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Saving Throws Palladium® Fantasy Character Sheet


Magic: Circles (16) Extreme Temp. (14)
Name:_______________________________________ Race:__________________________
Magic: Fumes (14) Harmful Drugs (15)
True Name:________________________________ O.C.C.:__________________________
Magic: Ritual (16) Toxins: Lethal (14)
Alignment:__________________ Hit Points:______ .D.C.:________ A.R.:____
Magic: Spell (12) Toxins:Non-Lethal (16)
Experience Level:_____ Points:____________ Next Level:____________
Magic: Wards (14) Insanity (12)
I.Q.: Age:_______ Life Span:________ Sex:______ P.P.E.:_______
Electrocution (14) Psionics: (___)
M.E.: Height:________ Weight:________ H.F.:______ I.S.P.:_______
Pain (16) Soul Drinking (14)
M.A.: Birth Order:_____________________________________________
Horror Factor Coma/Death %
P.S.: Land of Origin:___________________________________________
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P.P.: Environment:____________________________________________
__________________________________( ) __________________________________( )
P.E.: Social/Family Background:__________________________
Adjustments
P.B.: Racial Hostilities:______________________________________
.D.C.(______): __________(______):
Spd: Native Language(s):____________________________________
.D.C.(______): __________(______):
Disposition:_________________________________________________________________
Hit Points (______): __________(______):
Insanity(if any):____________________________________________________________
__________(______): __________(______):
Invoke Trust/Intimidate:___________% Charm/Impress___________%
__________(______): __________(______):
Perception Rolls
Skills
Easy(4) Moderate(8) Challenging(14) Difficult(17)
( ) % ( ) %
Physical Abilities
( ) % ( ) %
Lift: lbs. Carry: lbs. Throw: ft.
( ) % ( ) %
Carry Max: Minutes (Running): Minutes
( ) % ( ) %
Hold Maximum Weight Limit (Standing): Melees
( ) % ( ) %
Run: mph Ft/melee Ft/attack
( ) % ( ) %
Run (Cruising): mph Run at Max: Minutes
( ) % ( ) %
: mph Ft/melee Ft/attack
( ) % ( ) %

Copyright 2004 Palladium Books Inc. Palladium® is a registered trademark of Kevin Siembieda and Palladium.
__________(Cruising): mph at Max: Minutes
( ) % ( ) %
( ) % ( ) % Combat Skill
( ) % ( ) % Type: A.P.M.: Innitiative:+ Damage: +
( ) % ( ) % Strike: + Parry: + Dodge: + ❑ Auto: +
( ) % ( ) % Roll: + Pull Punch: + ❑ Disarm: + ❑ Entangle: +
( ) % ( ) % Maintain Balance: + Back Flip: + Death:
Secondary Skills Knock Out: Critical: 20
( ) % ( ) % ❑ Jump Kick: 1D8 ❑ Flying(1D10) ❑ Reverse Turn Kick(2D6)
( ) % ( ) % ❑ Body Block/Tackle: 1D4/K.D. ❑ Pin/Incapacitate: 18-20
( ) % ( ) % ❑ Body Flip/Throw: ❑ Automatic ❑ Critical:
( ) % ( ) % ❑ Drop Kick ❑ Reverse Turn ❑ Combination Parry/Attack
( ) % ( ) % ❑ Power Block/Parry ❑ Combo Grab/Kick (critical)
Background Weapons/Abilities
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This sheet can be reproduced for personal use only.
Skills Contacts Enemies
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( ) % ( ) % Notes
Secondary Skills __________________________________________________________________________________
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Weapon Proficiencies __________________________________________________________________________________
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Copyright 2004 Palladium Books Inc. Palladium® is a registered trademark of Kevin Siembieda and Palladium.
Special Abilities __________________________________________________________________________________
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This sheet can be reproduced for personal use only.
Reference Reference Equipment Equipment Hand Strikes Adjustments
Healing Costs: Pricing Notes: ____________________________________ ____________________________________ ❑ Backhand 1D6 HP:(______)_____________
•Potion-1D6 or 2D6: 400G Food (per 2lb): ____________________________________ ____________________________________ ❑ Body Flip 1D6 SDC:(______)___________
•Potion-2D6 or 4D6: 800G Beef Jerky 10G ____________________________________ ____________________________________ ❑ Claw Hand 1D6 ______:(______)___________
•Scroll-1D6 & 3D6: 2500G Dried Fruit or Veggies 2G ____________________________________ ____________________________________ ❑ Dbl-Fist 2D4 ______:(______)___________
•Priest-2D4: 25 to 600G Smoke or Salt Pork 6G ____________________________________ ____________________________________ ❑ Dbl-Knuckle 1D8 ______:(______)___________
•Psionic-2D4 or 2D6 75G Smoke/Spice Sausage 4G ____________________________________ ____________________________________ ❑ Fore-Knuckle 1D6 Armor
Identify: Smoke or Salt Beef 8G ____________________________________ ____________________________________ ❑ Knife Hand 2D4 ____________________________
Potions/Scrolls: 50-100G Smoke or Salf Fish 6G ____________________________________ ____________________________________ ❑ Palm Strike 1D6 A.R.:____Weight:_____lbs.
Penalties:_____________
Magic Items: 100-600G Cheese 2G ____________________________________ ____________________________________ ❑ Punch 1D4
Body(___):_______________
Pricing Notes: Fresh Meat: ____________________________________ ____________________________________ ❑ Roundhouse 1D8 Helmet(___):____________
Armor Self Repair: Chicken (whole) 5G ____________________________________ ____________________________________ ❑ Uppercut 1D8 Arms(___):______/______
•Cloth: 5 SDC, 10G, 4 hrs Turkey (whole) 12G ____________________________________ ____________________________________ ❑ Power(=2apm) x2 Legs(___):_______/_______
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•Sft.Lthr: 4 SDC, 20G, 6 hrs Rabbit/Squirrel 2G ____________________________________ ____________________________________ Foot Strikes
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•Hrd/Std:4 SDC, 26G, 12 hrs Venison, leg or roast 10G ____________________________________ ____________________________________ ❑ Axe Kick 1D10
Armor
•Chain: 8 SDC, 30G, 12 hrs Beef steak 4G ____________________________________ ____________________________________ ❑ BckwrdSweep KD
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•2x Mail: 8 SDC, 35G, 16 hrs Pork steak 3G ____________________________________ ____________________________________ ❑ Cresc. Kick 1D10 A.R.:____Weight:_____lbs.
•Scale: 7 SDC, 60G, 18 hrs Pork side 30G ____________________________________ ____________________________________ ❑ Kick 1D8 Penalties:_____________
❑ Roundhouse 2D6 Body(___):_______________
•Splint: 7 SDC, 70G, 18 hrs Pork, whole pig 70G ____________________________________ ____________________________________
Helmet(___):____________
•Plate: 7 SDC, 80G, 19 hrs Lamb leg or roast 12G ____________________________________ ____________________________________ ❑ Snap Kick 1D6 Arms(___):______/______
SDC up to half: +1 AR Beverages: ____________________________________ ____________________________________ ❑ Trip/LegHook KD Legs(___):_______/_______
SDC up to full: +2 AR Milk (per gal) 1G ____________________________________ ____________________________________ ❑ Wheel Kick 1D10 _____________________________________
_____________________________________
Professional Repair: Fruit Juices (per gal) 2G ____________________________________ ____________________________________ ❑ Power(=2apm) x2
Is more expensive, & takes Tea (per lb.) 4G ____________________________________ ____________________________________ Other Strikes Money
longer, BUT: Coffee (per lb.) 6G ____________________________________ ____________________________________ ❑ Elbow 1D6 Gold:__________________
•SDC up to half: +2 AR Mead (per pint) 3G ____________________________________ ____________________________________ ❑ Forearm 1D6 ________:_________________

Copyright 2004 Palladium Books Inc. Palladium® is a registered trademark of Kevin Siembieda and Palladium.
•SDC up to full: AR Full Beer or Ale (per pint) 4G ____________________________________ ____________________________________ ❑ Knee 1D6 ____________________________________
•Rush Job: 1/2time, +2-600% Wine-Poor (per pint) 2-6G ____________________________________ ____________________________________ ❑ Holds varies ____________________________________
Equipment of Note: Wine-Good (per pint) 10-20G ____________________________________ ____________________________________ ❑ Choke(tohp!) 1D6 Equipment
Saddle bag 10G Others: ____________________________________ ____________________________________ Outfits ____________________________________
Pocket purse 1G Bread-4 loaves 1G ____________________________________ ____________________________________ ❑_________________________ ____________________________________
Belt Purse 2G Buns/rolls 2 doz. 1G ____________________________________ ____________________________________ ❑_________________________ ____________________________________
Small sack 1G Oat Meal - 10lbs. 1G ____________________________________ ____________________________________ ❑_________________________ ____________________________________
Large sack 3G Eggs - 1 dozen 1G ____________________________________ ____________________________________ ❑_________________________ ____________________________________
Knap sack 10G Clothing: ____________________________________ ____________________________________ ❑_________________________ ____________________________________
Back pack 12G Shirt (wool/silk) 6/15G ____________________________________ ____________________________________ ❑_________________________ ____________________________________
Water skin, 2 pint 2G Pants 10G ____________________________________ ____________________________________ Animal ____________________________________
Water skin, 1/2 gal 5G Boots-cloth 8G ____________________________________ ____________________________________ Name:__________________________ ____________________________________
Water skin, 1 gal 8G Boots-leather (s/h) 15/20G ____________________________________ ____________________________________ Type:___________________________ ____________________________________
Rope, per 40ft 10G Jacket (lght/hvy) 20/40G ____________________________________ ____________________________________ H.P.______ .D.C.:_______ ____________________________________
Snare Cord, per 4ft 2G Jacket-down (s/l) 55/75G ____________________________________ ____________________________________ A.R.:______ A.P.M.:______ ____________________________________
Manacles (hand/leg) 15/25G Jacket-leather 40G ____________________________________ ____________________________________ S:+___ P:+___ D:+___ R:+___ ____________________________________
Sleeping bag 30G Jacket -fur 70G ____________________________________ ____________________________________ Natural Abilities ____________________________________
Blanket (lght/hvy) 4/6G Belt (/sword) 2/6G ____________________________________ ____________________________________ _______________________________ ____________________________________
Tent (1,2,4man) 50,75,100G Sheath (knife/sword) 6/12G ____________________________________ ____________________________________ _______________________________ ____________________________________
Torch, 3hr 3G Hat-large brim 20G ____________________________________ ____________________________________ _______________________________ ____________________________________
Flint/steel 2G Cloak (/hooded) 25/35G ____________________________________ ____________________________________ ________________________________ ____________________________________
Tinder box 4G Robe (l/h/hdd) 20/30/35G ____________________________________ ____________________________________ _______________________________ ____________________________________
This sheet can be reproduced for personal use only.
Saving Throws Heroes Unlimited™ 2E Character Sheet
Magic: Circles (16) Extreme Temp. (14) Hero Name:_______________________________ Race:__________________________
Magic: Fumes (14) Harmful Drugs (15) True Name:________________________________ Alias:__________________________
Magic: Ritual (16) Toxins: Lethal (14) Power Category:_______________________ Alignment:__________________
Magic: Spell (12) Toxins:Non-Lethal (16) Hit Points:_______/_______ .D.C.(Physical):_______/_______ A.R.:______
Magic: Wards (14) Insanity (12) Experience Level:_____ Points:____________ Next Level:____________
Electrocution (14) Psionics: (___) I.Q.: / Age:_______ Life Span:________ P.P.E.:___________
Pain (16) Soul Drinking (14) M.E.: / Sex:_______________ H.F.:___________ Chi:___________
Horror Factor Coma/Death % M.A.: / Height:_______ Weight:________ I.S.P.:___________
__________________________________( ) __________________________________( ) P.S.: / Family Origin:___________________________________
__________________________________( ) __________________________________( ) P.P.: / Environment:___________________________________
Adjustments P.E.: / Birth Order:____________________________________
.D.C.(______): __________(______): P.B.: / Educational Level:___________________________
.D.C.(______): __________(______): Spd: / Insanity(if any):________________________________
Hit Points (______): __________(______): Disposition:_________________________________________________________________
__________(______): __________(______): Invoke Trust/Intimidate:_____/_____% Charm/Impress_____/_____%
__________(______): __________(______): Perception Rolls
Skills Easy(4) Moderate(8) Challenging(14) Difficult(17)
)( % ( ) % Physical Abilities
)( % ( ) % Lift: lbs. Carry: lbs. Throw: ft.
)( % ( ) % Carry Max: Minutes (Running): Minutes
)( % ( ) % Hold Maximum Weight Limit (Standing): Melees
)( % ( ) % Run: mph Ft/melee Ft/attack
)( % ( ) % Run (Cruising): mph Run at Max: Minutes

Copyright 2004 Palladium Books Inc. Heroes Unlimited™ is a registered trademark of Kevin Siembieda and Palladium.
)( % ( ) % : mph Ft/melee Ft/attack
)( % ( ) % (Cruising): mph at Max: Minutes
)( % ( ) % Combat Skill
)( % ( ) % Type: A.P.M.: Innitiative:+ Damage: +
)( % ( ) % Strike: + Parry: + Dodge: + ❑ Auto: +
)( % ( ) % Roll: + Pull Punch: + ❑ Disarm: + ❑ Entangle: +
)( % ( ) % Maintain Balance: + Back Flip: + Death:
)( % ( ) % Knock Out: Critical: 20
Secondary Skills ❑ Jump Kick: 1D8 ❑ Flying(1D10) ❑ Reverse Turn Kick(2D6)
( ) % ( ) % ❑ Body Block/Tackle: 1D4/K.D. ❑ Pin/Incapacitate: 18-20
( ) % ( ) % ❑ Body Flip/Throw: ❑ Automatic ❑ Critical:
( ) % ( ) % ❑ Drop Kick ❑ Reverse Turn ❑ Combination Parry/Attack
( ) % ( ) % ❑ Power Block/Parry ❑ Combo Grab/Kick (critical)
( ) % ( ) % Special Abilities/Powers Overview
Weapons/Abilities __________________________________________________________________________________
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This sheet can be reproduced for personal use only.
Skill Programs Automatic Skills Contacts Equipment
+% Pilot Automobile + % __________________________________________ __________________________________________
+% Mathematics: Basic + % __________________________________________ __________________________________________
+% Speak: + % __________________________________________ __________________________________________
+% Literacy: + % __________________________________________ __________________________________________
Skills __________________________________________ __________________________________________
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Secondary Skills __________________________________________________________________________________
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Copyright 2004 Palladium Books Inc. Heroes Unlimited™ is a registered trademark of Kevin Siembieda and Palladium.
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Weapon Proficiencies __________________________________________________________________________________
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Special Abilities __________________________________________________________________________________
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This sheet can be reproduced for personal use only.
Agency Worksheet Features Totals
Name: K. Special Budget Beginning Point Total:
Base of Operations: 1. None ❑ 0pts Point Modifications: +
Primary Agents: 2. Nickles & Dimes ❑ 5pts Total Points Used:
Activities: 3. Small Potatoes ❑ 15pts Budgets
Agency Type 4. Large Loans ❑ 25pts Gimmick Clothing:
Small-time ❑ 50pts +10-hideouts, +10-research 5. Big Bucks ❑ 35pts Equipment:
6. Mega Bucks ❑ 50pts
Crime Busting Agency ❑ 90pts +10-equipment, +10-vehicles Weapons:
L. Administrative Control
Secret Club or Society ❑ 145pts +10-int. sec., +10-ext inf., +10-bdgt. Bionics/Robotics:
1. Rigid Laws ❑ 0pts
Super Agency ❑ 200pts +10-outfits Vehicle:
2. Loose Laws ❑ 5pts
Super Network ❑ 300pts +20-military power or budget Base Salary:
3. Free Hand ❑ 15pts
Mega-Organization ❑ 500pts +20-int. sec., +20-budget Safe Houses
4. Agency Protection ❑ 25pts
Features _________________________________________
5. Licence to Kill ❑ 35pts
A. Outfits F. Communications _________________________________________
6.Above the Law ❑ 50pts
1. None ❑ 0pts 1. None ❑ 0pts M. Internal Security _________________________________________
2. Utility Outfits ❑ 2pts 2. Basic Service ❑ 2pts 1. None ❑ 0pts _________________________________________
3. Open Wardrobe ❑ 5pts 3. Secured Service ❑ 10pts 2. Lax ❑ 5pts _________________________________________
4. Specialty Clothing ❑ 10pts 4. Computerized ❑ 15pts 3. Tight ❑ 10pts _________________________________________
5. Gimmick Clothing ❑ 30pts 5. Satelite Network ❑ 30pts 4. Iron-Clad ❑ 25pts Safe House Supplies
6. Unlimited Clothing ❑ 50pts 6. Unlimited ❑ 50pts 5. Paranoid ❑ 30pts _________________________________________
B. Equipment G. Distribution 6. Impregnable ❑ 50pts _________________________________________
1. None ❑ 0pts 1. None ❑ 0pts N. External Infiltration _________________________________________
2. Cheap Gear ❑ 2pts 2. Urban ❑ 5pts 1. None ❑ 0pts _________________________________________
3. Ninja Equipment ❑ 5pts 3. National ❑ 15pts 2. Rare Minor Traitor ❑ 5pts _________________________________________

Copyright 2004 Palladium Books Inc. Heroes Unlimited™ is a registered trademark of Kevin Siembieda and Palladium.
4. Electronic Supplies ❑ 10pts 4. Regional ❑ 25pts 3. Information Source ❑ 10pts _________________________________________
5. Gimmicked Equipment ❑ 30pts 5. International ❑ 35pts 4. General Infiltration ❑ 25pts Agency Affiliates
6. Unlimited Equipment ❑ 50pts 6. Ubiquitous ❑ 50pts 5. Blanket Infiltration ❑ 35pts _________________________________________
C. Weapons H. Military Power 6. Major Infiltration ❑ 50pts _________________________________________
1. None ❑ 0pts 1. None ❑ 0pts O. Research/Information Gathering _________________________________________
2. Ammunition ❑ 2pts 2. Security Guards ❑ 5pts 1. None ❑ 0pts
_________________________________________
3. Armed Agents ❑ 5pts 3. Militia ❑ 15pts 2. Cheap Resources ❑ 2pts
_________________________________________
3. Good Connections ❑ 10pts
4. Ninja Weapons ❑ 5pts 4. Private Army ❑ 30pts _________________________________________
4. Excellent ❑ 20pts
5. The Arsenal ❑ 30pts 5. Strike Force ❑ 40pts Notes
5. Superior ❑ 30pts
6. Unlimited Weapons ❑ 50pts 6. Major Strategic Force ❑ 50pts _________________________________________
6. Unlimited ❑ 50pts
D. Bionics & Robots I. Super Powered Operatives _________________________________________
P. Agency Credentials
1. None ❑ 0pts 1. None ❑ 0pts _________________________________________
1. Hunted ❑ 0pts
2. Basic Systems ❑ 10pts 2. Freelance ❑ 10pts _________________________________________
2. Unknown ❑ 3pts
3. Cyber Agents ❑ 25pts 3. A few Regulars ❑ 20pts _________________________________________
3. Faceless ❑ 5pts
4. Robot Arsenal ❑ 35pts 4. Super Strike Force ❑ 40pts 4. Known ❑ 10pts _________________________________________
5. Bionic Arsenal ❑ 50pts 5. Super Army ❑ 50pts 5. Recognized ❑ 30pts _________________________________________
6. Unlimited ❑ 60pts 6. Major Force ❑ 70pts 6. Super Heroes ❑ 50pts _________________________________________
E. Vehicles J. Sponsorship Q. Agency Salary _________________________________________
1. None ❑ 0pts 1. Secret ❑ 0pts 1. None ❑ 0pts _________________________________________
2. Public Transportation ❑ 3pts 2. Military ❑ 4pts 2. Pittance ❑ 2pts _________________________________________
3. Fleet Vehicles ❑ 10pts 3. Private Industry ❑ 6pts 3. Freelance ❑ 5pts _________________________________________
4. Spy Cars ❑ 25pts 4. Government ❑ 10pts 4. Good ❑ 20pts _________________________________________
5. Specialty Vehicles ❑ 40pts 5. International ❑ 20pts 5. Excellent ❑ 30pts _________________________________________
6. Unlimited & Super ❑ 60pts 6. Agent Sponsored ❑ 50pts 6. Outrageous ❑ 50pts _________________________________________
This sheet can be reproduced for personal use only.
Vehicle Log Vehicle Log Vehicle Log Hand Strikes Equipment Adjustments
______________________________ ______________________________ ______________________________ ❑ Backhand 1D6 ____________________________________ HP:(______)_____________
Strike:+____ Parry:+____ Strike:+____ Parry:+____ Strike:+____ Parry:+____ ❑ Body Flip 1D6 ____________________________________ SDC:(______)___________
Dodge:+____ Roll:+____ Dodge:+____ Roll:+____ Dodge:+____ Roll:+____ ❑ Claw Hand 1D6 ____________________________________ ______:(______)___________
Innit.:+____ Tear:_________ Innit.:+____ Tear:_________ Innit.:+____ Tear:_________ ❑ Dbl-Fist 2D4 ____________________________________ ______:(______)___________
Restr. Punch:_______ Restr. Punch:_______ Restr. Punch:_______ ❑ Dbl-Knuckle 1D8 ____________________________________ ______:(______)___________
Punch:_____ Power:_____ Punch:_____ Power:_____ Punch:_____ Power:_____ ❑ Fore-Knuckle 1D6 ____________________________________ Armor
Stomp:______ Kick:______ Stomp:______ Kick:______ Stomp:______ Kick:______ ❑ Knife Hand 2D4 ____________________________________ ____________________________
Leap Kick:_______________ Leap Kick:_______________ Leap Kick:_______________ ❑ Palm Strike 1D6 ____________________________________ A.R.:____Weight:_____lbs.
Penalties:_____________
Flip/Throw:_____________ Flip/Throw:_____________ Flip/Throw:_____________ ❑ Punch 1D4 ____________________________________
Body(______):____________
Block/Tackle:_________ Block/Tackle:_________ Block/Tackle:_________ ❑ Roundhouse 1D8 ____________________________________ Helmet(______):_________
__________:_______________________ __________:_______________________ __________:_______________________ ❑ Uppercut 1D8 ____________________________________ Arms(_____):_____/_____
Speed Speed Speed ❑ Power(=2apm) x2 ____________________________________ Legs(_____):______/______
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(Space/Atm.):_____/_____ (Space/Atm.):_____/_____ (Space/Atm.):_____/_____ Foot Strikes ____________________________________ _____________________________________
FTL(___________):________________ FTL(___________):________________ FTL(___________):________________ ❑ Axe Kick 1D10 ____________________________________
Armor
__________:______________________ __________:______________________ __________:______________________ ❑ Bkwd. Sweep KD ____________________________________ ____________________________
Running:________________ Running:________________ Running:________________ ❑ Cresc. Kick 1D10 ____________________________________ A.R.:____Weight:_____lbs.
Range:___________________________ Range:___________________________ Range:___________________________ ❑ Kick 1D8 ____________________________________ Penalties:_____________
❑ Roundhouse 2D6 Body(______):____________
Statistical Data Statistical Data Statistical Data ____________________________________
Helmet(______):_________
Height:_____ Width:_____ Height:_____ Width:_____ Height:_____ Width:_____ ❑ Snap Kick 1D6 ____________________________________ Arms(_____):_____/_____
Length:____ Weight:____ Length:____ Weight:____ Length:____ Weight:____ ❑ Trip/LegHook KD ____________________________________ Legs(_____):______/______
Cargo:___________P.S.:_____ Cargo:___________P.S.:_____ Cargo:___________P.S.:_____ ❑ Wheel Kick 1D10 ____________________________________ _____________________________________
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Power Sys.:_____________ Power Sys.:_____________ Power Sys.:_____________ ❑ Power(=2apm) x2 ____________________________________
Value New:______________ Value New:______________ Value New:______________ Other Strikes ____________________________________ Money

Copyright 2004 Palladium Books Inc. Heroes Unlimited™ is a registered trademark of Kevin Siembieda and Palladium.
Used:______________________ Used:______________________ Used:______________________ ❑ Elbow 1D6 ____________________________________ Cash:__________________
Weapon Systems Weapon Systems Weapon Systems ❑ Forearm 1D6 ____________________________________ ________:_________________
_______________:_______:(_____) _______________:_______:(_____) _______________:_______:(_____) ❑ Knee 1D6 ____________________________________ ____________________________________
_______________:_______:(_____) _______________:_______:(_____) _______________:_______:(_____) ❑ Holds varies ____________________________________ ____________________________________
_______________:_______:(_____) _______________:_______:(_____) _______________:_______:(_____) ❑ Choke(tohp!) 1D6 ____________________________________ Equipment
_______________:_______:(_____) _______________:_______:(_____) _______________:_______:(_____) Outfits ____________________________________ ____________________________________
_______________:_______:(_____) _______________:_______:(_____) _______________:_______:(_____) ❑_________________________ ____________________________________ ____________________________________
_______________:_______:(_____) _______________:_______:(_____) _______________:_______:(_____) ❑_________________________ ____________________________________ ____________________________________
_______________:_______:(_____) _______________:_______:(_____) _______________:_______:(_____) ❑_________________________ ____________________________________ ____________________________________
_______________:_______:(_____) _______________:_______:(_____) _______________:_______:(_____) ❑_________________________ ____________________________________ ____________________________________
.D.C. A.R.:____ .D.C. A.R.:____ .D.C. A.R.:____ ❑_________________________ ____________________________________ ____________________________________
Main Body:(_______)_____ Main Body:(_______)_____ Main Body:(_______)_____ ❑_________________________ ____________________________________ ____________________________________
_________________:(________)______ _________________:(________)______ _________________:(________)______ Animal ____________________________________ ____________________________________
_________________:(________)______ _________________:(________)______ _________________:(________)______ Name:__________________________ ____________________________________ ____________________________________
_________________:(________)______ _________________:(________)______ _________________:(________)______ Type:___________________________ ____________________________________ ____________________________________
_________________:(________)______ _________________:(________)______ _________________:(________)______ H.P.______ .D.C.:_______ ____________________________________ ____________________________________
_________________:(________)______ _________________:(________)______ _________________:(________)______ A.R.:______ A.P.M.:______ ____________________________________ ____________________________________
_________________:(________)______ _________________:(________)______ _________________:(________)______ S:+___ P:+___ D:+___ R:+___ ____________________________________ ____________________________________
_________________:(________)______ _________________:(________)______ _________________:(________)______ Natural Abilities ____________________________________ ____________________________________
_________________:(________)______ _________________:(________)______ _________________:(________)______ _______________________________ ____________________________________ ____________________________________
_________________:(________)______ _________________:(________)______ _________________:(________)______ _______________________________ ____________________________________ ____________________________________
_________________:(________)______ _________________:(________)______ _________________:(________)______ _______________________________ ____________________________________ ____________________________________
_________________:(________)______ _________________:(________)______ _________________:(________)______ ________________________________ ____________________________________ ____________________________________
_________________:(________)______ _________________:(________)______ _________________:(________)______ _______________________________ ____________________________________ ____________________________________
This sheet can be reproduced for personal use only.
Saving Throws NIGHTBANE Character Sheet
Magic: Circles (16) Extreme Temp. (14) Name:_________________________________ Alias:_______________________________
Magic: Fumes (14) Harmful Drugs (15) O.C.C:_______________________________ Alignment:__________________________
Magic: Ritual (16) Toxins: Lethal (14) Hit Points:_______/_______ .D.C.(Physical):_______/_______ A.R.:______
Magic: Spell (12) Toxins:Non-Lethal (16) Experience Level:_____ Points:____________ Next Level:____________
Magic: Wards (14) Insanity (12) I.Q.: / Age:___________ Sex:____________ P.P.E.:___________
Electrocution (14) Psionics: (___) M.E.: / Height:________ Weight:_________ H.F.:___________
Pain (16) Soul Drinking (14) M.A.: / Family Origin:___________________________________
Horror Factor Coma/Death % P.S.: / Environment:___________________________________
__________________________________( ) __________________________________( ) P.P.: / Disposition:_____________________________________
__________________________________( ) __________________________________( ) P.E.: / ______________________________________________________
Adjustments P.B.: / Insanity(if any):________________________________
.D.C.(______): __________(______): Spd: / ______________________________________________________
.D.C.(______): __________(______): Skill Package/Training:________________________________________________________________
Hit Points (______): __________(______): Invoke Trust/Intimidate:_____/_____% Charm/Impress_____/_____%
__________(______): __________(______): Perception Rolls
__________(______): __________(______): Easy(4) Moderate(8) Challenging(14) Difficult(17)

Nightbane Charactaristics Physical Abilities


__________________________________________________________________________________ Lift: lbs. Carry: lbs. Throw: ft.
__________________________________________________________________________________ Carry Max: Minutes (Running): Minutes
__________________________________________________________________________________ Hold Maximum Weight Limit (Standing): Melees
__________________________________________________________________________________ Run: mph Ft/melee Ft/attack
__________________________________________________________________________________ Run (Cruising): mph Run at Max: Minutes
__________________________________________________________________________________ : mph Ft/melee Ft/attack
__________(Cruising): mph at Max: Minutes
Nightbane Talents

Copyright 2004 Palladium Books Inc. Nightbane™ is a registered trademark of Kevin Siembieda and Palladium.
__________________________________________________________________________________ Facade Combat Skill
__________________________________________________________________________________ Type: A.P.M.: Innitiative:+ Damage: +
__________________________________________________________________________________ Strike: + Parry: + Dodge: + ❑ Auto: +
__________________________________________________________________________________ Roll: + Pull Punch: + ❑ Disarm: + ❑ Entangle: +
__________________________________________________________________________________ Maintain Balance: + Back Flip: + Death:
Knock Out: Critical: 20
Weapons
❑ Jump Kick: 1D8 ❑ Flying(1D10) ❑ Reverse Turn Kick(2D6)
__________________________________________________________________________________
❑ Body Block/Tackle: 1D4/K.D. ❑ Pin/Incapacitate: 18-20
__________________________________________________________________________________
❑ Body Flip/Throw: ❑ Automatic ❑ Critical:
__________________________________________________________________________________
❑ Drop Kick ❑ Reverse Turn ❑ Combination Parry/Attack
__________________________________________________________________________________
❑ Power Block/Parry ❑ Combo Grab/Kick (critical)
__________________________________________________________________________________
Skills Morphus Combat
( ) % ( ) % Type: Martial Arts A.P.M.: Innitiative:+ Damage: +
( ) % ( ) % Strike: + Parry: + Dodge: + ❑ Auto: +
( ) % ( ) % Roll: + Pull Punch: + ❑ Disarm: + ❑ Entangle: +
( ) % ( ) % Maintain Balance: + Back Flip: + Death:
( ) % ( ) % Knock Out: Critical: 20
( ) % ( ) % ❑ Jump Kick: 1D8 ❑ Flying(1D10) ❑ Reverse Turn Kick(2D6)
( ) % ( ) % ❑ Body Block/Tackle: 1D4/K.D. ❑ Pin/Incapacitate: 18-20
( ) % ( ) % ❑ Body Flip/Throw: ❑ Automatic ❑ Critical:
( ) % ( ) % ❑ Drop Kick ❑ Reverse Turn ❑ Combination Parry/Attack
( ) % ( ) % ❑ Power Block/Parry ❑ Combo Grab/Kick (critical)
This sheet can be reproduced for personal use only.
Saving Throws NIGHTBANE® Character Sheet
Magic: Circles (16) Extreme Temp. (14) Name:_________________________________ Alias:_______________________________
Magic: Fumes (14) Harmful Drugs (15) True Name:________________________________ O.C.C:_________________________
Magic: Ritual (16) Toxins: Lethal (14) Alignment:_________________Hit Points:_____ .D.C.:_______ A.R.:______
Magic: Spell (12) Toxins:Non-Lethal (16) Experience Level:_____ Points:____________ Next Level:____________
Magic: Wards (14) Insanity (12) I.Q.: Age:_______ Life Span: ________ Sex:_____ P.P.E.:________
Electrocution (14) Psionics: (___) M.E.: Height:________ Weight:________ H.F.:_____ I.S.P.:________
Pain (16) Soul Drinking (14) M.A.: Family Origin:____________________________________________
Horror Factor Coma/Death % P.S.: Environment:____________________________________________
__________________________________( ) __________________________________( ) P.P.: Birth Order:_____________________________________________
__________________________________( ) __________________________________( ) P.E.: Insanity(if any):_________________________________________
Adjustments P.B.: _______________________________________________________________
.D.C.(______): __________(______): Spd: Disposition:______________________________________________
.D.C.(______): __________(______): _____________________________________________________________________________________________________________
Hit Points (______): __________(______): Invoke Trust/Intimidate:_____/_____% Charm/Impress_____/_____%
__________(______): __________(______): Perception Rolls
__________(______): __________(______): Easy(4) Moderate(8) Challenging(14) Difficult(17)
Skills Physical Abilities
( ) % ( ) % Lift: lbs. Carry: lbs. Throw: ft.
( ) % ( ) % Carry Max: Minutes (Running): Minutes
( ) % ( ) % Hold Maximum Weight Limit (Standing): Melees
( ) % ( ) % Run: mph Ft/melee Ft/attack
( ) % ( ) % Run (Cruising): mph Run at Max: Minutes
( ) % ( ) % : mph Ft/melee Ft/attack
( ) % ( ) % __________(Cruising): mph at Max: Minutes

Copyright 2004 Palladium Books Inc. Nightbane™ is a registered trademark of Kevin Siembieda and Palladium.
( ) % ( ) % Combat Skill
( ) % ( ) % Type: A.P.M.: Innitiative:+ Damage: +
( ) % ( ) % Strike: + Parry: + Dodge: + ❑ Auto: +
( ) % ( ) % Roll: + Pull Punch: + ❑ Disarm: + ❑ Entangle: +
( ) % ( ) % Maintain Balance: + Back Flip: + Death:
( ) % ( ) % Knock Out: Critical: 20
( ) % ( ) % ❑ Jump Kick: 1D8 ❑ Flying(1D10) ❑ Reverse Turn Kick(2D6)
( ) % ( ) % ❑ Body Block/Tackle: 1D4/K.D. ❑ Pin/Incapacitate: 18-20
Secondary Skills ❑ Body Flip/Throw: ❑ Automatic ❑ Critical:
( ) % ( ) % ❑ Drop Kick ❑ Reverse Turn ❑ Combination Parry/Attack
( ) % ( ) % ❑ Power Block/Parry ❑ Combo Grab/Kick (critical)
( ) % ( ) % Background/Origin
( ) % ( ) % __________________________________________________________________________________
( ) % ( ) % __________________________________________________________________________________
Weapons/Abilities __________________________________________________________________________________
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This sheet can be reproduced for personal use only.
Skills Contacts Equipment
( ) % ( ) % __________________________________________ __________________________________________
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( ) % ( ) % Notes
Secondary Skills __________________________________________________________________________________
( ) % ( ) % __________________________________________________________________________________
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( ) % ( ) % __________________________________________________________________________________
( ) % ( ) % __________________________________________________________________________________
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Weapon Proficiencies
__________________________________________________________________________________
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/ /
__________________________________________________________________________________
__________________________________________________________________________________
/ /
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__________________________________________________________________________________
/ /
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__________________________________________________________________________________
/ /

Copyright 2004 Palladium Books Inc. Nightbane™ is a registered trademark of Kevin Siembieda and Palladium.
__________________________________________________________________________________
__________________________________________________________________________________
/ /
__________________________________________________________________________________
Talents/Abilities __________________________________________________________________________________
__________________________________________________________________________________ __________________________________________________________________________________
__________________________________________________________________________________ __________________________________________________________________________________
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This sheet can be reproduced for personal use only.
Equipment Vehicle Log Vehicle Log Damage Chart Hand Strikes Adjustments
____________________________________ ______________________________ ______________________________ P.S. 15 or less ❑ Backhand 1D6 HP:(______)_____________
____________________________________ Strike:+____ Parry:+____ Strike:+____ Parry:+____ Rstrnd. Punch 1D4 ❑ Body Flip 1D6 SDC:(______)___________
____________________________________ Dodge:+____ Roll:+____ Dodge:+____ Roll:+____ Nrml. Punch 1D6 ❑ Claw Hand 1D6 ______:(______)___________
____________________________________ Innit.:+____ Tear:_________ Innit.:+____ Tear:_________ Pwr. Punch 2D6 ❑ Dbl-Fist 2D4 ______:(______)___________
____________________________________ Restr. Punch:_______ Restr. Punch:_______ P.S. 16 to 20 ❑ Dbl-Knuckle 1D8 ______:(______)___________
____________________________________ Punch:_____ Power:_____ Punch:_____ Power:_____ Rstrnd. Punch 1D6 ❑ Fore-Knuckle 1D6 Armor
____________________________________ Stomp:______ Kick:______ Stomp:______ Kick:______ Nrml. Punch 2D6 ❑ Knife Hand 2D4 ____________________________
____________________________________ Leap Kick:_______________ Leap Kick:_______________ Pwr. Punch 4D6 ❑ Palm Strike 1D6 A.R.:____Weight:_____lbs.
Penalties:_____________
____________________________________ Flip/Throw:_____________ Flip/Throw:_____________ P.S. 21 to 25 ❑ Punch 1D4
Body(______):____________
____________________________________ Block/Tackle:_________ Block/Tackle:_________ Rstrnd. Punch 2D4 ❑ Roundhouse 1D8 Helmet(______):_________
____________________________________ __________:_______________________ __________:_______________________ Nrml. Punch 3D6 ❑ Uppercut 1D8 Arms(_____):_____/_____
____________________________________ Speed Speed Pwr. Punch 6D6 ❑ Power(=2apm) x2 Legs(_____):______/______
_____________________________________
____________________________________ (Space/Atm.):_____/_____ (Space/Atm.):_____/_____ P.S. 26 to 30 Foot Strikes _____________________________________
____________________________________ FTL(___________):________________ FTL(___________):________________ Rstrnd. Punch 2D6 ❑ Axe Kick 1D10
Armor
____________________________________ __________:______________________ __________:______________________ Nrml. Punch 4D6 ❑ Bkwd. Sweep KD ____________________________
____________________________________ Running:________________ Running:________________ Pwr. Punch 1D4x10 ❑ Cresc. Kick 1D10 A.R.:____Weight:_____lbs.
____________________________________ Range:___________________________ Range:___________________________ P.S. 31 to 35 ❑ Kick 1D8 Penalties:_____________
Body(______):____________
____________________________________ Statistical Data Statistical Data Rstrnd. Punch 2D6 ❑ Roundhouse 2D6
Helmet(______):_________
____________________________________ Height:_____ Width:_____ Height:_____ Width:_____ Nrml. Punch 5D6 ❑ Snap Kick 1D6 Arms(_____):_____/_____
____________________________________ Length:____ Weight:____ Length:____ Weight:____ Pwr. Punch 1D6x10 ❑ Trip/LegHook KD Legs(_____):______/______
____________________________________ Cargo:___________P.S.:_____ Cargo:___________P.S.:_____ P.S. 36 to 40 ❑ Wheel Kick 1D10 _____________________________________
_____________________________________
____________________________________ Power Sys.:_____________ Power Sys.:_____________ Rstrnd. Punch 2D6 ❑ Power(=2apm) x2
____________________________________ Value New:______________ Value New:______________ Nrml. Punch 6D6 Other Strikes Money
____________________________________ Used:______________________ Used:______________________ Pwr. Punch 2D4x10 ❑ Elbow 1D6 Cash:__________________
❑ Forearm ________:_________________

Copyright 2004 Palladium Books Inc. Nightbane™ is a registered trademark of Kevin Siembieda and Palladium.
____________________________________ Weapon Systems Weapon Systems P.S. 41 to 50 1D6
____________________________________ _______________:_______:(_____) _______________:_______:(_____) Rstrnd. Punch 2D6 ❑ Knee 1D6 ____________________________________
____________________________________ _______________:_______:(_____) _______________:_______:(_____) Nrml. Punch 1D6x10 ❑ Holds varies ____________________________________
____________________________________ _______________:_______:(_____) _______________:_______:(_____) Pwr. Punch 2D6x10 ❑ Choke(tohp!) 1D6 Equipment
____________________________________ _______________:_______:(_____) _______________:_______:(_____) P.S. 51 to 60 Outfits ____________________________________
____________________________________ _______________:_______:(_____) _______________:_______:(_____) Rstrnd. Punch 2D6 ❑_________________________ ____________________________________
____________________________________ _______________:_______:(_____) _______________:_______:(_____) Nrml. Punch 2D4x10 ❑_________________________ ____________________________________
____________________________________ _______________:_______:(_____) _______________:_______:(_____) Pwr. Punch 3D6x10 ❑_________________________ ____________________________________
____________________________________ _______________:_______:(_____) _______________:_______:(_____) Add 2 for P.S. of 17, +11 ❑_________________________ ____________________________________
____________________________________ .D.C. A.R.:____ .D.C. A.R.:____ for each above that ❑_________________________ ____________________________________
____________________________________ Main Body:(_______)_____ Main Body:(_______)_____ Animal ❑_________________________ ____________________________________
____________________________________ _________________:(________)______ _________________:(________)______ Name:__________________________ Animal ____________________________________
____________________________________ _________________:(________)______ _________________:(________)______ Type:___________________________ Name:__________________________ ____________________________________
____________________________________ _________________:(________)______ _________________:(________)______ H.P.______ .D.C.:_______ Type:___________________________ ____________________________________
____________________________________ _________________:(________)______ _________________:(________)______ A.R.:______ A.P.M.:______ H.P.______ .D.C.:_______ ____________________________________
____________________________________ _________________:(________)______ _________________:(________)______ S:+___ P:+___ D:+___ R:+___ A.R.:______ A.P.M.:______ ____________________________________
____________________________________ _________________:(________)______ _________________:(________)______ Natural Abilities S:+___ P:+___ D:+___ R:+___ ____________________________________
____________________________________ _________________:(________)______ _________________:(________)______ _______________________________ Natural Abilities ____________________________________
____________________________________ _________________:(________)______ _________________:(________)______ _______________________________ _______________________________ ____________________________________
____________________________________ _________________:(________)______ _________________:(________)______ _______________________________ _______________________________ ____________________________________
____________________________________ _________________:(________)______ _________________:(________)______ ________________________________ _______________________________ ____________________________________
____________________________________ _________________:(________)______ _________________:(________)______ _______________________________ ________________________________ ____________________________________
____________________________________ _________________:(________)______ _________________:(________)______ _______________________________ _______________________________ ____________________________________
Notes Notes
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Spells/Psionics Spells/Psionics
_________________________ _________________________ _________________________ _________________________
Range: Duration: Range: Duration: Range: Duration: Range: Duration:
Damage: Save: Damage: Save: Damage: Save: Damage: Save:
Points: Level: Points: Level: Points: Level: Points: Level:
_________________________________________ _________________________________________ _________________________________________ _________________________________________
_________________________________________ _________________________________________ _________________________________________ _________________________________________
_________________________ _________________________ _________________________ _________________________
Range: Duration: Range: Duration: Range: Duration: Range: Duration:
Damage: Save: Damage: Save: Damage: Save: Damage: Save:
Points: Level: Points: Level: Points: Level: Points: Level:
_________________________________________ _________________________________________ _________________________________________ _________________________________________
_________________________________________ _________________________________________ _________________________________________ _________________________________________
_________________________ _________________________ _________________________ _________________________
Range: Duration: Range: Duration: Range: Duration: Range: Duration:
Damage: Save: Damage: Save: Damage: Save: Damage: Save:
Points: Level: Points: Level: Points: Level: Points: Level:
_________________________________________ _________________________________________ _________________________________________ _________________________________________
_________________________________________ _________________________________________ _________________________________________ _________________________________________
_________________________________________ _________________________________________ _________________________________________ _________________________________________
_________________________ _________________________ _________________________ _________________________
Range: Duration: Range: Duration: Range: Duration: Range: Duration:
Damage: Save: Damage: Save: Damage: Save: Damage: Save:
Points: Level: Points: Level: Points: Level: Points: Level:
_________________________________________ _________________________________________ _________________________________________ _________________________________________
_________________________________________ _________________________________________ _________________________________________ _________________________________________
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_________________________ _________________________ _________________________ _________________________
Range: Duration: Range: Duration: Range: Duration: Range: Duration:
Damage: Save: Damage: Save: Damage: Save: Damage: Save:
Points: Level: Points: Level: Points: Level: Points: Level:
_________________________________________ _________________________________________ _________________________________________ _________________________________________
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_________________________ _________________________ _________________________ _________________________
Range: Duration: Range: Duration: Range: Duration: Range: Duration:
Damage: Save: Damage: Save: Damage: Save: Damage: Save:
Points: Level: Points: Level: Points: Level: Points: Level:
_________________________________________ _________________________________________ _________________________________________ _________________________________________
_________________________________________ _________________________________________ _________________________________________ _________________________________________
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_________________________ _________________________ _________________________ _________________________
Range: Duration: Range: Duration: Range: Duration: Range: Duration:
Damage: Save: Damage: Save: Damage: Save: Damage: Save:
Points: Level: Points: Level: Points: Level: Points: Level:
_________________________________________ _________________________________________ _________________________________________ _________________________________________
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