package reader.

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A. Diagnostic Package Reader

Image A-1
Start window

A.2 Open a diagnostic package file


How to open
1. Click on File and select Open (1). (image A-2)
A browse window opens (2).
2. Browse to the location of a diagnostic package file (3).
3. Select the file (4) and click Open (5).
The file is loaded in the diagnostic package reader and all information is split in the different tab pages.
Click on a tab to open specific information.

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A. Diagnostic Package Reader

Image A-2

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A. Diagnostic Package Reader

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Index

INDEX
Numerics/Symbols Subtitle control 116–118
3D control 76–79 Activation 118
Frame rate 77 Get access 117
Setup 79 Steps 116
Start up 76 Subtitle file 117
Test pattern 78 Time to live 118
3D settings 75 Timeline control 114–116
3D settings Integrated color wheel 82–84 Control 116
3D control 84 Input frequency 114
Start up 82 Time source 114
Use 83 Timeline adjustment 115
3D settings, integrated color wheel 82 Timeline stamp 115
Cloning files 167–168, 172, 176
Basic clone file 168
A Individual preset clone 172
About 3D projection 75 Introduction 167
Active area 39 Start up 168
Setup 39 Typical file type clone 176
Advanced image settings 64, 70–73 Color calibration 144
3D lookup table 71 Color Calibration 144–145, 147
Anti log Lut 70 Color 145, 147
Complex Lut 71 Measuring 145, 147
De-gamma Lut 71 Color correction 145
Image orientation 73 Process steps 145
Image scaling 72 Introduction 144
Start up 64 Color measuring 145, 147
Advanced source settings 64–69 Communicator 195–198, 202–205
3-2 pull down 67 Diagnostics 205
Offset 69 Edit units 204
Re-synchronisation 68 Language 203
SMPTE 291 66 Change 203
SMPTE Field bit 65 Temperature 204
Start up 64 Units 204
Anamorphic lens factor 43 User access settings 198, 202
Automation 224 Custom settings 202
GPO control 224 Reset default 198
User management 195–197
Add new user 195
C Delete user 197
Certificate 192 User properties 196
Get file 192 Configuration 31, 34–35, 38–39, 41–44, 52, 58–61,
Change 16 64–79, 82–84, 87–94
Custom logo 16 3D control 76–79
Change user 15 Frame rate 77
Cinecanvas 114 Setup 79
Timeline control 114 Start up 76
CineCanvas 112–121 Test pattern 78
Interface 113 3D settings 75
Introduction 112 3D settings Integrated color wheel 82–84
Metadata control 119–121 3D control 84
Activation 121 Startup 82
Get access 120 Use 83
Introduction 119 3D settings, integrated color wheel 82
Metadata file 120 About 31
Steps 119 Active area 39
Time to live 121 Setup 39

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Index

Advanced image settings 64, 70–73 Light output 27, 134


3D lookup table 71 Light output mode 28
Anti log Lut 70 Normal mode 28
Complex Lut 71 Controls 21
De-gamma Lut 71 Presets 21
Image orientation 73 Custom logo 16
Image scaling 72 Change 16
Start up 64
Advanced source settings 64–69
3-2 pull down 67 D
Offset 69 DHCP set up Barco controller 126
Re-synchronisation 68 DHCP set up Cinema boards 130
SMPTE 291 66 Diagnostic 106
SMPTE Field bit 65 Package 106
Start up 64 Diagnostic companion 97
EXTRA 87–88 Diagnostic package 106
Save to file 87 Diagnostic package reader 227–228
Save to macro 88 About 227
GPI configuration 74 Open 228
Image (PCF) 38, 41 File 228
Save to file 41 Diagnostics 97, 99–100, 102, 104–105, 107–108,
Save to macro 41 110–114
Input set up 61 Actual 97, 99
Source selection 61 Cinema front end 99
Lens 89–94 Error messages 97
Activate lens file 90 Fan speeds 99
Anamorphic settings 92 Other electronics 99
Lens focus 91 Temperatures 99
Lens shift 91 Voltages 99
Lens zoom 91 Cinecanvas 114
Save to file 93 Timeline control 114
Save to macro 94 CineCanvas 112–113
Macro 34–35 Introduction 112–113
Activate macro 34 History 100, 102, 104
Edit macro 34 Cinema front end log 100
Save to macro 35 Projector log 102
Other (EXTRA) 59–60, 64 Security log 104
Activate EXTRA file 60 Tests 107–108, 110–111
Advanced settings 64 Error counts 110
Input setup 60 Freeze image 108
PCF 38, 41 GPO 110
Activate file 38 Reboot actions, cinema front end 111
Save to file 41 Reboot actions, projector 111
Save to macro 41 Self tests 108
Screen 42–44, 52, 58–59 Test patterns 107
Activate SCREEN file 42 TI 108
Anamorphic lens factor 43 Version info 105
Masking image 52 Disconnect 19
Resize image 44 Projector 19
Save to file 58 Download Communicator 10
Save to macro 59 Download plug-in 10
Connect 17–18 DVI standards 63–64
Projector 17–18 non VESA E-EDID 64
Ethernet connection 17 VESA E-EDID 63
Serial connection 18
Control 27–28, 134
Service 27–28, 134 E
About 27 Error messages 97
CLO mode 28, 134 Diagnostic companion 97

232 R59770170 COMMUNICATOR 12/05/2010


Index

Exception macro 149 Input control 210–214


DVI dual packing 214
DVI packing 213
F Select input 210–211
File management, cloning 167–168, 172, 176 SMPTE292 dual packing 212
Installation 167–168, 172, 176 SMPTE292 packing 211
Basic clone file 168 Input set up 61
Individual preset clone 172 Source selection 61
Introduction 167 Installation 9–10, 123, 125–127, 129–131, 133–138,
Start up 168 142–144, 148–152, 167, 179–182, 184–185, 187–192
Typical file type clone 176 Advanced 188–192
File management, restore 179 Certificate 192
File management, restoring 179 Security 188
Installation 179 Security, add key 190
Restore clone file 179 Security, list of keys 188–189
File manager 152–154, 157–166 Security, PIN code 191
Activate lens file 166 Advanced settings 150–151, 167, 179–182,
Activate test pattern 164 184–185, 187
Activation 153 File management, cloning 167
Changing view 154 File management, restore 179
Delete file 158 Functionality keys 182, 184–185
Delete folder 158 Internal clock 151
Execute macro 163 Lens parameters 180
File download 159 Refill mode 181
File upload 158 SNMP configuration 187
Internal file system 153 Automation 148–149
Introduction 153 Exception macro 149
New folder 157 GPI configuration 148
Create 157 Color calibration 144
Read from active 160 Communication 123, 125–127, 129–131
Refresh folder 158 DHCP set up Barco controller 126
Save from active 161 DHCP set up Cinema boards 130
Save to lens file 165 Ethernet connections 123
Select active 162 Get overview addresses 125
Write active direct 159 Hostname 125, 129
Functionality keys 182, 184–185 Manually set up Barco controller 127
3D functionality 185 Manually set up Cinema IP 131
3D key 185 Download Communicator 10
CLO key 182 Download plug-in 10
Entering key 182 File manager 152
Lens key 182 Lamp 133–134
Entering key 182 Light output startup 133
PM code 184 Normal mode 134
SNMP key 182 Lamp alignment 135–138
Entering key 182 About 136
Automatic 136–137
Manual 138
H Lamp information 138
Hardware requirements 9 Lamp parameters 133
Header view 19 Lamp recovery 142
Change 19 Light output 133
Hostname 125 Linked lamp output 142–143
Hostname, cinema 129 About 142
Master setup 143
Software 9–10
I Introduction 7
Image (PCF) 38, 41 About this manual 7
Save to file 41 General 7
Save to macro 41

R59770170 COMMUNICATOR 12/05/2010 233


Index

L SMPTE292 packing 211


Lamp 133–135 Output 221–223
Lamp output calibration 135 Blank image delay 222
Lamp output mode 134 DeBlank image delay 223
Light output startup 133 Dowser control 222
Lamp alignment 136–138 Lamp control 221
Automatic 136–137 Lamp link mode 223
Manual 138 Lamp mode 221
Lamp information 138 Preset files 214–218
Lamp output mode 134 Activate EXTRA files 216
CLO mode 134 Activate lens file 218
Setup 134 Activate MCGD files 217
Normal mode 134 Activate PCF files 215
Setup 134 Activate SCREEN files 214
Lamp recovery 142 Save 207
Language 203 Test pattern 219–220
Change 203 Disable 220
Lens 89–92, 94 Enable 219
Activate lens file 90 Main window 12
Adjustment 91 Masking 52–53, 56
Lens focus 91 Definition 52
Lens shift 91 Via arrow keys 53
Lens zoom 91 Via direct input 56
Anamorphic settings 92
Current lens 89
Save to macro 94
N
Lens parameters 180 Network properties 125–127, 129–131
Installation 180 DHCP set up Barco controller 126
Light output mode 28 DHCP set up Cinema boards 130
CLO mode 28 Hostname 125
Setup 28 Hostname, cinema 129
Normal mode 28 Manually set up Barco controller 127
Setup 28 Manually set up Cinema IP 131
Linked lamp output 142
O
M Other (EXTRA) 59
Macro 34–35 Output 221–223
Activate macro 34 Blank image delay 222
Edit macro 34 DeBlank image delay 223
Save to macro 35 Dowser control 222
Macro editor 207–225 Lamp control 221
Automation 224 Lamp link mode 223
GPO control 224 Lamp mode 221
Create new macro 207
Edit 208–209
Add command 209
P
Change command order 209 PCF 41
Delete command 208 Save to file 41
Select file 208 Save to macro 41
Edit a macro 208 PCF file 39
Edit attributes 210 Active area 39
Input control 210 Preset 22–23
Error handling 225 Dowser open - close 23
Input control 210–214 Lamp on - off 22
DVI dual packing 214 Preset files 214–218
DVI packing 213 Activate EXTRA files 216
Select input 210–211 Activate lens file 218
SMPTE292 dual packing 212 Activate MCGD files 217

234 R59770170 COMMUNICATOR 12/05/2010


Index

Activate PCF files 215 Set up 15


Activate SCREEN files 214 Change user 15
Presets 21–22, 31–33 SNMP configuration 187
About this page 31 Software 9
Activate 33 Installation 9
Activation 22 Start up 9
Deactivate 33 Source selection 61
Edit a macro 32 Start up 11, 13
Introduction 21 Via batch file 13
Macro association 31
Remove association 32
Projector 17–18 T
Connect 17–18 Temperature 204
Ethernet connection 17 Units 204
Serial connection 18 Test pattern 25, 219
Projector Configuration 52 Clear pattern 25
Output / Screen 52 Test patterns 23, 26
Masking 52 Change pattern 23
Projector setup 75 Shortcuts 26
Advanced settings 75 Tests 107–108, 110–111
About 3D projection 75 Error counts 110
Freeze image 108
GPO 110
R Reboot actions, cinema front end 111
Refill mode 181 Reboot actions, projector 111
Installation 181 Self tests 108
Resizing 44, 47–48 Test patterns 107
Definition 44 TI self tests 108
Letterbox 48 Time control 114
Via arrow keys 44 Timeline source 114
Via direct input 47 Timeline control 114–116
Restoring files 179 Control 116
Restore clone file 179 Input frequency 114
Timeline adjustment 115
Timeline stamp 115
S
Screen 42, 44, 52
Activate SCREEN file 42 U
Masking image 52 User access settings 198–199, 202
Resize image 44 Custom settings 199, 202
Security 188–191 Restore default 198
Add key 190 User management 195–197
List of keys 188–189 Add new user 195
PIN code 191 Delete user 197
Change 191 User properties 196
Service 27–28
About 27
Light output 27 W
Light output mode 28 Window manipulations 13

R59770170 COMMUNICATOR 12/05/2010 235


Index

236 R59770170 COMMUNICATOR 12/05/2010


Revision Sheet

To:
Barco nv Media & Entertainment Division/Documentation
Noordlaan 5, B-8520 Kuurne
Phone: +32 56.36.82.11, Fax: +32 56.36.88.24
E-mail: service.mne@barco.com, Web: www.barco.com

From:
Date:

Please correct the following points in this documentation (R59770170/04):

page wrong correct

R59770170 COMMUNICATOR 12/05/2010

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