PH English Jewellery Designer CAD G&JQ2303 V3
PH English Jewellery Designer CAD G&JQ2303 V3
PH English Jewellery Designer CAD G&JQ2303 V3
Sector
Gem and Jewellery
Sub-Sector
Cast and Diamonds Set
Jewellery
Occupation
Designing and Product
Development
Reference ID: G&J/Q2303, Version 3.0
NSQF Level 4
Printed in India at
Copyright © 2017
Gem & Jewellery Skill Council of India
4th Floor, BFC Building, SEEPZ SEZ,
Mumbai - 400 096. India.
Email info@gjsci.org
Web www.gjsci.org
Phone 022-28293940/41/42
Disclaimer
The information contained herein has been obtained from sources reliable to Gem & Jewellery Skill Council of
India. Gem & Jewellery Skill Council of India disclaims all warranties to the accuracy, completeness or adequacy of
such information. Gem & Jewellery Skill Council of India shall have no liability for errors, omissions, or
inadequacies, in the information contained herein, or for interpretations thereof. Every effort has been made to
trace the owners of the copyright material included in the book. The publishers would be grateful for any
omissions brought to their notice for acknowledgements in future editions of the book. No entity in Gem &
Jewellery Skill Council of India shall be responsible for any loss whatsoever, sustained by any person who relies on
this material. The material in this publication is copyrighted. No parts of this publication may be reproduced,
stored or distributed in any form or by any means either on paper or electronic media, unless authorised by the
Gem & Jewellery Skill Council of India.
Skilling is building a better India.
If we have to move India towards
development then Skill Development
should be our mission.
iii
GEM AND JEWELLERY SKILL COUNCIL OF INDIA
Job Role/ Qualification Pack: ‘Jewellery Designer - CAD ’ QP No. ‘G&J/Q2303 / NSQF Level 4 Version - 3'
November 17th,2022
November 17th,2025
iv
Acknowledgements
GJSCI would like to take this opportunity to thank Indian Institute of Gems and Jewellery Jaipur
(IIGJJ) for their contribution in developing this Participant Handbook. IIGJ Jaipur as a Center of
Excellence of GJSCI, has been a constant source of support in skilling India. Their endless efforts
and continuous endeavor to maintain the quality of education and skills being imparted to the
youth of India are well appreciated. We sincerely thank them for inspiring and facilitating students
of Gem & Jewellery sector across India.
Sincerely,
Adil Kotwal
Chairman, GJSCI
v
About this book
This Participant Handbook is designed to enable training for the Jewellery Designer-CAD Qualification
Pack. Each National Occupational (NOS) is covered across Unit/s.
Key Learning Objectives for the specific NOS mark the beginning of the Unit/s for that NOS. The symbols
used in this book are described below.
Ÿ This book is a detailed description on Jewellery Designer- CAD at basic level.
Ÿ This book covers the right information from the beginning of the introduction of CAD software to
basic working on different CAD softwares to making finished CAD based Jewellery products.
Ÿ This book will help the individual to grow their potential in terms of thinking, observing and
creating a piece on the CAD software.
Ÿ This book contains tips and worksheet at the end of every unit, this will help in Gain knowledge
oning the unit deeply.
Symbols Used
!
Key Learning Steps Tips Notes Unit
Outcomes Objectives
Exercise
vi
Table of Content
S.No Modules and Units Page No
1. Introduction 1
vii
Table of Content
S.No Modules and Units Page No
Unit 4.2 - Understand Safety Signs and Appropriate Requirements to be Safe 163
6. Annexures 198
Annexures 1 - QR codes - Video Link 199
viii
1. Introduction
Unit 1.1 - Gem & Jewellery Sector in India
Unit 1.2 - Objectives of the Course
Unit 1.3 - About Jewellery
Participant Handbook
1. Discuss the Gem and Jewellery sector in India, and its sub-sectors.
2. Gain knowledge about jewellery and its need of designing.
3. Define your Roles and responsibilities as jewellery CAD designer.
4. Identify tools and equipment required while CAD designing.
5. Demonstrate skills required for the job (behavioural, professional, technical and communication).
6. Maintain a safe, hygienic and secure working environment.
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Jewellery Designer - CAD
Unit Objectives
At the end of this unit, you will be able to:
1. Gain knowledge on the significance of the gem and jewellery sector in India.
Based on its potential for growth and worth addition, the Government of India has declared the Gems
and Jewellery sector as focus industry for export promotion. The Government has recently undertaken
various measures to boost investments and to upgrade technology and skills to market 'Brand India'
within the international market.
India's Gems and Jewellery sector has been conducive in an exceedingly huge way to the country's
foreign exchange earnings (FEEs). The Government of India has viewed this industry as a robust area for
export promotion.
Ÿ With a market size of just about INR 4,54,100 crores, the industry encompasses a massive share of
the gross domestic product at approximately 5.9 %, apart from large-scale employment generation
and foreign exchange earnings.
Ÿ Market research reveals that jewellery accounts for over a fourth of discretionary expenditure by
consumers in India. This combined with rising earning levels in India may be a major growth driver.
Ÿ India has a calculable 229 crore women in the age group of 20 to 49. The number of working women
in skilled sectors who are considered the amongst the key consumers for jewellery is rising rapidly.
Ÿ With over 300 crore individuals falling within the 25-29 age bracket in the period 2011-21, an
estimated 150 crore weddings are expected to take place during this period.
Ÿ In Tier-3 zones, where landowners and moneylenders are the primary resource of monetary credit,
jewellers have emerged as an alternate, providing investment choices through gold jewellery.
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Participant Handbook
Gemstone Hand-made
processing gold and gem
set jewellery
Fig 1.1.1.1
Based on economic activities from NIC-2008, key sub-sectors of sector are: processing
(diamond and gemstone), manufacturing (cast and diamond set, and handmade and gem set)
and retailing.
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Jewellery Designer - CAD
• The highly labour-intensive nature of the sector with large number of employees in the unorganised
space, has led to job creation, employing more than 0.464 million people in the country in 2013. This is
more than the population of Kolkata, the seventh most populated city in India with a population of 4.5
crore; this indicates the high employment generation capacity of this sector.
• Indian markets for diamond processing — Surat, Ahmedabad; for gemstone processing — Bhavnagar
and Jaipur; and for handmade gold jewellery — Kolkata, Thrissur and Coimbatore — are among other
areas that are known world over for their products.
• Every region of the country has a different unique style of jewellery. Some examples of these traditional
jewellery forms include Bikaneri, Dhokra, Minakari and Filigree.
• India is a source for manufacturing all varieties of products; and its presence in the global gems and
jewellery sector is of much importance.
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Participant Handbook
· Over two-thirds of the sector workforce in India are working in the processing and manufacturing
areas of the value chain.
· These workers are employed in certain zones, as indicated in the map above.
· The retailing manpower extends across India ranging from major metro cities in urban areas to
the smallest towns in rural areas.
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Jewellery Designer - CAD
· Employment is concentrated in the states of Rajasthan, Gujarat, Maharashtra, West Bengal and the
Southern states of Kerala and Tamil Nadu.
· Amritsar and Jaipur are well-known for Kundan and Jadau jewellery with Minakari work, while Delhi
– NCR is known for silver jewellery. Further, Jaipur is also one of the biggest coloured gemstone
cutting and polishing centre in the world.
· Surat is the world's biggest diamond processing centre and processes about 85 percent of the rough
diamond imports of India. Surat has a large group of workforce and is also home to the world's
leading diamond institute, the Indian Diamond Institute (IDI).
· Besides being the largest trading centre and wholesale market in India, Mumbai, is also a significant
centre for cast and diamond set jewellery.
· SEEPZ in Mumbai alone accounts for almost a quarter of the jewellery exports to USA, the world's
largest jewellery consuming country.
· Thrissur is a hub for lightweight plain gold jewellery, a style traditional to Kerala, while Coimbatore is
known for electroformed jewellery.
· Its importance also comes from the fact that a large number of skilled artisans in India hail from this
region. However, off lately there has been a decline in the number of skilled artisans mainly due to a
decrease in inherited talents.
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Participant Handbook
· India has multiple operational SEZs focused in the sector and many others expected to
operationalise in the coming years.
· Currently, there are about 22 G&J SEZ's approved under the SEZ Act, 2005, throughout India.
· Out of these, 5 are operational, 4 have valid-in principle approvals and 12 are at the formal approval
stage.
· The focus of investment is currently concentrated in Maharashtra, followed by Gujarat and
Rajasthan.
· These areas will require skilled manpower and in line with current employment areas indicating
that these areas will continue to be employment destinations for manpower supply.
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Jewellery Designer - CAD
9.00 8.23
8.00
7.00
Workforce in crore
5.91
6.00 5.24 5.58
4.93
5.00 4.64
4.00
3.00
2.00
1.00
Click Here
Gem & Jewellery industry Orientation
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Participant Handbook
Unit Objectives
At the end of this unit, you will be able to:
1. Gain the fundamental skills required to render and present your jewellery designs in an
attractive manner and in the appropriate format using the 3D CAD software.
2. Communicate your design ideas.
3. Explain your design information to clients, product development department,
merchandiser, marketing development department or craftsmen.
2 Freelancer (Independently)
Product development
head/ Merchandiser
You
CAD designer
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Jewellery Designer - CAD
Unit Objectives
At the end of this unit, you will be able to:
1. Recognize jewellery as a form of adornment.
2. Know on the necessity of jewellery designing.
The word jewellery is used to describe any piece of precious material (gemstones, Noble metal etc) used
for adornment. Jewellery can be worn on the body or clothes. In most cultures, jewellery often
indicates status, through its material properties, its patterns, or for substantive symbols.
Jewellery has been created to adorn nearly every part of the body.
Jewellery is a universal type of ornamentation. Jewellery made from stones, bones and shells
dates to prehistoric times. It is likely that from early eras it was worn for safety from the dangers
of life or as a symbol of prestige or rank.
Fig. 1.3.1.1 Prehistoric archeological shell beads used to create a modern concept of a shell necklace.
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Participant Handbook
1. Leads to stimulation of the brain - Good design is a lot like clear thinking made visual.
- Edward Tufte
A design is considered to be strong and powerful in a way our mind sees and captures the visuals.
More than a real image, a design stimulates the mind. The impact a design has to the brain is more
than any other image. Thus a design is important.
2. Identification - The greatest art form in the world is the transition of a natural rough crystal into a
perfect polished diamond. - Laurence Graff
Fig. 1.3.2.1
3. Adds distinction - In order to be irreplaceable one must always be different. - Coco Chanel
Fig. 1.3.2.2
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Jewellery Designer - CAD
4. Portrays functional aspects- Design is not just what it looks like and feels like. Design is how it
works like. - Steve
Fig. 1.3.2.3
5. Display aesthetic appeal- Everything is Designed. Few things are Designed Well. - Brian Reed
Fig. 1.3.2.4
Design development involves the designer's ability to visualize the finished work in its ultimate stage
-adorning the wearer. By determining the sequence of tasks in advance, possible errors can be
anticipated and hence avoided.
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Participant Handbook
!
Tips
About CAD Designer:
1. A CAD Designer is responsible for creating beautiful, comfortable, wearable, unique 3D designs
by making a masterpiece in CAD.
2. They work according to the concepts and inspiration of customers thus making jewellery worth it’s
purchase.
Notes
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14
2. Create Jewellery
Design using CAD
Part - I
Unit 2.1 - Introduc on of CAD So ware
Unit 2.2 - Introduc on of Rhinoceros
Unit 2.3 - Explain Rhino Window
Unit 2.4 - Standard Toolbar
Unit 2.5 - Modeling Aids
Unit 2.6 - Working with Curve Tools
Unit 2.7 - Edi ng Geometry
Unit 2.8 - Solid Crea on
Unit 2.9 - Working with Surface Commands
Unit 2.10 - Curve Tool
Exercises
G&J/N2303
Participant Handbook
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Jewellery Designer - CAD
Unit Objectives
At the end of this unit, you will be able to:
1. Basic understanding of CAD/CAM terminology.
2. List of various CAD software used to model jewellery.
3. Identifying with the Rhino7 interface.
4. Creation of all essentials like lines,curves,solids and surfaces with the help of modeling aids.
5. Usage of all editing commands required to modify curves, surfaces and solids.
Fig. 2.1.1.1
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Participant Handbook
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Jewellery Designer - CAD
Matrixgold
Solidworks
JewelCAD
Blender
Zbrush
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Participant Handbook
Exercise 1
4) Which software out of the above do you think is best for jewelry modeling?
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Jewellery Designer - CAD
Unit Objectives
At the end of this unit, you will be able to:
1. Know how Rhino software works.
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Participant Handbook
Rhino can create, edit, analyze, document, render, animate and translate NURBS curves, surfaces and
solids, sub-division geometry (SubD), point clouds and polygon meshes. There are no limits on
complexity, degree or size beyond those of your hardware.
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Jewellery Designer - CAD
Diagram 2 however explains in detail some in between steps which are followed to achieve desired
results.
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Participant Handbook
Here are a few examples of 3D printed models (above) Please refer to Formlabs site for above pics of
3D printed models.
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Jewellery Designer - CAD
!
Tips
1. Rhinoceros is a user friendly so ware as it works on nurbs modeling.
2. The usage of Rhino so ware is not limited to the jewellery industry but is also widely used
in other industries.
Notes
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Participant Handbook Designer CAD
Exercise 1
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Jewellery Designer - CAD
Unit Objectives
At the end of this unit, you will be able to:
1. Learn Rhino interface.
2. Apprehend on the various Rhino menu elements.
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Participant Handbook
Rhino Window
Menu
Rhino commands can be located in the menus and toolbars sections.
Shortcut buttons to commands is provided in the Rhino toolbars. A
toolbar can be floated anywhere on the screen or can be docked at
the edge or corner of the graphics area. On starting the Rhino, the
Standard toolbar group is docked above the graphics area while the
Main toolbar is docked as the sidebar on the left side of the screen.
Fig. 2.3.1.2 Menu
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Jewellery Designer - CAD
Tooltip
Tooltips gives the information related to the function of each
button. When you move the pointer over a button without
clicking it, a small yellow coloured tag containing the name of
the command will appear. In Rhino, a number of buttons can
execute more than one command i.e. dual function. The
tooltips can help in identifying the buttons which have dual
functions.
For example: If you want to start a Polyline, click the Left
Fig. 2.3.1.3 Tool Tips
Mouse Button (LMB). If you want to start the Line Segments
command, click the Right Mouse Button (RMB).
Graphics Area
The viewports are included in the Rhino graphics area. The viewports and their position can be
customized as per your preference. The viewport position is adjustable.
View ports
Windows located in the graphics area that display the views of the model are called Viewports.
Drag the viewport borders or title in order to move or resize them. New viewports can be created, new
and old viewports can be renamed and predefined viewport configurations can be used by the
designer.
Each viewport has its own construction plane and grid that the cursor usually moves on and a
projection mode. Double-click a viewport title.
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Participant Handbook
Viewport tabs
You can display the viewport titles in tabs if you prefer.
The highlighted tab designates the active viewport.
Tabs make it easy to switch between viewports when
using maximized or floating viewports. The tabs are
located below the graphics area.
Command Area
The command area displays commands and
command prompts. The command line can be docked
at the top or the bottom of the screen or it can float
anywhere. The command window shows two lines by Fig. 2.3.1.5 Command Area
default.
Mouse
When using the Rhino viewport, the left mouse
button will select objects and pick locations. The right
mouse button can be used for multiple functions
which include panning and zooming, popping up a
context-sensitive menu as well as imitating the Enter
key function. The left mouse button can be used for
selecting objects in the model, commands or options
on the menus and buttons in the toolbars. The right
mouse button can be used to complete a command,
to move between stages of commands and to repeat
the previous command. The right mouse button can
also be used to initiate commands from a few toolbar
buttons. Drag the right mouse button to rotate and
pan in viewports. Hold down the Ctrl key or use the
mouse wheel and drag with the right mouse button
to zoom in and out within a viewport. To activate this
feature, you need to press and hold the right mouse
button down.
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Jewellery Designer - CAD
Entering Commands
Use the command line to type commands, pick command options, type coordinates, type distances, angles,
or radii, type shortcuts, and view command prompts.
To enter information typed at the command line, press Enter, Spacebar, or right mouse button over a
viewport. Note: Enter and Spacebar perform the same function.
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Participant Handbook
Repeating commands
To repeat the last command, right-click in a viewport,
press Enter, or press the spacebar. To repeat previous
commands, right-click In the command line window
and select from a list.
Cancelling commands
To cancel a command, press Esc or enter a new
command from a button or a menu.
View the Command Line History
The command history window lists the last 500
command lines from the current Rhino session.
Press F2 to view the command history.
Fig. 2.3.1.9 Commands
View ports
View ports are windows in the Rhino graphics area
that show you a view of your model. To move and
resize view ports, drag the viewport title or borders.
You can create new view ports, rename view ports,
and use predefined viewport configurations. To
activate a viewport click anywhere in the viewport
and the title highlights.In a command sequence, you
simply have to move your cursor Into a viewport to
activate.
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Jewellery Designer - CAD
Construction planes
The construction plane is the guide used for
modeling Rhino objects. Points you pick are always
on the construction plane unless you use coordinate
input, elevator mode, or object snaps.
Each construction plane has its own axes, a grid, and
an orientation relative to the world coordinate
system.
The grid is a plane of perpendicular lines lying on the
construction plane. On default grids, every fifth line is
slightly thicker.
The red line represents the construction plane x-axis.
The green line represents the construction plane y-
axis. The red and green lines meet at the construction
plane origin.
Fig. 2.3.1.13 History
The icon in the left hand corner always shows world
coordinates, which are different from the
construction plane axes.
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Participant Handbook
Exercise 1
4) List the functions of the mouse 's left and right click in the interface.
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6) How can you view and access all the recent commands used?
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Jewellery Designer - CAD
Unit Objectives
At the end of this unit, you will be able to:
1. Understand the use of the standard toolbar.
Command Description
New Creates a new Rhino model based on a template.
Open Opens an existing Rhino or other supported format
file. Default Rhino opens a 3D Model file. When
Rhino opens a non-3D model, the title bar reflects
the name of the model that was opened. When the
model is saved for the first time, this model name is
entered as the file name.
Save Save your work periodically during a session to keep
it from being accidentally deleted. Saves your model
and keeps it open.
Save small Save your model without render or analysis meshes
and preview image to minimize tile size.
Inaementai save Save sequentially numbered versions of your model.
Save as Saves your model to a specified file name, location,
and format. Save as a template.
Save as Template Save as Template
Revert Discards changes and reverts to the previously
saved document.
It is good practice to save your model in stages under different names, using the Save As command. This lets you
go back to an earlier version of your model for modifications if necessary.
Import
Merges all objects from file into the current model. Rhino imports objects to the model on their original layers
and creates the layers if they do not already exist. If the imported file type does not contain layer information,
such as when you Save a file using the Geometry only option, the objects are placed on the current layer.
Export
Saves selected objects to a new Rhino (or other supported format Like STL File) file.
Options:
Save small : Though clearing the render meshes makes the file smaller, it will shade and render more slowly the
next time you open the file.
Save geometry only : Saves geometry objects only. No layers, materials, properties, notes, or units settings are
saved. This is similar to exporting the objects. A new file is made, but it does not become your active Rhino
model.
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Participant Handbook
The number of undos kept in memory can be set in Rhino Options on the General page.
Cut
Deletes objects from the model and places them in the Windows Clipboard. All selected objects are removed
from your model and placed on the Windows Clipboard. Object properties and location are stored with the
object. When you Paste objects into Rhino, they are placed on the same layer they came from in the original
model. If the layer does not exist, it is created when the object is pasted.
Copy
Copies selected objects to the Windows Clipboard. The object's Properties and location are stored with the
object. If the objects are grouped, a new group is created from the copied objects. The objects are not added to
the group from which they were copied. When you Paste objects into Rhino, they are placed on the same layer
they originally had. If the layer does not exist, it is created when the object is pasted.
Paste
Inserts objects from the Windows Clipboard. If there are Rhino objects on the Windows Clipboard, they are
pasted into your model. Object properties and location are restored with the object. When you paste objects into
Rhino, they are placed on the same layer they came from in the original model. If the layer does not exist, it is
created when the object is pasted.
Zoom command
Moves the viewport camera point toward and away from the target point.
Window (default)
Draws a window to define the view
Ÿ Hold down the left mouse button and drag a rectangle in a viewport to define the view.
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Par cipant Handbook Jewellery Designer - CAD
All
Zooms all viewports.
Op ons
Extents : Zooms all viewports to show all objects.
Selected : Zooms all viewports to show all selected objects.
1to1 : Zooms all viewports so that the views are full scale.
Dynamic
Zooms the view as you drag the mouse.
Hold down the le mouse bu on and drag the mouse up and down to zoom in and out.
Extents
Zooms the view to show all objects.
Factor
Zooms the view in or out the specified amount. Values greater than 1 zoom in; values between 0 and
1 zoom out.
In
Zooms the view in.
Out
Zooms the view out.
Selected
Zooms the view to show all selected objects.
Target
Zooms the view by specifying a target and window.
Pick a loca on for the view center.
A rectangular window forms to define the zoom with the target as the view center.
When you rotate a view a er Zoom Target, the scene will rotate about the target. This is par cularly useful in
perspec ve views.
1To1
Zooms the ac ve viewport so that the view is full scale.
The command must be calibrated for this command to work properly.
In perspec ve views, only objects on the target plane will be displayed full scale; in parallel views objects on any
plane perpendicular to the camera axis are displayed full scale.
The model must have units set.
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Participant Handbook Designer CAD
Shortcut Zoom Ac on
Mouse wheel Zoom In and Out
Z Zoom
Page Up Zoom In
Rotate View
Rotates the view camera around the target. Mouse naviga on in perspec ve views.
Drag with the right mouse bu on. Constrain to horizontal or ver cal.
Exercise 1
1) Which command merges all objects from a file into the current model?
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Jewellery Designer - CAD
Unit Objectives
At the end of this unit, you will be able to:
1. Use the modeling aids.
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Participant Handbook Designer CAD
Object Snaps
Object Snaps are tools for specifying points on existing objects. Object snaps are often referred to as osnaps. In
Rhino, reliable modeling and easy editing depends on objects actually meeting at specified points. To open the
Osnap toolbar Click the Osnap pane in the status bar. This toolbar controls persistent object snaps.The display of
the Osnap toolbar is controlled with the Osnap pane in the Status bar. Click on it to toggle the display on and off.
When an object snap is active, moving the cursor near an eligible point on an object causes the marker to jump to
that point and a tooltip to appear.
Command Descrip on
End End snaps to the end of a curve, surface edge corner or polyline
segment end.
Near Near snaps to the nearest point on an exis ng curve or surface edge.
Cen Center snaps to the center point of a curve. This works best with circles
and arcs.
Tan Tangent To snaps to the point on a curve that makes a tangent to the last
selected point. It doesn't work on the first point that a command
prompts you to pick.
Quad Quad snaps to the quadrant point. The quadrant point is the maximum
or minimum direc on on a curve in the x or y construc on plane
direc on.
Knot Knot snaps to knot points on curves or surface edges.
Vertex Mesh vertex is the loca on where the edges of the mesh faces meet.
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Jewellery Designer - CAD
Display Mode
Manages the appearance of the viewport display
modes. Lists the display modes saved in the model.
The built-in display modes are:
Wireframe
Sets the viewport display to unshaded wireframe
Shaded
Sets the viewport to opaque shaded mode. Shaded
mode uses a mesh to shade surfaces using the layer
colours.
Rendered
Shades the viewport with a simula on of the
rendered view.
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Participant Handbook
Ghosted X-Ray
Sets viewport display so surfaces are translucent. Shades with isoparametric curves not obscured by
objects in front.
Technical Ar s c
Uses real- me silhoue es and intersec ons, Uses an image background and so lines to create a
creases, borders, blended shaded and rendered pencil drawing effect.
display. Objects behind other objects are occluded.
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Par cipant Handbook Jewellery Designer - CAD
Pen Arctic
Uses white with black lines to simulate a pen This shaded display mode sets the viewport to
drawing. opaque shaded mode.
Raytraced
This display mode sets the viewport to a render mode
with Cycles, a real time raytracer. The image will
continue to progressively improve indefinitely.
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Participant Handbook
Fig. 2.5.2.1 How you see different kinds of objects example- points, curves surfaces, polysurfaces etc. in 3D view/perspective view
A 2D model or representation is a geometric model of an object as a two dimensional figure. Even though all
geometric models are 3 dimensional, a 2D model is often adequate for certain flat objects, such as paper cut
outs and machine parts made out of sheet metal.
Click Here
Object Types | Rhino for Windows
(By Vimeo)
36
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Par cipant Handbook Jewellery Designer - CAD
Exercise 1
1) Open Camera model and try all shading options. (Go to Help- LearnRhino-Tutorials and Samples)
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4) The grid snap restricts the cursor to ____________ on the grid area.
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Participant Handbook
Unit Objectives
At the end of this unit, you will be able to:
1. Work with the curve technology and know its uses.
Line PolyLine
A line segment appears between the two points. The This makes an open polyline. A polyline is made of
segments meet at a common point, but are not line segments that are joined together. It is one
joined. object.
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Circles
You can create circles using a center point and radius, center point and a diameter, two points on the diameter,
three points on the circumference, and tangent points to two coplanar curves and a radius.
Command Descrip on
Circle Draw a circle using the center and radius.
Example :
Arcs
You can create arcs using various points on the arc
and construc on geometry.
You can con nue an exis ng curve with an arc to an
exis ng curve, to a point or by an angle.
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Command Descrip on
Arc Draw an arc from the center, start, and angle.
Arc :Start, End, Point on Arc Draw an arc from three points.
Arc: Start, End, Direc on Draw an arc from start point, end point, and the
direc on from the start point. The direc on can
be entered a er the start point is entered or
a er the end point is entered.
Arc: Tangent, Tangent, Radius Creates an arc from tangents and radius.
Arc: Start End Radius Creates an arc from start point, end point, and
radius.
Ellipses
You can draw ellipses from the center or by the
ends. You can draw polygons from a center point or
Example:: an edge. You can draw a rectangle from diagonal
corners or by choosing three points.
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Command Descrip on
Ellipse Draw an ellipse by specifying the center point
and axis ends.
Ellipse From Focal Draw the ellipse from the focus points.
Polygons
Rectangles and other closed polylines are types of polygons, or closed figures with three or more sides. The
Rhino Polygon command provides a quick way of drawing regular polygons (all sides and angles are equal).
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Command Descrip on
Polygon op ons
Rectangles
In Euclidean plane geometry, a rectangle is any quadrilateral with four right angles. The Rectangle command
is used to draw a rectangle whose sides are ver cal and horizontal. The posi on and size of the rectangle are
defined by picking two diagonal corners.
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Command Descrip on
Rectangle Draw a rectangle using opposite corners.
Rectangle Center Draw a rectangle from center and a corner.
Rectangle 3Point Draw a rectangle through three points.
Rectangle Ver cal Draw a rectangle that is perpendicular to the
construc on plane.
Rectangle Rounded Create a rectangle with rounded corners (arc or conic).
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Command Descrip on
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Background bitmap
Background bitmaps are always aligned with the x-axis of the construction plane. If you want your bitmap rotated
with respect to the construction plane, you must open it in a bitmap editing program and rotate it there, or you
can create a rotated construction plane and place the bitmap on it.
Only one image can be placed in a viewport at a time; placing a second deletes the first. Background bitmaps are a
construction aid, not a part of the scene that will be rendered.
Align
Aligns the background bitmap to selected points. Note: Background bitmaps are always aligned with the x axis of
the construction plane. If you want your bitmap rotated with respect to the construction plan, you must open it in
a bitmap editing program and rotate it there, or you can create a rotated construction plane and place the bitmap
on it.
Grayscale
Ÿ Click Yes - The background bitmap displays in shades of gray.
Ÿ No - The background bitmap displays the original color of image.
Extract
Ÿ Click extract from bitmap options, this will saves the bitmap to an external file.
Filter
Ÿ Click yes, the image will be filtered to estimate pixel values to try to create a smoother image.
Move
(Moves the background image)
Ÿ Pick a base point.
Ÿ Pick a point to move to.
Place
Ÿ (Places a background image in the current viewport)
Note: Placing a new background bitmap replaces the current bitmap.
Refresh
Ÿ Clicking refresh will update the stored bitmap if the file has changed.
Remove
Ÿ Clicking remove will remove the background image from the current viewport.
Scale
Ÿ Scales the background image in the current viewport.
Visible
Ÿ Click visible option Yes. If No, the background bitmap is hidden
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Picture Frames
Picture Frames can be used to make a more flexible and powerful version of Rhinos Background Bitmap. Images
are attached as texture maps to planes in 3d space and displayed in rendered mode, thus showing the texture
map, rather than placed in the background of the viewport independent of geometry. Some advantages to using
Picture Frames.
• An unlimited number of images can be placed in the scene. These can be viewed in any and all viewports.
• Images can be scaled and rotated as needed, unlike Background Bitmap which align only with the C plane X
and Y.
• Images can be dimmed and/or made more or less transparent A possible disadvantage is that there is no
guarantee that the image will always be behind everything in space-Picture Frames are just objects in 3d
space.
Layers
Rhino layers work like CAD layering systems. By creating objects on different layers, you can edit and view related
portions of a model separately or as a composite. You can create as many layers as you like. You can display all
layers simultaneously or turn any of them off. You can lock layers so they are displayed but cannot be selected.
Each layer has a color. You can assign a name to each layer (for example, Base, Body, Top) to organize the model or
you can use preset layer names (Default, Layer 01, Layer 02, Layer 03).
The Layers panel manages layers. Use it to set up layers for your model. The Layers panel can be floating or docked
with the other tabbed panels like Properties, Command Help, Lights, Notes, and more.
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Dimension Types
Command Descrip on
Dim Creates a horizontal or a ver cal dimension.
Dim Recenter Text original Returns text that has been moved away from its
default posi on to its original loca on.
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Dimension Leader
The Leader command draws an annota on leader with arrowhead and a ached text.
Steps
1. Pick the head of the leader. This is the arrow end.
2. Pick the next points of the leader.
3. Press Enter to end the command. Note: Dimension Document Proper es control the text height and
arrow size.
4. In the Leader text dialog box, type text for the leader.
Box
Exercise 1
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Unit Objectives
At the end of this unit, you will be able to:
1. Apprehend the use of editing geometry.
Lock/Unlock
Lock : Sets the state of selected objects so they can be seen and snapped to, but cannot be selected for edi ng.
The object becomes shaded gray.
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Hide Show
The Hide command conceals selected objects from The Show command re-displays all hidden objects.
view. Shortcut : Ctrl+ Alt+ H
Shortcut : Ctrl + H
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Move Copy
Use Move to move objects without changing Copy duplicates selected objects and places them in a
orienta on or size. new loca on. The command can repeat to create
more than one copy in the same command sequence.
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Mirror
Mirror creates a copy of the objects flipped over a specified axis on the construc on plane.
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Rotate 3D
Rotates objects around a specified axis in 3-D space.
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Symmetry
Mirrors curves and surfaces, makes the mirrored half tangent to the original, and then when the original
object is edited, the mirrored half updates to match the original.
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Gumball ac ons:
• Drag gumball arrows to Move the object.
• Drag scale handles (squares) to Scale the object in one direc on.
• Drag arcs to rotate the object.
• Tap the AIt key a er star ng to drag to toggle copy mode.
• Click a control handle to enter a numeric value.
• Hold the Shi key during Scale to force 3-D scale.
Gumball Controls
1 Axis plane indicator
2 Free move origin
3 Menu ball Move arrows,
4 Move X,
5 Move Y
6 Move Z
Rota on arcs
7 Rotate X
8 Rotate Y
9 Rotate z
Scale handles
10 Scale X
11 Scale Y
12 Scale z Fig. 2.7.1.24
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Extend
Extend lengthens an object to make it end precisely at its intersec on with another object or you can
lengthen an object when there is no intersec on.
Fillet
Fillet connects two lines, arcs, circles, or curves
extending or trimming them to touch or to join with a
circular arc. Rules to follow when fille ng curves:
• The curves must be coplanar.
• The created fillet is determined by picking on the
curve por on to keep.
• The radius cannot be so large that it runs past the
end of the curve.
Fig. 2.7.1.27
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Blend
Blending is another method to connect lines, arcs, or
curves. There are three blend commands that work
on curves, BlendCrv (default), Blend (Quick Blend)
and Arc Blend.
BlendCrv allows you to adjust the con nuity with the
input curves and has adjustable endpoints.
Fig. 2.7.1.30
Fig. 2.7.1.31
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Chamfer
Chamfer connects two curves by extending or
trimming them to intersect or to join with a beveled
line. Chamfer works on convergent or intersec ng
curves.
Fig. 2.7.1.32
Example:
Fig. 2.7.1.33
Fig. 2.7.1.34
Offset
Offset creates an object parallel or concentric to
another object. Use Offset to create specialized
copies, such as parallel lines, concentric circles, and
concentric arcs, through specified points or at pre-set
distances.
Fig. 2.7.1.35
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Rebuild
Reconstructs selected curves or surfaces to a
specified degree and control point number.
Fig. 2.7.1.36
Join
Join unites curves that meet at a common end,
making a single curve. Join can unite curves that do Fig. 2.7.1.37
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Trim
Trim cuts and deletes por ons of an object to make it end precisely at its intersec on with another object.
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Split
Split divides objects into parts using other objects as cu ers. The Split command breaks the object where
it intersects the cu ng object but does not delete anything.
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Select
Select curve
Select all curves.
Select > select curves
Sel curves > select curves.
Select Point
Select all point objects.
Select > select points
Select by layer
Select all objects on layer. Use the pick bu on in the dialog box to select an object on the layer.
Select > Select by layer.
Select duplicate object
Select objects that are geometrically iden cal with another object and visible, regardless of other objects
property.
Select > Select duplicate object.
Exercise 1
2) This command reconstructs curves or surfaces to a specified degree and control point number.
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Click Here
RHINO / Editing Curves (By IIT DC)
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Unit Objectives
At the end of this unit, you will be able to:
1. Gain knowledge on the use of geometry objects.
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Tube
Draws a closed cylinder with a
concentric cylindrical hole.
Exercise 1
1) Name a few primitive solid objects in Rhino
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Unit Objectives
At the end of this unit, you will be able to:
1. Use the surface command.
Surface Point
Creates a surface by picking three or four points in space for corners.
Edge Surface
Creates a surface by selec ng two; three; or four exis ng curves whose ends meet exactly.
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Planar Surface
Creates a surface from planar curves that enclose an area.
Plane
Creates a rectangular planar surface parallel to the construc on plane from two diagonal points.
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Extrude
Extrudes a curve perpendicular to the construc on plane with op on to taper the surface with a dra angle.
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Extrude to Point :
Extrudes a curve to a point.
Extrude Tapered :
Creates a surface by tracing the path of a curve in a straight line tapering in or out at a specified dra angle.
Click Here
Extrude and Tapered Ring
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SWEEP 1 RAIL
Fits a surface through a series of profile curves that define the surface shape and one curve that defines a
surface edge. Convert curve to 3D surface with one rail and one cross sec on using “sweep 1” command.
SWEEP 2 RAIL
Fits a surface through a series of profile curves that
define the surface shape and two curves that define
the surface edges.
Fig. 2.9.1.19
Fig. 2.9.1.20
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Revolve
Creates a surface by revolving a profile curve that defines the surface shape around an axis.
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Rail Revolve
Creates a surface by revolving a profile curve that defines the surface shape around a rail curve that
defines the surface edge.
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Lo
Creates a surface from shape curves; the normal; loose; and ght op ons make a surface with no creases as
it passes over the shape curves The Straight Sec ons op on creates a surface with creases at each shape
curve and straight sec ons between the shapes curves.
Patch
Creates a surface that approximates a set of curves and/or point objects.
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Fillet Surface
Creates a fillet or round between two surfaces.
Fig. 2.9.1.37
Fig. 2.9.1.38
Blend Surface
Creates a blend surface between two surfaces.
Fig. 2.9.1.39
Fig. 2.9.1.40
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Offset Surface :
Copies a surface or polysurface so that loca ons on
the copied surface are the same specified distance
from the original surface.
Fig. 2.9.1.44
Fig. 2.9.1.43
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Exercise 1
CONSTRUCT AND EXTRUDE
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Exercise 2
1) What are isocurves?
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2) State True or False- To extrude a curve into a closed polysurface the input curve needs to be closed
and planar.
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Click Here
Overlapping Ring
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Contour
Creates a spaced series of planar curves and points resul ng from the intersec on of a defined cu ng planes
through curves, surfaces, polysurfaces, or meshes.
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Mean curve
The Mean Curve command creates curves between
two open or closed input curves.
Fig. 2.10.1.9
Project
Fig. 2.10.1.10
Creates curves or points on a surface that are the
intersec ons of the surface and curves or points
projected toward the construc on plane.
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Pull
Creates curves and points on a surface that are the
intersec ons of curve or points pulled toward a
surface in the surface normal direc on
Fig. 2.10.1.13
Fig. 2.10.1.14
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Extract Surface
The Extract Surface command separates or copies a polysurface face.
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Create UV Curve
Creates curves that duplicate the untrimmed boundary and trim curves of a surface as planar curves onto the
world x-y plane.
Apply UV Curve
Wraps a curve onto a surface.
Fig. 2.10.1.23
Fig. 2.10.1.24
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Fig. 2.10.1.27
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Exercise 1
2. Which technology does Rhino rely on and how does the technology help in jewellery designing?
3. Once you have made a model design of your ornament, how will you view it?
4. What the different ways you can view your designed object through different modes?
Exercise 2
Draw a model of an ornament and use the standard tool bar commands.
File Menu commands-Open, Save, Save Small, Save as template, Import, Export, Save geometry only,
Undo & Redo, Cut, Copy, Paste, Zoom
Exercise 3
Exercise 4
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Exercise 5
1. Rhino So ware relies on NURBS Technology that makes its designs very complicated.
2. The Rhino So ware has the ability to make any ornament design that's in demand.
7. The Interpolate Curve commands draws a curve commands draws a curve through the points one picks.
Exercise 6
1.Create your model using the tools Rhino Software provides. You can start with sketching, drawing, making a
physical model, scan data or any idea and using Rhino tools to make the model ready and also record the
design for animation, rendering, analysis, drafting and manufacturing.
2.While making your design model, practise the commands Cut, Copy, Paste, Zoom, Undo and Redo
4. Which modelling aid constraints the marker movement to points at a specified angle from the last point
created.
5. Name the modelling aid that uses temporary reference lines and points that are drawn in the Rhino
Viewport.
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3. Create Jewellery
Design using CAD
Part - II
Unit 3.1 - Solid Tool
Unit 3.2 - Transform Toolbar
Unit 3.3 - Orient Tool
Unit 3.4 - Solid Editing Tool
Unit 3.5 - Analyse Tool
Unit 3.6 - Gemstones
Unit 3.7 - Jewellery Setting
Exercises
G&J/N2303
Participant Handbook
Unit Objectives
At the end of this unit, you will be able to:
1. Understand the use of solid tools.
Boolean Difference
Trims the shared areas of selected polysurfaces or surfaces with another set of polysurfaces or surfaces.
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Boolean Intersec on
Trims the unshared areas of selected polysurfaces or surfaces.
Cap Planner
Fills openings in surfaces or polysurfaces with a planar surface joined to the hole edge. The openings must
have edge loops that are closed and planar.
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Extract Surface
The surfaces are separated from the polysurfaces.The remainder of each polysurface will stay joined.
The extracted surface is also removed from any groups to which the original surface may belong.
Fillet Edge
Creates a tangent surface between polysurface edges
with varying radius values then trims and joins the
original faces to the fillet surfaces.
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Chamfered Edge
Creates a ruled surface between selected polysurface edges with varying chamfer distances,trims and joins
the chamfer surfaces to the surface.
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Make Hole
Move Edge/Move Hole/Make Hole/Delete Hole
Make Hole
Fig. 3.1.1.17
Fig. 3.1.1.19
Move Hole
The Move Hole command moves a hole cut in a
planar surface. Fig. 3.1.1.20
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Exercise 1
Hammer
Follow the measurements and guidelines provided to make the toy hammer
Use commands circle, arc, revolve, sweep 1, sweep 2, boolean difference, trim and more to complete
the model
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Unit Objectives
At the end of this unit, you will be able to:
1. Apprehend on the use of array tools.
Polar
Copies objects around a central loca on.
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Along Curve
Copies objects spaced along a curve.
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Along Surface
Copies objects in rows and columns on a surface. The surface normal direc on determines the orienta on
of the objects.
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Fig. 3.2.1.15
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ON Surface
Moves or copies and rotates objects on a surface using the surface's normal direc on for orienta on.
Fig. 3.3.1.7
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Unit Objectives
At the end of this unit, you will be able to:
1. Apprehend on the use of solid editing tools.
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Bend
Deforms objects by bending along a spine arc.
Fig. 3.4.1.6
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Cage Edit
Deforms objects smoothly using 1D, 2D, and 3D
cages.
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The extreme corners of the bounding box object are reported at the command line in the chosen coordinate
system.
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Stretch
The Stretch command scales selected areas of an
object in one direc on.
Fig. 3.4.1.26
Fig. 3.4.1.25
Ribbon
Create a surface by offse ng a curve and crea ng a
ruled surface in the area between the two curves.
Fig. 3.4.1.27
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Unit Objectives
At the end of this unit, you will be able to:
1. Apprehend on the use of analyse tools.
Click Here
Introduction to Precious metal
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For Example :
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Ÿ SubD- (New Plug-in) for designers who need to explore organic shapes quickly. SubD is a new geometry
type that can create editable, highly accurate shapes. Unlike other geometry types, SubD combines free-
form accuracy while still allowing quick editing.
Ÿ Revolve- Ends of the revolving axis can be attached to objects using object snaps when History is recorded.
Ÿ DupBorder- Adde history support.
Ÿ FilletSrf- Now has a G2 option.
Ÿ MatchSrf- History locking allows editing control points of matched surfaces.
Ÿ BlendSrf- New refine checkbox avoids creating a simpler blend surface also new automatic straighten
button and angle threshold.
Ÿ Grasshopper- (New Plug-in) The Grasshopper command opens the plug-in window. It is a graphical
algorithm editor tightly integrated with Rhino's 3D modeling tools.
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Ÿ Named Selections- For anyone who has a need to repeatedly select objects and sub-objects, Named
selections is a productivity enhancement which makes recalling selections easier.
Ÿ Curve Surface Intersection- Improves results for Trims, Splits and Booleans. This can be 4x faster in some
cases.
Ÿ BlendEdge- Changed the spacing of control points in BlendEdge based on customer feedback.
Ÿ Boolean Operations- Have been improved to union, subtract or intersect coplanar surfaces.
Interface
Ÿ User Interface- Coordinate read out, floating/dockable command area, pop-up recently used commands,
clickable command options, auto complete command line, customizable pop-up commands , pop-up layer
manager, synchronize views, camera based view manipulation, perspective match image, configurable
middle mouse button, customizable icons and user workspace, customizable pop-up toolbar, transparent
toolbars, context-sensitive right click menu, multiple monitor support, Alt key copy and OpenGL hardware
support with antialiasing.
Ÿ Construction Aids- Unlimited Undo and Redo, Undo and Redo multiple, exact numeric input, units
including feet ,inches and fractions, x,y,z point filters, object snaps with identifying tag, grid snaps, ortho,
planar, named construction planes, next and previous construction planes, orient construction plane on
curve, layers, layer filtering, groups, back ground images, object hide/show, show selected objects, select
by layer, select front most, color, object type, last object and previous selection set , swap hidden objects,
objects lock/unlock, unlock selected objects, control and edit points on/off and points off for selected
objects.
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Features include extremely fast 3D graphics, unlimited viewports, shaded, working views, perspective
working views, named views, floating views, full screen display, draw order support, two point perspective,
clipping planes and one to one scale to view models at full size.
Ÿ Rendered display mode captures more lighting in a real time working mode.
Ÿ Viewports and Rhino render now use the same rendering settings.
Ÿ Transparent color support on layers and objects.
Ÿ Per face color support for polysurfaces and SubD.
Features include
Rhino Render, a raytrace render with textures, bumps, highlights, transparency, spotlights with hotspot, angle
and direction control, point lights, directional lights, rectangular lights, linear lights, shadows and
customizable resolution. Real time render preview, real time render preview selected objects, turntable,
export to many common file formats used by renderers, rendering plug in support, setting saved in file.
Ÿ Rhino uses the new Cycles engine with new textures and materials added.
Ÿ Modern progressive rendering technology including advanced usage of both the CPU and GPU hardware.
Ÿ Denoisers- Produce beautiful renderings in a fraction of time using Denoisers in Rhino. These post effect
filters use artificial intelligence techniques to remove the grainy noise from your draft renderings,
dramatically reducing the time to reach a high quality image.
Ÿ Physically Based Rendering (PBR) materials- PBR materials are the best choice for renderings and
presentations for professionals who want realistic looking materials. PBR materials are supported natively
in Rhino's rendering engines and viewports.
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Every type of physical product design relies on technical illustration and 2D drawing to concisely communicate
ideas, specifications and instructions to people in design, development and fabrication. Rhino V7 makes it
easier to create 2D drawings and illustrations for every discipline in every notation system and visual style
used around the world.
Annotation objects include arrows, dots, dimensions, text blocks, leaders, hidden line removal, Unicode
(double byte) support for text, dimensions and notes. Dimensions in perspective views are supported. Display
color transparency on objects and by layer is added.
Mesh Tools
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Rhino is compatible with hundreds of different CAD, CAM, CAE, rendering and animation products. The open
NURBS library allows hundreds of other applications to read and write Rhino's native 3DM files.
In Rhino V7 improved fidelity for existing formats and support for SubD is now possible. In addition you can
now Copy/Paste between Rhino and Illustrator, Inkscape and Affinity Designer(Windows only).
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Unit Objectives
At the end of this unit, you will be able to:
1. Apprehend gemstones.
2. Gain knowledge on the type of gemstones.
3. Shade (faceted and cabochon) gemstones.
Fig. 3.6.1.1
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A cabochon is a stone that is cut with a highly polished rounded or convex top with no face ng, with a flat
or slightly domed base. A cabochon may be cut in any shape.
Fig. 3.6.1.2
Faceted gemstone
Face ng is the style of cu ng gemstone with several geometrical pa erns on its surface. Each of these flat
surfaces is called a facet. The gem is faceted by a faceter on a face ng machine. The purpose of face ng is
to bring out the brilliance of a gem. That is where the light entering the stone is reflected off the bo om
facets and returned to the viewer.
Fig. 3.6.1.3
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Transparent Translucent
Opaque
Fig. 3.6.2.1
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Fig. 3.6.3.1
Click Here
Types of Gemstone Settings
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Unit Objectives
At the end of this unit, you will be able to:
1. Cognize on the importance of settings and its importance in jewellery.
2. Know the different types of settings.
Table 3.7.1.1
Ÿ Closed Setting:
These settings are considered more secure as the stone is normally open to light from the top i.e. above
the girdle area and held in place by precious metal covering the girdle all around.
Ÿ Open Setting:
A faceted gemstone shows its full lustre and brilliance in Prong/ Claw/ Tiffany/ Illusion settings also
known as Open Settings. The light enters the gemstone below the girdle edge through the pavilion facet.
Ÿ Group Setting:
Any setting type showing several stones set together.
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3.7.2 Prong Se ng
Prong se ng is used to secure gemstones to a piece of Jewellery with the help of metal projec ons called
prongs.
A prong se ng from top and front view:
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There are many other fancy shapes of prongs which are also used in fashion Jewellery like heart shape, star
shape etc.
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3.7.3 Bezel Se ng
The gemstone or diamond which is completely
surrounded by a metal band or metal strip to
securely hold the stone is known as bezel se ng.
If we see a bezel se ng from top and front view:
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Front View
Fig. 3.7.3.4
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There are many other fancy sec ons of bezel which are also used in fashion Jewellery.
Fig. 3.7.3.5
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3.7.4 Pave Se ng
Lots of gemstones are closely set on a metal sheet with
li le beads of the se ng metal. These are either
pulled from the exis ng metal in the se ng, or they
are soldered on. The beads virtually disappear into Pave se ng from top and front view:
the background, and the result is what looks like a
con nuous surface of diamonds or other gems.
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Fig. 3.7.4.7
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Exercise 1
Extrude Object
Tools:- Circle, Extrude Planar Curve (Straight/Taper) 2 On “Viewport Right” using the “Extrude Planar
Step by Step :- Curve” command extrude the planar curve either
straight or taper. Apply the command “Extrude
1 On viewport front, make a circle on point “0” Planar curve straight”, select the curve to extrude
using the “Circle: Center, Diameter” tool. Select and then press “Enter”. Now click on “Solid”; give
the tool, type “0” and press “Enter” to confirm. the extrusion distance (suppose)10mm then
Now create a circle of size17.19mm. In the press “Enter”.
command prompt, click on “diameter” and type
“17.19” and press “Enter” to create a circle.
Fig. 2
Fig. 1
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3 Similarly if you want to extrude the curve both side then in step 2 select the command “Extrude planar
curve straight”. Select the curve to extrude and then press “Enter”. Now click on “Solid”, click on “Both side”
give the extrusion distance (suppose) 10mm then press “Enter”. Now the total distance will be 20mm.
Fig. 5 Fig. 6
4 Similarly if you want to extrude the curve Taper; then in step 2 select the command “Extrude planar curve
Tapered”. Select the curve to extrude and then press “Enter”. Now click on “Solid”, click on “Flip Angle” to
to adjust the taper side, give the extrusion distance (suppose) 10mm then press “Enter”.
Fig. 7 Fig. 8
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Sweep 1 Rail
Tools:- Circle, Polyline, Sweep 1 Rail
Step by Step :-
On viewport front, make a circle on point “0” using the “Circle: Center, Diameter” tool. Select the tool,type
“0” and press “Enter” to confirm. Now to create a circle of size17.19mm. In the command prompt , click on
“diameter” and type “17.19” and press “Enter” to create a circle. On viewport right, draw with the “Polyline”
tool the profile of figure 1 using your measurements. Being the drawing on the superior quadrant of the ring.
Cer fy yourself that “Ortho” and “Quad” are enabled. On “Viewport Right” click on the upper quadrant of the
circle , type in “2mm ”, press “Enter”, take the cursor to the side and click. Do the same with the other
measurements un l you close the drawing.
Fig. 9 Fig. 10
On viewport perspec ve, use the “Sweep 1 Rail” tool so that the drawn profile can be made around the ring’s
rim. Select the tool, click on the path (1), in the rim’s case, click on the profile (2)and press “Enter”. On the
window that appears , click “OK”.
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Sweep 1 Rail
Use the “Fillet Edge ” tool with the “0.5mm” radius
measurement to round the ring’s internal edges.
Fig. 13 Wireframe View Similarly we can apply mul ple sec on in step 2. But
on applying sweep 1 rail in Step 3 seam points appear,
adjust them in the iden cal same direc on and press
“Enter”; a box gets opened click on close sweep then
press OK follow further steps likewise.
Fig. 15 Fig. 16
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Sweep 1 Rail
Fig. 17 Fig. 18
Sweep 2 Rail
Fig. 19
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Sweep 2 Rail
2 Now on “Viewport Front”; using command 3 Now on “Viewport Front”; using command “Arc
“Offset Curve”, offset the circle three mes. For (Start, End, Point on arc)”, make an arc. For this
this apply the command and Select the curve take the arc start it from the lower quad of the
(circle 17.35mm) to offset. Click on distance and 1.5mm offset circle and end point on the upper
give offset distance 1.5mm, 2.25mm, 3mm quad of the 3mm offset circle then touch the arc
consecu vely to the circle (17.35mm). point on either right or le quad of 2.25mm
offset circle.
Fig. 20 Fig. 21
Fig. 22
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Sweep 2 Rail
5 “On Viewport Right”, draw with the “Polyline” tool the
profile of figure 1 using your measurements. Being the
drawing on the superior quadrant of the ring (17.35mm). Similarly we can apply multiple sections likewise:
Certify yourself that “Ortho” and “Quad” are enabled. On 6 On “ Viewport Perspective”, use the “Sweep 2
“Viewport Right” click on the upper quadrant of the Rail” tool so that the drawn profile can be made
circle(17.35mm) , give dimensions like “3mm” and press around the ring’s rim. Select the tool, click on the
“Enter”, take the cursor to upper side and click. Do the path (1) in the rim’s case, click on the path (2) in
the rim’s case click on the cross sections we made
same with the other measurements until you close the and press “Enter”. Now on applying sweep 2 rail
drawing and make your upper section. seam points appear, adjust them in the identical
same direction and press “Enter”; a box gets
opened click on Close Sweep then press OK On
the window that appears.
Fig. 24
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Sweep 2 Rail
7 Now in “Sweep 2 Rail”, we can design the path or Now trim the design using the “Trim” tool select the
rail also. “For this a er step 5” make circles using cu ng object and press “enter” then select the
the “Circle: Center, Diameter” tool on the object to trim then join the curves usin “Join”
outside rail according to required design like:- command like:-
Fig. 27 Fig. 28
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Revolve
Tools:- Curve interpolet, Offset, Revolve, Shade. Step by Step :-
This wine glass will be modeled using simple 1 On “Viewport Front” make a curve half side from
method, where you draw glass as you wish, define the point “0”using the “Tool bar Curve: Curve
execute the ac on, make it in 360* to make it round. Interpolet” tool. Select the tool, type “0” and
press “Enter” to confirm. Now start making the
curve in the shape of the wine glass.
Fig. 31
Fig. 32
Fig. 34
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Revolve
3 Now we will apply command “Surface, Revolve” see the command line Select the curve to revole, press
enter then it will ask for start of revolve axis “0” enter it, the star ng point drag it straight upside to the end
of axis and leave it. And now in command prompt it will ask the start angle 0*and revolu on angle 360* to
make it complete round.
Fig. 35
Fig. 36
Top View
Fig. 37 Fig. 38
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Revolve
4 Now we will use “Standard Tool, Shade Viewport” bar to give colour to the object wine glass.
Fig. 39
Fig. 40 Fig. 41
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Exercise 3
Fig. 1
2 On “Viewport Top”, Analyze the length of Such Round Circle using Command “Analyze > Length” and Make
straight Polyline of such length value 54.51mm.
Fig. 2
Fig. 3
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Fig. 4 Fig. 5
5 On “Viewport Front”, Extrude both Design 6 On “Viewport Top” Flow such Design using Flow
curve using command “Solid > Extrude Planer along Curves Command (Transform > Flow along
Curve > Straight. Click on Command, Select Curve). Process is Click on Flow along Curve,
Curves and Press Enter for confirma on then select design, Press enter for confirma on then
press value of solid and then press Enter. Select Base curve then Select the Target Curve
(Between command, Solid = Yes, Bothside = No) (Circle Curve).
Fig. 6 Fig. 7
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Exercise 4
Use the Create and UV Apply Curve and Flow Along Curve
1 On the front viewport, make a circle of 2.75 diameter using circle diameter tool. Then create a sec on
for bezel se ng and then using revolve command make a solid circle.
Fig. 1 Fig. 2
2 On the front viewport, make the curves for the 4 Now, extrude the curves using extrude planar
ear using interpolate curves and arc (start,end, curve at distance of 2mm.
direc on at start) and adjust it with control
points and make closed curves by joining them. 5 Now, in front viewport, create the curves and
then extrude the other curves at different levels.
3 Now, using line tool, make lines slight tapered Extrude the curves at 1mm, 1.5mm and 2mm
downwards and make it a closed curve. Like this
make three parts.
Fig. 3 Fig. 4
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Use the Create and UV Apply Curve and Flow Along Curve
Distance (can be seen in the picture, the black por ons are the extruded one) This will show the levels in
the design.
Fig. 5 Fig. 6
6 Now, select all (ctrl+A) and hide. Create a circle of 2mm using circle center diameter tool. Offset it using
offset curve command at a distance of .2mm outside (reference line) and .1mm inside (for cu er).
7 Now, import the stone and select the stone from top viewport, go to transform, select orient, click on remap
to c plane, and then click on front viewport. Then using scale 3D command, scale the stone by scale factor
.2mm (varies according to the stone size).
8 Now, extrude the .1mm circle by extrude planar curve, taper command. In the top viewport move the
extrusion down it should be more than the table por on.
9 Now, define them in different layers and group the objects together.
10 Similarly, repeat the process (6 to 9) creates stones of size 2.5mm, 2.25mm,
1.8mm, 1.5mm, 1.4mm, 1.2mm, 1.1mm, 1mm. A er that set the stones
accordingly.
11 Now, in the front viewport, create a circle of .8mm at 0 point and extrude it
straight by using extrude planar curve at distance of 1mm then fillet the edges using fillet edge command and
move the prong .8mm forward. Similarly, create the prongs of the following sizes according to the stone and
set the prongs according to the stone size. The prong should be .2mm inside metal and .8mm outside.
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Use the Create and UV Apply Curve and Flow Along Curve
Stone size Prong size
2.5mm .9mm
2.25mm .9mm
2mm .8mm
1.8mm .8mm
1.5mm .7mm
1.4mm .65mm
1.2mm .5mm
1.1mm .5mm
1mm .45mm
12 Now, select all and ungroup it un l everything 13 For connec vity, in the front view port, create a
gets ungrouped. Then do the Boolean difference circle of .8mm and offset it by .3mm. Then apply
of the base surface and the cu ers. pipe command, select the outer curve (offset
.3mm) and give the radius .3mm and press enter.
Then copy the pipe and paste it on itself, the
rotate it in top viewport. At the end move it down
and place where connec vity is needed.
Fig. 7 Fig. 8
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4. Maintain Health and
Safety at Workplace
Unit 4.1 - Potential Sources of Accidents
Unit 4.2 - Safety Signs and Appropriate Requirements to be Safe
Unit 4.3 - Ergonomics or Bad Posture of Body
Unit 4.4 - Fire Safety Rules
Unit 4.5 - How to Deal with Emergency Situations
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Unit Objective
At the end of this unit, you will be able to:
1. Analyze the potential sources of accidents in a workplace.
Accidents or hazards mean an incident involving loss of life inside or outside the workplace, suffering
injuries internally and/or externally, or release of toxic chemical or explosion or fire, or spilling of
hazardous chemical resulting in 'on-site' or 'off-site' emergencies or damage to equipment leading to
stoppage of process or adverse effects to the environment.
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Fig 4.1.1.2 Burned Socket – Not advised to use the working plug
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Fig 4.1.1.3 Liquid spilled on carpet floor with tools and equipment around
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Tips
1. Check your surrounding areas for any live wires, cables that are exposed or any chemical spill which may
cause a fire.
2. Always check that equipment and tools are switched off before you leave for a break and after your
work has ended.
3. It is better to be safe than sorry as it could cost you your life or put others in danger.
4. If there is a potential hazard waiting to happen inform your supervisor to have the same checked as soon
as possible.
5. Do not delay in informing your senior about any hazardous thing you see around.
Notes
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Unit Objective
At the end of this unit, you will be able to:
1. Analyze the safety signs and appropriate requirements to be safe and to make the workplace safe for
yourself and others.
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Physical Hazards
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Fig 4.2.2.1 Safety gears to be worn while working with tools and equipment
Fig. 4.2.2.2 Refer to voltage mentioned on equipment and machines before plugging in socket to avoid short circuit
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Tips
1. If you follow proper housekeeping rules and the other mentioned rules, you can avoid accidents or
hazards in your workplace.
2. Always work as a team when it comes to the workplace.
Notes
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Unit Objective
At the end of this unit, you will be able to:
1. Develop the right body posture required while carrying out any kind of work.
2. Analyze how to relax your body more and put less strain on your body.
Fig 4.3.1.1 Straining elbows can strain the shoulder leading to body pain
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Tips
1. The right body posture will benefit you in keeping many health problems away.
2. The wrong body posture can create health problems such as stiff neck, pain in the entire body, stiff
shoulders, cervical spondylitis and many other problems.
3. Also drink a lot of water to keep yourself hydrated.
Notes
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Unit Objectives
At the end of this unit, you will be able to:
1. Inspect the fire safety rules.
2. Develop the skills on how to use a fire extinguisher.
Fig 4.4.1.1 Know the different types of fire with classification codes and symbols
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Fig 4.4.2.1 Steps to use the fire extinguisher – use the right extinguisher for the fire
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Tips
1. Always recognize the type of fire before using the fire extinguisher.
2. The fire extinguisher has a code on it and that code will tell you for which fire that extinguisher can be
used.
3. Do not use the lift or elevator when there is a fire.
4. Use wet blankets or napkins to cover your mouth so that you do not inhale the smoke.
5. Call the fire brigade and pull the fire alarm.
Notes
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Unit Objective
At the end of this unit, you will be able to:
1. Analyze an emergency situation and how to deal with it.
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Evaluate Situation
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Determine responsiveness.
If a person is unconscious, try to wake them by gently tickling their bare hands and feet or by
speaking to them.
If they do not respond to activity, sound, touch or other stimulation, check if they are breathing.
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Danger Response
Are you or the Does the casualty
casualty in danger? If respond to a
not and it is safe, command or gentle
approach the shake? i.e. are they
casually. conscious or
unconscious?
Airway Breathing
If the casualty does Look, listen and feel
not respond open for breathing. If the
their airway. Put one casualty is
hand on their unconscious and
breathing normally, put
forehead, two fingers
them into the recovery
on their jaw and tilt
position, check for
their head back whilst
injuries and dial
lifting their chin. for an ambulance.
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1.
Site
Management
2.
8. and Control
Site
Terminate the
Identify the
Incident
Problem
INCIDENT PRIORITIES 3.
7. 1. Life Safety Hazard
Decontamination and Risk
2. Incident Stabilization
Evaluation
3. Proper Conservation
6. 4.
Implement Select Personal
Response 5. Protective
Objectives Information Equipment
Management
and Resource
Coordination
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Tips
1. Always participate in emergency drills organized by your company, you may never know when the
knowledge will come in use.
2. Ask your company for a live demonstration of first aid administration.
3. Check with your company the contents of the first aid box and where it is kept.
4. Always report an incident to your supervisor or others, rather than hiding it.
5. Always care for others in an emergency situation.
Exercise
5. If you find that someone is stuck in an emergency situation, how will you deal with it? Write in
short.
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5. Conserva on of
Energy and Materials
Unit 5.1 : Energy Conserva on
Unit 5.2: Conserva on of Materials
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Unit Objective
At the end of this unit, the trainee will be able to,
Ÿ Telling about the importance of energy conserva on.
Ÿ Explain the different types of energy.
Ÿ Following various methods of energy saving prac ces.
It is difficult to give a simple defini on of energy. Energy is not a thing. We cannot see it, it occupies no space,
and it casts no shadow. Energy exists in many forms, including electromagne c radia on (such as light),
gravita onal poten al energy, kine c energy, thermal energy, nuclear energy, and chemical bonds.
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· Renewable Energy/Non-conventional
· Non-Renewable/Conventional Energy
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Renewable energy is pollu on-free and never-ending energy, they can be used any me, for example, solar
energy, wind energy, dal energy, etc. come in renewable energy.
Under non-renewable energy, those energies come which cannot be obtained again once they are
exhausted, it may take millions of years to be formed, for example, coal, petroleum etc.
Coal (coal):
This is the largest source of energy produc on in India, coal meets about 67% of the country's commercial
energy demand, India has coal reserves in many states such as Jharkhand, Odisha, Chha sgarh, Tamil Nadu
And so on.
Oil:
Petroleum and oil products contain more energy than coal. Many organic and inorganic substances are
obtained from crude oil. Oil reserves are mostly found in porous rocks and 40% of the world's energy is
obtained from oil energy. And out of that 55% only from Central Asian countrie.
Natural gas:
Natural gas is also found mainly near oil deposits, it also contains some amount of carbon dioxide and other
flammable gases ethane and propane.
Nuclear energy:
92U235 is used for its produc on, energy is obtained from the disintegra on of Uranium 235. It is
disintegrated in a nuclear reactor.
Hydroelectric energy:
This energy is cheap and frequently used energy, the earth receives energy from the sun every year. It is
absorbed by energy which becomes vapor then we get this energy again through rain.
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Solar energy
Solar energy is used for human welfare in direct and indirect form, direct
solar energy is radia on energy while indirect solar energy is the energy
that comes from the elements, in which solar energy radia on is first
contained.
Solar energy is used directly in the form of heat energy and this energy is
converted into electricity. Photovoltaic ba eries directly convert solar
energy into electricity.
When solar energy is used indirectly among many types of energy
sources, biomass energy is the most prominent. Biomass is used here for 5.1.3.2 Solar Energy
all those substances which are made by the process of photosynthesis.
Wind energy
The fan is rotated by using wind (air) and electricity is generated but
there is also a problem in this, energy through wind cannot be obtained
in every area, for this only islands, coastal, and mountainous areas are
be er.
Tidal energy
Electricity is produced through high des and low des that rise in the ocean.
Geothermal energy
Electricity is generated by rota ng the turbine from the springs and surface water flowing in the form of hot
water.
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General measure:
Ÿ The walls of the rooms should be painted with white/light
colors and the ceilings should be painted with white paint,
due to which the temperature inside the room decreases as
compared to the outside.
Ÿ All electrical appliances used for cooling and hea ng should
have a thermostat switch. A thermostat is such a device that
controls the power supply by sensing the current
temperature. 5.1.4.2 BEE star ra ng label
Ÿ Domes c wiring should not have joint or loose connec on.
Ÿ All electrical equipment should be earthed.
Ÿ Solar energy should be used as far as possible.
Ÿ Use of fancy/decora ve lights should be minimized. Neon/LED lamps should be used in night lamps.
Ÿ Use star rated appliances. BEE Using electrical appliances of higher star ra ng approved by the IAEA
results in less energy consump on as well as carbon emissions. According to its power consump on
"Star" ra ng is given like one / single star appliance consumes the most power and on the other hand five
/ five-star appliance consumes the least power.
Ÿ Unnecessarily more electricity is spent on switching off the equipment from the remote instead of
turning it off directly from the switch. Therefore, as far as possible, the equipment should be switched off.
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Electric motor :
Ÿ Energy efficient motor should be used.
Ÿ If the motor load is less than 50%, then it should be replaced with an energy
efficient motor of lower capacity.
Ÿ So starter should be used in the motor.
Ÿ If the motor burns out, instead of rewinding the motor, the motor should be
replaced with an energy efficient motor. On rewinding, there is a loss of 5
percent to 10 percent energy efficiency.
Ÿ Use of flat belt in place of V-belt reduces fric onal loss, thereby saving energy.
Ÿ The motor should operate at op mum voltage, not at excess voltage.
Ÿ Motor should not be run without load.
5.1.4.5 Variable Frequency
Ÿ Variable frequency drives (VFDs) should be used for variable torque loads like
Drives - For Industrial
blowers, pumps etc. Blowers & Pumps
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Unit Objective
At the end of this unit, the trainee will be able to,
Ÿ Explain the importance of material conserva on.
Ÿ Explain the commonly used materials in industrial establishments.
Ÿ Following various methods of material protec on prac ces.
It is important to use such materials/resources or minimum to reduce the effect of some of the bad
consequences men oned below, such as,
Ÿ Environmental pollu on
Ÿ Deple on of valuable/non-renewable resources for future genera ons
Ÿ Monetary Expenditure
Ÿ Ozone deple on
Ÿ Health hazards to employees working in hazardous processes
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6. Annexure
Annexures 1 - QR codes - Video Link
Participant Handbook
Diversity in Indian
Jewellery
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https://www.ski
llindiadigital.gov
Employability Skills .in/content/list
Employability Skills
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