s0958344020000038
s0958344020000038
s0958344020000038
doi:10.1017/S0958344020000038
ARTICLE
Ting-Ting Wu
National Yunlin University of Science and Technology, Taiwan (danytingting@gmail.com)
Yueh-Min Huang*
National Cheng Kung University, Taiwan (huang@mail.ncku.edu.tw)
Abstract
A vocabulary acquisition learning activity was designed and a learning system featuring image-to-text
recognition technology to support the activity was developed. The effectiveness of the system with regard
to facilitating vocabulary acquisition was tested. The perceptions of learners toward this tool and the
affordances of the system for vocabulary acquisition were also explored. To this end, we designed an
experiment in which 40 native speakers of Russian learning English as a foreign language from an
elementary school participated. They were assigned to either a control condition or an experimental
condition. All learners learned new vocabulary in class and then applied their new knowledge to contexts
with a realistic simulation of the real world by completing a learning task. The learners in the control
group used a traditional approach (e.g. the learners learned vocabulary from corresponding pictures
in a textbook), whereas the learners in the experimental group used the proposed learning system
(e.g. the learners learned vocabulary using the system). A pre-test–post-test/delayed post-test design
was employed to test the effectiveness of the treatment on vocabulary acquisition. Learner perceptions
and perceived affordances of the system for vocabulary acquisition were explored through a question-
naire survey and interviews. The quantitative results showed that the learners in the experimental group
outperformed their counterparts on both the vocabulary post-test and delayed post-test. The qualitative
results revealed that most learners in the experimental group had positive perceptions of the system. In
addition, the qualitative results showed the three main categories of affordances. Based on these results,
several suggestions and implications are provided for the teaching and research community.
Keywords: image-to-text recognition; vocabulary acquisition; authentic contexts; elementary education; EFL
1. Introduction
Vocabulary is a vital component of language competence (Duman, Orhon & Gedik, 2015; Nation,
2001; Wu, 2018). As stated by Ansari and Sabouri (2016: 89), “Words are the building blocks of a
language since they label objects, actions, ideas without which people cannot convey the intended
meaning.” Following this notion, Nation (2001) has suggested that vocabulary carries the
Cite this article: Shadiev, R., Wu, T.-T. & Huang, Y.-M. (2020). Using image-to-text recognition technology to facilitate
vocabulary acquisition in authentic contexts. ReCALL 32(2): 195–212. https://doi.org/10.1017/S0958344020000038
*
All correspondence regarding this publication should be addressed to Dr Huang (Email: huang@mail.ncku.edu.tw).
© The Author(s), 2020. Published by Cambridge University Press on behalf of European Association for Computer Assisted Language
Learning. This is an Open Access article, distributed under the terms of the Creative Commons Attribution licence (http://creativecommons.
org/licenses/by/4.0/), which permits unrestricted re-use, distribution, and reproduction in any medium, provided the original work is properly cited.
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196 Rustam Shadiev, Ting-Ting Wu and Yueh-Min Huang
basic information learners want to understand and express. Therefore, enriching acquisition of
vocabulary is a priority for any language learning program (Tanaka, 2017).
Recent evidence suggests that memorization of vocabulary has long been a common way for
many learners to learn lexical items (Pan, 2017). Learners usually learn vocabulary words by rote
from a list along with their equivalents in a native language (Alemi, Sarab & Lari, 2012). Nation
(2013) suggested that rote memorization takes place when a learner memorizes material by
repeating it over and over again until it is learned. According to Tanaka (2017), rote learning
is more about memory or habit, rather than understanding (Pan, 2017). Wu (2018) argued that
memorization is a shallow educational practice that does not lead to deep learning.
In order to understand a word and remember it for a long time, one must use it for the purpose
of communication. This type of practice will ensure that language learners both remember and
understand vocabulary (Duman et al., 2015). This notion has been especially highlighted because
of the input and output hypotheses (Krashen, 1989; Swain, 1985). According to these hypotheses,
the language learning process includes two functions: (1) language input, where a learner receives
learning information, and (2) language output, where a learner applies learned information
through producing language output. Harmer (2007) argued that both functions are essential
for language learning and that a balance should be kept between them. Therefore, the cognitive
involvement of learners in vocabulary acquisition should be increased from mere memorization to
language production (Abdous, Camarena & Facer, 2009). Learners should initiate learning,
actively search for helpful resources, and have a chance to apply newly learned knowledge in
a new context other than in the context where it was learned initially (Nation, 2007). This can
be achieved by learners incorporating learning activities into their daily routines.
One of the most common vocabulary acquisition strategies is the use of pictures. Scholars have
suggested that vocabulary acquisition with both labels and pictures is beneficial and is more
effective compared to vocabulary acquisition with labels only (Lin & Yu, 2017). This is because
providing pictures enables various parts of the brain to operate simultaneously and thereby
improves cognitive ability. This notion is supported by the dual-coding theory (Paivio, 1986).
According to this theory, visual and verbal information are processed in different parts of the
brain. The visual channel processes visual information and produces pictorial representations,
whereas the verbal channel processes verbal information and produces verbal representations.
Both visual and verbal information are selected and held in both visual and working memory.
A learner then mentally builds connections that organize information into cause-and-effect
chains. Finally, the visual model, verbal mental model, and prior knowledge are merged through
constructing referential connections among them. Peker, Regalla and Cox (2018) suggested that
remembering information can be greatly enhanced after such associations are created. For this
reason, educators frequently use pictures as a visual aid for vocabulary acquisition.
The importance of making context and learning inseparable has been emphasized by many
scholars (Herrington & Herrington, 2006). Related studies suggest that classroom learning is abstract
and disconnected from real-life scenarios when schools ignore the interdependence of context,
situation, and cognition (Collins, 1988). However, learning in authentic contexts helps achieve
effective, meaningful learning (Kiernan & Aizawa, 2004; Kukulska-Hulme & Viberg, 2018).
The theory of authentic learning asserts that learning is context related, so the importance of
learning in a specific context should always be emphasized. Herrington and Herrington (2006)
discussed several core features of an authentic environment: (1) It provides authentic contexts
that reflect the way the knowledge will be used by learners in real life; (2) it provides authentic
activities that have real-world relevance, ideally ones that present complex tasks to be completed
over a sustained period of time; and (3) it promotes reflection and enables authentic learning
assessment within the tasks. Therefore, authentic contexts are very meaningful and relevant to
learners during their learning process (Collins, 1988).
Following this notion, the importance of “seamless learning” was emphasized by Wong (2013).
The scholar suggested that seamless learning takes place when in-class and out-of-class learning
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ReCALL 197
experiences are linked. Therefore, Kuh (1996) encouraged learners to make the best of learning
resources that exist both inside and outside of the classroom during the seamless learning process.
Consequently, learners can learn whenever and wherever they are keen to learn using different
available resources in a variety of scenarios and situations (Shadiev & Yang, 2020).
New technologies are being widely employed in the language learning process, including vocab-
ulary acquisition (Ros i Solé, Calic & Neijmann, 2010; Shadiev, Hwang & Huang, 2017; Shadiev, Liu
& Hwang, in press). This is because technologies enable language learners to learn seamlessly – that is,
link classroom learning with learning in the real world (Shadiev, Hwang & Liu, 2018; Wong, 2013).
Technologies also help learners learn vocabulary with multimedia texts, sound, and video rather than
only with printed texts. Furthermore, related studies (Kurt & Bensen, 2017; Lin & Yu, 2017) have
indicated that mobile technology enables vocabulary acquisition to become portable, socially inter-
active, and context sensitive. Moreover, mobile technology multimedia tools allow learners to create
their own content (Comas-Quinn, Mardomingo & Valentine, 2009). That is, learners can practice
their language skills in the real world by creating their own textual content, taking photos, and
recording audio and video files using multimedia tools. For example, language learners can study
a language in class and apply their new knowledge to the real world. When language learners engage
with the real world, they can create their own learning content instead of using that created or
provided by their instructors. Thus, instructors only have to guide learners.
Scholars reveal the great potential for mobile learning systems to support vocabulary
acquisition (Nah, White & Sussex, 2008). For example, Kurt and Bensen (2017) employed
Vine, a mobile application on which learners recorded and shared video clips with a maximum
length of six seconds. The results showed that practice with Vine is effective and improves
vocabulary acquisition. Lin and Yu (2017) carried out a mobile-assisted vocabulary acquisition
program featuring multimedia presentations. During the program, the participants received
MMS messages with four sets of target words presented in text mode, text-picture mode,
text-sound mode, and text-picture-sound mode. The results revealed that audio input helped
the participants recall the meanings of new words and reduced their cognitive load related
to learning new words more effectively than was the case under the other conditions. Wu
(2018) proposed a mobile English vocabulary practice system. It imitated the popular block
elimination game and combined article, difficulty, and teacher model test items in accordance
with curriculum objectives and demands. The results showed that the learners who used
the system learned more effectively and that they were more motivated to learn than their
counterparts without the system.
Gender
Male 8 40 9 45
Female 12 60 11 55
Age (years)
10 17 85 18 90
11 3 15 2 10
facilitate vocabulary acquisition and, to the best of our knowledge, this approach has not been
previously described in any mobile-assisted language learning research.
In this study, we aimed to test the feasibility of our novel approach; specifically, we explored
the effectiveness of ITR technology application on vocabulary acquisition. Our experiment used a
pre-test–post-test/delayed post-test design and compared the learning performance of the learners
under both control and intervention conditions. Furthermore, the perceptions of the learners in
the intervention condition towards the ITR technology and their satisfaction with learning with it
were measured. Affordances of the ITR tool were also investigated.
The following research questions were addressed: (1) Do learners who study using ITR
technology learn vocabulary better compared to those who study using traditional methods?
(2) How do learners perceive their learning experiences using ITR technology? (3) What are the
affordances of ITR technology for vocabulary acquisition?
3. Methods
Forty native speakers of Russian learning English as a foreign language (EFL) from an elementary
school participated in this study. The profile of the participating learners is shown in Table 1.
The learners were assigned to either a control (n = 20) or an experimental (n = 20) group.
Creswell (2014) suggested that, as a rough estimate, an educational researcher needs approxi-
mately 15 participants in each group in an experiment.
All learners had three years of EFL learning experience; that is, they were still beginning-level
learners. The elementary school EFL curriculum emphasizes both reading and writing skills.
The research procedure used in this study is shown in Figure 1. Before the experiment, we
assigned the participants to either the control or experimental group. After that, we carried
out a pre-test, collected demographic information, and informed the participants of the details
of the learning activity. EFL classes were conducted, and all the learners worked on a learning
task after class. In the last class, we carried out a post-test, distributed the questionnaire, and
conducted interviews. Two weeks after the last class, a delayed post-test was carried out.
Details of all tests and statistical analyses, along with other relevant information, are provided
later in this and following sections.
The language course covered several topics; however, we focused only on the “at the market”
topic for the present study. The instructor, who was not one of the members of the research group,
carried out three classes a week, each for an hour, for two weeks. In class, the instructor taught
grammar, new English vocabulary, and sentence patterns related to shopping (e.g. fruits,
vegetables, weighing, calculating the price, etc.) and then assigned the learners to practice their
language skills by completing textbook exercises (e.g. a role-play dialogue). The instructor
corrected learners when necessary. After class, the instructor assigned a learning task in which
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ReCALL 199
the participants were asked to apply the newly learned information to contexts with a realistic
simulation of the real world. In the task, they were asked to describe their last shopping
experience, such as where they shopped, what they bought, and how much they spent on
each item.
The difference between the two groups was in the aid used to support task completion. The
learners in the control group used the traditional method; that is, they learned vocabulary, viewed
the corresponding pictures in their textbook, and described their shopping experience in their
paper-based notebooks. The learners in the experimental group used the proposed learning
system; that is, they took photos of target objects in a shop/market, used ITR technology to create
labels for the captured objects, and described their shopping experience using the proposed
learning system.
An Android-based mobile learning system was developed for this study and installed on tablet
PCs (see Figure 2). The system included several main functions from which the following were
used in this study: (1) Camera: the learners took photos of objects of interest (e.g. fruits or
vegetables in the supermarket); (2) ITR: the learners took photos of objects and had their labels
generated in English; (3) Notes: the learners created content in which they described their
shopping experiences by typing and inserting photos that they had taken; (4) Textbook: the
learners could read the learning material from the textbook. The difference between taking photos
of objects when using a camera and ITR is that the former was used for created learning content,
whereas the latter was used for generating an English label for the object of interest.
The Google Images service was employed for the ITR process. This service allows users to
search the Web for image content (Yao et al., 2017). The ITR process is based on a Search by
Image feature, and it performs reverse image searches. That is, in contrast to traditional image
retrieval by typing in keywords, this feature allows users to search by submitting a sample image
as their query (Ohtaki, 2018). To use the Google Images service, a user has to click on the ITR icon
(item b in Figure 2) in the learning system first. Then, a window opens that asks the user to take a
photo of an object or upload a photo of an object from the tablet. After a user takes a photo of an
object (e.g. watermelon), the English word and its meaning are shown in a new window.
Like many other recognition technologies (Shadiev, Hwang, Chen & Huang, 2014; Shadiev &
Sun, in press), ITR also generates inaccurate output in some cases, especially when a user
has limited experience using this technology. Thus, we arranged training on ITR sessions for
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200 Rustam Shadiev, Ting-Ting Wu and Yueh-Min Huang
the learners for a week. During the training, the learners used ITR to discover its strengths
and limitations. At the beginning of the training, accuracy rates for the ITR process were very
low (i.e. less than 70%); however, they became high (i.e. reached 95%) after one week.
During the training, the learners used several useful strategies to achieve higher ITR process
accuracy rates. For example, the images submitted for query had to be clear so that the technology
could easily analyze them and find appropriate identifiers such as colors, points, lines, textures,
etc. A query image could not be ambiguous; that is, if a user wants to obtain the label for an apple,
a query image should contain an apple only and not any other fruit, such as a cherry. Otherwise,
the technology will not be able to recognize the apple and generate the correct label. The learners
also experienced some issues when uploading pictures. Because cameras are very powerful
nowadays, they capture high-resolution images, so it took some time for the learners to upload
the photos they took to the ITR when a connection to the Internet was established through mobile
communication. One strategy was to set a camera to take pictures at lower resolutions, and
another was to trim the photos before uploading them. These two strategies helped upload the
photos faster when the tablets were connected to the Internet using mobile communication.
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ReCALL 201
To answer the first research question posed in this study related to the effectiveness of the
proposed approach to facilitate vocabulary acquisition, a pre-test–post-test/delayed post-test
design was used. A pre-test was created to measure the learners’ prior vocabulary; a post-test
was developed to assess their learning achievement, and a delayed post-test was designed to
explore the retention of vocabulary knowledge. Each test contained three questions: (1) Select:
Read the vocabulary words and select the correct pictures; (2) Match: Please match each
English word with the correct Russian meaning; and (3) Write: Please write down the Russian
meaning of each word. Examples of the test items are provided in Appendix A. Question 1
contained 10 sub-items for which the maximum score was 10. That is, each sub-item was scored
“1” if it was answered correctly and “0” if it was answered incorrectly. Question 2 and Question 3
also contained 10 sub-items, and they were scored in the same way as Question 1. All test items
were related to learning material covered in this study. They were not the same; all test items were
similar in structure but different in content. In addition, the items were from different categories
(i.e. nouns, verbs, and adjectives).
A questionnaire survey was developed in Russian to answer the second research question related
to learner perceptions toward the system. The survey design was based on the general recommen-
dations of earlier related research. Venkatesh and Davis (2000) explored factors affecting acceptance
of technology, and Liaw (2008) was concerned about learning satisfaction during an intervention.
The survey (see Table 3, section 4, Results) included four dimensions. The first three dimensions
measured learner perceptions of the system: (1) perceived ease of system use (six items) – the degree
to which a learner believed that using the system would be free of physical and mental effort; (2)
perceived usefulness of the system during learning (six items) – the degree to which a learner
believed that using the system for learning would enhance his or her learning performance; and
(3) behavioral intention to use the system for learning in the future (three items) – a major deter-
minant of whether a learner would feel like using the system again or not. The fourth dimension
measured (4) learner perceived satisfaction (six items) – the degree to which a learner was satisfied
with the system for learning purposes.
All items were almost the same as in Venkatesh and Davis (2000) and Liaw (2008) except we
used simple words to make items understandable, given the age of the participating learners, and
replaced some unrelated terms (e.g. “job” with “learning” or “e-learning” with “the system”). We
received 20 valid answer sheets from 20 learners in the experimental group. The learners
responded to the questionnaire items on a 5-point Likert scale, anchored by the end points
“strongly disagree” (1) and “strongly agree” (5).
To answer the third research question, one-on-one semi-structured interviews in Russian
were conducted by two researchers with the experimental learners. We aimed to explore learner
experiences with using the system during the learning activity. The interview design followed the
general recommendations of Creswell (2014). The interview protocol is provided in Appendix B.
The interviews lasted for 20 minutes, where interviewees were asked open-ended questions such as
“Please describe your learning experience with the system during the learning activity.” and “Was
the system useful for learning? If yes, please explain why.”
An open coding analytic grounded theory process was employed for this study. The interview
data analysis was carried out as follows: First, we audio-recorded all interviews with the participants’
permission. We then fully transcribed all interviews for our analysis. Next, we highlighted and
coded the text segments that met the criteria of providing the best research information – that
is, those that showed the learner’s learning experience with the system, affordances of the system,
and its usefulness for learning. After that, codes with similar meanings were sorted into categories,
and categories were established to form a framework by which to report findings. Two experi-
enced researchers were involved in the coding process.
One may argue that the instrument’s items (i.e. the questionnaire and interviews) were difficult
for elementary school learners. To address this issue, we took the following precautions. First, we
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202 Rustam Shadiev, Ting-Ting Wu and Yueh-Min Huang
Experimental
Control group group t-test
Cohen’s d
Test M SD M SD t p (effect size)
Pre-test
Question 1 5.20 2.31 5.15 2.25 0.069 0.945
Question 2 4.65 2.56 4.60 2.39 0.064 0.949
Question 3 3.75 1.68 3.40 1.90 0.616 0.541
Post-test
Question 1 7.40 2.14 9.15 0.93 –3.356 0.002 1.06
Question 2 6.65 1.78 8.40 1.14 –3.693 0.001 1.17
Question 3 5.15 1.72 7.50 1.43 –4.686 0.000 1.49
Delayed test
Question 1 6.05 1.88 8.45 0.94 –5.108 0.000 1.61
Question 2 5.60 1.79 7.65 1.04 –4.431 0.000 1.40
considered the maturity level of our participants, so the original survey questions were modified to
match the age of the participating learners as much as possible (e.g. we used simple words to make
the items easily understandable by elementary school learners and replaced unrelated terms).
Second, to add more confidence to the appropriateness of the instrument’s items, an initial draft
of the instrument was subjected to the scrutiny of the two elementary school teachers. Some items
were modified based on their advice before the final version of the instrument was produced.
Third, all items were in Russian (i.e. the native language of the participants). Fourth, before
the learners started answering any item, the instructor ensured that they understood its meaning
and rephrased or explained an item when necessary. Finally, we confirmed the validity of the
learner responses to the questionnaire during the interviews.
4. Results
4.1 The effectiveness of the intervention on vocabulary acquisition
To answer the first research question, we compared the results of the pre-test, post-test, and delayed
post-test given to the learners in the control group with those of the learners in the experimental
group. To this end, the independent samples t-test and effect size were employed. A t-test deter-
mines whether there is a statistically significant difference between the means in two unrelated
groups, and effect size identifies the practical strength of the conclusions related to group differences
(Creswell, 2014). According to the results presented in Table 2, there were no significant between-
group differences on the pre-test results: Question 1, t = 0.069, p = 0.945; Question 2, t = 0.064,
p = 0.949; and Question 3, t = 0.616, p = 0.541. However, the results showed that the learners
in the experimental group performed significantly better compared to those in the control group
on the post-test: Question 1, t = –3.356, p = 0.002, d = 1.06; Question 2, t = –3.693, p = 0.001,
d = 1.17; and Question 3, t = –4.686, p = 0.000, d = 1.49. In addition, the learners in the experi-
mental group outperformed those in the control group on the delayed post-test: Question 1,
t = –5.108, p = 0.000, d = 1.61; Question 2, t = –4.431, p = 0.000, d = 1.40; and Question 3,
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ReCALL 203
# Items M SD
Ease of use
1 Learning to operate the system is easy for me 4.35 0.67
2 I find it easy to get the system to do what I want it to do 4.30 0.73
3 Interacting with the system does not require a lot of my mental effort 4.15 0.75
4 My interaction with the system is clear and understandable 4.30 0.86
5 It is easy for me to become skillful at using the system 4.30 0.92
6 Overall, I found the system easy to use 4.15 0.81
Overall 4.26 0.78
Usefulness for learning
7 Using the system improves the quality of my learning 4.45 0.51
8 Using the system helps me to accomplish learning tasks more quickly 4.50 0.61
9 Using the system increases my productivity 4.60 0.50
10 Using the system enhances my learning effectiveness 4.45 0.60
11 Using the system improves my learning performance 4.60 0.50
12 Overall, I found using the system is useful in my learning 4.60 0.50
Overall 4.53 0.53
Behavioral intention to use the system
13 I intend to continue using the system in future 4.35 0.49
14 I plan to use the system often 4.40 0.50
15 I will strongly recommend others to use the system 4.35 0.49
Overall 4.37 0.49
Perceived satisfaction
16 I think using the system for learning is very interesting 4.20 0.41
17 I like to practice my EFL skills with the system in real-life situations 4.20 0.41
18 I feel free and relaxed during my learning with the system 4.20 0.41
19 I think I learned a lot by using the system 4.30 0.47
20 Using the system can increase my learning motivation 4.20 0.41
21 If I had to give a grade to my learning experience with the system, 4.30 0.47
I would give it a high score
t = –5.863, p = 0.000, d = 1.85. Thirty-seven words from the textbook were included in the
test questions. Twenty-five of them appeared in the experimental group’s written homework
task, and 16 appeared in the control group’s homework. Vocabulary that appeared in either condi-
tion were common foods that students consume frequently (e.g. apple, eggs, bread, potatoes,
water, etc.).
Our results suggest that using the learning system featuring ITR technology was beneficial to
vocabulary acquisition. Thus, we conclude that the answer to the first research question is that
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204 Rustam Shadiev, Ting-Ting Wu and Yueh-Min Huang
Technological Image-to-text recognition The system recognizes an object and provides its name 100%
support
Image-to-text translation The system recognizes an object and provides its 100%
translation
Image-to-resources The system recognizes an object and provides resources 94%
generation related to it (e.g. information about an object from
Wikipedia online encyclopedia)
Learning Learn vocabulary A learner can learn new vocabulary 100%
Recall vocabulary A learner can recall vocabulary 94%
Spelling A learner can learn spelling of vocabulary 90%
Authenticity Authentic contexts Learning takes place in authentic contexts 91%
learners who study using ITR technology learn vocabulary better compared to those who study
using traditional methods.
The results of the interview data analysis revealed three main categories of affordances:
(1) technological support, (2) learning, and (3) authenticity. According to the learners, the system
can recognize an object and provide its name (Code: Image-to-text recognition) as well as
recognize an object and provide its translation (Code: Image-to-text translation). Furthermore,
the learners said that the system can recognize an object and provide them with resources related
to this object (e.g. information about the object from the Wikipedia online encyclopedia) (Code:
Image-to-resources generation). In terms of the learning affordances of the system, the learners
mentioned that they could learn new vocabulary (Code: Learn vocabulary) as well as recall
vocabulary (Code: Recall vocabulary).
In addition, the learners said that they could learn the spelling of words (Code: Spelling).
Finally, the learners recognized that the system had authenticity affordances. For example, the
learners could learn vocabulary in authentic contexts using the system (Code: Authentic contexts),
and their learning activities were authentic (Code: Authentic activities) because they were related
to real life. Based on our results, we could conclude that the affordances of ITR technology for
vocabulary acquisition are as follows: (1) image-to-text recognition, image-to-text translation, and
image-to-resources generation in the technological support category; (2) learn vocabulary, recall
vocabulary, and learn spelling in the learning category; and (3) experience authentic contexts and
engage in authentic activities in the authenticity category.
Below are three extracts from the interviews with the learners that show the system was useful
for language learning.
Student 1
We usually learn from our textbooks in English class. Then, after class we have to complete a
textbook assignment. Such classwork and homework very rarely let me use my skills and new
knowledge in my daily life : : : Usually my mom is busy with house chores, so she asks me to
buy groceries. I feel that this experiment was very useful because I could practice my skills
and new knowledge that I learned in English class using new technology when I shopped.
Student 2
Learning English with the system was interesting. I prefer to make up my own content related
to what I learned in class when I am in the shop because the textbook vocabulary, pictures,
and translations are not real, but they are in the shop.
Student 2
I like to learn with this system because it can show labels of different fruits and vegetables
that I take photos of. I can take photos of any objects that I am interested in. Also, I have no
limitation on vocabulary to learn.
5. Discussion
Learning activities in contexts with a realistic simulation of the real world were designed in this
study to achieve relevant, meaningful, and effective learning (Herrington & Herrington, 2006). We
employed ITR technology to assist learner vocabulary acquisition (Ohtaki, 2018; Yao et al., 2017).
Our results showed no significant between-group differences in the learners’ prior vocabulary.
However, the learners in the experimental group (i.e. those who used the proposed learning
system during the learning activity) outperformed the learners in the control group (i.e. those
who used the traditional aid during the learning activity) on the post-test and delayed test.
These results suggest that EFL vocabulary acquisition was more effective when learners
used the system compared to the traditional approach, which is in line with related studies
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206 Rustam Shadiev, Ting-Ting Wu and Yueh-Min Huang
(Kurt & Bensen, 2017; Lin & Yu, 2017; Wu, 2018). One reason for this outcome is that the exper-
imental learners learned vocabulary more actively compared to their counterparts. This type of
learning is in contrast to rote learning (Pan, 2017). The advantages of learning a language
actively has been emphasized (Blaz, 2018). For example, scholars have claimed that learning
and retention takes place through active language input (e.g. acquiring new information)
and output (e.g. speaking and writing about related and meaningful topics) (Krashen, 1989;
Swain, 1985). In addition, active learning added value to vocabulary acquisition (Tanaka,
2017) because learning with objects of interest was very meaningful and relevant to our learners
(Kurt & Bensen, 2017). In this study, the experimental learners located the objects of interest in
authentic contexts, used the ITR tool to generate the names, translations, spelling, and related
resources from the Internet, and then applied the information to contexts with a realistic
simulation of the real world by creating their own learning content (Kukulska-Hulme &
Viberg, 2018). This learning activity ensured active learning.
Another reason for the outcome is the fact that the system could recognize any targeted object.
For this reason, the experimental learners had no limits related to learning the topic vocabulary,
whereas the control learners were limited to vocabulary provided in the textbook. This finding
suggests that learners can always use different available resources when they are outside school
context, and mobile technology makes it possible to learn languages in all kinds of informal
contexts. This notion is in line with seamless learning (Kuh, 1996; Wong, 2013). That is, the
in-class and out-of-class learning experiences were linked; the learners learned in class and then
applied newly learned knowledge to contexts with a realistic simulation of the real world. Scholars
have argued that with more available learning resources, vocabulary can be increased (Peker et al.,
2018). It has also been suggested that learning words of interest is useful for learning motivation
and satisfaction (Ansari & Sabouri, 2016).
Furthermore, our results suggest that using the learning system was beneficial for the experi-
mental learners to transfer the vocabulary items they learned into their long-term memory. The
learners who used the learning system learned actively, focused on vocabulary of interest, and had
no limit in terms of selecting vocabulary. Such circumstances encouraged the experimental
learners to review and study the vocabulary items on a more regular basis. Similar findings
have been reported elsewhere (Alemi et al., 2012; Kim, 2011). For example, Kim (2011) suggested
that learners learn more vocabulary and retain it better if they are highly involved in vocabulary
acquisition cognitive processes. Thus, the answer to the first research question is that the learners
who studied using ITR technology learned vocabulary more easily as compared to their
counterparts.
In this study, we developed a mobile learning system. According to Hwang et al. (2016), it is
essential to examine learner perceptions of the learning system and to objectively understand their
degree of acceptance of the system. Venkatesh and Davis (2000) suggested that learner acceptance
of a system can be measured through perceived ease of use and perceived usefulness. Venkatesh
and Davis (2000) further claimed that if learners feel that the system is easy to use and useful, they
will continue using it in the future. The results showed that most learners accepted the learning
system and were satisfied with using it, as their perceptions corresponded highly with positive
views of the system. Ensuring acceptance of the system is very important, especially when a system
is based on signal processing such as ITR technology. The acceptance of such systems is mostly
due to its recognition process accuracy rates (Shadiev et al., 2014; Shadiev & Sun, in press). It was
very low in the beginning of this study but reached higher rates after one week of training on the
learning system. One reason for this achievement was revealed in the interviews with the learners.
They mentioned that several strategies applied during the ITR process ensured higher ITR rates of
the system. As a result, learners found the system easy to use.
In terms of the usefulness of the learning system for learning, the learners mentioned that
learning vocabulary by taking pictures of objects and getting their labels from ITR was useful.
Because they could take pictures and learn vocabulary related to objects of their interest, the
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ReCALL 207
learning process was very useful, meaningful, and relevant to their learning. This is why the
learners had positive perceptions of the learning system in terms of its usefulness for learning.
Because the learners perceived the system to be easy to use and useful for learning, their behavioral
intentions to use it for learning in the future were also high.
Our findings can be supported by those from earlier related studies. For example, scholars have
shown that using pictures with corresponding labels is beneficial for vocabulary learning because
learners can more easily learn and remember vocabulary (Lin & Yu, 2017; Peker et al., 2018).
Scholars have also emphasized the importance of making context and learning inseparable
(Herrington & Herrington, 2006; Kiernan & Aizawa, 2004; Kukulska-Hulme & Viberg, 2018).
Extending the learning process to contexts with a realistic simulation of the real world made
it effective and meaningful. Finally, when technology is being used for vocabulary acquisition,
the learning process can be extended from the classroom to contexts with a realistic simulation
of the real world and thus facilitated greatly (Comas-Quinn et al., 2009; Kurt & Bensen, 2017; Lin
& Yu, 2017; Ros i Solé et al., 2010). For example, in our study, learners learned both in class and
outside of it. They used ITR to take pictures of objects and generated their labels to learn new
vocabulary. Similarly, the learners in other related studies also positively perceived their learning
with mobile learning systems (Kurt & Bensen, 2017; Lin & Yu, 2017; Wu, 2018). For example, the
system was reported to be useful to recall the meanings of new words and improve learning satis-
faction (Lin & Yu, 2017). However, our research was different from other studies in that we
employed ITR technology for vocabulary learning, whereas other scholars have used quite
different tools. The answer to the second research question is that the experimental learners
positively perceived their learning experiences using ITR technology.
Several affordances of the learning system to support vocabulary acquisition were found in this
study. Our answer to the third research question was that the affordances of ITR technology for
vocabulary acquisition include (1) image-to-text recognition, image-to-text translation, and
image-to-resources generation in the technological support category; (2) learning vocabulary,
recalling vocabulary, and improving spelling in the learning category; and (3) learning in authentic
contexts and engaging in authentic activities in the authenticity category. Affordances from the
first category are related to the functions of the learning system (e.g. recognition of an object and
providing its name); affordances from the second category are related to vocabulary learning
processes (e.g. learning or recalling vocabulary); and affordances from the last category are related
to learning contexts (e.g. authentic contexts or activities). It is difficult to say now which are
the most important of these affordances and why this would be the case because we did not focus
on this aspect in this study. Therefore, this may be a promising research direction in the future.
For example, learner behavior to use the system functions (e.g. image-to-text translation or image-
to-resources generation) or to learn using the system (e.g. learning or recalling vocabulary) can be
tracked and recorded, and then correlations between the recorded data and learning achievement
can be tested.
In the learning task, the learners had to explain where they shopped, what they bought, and
how much they spent for each item using the target language. The experimental learners engaged
in image-driven lookup of vocabulary as opposed to the translation/dictionary lookup method
used by the control group. The experimental learners had an advantage over their counterparts
because of the learning system. For example, if there was an object that the learners had to
describe, the experimental learners could easily get its name in English by using the system.
Furthermore, the system could also provide a translation of the object as well as additional
resources related to it, such as collocations and examples of using it in a sentence. As a result,
vocabulary acquisition – that is, learning, recall, and spelling – was facilitated.
The lack of research on usage of ITR in the area of language learning suggests that the possi-
bilities of this technology are not being fully harnessed for education. Scholars have argued that
it is possible that educators and researchers simply do not fully understand the potential and
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208 Rustam Shadiev, Ting-Ting Wu and Yueh-Min Huang
affordances of the technology. For this reason, they are not able to make appropriate or innovative
use of it (Mishra & Koehler, 2006). Therefore, the findings of this study can be useful to inspire
educators and researchers and guide them in designing learning activities supported by ITR
technology.
Other promising research directions are as follows. First, an exploration of how ITR supports
the learning and remembering of words in a different way on the basis of how words are presented
to learners and then learned (see, for example, Lin & Yu, 2017); for example, combinations of
words, pictures, and translations as in the different question types in the tests used in the present
study: (Question 1) word in English plus picture, (Question 2) word in English matched with word
in Russian, and (Question 3) word in English and its translation in Russian. Second, an investi-
gation into how parental involvement (e.g. the amount) or time spent on the task can influence
learning outcomes would be warranted.
This novel approach was employed based on a shopping topic in which the learners used
images of fruits and vegetables for the ITR process. The approach should be applied to other topics
with caution because the ITR accuracy rate may decrease when using images of other objects as
queries. In addition, learners have to be trained in using the technology for the ITR process. This
will ensure that they understand the strengths and limitations of the technology and then can fully
utilize it during vocabulary acquisition. Furthermore, educators and researchers should teach their
learners useful strategies for achieving better accuracy rates when using ITR. The following are
some strategies used in our study. Strategy 1: Use clear images for queries so that the technology
can easily analyze them and find appropriate identifiers such as colors, points, lines, and textures.
Strategy 2: Use unambiguous images for queries (i.e. an image with a single object on it) so that the
technology will be able to recognize the object and generate the correct label; for example, if a user
wants to obtain the label for an apple, a query image should contain an apple only and not any
other fruit. Strategy 3: Set a camera to take pictures at lower resolutions when using low Internet
bandwidth so that the ITR can process them faster. Strategy 4: Trim the photos before uploading
them to make them unambiguous, with lower resolutions; in this case, the ITR can recognize them
and generate labels more efficiently and more quickly.
The methodological use of the task was short (i.e. two weeks) because of the realities of
classroom-based research. Therefore, longer studies need to be carried out to add more rigor
to the validity of our methodological approach. In addition, the study could be replicated with
a larger sample. We also suggest that the system can be applied to facilitate vocabulary acquisition
related to different language writing systems. Furthermore, this approach may be useful in other
domains in which learners have to learn about objects by distinguishing their shape, size, and
surfaces, after which they must apply newly learned knowledge to the real world. For example,
in a content-based language class, learners learning about plants in French for a biology course
may use the system to take photos of plants of interest in authentic contexts to obtain their labels
and additional learning content.
Next, we highlight how the present study differs from earlier research. First, learning activities
were instructor centered in earlier studies (Lin & Yu, 2017; Wu, 2018) but were learner centered in
ours. Second, related studies focused on language input only (Kurt & Bensen, 2017; Lin & Yu,
2017), whereas we considered both language input and language output. Finally, not much
attention was paid to the use of ITR technology in earlier studies (Kurt & Bensen, 2017; Lin
& Yu, 2017; Wong, 2013; Wu, 2018).
6. Conclusion
The following are our answers to the three research questions. First, the learners who studied using
ITR technology learned vocabulary more easily compared to those who studied using the tradi-
tional approach. Second, the experimental learners positively perceived their learning experiences
using ITR technology. Third, the affordances of ITR technology for vocabulary acquisition include
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ReCALL 209
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Question 1. Select: Read the vocabulary words and select the correct pictures (10 items/max score 10)
___________________________
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ReCALL 211
___________________________
___________________________
Question 2. Match: Please match each English word with the correct Russian meaning (10 items/max score 10)
1. Cabbage (_____)Баклажан
2. Eggplant (_____)Хлеб
3. Bread (_____)Капуста
Question 3. Write: Please write down the Russian meaning of each word (10 items/max score 10)
1. Delicious ___________________
2. Strawberry ___________________
3. Sausage ___________________
Time of interview:
Date:
Place:
Interviewer(s):
Interviewee:
Interview questions:
– Please describe your learning experience with the system during the learning activity.
– Was the system useful for learning? If yes, please explain why.
– Please tell us whether you used the system during the learning activity or not.
– If you used the system, can you please tell us what functions of the system you used.
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212 Rustam Shadiev, Ting-Ting Wu and Yueh-Min Huang
– Please tell us for what purpose did you use certain functions of the system.
– Please tell us if you think the system was/wasn’t useful for your vocabulary learning.
– If it was/wasn’t useful, can you explain why?
– Please tell us where you used this system.
– Tell us more.
– Can you explain your response more?
– I need more detail.
Closing comment
Thank him/her for co-operation and participation in this interview. Assure him/her of the confidentiality of the responses and
the potential for future interviews.
*All correspondence regarding this publication should be addressed to Dr Huang (Email: huang@
mail.ncku.edu.tw).
Rustam Shadiev is a professor at Nanjing Normal University, China. He is also a distinguished professor of Jiangsu province,
China. His research interests include ICT for enhancing language learning and cross-cultural understanding.
Ting-Ting Wu is an associate professor at the National Yunlin University of Science and Technology, Taiwan. Her research
focus covers such areas as mobile and ubiquitous learning, information technology-applied instructions, and intelligent
learning systems.
Yueh-Min Huang is a chair professor at the National Cheng Kung University, Taiwan. His research interests focus on
e-learning, multimedia communications, and artificial intelligence.
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